diff --git a/.gitignore b/.gitignore index 3c4efe2..3a8542d 100644 --- a/.gitignore +++ b/.gitignore @@ -1,7 +1,10 @@ ## Ignore Visual Studio temporary files, build results, and ## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore # User-specific files +*.rsuser *.suo *.user *.userosscache @@ -10,6 +13,9 @@ # User-specific files (MonoDevelop/Xamarin Studio) *.userprefs +# Mono auto generated files +mono_crash.* + # Build results [Dd]ebug/ [Dd]ebugPublic/ @@ -17,42 +23,62 @@ [Rr]eleases/ x64/ x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ bld/ [Bb]in/ [Oo]bj/ [Ll]og/ +[Ll]ogs/ -# Visual Studio 2015 cache/options directory +# Visual Studio 2015/2017 cache/options directory .vs/ # Uncomment if you have tasks that create the project's static files in wwwroot #wwwroot/ +# Visual Studio 2017 auto generated files +Generated\ Files/ + # MSTest test Results [Tt]est[Rr]esult*/ [Bb]uild[Ll]og.* -# NUNIT +# NUnit *.VisualState.xml TestResult.xml +nunit-*.xml # Build Results of an ATL Project [Dd]ebugPS/ [Rr]eleasePS/ dlldata.c -# DNX +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core project.lock.json project.fragment.lock.json artifacts/ +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio *_i.c *_p.c -*_i.h +*_h.h *.ilk *.meta *.obj +*.iobj *.pch *.pdb +*.ipdb *.pgc *.pgd *.rsp @@ -62,6 +88,7 @@ artifacts/ *.tlh *.tmp *.tmp_proj +*_wpftmp.csproj *.log *.vspscc *.vssscc @@ -90,6 +117,9 @@ ipch/ *.vspx *.sap +# Visual Studio Trace Files +*.e2e + # TFS 2012 Local Workspace $tf/ @@ -101,15 +131,25 @@ _ReSharper*/ *.[Rr]e[Ss]harper *.DotSettings.user -# JustCode is a .NET coding add-in -.JustCode - # TeamCity is a build add-in _TeamCity* # DotCover is a Code Coverage Tool *.dotCover +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + # NCrunch _NCrunch_* .*crunch*.local.xml @@ -141,9 +181,9 @@ publish/ # Publish Web Output *.[Pp]ublish.xml *.azurePubxml -# TODO: Comment the next line if you want to checkin your web deploy settings +# Note: Comment the next line if you want to checkin your web deploy settings, # but database connection strings (with potential passwords) will be unencrypted -#*.pubxml +*.pubxml *.publishproj # Microsoft Azure Web App publish settings. Comment the next line if you want to @@ -153,13 +193,15 @@ PublishScripts/ # NuGet Packages *.nupkg +# NuGet Symbol Packages +*.snupkg # The packages folder can be ignored because of Package Restore -**/packages/* +**/[Pp]ackages/* # except build/, which is used as an MSBuild target. -!**/packages/build/ +!**/[Pp]ackages/build/ # Uncomment if necessary however generally it will be regenerated when needed -#!**/packages/repositories.config -# NuGet v3's project.json files produces more ignoreable files +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files *.nuget.props *.nuget.targets @@ -176,12 +218,15 @@ AppPackages/ BundleArtifacts/ Package.StoreAssociation.xml _pkginfo.txt +*.appx +*.appxbundle +*.appxupload # Visual Studio cache files # files ending in .cache can be ignored *.[Cc]ache # but keep track of directories ending in .cache -!*.[Cc]ache/ +!?*.[Cc]ache/ # Others ClientBin/ @@ -192,9 +237,12 @@ ClientBin/ *.jfm *.pfx *.publishsettings -node_modules/ orleans.codegen.cs +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + # Since there are multiple workflows, uncomment next line to ignore bower_components # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) #bower_components/ @@ -209,15 +257,22 @@ _UpgradeReport_Files/ Backup*/ UpgradeLog*.XML UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak # SQL Server files *.mdf *.ldf +*.ndf # Business Intelligence projects *.rdl.data *.bim.layout *.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl # Microsoft Fakes FakesAssemblies/ @@ -227,6 +282,7 @@ FakesAssemblies/ # Node.js Tools for Visual Studio .ntvs_analysis.dat +node_modules/ # Visual Studio 6 build log *.plg @@ -234,6 +290,9 @@ FakesAssemblies/ # Visual Studio 6 workspace options file *.opt +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + # Visual Studio LightSwitch build output **/*.HTMLClient/GeneratedArtifacts **/*.DesktopClient/GeneratedArtifacts @@ -249,13 +308,55 @@ paket-files/ # FAKE - F# Make .fake/ -# JetBrains Rider -.idea/ -*.sln.iml - -# CodeRush -.cr/ +# CodeRush personal settings +.cr/personal # Python Tools for Visual Studio (PTVS) __pycache__/ -*.pyc \ No newline at end of file +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd \ No newline at end of file diff --git a/DS_Map.sln b/DS_Map.sln new file mode 100644 index 0000000..b5c31b4 --- /dev/null +++ b/DS_Map.sln @@ -0,0 +1,22 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.26430.12 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DS Map", "DS_Map\DS Map.csproj", "{E3C66521-EE89-4406-92C4-FC1D40DC4200}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E3C66521-EE89-4406-92C4-FC1D40DC4200}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {E3C66521-EE89-4406-92C4-FC1D40DC4200}.Debug|Any CPU.Build.0 = Debug|Any CPU + {E3C66521-EE89-4406-92C4-FC1D40DC4200}.Release|Any CPU.ActiveCfg = Release|Any CPU + {E3C66521-EE89-4406-92C4-FC1D40DC4200}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/DS_Map/AB.cs b/DS_Map/AB.cs new file mode 100644 index 0000000..b4c79f8 --- /dev/null +++ b/DS_Map/AB.cs @@ -0,0 +1,111 @@ +using System; +using System.IO; + +namespace AB_API +{ + public class AB + { + public static void Extract(string filePath, string folderPath) + { + BinaryReader read = new BinaryReader(File.OpenRead(filePath)); + if (read.ReadUInt16() != 0x4241) + { + read.Close(); + return; + } + int fileCount = read.ReadUInt16(); + int[] offsets = new int[fileCount]; + for (int i = 0; i < fileCount; i++) + { + offsets[i] = read.ReadInt32(); + } + FileStream file; + byte[] buffer; + if (Directory.Exists(folderPath + "\\" + "header")) + { + Directory.Delete(folderPath + "\\" + "header", true); + } + if (Directory.Exists(folderPath + "\\" + "model")) + { + Directory.Delete(folderPath + "\\" + "model", true); + } + Directory.CreateDirectory(folderPath + "\\" + "header"); + Directory.CreateDirectory(folderPath + "\\" + "model"); + for (int i = 0; i < fileCount / 2; i++) + { + read.BaseStream.Position = offsets[i] + 19; + int count = read.ReadByte(); + if (count == 0) + { + file = File.Create(folderPath + "\\" + "header" + "\\" + i.ToString("D4")); + read.BaseStream.Position = offsets[i]; + buffer = new byte[0x24]; + read.Read(buffer, 0, 0x24); + file.Write(buffer, 0, 0x24); + file.Close(); + } + else + { + BinaryWriter write = new BinaryWriter(File.Create(folderPath + "\\" + "header" + "\\" + i.ToString("D4"))); + if (count == 2) read.BaseStream.Position += 4; + if (count == 3) read.BaseStream.Position += 8; + if (count == 4) read.BaseStream.Position += 12; + int offset = read.ReadInt32(); + read.BaseStream.Position = offsets[i] + 0x18 + offset; + int size = read.ReadInt32(); + read.BaseStream.Position = offsets[i]; + for (int j = 0; j < 0x10 + offset + size; j++) + { + write.Write((byte)read.ReadByte()); + } + write.Close(); + } + } + for (int i = fileCount / 2; i < fileCount; i++) + { + read.BaseStream.Position = offsets[i] + 8; + BinaryWriter write = new BinaryWriter(File.Create(folderPath + "\\" + "model" + "\\" + (i - fileCount / 2).ToString("D4"))); + int size = read.ReadInt32(); + read.BaseStream.Position = offsets[i]; + for (int j = 0; j < size; j++) + { + write.Write((byte)read.ReadByte()); + } + write.Close(); + } + read.Close(); + } + + public static void Pack(string folderPath, string filePath) + { + BinaryWriter write = new BinaryWriter(File.Create(filePath)); + int count = Directory.GetFiles(folderPath + "\\" + "header").Length; + write.Write((Int16)0x4241); + write.Write((Int16)(count * 2)); + int offset = 0x4 + (count * 2) * 4; + for (int i = 0; i < count; i++) + { + write.Write((UInt32)offset); + offset += (int)new FileInfo(folderPath + "\\" + "header" + "\\" + i.ToString("D4")).Length; + } + for (int i = 0; i < count; i++) + { + write.Write((UInt32)offset); + offset += (int)new FileInfo(folderPath + "\\" + "model" + "\\" + i.ToString("D4")).Length; + } + for (int i = 0; i < count; i++) + { + BinaryReader read = new BinaryReader(File.OpenRead(folderPath + "\\" + "header" + "\\" + i.ToString("D4"))); + write.Write(read.ReadBytes((int)new FileInfo(folderPath + "\\" + "header" + "\\" + i.ToString("D4")).Length)); + read.Close(); + } + for (int i = 0; i < count; i++) + { + BinaryReader read = new BinaryReader(File.OpenRead(folderPath + "\\" + "model" + "\\" + i.ToString("D4"))); + write.Write(read.ReadBytes((int)new FileInfo(folderPath + "\\" + "model" + "\\" + i.ToString("D4")).Length)); + read.Close(); + } + write.Close(); + } + } +} diff --git a/DS_Map/ASMHacksDialog.Designer.cs b/DS_Map/ASMHacksDialog.Designer.cs new file mode 100644 index 0000000..4906cab --- /dev/null +++ b/DS_Map/ASMHacksDialog.Designer.cs @@ -0,0 +1,128 @@ +namespace DS_Map +{ + partial class ASMHacksDialog + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.applyItemStandardizeButton = new System.Windows.Forms.Button(); + this.label1 = new System.Windows.Forms.Label(); + this.label2 = new System.Windows.Forms.Label(); + this.label3 = new System.Windows.Forms.Label(); + this.label4 = new System.Windows.Forms.Label(); + this.applyARM9ExpansionButton = new System.Windows.Forms.Button(); + this.SuspendLayout(); + // + // applyItemStandardizeButton + // + this.applyItemStandardizeButton.Location = new System.Drawing.Point(330, 107); + this.applyItemStandardizeButton.Name = "applyItemStandardizeButton"; + this.applyItemStandardizeButton.Size = new System.Drawing.Size(100, 31); + this.applyItemStandardizeButton.TabIndex = 0; + this.applyItemStandardizeButton.Text = "Apply"; + this.applyItemStandardizeButton.UseVisualStyleBackColor = true; + this.applyItemStandardizeButton.Click += new System.EventHandler(this.applyItemStandardizeButton_Click); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.label1.Location = new System.Drawing.Point(15, 92); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(155, 13); + this.label1.TabIndex = 1; + this.label1.Text = "Standardize Item Numbers"; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Location = new System.Drawing.Point(15, 107); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(305, 26); + this.label2.TabIndex = 2; + this.label2.Text = "Makes it so that PokéBall item scripts follow the order of items\r\nas indexed in t" + + "he ROM. Needed for \'Item\' option in Event Editor\r\n"; + // + // label3 + // + this.label3.AutoSize = true; + this.label3.Location = new System.Drawing.Point(15, 32); + this.label3.Name = "label3"; + this.label3.Size = new System.Drawing.Size(309, 39); + this.label3.TabIndex = 5; + this.label3.Text = "Expands ARM9 by repointing the Map Headers table to another \r\nmemory region, leav" + + "ing free space in the original location. \r\nNeeded to add new Headers and for oth" + + "er ASM hacks."; + // + // label4 + // + this.label4.AutoSize = true; + this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.label4.Location = new System.Drawing.Point(15, 17); + this.label4.Name = "label4"; + this.label4.Size = new System.Drawing.Size(187, 13); + this.label4.TabIndex = 4; + this.label4.Text = "ARM9 Expansion (Experimental)"; + // + // applyARM9ExpansionButton + // + this.applyARM9ExpansionButton.Enabled = false; + this.applyARM9ExpansionButton.Location = new System.Drawing.Point(330, 30); + this.applyARM9ExpansionButton.Name = "applyARM9ExpansionButton"; + this.applyARM9ExpansionButton.Size = new System.Drawing.Size(100, 31); + this.applyARM9ExpansionButton.TabIndex = 3; + this.applyARM9ExpansionButton.Text = "Work in progress"; + this.applyARM9ExpansionButton.UseVisualStyleBackColor = true; + this.applyARM9ExpansionButton.Click += new System.EventHandler(this.applyARM9ExpansionButton_Click); + // + // ASMHacksDialog + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(442, 156); + this.Controls.Add(this.label3); + this.Controls.Add(this.label4); + this.Controls.Add(this.applyARM9ExpansionButton); + this.Controls.Add(this.label2); + this.Controls.Add(this.label1); + this.Controls.Add(this.applyItemStandardizeButton); + this.Name = "ASMHacksDialog"; + this.Text = "ASM Hacks"; + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Button applyItemStandardizeButton; + private System.Windows.Forms.Label label1; + private System.Windows.Forms.Label label2; + private System.Windows.Forms.Label label3; + private System.Windows.Forms.Label label4; + private System.Windows.Forms.Button applyARM9ExpansionButton; + } +} \ No newline at end of file diff --git a/DS_Map/ASMHacksDialog.cs b/DS_Map/ASMHacksDialog.cs new file mode 100644 index 0000000..c8df8f5 --- /dev/null +++ b/DS_Map/ASMHacksDialog.cs @@ -0,0 +1,39 @@ +using System; +using System.IO; +using System.Windows.Forms; + +namespace DS_Map +{ + public partial class ASMHacksDialog : Form + { + RomInfo info; + + public bool standardizedItems = new bool(); + + public ASMHacksDialog(RomInfo romInfo) + { + InitializeComponent(); + info = romInfo; + } + + private void applyItemStandardizeButton_Click(object sender, EventArgs e) + { + string path = info.GetScriptFolderPath() + "\\" + info.GetItemScriptFileNumber().ToString("D4"); + + ScriptFile file = new ScriptFile(new FileStream(path, FileMode.Open), info.GetVersion()); + for (int i = 0; i < file.scripts.Count - 1; i++) + { + file.scripts[i].commands[0].parameters[1] = BitConverter.GetBytes((ushort)i); // Fix item index + file.scripts[i].commands[1].parameters[1] = BitConverter.GetBytes((ushort)1); // Fix item quantity + } + using (BinaryWriter writer = new BinaryWriter(new FileStream(path, FileMode.Create))) writer.Write(file.Save()); + + standardizedItems = true; + } + + private void applyARM9ExpansionButton_Click(object sender, EventArgs e) + { + + } + } +} diff --git a/DS_Map/ASMHacksDialog.resx b/DS_Map/ASMHacksDialog.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/DS_Map/ASMHacksDialog.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DS_Map/App.config b/DS_Map/App.config new file mode 100644 index 0000000..88fa402 --- /dev/null +++ b/DS_Map/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/DS_Map/AreaData.cs b/DS_Map/AreaData.cs new file mode 100644 index 0000000..d69f188 --- /dev/null +++ b/DS_Map/AreaData.cs @@ -0,0 +1,66 @@ +using System.IO; +namespace DS_Map +{ + /// + /// Class to store area data in Pokmon NDS games + /// + public class AreaData + { + #regionFields(2) + public ushort buildingsTileset; + public ushort mapTileset; + public ushort dynamicTextureType; + public ushort unknown1; + public byte areaType; + public byte lightType; + #endregion + + #regionConstructors(1) + public AreaData(Stream data, string version) + { + using (BinaryReader reader = new BinaryReader(data)) + { + buildingsTileset = reader.ReadUInt16(); + mapTileset = reader.ReadUInt16(); + + if (version == "HeartGold" || version == "SoulSilver") + { + dynamicTextureType = reader.ReadUInt16(); + areaType = reader.ReadByte(); + lightType = reader.ReadByte(); + } + else + { + unknown1 = reader.ReadUInt16(); + lightType = reader.ReadByte(); + } + } + } + #endregion + + #regionMethods(1) + public byte[] SaveAreaData(string version) + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write(buildingsTileset); + writer.Write(mapTileset); + + if (version == "HeartGold" || version == "SoulSilver") + { + writer.Write(dynamicTextureType); + writer.Write(areaType); + writer.Write(lightType); + } + else + { + writer.Write(unknown1); + writer.Write(lightType); + } + } + return newData.ToArray(); + } + #endregion + } +} \ No newline at end of file diff --git a/DS_Map/BuildingEditor.Designer.cs b/DS_Map/BuildingEditor.Designer.cs new file mode 100644 index 0000000..daf9e8b --- /dev/null +++ b/DS_Map/BuildingEditor.Designer.cs @@ -0,0 +1,149 @@ +namespace DS_Map +{ + partial class BuildingEditor + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.textureComboBox = new System.Windows.Forms.ComboBox(); + this.importButton = new System.Windows.Forms.Button(); + this.exportButton = new System.Windows.Forms.Button(); + this.buildingOpenGLControl = new Tao.Platform.Windows.SimpleOpenGlControl(); + this.interiorCheckBox = new System.Windows.Forms.CheckBox(); + this.buildingsListBox = new System.Windows.Forms.ListBox(); + this.panel1 = new System.Windows.Forms.Panel(); + this.panel1.SuspendLayout(); + this.SuspendLayout(); + // + // textureComboBox + // + this.textureComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.textureComboBox.FormattingEnabled = true; + this.textureComboBox.Location = new System.Drawing.Point(120, 465); + this.textureComboBox.Name = "textureComboBox"; + this.textureComboBox.Size = new System.Drawing.Size(140, 21); + this.textureComboBox.TabIndex = 25; + this.textureComboBox.SelectedIndexChanged += new System.EventHandler(this.textureComboBox_SelectedIndexChanged); + // + // importButton + // + this.importButton.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.importButton.Location = new System.Drawing.Point(12, 492); + this.importButton.Name = "importButton"; + this.importButton.Size = new System.Drawing.Size(93, 23); + this.importButton.TabIndex = 23; + this.importButton.Text = "Import NSBMD"; + this.importButton.UseVisualStyleBackColor = true; + this.importButton.Click += new System.EventHandler(this.importButton_Click); + // + // exportButton + // + this.exportButton.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.exportButton.Location = new System.Drawing.Point(12, 464); + this.exportButton.Name = "exportButton"; + this.exportButton.Size = new System.Drawing.Size(93, 23); + this.exportButton.TabIndex = 22; + this.exportButton.Text = "Export NSBMD"; + this.exportButton.UseVisualStyleBackColor = true; + this.exportButton.Click += new System.EventHandler(this.exportButton_Click); + // + // buildingOpenGLControl + // + this.buildingOpenGLControl.AccumBits = ((byte)(0)); + this.buildingOpenGLControl.AutoCheckErrors = false; + this.buildingOpenGLControl.AutoFinish = false; + this.buildingOpenGLControl.AutoMakeCurrent = true; + this.buildingOpenGLControl.AutoSwapBuffers = true; + this.buildingOpenGLControl.BackColor = System.Drawing.Color.Black; + this.buildingOpenGLControl.ColorBits = ((byte)(32)); + this.buildingOpenGLControl.DepthBits = ((byte)(24)); + this.buildingOpenGLControl.Location = new System.Drawing.Point(3, 8); + this.buildingOpenGLControl.Name = "buildingOpenGLControl"; + this.buildingOpenGLControl.Size = new System.Drawing.Size(500, 500); + this.buildingOpenGLControl.StencilBits = ((byte)(0)); + this.buildingOpenGLControl.TabIndex = 21; + this.buildingOpenGLControl.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.buildingOpenGLControl_PreviewKeyDown); + // + // interiorCheckBox + // + this.interiorCheckBox.AutoSize = true; + this.interiorCheckBox.Enabled = false; + this.interiorCheckBox.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.interiorCheckBox.Location = new System.Drawing.Point(120, 499); + this.interiorCheckBox.Name = "interiorCheckBox"; + this.interiorCheckBox.Size = new System.Drawing.Size(139, 17); + this.interiorCheckBox.TabIndex = 20; + this.interiorCheckBox.Text = "Interior Models (HG/SS)"; + this.interiorCheckBox.UseVisualStyleBackColor = true; + this.interiorCheckBox.CheckedChanged += new System.EventHandler(this.interiorCheckBox_CheckedChanged); + // + // buildingsListBox + // + this.buildingsListBox.FormattingEnabled = true; + this.buildingsListBox.Location = new System.Drawing.Point(12, 12); + this.buildingsListBox.Name = "buildingsListBox"; + this.buildingsListBox.Size = new System.Drawing.Size(248, 446); + this.buildingsListBox.TabIndex = 19; + this.buildingsListBox.SelectedIndexChanged += new System.EventHandler(this.buildingsListBox_SelectedIndexChanged); + // + // panel1 + // + this.panel1.Controls.Add(this.buildingOpenGLControl); + this.panel1.Location = new System.Drawing.Point(266, 4); + this.panel1.Name = "panel1"; + this.panel1.Size = new System.Drawing.Size(507, 512); + this.panel1.TabIndex = 26; + // + // BuildingEditor + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(784, 525); + this.Controls.Add(this.panel1); + this.Controls.Add(this.textureComboBox); + this.Controls.Add(this.importButton); + this.Controls.Add(this.exportButton); + this.Controls.Add(this.interiorCheckBox); + this.Controls.Add(this.buildingsListBox); + this.Name = "BuildingEditor"; + this.Text = "Building Editor"; + this.panel1.ResumeLayout(false); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.ComboBox textureComboBox; + private System.Windows.Forms.Button importButton; + private System.Windows.Forms.Button exportButton; + private Tao.Platform.Windows.SimpleOpenGlControl buildingOpenGLControl; + private System.Windows.Forms.CheckBox interiorCheckBox; + private System.Windows.Forms.ListBox buildingsListBox; + private System.Windows.Forms.Panel panel1; + } +} \ No newline at end of file diff --git a/DS_Map/BuildingEditor.cs b/DS_Map/BuildingEditor.cs new file mode 100644 index 0000000..e5a1b90 --- /dev/null +++ b/DS_Map/BuildingEditor.cs @@ -0,0 +1,260 @@ +using System; +using System.IO; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; +using LibNDSFormats.NSBMD; +using LibNDSFormats.NSBTX; +using Tao.OpenGl; + +namespace DS_Map +{ + public partial class BuildingEditor : Form + { + #region Variables + string folder; + bool disableHandlers = new bool(); + RomInfo info; + NSBMD currentNSBMD; + NSBMDGlRenderer renderer = new NSBMDGlRenderer(); + + public static float ang = 0.0f; + public static float dist = 12.8f; + public static float elev = 50.0f; + public static float tempAng = 0.0f; + public static float tempDist = 0.0f; + public static float tempElev = 0.0f; + public float perspective = 45f; + #endregion + + public BuildingEditor(RomInfo romInfo) + { + InitializeComponent(); + info = romInfo; + + buildingOpenGLControl.InitializeContexts(); + buildingOpenGLControl.MakeCurrent(); + buildingOpenGLControl.MouseWheel += new MouseEventHandler(buildingOpenGLControl_MouseWheel); + Gl.glEnable(Gl.GL_TEXTURE_2D); + + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") interiorCheckBox.Enabled = true; + + disableHandlers = true; + FillListBox(false); + FillTexturesBox(); + textureComboBox.SelectedIndex = 0; + disableHandlers = false; + buildingsListBox.SelectedIndex = 0; + } + + #region Subroutines + private void CreateEmbeddedTexturesFile(int modelID, bool interior) + { + string readingPath = folder + info.GetBuildingModelsFolderPath(interior) + "\\" + modelID.ToString("D4"); + string writingPath = Path.GetTempPath() + "BLDtexture.nsbtx"; + + using (BinaryReader reader = new BinaryReader(new FileStream(readingPath, FileMode.Open))) + { + BinaryWriter writer = new BinaryWriter(new FileStream(writingPath, FileMode.Create)); + + reader.BaseStream.Position = 0x8; + int nsbmdSize = reader.ReadInt32(); // Read size of NSBMD file + reader.BaseStream.Position = 0x14; + int texturesOffset = reader.ReadInt32(); // Read starting offset of embedded textures sections + int texturesSize = nsbmdSize - texturesOffset + 0x14; // Calculate size of embedded textures section + reader.BaseStream.Position = texturesOffset; + + writer.Write((UInt32)0x30585442); // Write magic code BTX0 + writer.Write((UInt32)0x0001FEFF); // Sequence needed after BTX0 + writer.Write((UInt32)texturesSize); // Write size of textures block + writer.Write((UInt32)0x00010010); // Needed sequence + writer.Write((UInt32)0x00000014); // Needed sequence + while (reader.BaseStream.Position < reader.BaseStream.Length) writer.Write(reader.ReadByte()); // Write texture data to file + + writer.Close(); + } + + + } + private void FillListBox(bool interior) + { + int modelCount = Directory.GetFiles(folder + info.GetBuildingModelsFolderPath(interior)).Length; + for (int i = 0; i < modelCount; i++) + { + using (BinaryReader reader = new BinaryReader(File.OpenRead(folder + info.GetBuildingModelsFolderPath(interior) + "\\" + i.ToString("D4")))) + { + reader.BaseStream.Position = 0x14; + if (reader.ReadUInt32() == 0x304C444D) reader.BaseStream.Position = 0x34; + else reader.BaseStream.Position = 0x38; + string nsbmdName = Encoding.UTF8.GetString(reader.ReadBytes(16)); + buildingsListBox.Items.Add(i + ": " + nsbmdName); + } + } + } + private void FillTexturesBox() + { + int texturesCount = Directory.GetFiles(folder + info.GetBuildingTexturesFolderPath()).Length; + textureComboBox.Items.Add("Embedded textures"); + for (int i = 0; i < texturesCount; i++) textureComboBox.Items.Add("Texture " + i); + } + private void LoadBuildingModel(int modelID, bool interior) + { + string path = folder + info.GetBuildingModelsFolderPath(interior) + "\\" + modelID.ToString("D4"); + using (Stream fs = new FileStream(path, FileMode.Open)) currentNSBMD = NSBMDLoader.LoadNSBMD(fs); + } + private void LoadModelTextures(int fileID) + { + string path; + if (fileID > -1) path = folder + info.GetBuildingTexturesFolderPath() + "\\" + fileID.ToString("D4"); + else path = Path.GetTempPath() + "BLDtexture.nsbtx"; // Load Embedded textures if the argument passed to this function is -1 + try + { + currentNSBMD.materials = NSBTXLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(path)), out currentNSBMD.Textures, out currentNSBMD.Palettes); + currentNSBMD.MatchTextures(); + } + catch { } + } + private void RenderModel() + { + MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File ani = new MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File(); + MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File tp = new MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File(); + MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File ca = new MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File(); + int[] aniframeS = new int[0]; + + buildingOpenGLControl.Invalidate(); // Invalidate drawing surface + SetupRenderer(ang, dist, elev, perspective); // Adjust rendering settings + + /* Render the building model */ + renderer.Model = currentNSBMD.models[0]; + Gl.glScalef(currentNSBMD.models[0].modelScale / 32, currentNSBMD.models[0].modelScale / 32, currentNSBMD.models[0].modelScale / 32); + renderer.RenderModel("", ani, aniframeS, aniframeS, aniframeS, aniframeS, aniframeS, ca, false, -1, 0.0f, 0.0f, dist, elev, ang, true, tp, currentNSBMD); + } + private void SetupRenderer(float ang, float dist, float elev, float perspective) + { + Gl.glEnable(Gl.GL_RESCALE_NORMAL); + Gl.glEnable(Gl.GL_COLOR_MATERIAL); + Gl.glEnable(Gl.GL_DEPTH_TEST); + Gl.glEnable(Gl.GL_NORMALIZE); + Gl.glDisable(Gl.GL_CULL_FACE); + Gl.glFrontFace(Gl.GL_CCW); + Gl.glClearDepth(1); + Gl.glEnable(Gl.GL_ALPHA_TEST); + Gl.glBlendFunc(Gl.GL_SRC_ALPHA, Gl.GL_ONE_MINUS_SRC_ALPHA); + Gl.glEnable(Gl.GL_BLEND); + Gl.glAlphaFunc(Gl.GL_GREATER, 0f); + Gl.glClearColor(51f / 255f, 51f / 255f, 51f / 255f, 1f); + float aspect; + Gl.glViewport(0, 0, buildingOpenGLControl.Width, buildingOpenGLControl.Height); + aspect = buildingOpenGLControl.Width / buildingOpenGLControl.Height;//(vp[2] - vp[0]) / (vp[3] - vp[1]); + Gl.glMatrixMode(Gl.GL_PROJECTION); + Gl.glLoadIdentity(); + Glu.gluPerspective(perspective, aspect, 0.02f, 1000000.0f);//0.02f, 32.0f); + Gl.glTranslatef(0, 0, -dist); + Gl.glRotatef(elev, 1, 0, 0); + Gl.glRotatef(ang, 0, 1, 0); + Gl.glMatrixMode(Gl.GL_MODELVIEW); + Gl.glLoadIdentity(); + Gl.glTranslatef(0, 0, -dist); + Gl.glRotatef(elev, 1, 0, 0); + Gl.glRotatef(-ang, 0, 1, 0); + Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLoadIdentity(); + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + Gl.glColor3f(1.0f, 1.0f, 1.0f); + Gl.glDepthMask(Gl.GL_TRUE); + Gl.glClear(Gl.GL_COLOR_BUFFER_BIT | Gl.GL_DEPTH_BUFFER_BIT); + } + #endregion + + private void buildingOpenGLControl_MouseWheel(object sender, MouseEventArgs e) // Zoom In/Out + { + if ((Control.ModifierKeys & Keys.Shift) == Keys.Shift) dist += (float)e.Delta / 200; + else dist -= (float)e.Delta / 200; + RenderModel(); + } + private void buildingsListBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + LoadBuildingModel(buildingsListBox.SelectedIndex, interiorCheckBox.Checked); + CreateEmbeddedTexturesFile(buildingsListBox.SelectedIndex, interiorCheckBox.Checked); + LoadModelTextures(textureComboBox.SelectedIndex - 1); + RenderModel(); + } + private void exportButton_Click(object sender, EventArgs e) + { + SaveFileDialog em = new SaveFileDialog(); + em.Filter = "NSBMD model (*.nsbmd)|*.nsbmd"; + if (em.ShowDialog(this) != DialogResult.OK) + return; + + else File.Copy(folder + info.GetBuildingModelsFolderPath(interiorCheckBox.Checked) + "\\" + buildingsListBox.SelectedIndex.ToString("D4"), em.FileName, true); + } + private void importButton_Click(object sender, EventArgs e) + { + OpenFileDialog im = new OpenFileDialog(); + im.Filter = "NSBMD model (*.nsbmd)|*.nsbmd"; + if (im.