Commit Graph

25 Commits

Author SHA1 Message Date
Miguel Terol Espino
156f9ec409 Fully Added all DSUtils changes
Co-authored-by: AdAstra-LD
2024-05-09 13:06:33 +02:00
Miguel Terol Espino
1f759ef0f7 Incorporated Safari and Headbutt editors
Co-authored-by: Cuddlyogre <cuddlyogre@users.noreply.github.com>
2024-03-06 00:37:52 +01:00
Miguel Terol Espino
12da61692f Started merging changes
Co-authored-by: Cuddlyogre <cuddlyogre@users.noreply.github.com>
2024-03-06 00:36:18 +01:00
AdAstra-LD
664815405c Added utility to Find unused collisions 2024-03-05 23:23:02 +01:00
Matthew Morrison
1b083c2986 Unify é 2023-02-06 09:00:34 +01:00
AdAstra-LD
c73dd4490c Added support for rotatable buildings [disabled]
[+] Fixed a typo
2022-08-09 10:13:13 +02:00
AdAstra-LD
22dd68abb5 Improved management of file filters 2022-06-16 17:11:25 +02:00
AdAstra-LD
2129448849 MapFile moveperm discard implementation 2022-06-04 03:45:23 +02:00
AdAstra-LD
3ba2bf558c Tweaked Building assets load functions 2022-01-20 01:56:47 +01:00
AdAstra-LD
1d226cbb1f Fixed DPPt/HGSS map cross-import
[+] Added more warnings & error messages (to handle exceptions)
2021-11-01 06:12:22 +01:00
AdAstra-LD
9782278f8b DSPRE can now import HGSS map BIN into DPPt roms 2021-10-12 17:46:09 +02:00
AdAstra-LD
b8446d3c2a Fixed whitespace characters + added mapSize 'constant' to MapFile class 2021-10-03 17:49:15 +02:00
AdAstra-LD
88ca73bac5 Added Trainer Encounter music to Trainer Editor
+ Refactor and conversion of gameFamily and gameVersion to Enum formats
2021-07-30 19:32:13 +02:00
AdAstra-LD
13b45e9d92 Fixes + small addition
- Fixed problem with BMD/BTX exporter and output name suggestion
- Fixed overlay file being zero-filled when saving camera table
- the Matrix editor now shows the coordinates of the selected cell in the Status bar
2021-04-15 20:06:01 +02:00
AdAstra-LD
f6f3ff58ac Added NSBMD Remove texture feature
also reorganized some code in BuildingEditor and DSUtils
2021-04-08 15:56:29 +02:00
AdAstra-LD
a18d7b03e8 New NSBMD Utilities icons 2021-04-08 14:12:29 +02:00
AdAstra-LD
e909e47c65 Improved code readablity and formatting here and there 2021-03-27 03:56:30 +01:00
AdAstra-LD
7f8142bb68 More code cleanup and some fixes
- Created ScriptReference inner class [to be taken advantage of even further, possibly]
- Fixed case sensitivity of "0x" signal sequence and "Player", "Camera", "Following"
- DSPRE now reports error in number format
- Removed unused/useless accessors from MapFile.cs
- swapped Y and Z axes [Map Editor] for buildings
2021-03-27 03:18:59 +01:00
AdAstra-LD
b39b350dd1 Continued code cleanup
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]
2021-03-22 19:46:47 +01:00
AdAstra-LD
2e23be5e13 Condensed HG/SS and D/P version check
Consequently fixing some ToolBox patches not working for Pearl or SoulSilver
2021-03-20 19:27:00 +01:00
AdAstra-LD
9a52397bd0 Major code cleanup
- Version update 1.2
- Added magic number check to Narc loader
- Removed redundant Narc loading functions in DSUtils
- Narcs to load are now explicitly listed
2021-03-20 18:37:36 +01:00
AdAstra-LD
6602f3df04 Minor refactor and first camera editor code 2021-03-20 02:38:44 +01:00
AdAstra-LD
ecac235908 New features [1.1.4]
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue
2021-02-11 19:12:27 +01:00
AdAstra-LD
6cdfea8abc fixed bugs with bgs importer
also minor ui changes [command database window]
2021-02-08 12:03:20 +01:00
AdAstra-LD
2fba5d6d8b Reorganized files 2021-02-05 04:24:40 +01:00