using LibNDSFormats.NSBMD; using NarcAPI; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using static DSPRE.RomInfo; namespace DSPRE { public static class DSUtils { public static class ARM9 { public static bool Decompress(string path) { Process decompress = new Process(); decompress.StartInfo.FileName = @"Tools\blz.exe"; decompress.StartInfo.Arguments = @" -d " + '"' + path + '"'; decompress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; decompress.StartInfo.CreateNoWindow = true; decompress.Start(); decompress.WaitForExit(); return new FileInfo(RomInfo.arm9Path).Length > 0xBC000; } public static bool Decompress() { return Decompress(RomInfo.arm9Path); } public static bool Compress(string path) { Process compress = new Process(); compress.StartInfo.FileName = @"Tools\blz.exe"; compress.StartInfo.Arguments = @" -en9 " + '"' + path + '"'; compress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; compress.StartInfo.CreateNoWindow = true; compress.Start(); compress.WaitForExit(); return new FileInfo(RomInfo.arm9Path).Length <= 0xBC000; } public static bool Compress () { return Compress(RomInfo.arm9Path); } public static void EditSize(int increment) { FileStream arm = File.OpenWrite(RomInfo.arm9Path); BinaryWriter arm9Truncate = new BinaryWriter(arm); arm9Truncate.BaseStream.SetLength(arm.Length + increment); arm9Truncate.Close(); } public static byte[] ReadBytes(uint startOffset, long numberOfBytes = 0) { return ReadFromFile(RomInfo.arm9Path, startOffset, numberOfBytes); } public static void WriteBytes(byte[] bytesToWrite, uint destOffset, int indexFirstByteToWrite = 0, int? indexLastByteToWrite = null) { WriteToFile(RomInfo.arm9Path, bytesToWrite, destOffset, indexFirstByteToWrite, indexLastByteToWrite); } public static byte ReadByte(uint startOffset) { return ReadFromFile(RomInfo.arm9Path, startOffset, 1)[0]; } public static void WriteByte(byte value, uint destOffset) { WriteToFile(RomInfo.arm9Path, BitConverter.GetBytes(value), destOffset, 0); } public class Reader : BinaryReader { public Reader(string path, long pos = 0) : base(File.OpenRead(path)) { this.BaseStream.Position = pos; } public Reader(long pos = 0) : this(arm9Path, pos) { } } public class Writer : BinaryWriter { public Writer(string path, long pos = 0) : base(File.OpenWrite(path)) { this.BaseStream.Position = pos; } public Writer(long pos = 0) : this(arm9Path, pos) { } } } public const int NSBMD_DOESNTHAVE_TEXTURE = 0; public const int NSBMD_HAS_TEXTURE = 1; public const int ERR_OVERLAY_NOTFOUND = -1; public const int ERR_OVERLAY_ALREADY_UNCOMPRESSED = -2; public const string backupSuffix = ".backup"; public static void WriteToFile(string filepath, byte[] toOutput, uint writeAt = 0, int indexFirstByteToWrite = 0, int? indexLastByteToWrite = null, bool fromScratch = false) { if (fromScratch) { File.Delete(filepath); } using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(filepath))) { writer.BaseStream.Position = writeAt; writer.Write(toOutput, indexFirstByteToWrite, indexLastByteToWrite is null ? toOutput.Length - indexFirstByteToWrite : (int)indexLastByteToWrite); } } public static byte[] ReadFromFile(string filepath, long startOffset = 0, long numberOfBytes = 0) { byte[] buffer = null; FileStream f = File.OpenRead(filepath); using (BinaryReader reader = new BinaryReader(f)) { reader.BaseStream.Position = startOffset; try { if (numberOfBytes == 0) { buffer = reader.ReadBytes((int)(f.Length - reader.BaseStream.Position)); } else { buffer = reader.ReadBytes((int)numberOfBytes); } } catch (EndOfStreamException) { Console.WriteLine("Stream