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryReader reader = new BinaryReader(new FileStream(im.FileName, FileMode.Open))) + { + if (reader.ReadUInt32() != 0x30444D42) + { + MessageBox.Show("Please select an NSBMD file.", "Invalid File"); + return; + } + else + { + File.Copy(im.FileName, folder + info.GetBuildingModelsFolderPath(interiorCheckBox.Checked) + "\\" + buildingsListBox.SelectedIndex.ToString("D4"), true); + buildingsListBox_SelectedIndexChanged(null, null); + } + } + } + private void interiorCheckBox_CheckedChanged(object sender, EventArgs e) + { + disableHandlers = true; + + buildingsListBox.Items.Clear(); + FillListBox(interiorCheckBox.Checked); + + disableHandlers = false; + + buildingsListBox.SelectedIndex = 0; + } + private void textureComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + LoadModelTextures(textureComboBox.SelectedIndex - 1); + RenderModel(); + } + + private void buildingOpenGLControl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e) + { + switch (e.KeyCode) + { + case Keys.Right: + ang += 1; + break; + case Keys.Left: + ang -= 1; + break; + case Keys.Down: + elev += 1; + break; + case Keys.Up: + elev -= 1; + break; + } + RenderModel(); + } + } +} diff --git a/DS_Map/BuildingEditor.resx b/DS_Map/BuildingEditor.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/DS_Map/BuildingEditor.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DS_Map/DS Map.csproj b/DS_Map/DS Map.csproj new file mode 100644 index 0000000..ef687ed --- /dev/null +++ b/DS_Map/DS Map.csproj @@ -0,0 +1,418 @@ + + + + + Debug + AnyCPU + {E3C66521-EE89-4406-92C4-FC1D40DC4200} + WinExe + DS_Map + DS Map + v4.5.2 + 512 + true + false + publish\ + true + Disk + false + Foreground + 7 + Days + false + false + true + 0 + 1.0.0.%2a + false + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + true + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + true + + + false + + + + False + .\HelixToolkit.dll + + + False + ..\..\..\..\..\Desktop\sdsme\Map_Editor\OpenTK.dll + + + + + + + + + + + + + + + + + False + ..\..\..\..\..\Desktop\sdsme\Map_Editor\Tao.OpenGl.dll + + + False + ..\..\..\..\..\Desktop\sdsme\Map_Editor\Tao.Platform.Windows.dll + + + + + + + + + Form + + + ASMHacksDialog.cs + + + Form + + + BuildingEditor.cs + + + + Form + + + WildEditorHGSS.cs + + + Form + + + WildEditorDPPt.cs + + + Form + + + GiveItemDialog.cs + + + Form + + + GivePokémonDialog.cs + + + + Form + + + InsertValueDialog.cs + + + + + + + + + + + + + + Component + + + + + + + + + + + + + + + + Form + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Form + + + Main Window.cs + + + + + + + True + True + Resources.resx + + + + + Form + + + SPK.cs + + + ASMHacksDialog.cs + + + BuildingEditor.cs + + + WildEditorHGSS.cs + + + GiveItemDialog.cs + + + GivePokémonDialog.cs + + + InsertValueDialog.cs + + + Main Window.cs + Designer + + + ResXFileCodeGenerator + Designer + Resources.Designer.cs + + + + + Designer + + + + + + + SPK.cs + + + WildEditorDPPt.cs + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + True + Settings.settings + True + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Always + + + Always + + + + + + + + + False + Microsoft .NET Framework 4.5.2 %28x86 e x64%29 + true + + + False + .NET Framework 3.5 SP1 + false + + + + \ No newline at end of file diff --git a/DS_Map/DataGridViewDoubleBuffered.cs b/DS_Map/DataGridViewDoubleBuffered.cs new file mode 100644 index 0000000..c03b393 --- /dev/null +++ b/DS_Map/DataGridViewDoubleBuffered.cs @@ -0,0 +1,14 @@ +// DataGridView with double buffering to speed up performance + +using System.Windows.Forms; + +namespace DS_Map +{ + public class DataGridViewDoubleBuffered : DataGridView + { + public DataGridViewDoubleBuffered() + { + DoubleBuffered = true; + } + } +} \ No newline at end of file diff --git a/DS_Map/EncounterFile.cs b/DS_Map/EncounterFile.cs new file mode 100644 index 0000000..aa89dc3 --- /dev/null +++ b/DS_Map/EncounterFile.cs @@ -0,0 +1,463 @@ +using System.IO; + +namespace DS_Map +{ + /* ---------------------- WILD POKMON DATA STRUCTURE (DPPt):---------------------------- + + 0x0 // byte: Walking encounter rate + 0x4 // byte: Level of + 0x2 // ushort: Matrix number + 0x4 // ushort: Script file number + 0x6 // ushort: Level script file number + 0x8 // ushort: Message file number + 0xA // ushort: Day music track number + 0xC // ushort: Night music track number + 0xE // ushort: Wild Pokmon file number + 0x10 // ushort: Event file number + + * Diamond/Pearl: + 0x12 // ushort: Index of map name in message file #382 (US version) + + * Platinum: + 0x12 // byte: Index of map name in message file #382 (US version) + 0x13 // byte: Map name textbox type value + + 0x14 // byte: Weather value + 0x15 // byte: Camera value + 0x16 // byte: Boolean flag: show name when entering map + 0x17 // byte: Bitwise permission flags: + + ----------------- 1: Allow Fly + ----------------- 2: ? + ----------------- 3: ? + ----------------- 4: Allow Bike usage + ----------------- 5: ? + ----------------- 6: ? + ----------------- 7: Escape Rope + ----------------- 8: ? + + /* ---------------------- WILD POKMON DATA STRUCTURE (HGSS):---------------------------- + + 0x0 // byte: Wild Pokmon file number + 0x1 // byte: Area data value + 0x2 // byte: ? + 0x3 // byte: ? + 0x4 // ushort: Matrix number + 0x6 // ushort: Script file number + 0x8 // ushort: Level script file + 0xA // ushort: Message file number + 0xC // ushort: Day music track number + 0xE // ushort: Night music track number + 0x10 // ushort: Event file number + 0x12 // byte: Index of map name in message file #382 (US version) + 0x13 // byte: Map name textbox type value + 0x14 // byte: Weather value + 0x15 // byte: Camera value + 0x16 // byte: Follow mode (for the Pokmon following hero) + 0x17 // byte: Bitwise permission flags: + + ----------------- 1: Allow Fly + ----------------- 2: ? + ----------------- 3: ? + ----------------- 4: Allow Bike usage + ----------------- 5: ? + ----------------- 6: ? + ----------------- 7: Escape Rope + ----------------- 8: ? + + ----------------------------------------------------------------------------------*/ + + /// + /// General class to store common wild Pokmon data across all Gen IV Pokmon NDS games + /// + public abstract class EncounterFile + { + #regionFields(19) + + /* Encounter rates */ + public byte goodRodRate { get; set; } + public byte oldRodRate { get; set; } + public byte superRodRate { get; set; } + public byte surfRate { get; set; } + public byte walkingRate { get; set; } + + /* Levels */ + public byte[] goodRodMaxLevels = new byte[5]; + public byte[] goodRodMinLevels = new byte[5]; + public byte[] oldRodMaxLevels = new byte[5]; + public byte[] oldRodMinLevels = new byte[5]; + public byte[] walkingLevels = new byte[12]; + public byte[] superRodMaxLevels = new byte[5]; + public byte[] superRodMinLevels = new byte[5]; + public byte[] surfMaxLevels = new byte[5]; + public byte[] surfMinLevels = new byte[5]; + + /* Encounters */ + public ushort[] goodRodPokmon = new ushort[5]; + public ushort[] oldRodPokmon = new ushort[5]; + public ushort[] superRodPokmon = new ushort[5]; + public ushort[] surfPokmon = new ushort[5]; + public ushort[] swarmPokmon { get; set; } + #endregion + + #region Methods (1) + public abstract byte[] SaveEncounterFile(); + #endregion + } + + /// + /// Class to store wild Pokmon data from Pokmon Diamond, Pearl and Platinum + /// + public class EncounterFileDPPt: EncounterFile + { + #regionFields(9) + /* Field encounters */ + public uint[] radarPokmon = new uint[4]; + public uint[] walkingPokmon = new uint[12]; + + /* Time-specific encounters */ + public uint[] morningPokmon = new uint[2]; + public uint[] nightPokmon = new uint[2]; + + /* Dual slot exclusives */ + public uint[] rubyPokmon = new uint[2]; + public uint[] sapphirePokmon = new uint[2]; + public uint[] emeraldPokmon = new uint[2]; + public uint[] fireRedPokmon = new uint[2]; + public uint[] leafGreenPokmon = new uint[2]; + #endregion + + #regionConstructors(1) + public EncounterFileDPPt(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + /* Walking encounters */ + walkingRate = (byte)reader.ReadInt32(); + for (int i = 0; i < 12; i++) + { + walkingLevels[i] = (byte)reader.ReadUInt32(); + walkingPokmon[i] = reader.ReadUInt32(); + } + + /* Swarms */ + swarmPokmon = new ushort[2]; + for (int i = 0; i < 2; i++) swarmPokmon[i] = (ushort)reader.ReadUInt32(); + + /* Time-specific encounters */ + for (int i = 0; i < 2; i++) morningPokmon[i] = reader.ReadUInt32(); + for (int i = 0; i < 2; i++) nightPokmon[i] = reader.ReadUInt32(); + + /* Pok-Radar encounters */ + for (int i = 0; i < 4; i++) radarPokmon[i] = reader.ReadUInt32(); + + reader.BaseStream.Position = 0xA4; + + /* Dual-slot encounters */ + for (int i = 0; i < 2; i++) rubyPokmon[i] = reader.ReadUInt32(); + for (int i = 0; i < 2; i++) sapphirePokmon[i] = reader.ReadUInt32(); + for (int i = 0; i < 2; i++) emeraldPokmon[i] = reader.ReadUInt32(); + for (int i = 0; i < 2; i++) fireRedPokmon[i] = reader.ReadUInt32(); + for (int i = 0; i < 2; i++) leafGreenPokmon[i] = reader.ReadUInt32(); + + /* Surf encounters */ + surfRate = (byte)reader.ReadInt32(); + for (int i = 0; i < 5; i++) + { + surfMaxLevels[i] = reader.ReadByte(); + surfMinLevels[i] = reader.ReadByte(); + reader.BaseStream.Position += 0x2; + surfPokmon[i] = (ushort)reader.ReadUInt32(); + } + + reader.BaseStream.Position = 0x124; + + /* Old Rod encounters */ + oldRodRate = (byte)reader.ReadInt32(); + for (int i = 0; i < 5; i++) + { + oldRodMaxLevels[i] = reader.ReadByte(); + oldRodMinLevels[i] = reader.ReadByte(); + reader.BaseStream.Position += 0x2; + oldRodPokmon[i] = (ushort)reader.ReadUInt32(); + } + + /* Good Rod encounters */ + goodRodRate = (byte)reader.ReadInt32(); + for (int i = 0; i < 5; i++) + { + goodRodMaxLevels[i] = reader.ReadByte(); + goodRodMinLevels[i] = reader.ReadByte(); + reader.BaseStream.Position += 0x2; + goodRodPokmon[i] = (ushort)reader.ReadUInt32(); + } + + /* Super Rod encounters */ + superRodRate = (byte)reader.ReadInt32(); + for (int i = 0; i < 5; i++) + { + superRodMaxLevels[i] = reader.ReadByte(); + superRodMinLevels[i] = reader.ReadByte(); + reader.BaseStream.Position += 0x2; + superRodPokmon[i] = (ushort)reader.ReadUInt32(); + } + } + } + #endregionConstructors + + #region Methods (1) + public override byte[] SaveEncounterFile() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write((uint)walkingRate); + + /* Walking encounters */ + for (int i = 0; i < 12; i++) + { + writer.Write((uint)walkingLevels[i]); + writer.Write(walkingPokmon[i]); + } + + /* Swarms */ + for (int i = 0; i < 2; i++) writer.Write((uint)swarmPokmon[i]); + + /* Time-specific encounters */ + for (int i = 0; i < 2; i++) writer.Write(morningPokmon[i]); + for (int i = 0; i < 2; i++) writer.Write(nightPokmon[i]); + + /* Pok-Radar encounters */ + for (int i = 0; i < 4; i++) writer.Write(radarPokmon[i]); + + writer.BaseStream.Position = 0xA4; + + /* Dual-slot encounters */ + for (int i = 0; i < 2; i++) writer.Write(rubyPokmon[i]); + for (int i = 0; i < 2; i++) writer.Write(sapphirePokmon[i]); + for (int i = 0; i < 2; i++) writer.Write(emeraldPokmon[i]); + for (int i = 0; i < 2; i++) writer.Write(fireRedPokmon[i]); + for (int i = 0; i < 2; i++) writer.Write(leafGreenPokmon[i]); + + /* Surf encounters */ + writer.Write((uint)surfRate); + for (int i = 0; i < 5; i++) + { + writer.Write(surfMaxLevels[i]); + writer.Write(surfMinLevels[i]); + writer.BaseStream.Position += 0x2; + writer.Write((uint)surfPokmon[i]); + } + + writer.BaseStream.Position = 0x124; + + /* Old Rod encounters */ + writer.Write((uint)oldRodRate); + for (int i = 0; i < 5; i++) + { + writer.Write(oldRodMaxLevels[i]); + writer.Write(oldRodMinLevels[i]); + writer.BaseStream.Position += 0x2; + writer.Write((uint)oldRodPokmon[i]); + } + + /* Good Rod encounters */ + writer.Write((uint)goodRodRate); + for (int i = 0; i < 5; i++) + { + writer.Write(goodRodMaxLevels[i]); + writer.Write(goodRodMinLevels[i]); + writer.BaseStream.Position += 0x2; + writer.Write((uint)goodRodPokmon[i]); + } + + /* Super Rod encounters */ + writer.Write((uint)superRodRate); + for (int i = 0; i < 5; i++) + { + writer.Write(superRodMaxLevels[i]); + writer.Write(superRodMinLevels[i]); + writer.BaseStream.Position += 0x2; + writer.Write((uint)superRodPokmon[i]); + } + } + return newData.ToArray(); + } + #endregion + } + + /// + /// Class to store wild Pokmon data from Pokmon HeartGold and SoulSilver + /// + public class EncounterFileHGSS : EncounterFile + { + #regionFields(9) + public byte rockSmashRate; + public ushort[] morningPokmon = new ushort[12]; + public ushort[] dayPokmon = new ushort[12]; + public ushort[] nightPokmon = new ushort[12]; + public ushort[] hoennMusicPokmon = new ushort[2]; + public ushort[] sinnohMusicPokmon = new ushort[2]; + public ushort[] rockSmashPokmon = new ushort[2]; + public byte[] rockSmashMinLevels = new byte[2]; + public byte[] rockSmashMaxLevels = new byte[2]; + #endregion + + #regionConstructors(1) + public EncounterFileHGSS(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + /* Encounter rates */ + walkingRate = reader.ReadByte(); + surfRate = reader.ReadByte(); + rockSmashRate = reader.ReadByte(); + oldRodRate = reader.ReadByte(); + goodRodRate = reader.ReadByte(); + superRodRate = reader.ReadByte(); + + reader.BaseStream.Position += 0x2; + + /* Walking encounters levels */ + for (int i = 0; i < 12; i++) walkingLevels[i] = reader.ReadByte(); + + /* Morning walking encounters */ + for (int i = 0; i < 12; i++) morningPokmon[i] = reader.ReadUInt16(); + + /* Day walking encounters */ + for (int i = 0; i < 12; i++) dayPokmon[i] = reader.ReadUInt16(); + + /* Night walking encounters */ + for (int i = 0; i < 12; i++) nightPokmon[i] = reader.ReadUInt16(); + + /* PokGear music encounters */ + for (int i = 0; i < 2; i++) hoennMusicPokmon[i] = reader.ReadUInt16(); + for (int i = 0; i < 2; i++) sinnohMusicPokmon[i] = reader.ReadUInt16(); + + /* Surf encounters */ + for (int i = 0; i < 5; i++) + { + surfMinLevels[i] = reader.ReadByte(); + surfMaxLevels[i] = reader.ReadByte(); + surfPokmon[i] = reader.ReadUInt16(); + } + + /* Rock Smash encounters */ + for (int i = 0; i < 2; i++) + { + rockSmashMinLevels[i] = reader.ReadByte(); + rockSmashMaxLevels[i] = reader.ReadByte(); + rockSmashPokmon[i] = reader.ReadUInt16(); + } + + /* Old Rod encounters */ + for (int i = 0; i < 5; i++) + { + oldRodMinLevels[i] = reader.ReadByte(); + oldRodMaxLevels[i] = reader.ReadByte(); + oldRodPokmon[i] = reader.ReadUInt16(); + } + + /* Good Rod encounters */ + for (int i = 0; i < 5; i++) + { + goodRodMinLevels[i] = reader.ReadByte(); + goodRodMaxLevels[i] = reader.ReadByte(); + goodRodPokmon[i] = reader.ReadUInt16(); + } + + /* Super Rod encounters */ + for (int i = 0; i < 5; i++) + { + superRodMinLevels[i] = reader.ReadByte(); + superRodMaxLevels[i] = reader.ReadByte(); + superRodPokmon[i] = reader.ReadUInt16(); + } + + /* Swarm encounters */ + swarmPokmon = new ushort[4]; + for (int i = 0; i < 4; i++) swarmPokmon[i] = reader.ReadUInt16(); + } + } + #endregion + + #region Methods(1) + public override byte[] SaveEncounterFile() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + /* Encounter rates */ + writer.Write(walkingRate); + writer.Write(surfRate); + writer.Write(rockSmashRate); + writer.Write(oldRodRate); + writer.Write(goodRodRate); + writer.Write(superRodRate); + + writer.BaseStream.Position += 0x2; + + /* Walking encounters levels */ + for (int i = 0; i < 12; i++) writer.Write(walkingLevels[i]); + + /* Morning walking encounters */ + for (int i = 0; i < 12; i++) writer.Write(morningPokmon[i]); + + /* Day walking encounters */ + for (int i = 0; i < 12; i++) writer.Write(dayPokmon[i]); + + /* Night walking encounters */ + for (int i = 0; i < 12; i++) writer.Write(nightPokmon[i]); + + /* PokGear music encounters */ + for (int i = 0; i < 2; i++) writer.Write(hoennMusicPokmon[i]); + for (int i = 0; i < 2; i++) writer.Write(sinnohMusicPokmon[i]); + + /* Surf encounters */ + for (int i = 0; i < 5; i++) + { + writer.Write(surfMinLevels[i]); + writer.Write(surfMaxLevels[i]); + writer.Write(surfPokmon[i]); + } + + /* Rock Smash encounters */ + for (int i = 0; i < 2; i++) + { + writer.Write(rockSmashMinLevels[i]); + writer.Write(rockSmashMaxLevels[i]); + writer.Write(rockSmashPokmon[i]); + } + + /* Old Rod encounters */ + for (int i = 0; i < 5; i++) + { + writer.Write(oldRodMinLevels[i]); + writer.Write(oldRodMaxLevels[i]); + writer.Write(oldRodPokmon[i]); + } + + /* Good Rod encounters */ + for (int i = 0; i < 5; i++) + { + writer.Write(goodRodMinLevels[i]); + writer.Write(goodRodMaxLevels[i]); + writer.Write(goodRodPokmon[i]); + } + + /* Super Rod encounters */ + for (int i = 0; i < 5; i++) + { + writer.Write(superRodMinLevels[i]); + writer.Write(superRodMaxLevels[i]); + writer.Write(superRodPokmon[i]); + } + + /* Swarm encounters */ + for (int i = 0; i < 4; i++) writer.Write(swarmPokmon[i]); + } + return newData.ToArray(); + } + #endregion + } +} \ No newline at end of file diff --git a/DS_Map/EventFile.cs b/DS_Map/EventFile.cs new file mode 100644 index 0000000..53bfd7f --- /dev/null +++ b/DS_Map/EventFile.cs @@ -0,0 +1,400 @@ +using System.Collections.Generic; +using System.IO; + +namespace LibNDSFormats.NSBMD +{ + /// + /// Classes to store event data in Pokmon NDS games + /// + public class EventFile + { + #regionFields(4) + public List spawnables = new List(); + public List overworlds = new List(); + public List warps = new List(); + public List triggers = new List(); + #endregion + + #regionConstructors(1) + public EventFile(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + /* Read spawnables */ + uint spawnablesCount = reader.ReadUInt32(); + for (int i = 0; i < spawnablesCount; i++) spawnables.Add(new Spawnable(new MemoryStream(reader.ReadBytes(0x14)))); + + /* Read overworlds */ + uint overworldsCount = reader.ReadUInt32(); + for (int i = 0; i < overworldsCount; i++) overworlds.Add(new Overworld(new MemoryStream(reader.ReadBytes(0x20)))); + + /* Read warps */ + uint warpsCount = reader.ReadUInt32(); + for (int i = 0; i < warpsCount; i++) warps.Add(new Warp(new MemoryStream(reader.ReadBytes(0xC)))); + + /* Read triggers */ + uint triggersCount = reader.ReadUInt32(); + for (int i = 0; i < triggersCount; i++) triggers.Add(new Trigger(new MemoryStream(reader.ReadBytes(0x10)))); + + } + } + #endregion + + #regionMethods (1) + public byte[] Save() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + /* Write spawnables */ + writer.Write((uint)spawnables.Count); + for (int i = 0; i < spawnables.Count; i++) writer.Write(spawnables[i].Save()); + + /* Write overworlds */ + writer.Write((uint)overworlds.Count); + for (int i = 0; i < overworlds.Count; i++) writer.Write(overworlds[i].Save()); + + /* Write warps */ + writer.Write((uint)warps.Count); + for (int i = 0; i < warps.Count; i++) writer.Write(warps[i].Save()); + + /* Write triggers */ + writer.Write((uint)triggers.Count); + for (int i = 0; i < triggers.Count; i++) writer.Write(triggers[i].Save()); + } + return newData.ToArray(); + } + #endregion + + } + + public abstract class Event + { + #regionFields(6) + public short xMapPosition; + public short yMapPosition; + public short zPosition; + public ushort xMatrixPosition; + public ushort yMatrixPosition; + #endregion + + #region Methods (1) + public abstract byte[] Save(); + #endregion + } + + public class Spawnable : Event + { + #regionFields(7) + public ushort scriptNumber; + public ushort unknown1; + public ushort unknown2; + public ushort unknown3; + public ushort unknown4; + public ushort orientation; + public ushort unknown5; + #endregion + + #regionConstructors(2) + public Spawnable(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + scriptNumber = reader.ReadUInt16(); + unknown1 = reader.ReadUInt16(); + + /* Decompose x coordinate in matrix and map positions */ + int xPosition = reader.ReadInt16(); + xMapPosition = (short)(xPosition % 32); + xMatrixPosition = (ushort)(xPosition / 32); + + unknown2 = reader.ReadUInt16(); + + /* Decompose y coordinate in matrix and map positions */ + int yPosition = reader.ReadInt16(); + yMapPosition = (short)(yPosition % 32); + yMatrixPosition = (ushort)(yPosition / 32); + + unknown3 = reader.ReadUInt16(); + zPosition = reader.ReadInt16(); + unknown4 = reader.ReadUInt16(); + orientation = reader.ReadUInt16(); + unknown5 = reader.ReadUInt16(); + } + } + public Spawnable(int xMatrixPosition, int yMatrixPosition) + { + scriptNumber = 0; + unknown1 = 0; + unknown2 = 0; + unknown3 = 0; + unknown4 = 0; + unknown5 = 0; + orientation = 0; + + xMapPosition = 0; + yMapPosition = 0; + zPosition = 0; + this.xMatrixPosition = (ushort)xMatrixPosition; + this.yMatrixPosition = (ushort)yMatrixPosition; + } + #endregion + + #regionMethods (1) + public override byte[] Save() + { + using (BinaryWriter writer = new BinaryWriter(new MemoryStream())) + { + writer.Write(scriptNumber); + writer.Write(unknown1); + short xCoordinate = (short)(xMapPosition + 32 * xMatrixPosition); + writer.Write(xCoordinate); + writer.Write(unknown2); + short yCoordinate = (short)(yMapPosition + 32 * yMatrixPosition); + writer.Write(yCoordinate); + writer.Write(unknown3); + writer.Write(zPosition); + writer.Write(unknown4); + writer.Write(orientation); + writer.Write(unknown5); + + return ((MemoryStream)writer.BaseStream).ToArray(); + } + } + #endregion + } + + public class Overworld : Event + { + #regionFields(14) + public ushort owID; + public ushort spriteID; + public ushort movement; + public ushort type; + public ushort