using System; using System.Collections; using System.Collections.Generic; using System.IO; namespace DSPRE.ROMFiles { //currently only used to get the abilities of pokemon for trainer editor public class SpeciesFile { public byte Ability1; public byte Ability2; public const int ABILITY1_BYTE_INDEX = 22; public SpeciesFile(FileStream pokeData) { var pokeDataReader = new BinaryReader(pokeData); pokeDataReader.BaseStream.Position = ABILITY1_BYTE_INDEX; Ability1 = pokeDataReader.ReadByte(); Ability2 = pokeDataReader.ReadByte(); pokeDataReader.Close(); } } }