ended"); } } return buffer; } public static byte[] ReadFromByteArray(byte[] input, long readFrom = 0, long numberOfBytes = 0) { byte[] buffer = null; using (BinaryReader reader = new BinaryReader(new MemoryStream(input))) { reader.BaseStream.Position = readFrom; try { if (numberOfBytes == 0) { buffer = reader.ReadBytes((int)(input.Length - reader.BaseStream.Position)); } else { buffer = reader.ReadBytes((int)numberOfBytes); } } catch (EndOfStreamException) { Console.WriteLine("Stream ended"); } } return buffer; } public static int DecompressOverlay(int overlayNumber, bool makeBackup = true) { string overlayFilePath = GetOverlayPath(overlayNumber); if (!File.Exists(overlayFilePath)) { MessageBox.Show("Overlay to decompress #" + overlayNumber + " doesn't exist", "Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error); return ERR_OVERLAY_NOTFOUND; } if (makeBackup) { if (File.Exists(overlayFilePath + backupSuffix)) { File.Delete(overlayFilePath + backupSuffix); } File.Copy(overlayFilePath, overlayFilePath + backupSuffix); } Process unpack = new Process(); unpack.StartInfo.FileName = @"Tools\blz.exe"; String arguments = "-d " + '"' + overlayFilePath + '"'; unpack.StartInfo.Arguments = arguments; Application.DoEvents(); unpack.StartInfo.WindowStyle = ProcessWindowStyle.Normal; unpack.StartInfo.CreateNoWindow = false; unpack.Start(); unpack.WaitForExit(); return unpack.ExitCode; } public static int CompressOverlay(int overlayNumber) { string overlayFilePath = GetOverlayPath(overlayNumber); if (!File.Exists(overlayFilePath)) { MessageBox.Show("Overlay to decompress #" + overlayNumber + " doesn't exist", "Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error); return ERR_OVERLAY_NOTFOUND; } Process compress = new Process(); compress.StartInfo.FileName = @"Tools\blz.exe"; compress.StartInfo.Arguments = "-en " + '"' + overlayFilePath + '"'; Application.DoEvents(); compress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; compress.StartInfo.CreateNoWindow = true; compress.Start(); compress.WaitForExit(); return compress.ExitCode; } public static string GetOverlayPath(int overlayNumber) { return RomInfo.workDir + "overlay" + "\\" + "overlay_" + overlayNumber.ToString("D4") + ".bin"; } public static void RestoreOverlayFromCompressedBackup(int overlayNumber, bool eventEditorIsReady) { String overlayFilePath = GetOverlayPath(overlayNumber); if (File.Exists(overlayFilePath + backupSuffix)) { if (new FileInfo(overlayFilePath).Length <= new FileInfo(overlayFilePath + backupSuffix).Length) { //if overlay is bigger than its backup Console.WriteLine("Overlay " + overlayNumber + " is already compressed."); return; } else { File.Delete(overlayFilePath); File.Move(overlayFilePath + backupSuffix, overlayFilePath); } } else { string msg = "Overlay File " + '"' + overlayFilePath + backupSuffix + '"' + " couldn't be found and restored."; Console.WriteLine(msg); if (eventEditorIsReady) MessageBox.Show(msg, "Can't restore overlay from backup", MessageBoxButtons.OK, MessageBoxIcon.Error); } } /** * Only checks if the overlay is CONFIGURED as compressed **/ public static bool CheckOverlayHasCompressionFlag(int ovNumber) { using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) { f.BaseStream.Position = ovNumber * 32 + 31; //overlayNumber * size of entry + offset return f.ReadByte() % 2 != 0; } } /** * Checks the actual size of the overlay file **/ public static bool OverlayIsCompressed(int ovNumber) { return (new FileInfo(GetOverlayPath(ovNumber)).Length < GetOverlayUncompressedSize(ovNumber)); } public static uint GetOverlayUncompressedSize(int