flag; + public ushort scriptNumber; + public ushort orientation; + public ushort sightRange; + public ushort unknown1; + public ushort unknown2; + public ushort xRange; + public ushort yRange; + public ushort unknown3; + public bool is3D = new bool(); + #endregion + + #regionConstructors(2) + public Overworld(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + owID = reader.ReadUInt16(); + spriteID = reader.ReadUInt16(); + movement = reader.ReadUInt16(); + type = reader.ReadUInt16(); + flag = reader.ReadUInt16(); + scriptNumber = reader.ReadUInt16(); + orientation = reader.ReadUInt16(); + sightRange = reader.ReadUInt16(); + unknown1 = reader.ReadUInt16(); + unknown2 = reader.ReadUInt16(); + xRange = reader.ReadUInt16(); + yRange = reader.ReadUInt16(); + + /* Decompose x-y coordinates in matrix and map positions */ + int xPosition = reader.ReadInt16(); + int yPosition = reader.ReadInt16(); + xMapPosition = (short)(xPosition % 32); + yMapPosition = (short)(yPosition % 32); + xMatrixPosition = (ushort)(xPosition / 32); + yMatrixPosition = (ushort)(yPosition / 32); + + zPosition = reader.ReadInt16(); + unknown3 = reader.ReadUInt16(); + } + } + public Overworld(int owID, int xMatrixPosition, int yMatrixPosition) + { + this.owID = (ushort)owID; + spriteID = 1; + movement = 0; + type = 0; + flag = 0; + scriptNumber = 0; + orientation = 1; + sightRange = 0; + unknown1 = 0; + unknown2 = 0; + xRange = 0; + yRange = 0; + unknown3 = 0; + + xMapPosition = 16; + yMapPosition = 16; + zPosition = 0; + this.xMatrixPosition = (ushort)xMatrixPosition; + this.yMatrixPosition = (ushort)yMatrixPosition; + } + #endregion + + #regionMethods (1) + public override byte[] Save() + { + using (BinaryWriter writer = new BinaryWriter(new MemoryStream())) + { + writer.Write(owID); + writer.Write(spriteID); + writer.Write(movement); + writer.Write(type); + writer.Write(flag); + writer.Write(scriptNumber); + writer.Write(orientation); + writer.Write(sightRange); + writer.Write(unknown1); + writer.Write(unknown2); + writer.Write(xRange); + writer.Write(yRange); + short xCoordinate = (short)(xMapPosition + 32 * xMatrixPosition); + writer.Write(xCoordinate); + short yCoordinate = (short)(yMapPosition + 32 * yMatrixPosition); + writer.Write(yCoordinate); + writer.Write(zPosition); + writer.Write(unknown3); + + return ((MemoryStream)writer.BaseStream).ToArray(); + } + } + #endregion + + } + + public class Warp : Event + { + #regionFields(4) + public ushort header; + public ushort anchor; + public ushort unknown1; + public ushort unknown2; + #endregion + + #regionConstructors(2) + public Warp(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + /* Decompose x-y coordinates in matrix and map positions */ + int xPosition = reader.ReadInt16(); + int yPosition = reader.ReadInt16(); + xMapPosition = (short)(xPosition % 32); + yMapPosition = (short)(yPosition % 32); + xMatrixPosition = (ushort)(xPosition / 32); + yMatrixPosition = (ushort)(yPosition / 32); + + header = reader.ReadUInt16(); + anchor = reader.ReadUInt16(); + unknown1 = reader.ReadUInt16(); + unknown2 = reader.ReadUInt16(); + } + } + public Warp(int xMatrixPosition, int yMatrixPosition) + { + header = 0; + anchor = 0; + + xMapPosition = 0; + yMapPosition = 0; + this.xMatrixPosition = (ushort)xMatrixPosition; + this.yMatrixPosition = (ushort)yMatrixPosition; + } + #endregion + + #regionMethods (1) + public override byte[] Save() + { + using (BinaryWriter writer = new BinaryWriter(new MemoryStream())) + { + ushort xCoordinate = (ushort)(xMapPosition + 32 * xMatrixPosition); + writer.Write(xCoordinate); + ushort yCoordinate = (ushort)(yMapPosition + 32 * yMatrixPosition); + writer.Write(yCoordinate); + writer.Write(header); + writer.Write(anchor); + writer.Write(unknown1); + writer.Write(unknown2); + + return ((MemoryStream)writer.BaseStream).ToArray(); + } + } + #endregion + + } + + public class Trigger : Event + { + #regionFields(7) + public ushort scriptNumber; + public ushort width; + public ushort length; + public ushort unknown1; + public ushort unknown2; + public ushort flag; + #endregionFields + + #regionConstructors(2) + public Trigger(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + scriptNumber = reader.ReadUInt16(); + + /* Decompose x-y coordinates in matrix and map positions */ + int xPosition = reader.ReadInt16(); + int yPosition = reader.ReadInt16(); + xMapPosition = (short)(xPosition % 32); + yMapPosition = (short)(yPosition % 32); + xMatrixPosition = (ushort)(xPosition / 32); + yMatrixPosition = (ushort)(yPosition / 32); + + width = reader.ReadUInt16(); + length = reader.ReadUInt16(); + unknown1 = reader.ReadUInt16(); + unknown2 = reader.ReadUInt16(); + flag = reader.ReadUInt16(); + } + } + public Trigger(int xMatrixPosition, int yMatrixPosition) + { + scriptNumber = 0; + flag = 0; + width = 1; + length = 1; + + xMapPosition = 0; + yMapPosition = 0; + this.xMatrixPosition = (ushort)xMatrixPosition; + this.yMatrixPosition = (ushort)yMatrixPosition; + } + #endregion + + #regionMethods (1) + public override byte[] Save() + { + using (BinaryWriter writer = new BinaryWriter(new MemoryStream())) + { + writer.Write(scriptNumber); + ushort xCoordinate = (ushort)(xMapPosition + 32 * xMatrixPosition); + writer.Write(xCoordinate); + ushort yCoordinate = (ushort)(yMapPosition + 32 * yMatrixPosition); + writer.Write(yCoordinate); + writer.Write(width); + writer.Write(length); + writer.Write(unknown1); + writer.Write(unknown2); + writer.Write(flag); + + return ((MemoryStream)writer.BaseStream).ToArray(); + } + } + #endregion + } +} \ No newline at end of file diff --git a/DS_Map/GiveItemDialog.Designer.cs b/DS_Map/GiveItemDialog.Designer.cs new file mode 100644 index 0000000..f960727 --- /dev/null +++ b/DS_Map/GiveItemDialog.Designer.cs @@ -0,0 +1,109 @@ +namespace DS_Map +{ + partial class GiveItemDialog + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.itemComboBox = new System.Windows.Forms.ComboBox(); + this.itemLabel = new System.Windows.Forms.Label(); + this.quantityNumericUpDown = new System.Windows.Forms.NumericUpDown(); + this.label1 = new System.Windows.Forms.Label(); + this.okButton = new System.Windows.Forms.Button(); + ((System.ComponentModel.ISupportInitialize)(this.quantityNumericUpDown)).BeginInit(); + this.SuspendLayout(); + // + // itemComboBox + // + this.itemComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.itemComboBox.FormattingEnabled = true; + this.itemComboBox.Location = new System.Drawing.Point(12, 32); + this.itemComboBox.Name = "itemComboBox"; + this.itemComboBox.Size = new System.Drawing.Size(154, 21); + this.itemComboBox.TabIndex = 0; + // + // itemLabel + // + this.itemLabel.AutoSize = true; + this.itemLabel.Location = new System.Drawing.Point(12, 15); + this.itemLabel.Name = "itemLabel"; + this.itemLabel.Size = new System.Drawing.Size(27, 13); + this.itemLabel.TabIndex = 1; + this.itemLabel.Text = "Item"; + // + // quantityNumericUpDown + // + this.quantityNumericUpDown.Location = new System.Drawing.Point(179, 33); + this.quantityNumericUpDown.Name = "quantityNumericUpDown"; + this.quantityNumericUpDown.Size = new System.Drawing.Size(78, 20); + this.quantityNumericUpDown.TabIndex = 2; + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(176, 15); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(46, 13); + this.label1.TabIndex = 3; + this.label1.Text = "Quantity"; + // + // okButton + // + this.okButton.Location = new System.Drawing.Point(12, 67); + this.okButton.Name = "okButton"; + this.okButton.Size = new System.Drawing.Size(245, 23); + this.okButton.TabIndex = 4; + this.okButton.Text = "OK"; + this.okButton.UseVisualStyleBackColor = true; + this.okButton.Click += new System.EventHandler(this.okButton_Click); + // + // GiveItemDialog + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(275, 102); + this.Controls.Add(this.okButton); + this.Controls.Add(this.label1); + this.Controls.Add(this.quantityNumericUpDown); + this.Controls.Add(this.itemLabel); + this.Controls.Add(this.itemComboBox); + this.Name = "GiveItemDialog"; + this.Text = "Give Item"; + ((System.ComponentModel.ISupportInitialize)(this.quantityNumericUpDown)).EndInit(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + public System.Windows.Forms.ComboBox itemComboBox; + private System.Windows.Forms.Label itemLabel; + public System.Windows.Forms.NumericUpDown quantityNumericUpDown; + private System.Windows.Forms.Label label1; + private System.Windows.Forms.Button okButton; + } +} \ No newline at end of file diff --git a/DS_Map/GiveItemDialog.cs b/DS_Map/GiveItemDialog.cs new file mode 100644 index 0000000..a9a2562 --- /dev/null +++ b/DS_Map/GiveItemDialog.cs @@ -0,0 +1,23 @@ +using System; +using System.Windows.Forms; + +namespace DS_Map +{ + public partial class GiveItemDialog : Form + { + public bool okSelected = new bool(); + public string command; + + public GiveItemDialog(string[] itemNames) + { + InitializeComponent(); + itemComboBox.DataSource = itemNames; + } + + private void okButton_Click(object sender, EventArgs e) + { + okSelected = true; + this.Close(); + } + } +} \ No newline at end of file diff --git a/DS_Map/GiveItemDialog.resx b/DS_Map/GiveItemDialog.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/DS_Map/GiveItemDialog.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DS_Map/GivePokémonDialog.Designer.cs b/DS_Map/GivePokémonDialog.Designer.cs new file mode 100644 index 0000000..7f44313 --- /dev/null +++ b/DS_Map/GivePokémonDialog.Designer.cs @@ -0,0 +1,260 @@ +namespace DS_Map +{ + partial class GivePokémonDialog + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.label1 = new System.Windows.Forms.Label(); + this.speciesComboBox = new System.Windows.Forms.ComboBox(); + this.levelNumericUpDown = new System.Windows.Forms.NumericUpDown(); + this.label2 = new System.Windows.Forms.Label(); + this.movesetCheckBox = new System.Windows.Forms.CheckBox(); + this.movesetGroupBox = new System.Windows.Forms.GroupBox(); + this.label6 = new System.Windows.Forms.Label(); + this.label5 = new System.Windows.Forms.Label(); + this.label4 = new System.Windows.Forms.Label(); + this.label3 = new System.Windows.Forms.Label(); + this.move4ComboBox = new System.Windows.Forms.ComboBox(); + this.move3ComboBox = new System.Windows.Forms.ComboBox(); + this.move2ComboBox = new System.Windows.Forms.ComboBox(); + this.move1ComboBox = new System.Windows.Forms.ComboBox(); + this.okButton = new System.Windows.Forms.Button(); + this.itemLabel = new System.Windows.Forms.Label(); + this.itemComboBox = new System.Windows.Forms.ComboBox(); + ((System.ComponentModel.ISupportInitialize)(this.levelNumericUpDown)).BeginInit(); + this.movesetGroupBox.SuspendLayout(); + this.SuspendLayout(); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(8, 12); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(45, 13); + this.label1.TabIndex = 0; + this.label1.Text = "Species"; + // + // speciesComboBox + // + this.speciesComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.speciesComboBox.FormattingEnabled = true; + this.speciesComboBox.Location = new System.Drawing.Point(12, 28); + this.speciesComboBox.Name = "speciesComboBox"; + this.speciesComboBox.Size = new System.Drawing.Size(151, 21); + this.speciesComboBox.TabIndex = 1; + // + // levelNumericUpDown + // + this.levelNumericUpDown.Location = new System.Drawing.Point(202, 28); + this.levelNumericUpDown.Name = "levelNumericUpDown"; + this.levelNumericUpDown.Size = new System.Drawing.Size(95, 20); + this.levelNumericUpDown.TabIndex = 2; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Location = new System.Drawing.Point(199, 12); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(33, 13); + this.label2.TabIndex = 3; + this.label2.Text = "Level"; + // + // movesetCheckBox + // + this.movesetCheckBox.AutoSize = true; + this.movesetCheckBox.Enabled = false; + this.movesetCheckBox.Location = new System.Drawing.Point(202, 87); + this.movesetCheckBox.Name = "movesetCheckBox"; + this.movesetCheckBox.Size = new System.Drawing.Size(128, 17); + this.movesetCheckBox.TabIndex = 7; + this.movesetCheckBox.Text = "Moveset (HGSS only)"; + this.movesetCheckBox.UseVisualStyleBackColor = true; + this.movesetCheckBox.CheckedChanged += new System.EventHandler(this.movesetCheckBox_CheckedChanged); + // + // movesetGroupBox + // + this.movesetGroupBox.Controls.Add(this.label6); + this.movesetGroupBox.Controls.Add(this.label5); + this.movesetGroupBox.Controls.Add(this.label4); + this.movesetGroupBox.Controls.Add(this.label3); + this.movesetGroupBox.Controls.Add(this.move4ComboBox); + this.movesetGroupBox.Controls.Add(this.move3ComboBox); + this.movesetGroupBox.Controls.Add(this.move2ComboBox); + this.movesetGroupBox.Controls.Add(this.move1ComboBox); + this.movesetGroupBox.Enabled = false; + this.movesetGroupBox.Location = new System.Drawing.Point(11, 112); + this.movesetGroupBox.Name = "movesetGroupBox"; + this.movesetGroupBox.Size = new System.Drawing.Size(319, 145); + this.movesetGroupBox.TabIndex = 8; + this.movesetGroupBox.TabStop = false; + this.movesetGroupBox.Text = "Moveset"; + // + // label6 + // + this.label6.AutoSize = true; + this.label6.Location = new System.Drawing.Point(160, 87); + this.label6.Name = "label6"; + this.label6.Size = new System.Drawing.Size(43, 13); + this.label6.TabIndex = 7; + this.label6.Text = "Move 4"; + // + // label5 + // + this.label5.AutoSize = true; + this.label5.Location = new System.Drawing.Point(5, 87); + this.label5.Name = "label5"; + this.label5.Size = new System.Drawing.Size(43, 13); + this.label5.TabIndex = 6; + this.label5.Text = "Move 3"; + // + // label4 + // + this.label4.AutoSize = true; + this.label4.Location = new System.Drawing.Point(160, 26); + this.label4.Name = "label4"; + this.label4.Size = new System.Drawing.Size(43, 13); + this.label4.TabIndex = 5; + this.label4.Text = "Move 2"; + // + // label3 + // + this.label3.AutoSize = true; + this.label3.Location = new System.Drawing.Point(5, 26); + this.label3.Name = "label3"; + this.label3.Size = new System.Drawing.Size(43, 13); + this.label3.TabIndex = 4; + this.label3.Text = "Move 1"; + // + // move4ComboBox + // + this.move4ComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.move4ComboBox.FormattingEnabled = true; + this.move4ComboBox.Location = new System.Drawing.Point(163, 103); + this.move4ComboBox.Name = "move4ComboBox"; + this.move4ComboBox.Size = new System.Drawing.Size(147, 21); + this.move4ComboBox.TabIndex = 3; + // + // move3ComboBox + // + this.move3ComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.move3ComboBox.FormattingEnabled = true; + this.move3ComboBox.Location = new System.Drawing.Point(8, 103); + this.move3ComboBox.Name = "move3ComboBox"; + this.move3ComboBox.Size = new System.Drawing.Size(144, 21); + this.move3ComboBox.TabIndex = 2; + // + // move2ComboBox + // + this.move2ComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.move2ComboBox.FormattingEnabled = true; + this.move2ComboBox.Location = new System.Drawing.Point(163, 42); + this.move2ComboBox.Name = "move2ComboBox"; + this.move2ComboBox.Size = new System.Drawing.Size(147, 21); + this.move2ComboBox.TabIndex = 1; + // + // move1ComboBox + // + this.move1ComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.move1ComboBox.FormattingEnabled = true; + this.move1ComboBox.Location = new System.Drawing.Point(8, 42); + this.move1ComboBox.Name = "move1ComboBox"; + this.move1ComboBox.Size = new System.Drawing.Size(144, 21); + this.move1ComboBox.TabIndex = 0; + // + // okButton + // + this.okButton.Location = new System.Drawing.Point(247, 263); + this.okButton.Name = "okButton"; + this.okButton.Size = new System.Drawing.Size(75, 23); + this.okButton.TabIndex = 9; + this.okButton.Text = "OK"; + this.okButton.UseVisualStyleBackColor = true; + this.okButton.Click += new System.EventHandler(this.okButton_Click); + // + // itemLabel + // + this.itemLabel.AutoSize = true; + this.itemLabel.Location = new System.Drawing.Point(10, 63); + this.itemLabel.Name = "itemLabel"; + this.itemLabel.Size = new System.Drawing.Size(27, 13); + this.itemLabel.TabIndex = 11; + this.itemLabel.Text = "Item"; + // + // itemComboBox + // + this.itemComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.itemComboBox.FormattingEnabled = true; + this.itemComboBox.Location = new System.Drawing.Point(13, 80); + this.itemComboBox.Name = "itemComboBox"; + this.itemComboBox.Size = new System.Drawing.Size(150, 21); + this.itemComboBox.TabIndex = 12; + // + // GivePokémonDialog + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(343, 292); + this.Controls.Add(this.itemComboBox); + this.Controls.Add(this.itemLabel); + this.Controls.Add(this.okButton); + this.Controls.Add(this.movesetGroupBox); + this.Controls.Add(this.movesetCheckBox); + this.Controls.Add(this.label2); + this.Controls.Add(this.levelNumericUpDown); + this.Controls.Add(this.speciesComboBox); + this.Controls.Add(this.label1); + this.Name = "GivePokémonDialog"; + this.Text = "Give Pokémon"; + ((System.ComponentModel.ISupportInitialize)(this.levelNumericUpDown)).EndInit(); + this.movesetGroupBox.ResumeLayout(false); + this.movesetGroupBox.PerformLayout(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Label label1; + private System.Windows.Forms.ComboBox speciesComboBox; + private System.Windows.Forms.NumericUpDown levelNumericUpDown; + private System.Windows.Forms.Label label2; + private System.Windows.Forms.CheckBox movesetCheckBox; + private System.Windows.Forms.GroupBox movesetGroupBox; + private System.Windows.Forms.Label label6; + private System.Windows.Forms.Label label5; + private System.Windows.Forms.Label label4; + private System.Windows.Forms.Label label3; + private System.Windows.Forms.ComboBox move4ComboBox; + private System.Windows.Forms.ComboBox move3ComboBox; + private System.Windows.Forms.ComboBox move2ComboBox; + private System.Windows.Forms.ComboBox move1ComboBox; + private System.Windows.Forms.Button okButton; + private System.Windows.Forms.Label itemLabel; + private System.Windows.Forms.ComboBox itemComboBox; + } +} \ No newline at end of file diff --git a/DS_Map/GivePokémonDialog.cs b/DS_Map/GivePokémonDialog.cs new file mode 100644 index 0000000..86f3a71 --- /dev/null +++ b/DS_Map/GivePokémonDialog.cs @@ -0,0 +1,36 @@ +using System.Windows.Forms; + +namespace DS_Map +{ + public partial class GivePokémonDialog : Form + { + public string command = "GivePokémon "; + public bool okSelected; + public GivePokémonDialog(string[] pokémonNames, string[] itemNames, string[] moveNames) + { + InitializeComponent(); + speciesComboBox.DataSource = pokémonNames; + itemComboBox.DataSource = itemNames; + move1ComboBox.Items.AddRange(moveNames); + move2ComboBox.Items.AddRange(moveNames); + move3ComboBox.Items.AddRange(moveNames); + move4ComboBox.Items.AddRange(moveNames); + } + + private void movesetCheckBox_CheckedChanged(object sender, System.EventArgs e) + { + if (movesetCheckBox.Checked) movesetGroupBox.Enabled = true; + else movesetGroupBox.Enabled = false; + } + + private void okButton_Click(object sender, System.EventArgs e) + { + command += "0x" + speciesComboBox.SelectedIndex.ToString("X") + " "; + command += "0x" + ((int)levelNumericUpDown.Value).ToString("X") + " "; + command += "0x" + itemComboBox.SelectedIndex.ToString("X") + " "; + command += "0x800C"; + okSelected = true; + this.Close(); + } + } +} diff --git a/DS_Map/GivePokémonDialog.resx b/DS_Map/GivePokémonDialog.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/DS_Map/GivePokémonDialog.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DS_Map/Graphics/Area Icons/areaicon00.png b/DS_Map/Graphics/Area Icons/areaicon00.png new file mode 100644 index 0000000..160762b Binary files /dev/null and b/DS_Map/Graphics/Area Icons/areaicon00.png differ diff --git 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b/DS_Map/Header.cs @@ -0,0 +1,850 @@ +using System.IO; + +namespace DS_Map +{ + /* ---------------------- HEADER DATA STRUCTURE (DPPt):---------------------------- + + 0x0 // byte: Area data value + 0x1 // byte: Unknown value + 0x2 // ushort: Matrix number + 0x4 // ushort: Script file number + 0x6 // ushort: Level script file number + 0x8 // ushort: Message file number + 0xA // ushort: Day music track number + 0xC // ushort: Night music track number + 0xE // ushort: Wild Pokmon file number + 0x10 // ushort: Event file number + + * Diamond/Pearl: + 0x12 // ushort: Index of map name in message file #382 (US version) + + * Platinum: + 0x12 // byte: Index of map name in message file #382 (US version) + 0x13 // byte: Map name textbox type value + + 0x14 // byte: Weather value + 0x15 // byte: Camera value + 0x16 // byte: Boolean flag: show name when entering map + 0x17 // byte: Bitwise permission flags: + + ----------------- 1: Allow Fly + ----------------- 2: ? + ----------------- 3: ? + ----------------- 4: Allow Bike usage + ----------------- 5: ? + ----------------- 6: ? + ----------------- 7: Escape Rope + ----------------- 8: ? + + /* ---------------------- HEADER DATA STRUCTURE (HGSS):---------------------------- + + 0x0 // byte: Wild Pokmon file number + 0x1 // byte: Area data value + 0x2 // byte: ? + 0x3 // byte: ? + 0x4 // ushort: Matrix number + 0x6 // ushort: Script file number + 0x8 // ushort: Level script file + 0xA // ushort: Message file number + 0xC // ushort: Day music track number + 0xE // ushort: Night music track number + 0x10 // ushort: Event file number + 0x12 // byte: Index of map name in message file #382 (US version) + 0x13 // byte: Map name textbox type value + 0x14 // byte: Weather value + 0x15 // byte: Camera value + 0x16 // byte: Follow mode (for the Pokmon following hero) + 0x17 // byte: Bitwise permission flags: + + ----------------- 1: Allow Fly + ----------------- 2: ? + ----------------- 3: ? + ----------------- 4: Allow Bike usage + ----------------- 5: ? + ----------------- 6: ? + ----------------- 7: Escape Rope + ----------------- 8: ? + + ----------------------------------------------------------------------------------*/ + + /// + /// General class to store common map header data across all Gen IV Pokmon NDS games + /// + public abstract class Header + { + #regionFields(10) + public byte areaData { get; set; } + public byte camera { get; set; } + public ushort events { get; set; } + public byte flags { get; set; } + public ushort levelScript { get; set; } + public ushort matrix { get; set; } + public ushort script { get; set; } + public byte showName { get; set; } + public ushort text { get; set; } + public byte weather { get; set; } + public ushort wildPokmon { get; set; } + #endregionFields + + #region Methods (1) + public abstract byte[] SaveHeader(); + #endregion + } + + /// + /// Class to store map header data from Pokmon Diamond and Pearl + /// + public class HeaderDP: Header + { + #regionFields(5) + public byte unknown1 { get; set; } + public ushort musicDay { get; set; } + public ushort musicNight { get; set; } + public ushort mapName { get; set; } + #endregionFields + + #regionConstructors(1) + public HeaderDP(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + areaData = reader.ReadByte(); + unknown1 = reader.ReadByte(); + matrix = reader.ReadUInt16(); + script = reader.ReadUInt16(); + levelScript = reader.ReadUInt16(); + text = reader.ReadUInt16(); + musicDay = reader.ReadUInt16(); + musicNight = reader.ReadUInt16(); + wildPokmon = reader.ReadUInt16(); + events = reader.ReadUInt16(); + mapName = reader.ReadUInt16(); + weather = StandardizeWeather(reader.ReadByte()); + camera = reader.ReadByte(); + showName = reader.ReadByte(); + flags = reader.ReadByte(); + } + } + #endregionConstructors + + #region Methods (1) + public override byte[] SaveHeader() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write(areaData); + writer.Write(unknown1); + writer.Write(matrix); + writer.Write(script); + writer.Write(levelScript); + writer.Write(text); + writer.Write(musicDay); + writer.Write(musicNight); + writer.Write(wildPokmon); + writer.Write(events); + writer.Write(mapName); + writer.Write(weather); + writer.Write(camera); + writer.Write(showName); + writer.Write(flags); + } + return newData.ToArray(); + } + public byte StandardizeWeather(byte weather) + { + /* This function was written to avoid having to account + for duplicate weather values , since many share the same + weather conditions */ + + switch (weather) + { + case 8: + case 13: + case 18: + case 19: + case 20: + case 23: + case 25: + return 0; // Normal weather + case 21: + case 26: + case 27: + return 6; // Diamond snow + case 28: + return 5; // Snowfall + case 24: + return 4; // Thunderstorm + default: + return weather; + } + } + #endregion + } + + /// + /// Class to store map header data from Pokmon Platinum + /// + public class HeaderPt : Header + { + #regionFields(5) + public byte areaIcon { get; set; } + public byte mapName { get; set; } + public ushort musicDay { get; set; } + public ushort musicNight { get; set; } + public byte unknown1 { get; set; } + #endregionFields + + #regionConstructors(1) + public HeaderPt(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + areaData = reader.ReadByte(); + unknown1 = reader.ReadByte(); + matrix = reader.ReadUInt16(); + script = reader.ReadUInt16(); + levelScript = reader.ReadUInt16(); + text = reader.ReadUInt16(); + musicDay = reader.ReadUInt16(); + musicNight = reader.ReadUInt16(); + wildPokmon = reader.ReadUInt16(); + events = reader.ReadUInt16(); + mapName = reader.ReadByte(); + areaIcon = reader.ReadByte(); + weather = StandardizeWeather(reader.ReadByte()); + camera = reader.ReadByte(); + showName = reader.ReadByte(); + flags = reader.ReadByte(); + } + } + #endregionConstructors + + #region Methods(1) + public override byte[] SaveHeader() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write(areaData); + writer.Write(unknown1); + writer.Write(matrix); + writer.Write(script); + writer.Write(levelScript); + writer.Write(text); + writer.Write(musicDay); + writer.Write(musicNight); + writer.Write(wildPokmon); + writer.Write(events); + writer.Write(mapName); + writer.Write(areaIcon); + writer.Write(weather); + writer.Write(camera); + writer.Write(showName); + writer.Write(flags); + } + return newData.ToArray(); + } + public byte StandardizeWeather(byte weather) + { + /* This function was written to avoid having to account + for duplicate weather values , since many share the same + weather conditions */ + + switch (weather) + { + case 8: + case 13: + case 18: + case 19: + case 20: + case 26: + case 27: + case 28: + case 29: + case 30: + case 31: + case 33: + return 0; // Normal weather + case 21: + case 34: + case 35: + return 6; // Diamond snow + case 36: + return 5; // Snowfall + case 32: + return 2; // Rain + default: + return weather; + } + } + #endregion + } + + /// + /// Class to store map header data from Pokmon HeartGold and SoulSilver + /// + public class HeaderHGSS : Header + { + #regionFields(7) + public byte areaIcon { get; set; } + public byte followMode { get; set; } + public byte mapName { get; set; } + public ushort musicDay { get; set; } + public ushort musicNight { get; set; } + public byte unknown1 { get; set; } + public byte unknown2 { get; set; } + #endregion + + #regionConstructors(1) + public HeaderHGSS(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + wildPokmon = reader.ReadByte(); + areaData = reader.ReadByte(); + unknown1 = reader.ReadByte(); + unknown2 = reader.ReadByte(); + matrix = reader.ReadUInt16(); + script = reader.ReadUInt16(); + levelScript = reader.ReadUInt16(); + text = reader.ReadUInt16(); + musicDay = reader.ReadUInt16(); + musicNight = reader.ReadUInt16(); + events = reader.ReadUInt16(); + mapName = reader.ReadByte(); + areaIcon = StandardizeAreaIcon(reader.ReadByte()); + weather = StandardizeWeather(reader.ReadByte()); + camera = reader.ReadByte(); + followMode = reader.ReadByte(); + flags = reader.ReadByte(); + } + } + #endregionConstructors + + #region Methods(1) + public override byte[] SaveHeader() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write((byte)wildPokmon); + writer.Write(areaData); + writer.Write(unknown1); + writer.Write(unknown2); + writer.Write(matrix); + writer.Write(script); + writer.Write(levelScript); + writer.Write(text); + writer.Write(musicDay); + writer.Write(musicNight); + writer.Write(events); + writer.Write(mapName); + writer.Write(areaIcon); + writer.Write(weather); + writer.Write(camera); + writer.Write(followMode); + writer.Write(flags); + } + return newData.ToArray(); + } + public byte StandardizeAreaIcon(byte areaIcon) + { + /* This function was written to avoid having to account + for duplicate values of the map name textbox types, since + many share the same textbox image */ + + switch (areaIcon) + { + /* Water textbox values */ + case 182: + case 198: + return 166; + /* Town textbox values*/ + case 147: + case 163: + case 179: + case 195: + return 131; + /* Wall textbox values */ + case 33: + case 65: + case 81: + case 97: + case 113: + case 145: + case 161: + case 193: + case 209: + return 17; + /* Gray textbox values */ + case 25: + case 41: + case 57: + case 73: + case 89: + case 105: + case 121: + case 137: + case 153: + case 169: + case 185: + case 201: + case 217: + return 9; + /* Cave textbox values */ + case 148: + case 164: + case 180: + case 196: + return 132; + /* Field textbox values */ + case 151: + return 135; + /* Wooden textbox values */ + case 50: + case 162: + case 194: + return 2; + /* Forest textbox values */ + case 181: + return 165; + default: + return areaIcon; + } + } + public byte StandardizeWeather(byte weather) + { + /* This function was written to avoid having to account + for duplicate weather values , since many share the same + weather conditions */ + + switch (weather) + { + case 0: + case 1: + case 26: + return 0; + case 22: + case 23: + return 22; + default: + return weather; // No name displayed + } + } + #endregion + } + + public class HeaderDatabase + { + public string[] PtAreaIconValues = new string[] + { + "[00] City", + "[01] City", + "[02] Town 1", + "[03] Town 2", + "[04] Cave", + "[05] Forest", + "[06] Water", + "[07] Field", + "[08] Island", + "[09] Wood" + }; + public string[] HGSSAreaIconValues = new string[] + { + "[002] Wood", + "[009] Gray", + "[017] Wall", + "[048] Not displayed", + "[131] Town", + "[132] Cave", + "[135] Field", + "[152] Lake", + "[165] Forest", + "[166] Water" + }; + public string[] DPPtCameraValues = new string[] + { + "[000] Normal 3D", + "[001] Normal 3D n.2", + "[002] Normal 3D n.3", + "[003] Normal 3D n.4", + "[004] 2D Interior view", + "[005] 3D Enlarged buildings", + "[006] 3D Top View n.1", + "[007] Normal 3D n.5", + "[008] 3D Top View n.2", + "[009] Frontal 3D n.1", + "[010] Normal 3D n.6", + "[011] Normal 3D n.7", + "[012] Normal 3D n.8", + "[013] Frontal 3D n.2", + "[014] 3D Top View n.3", + "[015] Normal 3D n.9" + }; + public string[] HGSSCameraValues = new string[] + { + "[000] Normal 3D", + "[001] Normal 3D", + "[002] Normal 3D", + "[003] Normal 3D", + "[004] Normal 3D", + "[006] Normal 3D", + "[020] Frontal 3D n.1", + "[036] Frontal 3D n.2", + "[049] Full Frontal 3D", + "[051] Full Frontal 3D", + "[067] Interior 2D View", + "[068] Interior 2D View", + "[084] Normal 3D", + "[116] Higher Normal 3D", + "[129] Top View n.1", + "[148] Top View n.2", + "[163] 3D Enlarged Buildings", + "[195] Normal 3D", + "[211] Full Frontal 3D", + "[244] Higher Interior 2D View" + + }; + public string[] DPMusicValues = new string[] + { + "[1000] Mystery Zone", + "[1001] Foreign Building (silence)", + "[1002] Pal Park", + "[1004] Twinleaf Town (Day)", + "[1005] Sandgem Town (Day)", + "[1006] Floaroma Town (Day)", + "[1008] Route 225 (Day)", + "[1009] Valor Lakefront (Day)", + "[1010] Jubilife City (Day)", + "[1011] Canalave City (Day)", + "[1012] Oreburgh City (Day)", + "[1013] Eterna City (Day)", + "[1014] Hearthome City (Day)", + "[1015] Pastoria City (Day)", + "[1016] Veilstone City (Day)", + "[1017] Sunyshore City (Day)", + "[1018] Snowpoint City (Day)", + "[1019] Pokmon League (Day)", + "[1020] Fight Area (Day)", + "[1021] Route 201 (Day)", + "[1022] Route 203 (Day)", + "[1023] Route 205 (Day)", + "[1024] Route 206 (Day)", + "[1025] Route 209 (Day)", + "[1026] Route 215 (Day)", + "[1027] Route 216 (Day)", + "[1028] Route 228 (Day)", + "[1033] Twinleaf Town (Night)", + "[1034] Sandgem Town (Night)", + "[1035] Floaroma Town (Night)", + "[1037] Route 225 (Night)", + "[1038] Valor Lakefront (Night)", + "[1039] Jubilife City (Night)", + "[1040] Canalave City (Night)", + "[1041] Oreburgh City (Night)", + "[1042] Eterna City (Night)", + "[1043] Hearthome CIty (Night)", + "[1044] Pastoria City (Night)", + "[1045] Veilstone City (Night)", + "[1046] Sunyshore City (Night)", + "[1047] Snowpoint City (Night)", + "[1048] Pokmon League (Night)", + "[1049] Fight Area (Night)", + "[1050] Route 201 (Night)", + "[1051] Route 203 (Night)", + "[1052] Route 205 (Night)", + "[1053] Route 206 (Night)", + "[1054] Route 209 (Night)", + "[1055] Route 215 (Night)", + "[1056] Route 216 (Night)", + "[1057] Route 228 (Night)", + "[1060] Mystery Zone", + "[1062] Victory Road", + "[1063] Eterna Forest", + "[1064] Old Chateau", + "[1065] Cavern on the Lake", + "[1066] Amity Square", + "[1067] Team Galactic HQ", + "[1068] Eterna Galactic building", + "[1069] Great Marsh", + "[1070] Lake theme (Day)", + "[1071] Mt. Coronet", + "[1072] Spear Pillar", + "[1073] Stark Mountain (inside)", + "[1074] Cave 1", + "[1075] Cave 2", + "[1076] Elite 4 - Showdown", + "[1077] Hall of Fame", + "[1085] Pokmon Center (Day)", + "[1086] Pokmon Center (Night)", + "[1087] Gym theme", + "[1088] Rowan's Lab", + "[1089] Poffin House", + "[1090] Pokmon Mart", + "[1091] Game Corner", + "[1092] Battle Tower (inside)", + "[1093] Jubilife TV", + "[1094] Team Galactic Lab", + "[1096] Hall of Origin", + "[1097] GTS theme" + }; + public string[] PtMusicValues = new string[] + { + "[1000] Mystery Zone", + "[1001] Foreign Building (silence)", + "[1002] Pal Park", + "[1004] Twinleaf Town (Day)", + "[1005] Sandgem Town (Day)", + "[1006] Floaroma Town (Day)", + "[1008] Route 225 (Day)", + "[1009] Valor Lakefront (Day)", + "[1010] Jubilife City (Day)", + "[1011] Canalave City (Day)", + "[1012] Oreburgh City (Day)", + "[1013] Eterna City (Day)", + "[1014] Hearthome City (Day)", + "[1015] Pastoria City (Day)", + "[1016] Veilstone City (Day)", + "[1017] Sunyshore City (Day)", + "[1018] Snowpoint City (Day)", + "[1019] Pokmon League (Day)", + "[1020] Fight Area (Day)", + "[1021] Route 201 (Day)", + "[1022] Route 203 (Day)", + "[1023] Route 205 (Day)", + "[1024] Route 206 (Day)", + "[1025] Route 209 (Day)", + "[1026] Route 215 (Day)", + "[1027] Route 216 (Day)", + "[1028] Route 228 (Day)", + "[1033] Twinleaf Town (Night)", + "[1034] Sandgem Town (Night)", + "[1035] Floaroma Town (Night)", + "[1037] Route 225 (Night)", + "[1038] Valor Lakefront (Night)", + "[1039] Jubilife City (Night)", + "[1040] Canalave City (Night)", + "[1041] Oreburgh City (Night)", + "[1042] Eterna City (Night)", + "[1043] Hearthome CIty (Night)", + "[1044] Pastoria City (Night)", + "[1045] Veilstone City (Night)", + "[1046] Sunyshore City (Night)", + "[1047] Snowpoint City (Night)", + "[1048] Pokmon League (Night)", + "[1049] Fight Area (Night)", + "[1050] Route 201 (Night)", + "[1051] Route 203 (Night)", + "[1052] Route 205 (Night)", + "[1053] Route 206 (Night)", + "[1054] Route 209 (Night)", + "[1055] Route 215 (Night)", + "[1056] Route 216 (Night)", + "[1057] Route 228 (Night)", + "[1060] Mystery Zone", + "[1062] Victory Road", + "[1063] Eterna Forest", + "[1064] Old Chateau", + "[1065] Cavern on the Lake", + "[1066] Amity Square", + "[1067] Team Galactic HQ", + "[1068] Eterna Galactic building", + "[1069] Great Marsh", + "[1070] Lake theme (Day)", + "[1071] Mt. Coronet", + "[1072] Spear Pillar", + "[1073] Stark Mountain (inside)", + "[1074] Cave 1", + "[1075] Cave 2", + "[1076] Elite 4 - Showdown", + "[1077] Hall of Fame", + "[1085] Pokmon Center (Day)", + "[1086] Pokmon Center (Night)", + "[1087] Gym theme", + "[1088] Rowan's Lab", + "[1089] Poffin House", + "[1090] Pokmon Mart", + "[1091] Game Corner", + "[1092] Battle Tower (inside)", + "[1093] Jubilife TV", + "[1094] Team Galactic Lab", + "[1096] Hall of Origin", + "[1097] GTS theme", + "[1190] Distortion World", + "[1191] Battle Arcade", + "[1192] Battle Hall", + "[1193] Battle Castle", + "[1194] Battle Factory", + "[1195] Battle Factory", + "[1196] Global Terminal" + }; + public string[] HGSSMusicValues = new string[] + { + "[1000] Mystery Zone", + "[1001] Bell Tower music", + "[1018] New Bark Town", + "[1019] Cherrygrove City", + "[1020] Violet City", + "[1021] Azalea Town", + "[1022] Goldenrod City", + "[1023] Ecruteak City", + "[1024] Olivine City", + "[1025] Cianwood City", + "[1026] Mahogany Town", + "[1027] Blackthorn City", + "[1028] Route 29", + "[1029] Route 30/31", + "[1030] Route 32", + "[1031] Route 33", + "[1032] Route 34", + "[1033] Route 35/36/37", + "[1034] Route 40/41", + "[1035] Route 45/46", + "[1036] Route 38/39", + "[1037] Route 42/43/44", + "[1038] Vermillion City", + "[1039] Saffron City", + "[1040] Cerulean City", + "[1041] Lavender Town", + "[1042] Celadon City", + "[1043] Fuchsia City", + "[1044] Pewter City", + "[1045] Viridian City", + "[1046] Pallet Town", + "[1047] Cinnabar Island", + "[1050] Route 1", + "[1051] Route 2/22", + "[1052] Route 6", + "[1053] Route 4/5/9/10", + "[1054] Route 8/10", + "[1055] Route 7/16", + "[1056] Route 18/19/20", + "[1057] Route 3", + "[1058] Route 20/21", + "[1059] Route 11", + "[1060] Route 12/13/14/15", + "[1061] Route 24/25", + "[1062] Route 26/27", + "[1063] Pokmon Center", + "[1064] Pokmon Mart", + "[1065] Gym theme", + "[1066] Prof. Elm lab", + "[1068] Kimono Girls theater", + "[1069] Mystery Zone", + "[1070] Battle Park", + "[1071] Battle Tower", + "[1072] Sprout Tower", + "[1073] Ilex Forest", + "[1074] Ruins of Alph", + "[1075] National Park", + "[1076] Burned Tower", + "[1077] Bell Tower", + "[1078] Lighthouse", + "[1079] Team Rocket HQ", + "[1080] Ice Path", + "[1082] Diglett's Cave", + "[1083] Viridian Forest", + "[1084] Victory Road", + "[1085] Indigo Plateau", + "[1092] (?)", + "[1096] S.S. Aqua", + "[1097] Mt. Moon Plaza", + "[1134] Pokathlon Dome (inside)", + "[1141] Pokathlon Dome (outside)", + "[1143] Battle Factory", + "[1144] Battle Hall", + "[1145] Battle Arcade", + "[1146] Battle Castle", + "[1154] GTS Terminal", + "[1157] Route 47/48", + "[1158] Safari Zone gate", + "[1159] Pal Park", + "[1168] Sinjoh Ruins", + "[1216] Route 17" + }; + public string[] DPShowNameValues = new string[] + { + "[000] Show", + "[001] Show", + "[002] Show", + "[003] Show", + "[004] Don't show" + }; + public string[] PtShowNameValues = new string[] + { + "[000] Show", + "[001] Show", + "[002] Show", + "[003] Show", + "[004] Don't show", + "[128] Don't show", + "[129] Show", + "[130] Show", + "[131] Show", + "[132] Don't show", + "[134] Show" + }; + public string[] DPWeatherValues = new string[] + { + "[00] Normal", + "[01] Normal, somewhat dark", + "[02] Rain", + "[03] Heavy rain", + "[04] Thunderstorm", + "[05] Snowfall, slow", + "[06] Diamond dust", + "[07] Blizzard", + "[09] Volcanic ash fall, slow", + "[10] Sand storm", + "[11] Hail", + "[12] Rocks ascending (?)", + "[14] Fog", + "[15] Deep fog", + "[16] Dark, Flash usable", + "[17] Lightning, no rain", + "[22] Volcanic ash fall, steady", + }; + public string[] PtWeatherValues = new string[] + { + "[00] Normal", + "[01] Normal, somewhat dark", + "[02] Rain", + "[03] Heavy rain", + "[04] Thunderstorm", + "[05] Snowfall, slow", + "[06] Diamond dust", + "[07] Blizzard", + "[09] Volcanic ash fall, slow", + "[10] Sand storm", + "[11] Hail", + "[12] Rocks ascending (?)", + "[14] Fog", + "[15] Deep fog", + "[16] Dark, Flash usable", + "[17] Lightning, no rain", + "[22] Volcanic ash fall, steady", + "[23] Eterna forest weather", + "[24] Player in circle of light", + "[25] Player in a circle of light", + }; + public string[] HGSSWeatherValues = new string[] + { + "[00] Normal", + "[02] Heavy rain", + "[10] Diamond snow", + "[16] Hail", + "[18] Fog", + "[22] Cave Dark", + "[24] Cave Dark after flash", + }; + + #region Constructors (1) + public HeaderDatabase() + { + + } + #endregion + + } +} \ No newline at end of file diff --git a/DS_Map/HelixToolkit.dll b/DS_Map/HelixToolkit.dll new file mode 100644 index 0000000..f522a76 Binary files /dev/null and b/DS_Map/HelixToolkit.dll differ diff --git a/DS_Map/InsertValueDialog.Designer.cs b/DS_Map/InsertValueDialog.Designer.cs new file mode 100644 index 0000000..b61e99b --- /dev/null +++ b/DS_Map/InsertValueDialog.Designer.cs @@ -0,0 +1,103 @@ +namespace DS_Map +{ + partial class InsertValueDialog + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.label1 = new System.Windows.Forms.Label(); + this.numericUpDown1 = new System.Windows.Forms.NumericUpDown(); + this.okButton = new System.Windows.Forms.Button(); + this.backButton = new System.Windows.Forms.Button(); + ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit(); + this.SuspendLayout(); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(19, 12); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(35, 13); + this.label1.TabIndex = 0; + this.label1.Text = "label1"; + // + // numericUpDown1 + // + this.numericUpDown1.Hexadecimal = true; + this.numericUpDown1.Location = new System.Drawing.Point(22, 31); + this.numericUpDown1.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.numericUpDown1.Name = "numericUpDown1"; + this.numericUpDown1.Size = new System.Drawing.Size(197, 20); + this.numericUpDown1.TabIndex = 1; + // + // okButton + // + this.okButton.Location = new System.Drawing.Point(22, 57); + this.okButton.Name = "okButton"; + this.okButton.Size = new System.Drawing.Size(99, 23); + this.okButton.TabIndex = 2; + this.okButton.Text = "OK"; + this.okButton.UseVisualStyleBackColor = true; + this.okButton.Click += new System.EventHandler(this.okButton_Click); + // + // backButton + // + this.backButton.Location = new System.Drawing.Point(127, 57); + this.backButton.Name = "backButton"; + this.backButton.Size = new System.Drawing.Size(92, 23); + this.backButton.TabIndex = 3; + this.backButton.Text = "Back"; + this.backButton.UseVisualStyleBackColor = true; + // + // InsertValueDialog + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(243, 90); + this.Controls.Add(this.backButton); + this.Controls.Add(this.okButton); + this.Controls.Add(this.numericUpDown1); + this.Controls.Add(this.label1); + this.Name = "InsertValueDialog"; + this.Text = "Insert Value"; + ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Label label1; + public System.Windows.Forms.NumericUpDown numericUpDown1; + private System.Windows.Forms.Button okButton; + private System.Windows.Forms.Button backButton; + } +} \ No newline at end of file diff --git a/DS_Map/InsertValueDialog.cs b/DS_Map/InsertValueDialog.cs new file mode 100644 index 0000000..cb8eed1 --- /dev/null +++ b/DS_Map/InsertValueDialog.cs @@ -0,0 +1,31 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace DS_Map +{ + public partial class InsertValueDialog : Form + { + public bool okSelected = new bool(); + + public InsertValueDialog(string valueLabel, string format) + { + InitializeComponent(); + label1.Text = valueLabel; + if (format == "hex") numericUpDown1.Hexadecimal = true; + else numericUpDown1.Hexadecimal = false; + } + + private void okButton_Click(object sender, EventArgs e) + { + okSelected = true; + this.Close(); + } + } +} diff --git a/DS_Map/InsertValueDialog.resx b/DS_Map/InsertValueDialog.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/DS_Map/InsertValueDialog.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/EndianBinaryReader.cs b/DS_Map/LibNDSFormats/EndianBinaryReader.cs new file mode 100644 index 0000000..d558d3b --- /dev/null +++ b/DS_Map/LibNDSFormats/EndianBinaryReader.cs @@ -0,0 +1,368 @@ +// CTools library - Library functions for CTools +// Copyright (C) 2010 Chadderz + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. + +// You should have received a copy of the GNU General Public License +// along with this program. If not, see . + +using System.Text; +using System.Runtime.InteropServices; + +namespace System.IO +{ + public sealed class EndianBinaryReader : IDisposable + { + private bool disposed; + private byte[] buffer; + + public Stream BaseStream { get; private set; } + public Endianness Endianness { get; set; } + public Endianness SystemEndianness { get { return BitConverter.IsLittleEndian ? Endianness.LittleEndian : Endianness.BigEndian; } } + + private bool Reverse { get { return SystemEndianness != Endianness; } } + + public EndianBinaryReader(Stream baseStream) + : this(baseStream, Endianness.BigEndian) + { } + + public EndianBinaryReader(Stream baseStream, Endianness endianness) + { + if (baseStream == null) throw new ArgumentNullException("baseStream"); + if (!baseStream.CanRead) throw new ArgumentException("baseStream"); + + BaseStream = baseStream; + Endianness = endianness; + } + + ~EndianBinaryReader() + { + Dispose(false); + } + + private void FillBuffer(int bytes, int stride) + { + if (buffer == null || buffer.Length < bytes) + buffer = new byte[bytes]; + + BaseStream.Read(buffer, 0, bytes); + + if (Reverse) + for (int i = 0; i < bytes; i += stride) + { + Array.Reverse(buffer, i, stride); + } + } + + public byte ReadByte() + { + FillBuffer(1, 1); + + return buffer[0]; + } + + public byte[] ReadBytes(int count) + { + byte[] temp; + + FillBuffer(count, 1); + temp = new byte[count]; + Array.Copy(buffer, 0, temp, 0, count); + return temp; + } + + public sbyte ReadSByte() + { + FillBuffer(1, 1); + + unchecked + { + return (sbyte)buffer[0]; + } + } + + public sbyte[] ReadSBytes(int count) + { + sbyte[] temp; + + temp = new sbyte[count]; + FillBuffer(count, 1); + + unchecked + { + for (int i = 0; i < count; i++) + { + temp[i] = (sbyte)buffer[i]; + } + } + + return temp; + } + + public char ReadChar(Encoding encoding) + { + int size; + + size = GetEncodingSize(encoding); + FillBuffer(size, size); + return encoding.GetChars(buffer, 0, size)[0]; + } + + public char[] ReadChars(Encoding encoding, int count) + { + int size; + + size = GetEncodingSize(encoding); + FillBuffer(size * count, size); + return encoding.GetChars(buffer, 0, size * count); + } + + private static int GetEncodingSize(Encoding encoding) + { + if (encoding == Encoding.UTF8 || encoding == Encoding.ASCII) + return 1; + else if (encoding == Encoding.Unicode || encoding == Encoding.BigEndianUnicode) + return 2; + + return 1; + } + + public string ReadStringNT(Encoding encoding) + { + string text; + + text = ""; + + do + { + text += ReadChar(encoding); + } while (!text.EndsWith("\0", StringComparison.Ordinal)); + + return text.Remove(text.Length - 1); + } + + public string ReadString(Encoding encoding, int count) + { + return new string(ReadChars(encoding, count)); + } + + public double ReadDouble() + { + const int size = sizeof(double); + FillBuffer(size, size); + return BitConverter.ToDouble(buffer, 0); + } + + public double[] ReadDoubles(int count) + { + const int size = sizeof(double); + double[] temp; + + temp = new double[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToDouble(buffer, size * i); + } + return temp; + } + + public Single ReadSingle() + { + const int size = sizeof(Single); + FillBuffer(size, size); + return BitConverter.ToSingle(buffer, 0); + } + + public Single[] ReadSingles(int count) + { + const int size = sizeof(Single); + Single[] temp; + + temp = new Single[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToSingle(buffer, size * i); + } + return temp; + } + + public Int32 ReadInt32() + { + const int size = sizeof(Int32); + FillBuffer(size, size); + return BitConverter.ToInt32(buffer, 0); + } + + public Int32[] ReadInt32s(int count) + { + const int size = sizeof(Int32); + Int32[] temp; + + temp = new Int32[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToInt32(buffer, size * i); + } + return temp; + } + + public Int64 ReadInt64() + { + const int size = sizeof(Int64); + FillBuffer(size, size); + return BitConverter.ToInt64(buffer, 0); + } + + public Int64[] ReadInt64s(int count) + { + const int size = sizeof(Int64); + Int64[] temp; + + temp = new Int64[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToInt64(buffer, size * i); + } + return temp; + } + + public Int16 ReadInt16() + { + const int size = sizeof(Int16); + FillBuffer(size, size); + return BitConverter.ToInt16(buffer, 0); + } + + public Int16[] ReadInt16s(int count) + { + const int size = sizeof(Int16); + Int16[] temp; + + temp = new Int16[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToInt16(buffer, size * i); + } + return temp; + } + + public UInt16 ReadUInt16() + { + const int size = sizeof(UInt16); + FillBuffer(size, size); + return BitConverter.ToUInt16(buffer, 0); + } + + public UInt16[] ReadUInt16s(int count) + { + const int size = sizeof(UInt16); + UInt16[] temp; + + temp = new UInt16[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToUInt16(buffer, size * i); + } + return temp; + } + + public UInt32 ReadUInt32() + { + const int size = sizeof(UInt32); + FillBuffer(size, size); + return BitConverter.ToUInt32(buffer, 0); + } + + public UInt32[] ReadUInt32s(int count) + { + const int size = sizeof(UInt32); + UInt32[] temp; + + temp = new UInt32[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToUInt32(buffer, size * i); + } + return temp; + } + + public UInt64 ReadUInt64() + { + const int size = sizeof(UInt64); + FillBuffer(size, size); + return BitConverter.ToUInt64(buffer, 0); + } + + public UInt64[] ReadUInt64s(int count) + { + const int size = sizeof(UInt64); + UInt64[] temp; + + temp = new UInt64[count]; + FillBuffer(size * count, size); + + for (int i = 0; i < count; i++) + { + temp[i] = BitConverter.ToUInt64(buffer, size * i); + } + return temp; + } + + public void Close() + { + Dispose(); + } + + public void Dispose() + { + Dispose(true); + GC.SuppressFinalize(this); + } + + private void Dispose(bool disposing) + { + if (!disposed) + { + if (disposing) + { + if (BaseStream != null) + { + BaseStream.Close(); + } + } + + buffer = null; + + disposed = true; + } + } + } + + public enum Endianness + { + BigEndian, + LittleEndian, + } +} diff --git a/DS_Map/LibNDSFormats/Export3DTools/Face.cs b/DS_Map/LibNDSFormats/Export3DTools/Face.cs new file mode 100644 index 0000000..0868b55 