AdAstra-LD
6cb837bdbe
Documented more script commands, added script cmd search
2021-01-06 03:37:45 +01:00
AdAstra-LD
f6f79d6878
Txt row numbers to hex
2021-01-02 06:44:39 +01:00
AdAstra-LD
fdf440e885
Fixed unknown camera exception and save events button
2021-01-02 02:42:32 +01:00
AdAstra-LD
bc56d30615
Update AssemblyInfo.cs
2021-01-02 02:02:24 +01:00
AdAstra-LD
12f693b5d1
Changed App Name to DSPRE
2021-01-02 01:58:44 +01:00
AdAstra-LD
dea5a96d48
Edited app title
2021-01-02 01:55:42 +01:00
AdAstra-LD
9156036066
Fixed map screen going 3D with collision tab open
2021-01-02 01:36:27 +01:00
AdAstra-LD
4fc84c2635
Made BDHCAM available for Platinum too
2021-01-02 00:48:46 +01:00
AdAstra-LD
58977ad745
BDHCAM support
2021-01-02 00:44:26 +01:00
AdAstra-LD
5feaba29d1
Update Main Window.cs
2021-01-02 00:32:16 +01:00
AdAstra-LD
5f71df86fb
Fixed more exceptions, fixed BGS signature being overwritten
2021-01-02 00:30:47 +01:00
AdAstra-LD
5ca481e2d3
Update MapFile.cs
2021-01-01 23:49:16 +01:00
AdAstra-LD
cb0f258894
Optimized unused imports, fixed Movement "See" names
2021-01-01 23:45:52 +01:00
AdAstra-LD
4aa4c14304
Updated editors' initial configurations, new palette search algorithm
2021-01-01 23:43:43 +01:00
AdAstra-LD
b4cc361c6f
Update Main Window.cs
2021-01-01 21:30:27 +01:00
AdAstra-LD
79e9a8917c
Updated version number to match Nømura's
2021-01-01 21:23:52 +01:00
AdAstra-LD
1e20fed557
Code refactoring, script editor and line number fixes
2021-01-01 20:57:43 +01:00
AdAstra-LD
403feaadc0
Minor fixes
...
Fixed one-line conditionals, fixed some script command names, enabled some of the quick script cmd buttons
2021-01-01 05:17:43 +01:00
AdAstra-LD
eff61583f2
Minor fixes
...
Fixed some exceptions with more user-friendly messages
2020-12-31 03:35:28 +01:00
AdAstra-LD
81e11282e2
Fixed HGSS overworlds
...
Fixed OWs not appearing in the event editor [overlay1 decompression command]
2020-12-31 01:41:59 +01:00
AdAstra-LD
d0a00588da
Fixed version-specific flags
2020-12-30 23:25:35 +01:00
AdAstra-LD
f885098439
Fixed Export Text file
2020-12-30 18:49:35 +01:00
AdAstra-LD
719171d9f8
Version changed
2020-12-30 17:50:26 +01:00
AdAstra-LD
86be1d1b16
Added project Icon
2020-12-30 17:48:31 +01:00
AdAstra-LD
35de423fd3
Fixed Camera names
...
Also expanded the GUI a little bit
2020-12-30 17:05:07 +01:00
AdAstra-LD
38be6b712b
Fixed Flags and Dragon's Den music entry
2020-12-30 16:22:30 +01:00
AdAstra-LD
825dbc842a
Update Header.cs
...
- areaDataID attr name (Check previous commit)
2020-12-30 15:59:45 +01:00
AdAstra-LD
30b4ebc91f
Fixed Open Matrix and Internal Names
...
- Open Matrix now loads the correct textures and buildings for both interior and exterior maps
- Fixed a problem with Internal Names and string termination which occurred when a header's internal name was exactly 16 bytes long
- Improved code that handles loading of internal names
- Changed every occurrence of "areaData" to "areaDataID" for better clarity
2020-12-30 15:58:01 +01:00
Mixone-FinallyHere
5bbb7d4723
Updated to 1.0.2: Script issues repaired again
...
Note: Removed Event saving until 1.0.3
2020-12-17 11:05:45 +01:00
Mixone-FinallyHere
87ccc9a64f
OW Sprites for HG/SS now also load for the most part
2020-12-10 10:16:16 +01:00
Mixone-FinallyHere
77713d48a3
Foundations of overworld sprite repairs for editor set.
2020-12-08 10:07:17 +01:00
Mixone-FinallyHere
4d25676102
Added branch name and changed version number
2020-12-07 18:28:27 +01:00
Mixone-FinallyHere
22ad331f76
# Various changes
...
1. Repairs to Script saving.
2. Addition of line numbering.
3. Building blocks for camera preview.
2020-12-07 18:01:23 +01:00
PC
aad2c74580
First commit
2020-10-06 22:57:27 +02:00