ovNumber) { using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) { f.BaseStream.Position = ovNumber * 32 + 8; //overlayNumber * size of entry + offset return f.ReadUInt32(); } } public static uint GetOverlayRAMAddress(int ovNumber) { using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) { f.BaseStream.Position = ovNumber * 32 + 4; //overlayNumber * size of entry + offset return f.ReadUInt32(); } } public static void SetOverlayCompressionInTable(int ovNumber, byte compressStatus) { if (compressStatus < 0 || compressStatus > 3) { Console.WriteLine("Compression status " + compressStatus + " is invalid. No operation performed."); return; } using (BinaryWriter f = new BinaryWriter(File.OpenWrite(RomInfo.overlayTablePath))) { f.BaseStream.Position = ovNumber * 32 + 31; //overlayNumber * size of entry + offset f.Write(compressStatus); } } public static void RepackROM(string ndsFileName) { Process repack = new Process(); repack.StartInfo.FileName = @"Tools\ndstool.exe"; repack.StartInfo.Arguments = "-c " + '"' + ndsFileName + '"' + " -9 " + '"' + RomInfo.arm9Path + '"' + " -7 " + '"' + RomInfo.workDir + "arm7.bin" + '"' + " -y9 " + '"' + RomInfo.workDir + "y9.bin" + '"' + " -y7 " + '"' + RomInfo.workDir + "y7.bin" + '"' + " -d " + '"' + RomInfo.workDir + "data" + '"' + " -y " + '"' + RomInfo.workDir + "overlay" + '"' + " -t " + '"' + RomInfo.workDir + "banner.bin" + '"' + " -h " + '"' + RomInfo.workDir + "header.bin" + '"'; Application.DoEvents(); repack.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; repack.StartInfo.CreateNoWindow = true; repack.Start(); repack.WaitForExit(); } public static byte[] StringToByteArray(String hex) { //Ummm what? int NumberChars = hex.Length; byte[] bytes = new byte[NumberChars / 2]; for (int i = 0; i < NumberChars; i += 2) bytes[i / 2] = Convert.ToByte(hex.Substring(i, 2), 16); return bytes; } public static byte[] HexStringToByteArray(string hexString) { //FC B5 05 48 C0 46 41 21 //09 22 02 4D A8 47 00 20 //03 21 FC BD F1 64 00 02 //00 80 3C 02 if (hexString is null) return null; hexString = hexString.Trim(); byte[] b = new byte[hexString.Length / 3 + 1]; for (int i = 0; i < hexString.Length; i += 2) { if (hexString[i] == ' ') { hexString = hexString.Substring(1, hexString.Length - 1); } b[i / 2] = Convert.ToByte(hexString.Substring(i, 2), 16); } return b; } public static void TryUnpackNarcs(List IDs) { Parallel.ForEach(IDs, id => { if (gameDirs.TryGetValue(id, out (string packedPath, string unpackedPath) paths)) { DirectoryInfo di = new DirectoryInfo(paths.unpackedPath); if (!di.Exists || di.GetFiles().Length == 0) { Narc opened = Narc.Open(paths.packedPath); if (opened is null) throw new NullReferenceException(); opened.ExtractToFolder(paths.unpackedPath); } } }); } public static void ForceUnpackNarcs(List IDs) { Parallel.ForEach(IDs, id => { if (gameDirs.TryGetValue(id, out (string packedPath, string unpackedPath) paths)) { Narc opened = Narc.Open(paths.packedPath); if (opened is null) throw new NullReferenceException(); opened.ExtractToFolder(paths.unpackedPath); } }); } public static byte[] GetModelWithoutTextures (byte[] modelFile) { byte[] nsbmdHeaderData; uint mdl0Size; byte[] mdl0Data; using (BinaryReader modelReader = new BinaryReader(new MemoryStream(modelFile))) { modelReader.BaseStream.Position = 0x0; nsbmdHeaderData = modelReader.ReadBytes(0x8); modelReader.BaseStream.Position = 0x1C; mdl0Size = modelReader.ReadUInt32(); // Read mdl0 file size modelReader.BaseStream.Position = 0x18; mdl0Data = modelReader.ReadBytes((int)mdl0Size); } MemoryStream output = new MemoryStream(); using (BinaryWriter writer = new BinaryWriter(output)) { writer.Write(nsbmdHeaderData); // Write first header bytes, same for all NSBMD. writer.Write(mdl0Size + 0x14); writer.Write((short)0x10); // Writes BMD0 header size (always 16) writer.Write((short)0x1); // Write new number of sub-files, since embedded textures are removed writer.Write((uint)0x14); // Writes new start offset of MDL0 writer.Write(mdl0Data); // Writes MDL0; } return output.ToArray(); } public static byte[] GetTexturesFromTexturedNSBMD(byte[] modelFile) { using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) { byteArrReader.BaseStream.Position = 14; if (byteArrReader.ReadUInt16() < 2) //No textures return new byte[0]; byteArrReader.BaseStream.Position = 20; int texAbsoluteOffset = byteArrReader.ReadInt32(); byteArrReader.BaseStream.Position = texAbsoluteOffset + 4; uint textureSize = byteArrReader.ReadUInt32(); byte[] nsbtxHeader = DSUtils.BuildNSBTXHeader(20 + textureSize); byte[] texData = DSUtils.ReadFromByteArray(modelFile, readFrom: texAbsoluteOffset); byte[] output = new byte[nsbtxHeader.Length + texData.Length]; Buffer.BlockCopy(nsbtxHeader, 0, output, 0, nsbtxHeader.Length); Buffer.BlockCopy(texData, 0, output, nsbtxHeader.Length, texData.Length); return output; } } public static int CheckNSBMDHeader(byte[] modelFile) { using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) { if (byteArrReader.ReadUInt32() != NSBMD.NDS_TYPE_BMD0) { MessageBox.Show("Please select an NSBMD file.", "Invalid File", MessageBoxButtons.OK, MessageBoxIcon.Error); return -1; } byteArrReader.BaseStream.Position = 0xE; return byteArrReader.ReadInt16() >= 2 ? NSBMD_HAS_TEXTURE : NSBMD_DOESNTHAVE_TEXTURE; } } public static byte[] BuildNSBTXHeader(uint texturesSize) { MemoryStream ms = new MemoryStream(); using (BinaryWriter bw = new BinaryWriter(ms)) { bw.Write(Encoding.UTF8.GetBytes("BTX0")); // Write magic code BTX0 bw.Write((ushort)0xFEFF); // Byte order bw.Write((ushort)0x0001); // ??? bw.Write(texturesSize); // Write size of textures block bw.Write((short)0x10); //Header size bw.Write((short)0x01); //Number of sub-files??? bw.Write((uint)0x14); // Offset to sub-file } return ms.ToArray(); } public static byte[] BuildNSBMDwithTextures(byte[] nsbmd, byte[] nsbtx) { byte[] wholeMDL0 = GetFirstBlock(nsbmd); byte[] wholeTEX0 = GetFirstBlock(nsbtx); MemoryStream ms = new MemoryStream(); using (BinaryWriter msWriter = new BinaryWriter(ms)) { msWriter.Write(NSBMD.NDS_TYPE_BMD0); msWriter.Write(NSBMD.NDS_TYPE_BYTEORDER); msWriter.Write(NSBMD.NDS_TYPE_UNK2); ushort nBlocks = 2; uint modelLength = (uint)(wholeMDL0.Length + NSBMD.HEADERSIZE + 4 * nBlocks); msWriter.Write((uint)(modelLength + wholeTEX0.Length)); msWriter.Write(NSBMD.HEADERSIZE); //Header size, always 16 msWriter.Write(nBlocks); //Number of blocks, now it's 2 because we are inserting textures msWriter.Write((uint)(msWriter.BaseStream.Position + 4 * nBlocks)); //Absolute offset to model data. We are gonna have to write two offsets msWriter.Write(modelLength); //Copy offset to TEX0 msWriter.Write(wholeMDL0); msWriter.Write(wholeTEX0); } return ms.ToArray(); } private static byte[] GetFirstBlock(byte[] NSBFile) { int blockSize; uint offsetToMainBlock; using (BinaryReader reader = new BinaryReader(new MemoryStream(NSBFile))) { reader.BaseStream.Position = 16; offsetToMainBlock = reader.ReadUInt32(); reader.BaseStream.Position = offsetToMainBlock + 4; blockSize = reader.ReadInt32(); } byte[] blockData = new byte[blockSize]; Buffer.BlockCopy(NSBFile, (int)offsetToMainBlock, blockData, 0, blockSize); return blockData; } } }