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/Face.cs @@ -0,0 +1,9 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System; + + public class Face + { + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/Group.cs b/DS_Map/LibNDSFormats/Export3DTools/Group.cs new file mode 100644 index 0000000..f12bb86 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/Group.cs @@ -0,0 +1,42 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System; + using System.Collections.Generic; + using System.Reflection; + + public class Group + { + private List PolygonList = new List(); + + public void Add(Polygon g) + { + this.PolygonList.Add(g); + } + + public IEnumerator GetEnumerator() + { + return this.PolygonList.GetEnumerator(); + } + + public Polygon this[int i] + { + get + { + return this.PolygonList[i]; + } + set + { + this.PolygonList[i] = value; + } + } + + public Polygon[] Polygons + { + get + { + return this.PolygonList.ToArray(); + } + } + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/OBJWriter.cs b/DS_Map/LibNDSFormats/Export3DTools/OBJWriter.cs new file mode 100644 index 0000000..8d4d74d --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/OBJWriter.cs @@ -0,0 +1,38 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using OpenTK; + using System; + using System.Collections.Generic; + + public class OBJWriter + { + private List Normals = new List(); + private List TexCoords = new List(); + private List Vertices = new List(); + + public void AddTriangle(Vector3[] Vertice) + { + this.Vertices.AddRange(Vertice); + } + + public void AddTriangle(Vector3[] Vertice, Vector2 TexCoord) + { + this.Vertices.AddRange(Vertice); + this.TexCoords.Add(TexCoord); + } + + public void AddTriangle(Vector3[] Vertice, Vector3 Normal) + { + this.Vertices.AddRange(Vertice); + this.Normals.Add(Normal); + } + + public void AddTriangle(Vector3[] Vertice, Vector2 TexCoord, Vector3 Normal) + { + this.Vertices.AddRange(Vertice); + this.TexCoords.Add(TexCoord); + this.Normals.Add(Normal); + } + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/Polygon.cs b/DS_Map/LibNDSFormats/Export3DTools/Polygon.cs new file mode 100644 index 0000000..4b309b6 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/Polygon.cs @@ -0,0 +1,22 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using OpenTK; + using System; + + public class Polygon + { + public Vector3[] Normals; + public PolygonType PolyType; + public Vector2[] TexCoords; + public Vector3[] Vertex; + + public Polygon(PolygonType PolyType, Vector3[] Normals, Vector2[] TexCoords, Vector3[] Vertex) + { + this.PolyType = PolyType; + this.Normals = Normals; + this.TexCoords = TexCoords; + this.Vertex = Vertex; + } + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/PolygonType.cs b/DS_Map/LibNDSFormats/Export3DTools/PolygonType.cs new file mode 100644 index 0000000..5d216d4 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/PolygonType.cs @@ -0,0 +1,13 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System; + + public enum PolygonType + { + Triangle, + Quad, + TriangleStrip, + QuadStrip + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/Quad.cs b/DS_Map/LibNDSFormats/Export3DTools/Quad.cs new file mode 100644 index 0000000..6b92d50 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/Quad.cs @@ -0,0 +1,13 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System.Windows; + using System.Windows.Media.Media3D; + + public class Quad : Face + { + public Vector3D[] Normal = new Vector3D[4]; + public Point[] TexCoord = new Point[4]; + public Point3D[] Vertex = new Point3D[4]; + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/QuadStrip.cs b/DS_Map/LibNDSFormats/Export3DTools/QuadStrip.cs new file mode 100644 index 0000000..4c5416b --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/QuadStrip.cs @@ -0,0 +1,14 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System.Collections.Generic; + using System.Windows; + using System.Windows.Media.Media3D; + + public class QuadStrip : Face + { + public List Normal = new List(); + public List TexCoord = new List(); + public List Vertex = new List(); + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/Triangle.cs b/DS_Map/LibNDSFormats/Export3DTools/Triangle.cs new file mode 100644 index 0000000..287de26 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/Triangle.cs @@ -0,0 +1,13 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System.Windows; + using System.Windows.Media.Media3D; + + public class Triangle : Face + { + public Vector3D[] Normal = new Vector3D[3]; + public Point[] TexCoord = new Point[3]; + public Point3D[] Vertex = new Point3D[3]; + } +} + diff --git a/DS_Map/LibNDSFormats/Export3DTools/TriangleStrip.cs b/DS_Map/LibNDSFormats/Export3DTools/TriangleStrip.cs new file mode 100644 index 0000000..744df02 --- /dev/null +++ b/DS_Map/LibNDSFormats/Export3DTools/TriangleStrip.cs @@ -0,0 +1,14 @@ +namespace MKDS_Course_Editor.Export3DTools +{ + using System.Collections.Generic; + using System.Windows; + using System.Windows.Media.Media3D; + + public class TriangleStrip : Face + { + public List Normal = new List(); + public List TexCoord = new List(); + public List Vertex = new List(); + } +} + diff --git a/DS_Map/LibNDSFormats/Helper.cs b/DS_Map/LibNDSFormats/Helper.cs new file mode 100644 index 0000000..e3524a0 --- /dev/null +++ b/DS_Map/LibNDSFormats/Helper.cs @@ -0,0 +1,52 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Drawing; +using OpenTK; + +namespace SM64DSe +{ + static class Helper + { + public static ushort ColorToBGR15(Color color) + { + uint r = (uint)((color.R & 0xF8) >> 3); + uint g = (uint)((color.G & 0xF8) << 2); + uint b = (uint)((color.B & 0xF8) << 7); + return (ushort)(r | g | b); + } + + public static Color BGR15ToColor(ushort bgr15) + { + byte red = (byte)((bgr15 << 3) & 0xF8); + byte green = (byte)((bgr15 >> 2) & 0xF8); + byte blue = (byte)((bgr15 >> 7) & 0xF8); + return Color.FromArgb(red, green, blue); + } + + public static ushort BlendColorsBGR15(ushort c1, int w1, ushort c2, int w2) + { + int r1 = c1 & 0x1F; + int g1 = (c1 >> 5) & 0x1F; + int b1 = (c1 >> 10) & 0x1F; + int r2 = c2 & 0x1F; + int g2 = (c2 >> 5) & 0x1F; + int b2 = (c2 >> 10) & 0x1F; + + int rf = ((r1 * w1) + (r2 * w2)) / (w1 + w2); + int gf = ((g1 * w1) + (g2 * w2)) / (w1 + w2); + int bf = ((b1 * w1) + (b2 * w2)) / (w1 + w2); + return (ushort)(rf | (gf << 5) | (bf << 10)); + } + + public static bool VectorsEqual(Vector3 a, Vector3 b) + { + float epsilon = 0.00001f; + if (Math.Abs(a.X - b.X) > epsilon) return false; + if (Math.Abs(a.Y - b.Y) > epsilon) return false; + if (Math.Abs(a.Z - b.Z) > epsilon) return false; + return true; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBCA.cs b/DS_Map/LibNDSFormats/NSBCA.cs new file mode 100644 index 0000000..fee069b --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBCA.cs @@ -0,0 +1,515 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; + +namespace MKDS_Course_Editor.NSBCA +{ + public class NSBCA + { + public struct NSBCA_File + { + public header Header; + public struct header + { + public string ID; + public byte[] Magic; + public Int32 file_size; + public Int16 header_size; + public Int16 nSection; + public Int32[] Section_Offset; + } + public jnt0 JNT0; + public struct jnt0 //Scale Rotation and Translation + { + public string ID; + public Int32 Size; + //3D Info Structure + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public string[] names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public short[] unknown1; + public short[] unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + public info[] Data; + + public struct info + { + public Int32 Objectoffset; + } + } + } + public J_AC[] JAC; + public struct J_AC + { + public string ID; + public Int16 NrFrames; + public Int16 NrObjects; + public Int32 Unknown1; + public Int32 Offset1; + public Int32 Offset2; + + public byte[] JointData; + public byte[] RotationData; + + public Int32[] ObjInfoOffset; + + public objInfo[] ObjInfo; + public struct objInfo + { + public Int16 Flag; + public byte Unknown1; + public byte ID; + + public int tStart; + public int tEnd; + public int rStart; + public int rEnd; + public int sStart; + public int sEnd; + public List[] translate; + public List[] translate_keyframes; + public List rotate; + public List[] rotate_keyframes; + public List[][] scale; + public List[][] scale_keyframes; + } + } + } + /* + * I've been studying the NSBCA format heavily over the last few days trying to figure it out. + * I've determined that the first offset in a joint animation contains Pivoting data, and the second section contains Rotation data. + * Rotation keyframes are called when the second byte equals 0 and Pivot keyframes are called when it equals 128, however the data itself is definitely stored a little differently to how it is stored in NSBMD files. + * Scaling keyframes hold two scaling values for whatever reason, with Translation keyframes being just straight values that can be a signed word/dword. + * Each animation has a frame length, however each object in an animation seems to have a start and end position that typically don't match up with the total number of frames. + * Now I haven't had much experience with model animations, but I'm guessing this might have like a decay effect on the animation if anyone has ever played around with animations in Maya? + * The trickiest part is calculating the right number of keyframes stored in each object as there isn't an actual value written down anywhere. + * From what I can tell it's calculated based on a bunch of things including the difference in object frame length over animation frame length, the rate in which the object (and possibly the animation) plays back as well as rounding to the upper whole number. + * This looks a bit funky and overcomplicated but so far all the animations I've been working with calculate the correct number of keyframes, so I'm assuming I'm on the right track. + * Am yet to get to the point of loading animations into a model, but hopefully I won't get some spastic result :S + + + + + Object Flag: --zyx-Sr-RZYX-T- + > found in the header of each object of an animation + =========================== + T - has Translation keyframes (0 Yes| 1 No) + XYZ - flags for Translation attributes + R - has Rotation/Pivot keyframes (0 Yes| 1 No) + r - flag for Rotation/Pivot attribute + S - has Scale keyframes (0 Yes| 1 No) + xyz - flags for Scale attributes + =========================== + if T-XYZ = 1 + > Fixed Translation value (signed dword) + if R-r = 1 + > Fixed Rotation/Pivot value (dword/2*word?) + if S-xyz = 1 + > Fixed Scale value (2*dword) + + Note: The below is only done when the bit flag equals 0 for that attribute (TX, TY, TZ, R/P, SX, SY, SZ) + + a|b = datasize = playback speed + > a & b are flags stored in the object header for each attribute + + Translate + ----------------------------------------------------------- + 2|0 = word = 1/1 + 2|1 = word = 1/2 + 2|2 = word = 1/3 + 0|1 = dword = 1/2 + + Rotate + ----------------------------------------------------------- + 0|0 = 2*byte = 1/1 + 0|1 = 2*byte = 1/2 + 0|2 = 2*byte = 1/3 + > byte0 = index + > byte1 = 0 Rotation | 128 Pivot + > not completely sure on rotation yet + + Scale + ----------------------------------------------------------- + 2|1 = 2*word = 1/1 + 2|1 = 2*word = 1/2 + ----------------------------------------------------------- + + Attribute [animation flag|start|end|a|b] bytes/keyframes - animation length + > bytes - the actual size of the data stored + > keyframes - bytes/datasize(see above) + + Basabasa - 0 Pivot - 33 Rotation + =========================================================== + Translate [3|0|34|2|1] 38/19 - 36 Frames + Rotate [3|0|34|0|1] 38/19 - 36 Frames + Scale [3|0|34|2|1] 76/19 - 36 Frames + =========================================================== + + Basabasa2 - 1 Pivot - 20 Rotation + =========================================================== + Rotate [3|0|78|0|1] 82/41 - 80 Frames + =========================================================== + + Bilikyu - 31 Pivot + =========================================================== + Translate [3|0|58|2|1] 62/31 - 60 Frames + Rotate [3|0|58|0|1] 62/31 - 60 Frames + =========================================================== + + Donketu - 12 Pivot / 20 Rotation + =========================================================== + Translate [3|0|10|0|1] 24/06 - 11 Frames (dword) + Translate [3|0|10|2|1] 12/06 - 11 Frames + Translate [1|0|02|2|0] 04/02 - 02 Frames + Rotate [3|0|10|0|1] 14/07 - 11 Frames + =========================================================== + + Gesso - 39 Pivot + =========================================================== + Translate [0|0|16|2|2] 14/07 - 19 Frames + Translate [0|0|16|2|2] 12/06 - 18 Frames + Translate [0|0|12|2|2] 10/05 - 14 Frames + Scale [0|0|16|2|2] 28/07 - 19 Frames + Scale [0|0|16|2|2] 24/06 - 18 Frames + Rotate [0|0|16|0|2] 16/08 - 19 Frames + Rotate [0|0|16|0|2] 16/08 - 18 Frames + Rotate [0|0|12|0|2] 14/07 - 14 Frames + =========================================================== + + TTL Bird + =========================================================== + Translate [1|0|05|2|0] 10/05 - 05 Frames + Rotate [1|0|05|0|0] 10/05 - 05 Frames + =========================================================== + + Gamaguchi - 11 Pivot - 52 Rotation + =========================================================== + Translate [3|0|08|2|0] 16/08 - 08 Frames + Translate [3|0|07|2|0] 14/07 - 07 Frames + Translate [3|0|16|2|0] 32/16 - 16 Frames + Rotate [3|0|08|0|0] 16/08 - 08 Frames + Rotate [1|0|07|0|0] 14/07 - 07 Frames + Rotate [3|0|16|0|0] 32/16 - 16 Frames + Scale [3|0|08|2|0] 32/08 - 08 Frames + Scale [1|0|07|2|0] 28/07 - 07 Frames + =========================================================== + */ + public static NSBCA_File Read(string Filename) + { + byte[] file_ = File.ReadAllBytes(Filename); + if (file_[0] == 76 && file_[1] == 90 && file_[2] == 55 && file_[3] == 55) + { + } + EndianBinaryReader er = new EndianBinaryReader(new MemoryStream(file_), Endianness.LittleEndian); + NSBCA_File ns = new NSBCA_File(); + ns.Header.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.Header.ID == "BCA0") + { + ns.Header.Magic = er.ReadBytes(4); + ns.Header.file_size = er.ReadInt32(); + ns.Header.header_size = er.ReadInt16(); + ns.Header.nSection = er.ReadInt16(); + ns.Header.Section_Offset = new Int32[ns.Header.nSection]; + for (int i = 0; i < ns.Header.nSection; i++) + { + ns.Header.Section_Offset[i] = er.ReadInt32(); + } + + ns.JNT0.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.JNT0.ID == "JNT0") + { + ns.JNT0.Size = er.ReadInt32(); + //3D Info Structure + ns.JNT0.dummy = er.ReadByte(); + ns.JNT0.num_objs = er.ReadByte(); + ns.JNT0.section_size = er.ReadInt16(); + ns.JNT0.unknownBlock.header_size = er.ReadInt16(); + ns.JNT0.unknownBlock.section_size = er.ReadInt16(); + ns.JNT0.unknownBlock.constant = er.ReadInt32(); + ns.JNT0.unknownBlock.unknown1 = new short[ns.JNT0.num_objs]; + ns.JNT0.unknownBlock.unknown2 = new short[ns.JNT0.num_objs]; + for (int i = 0; i < ns.JNT0.num_objs; i++) + { + ns.JNT0.unknownBlock.unknown1[i] = er.ReadInt16(); + ns.JNT0.unknownBlock.unknown2[i] = er.ReadInt16(); + } + + ns.JNT0.infoBlock.header_size = er.ReadInt16(); + ns.JNT0.infoBlock.data_size = er.ReadInt16(); + ns.JNT0.infoBlock.Data = new NSBCA_File.jnt0.Info.info[ns.JNT0.num_objs]; + for (int i = 0; i < ns.JNT0.num_objs; i++) + { + ns.JNT0.infoBlock.Data[i].Objectoffset = er.ReadInt32(); + } + ns.JNT0.names = new string[ns.JNT0.num_objs]; + for (int i = 0; i < ns.JNT0.num_objs; i++) + { + ns.JNT0.names[i] = er.ReadString(Encoding.ASCII, 16).Replace("\0", ""); + } + ns.JAC = new NSBCA_File.J_AC[ns.JNT0.num_objs]; + for (int i = 0; i < ns.JNT0.num_objs; i++) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.JNT0.infoBlock.Data[i].Objectoffset; + ns.JAC[i].ID = er.ReadString(Encoding.ASCII, 4); + if (ns.JAC[i].ID == "J" + (char)0x00 + "AC") + { + ns.JAC[i].NrFrames = er.ReadInt16(); + ns.JAC[i].NrObjects = er.ReadInt16(); + ns.JAC[i].Unknown1 = er.ReadInt32(); + ns.JAC[i].Offset1 = er.ReadInt32(); + ns.JAC[i].Offset2 = er.ReadInt32(); + long curposs = er.BaseStream.Position; + if (ns.JAC[i].Offset2 != ns.JAC[i].Offset1) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.JNT0.infoBlock.Data[i].Objectoffset + ns.JAC[i].Offset1; + ns.JAC[i].JointData = er.ReadBytes(ns.JAC[i].Offset2 - ns.JAC[i].Offset1); + er.BaseStream.Position = curposs; + } + + long dataoffset = 0; + + + ns.JAC[i].ObjInfoOffset = new Int32[ns.JAC[i].NrObjects]; + for (int j = 0; j < ns.JAC[i].NrObjects; j++) + { + ns.JAC[i].ObjInfoOffset[j] = er.ReadInt16(); + } + + ns.JAC[i].ObjInfo = new NSBCA_File.J_AC.objInfo[ns.JAC[i].NrObjects]; + + for (int j = 0; j < ns.JAC[i].NrObjects; j++) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] +/* ns.JNT0.section_size*/ns.JNT0.infoBlock.Data[i].Objectoffset + ns.JAC[i].ObjInfoOffset[j];// + 8; + ns.JAC[i].ObjInfo[j].Flag = er.ReadInt16(); + ns.JAC[i].ObjInfo[j].Unknown1 = er.ReadByte(); + ns.JAC[i].ObjInfo[j].ID = er.ReadByte(); + ns.JAC[i].ObjInfo[j].translate = new List[3]; + ns.JAC[i].ObjInfo[j].translate[0] = new List(); + ns.JAC[i].ObjInfo[j].translate[1] = new List(); + ns.JAC[i].ObjInfo[j].translate[2] = new List(); + ns.JAC[i].ObjInfo[j].translate_keyframes = new List[3]; + ns.JAC[i].ObjInfo[j].translate_keyframes[0] = new List(); + ns.JAC[i].ObjInfo[j].translate_keyframes[1] = new List(); + ns.JAC[i].ObjInfo[j].translate_keyframes[2] = new List(); + ns.JAC[i].ObjInfo[j].rotate = new List(); + ns.JAC[i].ObjInfo[j].rotate_keyframes = new List[2]; + ns.JAC[i].ObjInfo[j].rotate_keyframes[0] = new List(); + ns.JAC[i].ObjInfo[j].rotate_keyframes[1] = new List(); + ns.JAC[i].ObjInfo[j].scale = new List[3][]; + ns.JAC[i].ObjInfo[j].scale[0] = new List[2]; + ns.JAC[i].ObjInfo[j].scale[1] = new List[2]; + ns.JAC[i].ObjInfo[j].scale[2] = new List[2]; + ns.JAC[i].ObjInfo[j].scale[0][0] = new List(); + ns.JAC[i].ObjInfo[j].scale[0][1] = new List(); + ns.JAC[i].ObjInfo[j].scale[1][0] = new List(); + ns.JAC[i].ObjInfo[j].scale[1][1] = new List(); + ns.JAC[i].ObjInfo[j].scale[2][0] = new List(); + ns.JAC[i].ObjInfo[j].scale[2][1] = new List(); + ns.JAC[i].ObjInfo[j].scale_keyframes = new List[3][]; + ns.JAC[i].ObjInfo[j].scale_keyframes[0] = new List[2]; + ns.JAC[i].ObjInfo[j].scale_keyframes[1] = new List[2]; + ns.JAC[i].ObjInfo[j].scale_keyframes[2] = new List[2]; + ns.JAC[i].ObjInfo[j].scale_keyframes[0][0] = new List(); + ns.JAC[i].ObjInfo[j].scale_keyframes[0][1] = new List(); + ns.JAC[i].ObjInfo[j].scale_keyframes[1][0] = new List(); + ns.JAC[i].ObjInfo[j].scale_keyframes[1][1] = new List(); + ns.JAC[i].ObjInfo[j].scale_keyframes[2][0] = new List(); + ns.JAC[i].ObjInfo[j].scale_keyframes[2][1] = new List(); + double[] speed = { + 1.0D, 0.5D, 0.33333333333333331D + }; + if (((ns.JAC[i].ObjInfo[j].Flag >> 1) & 1) == 0) + { + //struct.DModelAnimation.MTransformAni trans[] = new struct.DModelAnimation.MTransformAni[3]; + //string msg = new StringBuilder().Append(msg).Append("\n -> Translate: ").ToString(); + //string[] type = { "X", "Y", "Z" }; + for (int k = 0; k < 3; k++) + { + //trans[k] = new struct.DModelAnimation.MTransformAni(this); + int tflag = ns.JAC[i].ObjInfo[j].Flag >> 3 + k & 1; + //msg = new StringBuilder().Append(msg).Append("\n -> T").Append(type[k]).Append(tflag).Append("[").ToString(); + if (tflag == 1) + { + int tvar = er.ReadInt32(); + //trans[k].setFrame((float)tvar / divide); + ns.JAC[i].ObjInfo[j].translate[k].Add((float)tvar / 4096f); + //msg = (new StringBuilder()).Append(msg).Append(tvar).ToString(); + continue; + } + else + { + int param2 = er.ReadInt32(); + int startFrame = param2 & 0xffff; + ns.JAC[i].ObjInfo[j].tStart = startFrame; + int endFrame = param2 >> 16 & 0xfff; + ns.JAC[i].ObjInfo[j].tEnd = endFrame; + int var2 = param2 >> 28 & 3; + int speedId = param2 >> 30 & 3; + int toffset = er.ReadInt32(); + int width = var2 != 0 ? 2 : 4; + int extra = (ns.JAC[i].Unknown1 != 3 ? 0 : ns.JAC[i].NrFrames - endFrame); + int length = (int)Math.Ceiling((double)(ns.JAC[i].NrFrames + extra) * speed[speedId]); + long curpos = er.BaseStream.Position; + for (int t = 0; t < length; t++) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] +/* ns.JNT0.section_size*/ns.JNT0.infoBlock.Data[i].Objectoffset + toffset + (t * width); + if (dataoffset == 0) + { + dataoffset = toffset; + } + float keyFrame = (width != 2 ? (float)er.ReadInt32() : (float)er.ReadInt16()); + ns.JAC[i].ObjInfo[j].translate_keyframes[k].Add((float)LibNDSFormats.NSBMD.NSBMDGlRenderer.sign((int)keyFrame, (width != 2 ? 32 : 16)) / 4096f); + //m = (new StringBuilder()).append(m).append("\n -> #").append(t).append(": ").append(keyFrame).toString(); + } + er.BaseStream.Position = curpos; + } + } + } + if (((ns.JAC[i].ObjInfo[j].Flag >> 6) & 1) == 0) + { + int rflag = ns.JAC[i].ObjInfo[j].Flag >> 8 & 1; + if (rflag == 1) + { + //dataParser _tmp14 = pa; + int rvar = er.ReadInt32(); //dataParser.getInt(data, jump, 4); + ns.JAC[i].ObjInfo[j].rotate.Add((float)rvar); + //msg = (new StringBuilder()).append(msg).append(rvar).toString(); + //jump += 4; + } + else + { + int param2 = er.ReadInt32(); + int startFrame = param2 & 0xffff; + ns.JAC[i].ObjInfo[j].rStart = startFrame; + int endFrame = param2 >> 16 & 0xfff; + ns.JAC[i].ObjInfo[j].rEnd = endFrame; + int var2 = param2 >> 28 & 3; + int speedId = param2 >> 30 & 3; + int roffset = er.ReadInt32(); + int width = 2;//var2 != 0 ? 2 : 4; + int length = (int)Math.Ceiling((double)(ns.JAC[i].NrFrames) * speed[speedId]); + long curpos = er.BaseStream.Position; + for (int r = 0; r < length; r++) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] +/* ns.JNT0.section_size*/ns.JNT0.infoBlock.Data[i].Objectoffset + roffset + (r * width); + if (dataoffset == 0) + { + dataoffset = roffset; + } + int rvar6 = er.ReadInt16(); + int rindex = rvar6 & 0x7fff; + int mode = rvar6 >> 15 & 1; + ns.JAC[i].ObjInfo[j].rotate_keyframes[0].Add(rindex); + ns.JAC[i].ObjInfo[j].rotate_keyframes[1].Add(mode); + } + er.BaseStream.Position = curpos; + + } + } + if ((ns.JAC[i].ObjInfo[j].Flag >> 9 & 1) == 0) + { + //struct.DModelAnimation.MScaleAni scale[] = new struct.DModelAnimation.MScaleAni[3]; + //msg = (new StringBuilder()).append(msg).append("\n -> Scale: ").toString(); + for (int k = 0; k < 3; k++) + { + //scale[k] = new struct.DModelAnimation.MScaleAni(this); + int sflag = ns.JAC[i].ObjInfo[j].Flag >> 11 + k & 1; + //msg = (new StringBuilder()).append(msg).append("\n -> S").append(type[k]).append(sflag).append("[").toString(); + if (sflag == 1) + { + //dataParser _tmp19 = pa; + int svar1 = er.ReadInt32();//dataParser.getInt(data, jump, 4); + ns.JAC[i].ObjInfo[j].scale[k][0].Add((float)svar1 / 4096f); + //dataParser _tmp20 = pa; + int svar2 = er.ReadInt32();//dataParser.getSign(data, jump + 4, 4); + ns.JAC[i].ObjInfo[j].scale[k][1].Add((float)svar2 / 4096f); + + //int svar3 = er.ReadInt32();//dataParser.getSign(data, jump + 4, 4); + //int svar4 = er.ReadInt32();//dataParser.getSign(data, jump + 4, 4); + //ns.JAC[i].ObjInfo[j].scale[k][1].Add((float)svar2 / 4096f); + //scale[k].setFrame(new float[] { + // (float)svar1 / divide, (float)svar2 / divide + //}); + //msg = (new StringBuilder()).append(msg).append(svar1).append("|").append(svar2).toString(); + //jump += 8; + continue; + } + else + { + int param2 = er.ReadInt32(); + int startFrame = param2 & 0xffff; + ns.JAC[i].ObjInfo[j].sStart = startFrame; + int endFrame = param2 >> 16 & 0xfff; + ns.JAC[i].ObjInfo[j].sEnd = endFrame; + int var2 = param2 >> 28 & 3; + int speedId = param2 >> 30 & 3; + int soffset = er.ReadInt32(); + int width = var2 != 0 ? 