* initial draft: string vars may not be correct yet, writing is untested
* add some more checks for last file write to make sure user changes aren't accidentally overwritten
* functional text parsing to and from plain text (yippee)
* remove now useless tools
* add open file button to text editor
* unsaved changes handling and fix bug where adding an archive would not create a bin file
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]
- Version update 1.2
- Added magic number check to Narc loader
- Removed redundant Narc loading functions in DSUtils
- Narcs to load are now explicitly listed
- Fixed overlay compression check
- Fixed issues with CommandContainers manualUserID
- Add support for player initial money to Spawn Settings Editor
- Fixed minor issues with ROMtoolbox + Code cleanup
- Fixed minor issues with Advanced Header Search ("Greater than" operand)
- Edited Readme + new pics (version update)
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue