Commit Graph

10 Commits

Author SHA1 Message Date
AdAstra-LD
a18d7b03e8 New NSBMD Utilities icons 2021-04-08 14:12:29 +02:00
AdAstra-LD
e909e47c65 Improved code readablity and formatting here and there 2021-03-27 03:56:30 +01:00
AdAstra-LD
7f8142bb68 More code cleanup and some fixes
- Created ScriptReference inner class [to be taken advantage of even further, possibly]
- Fixed case sensitivity of "0x" signal sequence and "Player", "Camera", "Following"
- DSPRE now reports error in number format
- Removed unused/useless accessors from MapFile.cs
- swapped Y and Z axes [Map Editor] for buildings
2021-03-27 03:18:59 +01:00
AdAstra-LD
b39b350dd1 Continued code cleanup
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]
2021-03-22 19:46:47 +01:00
AdAstra-LD
2e23be5e13 Condensed HG/SS and D/P version check
Consequently fixing some ToolBox patches not working for Pearl or SoulSilver
2021-03-20 19:27:00 +01:00
AdAstra-LD
9a52397bd0 Major code cleanup
- Version update 1.2
- Added magic number check to Narc loader
- Removed redundant Narc loading functions in DSUtils
- Narcs to load are now explicitly listed
2021-03-20 18:37:36 +01:00
AdAstra-LD
6602f3df04 Minor refactor and first camera editor code 2021-03-20 02:38:44 +01:00
AdAstra-LD
ecac235908 New features [1.1.4]
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue
2021-02-11 19:12:27 +01:00
AdAstra-LD
6cdfea8abc fixed bugs with bgs importer
also minor ui changes [command database window]
2021-02-08 12:03:20 +01:00
AdAstra-LD
2fba5d6d8b Reorganized files 2021-02-05 04:24:40 +01:00