2 : 4; + int length = (int)Math.Ceiling((double)(ns.JAC[i].NrFrames) * speed[speedId]); + long curpos = er.BaseStream.Position; + for (int s = 0; s < length; s++) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] +/* ns.JNT0.section_size*/ns.JNT0.infoBlock.Data[i].Objectoffset + soffset + (s * width * 2); + if (dataoffset == 0) + { + dataoffset = soffset; + } + ns.JAC[i].ObjInfo[j].scale_keyframes[k][0].Add((float)(width != 2 ? (float)er.ReadInt32() : (float)er.ReadInt16()) / 4096f); + ns.JAC[i].ObjInfo[j].scale_keyframes[k][1].Add((float)(width != 2 ? (float)er.ReadInt32() : (float)er.ReadInt16()) / 4096f); + } + er.BaseStream.Position = curpos; + } + } + } + } + if (dataoffset != 0) + { + curposs = er.BaseStream.Position; + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.JNT0.infoBlock.Data[i].Objectoffset + ns.JAC[i].Offset2; + ns.JAC[i].RotationData = er.ReadBytes((int)dataoffset - ns.JAC[i].Offset2); + er.BaseStream.Position = curposs; + } + } + else + { + //MessageBox.Show("Error"); + er.Close(); + return ns; + } + } + } + else + { + //MessageBox.Show("Error"); + er.Close(); + return ns; + } + } + else + { + //MessageBox.Show("Error"); + er.Close(); + return ns; + } + er.Close(); + return ns; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBCA/NSBCALoader.cs b/DS_Map/LibNDSFormats/NSBCA/NSBCALoader.cs new file mode 100644 index 0000000..39a57d5 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBCA/NSBCALoader.cs @@ -0,0 +1,241 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; +using LibNDSFormats.NSBMD; + +namespace LibNDSFormats.NSBCA +{ + /// + /// Loader for NSBCA files & data. + /// + public static class NSBCALoader + { + #region Methods (2) + + // Public Methods (2) + + /// + /// Load NSBTX from stream. + /// + /// Stream to use. + /// Material definitions. + public static IEnumerable LoadNsbca(Stream stream) + { + List animation = new List(); + var reader = new EndianBinaryReader(stream, Endianness.LittleEndian); + byte[] id = reader.ReadBytes(4); + if (id == new byte[] { 0x42, 0x43, 0x41, 0x30 }) + { + throw new Exception(); + } + int i = reader.ReadInt32(); + if (i == NSBMD.NSBMD.NDS_TYPE_MAGIC1) + { + i = reader.ReadInt32(); + if (i == stream.Length) + { + int numblock = reader.ReadInt32(); + numblock >>= 16; + int r = reader.ReadInt32(); + id = reader.ReadBytes(4); + if (numblock == 1 && r == 0x14) + { + animation.AddRange(ReadJnt0(stream, 0x14)); + } + } + } + reader.Close(); + return animation; + } + + /// + /// Load NSBTX from file. + /// + /// File to use. + /// Material definitions. + public static IEnumerable LoadNsbca(FileInfo fileInfo) + { + IEnumerable result = null; + using (var fileStream = new FileStream(fileInfo.FullName, FileMode.Open)) + { + result = LoadNsbca(fileStream); + } + return result; + } + + /// + /// Load materials in stream. + /// + /// Stream to use. + /// Material definitions. + public static IEnumerable ReadJnt0(Stream stream, int blockoffset) + { + EndianBinaryReader reader = new EndianBinaryReader(stream, Endianness.LittleEndian); + int blocksize, blockptr, blocklimit; + int num, objnum, i, j, r; + List dataoffset = new List(); + int sec1offset, sec2offset; + NSBMDAnimation[] animation = new NSBMDAnimation[1]; + List animlen = new List(); + + //////////////////////////////////////////////// + // joint + blockptr = blockoffset + 4; // already read the ID, skip 4 bytes + blocksize = reader.ReadInt32(); // block size + blocklimit = blocksize + blockoffset; + + reader.ReadByte(); // skip dummy 0 + num = reader.ReadByte(); //assert(num > 0); // no of joint must == 1 + Console.WriteLine("No. of Joint = %02x\n", num); + + //dataoffset = (int*)malloc(sizeof(int)); + //if (!dataoffset) return NULL; + + reader.BaseStream.Seek(10 + (num << 2), SeekOrigin.Current); // skip [char xyz], useless + blockptr += 10; + + reader.BaseStream.Seek(4, SeekOrigin.Current); // go straight to joint data offset + blockptr += 4; + for (i = 0; i < num; i++) + dataoffset.Add(getdword(reader.ReadBytes(4)) + blockoffset); + + //fseek( fnsbca, 16 * num, SEEK_CUR ); // skip names + blockptr += 16 * num; + + for (i = 0; i < num; i++) + { + reader.BaseStream.Seek(dataoffset[i], SeekOrigin.Begin); + //j = getdword(); + if (reader.ReadBytes(4) == new byte[] {0x4A,0x00,0x41,0x43 }) return null; + blockptr += 4; + + animlen.Add(getword(reader.ReadBytes(2))); + objnum = getword(reader.ReadBytes(2)); + //if (objnum != g_model[0].objnum) return NULL; + blockptr += 4; + + //animation = (ANIMATION*)calloc(sizeof(ANIMATION), objnum); + //if (!animation) return NULL; + animation = new NSBMDAnimation[objnum]; + + reader.BaseStream.Seek(4, SeekOrigin.Current); // skip 4 zeros + blockptr += 4; + + sec1offset = getdword(reader.ReadBytes(4)) + dataoffset[i]; + sec2offset = getdword(reader.ReadBytes(4)) + dataoffset[i]; + blockptr += 8; + + for (j = 0; j < objnum; j++) + { + animation[j] = new NSBMDAnimation(); + animation[j].dataoffset = getword(reader.ReadBytes(2)) + dataoffset[i]; + } + + for (j = 0; j < objnum; j++) + { + NSBMD.NSBMDAnimation anim = animation[j]; + r = getdword(reader.ReadBytes(4)); + anim.flag = r; + // if ((r >> 1 & 1) == 0) + //{ // any transformation? + if ((r >> 1 & 1) == 0) + { // translation + if ((r & 4) == 1) + { // use Base T + } + else + { + if ((r & 8) == 1) + { // consTX + anim.m_trans[0] = ((float)getdword(reader.ReadBytes(4))) / 4096.0f; + } + else + { + } + if ((r & 0x10) == 1) + { // consTY + anim.m_trans[1] = ((float)getdword(reader.ReadBytes(4))) / 4096.0f; + } + else + { + } + if ((r & 0x20) == 1) + { // consTZ + anim.m_trans[0] = ((float)getdword(reader.ReadBytes(4))) / 4096.0f; + } + else + { + } + } + } + if ((r >> 6 & 1) == 0) + { // rotation + if ((r & 0x100) == 1) + { // constR + anim.a = ((float)getword(reader.ReadBytes(2))) / 4096.0f; + anim.b = ((float)getword(reader.ReadBytes(2))) / 4096.0f; + } + else + { + } + } + if ((r >> 9 & 1) == 0) + { // scale + if ((r & 0x400) == 1) + { // use Base S + } + else + { + if ((r & 0x800) == 1) + { // consSX + anim.m_scale[0] = ((float)getdword(reader.ReadBytes(4))) / 4096.0f; + } + else + { + } + if ((r & 0x1000) == 1) + {// consSY + anim.m_scale[0] = ((float)getdword(reader.ReadBytes(4))) / 4096.0f; + } + else + { + } + if ((r & 0x2000) == 1) + {// consSZ + anim.m_scale[0] = ((float)getdword(reader.ReadBytes(4))) / 4096.0f; + } + else + { + } + } + // } + } + animation[j] = anim; + } + + } + reader.Close(); + //free(dataoffset); + return animation; + } + static Int32 getdword(byte[] b) + { + Int32 v; + v = b[0]; + v |= b[1] << 8; + v |= b[2] << 16; + v |= b[3] << 24; + return v; + } + static Int32 getword(byte[] b) + { + Int32 v; + v = b[0]; + v |= b[1] << 8; + return v; + } + #endregion Methods + } +} diff --git a/DS_Map/LibNDSFormats/NSBMD/MTX44.cs b/DS_Map/LibNDSFormats/NSBMD/MTX44.cs new file mode 100644 index 0000000..383dc55 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/MTX44.cs @@ -0,0 +1,354 @@ +// 4x4 matrix class. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; +using System.Diagnostics; + +namespace LibNDSFormats.NSBMD +{ + /// + /// 4x4 matrix class. + /// + internal class MTX44 + { + #regionFields(1) + + /// + /// Float values of matrix. + /// + private float[] _array = new float[4*4]; + + #endregionFields + + #regionProperties(2) + + // TODO: Index check! + + /// + /// 2-dimensional index accessor. + /// + public float this[int x, int y] + { + get { return _array[x + y*4]; } + set { _array[x + y*4] = value; } + } + + public void SetValues(float[] array) + { + this._array = array; + } + + /// + /// Index accessor. + /// + public float this[int index] + { + get { return _array[index]; } + set { _array[index] = value; } + } + + #endregionProperties + + #regionMethods(8) + + //PublicMethods(7) + + /// + /// Get float array. + /// + public float[] Floats + { + get { + return _array; + } + } + + /// + /// Clone this matrix. + /// + /// Clone of matrix. + public MTX44 Clone() + { + var clone = new MTX44(); + for (var i = 0; i < 4*4; ++i) + { + clone._array[i] = _array[i]; + } + return clone; + } + + public void translate(float x, float y, float z) + { + MTX44 b = new MTX44(); + b.LoadIdentity(); + b[12] = x; + b[13] = y; + b[14] = z; + MultMatrix(b).CopyValuesTo(this); + } + + /// + /// Load identity. + /// + public void LoadIdentity() + { + Zero(); + this[0, 0] = + this[1, 1] = + this[2, 2] = + this[3, 3] = 1.0f; + } + + /// + /// Multiplicate this matrix with another. + /// + /// Other matrix. + /// Multiplication result. + public MTX44 MultMatrix(MTX44 b) + { + MTX44 m = new MTX44(); + MTX44 a = this; + int i, j, k; + + for (i = 0; i < 4; i++) + { + for (j = 0; j < 4; j++) + { + m._array[(i << 2) + j] = 0.0f; + for (k = 0; k < 4; k++) + m._array[(i << 2) + j] += a._array[(k << 2) + j]*b._array[(i << 2) + k]; + } + } + + return m; + } + public static MTX44 mtx_Rotate(int pivot, int neg, float a, float b) + { + float[] data = new float[16]; + data[15] = 1.0F; + float one = 1.0F; + float a2 = a; + float b2 = b; + switch (neg) + { + case 1: // '\001' + case 3: // '\003' + case 5: // '\005' + case 7: // '\007' + case 9: // '\t' + case 11: // '\013' + case 13: // '\r' + case 15: // '\017' + one = -1F; + // fall through + goto case 2; + case 2: // '\002' + case 4: // '\004' + case 6: // '\006' + case 8: // '\b' + case 10: // '\n' + case 12: // '\f' + case 14: // '\016' + default: + switch (neg) + { + case 2: // '\002' + case 3: // '\003' + case 6: // '\006' + case 7: // '\007' + case 10: // '\n' + case 11: // '\013' + case 14: // '\016' + case 15: // '\017' + b2 = -b2; + // fall through + goto case 4; + case 4: // '\004' + case 5: // '\005' + case 8: // '\b' + case 9: // '\t' + case 12: // '\f' + case 13: // '\r' + default: + switch (neg) + { + case 4: // '\004' + case 5: // '\005' + case 6: // '\006' + case 7: // '\007' + case 12: // '\f' + case 13: // '\r' + case 14: // '\016' + case 15: // '\017' + a2 = -a2; + // fall through + goto case 8; + case 8: // '\b' + case 9: // '\t' + case 10: // '\n' + case 11: // '\013' + default: + switch (pivot) + { + case 0: // '\0' + data[0] = one; + data[5] = a; + data[6] = b; + data[9] = b2; + data[10] = a2; + break; + + case 1: // '\001' + data[1] = one; + data[4] = a; + data[6] = b; + data[8] = b2; + data[10] = a2; + break; + + case 2: // '\002' + data[2] = one; + data[4] = a; + data[5] = b; + data[8] = b2; + data[9] = a2; + break; + + case 3: // '\003' + data[4] = one; + data[1] = a; + data[2] = b; + data[9] = b2; + data[10] = a2; + break; + + case 4: // '\004' + data[5] = one; + data[0] = a; + data[2] = b; + data[8] = b2; + data[10] = a2; + break; + + case 5: // '\005' + data[6] = one; + data[0] = a; + data[1] = b; + data[8] = b2; + data[9] = a2; + break; + + case 6: // '\006' + data[8] = one; + data[1] = a; + data[2] = b; + data[5] = b2; + data[6] = a2; + break; + + case 7: // '\007' + data[9] = one; + data[0] = a; + data[2] = b; + data[4] = b2; + data[6] = a2; + break; + + case 8: // '\b' + data[10] = one; + data[0] = a; + data[1] = b; + data[4] = b2; + data[5] = a2; + break; + + case 9: // '\t' + data[0] = -a; + break; + } + break; + } + break; + } + break; + } + MTX44 matr = new MTX44(); + matr._array = data; + return matr; + } + /// + /// Multiplicate this matrix with vector. + /// + /// Vector. + /// Multiplication result. + public float[] MultVector(float[] v) + { + /* MTX44 a = this; + float[] dest = new float[3]; + float x = v[0]; + float y = v[1]; + float z = v[2]; + dest[0] = x*a[(0 << 2) + 0] + y*a[(1 << 2) + 0] + z*a[(2 << 2) + 0] + a[(3 << 2) + 0]; + dest[1] = x*a[(0 << 2) + 1] + y*a[(1 << 2) + 1] + z*a[(2 << 2) + 1] + a[(3 << 2) + 1]; + dest[2] = x*a[(0 << 2) + 2] + y*a[(1 << 2) + 2] + z*a[(2 << 2) + 2] + a[(3 << 2) + 2]; + return dest;*/ + float[] vtxTrans = new float[3]; + for(int i = 0; i < 3; i++) + { + float c0 = v[0] * this[0 + i]; + float c1 = v[1] * this[4 + i]; + float c2 = v[2] * this[8 + i]; + float c3 = this[12 + i]; + vtxTrans[i] = c0 + c1 + c2 + c3; + } + + + return vtxTrans; + } + + public MTX44() + { + this.LoadIdentity(); + } + + /// + /// Scale this matrix. + /// + /// X scale factor. + /// Y scale factor. + /// Z scale factor. + public void Scale(float x, float y, float z) + { + MTX44 m = new MTX44(); + m.LoadIdentity(); + + + m[0] = x; + m[5] = y; + m[10] = z; + this.MultMatrix(m).CopyValuesTo(this); + } + + /// + /// Fill matrix with zeroes. + /// + public void Zero() + { + for (int i = 0; i < 4*4; ++i) + _array[i] = 0f; + _array = new float[4 * 4]; + } + + /// + /// Copy values to another matrix. + /// + /// Other matrix. + public void CopyValuesTo(MTX44 m) + { + for (int i = 0; i < 4*4; ++i) + m._array[i] = this[i]; + } + + #endregionMethods + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMD.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMD.cs new file mode 100644 index 0000000..92d8458 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMD.cs @@ -0,0 +1,1300 @@ +// NSBMD data definition. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; +using System.Linq; +using LibNDSFormats.NSBTX; +using SM64DSe; +using System.Drawing; + + +namespace LibNDSFormats.NSBMD +{ + // Class for storing NSBMD data. + // Adapted from kiwi.ds NSBMD viewer. + public class NSBMD + { + + #region Constants + + public const int NDS_TYPE_MDL0 = 0x304c444d; + public const int NDS_TYPE_TEX0 = 0x30584554; + public const int NDS_TYPE_BMD0 = 0x30444d42; + public const int NDS_TYPE_MAGIC2 = 0x0002feff; + public const int NDS_TYPE_MAGIC1 = 0x0001feff; + public const int NDS_TYPE_BTX0 = 0x30585442; + + #endregion Constants + + /// + /// Models in NSBMD. + /// + public NSBMDModel[] models; + + /// + /// Materials in NSBMD. + /// + public IEnumerable materials; + /// + /// NSBMD materials. + /// + public List Textures = new List(); + /// + /// NSBMD materials. + /// + public List Palettes = new List(); + /// + /// Match up model / NSBMD textures. + /// + public void MatchTextures() + { + for (var i = 0; i < models.Length; i++) + { + //models[i].Materials.Clear(); + //models[i].Materials.AddRange(materials); + /*int t7 = 0; + for (var j = 0; j < models[i].Materials.Count-1; j++) + { + try + { + if (materials.ToArray()[models[i].tex_mat.IndexOf(j)].format != 0) + { + Console.WriteLine("Texture {0}:", j.ToString()); + Console.WriteLine("Texture Name: '{0}'", models[i].Materials[j].texname); + Console.WriteLine("Palette Name: '{0}'", models[i].Materials[j].palname); + string matname = models[i].Materials[j].MaterialName; + materials.ToArray()[models[i].tex_mat.IndexOf(j)].CopyTo(models[i].Materials[j]); + models[i].Materials[j].MaterialName = matname; + if (models[i].Materials[j].format != 7) + { + models[i].Materials[j].paldata = materials.ToArray()[models[i].pal_mat.IndexOf(j)].paldata; + models[i].Materials[j].palname = materials.ToArray()[models[i].pal_mat.IndexOf(j)].palname; + models[i].Materials[j].palsize = materials.ToArray()[models[i].pal_mat.IndexOf(j)].palsize; + Console.WriteLine("Texture Name: '{0}'", models[i].Materials[j].texname); + Console.WriteLine("Palette Name: '{0}'", models[i].Materials[j].palname); + } + else + { + t7++; + } + } + } + catch (Exception e) + { + + } + }*/ + int t7 = 0; + for (var j = 0; j < models[i].Polygons.Count - 1; j++) + { + for (int k = 0; k < models[i].Textures.Count; k++) + { + if (models[i].Textures[k].texmatid.Contains((uint)models[i].Polygons[j].MatId)) + { + int texid = k; + for (int l = 0; l < Textures.Count; l++) + { + if (Textures[l].texname == models[i].Textures[k].texname) { texid = l; break; } + } + models[i].Materials[models[i].Polygons[j].MatId].spdata = Textures[texid].spdata; //RITORNA QUI + models[i].Materials[models[i].Polygons[j].MatId].texdata = Textures[texid].texdata; + models[i].Materials[models[i].Polygons[j].MatId].texname = Textures[texid].texname; + models[i].Materials[models[i].Polygons[j].MatId].texoffset = Textures[texid].texoffset; + models[i].Materials[models[i].Polygons[j].MatId].texsize = Textures[texid].texsize; + models[i].Materials[models[i].Polygons[j].MatId].width = Textures[texid].width; + models[i].Materials[models[i].Polygons[j].MatId].height = Textures[texid].height; + models[i].Materials[models[i].Polygons[j].MatId].format = Textures[texid].format; + models[i].Materials[models[i].Polygons[j].MatId].color0 = Textures[texid].color0; + break; + } + } + if (models[i].Materials[models[i].Polygons[j].MatId].format != 7) + { + for (int k = 0; k < models[i].Palettes.Count; k++) + { + if (models[i].Palettes[k].palmatid.Contains((uint)models[i].Polygons[j].MatId)) + { + int palid = k; + for (int l = 0; l < Palettes.Count; l++) + { + if (Palettes[l].palname == models[i].Palettes[k].palname) { palid = l; break; } + } + models[i].Materials[models[i].Polygons[j].MatId].paldata = Palettes[palid].paldata; + models[i].Materials[models[i].Polygons[j].MatId].palname = Palettes[palid].palname; + models[i].Materials[models[i].Polygons[j].MatId].paloffset = Palettes[palid].paloffset; + models[i].Materials[models[i].Polygons[j].MatId].palsize = Palettes[palid].palsize; + break; + } + } + } + } + } + + } + + /// + /// Match up model / NSBMD textures. + /// + public void MatchTextures_org() + { + for (var i = 0; i < models.Length; i++) + { + for (var j = 0; j < models[i].Materials.Count; j++) + { + /*bool gottex = false; + bool gotpal = false; + foreach (var mat1 in materials) + { + if (j >= models[i].Materials.Count) + continue; + var mat2 = models[i].Materials[j]; + + + // match texture + if (!gottex && mat1.texname.Equals(mat2.texname)) + { + Console.WriteLine("tex '{0}' matched.", mat2.texname); + mat1.CopyTo(mat2); + + gottex = true; + } + // match palette + if (mat2.format != 7 // NB. direct texture has no palette + && !gotpal + && (mat1.palname).Equals(mat2.palname)) + { + Console.WriteLine("pal '{0}' matched.", mat1.palname); + mat2.palname = mat1.palname; + mat2.palsize = mat1.palsize; + mat2.paldata = mat1.paldata; + //mat1->palsize = 0; + gotpal = true; + } + }*/ + try + { + if (materials.ToArray()[models[i].tex_mat.IndexOf(j)].format != 0) + { + Console.WriteLine("Texture {0}:", j.ToString()); + Console.WriteLine("Texture Name: '{0}'", models[i].Materials[j].texname); + Console.WriteLine("Palette Name: '{0}'", models[i].Materials[j].palname); + string matname = models[i].Materials[j].MaterialName; + models[i].Materials[j] = materials.ToArray()[models[i].tex_mat.IndexOf(j)].CopyTo(models[i].Materials[j]); + models[i].Materials[j].MaterialName = matname; + //if (models[i].Materials[j].format != 7) + { + models[i].Materials[j].paldata = materials.ToArray()[models[i].pal_mat.IndexOf(j)].paldata; + models[i].Materials[j].palname = materials.ToArray()[models[i].pal_mat.IndexOf(j)].palname; + models[i].Materials[j].palsize = materials.ToArray()[models[i].pal_mat.IndexOf(j)].palsize; + Console.WriteLine("Texture Name: '{0}'", models[i].Materials[j].texname); + Console.WriteLine("Palette Name: '{0}'", models[i].Materials[j].palname); + } + } + } + catch (Exception e) + { + + } + } + } + + /*for (var i = 0; i < models.Length; i++) + { + for (var j = 0; j < models[i].Materials.Count; j++) + { + bool gottex = false; + bool gotpal = false; + foreach (var mat1 in materials) + { + if (j >= models[i].Materials.Count) + continue; + var mat2 = models[i].Materials[j]; + + // match texture + if (!gottex && mat1.texname.Equals(mat2.texname)) + { + Console.WriteLine("tex '{0}' matched.", mat2.texname); + mat1.CopyTo(mat2); + + gottex = true; + } + for (int q = 0; q < materials.ToList().Count; q++) + { + + if (mat2.format != 7 // NB. direct texture has no palette + && !gotpal + && materials.ToList()[q].palname.Contains(mat2.texname) + && (mat1.palname).Equals(mat2.palname)) + { + Console.WriteLine("pal '{0}' matched.", materials.ToArray()[q].palname); + mat2.palname = materials.ToArray()[q].palname; + mat2.palsize = materials.ToArray()[q].palsize; + mat2.paldata = materials.ToArray()[q].paldata; + //mat1->palsize = 0; + gotpal = true; + } + }*/ + /*// match palette + if (mat2.format != 7 // NB. direct texture has no palette + && !gotpal + && (mat1.palname).Equals(mat2.palname)) + { + Console.WriteLine("pal '{0}' matched.", mat1.palname); + mat2.palname = mat1.palname; + mat2.palsize = mat1.palsize; + mat2.paldata = mat1.paldata; + //mat1->palsize = 0; + gotpal = true; + }*/ + // models[i].Materials[j] = mat2; + } + + public void ClearTextures() + { + for (var i = 0; i < models.Length; i++) + { + models[i].Materials.Clear(); + } + + } + + + /// + /// Decode objects. + /// + public static bool DecodeCode(Stream stream, uint codeoffset, uint codelimit, NSBMDModel mod, int maxstack) + { + var reader = new BinaryReader(stream); + Console.WriteLine("DecodeCode"); + UInt32 codeptr = codeoffset; + bool begin = false; // whether there is a 0x0b begin code + int count = 0; + + int stackID = -1; + int polyStack = -1; + int polystack2 = -1; + int curjoint = -1; + int matid = -1; + int emptystack = maxstack - 1; + stream.Seek(codeoffset, SeekOrigin.Begin); + while (codeptr < codelimit) + { + int c = reader.ReadByte(); + Console.WriteLine(BitConverter.ToString(new byte[] { (byte)c }, 0, 1)); + int d, e, f, g, h, i, j, k; + switch (c) + { + //////////////////////////////////////////// + // bone-definition related byte + case 0x06: //NodeDesc[000] + d = reader.ReadByte(); + e = reader.ReadByte(); + f = reader.ReadByte(); // dummy '0' + // printf("DEBUG: %08x: 06: %02x --> %02x\n", codeptr, d, e); + codeptr += 4; + //curjoint = d; + mod.Objects[d].ParentID = e; + mod.Objects[d].StackID = stackID = polystack2 = emptystack = emptystack+1;//stackID + 1;//-1; + mod.Objects[d].RestoreID = -1; + break; + case 0x26: //NodeDesc[001] + d = reader.ReadByte(); + e = reader.ReadByte(); + f = reader.ReadByte(); // dummy '0' + g = reader.ReadByte(); // store stackID + // printf("DEBUG: %08x: %02x: %02x --> %02x\n", codeptr, c, d, e); + codeptr += 5; + //curjoint = d; + mod.Objects[d].ParentID = e; + mod.Objects[d].StackID = stackID = polystack2 = g; + mod.Objects[d].RestoreID = -1; + break; + case 0x46: // 4 bytes follow + d = reader.ReadByte(); + e = reader.ReadByte(); + f = reader.ReadByte(); // dummy '0' + g = reader.ReadByte(); // restore stackID + // printf("DEBUG: %08x: %02x: %02x --> %02x\n", codeptr, c, d, e); + codeptr += 5; + //curjoint = d; + mod.Objects[d].ParentID = e; + mod.Objects[d].StackID = stackID = polystack2 = emptystack = emptystack+1; //stackID + 1; + mod.Objects[d].RestoreID = stackID = g; + break; + case 0x66: //NodeDesc[011] + d = reader.ReadByte(); + e = reader.ReadByte(); + f = reader.ReadByte(); // dummy '0' + g = reader.ReadByte(); // store stackID + h = reader.ReadByte(); // restore stackID + // printf("DEBUG: %08x: 66: %02x --> %02x\n", codeptr, d, e); + codeptr += 6; + //curjoint = d; + mod.Objects[d].ParentID = e; + mod.Objects[d].StackID = stackID = polystack2 = g; + mod.Objects[d].RestoreID = h; + break; + //////////////////////////////////////////// + // node's visibility + case 0x02: //Node + d = reader.ReadByte(); // node ID + e = reader.ReadByte(); // 1 = visible, 0 = hide + curjoint = d; + //polystack2 = mod.Objects[d].StackID; + mod.Objects[d].visible = e == 1; + // printf( "DEBUG: %08x: %02x\n", codeptr, c ); + codeptr += 3; + break; + //////////////////////////////////////////// + // stackID for polygon + case 0x03: //Mtx + polyStack = reader.ReadByte(); + codeptr += 2; + break; + //////////////////////////////////////////// + // unknown + case 0x07://NodeDesc_BB[000] + d = reader.ReadByte(); + mod.Objects[d].isBillboard = true; + // printf( "DEBUG: %08x: %02x\n", codeptr, c ); + codeptr += 2; + break; + case 0x08: + d = reader.ReadByte(); + mod.Objects[d].isBillboard = true; + mod.Objects[d].isYBillboard = true; + // printf( "DEBUG: %08x: %02x\n", codeptr, c ); + codeptr += 2; + break; + case 0x09://NodeMix[000] Weight + d = reader.ReadByte(); + polyStack = d; + e = reader.ReadByte(); + codeptr += 2; + + for (int l = 0; l < e; l++) + { + int var0 = reader.ReadByte(); + int var1 = reader.ReadByte(); + int var2 = reader.ReadByte() & 0xff; + codeptr += 3; + } + codeptr += 1; + break; + //////////////////////////////////////////// + // look like BEGIN and END pair + case 0x0b: // 0 byte follows + if (begin) + { + //printf("DEBUG: %08x: previous 0x0b not ended.", codeptr); + } + begin = true; + // printf( "DEBUG: %08x: %02x\n", codeptr, c ); + codeptr++; + break; + case 0x2b: // 0 byte follows + if (!begin) + { + //printf( "DEBUG: %08x: previous 0x0b already ended.", codeptr ); + } + begin = false; + // printf( "DEBUG: %08x: %02x\n", codeptr, c ); + codeptr++; + break; + //////////////////////////////////////////// + case 0x04: //Mat[000] + case 0x24: + case 0x44: + matid = reader.ReadByte(); + codeptr+=2; + count++; + break; + case 0x05://Shp + d = reader.ReadByte(); + mod.Polygons[d].MatId = matid; + if (polyStack != -1) + { + mod.Polygons[d].StackID = polyStack; + } + else + { + mod.Polygons[d].StackID = polystack2; + } + mod.Polygons[d].JointID = curjoint; + mod.Objects[curjoint].childs.Add(d); + matid = -1; + codeptr += 2; + break; + case 0x0C://EnvMap + d = reader.ReadByte(); + mod.Materials[d].isEnvironmentMap = true; + codeptr += 2; + break; + //////////////////////////////////////////// + case 0x01: //Ret + // printf( "DEBUG: %08x: %02x\n", codeptr, c ); + codeptr++; + return true; + case 0x00://padding + //codeptr++; + break; + default: + // TODO + //printf( "DEBUG: %08x: decodecode: unknown code %02x.