DS-Pokemon-Rom-Editor/DS_Map/BuildingEditor.Designer.cs
2022-06-16 17:11:25 +02:00

193 lines
9.8 KiB
C#

namespace DSPRE
{
partial class BuildingEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.textureComboBox = new System.Windows.Forms.ComboBox();
this.importButton = new System.Windows.Forms.Button();
this.exportButton = new System.Windows.Forms.Button();
this.buildingOpenGLControl = new Tao.Platform.Windows.SimpleOpenGlControl();
this.interiorCheckBox = new System.Windows.Forms.CheckBox();
this.buildingEditorBldListBox = new System.Windows.Forms.ListBox();
this.panel1 = new System.Windows.Forms.Panel();
this.bindingSource1 = new System.Windows.Forms.BindingSource(this.components);
this.label1 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.panel1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.bindingSource1)).BeginInit();
this.SuspendLayout();
//
// textureComboBox
//
this.textureComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.textureComboBox.FormattingEnabled = true;
this.textureComboBox.Location = new System.Drawing.Point(657, 520);
this.textureComboBox.Name = "textureComboBox";
this.textureComboBox.Size = new System.Drawing.Size(158, 21);
this.textureComboBox.TabIndex = 25;
this.textureComboBox.SelectedIndexChanged += new System.EventHandler(this.textureComboBox_SelectedIndexChanged);
//
// importButton
//
this.importButton.Image = global::DSPRE.Properties.Resources.importArrow;
this.importButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight;
this.importButton.ImeMode = System.Windows.Forms.ImeMode.NoControl;
this.importButton.Location = new System.Drawing.Point(12, 505);
this.importButton.Name = "importButton";
this.importButton.Size = new System.Drawing.Size(111, 36);
this.importButton.TabIndex = 23;
this.importButton.Text = "Import NSBMD";
this.importButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.importButton.UseVisualStyleBackColor = true;
this.importButton.Click += new System.EventHandler(this.importButton_Click);
//
// exportButton
//
this.exportButton.Image = global::DSPRE.Properties.Resources.exportArrow;
this.exportButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight;
this.exportButton.ImeMode = System.Windows.Forms.ImeMode.NoControl;
this.exportButton.Location = new System.Drawing.Point(124, 505);
this.exportButton.Name = "exportButton";
this.exportButton.Size = new System.Drawing.Size(111, 36);
this.exportButton.TabIndex = 22;
this.exportButton.Text = "Export NSBMD";
this.exportButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.exportButton.UseVisualStyleBackColor = true;
this.exportButton.Click += new System.EventHandler(this.exportButton_Click);
//
// buildingOpenGLControl
//
this.buildingOpenGLControl.AccumBits = ((byte)(0));
this.buildingOpenGLControl.AutoCheckErrors = false;
this.buildingOpenGLControl.AutoFinish = false;
this.buildingOpenGLControl.AutoMakeCurrent = true;
this.buildingOpenGLControl.AutoSwapBuffers = true;
this.buildingOpenGLControl.BackColor = System.Drawing.Color.Black;
this.buildingOpenGLControl.ColorBits = ((byte)(32));
this.buildingOpenGLControl.DepthBits = ((byte)(24));
this.buildingOpenGLControl.Location = new System.Drawing.Point(3, 7);
this.buildingOpenGLControl.Name = "buildingOpenGLControl";
this.buildingOpenGLControl.Size = new System.Drawing.Size(500, 500);
this.buildingOpenGLControl.StencilBits = ((byte)(0));
this.buildingOpenGLControl.TabIndex = 21;
this.buildingOpenGLControl.KeyUp += new System.Windows.Forms.KeyEventHandler(this.buildingOpenGLControl_KeyUp);
this.buildingOpenGLControl.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.buildingOpenGLControl_PreviewKeyDown);
//
// interiorCheckBox
//
this.interiorCheckBox.AutoSize = true;
this.interiorCheckBox.Enabled = false;
this.interiorCheckBox.ImeMode = System.Windows.Forms.ImeMode.NoControl;
this.interiorCheckBox.Location = new System.Drawing.Point(312, 522);
this.interiorCheckBox.Name = "interiorCheckBox";
this.interiorCheckBox.Size = new System.Drawing.Size(114, 17);
this.interiorCheckBox.TabIndex = 20;
this.interiorCheckBox.Text = "Interior Models List";
this.interiorCheckBox.UseVisualStyleBackColor = true;
this.interiorCheckBox.CheckedChanged += new System.EventHandler(this.interiorCheckBox_CheckedChanged);
//
// buildingEditorBldListBox
//
this.buildingEditorBldListBox.FormattingEnabled = true;
this.buildingEditorBldListBox.Location = new System.Drawing.Point(12, 12);
this.buildingEditorBldListBox.Name = "buildingEditorBldListBox";
this.buildingEditorBldListBox.Size = new System.Drawing.Size(291, 485);
this.buildingEditorBldListBox.TabIndex = 19;
this.buildingEditorBldListBox.SelectedIndexChanged += new System.EventHandler(this.buildingEditorListBox_SelectedIndexChanged);
//
// panel1
//
this.panel1.Controls.Add(this.buildingOpenGLControl);
this.panel1.Location = new System.Drawing.Point(309, 4);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(507, 512);
this.panel1.TabIndex = 26;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(538, 524);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(113, 13);
this.label1.TabIndex = 27;
this.label1.Text = "Texture Pack Selector";
//
// button1
//
this.button1.Image = global::DSPRE.Properties.Resources.exportArrow;
this.button1.ImageAlign = System.Drawing.ContentAlignment.MiddleRight;
this.button1.ImeMode = System.Windows.Forms.ImeMode.NoControl;
this.button1.Location = new System.Drawing.Point(236, 505);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(67, 36);
this.button1.TabIndex = 28;
this.button1.Text = "DAE";
this.button1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.bldExportDAEbutton_Click);
//
// BuildingEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(825, 545);
this.Controls.Add(this.button1);
this.Controls.Add(this.label1);
this.Controls.Add(this.panel1);
this.Controls.Add(this.textureComboBox);
this.Controls.Add(this.importButton);
this.Controls.Add(this.exportButton);
this.Controls.Add(this.interiorCheckBox);
this.Controls.Add(this.buildingEditorBldListBox);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.Name = "BuildingEditor";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Building Editor";
this.panel1.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.bindingSource1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ComboBox textureComboBox;
private System.Windows.Forms.Button importButton;
private System.Windows.Forms.Button exportButton;
private Tao.Platform.Windows.SimpleOpenGlControl buildingOpenGLControl;
private System.Windows.Forms.CheckBox interiorCheckBox;
private System.Windows.Forms.ListBox buildingEditorBldListBox;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.BindingSource bindingSource1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button button1;
}
}