Commit Graph

18 Commits

Author SHA1 Message Date
Matthew Morrison
8df3641cbc Poké to Poke for better IDE experience 2023-02-06 09:01:28 +01:00
AdAstra-LD
22dd68abb5 Improved management of file filters 2022-06-16 17:11:25 +02:00
AdAstra-LD
a46d25e74b Fixed exception when double-clicking any cell of a non-0 matrix 2022-01-13 02:18:40 +01:00
AdAstra-LD
b8446d3c2a Fixed whitespace characters + added mapSize 'constant' to MapFile class 2021-10-03 17:49:15 +02:00
AdAstra-LD
88ca73bac5 Added Trainer Encounter music to Trainer Editor
+ Refactor and conversion of gameFamily and gameVersion to Enum formats
2021-07-30 19:32:13 +02:00
AdAstra-LD
182eec2f97 Created SetHeaderTableOffset function in RomInfo, to replace HeaderOffsets dictionary in PokeDatabase 2021-07-25 18:31:03 +02:00
AdAstra-LD
591138541a Misc update
- Added support for HGSS """hidden""" cameras and added new Cam16 picture
- Fixed handling of HGSS headers' last 32 bits (some things are still unimplemented)
--- Fixed HGSS area icon numbers
- Fixed Advanced Header Search to make it compatible with the dynamic headers patch
- Fixed Header load function calls (previously incompatible with dynamic headers patch)
- Fixed event editor not updating coordinates when dragging events across the map
- New warning popup before using Camera Editor, if overlay1 is compressed
- Minor refactor
2021-07-14 05:22:45 +02:00
AdAstra-LD
57548c6000 Fixed dynamic headers patch not reading/writing from/to the correct place
- misc improvements
- remove last header button is now fully functional
2021-07-07 06:12:21 +02:00
AdAstra-LD
c6d3820a57 Minor readability improvements 2021-06-02 19:45:50 +02:00
NomuraRH
b81baa956b Added dynamic headers patch and support for adding new headers 2021-05-28 23:25:25 +02:00
AdAstra-LD
92d9cba10c Lots of bugfixes
- Renamed Matrix class to GameMatrix to avoid ambiguity
- Moved some accessor methods from MainWindow to RomInfo
- Moved editor setup methods to respective sections
- Fixed lots of problems with Japanese DP roms [either not loading or partially functioning]
2021-04-30 01:08:30 +02:00
AdAstra-LD
e909e47c65 Improved code readablity and formatting here and there 2021-03-27 03:56:30 +01:00
AdAstra-LD
b39b350dd1 Continued code cleanup
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]
2021-03-22 19:46:47 +01:00
AdAstra-LD
2e23be5e13 Condensed HG/SS and D/P version check
Consequently fixing some ToolBox patches not working for Pearl or SoulSilver
2021-03-20 19:27:00 +01:00
AdAstra-LD
ecac235908 New features [1.1.4]
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue
2021-02-11 19:12:27 +01:00
AdAstra-LD
ef0349b3bd Fixed DP weathers
[almost fixed Pt too]
2021-02-11 00:00:24 +01:00
AdAstra-LD
df2831e83c Some fixes and code readability improvements
- changed some var names to more intuitive ones
- fixed worldmap coordinates not updating
2021-02-09 04:50:22 +01:00
AdAstra-LD
2fba5d6d8b Reorganized files 2021-02-05 04:24:40 +01:00