\n", codeptr, c ); + //getchar(); + return false; + } + } + return false; + } + + /// + /// ReadMld0. + /// + private static NSBMDModel[] ReadMdl0(Stream stream, int blockoffset) + { + var reader = new EndianBinaryReader(stream, Endianness.LittleEndian); + + + int blocksize; + int blockptr; + int blocklimit; + byte num; + uint r; + List model = new List(); + + //////////////////////////////////////////////// + // model + blockptr = blockoffset + 4; // already read the ID, skip 4 bytes + blocksize = reader.ReadInt32(); // block size + blocklimit = blocksize + blockoffset; + + stream.Skip(1); // skip dummy '0' + num = reader.ReadByte(); // no of model + if (num <= 0) + throw new Exception(); + for (var i = 0; i < num; ++i) + model.Add(new NSBMDModel()); + var modelOffset = new UInt32[num]; + + stream.Skip(10 + 4 + (num * 4)); // skip [char xyz], useless, go straight to model data offset + blockptr += 10 + 4; + + //////////////////////////////////////////////// + // copy model dataoffset + for (var i = 0; i < num; i++) + modelOffset[i] = (uint)(reader.ReadUInt32() + blockoffset); + + //////////////////////////////////////////////// + // copy model names + for (var i = 0; i < num; i++) + model[i].Name = Utils.ReadNSBMDString(reader); + + //////////////////////////////////////////////// + // parse model data + + uint totalsize_base = reader.ReadUInt32(); + uint codeoffset_base = reader.ReadUInt32(); + uint texpaloffset_base = reader.ReadUInt32(); + uint polyoffset_base = reader.ReadUInt32(); + uint polyend_base = reader.ReadUInt32(); + stream.Skip(4); + uint matnum = reader.ReadByte(); // no. of material + uint polynum = reader.ReadByte(); // no. of polygon + byte laststack = reader.ReadByte(); + byte unknown1m = reader.ReadByte(); + float modelscale = (float)reader.ReadInt32() / 4096f; + float boundscale = (float)reader.ReadInt32();// / 4096f; + int vertexcount = reader.ReadInt16(); + int surfacecount = reader.ReadInt16(); + int trianglecount = reader.ReadInt16(); + int quadcount = reader.ReadInt16(); + + model[0].laststackid = laststack; + model[0].modelScale = modelscale; + model[0].boundScale = boundscale; + model[0].boundXmin = (float)NSBMDGlRenderer.sign(reader.ReadInt16(), 16) / 4096f; + model[0].boundYmin = (float)NSBMDGlRenderer.sign(reader.ReadInt16(), 16) / 4096f; + model[0].boundZmin = (float)NSBMDGlRenderer.sign(reader.ReadInt16(), 16) / 4096f; + model[0].boundXmax = (float)NSBMDGlRenderer.sign(reader.ReadInt16(), 16) / 4096f; + model[0].boundYmax = (float)NSBMDGlRenderer.sign(reader.ReadInt16(), 16) / 4096f; + model[0].boundZmax = (float)NSBMDGlRenderer.sign(reader.ReadInt16(), 16) / 4096f; + + var polyOffsets = new UInt32[polynum]; + var polyDataSize = new UInt32[polynum]; + + for (var i = 0; i < 1; i++) + { + var mod = model[i]; + + stream.Seek(modelOffset[i], SeekOrigin.Begin); + + // the following variables are all offset values + long totalsize; + uint codeoffset; + UInt32 texpaloffset; + UInt32 polyoffset; + long polyend; + + long texoffset; + long paloffset; + + uint modoffset = modelOffset[i]; + totalsize = totalsize_base + modoffset; + codeoffset = codeoffset_base + modoffset; + // additional model data, bone definition etc., just follow NsbmdObject section + texpaloffset = texpaloffset_base + modoffset; + polyoffset = polyoffset_base + modoffset; + polyend = polyend_base + modoffset; + + stream.Skip(5 * 4 + 4 + 2 + 38); // go straight to NsbmdObject + + //////////////////////////////////////////////// + // NsbmdObject section + UInt32 objnum; + int objdatabase; + UInt32[] objdataoffset; + UInt32[] objdatasize; + objdatabase = (int)stream.Position; + stream.Skip(1); // skip dummy '0' + objnum = reader.ReadByte(); // no of NsbmdObject + + stream.Skip(14 + (objnum * 4)); // skip bytes, go striaght to NsbmdObject data offset + + for (i = 0; i < objnum; ++i) + mod.Objects.Add(new NSBMDObject()); + + + objdataoffset = new UInt32[objnum]; + objdatasize = new UInt32[objnum]; + + + for (var j = 0; j < objnum; j++) + objdataoffset[j] = (UInt32)(reader.ReadUInt32() + objdatabase); + + for (var j = 0; j < objnum - 1; j++) + objdatasize[j] = objdataoffset[j + 1] - objdataoffset[j]; + objdatasize[objnum - 1] = (UInt32)(codeoffset - objdataoffset[objnum - 1]); + + + //////////////////////////////////////////////// + // copy NsbmdObject names + for (var j = 0; j < objnum; j++) + { + mod.Objects[j].Name = Utils.ReadNSBMDString(reader); + // TO DEBUG + Console.WriteLine(mod.Objects[j].Name); + } + + //////////////////////////////////////////////// + // parse NsbmdObject information + for (var j = 0; j < objnum; j++) + { + if (objdatasize[j] <= 4) + continue; + + stream.Seek(objdataoffset[j], SeekOrigin.Begin); + ParseNsbmdObject(reader, mod.Objects[j], modelscale); + } + + //////////////////////////////////////////////// + // material section + stream.Seek(texpaloffset, SeekOrigin.Begin); // now get the texture and palette offset + texoffset = reader.ReadUInt16() + texpaloffset; + paloffset = reader.ReadUInt16() + texpaloffset; + + // allocate memory for material + for (var j = 0; j <= matnum; j++)//i <= matnum; ++i) + mod.Materials.Add(new NSBMDMaterial()); + + //////////////////////////////////////////////// + // parse material definition + // defines RotA material by pairing texture and palette + stream.Seek(16 + (matnum * 4), SeekOrigin.Current); // go straight to material data offset + for (var j = 0; j < matnum; j++) // TODO: BAD! + { + mod.Materials[j] = new NSBMDMaterial(); + blockptr = (int)stream.Position; + r = reader.ReadUInt32() + texpaloffset/* + 4 + 12*/;// skip 18 bytes (+ 2 bytes for texoffset, 2 bytes for paloffset) + stream.Seek(r, SeekOrigin.Begin); + //mod.Materials[j].repeat = reader.ReadByte(); + //reader.BaseStream.Position -= 1; + int dummy = reader.ReadInt16(); + int sectionSize = reader.ReadInt16(); + int unknown1 = reader.ReadInt32();//DifAmbColors + int unknown2 = reader.ReadInt32();//SpeEmiColors + int unknown3 = reader.ReadInt32();//PolyAttrib + int constant2 = reader.ReadInt32();//PolyAttrib Mask + int texVramOffset = reader.ReadInt16(); + int texImageParam = reader.ReadInt16(); + int constant3 = reader.ReadInt32();//texImageParam Mask + int constant4 = reader.ReadInt32(); + int matWidth = reader.ReadInt16(); + int matHeight = reader.ReadInt16(); + int unknown4 = reader.ReadInt16(); + int unknown5 = reader.ReadInt16(); + int unknown6 = reader.ReadInt32(); + //int unknown7 = reader.ReadInt32();//if srt S Scale + //int unknown8 = reader.ReadInt32();//if srt T Scale + //int unknown9 = reader.ReadInt16();//if srt & 60 Rot + //int unknownA = reader.ReadInt16();//if srt & 60 S Trans + //int unknownB = reader.ReadInt16();//if srt & 60 T Trans + + //uint polyParam = reader.ReadUInt32(); + //reader.ReadInt16(); + //ushort texImageParam = reader.ReadUInt16(); + mod.Materials[j].repeatS = texImageParam & 1; + mod.Materials[j].repeatT = texImageParam >> 1 & 1; + mod.Materials[j].flipS = texImageParam >> 2 & 1; + mod.Materials[j].flipT = texImageParam >> 3 & 1; + /*if ((texImageParam >> 14 & 0x03) == 1) + { + mod.Materials[j].scaleS = /*1 << /(texImageParam >> 12 & 2) + 1; + mod.Materials[j].scaleT = /*1 << /(texImageParam >> 14 & 2) + 1; + } + else + { + mod.Materials[j].scaleS = 1; + mod.Materials[j].scaleT = 1; + }*/ + switch (texImageParam >> 14 & 0x03) + { + case 0: + mod.Materials[j].scaleS = 1; + mod.Materials[j].scaleT = 1; + mod.Materials[j].transS = 0; + mod.Materials[j].transT = 0; + break; + + case 1: + { + int sscale = (int)reader.ReadInt32();// >> 0 & 0xFFFFFFFF; + sscale = NSBMDGlRenderer.sign(sscale, 32); + int tscale = (int)reader.ReadInt32();// >> 0 & 0xFFFFFFFF; + tscale = NSBMDGlRenderer.sign(tscale, 32); + //int strans = (int)unknown2 >> 0 & 0xFFFF; + //int ttrans = (int)unknown2 >> 16 & 0xFFFF; + + mod.Materials[j].scaleS = (float)sscale / 4096f; + mod.Materials[j].scaleT = (float)tscale / 4096f; + if (sectionSize >= 60) + { + mod.Materials[j].rot = (float)reader.ReadInt16() / 4096f; + mod.Materials[j].transS = (float)reader.ReadInt16() / 4096f; + mod.Materials[j].transT = (float)reader.ReadInt16() / 4096f; + } + else + { + + } + break; + } + case 2: + case 3: + mod.Materials[j].mtx = new float[16]; + for (int k = 0; k < 16; k++) + { + mod.Materials[j].mtx[k] = reader.ReadInt32(); + } + break; + + default: + break; + // throw new Exception(String.Format("BMD: unsupported texture coord transform mode {0}", matgroup.m_TexParams >> 30)); + } + mod.Materials[j].width = matWidth; + mod.Materials[j].height = matHeight; + int width = 8 << (texImageParam >> 4 & 7); + int height = 8 << (texImageParam >> 7 & 7); + //int m_DifAmbColors = reader.ReadInt32(); + //int m_SpeEmiColors = reader.ReadInt32(); + mod.Materials[j].DiffuseColor = SM64DSe.Helper.BGR15ToColor((ushort)(unknown1 & 0x7FFF)); + mod.Materials[j].AmbientColor = SM64DSe.Helper.BGR15ToColor((ushort)(unknown1 >> 16 & 0x7FFF)); + mod.Materials[j].SpecularColor = SM64DSe.Helper.BGR15ToColor((ushort)(unknown2 & 0x7FFF)); + mod.Materials[j].EmissionColor = SM64DSe.Helper.BGR15ToColor((ushort)(unknown2 >> 16 & 0x7FFF)); + int a = (int)((unknown3 >> 16) & 31); + mod.Materials[j].Alpha = a;//a * 2 + 1;//a * 2 + (a + 31) / 32; + mod.Materials[j].PolyAttrib = (uint)unknown3; + mod.Materials[j].diffuseColor = (unknown1 >> 15 & 1) == 1; + mod.Materials[j].shine = (unknown2 >> 15 & 1) == 1; + stream.Seek(blockptr + 4, SeekOrigin.Begin); + } + for (var j = 0; j < matnum; j++) + { + mod.Materials[j].MaterialName = Utils.ReadNSBMDString(reader); + } + + //////////////////////////////////////////////// + // now go to read the texture definition + stream.Seek(texoffset, SeekOrigin.Begin); + stream.Skip(1); // skip dummy '0' + int texnum = reader.ReadByte(); + Debug.Assert(texnum <= matnum); + Console.WriteLine(String.Format("texnum: {0}", texnum)); + + if (texnum > 0) + { + stream.Seek(14 + (texnum * 4), SeekOrigin.Current); // go straight to data offsets + for (var j = 0; j < texnum; j++) + { + Int32 flags = reader.ReadInt32(); + int numPairs = flags >> 16 & 0xf; + int dummy = flags >> 24 & 0xf; + blockptr = (int)stream.Position; + stream.Seek((flags & 0xffff) + texpaloffset, SeekOrigin.Begin); + NSBMDTexture t = new NSBMDTexture(); + for (int k = 0; k < numPairs; k++) + { + uint texmatid = reader.ReadByte(); + mod.tex_mat.Add((int)texmatid); + mod.Materials[j].texmatid.Add(texmatid); + t.texmatid.Add(texmatid); + } + mod.Textures.Add(t); + stream.Seek(blockptr, SeekOrigin.Begin); + } + + for (var j = 0; j < texnum; j++) // copy texture names + { + NSBMDMaterial mat = mod.Materials[j]; + + mat.texname = Utils.ReadNSBMDString(reader); + reader.BaseStream.Position -= 16; + mod.Textures[j].texname = Utils.ReadNSBMDString(reader); + + Console.WriteLine("tex (matid={0}): {1}", mat.texmatid, mat.texname); + } + } + + //////////////////////////////////////////////// + // now go to read the palette definition + stream.Seek(paloffset, SeekOrigin.Begin); + stream.Skip(1); // skip dummy '0' + int palnum = reader.ReadByte(); // no of palette definition + Debug.Assert(palnum <= matnum); // may not always hold? + Console.WriteLine("DEBUG: palnum = {0}", palnum); + + if (palnum > 0) + { + stream.Seek(14 + (palnum * 4), SeekOrigin.Current); // go straight to data offsets + for (var j = 0; j < palnum; j++) // matching palette with material + { + Int32 flags = reader.ReadInt32(); + int numPairs = flags >> 16 & 0xf; + int dummy = flags >> 24 & 0xf; + blockptr = (int)stream.Position; + stream.Seek((flags & 0xffff) + texpaloffset, SeekOrigin.Begin); + NSBMDPalette t = new NSBMDPalette(); + for (int k = 0; k < numPairs; k++) + { + uint texmatid = reader.ReadByte(); + mod.tex_mat.Add((int)texmatid); + mod.Materials[j].texmatid.Add(texmatid); + t.palmatid.Add(texmatid); + } + mod.Palettes.Add(t); + stream.Seek(blockptr, SeekOrigin.Begin); + } + for (var j = 0; j < palnum; j++) // copy palette names + { + int palmatid = (int)mod.Materials[j].palmatid; + mod.Materials[palmatid].palname = Utils.ReadNSBMDString(reader); + reader.BaseStream.Position -= 16; + mod.Palettes[j].palname = Utils.ReadNSBMDString(reader); + // TO DEBUG + Console.WriteLine("pal (matid={0}): {1}", palmatid, mod.Materials[palmatid].palname); + } + } + //////////////////////////////////////////////// + // Polygon + stream.Seek(polyoffset, SeekOrigin.Begin); + stream.Skip(1); // skip dummy '0' + r = reader.ReadByte(); // no of polygon + Console.WriteLine("DEBUG: polynum = {0}", polynum); + + for (var j = 0; j <= polynum; j++) + { + mod.Polygons.Add(new NSBMDPolygon()); + } + + + stream.Skip(14 + (polynum * 4)); // skip bytes, go straight to data offset + + + for (var j = 0; j < polynum; j++) + polyOffsets[j] = reader.ReadUInt32() + polyoffset; + try + { + for (var j = 0; j < polynum; j++) // copy polygon names + { + mod.Polygons[j].Name = Utils.ReadNSBMDString(reader); + Console.WriteLine(mod.Polygons[j].Name); + } + } + catch { } + //////////////////////////////////////////////// + // now go to the polygon data, there is RotA 16-byte-header before geometry commands + for (var j = 0; j < polynum; j++) + { + var poly = mod.Polygons[j]; + ////////////////////////////////////////////////////////// + poly.MatId = -1; // DEFAULT: indicate no associated material + ////////////////////////////////////////////////////////// + //stream.Seek(polyOffsets[j] + 8, SeekOrigin.Begin); // skip 8 unknown bytes + short dummy = reader.ReadInt16(); + short headerSize = reader.ReadInt16(); + int unknown2 = reader.ReadInt32(); + polyOffsets[j] += reader.ReadUInt32(); + polyDataSize[j] = reader.ReadUInt32(); + //printf( "poly %2d '%-16s': dataoffset: %08x datasize %08x\n", j, poly->polyname, poly->dataoffset, poly->datasize ); + } + //} + + //////////////////////////////////////////////// + // read the polygon data into memory + for (var j = 0; j < polynum; j++) + { + var poly = mod.Polygons[j]; + stream.Seek(polyOffsets[j], SeekOrigin.Begin); + poly.PolyData = reader.ReadBytes((int)polyDataSize[j]); + } + //} + + //////////////////////////////////////////////// + // decode the additional model data + DecodeCode(stream, codeoffset, texpaloffset, mod, laststack); + } + + //modelnum = num; + return model.ToArray(); + } + public static float getFixed(int value, int sign, int var, int frac) + { + float fixe = value; + if (sign == 1) + { + fixe = NSBMDGlRenderer.sign(value, GetSizeOfObject(value)); + } + float divide = 1 << frac; + fixe /= divide; + return fixe; + } + public static int GetSizeOfObject(object obj) + { + if (obj is Int32) + { + return 32; + } + if (obj is Int16) + { + return 16; + } + if (obj is byte) + { + return 8; + } + return -1; + } + + /// + /// Parse single NSBMD object. + /// + private static void ParseNsbmdObject(EndianBinaryReader reader, NSBMDObject nsbmdObject, float modelscale) + { + UInt16 v = reader.ReadUInt16(); + Int16 divide = reader.ReadInt16(); + divide = (short)NSBMDGlRenderer.sign(divide, 16); + int unknown = v >> 12 & 0xf; + nsbmdObject.StackID = unknown; + //nsbmdObject.isBillboard = ((v >> 12 & 0xf) == 1?true:false); + float[] s = NSBMDGlRenderer.loadIdentity(); + float[] r = NSBMDGlRenderer.loadIdentity(); + float[] t = NSBMDGlRenderer.loadIdentity(); + if ((v & 1) == 0) + { + nsbmdObject.Trans = true; + + nsbmdObject.X = (float)reader.ReadInt32() / 4096f / modelscale;//(float)getdword(reader.ReadBytes(4)) / 4096f; //(float)(reader.ReadDouble() / 4096d);//.ReadUInt32() / 4096; + nsbmdObject.Y = (float)reader.ReadInt32() / 4096f / modelscale;//(float)getdword(reader.ReadBytes(4)) / 4096f;//(float)(reader.ReadDouble() / 4096d); + nsbmdObject.Z = (float)reader.ReadInt32() / 4096f / modelscale;//(float)getdword(reader.ReadBytes(4)) / 4096f;//(float)(reader.ReadDouble() / 4096d); + t = NSBMDGlRenderer.translate(t, nsbmdObject.X, nsbmdObject.Y, nsbmdObject.Z); + } + if ((v >> 3 & 0x1) == 0x1) + { + nsbmdObject.IsRotated = true; + float a = reader.ReadInt16(); + a = NSBMDGlRenderer.sign((int)a, 16) / 4096f; + float b = reader.ReadInt16(); + b = NSBMDGlRenderer.sign((int)b, 16) / 4096f; + nsbmdObject.Pivot = (int)(v >> 4) & 0x0f; + nsbmdObject.Neg = (int)(v >> 8) & 0x0f; + nsbmdObject.RotA = a; + nsbmdObject.RotB = b; + nsbmdObject.rotate_mtx = mtxPivot(new float[] { nsbmdObject.RotA, nsbmdObject.RotB }, nsbmdObject.Pivot, nsbmdObject.Neg); + r = NSBMDGlRenderer.multMatrix(r, nsbmdObject.rotate_mtx); + } + if ((v >> 1 & 1) == 0 && (v >> 3 & 1) == 0) + { + float[] a = new float[16]; + a[0] = 1.0F; + a[5] = 1.0F; + a[10] = 1.0F; + a[15] = 1.0F; + float[] rotate = new float[8]; + //msg = (new StringBuilder()).append(msg).append(" | R: ").toString(); + for (int j = 0; j < rotate.Length; j++) + { + //dataParser _tmp4 = pa; + int value = NSBMDGlRenderer.sign(reader.ReadInt16(),16); //dataParser.getSign(data, offset + 4 + j * 2 + jump, 2); + rotate[j] = (float)value / 4096f; + //msg = (new StringBuilder()).append(msg).append(pad(Integer.valueOf(value), 4)).toString(); + //if(j + 1 < rotate.length) + // msg = (new StringBuilder()).append(msg).append(", ").toString(); + } + + a[0] = (float)divide / 4096f; + a[1] = rotate[0]; + a[2] = rotate[1]; + a[4] = rotate[2]; + a[5] = rotate[3]; + a[6] = rotate[4]; + a[8] = rotate[5]; + a[9] = rotate[6]; + a[10] = rotate[7]; + nsbmdObject.rotate_mtx = a; + nsbmdObject.IsRotated = true; + r = NSBMDGlRenderer.multMatrix(r, nsbmdObject.rotate_mtx); + } + if ((v >> 2 & 1) == 0) + { + float[] scale = new float[3]; + for (int j = 0; j < scale.Length; j++) + { + int value = reader.ReadInt32(); + scale[j] = (float)value / 4096f; + } + nsbmdObject.scale = scale; + nsbmdObject.IsScaled = true; + s = NSBMDGlRenderer.scale(s, scale[0], scale[1], scale[2]); + } + nsbmdObject.materix = NSBMDGlRenderer.loadIdentity(); + nsbmdObject.materix = NSBMDGlRenderer.multMatrix(nsbmdObject.materix, t); + nsbmdObject.materix = NSBMDGlRenderer.multMatrix(nsbmdObject.materix, r); + nsbmdObject.materix = NSBMDGlRenderer.multMatrix(nsbmdObject.materix, s); + } + public static float[] mtxPivot(float[] ab, int pv, int neg) + { + float[] data = new float[16]; + data[15] = 1.0F; + float one = 1.0F; + float a = ab[0]; + float b = ab[1]; + float a2 = a; + float b2 = b; + switch (neg) + { + case 1: // '\001' + case 3: // '\003' + case 5: // '\005' + case 7: // '\007' + case 9: // '\t' + case 11: // '\013' + case 13: // '\r' + case 15: // '\017' + one = -1F; + // fall through + goto case 2; + case 2: // '\002' + case 4: // '\004' + case 6: // '\006' + case 8: // '\b' + case 10: // '\n' + case 12: // '\f' + case 14: // '\016' + default: + switch (neg) + { + case 2: // '\002' + case 3: // '\003' + case 6: // '\006' + case 7: // '\007' + case 10: // '\n' + case 11: // '\013' + case 14: // '\016' + case 15: // '\017' + b2 = -b2; + // fall through + goto case 4; + case 4: // '\004' + case 5: // '\005' + case 8: // '\b' + case 9: // '\t' + case 12: // '\f' + case 13: // '\r' + default: + switch (neg) + { + case 4: // '\004' + case 5: // '\005' + case 6: // '\006' + case 7: // '\007' + case 12: // '\f' + case 13: // '\r' + case 14: // '\016' + case 15: // '\017' + a2 = -a2; + // fall through + goto case 8; + case 8: // '\b' + case 9: // '\t' + case 10: // '\n' + case 11: // '\013' + default: + switch (pv) + { + case 0: // '\0' + data[0] = one; + data[5] = a; + data[6] = b; + data[9] = b2; + data[10] = a2; + break; + + case 1: // '\001' + data[1] = one; + data[4] = a; + data[6] = b; + data[8] = b2; + data[10] = a2; + break; + + case 2: // '\002' + data[2] = one; + data[4] = a; + data[5] = b; + data[8] = b2; + data[9] = a2; + break; + + case 3: // '\003' + data[4] = one; + data[1] = a; + data[2] = b; + data[9] = b2; + data[10] = a2; + break; + + case 4: // '\004' + data[5] = one; + data[0] = a; + data[2] = b; + data[8] = b2; + data[10] = a2; + break; + + case 5: // '\005' + data[6] = one; + data[0] = a; + data[1] = b; + data[8] = b2; + data[9] = a2; + break; + + case 6: // '\006' + data[8] = one; + data[1] = a; + data[2] = b; + data[5] = b2; + data[6] = a2; + break; + + case 7: // '\007' + data[9] = one; + data[0] = a; + data[2] = b; + data[4] = b2; + data[6] = a2; + break; + + case 8: // '\b' + data[10] = one; + data[0] = a; + data[1] = b; + data[4] = b2; + data[5] = a2; + break; + + case 9: // '\t' + data[0] = -a; + break; + } + break; + } + break; + } + break; + } + return data; + } + static Int32 getdword(byte[] b) + { + Int32 v; + v = b[0]; + v |= b[1] << 8; + v |= b[2] << 16; + v |= b[3] << 24; + return v; + } + static Int32 getword(byte[] b) + { + Int32 v; + v = b[0]; + v |= b[1] << 8; + return v; + } + /// + /// Generate NSBMD from stream. + /// + internal static NSBMD FromStream(Stream stream) + { + var result = new NSBMD(); + + var reader = new BinaryReader(stream); + + int tmp; + tmp = reader.ReadInt32(); + if (tmp != NDS_TYPE_BMD0) + throw new Exception(); + tmp = reader.ReadInt32(); + if (tmp != NDS_TYPE_MAGIC2) + throw new Exception(); + int filesize = reader.ReadInt32(); + if (filesize > stream.Length) + throw new Exception(); + int numblock = reader.ReadInt32(); + numblock >>= 16; + if (numblock == 0) + { + throw new Exception("DEBUG: no of block zero.\n"); + } + /////////////////////////////////////////////////////// + // allocate memory for storing blockoffset + int[] blockoffset = new int[numblock]; + for (int i = 0; i < numblock; i++) + { + tmp = reader.ReadInt32(); + blockoffset[i] = tmp; + } + + /////////////////////////////////////////////////////// + // now go to read the blocks + for (int i = 0; i < numblock; i++) + { + stream.Position = blockoffset[i]; + int id = reader.ReadInt32(); + int texnum = 0, palnum = 0; + + switch (id) + { + case NDS_TYPE_MDL0: + result.models = ReadMdl0(stream, blockoffset[i]); + + break; + case NDS_TYPE_TEX0: + result.materials = NSBTXLoader.ReadTex0(stream, blockoffset[i], out texnum, out palnum, out result.Textures, out result.Palettes); + break; + default: + throw new Exception("Unknown ID"); + break; + } + } + + return result; + } + } + + /// + /// Type for storing RGBA data in. + /// + public struct RGBA + { + #region Data Members (6) + + public byte A; + public byte R; + public byte G; + public byte B; + + /// + /// Transparent color. + /// + public static RGBA Transparent = new RGBA { R = 0xFF, A = 0x0 }; + + public static RGBA fromColor(System.Drawing.Color c) + { + RGBA a = new RGBA(); + a.R = c.R; + a.G = c.G; + a.B = c.B; + a.A = c.A; + return a; + } + + /// + /// Index accessor. + /// + public byte this[int i] + { + get + { + switch (i) + { + case 0: + return R; + break; + case 1: + return G; + break; + case 2: + return B; + break; + case 3: + return A; + break; + default: + throw new Exception(); + break; + } + } + set + { + switch (i) + { + case 0: + R = value; + break; + case 1: + G = value; + break; + case 2: + B = value; + break; + case 3: + A = value; + break; + default: + throw new Exception(); + break; + } + } + } + public Color ToColor() + { + return Color.FromArgb(A, R, G, B); + } + #endregion Data Members + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDAnimation.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDAnimation.cs new file mode 100644 index 0000000..387a192 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDAnimation.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace LibNDSFormats.NSBMD +{ + /// + /// Type for NSBCA objects. + /// + public class NSBMDAnimation + { + public int dataoffset = 0; + public int flag = 0; + public float[] m_trans = new float[3]; + public float a, b = 0; + public float[] m_scale = new float[3]; + public int frame = 0; + public int framelen = 0; + public List animdata = new List(); + } +} diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDGlRenderer.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDGlRenderer.cs new file mode 100644 index 0000000..e72a8e9 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDGlRenderer.cs @@ -0,0 +1,3498 @@ +// OpenGL Renderer for NSBMD models. