+ Script save file functions now return true when everything was saved correctly, false otherwise
+ Return value of the script save functions is checked to determine whether or not to mark current script file as changed
[+] Fixed Trainer Class Save button updating class name in combobox
[-] Party Data import is still buggy
TO FIX:
button of search in script icons [CTRL+F]
text size columns [camera editor]
trainer table combo update [combobox]
- Add NSBTX and Remove NSBTX buttons also add/remove building configuration file [NSBTX Editor]
- Changed format of Script Editor display
- Added highlighting of 'Script', 'Function' and 'Action' keywords (only upon reloading)
- Changed Endcodes database to HashSet (PokeDatabase -> ScriptEditor)
- Minor refactor
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]