- Encounter editor now allows adding and removing encounter files
- Fixed Building Editor and Wild Encounter editor (top bar) not loading NARC
- Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch
- the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected
- minor refactor
- optimized script buttons dialog
- removed unreachable codes [break after return in switch statements]
- added selective header loading
- moved narclist to romInfo class
- more fixes to the romInfo class [get/set]
- added new event editor icons for warps, triggers and spawnables
- wild poke editor now detects selected header