Commit Graph

463 Commits

Author SHA1 Message Date
AdAstra-LD
eff61583f2 Minor fixes
Fixed some exceptions with more user-friendly messages
2020-12-31 03:35:28 +01:00
AdAstra-LD
81e11282e2 Fixed HGSS overworlds
Fixed OWs not appearing in the event editor [overlay1 decompression command]
2020-12-31 01:41:59 +01:00
AdAstra-LD
d0a00588da Fixed version-specific flags 2020-12-30 23:25:35 +01:00
AdAstra-LD
f885098439 Fixed Export Text file 2020-12-30 18:49:35 +01:00
AdAstra-LD
719171d9f8 Version changed 2020-12-30 17:50:26 +01:00
AdAstra-LD
35de423fd3 Fixed Camera names
Also expanded the GUI a little bit
2020-12-30 17:05:07 +01:00
AdAstra-LD
38be6b712b Fixed Flags and Dragon's Den music entry 2020-12-30 16:22:30 +01:00
AdAstra-LD
30b4ebc91f Fixed Open Matrix and Internal Names
- Open Matrix now loads the correct textures and buildings for both interior and exterior maps
- Fixed a problem with Internal Names and string termination which occurred when a header's internal name was exactly 16 bytes long
- Improved code that handles loading of internal names
- Changed every occurrence of "areaData" to "areaDataID" for better clarity
2020-12-30 15:58:01 +01:00
Mixone-FinallyHere
87ccc9a64f OW Sprites for HG/SS now also load for the most part 2020-12-10 10:16:16 +01:00
Mixone-FinallyHere
77713d48a3 Foundations of overworld sprite repairs for editor set. 2020-12-08 10:07:17 +01:00
Mixone-FinallyHere
4d25676102 Added branch name and changed version number 2020-12-07 18:28:27 +01:00
Mixone-FinallyHere
22ad331f76 # Various changes
1. Repairs to Script saving.
2. Addition of line numbering.
3. Building blocks for camera preview.
2020-12-07 18:01:23 +01:00
PC
aad2c74580 First commit 2020-10-06 22:57:27 +02:00