Commit Graph

11 Commits

Author SHA1 Message Date
AdAstra-LD
57548c6000 Fixed dynamic headers patch not reading/writing from/to the correct place
- misc improvements
- remove last header button is now fully functional
2021-07-07 06:12:21 +02:00
AdAstra-LD
c6d3820a57 Minor readability improvements 2021-06-02 19:45:50 +02:00
NomuraRH
b81baa956b Added dynamic headers patch and support for adding new headers 2021-05-28 23:25:25 +02:00
AdAstra-LD
92d9cba10c Lots of bugfixes
- Renamed Matrix class to GameMatrix to avoid ambiguity
- Moved some accessor methods from MainWindow to RomInfo
- Moved editor setup methods to respective sections
- Fixed lots of problems with Japanese DP roms [either not loading or partially functioning]
2021-04-30 01:08:30 +02:00
AdAstra-LD
e909e47c65 Improved code readablity and formatting here and there 2021-03-27 03:56:30 +01:00
AdAstra-LD
b39b350dd1 Continued code cleanup
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]
2021-03-22 19:46:47 +01:00
AdAstra-LD
2e23be5e13 Condensed HG/SS and D/P version check
Consequently fixing some ToolBox patches not working for Pearl or SoulSilver
2021-03-20 19:27:00 +01:00
AdAstra-LD
ecac235908 New features [1.1.4]
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue
2021-02-11 19:12:27 +01:00
AdAstra-LD
ef0349b3bd Fixed DP weathers
[almost fixed Pt too]
2021-02-11 00:00:24 +01:00
AdAstra-LD
df2831e83c Some fixes and code readability improvements
- changed some var names to more intuitive ones
- fixed worldmap coordinates not updating
2021-02-09 04:50:22 +01:00
AdAstra-LD
2fba5d6d8b Reorganized files 2021-02-05 04:24:40 +01:00