//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.239 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace WindowsFormsApplication1.Resources.ScriptsV { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class ScriptNamesWBWJ { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal ScriptNamesWBWJ() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesWBWJ", typeof(ScriptNamesWBWJ).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to 0067. /// internal static string AddPeople { get { return ResourceManager.GetString("AddPeople", resourceCulture); } } /// /// Looks up a localized string similar to 004A. /// internal static string AngryMessage { get { return ResourceManager.GetString("AngryMessage", resourceCulture); } } /// /// Looks up a localized string similar to 0060. /// internal static string ApplyMovement { get { return ResourceManager.GetString("ApplyMovement", resourceCulture); } } /// /// Looks up a localized string similar to 0038. /// internal static string BubbleMessage { get { return ResourceManager.GetString("BubbleMessage", resourceCulture); } } /// /// Looks up a localized string similar to 0004. /// internal static string Call { get { return ResourceManager.GetString("Call", resourceCulture); } } /// /// Looks up a localized string similar to 001C. /// internal static string CallStandard { get { return ResourceManager.GetString("CallStandard", resourceCulture); } } /// /// Looks up a localized string similar to 0024. /// internal static string ClearFlag { get { return ResourceManager.GetString("ClearFlag", resourceCulture); } } /// /// Looks up a localized string similar to 000A. /// internal static string ClearVariable { get { return ResourceManager.GetString("ClearVariable", resourceCulture); } } /// /// Looks up a localized string similar to 004B. /// internal static string CloseAngryMessage { get { return ResourceManager.GetString("CloseAngryMessage", resourceCulture); } } /// /// Looks up a localized string similar to 0039. /// internal static string CloseBubbleMessage { get { return ResourceManager.GetString("CloseBubbleMessage", resourceCulture); } } /// /// Looks up a localized string similar to 003E. /// internal static string CloseMessageOnKeyPress { get { return ResourceManager.GetString("CloseMessageOnKeyPress", resourceCulture); } } /// /// Looks up a localized string similar to 003F. /// internal static string CloseMessageOnKeyPress2 { get { return ResourceManager.GetString("CloseMessageOnKeyPress2", resourceCulture); } } /// /// Looks up a localized string similar to 0002. /// internal static string End { get { return ResourceManager.GetString("End", resourceCulture); } } /// /// Looks up a localized string similar to 0070. /// internal static string FacePlayer { get { return ResourceManager.GetString("FacePlayer", resourceCulture); } } /// /// Looks up a localized string similar to 00AF. /// internal static string FadeScreen { get { return ResourceManager.GetString("FadeScreen", resourceCulture); } } /// /// Looks up a localized string similar to 0100. /// internal static string HealPokemon { get { return ResourceManager.GetString("HealPokemon", resourceCulture); } } /// /// Looks up a localized string similar to 001F. /// internal static string If { get { return ResourceManager.GetString("If", resourceCulture); } } /// /// Looks up a localized string similar to 001E. /// internal static string Jump { get { return ResourceManager.GetString("Jump", resourceCulture); } } /// /// Looks up a localized string similar to 002E. /// internal static string LockAll { get { return ResourceManager.GetString("LockAll", resourceCulture); } } /// /// Looks up a localized string similar to 003C. /// internal static string Message { get { return ResourceManager.GetString("Message", resourceCulture); } } /// /// Looks up a localized string similar to 003D. /// internal static string Message2 { get { return ResourceManager.GetString("Message2", resourceCulture); } } /// /// Looks up a localized string similar to 0033. /// internal static string MusicalMessage { get { return ResourceManager.GetString("MusicalMessage", resourceCulture); } } /// /// Looks up a localized string similar to 0003. /// internal static string PauseEnd { get { return ResourceManager.GetString("PauseEnd", resourceCulture); } } /// /// Looks up a localized string similar to 00A7. /// internal static string PlayCry { get { return ResourceManager.GetString("PlayCry", resourceCulture); } } /// /// Looks up a localized string similar to 00A5. /// internal static string PlayFanfare { get { return ResourceManager.GetString("PlayFanfare", resourceCulture); } } /// /// Looks up a localized string similar to 00A2. /// internal static string PlaySound { get { return ResourceManager.GetString("PlaySound", resourceCulture); } } /// /// Looks up a localized string similar to 0087. /// internal static string PlayTrainerMusic { get { return ResourceManager.GetString("PlayTrainerMusic", resourceCulture); } } /// /// Looks up a localized string similar to 002F. /// internal static string ReleaseAll { get { return ResourceManager.GetString("ReleaseAll", resourceCulture); } } /// /// Looks up a localized string similar to 0068. /// internal static string RemovePeople { get { return ResourceManager.GetString("RemovePeople", resourceCulture); } } /// /// Looks up a localized string similar to 00B0. /// internal static string ResetScreen { get { return ResourceManager.GetString("ResetScreen", resourceCulture); } } /// /// Looks up a localized string similar to 0005. /// internal static string Return { get { return ResourceManager.GetString("Return", resourceCulture); } } /// /// Looks up a localized string similar to 001D. /// internal static string ReturnStandard { get { return ResourceManager.GetString("ReturnStandard", resourceCulture); } } /// /// Looks up a localized string similar to 0023. /// internal static string SetFlag { get { return ResourceManager.GetString("SetFlag", resourceCulture); } } /// /// Looks up a localized string similar to 0069. /// internal static string SetOverworldPosition { get { return ResourceManager.GetString("SetOverworldPosition", resourceCulture); } } /// /// Looks up a localized string similar to 0010. /// internal static string StoreFlag { get { return ResourceManager.GetString("StoreFlag", resourceCulture); } } /// /// Looks up a localized string similar to 0090. /// internal static string TrainerBattle { get { return ResourceManager.GetString("TrainerBattle", resourceCulture); } } /// /// Looks up a localized string similar to 0032. /// internal static string WaitButton { get { return ResourceManager.GetString("WaitButton", resourceCulture); } } /// /// Looks up a localized string similar to 00A8. /// internal static string WaitCry { get { return ResourceManager.GetString("WaitCry", resourceCulture); } } /// /// Looks up a localized string similar to 00A6. /// internal static string WaitFanfare { get { return ResourceManager.GetString("WaitFanfare", resourceCulture); } } /// /// Looks up a localized string similar to 0030. /// internal static string WaitMoment { get { return ResourceManager.GetString("WaitMoment", resourceCulture); } } /// /// Looks up a localized string similar to 0061. /// internal static string WaitMovement { get { return ResourceManager.GetString("WaitMovement", resourceCulture); } } /// /// Looks up a localized string similar to 0170. /// internal static string WildBattle { get { return ResourceManager.GetString("WildBattle", resourceCulture); } } } }