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; +using System.Collections.Generic; +using Tao.OpenGl; +using System.IO; +using System.Windows; +using System.Windows.Media; +using System.Windows.Media.Media3D; +using OpenTK; +using HelixToolkit; +using MKDS_Course_Editor.Export3DTools; + +namespace LibNDSFormats.NSBMD +{ + /// + /// OpenGL renderer for NSBMD models. + /// + public class NSBMDGlRenderer + { + #regionFields(11) + private bool writevertex = true; + public List normals = new List(); + public List vertex = new List(); + List md = new List(); + public static DependencyProperty matName = DependencyProperty.Register("MatName", typeof(string), typeof(DiffuseMaterial)); + public static DependencyProperty polyName = DependencyProperty.Register("PolyName", typeof(string), typeof(DiffuseMaterial)); + List matt = new List(); + List mattt = new List(); + public List vertex_normal = new List(); + private static MTX44 CurrentMatrix; + private static bool g_mat = true; + private static string file; + public static bool gOptColoring = true; + private static bool gOptTexture = true; + + private static bool gOptWireFrame = false; + private static MTX44[] MatrixStack = new MTX44[31]; + private const float SCALE_IV = 4096.0f; + private static int stackID; + + private int[] Tx; + private int[] Ty; + private int[] Tz; + //private int[] T2; + private int[] R; + //private int[] R2; + private int[] Sx; + private int[] Sy; + private int[] Sz; + private int[] S2x; + private int[] S2y; + private int[] S2z; + //private int[] S2; + private int[] frame; + private int[] nr; + private int[] frame_; + + //private static int gCurrentPoly; + private static int gCurrentVertex; + private static bool gOptVertexMode; + private int matstart; + private static readonly String[] TEXTURE_FORMATS = new String[] { "", "A3I5", "4-Color", "16-Color", "256-Color", "4x4-Texel", "A5I3", "Direct Texture" }; + + #endregionFields + + #regionConstructors(1) + + public NSBMDGlRenderer() + { + this.matstart = 0; + // Init matrix stack. + for (int i = 0; i < MatrixStack.Length; ++i) + MatrixStack[i] = new MTX44(); + } + /// + /// Ctor. + /// + public NSBMDGlRenderer(int matstart) + { + this.matstart = matstart; + // Init matrix stack. + for (int i = 0; i < MatrixStack.Length; ++i) + MatrixStack[i] = new MTX44(); + } + + #endregionConstructors + + #regionMethods(8) + + //PublicMethods(1) + + /// + /// Model to render. + /// + private NSBMDModel _model; + + /// + /// Model to render. + /// + public NSBMDModel Model + { + get { return _model; } + set + { + _model = value; + try + { + MakeTexture(_model); + } + catch + { + + } + } + } + public enum RenderMode + { + Opaque = 1, + Translucent, + Picking + } + public static float[] rotate(float[] a, float x, float y, float z) + { + float[] b = loadIdentity(); + float cx = (float)Math.Cos(x); + float sx = (float)Math.Sin(x); + float cy = (float)Math.Cos(y); + float sy = (float)Math.Sin(y); + float cz = (float)Math.Cos(z); + float sz = (float)Math.Sin(z); + b[0] = cy * cz; + b[1] = cy * sz; + b[2] = -sy; + b[4] = cz * sx * sy - sz * cx; + b[5] = sx * sy + cx * cz; + b[6] = sx * cy; + b[8] = cx * cz * sy + sx * sz; + b[9] = cx * sy * sz - sx * cz; + b[10] = cx * cy; + return multMatrix(a, b); + } + int lastselectedanim = -2; + public void RenderModel(string file2, MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File ani, int[] aniframeS, int[] aniframeT, int[] aniframeScaleS, int[] aniframeScaleT, int[] aniframeR, MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File ca, bool anim, int selectedani, float X, float Y, float dist, float elev, float ang, MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File p, NSBMD nsb) + { + RenderModel(file2, ani, aniframeS, aniframeT, aniframeScaleS, aniframeScaleT, aniframeR, ca, anim, selectedani, X, Y, dist, elev, ang, true, p, nsb); + } + public void RenderModel(string file2, MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File ani, int[] aniframeS, int[] aniframeT, int[] aniframeScaleS, int[] aniframeScaleT, int[] aniframeR, MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File ca, bool anim, int selectedani, float X, float Y, float dist, float elev, float ang, bool licht, MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File p, NSBMD nsb) + { + if (lastselectedanim != selectedani && selectedani != -1) + { + Tx = new int[ca.JAC[selectedani].ObjInfo.Length]; + Ty = new int[ca.JAC[selectedani].ObjInfo.Length]; + Tz = new int[ca.JAC[selectedani].ObjInfo.Length]; + R = new int[ca.JAC[selectedani].ObjInfo.Length]; + Sx = new int[ca.JAC[selectedani].ObjInfo.Length]; + Sy = new int[ca.JAC[selectedani].ObjInfo.Length]; + Sz = new int[ca.JAC[selectedani].ObjInfo.Length]; + S2x = new int[ca.JAC[selectedani].ObjInfo.Length]; + S2y = new int[ca.JAC[selectedani].ObjInfo.Length]; + S2z = new int[ca.JAC[selectedani].ObjInfo.Length]; + lastselectedanim = selectedani; + } + if (frame == null && p.Header.file_size != 0) + { + frame = new int[p.MPT.names.Length]; + frame_ = new int[p.MPT.names.Length]; + nr = new int[p.MPT.names.Length]; + } + RenderModel(file2, ani, aniframeS, aniframeT, aniframeScaleS, aniframeScaleT, aniframeR, ca, RenderMode.Opaque, anim, anim, selectedani, X, Y, dist, elev, ang, licht, p, nsb); //anim, anim); + RenderModel(file2, ani, aniframeS, aniframeT, aniframeScaleS, aniframeScaleT, aniframeR, ca, RenderMode.Translucent, false, anim, selectedani, X, Y, dist, elev, ang, licht, p, nsb); + } + //MTX44[] mt; + /// + /// Render model to OpenGL surface. + /// + public void RenderModel(string file2, MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File ani, int[] aniframeS, int[] aniframeT, int[] aniframeScaleS, int[] aniframeScaleT, int[] aniframeR, MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File ca, RenderMode r, bool anim, bool anim2, int selectedanim, float X, float Y, float dist, float elev, float ang, bool licht, MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File p, NSBMD nsb) + { + MTX44 tmp = new MTX44(); + file = file2; + for (var j = 0; j < Model.Polygons.Count - 1; j++) + { + var poly = Model.Polygons[j]; + int matid = poly.MatId; + var mat = Model.Materials[matid]; + } + int light = Gl.glIsEnabled(Gl.GL_LIGHTING); + Gl.glDisable(Gl.GL_LIGHTING); + Gl.glLineWidth(2.0F); + + if (light == 1) + { + Gl.glEnable(Gl.GL_LIGHTING); + } + Gl.glLineWidth(1.0F); + + //////////////////////////////////////////////////////////// + // prepare the matrix stack + for (var i = 0; i < Model.Objects.Count; i++) + { + var obj = Model.Objects[i]; + var m_trans = obj.TransVect; + + + if (obj.RestoreID != -1) + Gl.glLoadMatrixf(MatrixStack[obj.RestoreID].Floats); + if (obj.StackID != -1) + { + if (obj.Trans) + Gl.glTranslatef(m_trans[0], m_trans[1], m_trans[2]); + + + Gl.glGetFloatv(Gl.GL_MODELVIEW_MATRIX, MatrixStack[obj.StackID].Floats); + stackID = obj.StackID; // save the last stackID + } + } + Gl.glLoadIdentity(); + //////////////////////////////////////////////////////////// + // display one polygon of the current model at a time + //Todo + + //////////////////////////////////////////////////////////// + // display all polygons of the current model + for (var i = 0; i < Model.Polygons.Count - 1; i++) + { + var poly = Model.Polygons[i]; + + if (gOptTexture && !gOptWireFrame && g_mat) + { + int matid = poly.MatId; + if (matid == -1) + { + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + if (writevertex) + { + mattt.Add(new ImageBrush()); + } + } + else + { + if (writevertex) + { + mattt.Add(matt[matid]); + } + NSBMDMaterial mat = Model.Materials[matid]; + if ((mat.format == 1 || mat.format == 6) && r == RenderMode.Translucent) continue; + if ((mat.format == 0 || mat.format == 2 || mat.format == 3 || mat.format == 4 || mat.format == 5 || mat.format == 7) && r != RenderMode.Opaque) continue; + Gl.glBindTexture(Gl.GL_TEXTURE_2D, matid + 1 + matstart); + + // Convert pixel coords to normalised STs + Gl.glMatrixMode(Gl.GL_TEXTURE); + Gl.glLoadIdentity(); + if (p.Header.file_size != 0 && new List(p.MPT.names).Contains(mat.MaterialName)) + { + NSBMDMaterial mmm = mat; + int texid = 0; + for (int l = 0; l < nsb.Textures.Count; l++) + { + if (nsb.Textures[l].texname == p.AnimData[new List(p.MPT.names).IndexOf(mat.MaterialName)].KeyFrames[frame_[new List(p.MPT.names).IndexOf(mat.MaterialName)]].texName) { texid = l; break; } + } + mmm.spdata = nsb.Textures[texid].spdata; + mmm.texdata = nsb.Textures[texid].texdata; + mmm.texname = nsb.Textures[texid].texname; + mmm.texoffset = nsb.Textures[texid].texoffset; + mmm.texsize = nsb.Textures[texid].texsize; + mmm.width = nsb.Textures[texid].width; + mmm.height = nsb.Textures[texid].height; + mmm.format = nsb.Textures[texid].format; + mmm.color0 = nsb.Textures[texid].color0; + + int palid = 0; + for (int l = 0; l < nsb.Textures.Count; l++) + { + if (nsb.Palettes[l].palname == p.AnimData[new List(p.MPT.names).IndexOf(mat.MaterialName)].KeyFrames[frame_[new List(p.MPT.names).IndexOf(mat.MaterialName)]].palName) { palid = l; break; } + } + mmm.paldata = nsb.Palettes[palid].paldata; + mmm.palname = nsb.Palettes[palid].palname; + mmm.paloffset = nsb.Palettes[palid].paloffset; + mmm.palsize = nsb.Palettes[palid].palsize; + MakeTexture(matid, mmm); + if (anim2) + { + if (nr[new List(p.MPT.names).IndexOf(mat.MaterialName)] == Math.Round((float)(p.MPT.infoBlock.Data[new List(p.MPT.names).IndexOf(mat.MaterialName)].Unknown1) / 512f)) + { + nr[new List(p.MPT.names).IndexOf(mat.MaterialName)] = 0; + if (frame[new List(p.MPT.names).IndexOf(mat.MaterialName)] == p.MPT.NoFrames - 1) + { + frame[new List(p.MPT.names).IndexOf(mat.MaterialName)] = 0; + frame_[new List(p.MPT.names).IndexOf(mat.MaterialName)] = 0; + } + else + { + frame[new List(p.MPT.names).IndexOf(mat.MaterialName)]++; + if (p.AnimData[new List(p.MPT.names).IndexOf(mat.MaterialName)].KeyFrames.Length != frame_[new List(p.MPT.names).IndexOf(mat.MaterialName)] + 1) + { + if (frame[new List(p.MPT.names).IndexOf(mat.MaterialName)] == p.AnimData[new List(p.MPT.names).IndexOf(mat.MaterialName)].KeyFrames[frame_[new List(p.MPT.names).IndexOf(mat.MaterialName)] + 1].Start) + { + frame_[new List(p.MPT.names).IndexOf(mat.MaterialName)]++; + } + } + } + } + else + { + nr[new List(p.MPT.names).IndexOf(mat.MaterialName)]++;//= (float)p.MPT.infoBlock.Data[new List(p.MPT.names).IndexOf(mat.MaterialName)].Unknown1 / 4096f; + } + } + } + try + { + if (ani.Header.file_size != 0 && new List(ani.MAT.names).Contains(mat.MaterialName)) + { + int index = new List(ani.MAT.names).IndexOf(mat.MaterialName); + Gl.glScaled((double)ani.SRTData[index].scaleS[aniframeScaleS[index]], (double)ani.SRTData[index].scaleT[aniframeScaleT[index]], 1); + Gl.glRotated((double)ani.SRTData[index].rotate[aniframeR[index]], 1, 0, 0); + Gl.glTranslated((double)ani.SRTData[index].translateS[aniframeS[index]], (double)ani.SRTData[index].translateT[aniframeT[index]], 0); + if (anim2) + { + if (aniframeS[index] == ani.SRTData[index].translateS.Length - 1) + { + aniframeS[index] = 0; + } + else + { + aniframeS[index]++; + } + if (aniframeT[index] == ani.SRTData[index].translateT.Length - 1) + { + aniframeT[index] = 0; + } + else + { + aniframeT[index]++; + } + if (aniframeR[index] == (ani.SRTData[index].rotate.Length - 2) / 2) + { + aniframeR[index] = 0; + } + else + { + aniframeR[index]++; + } + if (aniframeScaleS[index] == ani.SRTData[index].scaleS.Length - 1) + { + aniframeScaleS[index] = 0; + } + else + { + aniframeScaleS[index]++; + } + if (aniframeScaleT[index] == ani.SRTData[index].scaleT.Length - 1) + { + aniframeScaleT[index] = 0; + } + else + { + aniframeScaleT[index]++; + } + } + goto noscale; + } + else + { + goto scale; + } + } + catch + { + + } + noscale: + if (!mat.isEnvironmentMap) + { + Gl.glScalef(1.0f / ((float)mat.width), 1.0f / ((float)mat.height), 1.0f); + } + goto end; + scale: + if (!mat.isEnvironmentMap) + { + if (mat.mtx == null) + { + Gl.glScalef((float)mat.scaleS / (mat.width), (mat.scaleT / mat.height), 1.0f); + Gl.glRotatef(mat.rot, 0, 1, 0); + Gl.glTranslatef(mat.transS, mat.transT, 0); + } + else + { + Gl.glScalef(1.0f / ((float)mat.width), 1.0f / ((float)mat.height), 1.0f); + Gl.glMultMatrixf(mat.mtx); + } + } + end: + + Gl.glEnable(Gl.GL_ALPHA_TEST); + Gl.glAlphaFunc(Gl.GL_GREATER, 0f); + Gl.glColor4f(0xff, 0xff, 0xff, 0xff); + + if (licht && (((mat.PolyAttrib >> 0) & 0x1) == 0 && ((mat.PolyAttrib >> 1) & 0x1) == 0 && ((mat.PolyAttrib >> 2) & 0x1) == 0 && ((mat.PolyAttrib >> 3) & 0x1) == 0) == false) + { + //Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_DIFFUSE, new float[] { (float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_AMBIENT, new float[] { (float)mat.AmbientColor.R / 255f, (float)mat.AmbientColor.G / 255f, (float)mat.AmbientColor.B / 255f, (float)mat.AmbientColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_SPECULAR, new float[] { (float)mat.SpecularColor.R / 255f, (float)mat.SpecularColor.G / 255f, (float)mat.SpecularColor.B / 255f, (float)mat.SpecularColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_EMISSION, new float[] { (float)mat.EmissionColor.R / 255f, (float)mat.EmissionColor.G / 255f, (float)mat.EmissionColor.B / 255f, (float)mat.EmissionColor.A / 255f }); + //Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_DIFFUSE, new float[] { (float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_AMBIENT, new float[] { (float)mat.AmbientColor.R / 255f, (float)mat.AmbientColor.G / 255f, (float)mat.AmbientColor.B / 255f, (float)mat.AmbientColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_SPECULAR, new float[] { (float)mat.SpecularColor.R / 255f, (float)mat.SpecularColor.G / 255f, (float)mat.SpecularColor.B / 255f, (float)mat.SpecularColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_EMISSION, new float[] { (float)mat.EmissionColor.R / 255f, (float)mat.EmissionColor.G / 255f, (float)mat.EmissionColor.B / 255f, (float)mat.EmissionColor.A / 255f }); + //Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_POSITION, new float[] { 1.0f, 1.0f, 1.0f, 0 }); + Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_DIFFUSE, new float[] { (float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_AMBIENT, new float[] { (float)mat.AmbientColor.R / 255f, (float)mat.AmbientColor.G / 255f, (float)mat.AmbientColor.B / 255f, (float)mat.AmbientColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_SPECULAR, new float[] { (float)mat.SpecularColor.R / 255f, (float)mat.SpecularColor.G / 255f, (float)mat.SpecularColor.B / 255f, (float)mat.SpecularColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_EMISSION, new float[] { (float)mat.EmissionColor.R / 255f, (float)mat.EmissionColor.G / 255f, (float)mat.EmissionColor.B / 255f, (float)mat.EmissionColor.A / 255f }); + //Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_POSITION, new float[] { 1.0f, 1.0f, 1.0f, 0 }); + Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_DIFFUSE, new float[] { (float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_AMBIENT, new float[] { (float)mat.AmbientColor.R / 255f, (float)mat.AmbientColor.G / 255f, (float)mat.AmbientColor.B / 255f, (float)mat.AmbientColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_SPECULAR, new float[] { (float)mat.SpecularColor.R / 255f, (float)mat.SpecularColor.G / 255f, (float)mat.SpecularColor.B / 255f, (float)mat.SpecularColor.A / 255f }); + Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_EMISSION, new float[] { (float)mat.EmissionColor.R / 255f, (float)mat.EmissionColor.G / 255f, (float)mat.EmissionColor.B / 255f, (float)mat.EmissionColor.A / 255f }); + + Gl.glEnable(Gl.GL_LIGHTING); + if (((mat.PolyAttrib >> 0) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT0); + else Gl.glDisable(Gl.GL_LIGHT0); + if (((mat.PolyAttrib >> 1) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT1); + else Gl.glDisable(Gl.GL_LIGHT1); + if (((mat.PolyAttrib >> 2) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT2); + else Gl.glDisable(Gl.GL_LIGHT2); + if (((mat.PolyAttrib >> 3) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT3); + else Gl.glDisable(Gl.GL_LIGHT3); + + if (mat.diffuseColor) + { + Gl.glColor4f((float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f); + } + + } + else + { + Gl.glDisable(Gl.GL_LIGHTING); + Gl.glDisable(Gl.GL_LIGHT0); + Gl.glDisable(Gl.GL_LIGHT1); + Gl.glDisable(Gl.GL_LIGHT2); + Gl.glDisable(Gl.GL_LIGHT3); + if (mat.diffuseColor) + { + Gl.glColor4f((float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f); + } + + } + Gl.glEnable(Gl.GL_BLEND); + if (mat.isEnvironmentMap) + { + Gl.glTexGeni(Gl.GL_S, Gl.GL_TEXTURE_GEN_MODE, Gl.GL_SPHERE_MAP); + Gl.glTexGeni(Gl.GL_T, Gl.GL_TEXTURE_GEN_MODE, Gl.GL_SPHERE_MAP); + Gl.glEnable(Gl.GL_TEXTURE_GEN_S); + Gl.glEnable(Gl.GL_TEXTURE_GEN_T); + + } + else + { + Gl.glDisable(Gl.GL_TEXTURE_GEN_S); + Gl.glDisable(Gl.GL_TEXTURE_GEN_T); + Gl.glBlendFunc(Gl.GL_SRC_ALPHA, Gl.GL_ONE_MINUS_SRC_ALPHA); + } + + int mode = -1; + switch ((mat.PolyAttrib >> 4) & 0x3) + { + case 0: + mode = Gl.GL_MODULATE; + break; + case 1: + mode = Gl.GL_DECAL; + break; + case 2: + mode = Gl.GL_MODULATE; + break; + case 3: + mode = Gl.GL_MODULATE; + break; + } + Gl.glTexEnvi(Gl.GL_TEXTURE_ENV, Gl.GL_TEXTURE_ENV_MODE, mode); + int cullmode = -1; + + switch (mat.PolyAttrib >> 6 & 0x03) + { + case 0x03: cullmode = Gl.GL_NONE; break; + case 0x02: cullmode = Gl.GL_BACK; break; + case 0x01: cullmode = Gl.GL_FRONT; break; + case 0x00: cullmode = Gl.GL_FRONT_AND_BACK; break; + } + Gl.glCullFace(cullmode); + } + + } + else + { + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + } + + if (!gOptColoring) + { + Gl.glColor3f(1, 1, 1); + } + stackID = poly.StackID; // the first matrix used by this polygon + Process3DCommand(poly.PolyData, Model.Materials[poly.MatId], poly.JointID, true); + + } + writevertex = false; + } + /// + /// Render model to OpenGL surface. + /// + public void RenderModel(float elev, float ang) + { + MTX44 tmp = new MTX44(); + for (var j = 0; j < Model.Polygons.Count - 1; j++) + { + var poly = Model.Polygons[j]; + int matid = poly.MatId; + var mat = Model.Materials[matid]; + } + + Gl.glLineWidth(2.0F); + float xmin = Model.boundXmin; + float ymin = Model.boundYmin; + float zmin = Model.boundZmin; + float xmax = Model.boundXmax + Model.boundXmin; + float ymax = Model.boundYmax + Model.boundYmin; + float zmax = -Model.boundZmax + Model.boundZmin; + + Gl.glLineWidth(1.0F); + + //////////////////////////////////////////////////////////// + // prepare the matrix stack + for (var i = 0; i < Model.Objects.Count; i++) + { + var obj = Model.Objects[i]; + var m_trans = obj.TransVect; + float[] f = loadIdentity(); + if (obj.RestoreID != -1) + { + Gl.glLoadMatrixf(MatrixStack[obj.RestoreID].Floats); + } + if (obj.StackID != -1) + { + + Gl.glMultMatrixf(obj.materix); + if (obj.isBillboard) + { + if (!obj.isYBillboard) + { + Gl.glRotatef(elev, 1, 0, 0); + } + Gl.glRotatef(-ang, 0, 1, 0); + } + Gl.glGetFloatv(Gl.GL_MODELVIEW_MATRIX, MatrixStack[obj.StackID].Floats); + stackID = obj.StackID; // save the last stackID + } + else + { + + } + if (obj.visible) + { + //light = Gl.glIsEnabled(Gl.GL_LIGHTING); + //Gl.glDisable(Gl.GL_LIGHTING); + //drawJoint(0.1f); + //if (light == 1) + //{ + // Gl.glEnable(Gl.GL_LIGHTING); + //} + } + + } + Gl.glLoadIdentity(); + + Gl.glLoadIdentity(); + + // display all polygons of the current model + for (var i = 0; i < Model.Polygons.Count - 1; i++) + { + var poly = Model.Polygons[i]; + + if (gOptTexture && !gOptWireFrame && g_mat) + { + int matid = poly.MatId; + if (matid == -1) + { + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + if (writevertex) + { + mattt.Add(new ImageBrush()); + } + } + else + { + if (writevertex) + { + mattt.Add(matt[matid]); + } + var mat = Model.Materials[matid]; + + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + + // Convert pixel coords to normalised STs + Gl.glMatrixMode(Gl.GL_TEXTURE); + Gl.glLoadIdentity(); + + scale: + if (!mat.isEnvironmentMap) + { + Gl.glScalef((float)mat.scaleS / ((float)mat.width), (float)mat.scaleT / ((float)mat.height), 1.0f); + } + end: + //Gl.glColor4f(1, 1, 0, 0); + Gl.glEnable(Gl.GL_ALPHA_TEST); + Gl.glAlphaFunc(Gl.GL_GREATER, 0f); + + if (((mat.PolyAttrib >> 0xf) & 0x1) == 1 && (((mat.PolyAttrib >> 0) & 0x1) == 0 && ((mat.PolyAttrib >> 1) & 0x1) == 0 && ((mat.PolyAttrib >> 2) & 0x1) == 0 && ((mat.PolyAttrib >> 2) & 0x1) == 0) == false) + { + Gl.glEnable(Gl.GL_LIGHTING); + if (((mat.PolyAttrib >> 0) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT0); + else Gl.glDisable(Gl.GL_LIGHT0); + if (((mat.PolyAttrib >> 1) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT1); + else Gl.glDisable(Gl.GL_LIGHT1); + if (((mat.PolyAttrib >> 2) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT2); + else Gl.glDisable(Gl.GL_LIGHT2); + if (((mat.PolyAttrib >> 3) & 0x1) == 1) Gl.glEnable(Gl.GL_LIGHT3); + else Gl.glDisable(Gl.GL_LIGHT3); + + Gl.glColorMaterial(Gl.GL_FRONT_AND_BACK, Gl.GL_DIFFUSE); + Gl.glColor4f((float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f); + Gl.glColorMaterial(Gl.GL_FRONT_AND_BACK, Gl.GL_AMBIENT); + Gl.glColor4f((float)mat.AmbientColor.R / 255f, (float)mat.AmbientColor.G / 255f, (float)mat.AmbientColor.B / 255f, (float)mat.AmbientColor.A / 255f); + Gl.glColorMaterial(Gl.GL_FRONT_AND_BACK, Gl.GL_SPECULAR); + Gl.glColor4f((float)mat.SpecularColor.R / 255f, (float)mat.SpecularColor.G / 255f, (float)mat.SpecularColor.B / 255f, (float)mat.SpecularColor.A / 255f); + Gl.glColorMaterial(Gl.GL_FRONT_AND_BACK, Gl.GL_EMISSION); + Gl.glColor4f((float)mat.EmissionColor.R / 255f, (float)mat.EmissionColor.G / 255f, (float)mat.EmissionColor.B / 255f, (float)mat.EmissionColor.A / 255f); + + + Gl.glEnable(Gl.GL_COLOR_MATERIAL); + } + else + { + Gl.glDisable(Gl.GL_LIGHTING); + Gl.glColorMaterial(Gl.GL_FRONT_AND_BACK, Gl.GL_DIFFUSE); + Gl.glColor4f((float)mat.DiffuseColor.R / 255f, (float)mat.DiffuseColor.G / 255f, (float)mat.DiffuseColor.B / 255f, (float)mat.DiffuseColor.A / 255f); + Gl.glEnable(Gl.GL_COLOR_MATERIAL); + } + Gl.glEnable(Gl.GL_BLEND); + if (mat.isEnvironmentMap) + { + Gl.glTexGeni(Gl.GL_S, Gl.GL_TEXTURE_GEN_MODE, Gl.GL_SPHERE_MAP); + Gl.glTexGeni(Gl.GL_T, Gl.GL_TEXTURE_GEN_MODE, Gl.GL_SPHERE_MAP); + Gl.glEnable(Gl.GL_TEXTURE_GEN_S); + Gl.glEnable(Gl.GL_TEXTURE_GEN_T); + //Gl.glBlendFunc(Gl.GL_ONE, Gl.GL_ONE); + } + else + { + Gl.glDisable(Gl.GL_TEXTURE_GEN_S); + Gl.glDisable(Gl.GL_TEXTURE_GEN_T); + Gl.glBlendFunc(Gl.GL_SRC_ALPHA, Gl.GL_ONE_MINUS_SRC_ALPHA); + } + + int mode = -1; + switch ((mat.PolyAttrib >> 4) & 0x3) + { + case 0: + mode = Gl.GL_MODULATE; + break; + case 1: + mode = Gl.GL_DECAL; + break; + case 2: + mode = Gl.GL_MODULATE; + break; + case 3: + mode = Gl.GL_MODULATE; + break; + } + Gl.glTexEnvi(Gl.GL_TEXTURE_ENV, Gl.GL_TEXTURE_ENV_MODE, mode); + int cullmode = -1; + //Gl.glEnable(Gl.GL_CULL_FACE); + switch (mat.PolyAttrib >> 6 & 0x03) + { + case 0x03: cullmode = Gl.GL_NONE; break; + case 0x02: cullmode = Gl.GL_BACK; break; + case 0x01: cullmode = Gl.GL_FRONT; break; + case 0x00: cullmode = Gl.GL_FRONT_AND_BACK; break; + } + Gl.glCullFace(cullmode); + } + + } + else + { + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + } + + if (!gOptColoring) + { + //Gl.glColor3f(1, 1, 1); + } + stackID = poly.StackID; // the first matrix used by this polygon + Process3DCommand(poly.PolyData, Model.Materials[poly.MatId], poly.JointID, false); + } + writevertex = false; + } + public bool doJointAnimation(MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File ca, int selectedanim, bool anim, int i) + { + try + { + if (ca.Header.file_size != 0 && selectedanim != -1) + { + float[] s = loadIdentity(); + float[] r = loadIdentity(); + float[] t = loadIdentity(); + //float[] mt = loadIdentity(); + //scale + float scalex = float.NaN; + float scaley = float.NaN; + float scalez = float.NaN; + if (ca.JAC[selectedanim].ObjInfo[i].scale[0][0].Count != 0) + { + scalex = ca.JAC[selectedanim].ObjInfo[i].scale[0][0][0];// + ca.JAC[selectedanim].ObjInfo[i].scale[0][1][0]) / 2;// - ca.JAC[selectedanim].ObjInfo[i].scale[0][1][S2x[i]];//ca.JAC[selectedanim].ObjInfo[i].scale[0][0][S2x[i]]; + } + else if (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][0].Count != 0) + { + scalex = ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][0][Sx[i]];// -ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][1][Sx[i]]; + } + if (ca.JAC[selectedanim].ObjInfo[i].scale[1][0].Count != 0) + { + scaley = ca.JAC[selectedanim].ObjInfo[i].scale[1][0][0];// + ca.JAC[selectedanim].ObjInfo[i].scale[1][1][0]) / 2;// -ca.JAC[selectedanim].ObjInfo[i].scale[1][1][S2y[i]];//ca.JAC[selectedanim].ObjInfo[i].scale[1][0][S2y[i]]; + } + else if (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][0].Count != 0) + { + scaley = ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][0][Sy[i]];// -ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][1][Sy[i]]; + } + if (ca.JAC[selectedanim].ObjInfo[i].scale[2][0].Count != 0) + { + scalez = ca.JAC[selectedanim].ObjInfo[i].scale[2][0][0];// + ca.JAC[selectedanim].ObjInfo[i].scale[2][1][0]) / 2;// -ca.JAC[selectedanim].ObjInfo[i].scale[2][1][S2z[i]];//ca.JAC[selectedanim].ObjInfo[i].scale[2][0][S2z[i]]; + } + else if (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][0].Count != 0) + { + scalez = ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][0][Sz[i]];// -ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][1][Sz[i]]; + } + if (!float.IsNaN(scalex) && !float.IsNaN(scaley) && !float.IsNaN(scalez)) + { + s = scale(s, scalex, scaley, scalez); + } + else + { + //s = scale(s, Model.Objects[i].scale[0], Model.Objects[i].scale[1], Model.Objects[i].scale[2]); + } + + /*if(ca.JAC[selectedanim].ObjInfo[i].scale[0][0].Count != 0) + { + //mt = scale(mt, ca.JAC[0].ObjInfo[i].scale[0][0][S2[i]], ca.JAC[0].ObjInfo[i].scale[0][1][S2[i]], ca.JAC[0].ObjInfo[i].scale[0][2][S2[i]]); + s = scale(s, ca.JAC[selectedanim].ObjInfo[i].scale[0][0][S2[i]], ca.JAC[selectedanim].ObjInfo[i].scale[1][0][S2[i]], ca.JAC[selectedanim].ObjInfo[i].scale[2][0][S2[i]]); + //Gl.glScalef(ca.JAC[selectedanim].ObjInfo[i].scale[0][0][S2[i]], ca.JAC[selectedanim].ObjInfo[i].scale[1][0][S2[i]], ca.JAC[selectedanim].ObjInfo[i].scale[2][0][S2[i]]); + }*/ + try + { + if (ca.JAC[selectedanim].ObjInfo[i].rotate.Count != 0) + { + if ((((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) >> 15 & 0x1) == 1) + { + int pvneg = ca.JAC[selectedanim].JointData[(((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) & 0x7fff) * 6];//Utils.Read2BytesAsInt16(ca.JAC[selectedanim].JointData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 6 + 0); + int a = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].JointData, (((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) & 0x7fff) * 6 + 2); + int b = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].JointData, (((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) & 0x7fff) * 6 + 4); + a = sign(a, 16); + b = sign(b, 16); + //mt = multMatrix(mt, Nsbmd.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f))); + //Gl.glMultMatrixf(Nsbmd.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f))); + r = NSBMD.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f));//multMatrix(r, Nsbmd.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f))); + } + else + { + int x = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].RotationData, (((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) & 0x7fff) * 10 + 2); + x = sign(x, 16); + int y = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].RotationData, (((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) & 0x7fff) * 10 + 4); + y = sign(y, 16); + int z = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].RotationData, (((int)ca.JAC[selectedanim].ObjInfo[i].rotate[0]) & 0x7fff) * 10 + 6); + z = sign(z, 16); + OpenTK.Matrix4 X = OpenTK.Matrix4.CreateRotationX((float)x / 131072F);//((float)x * (float)Math.PI) / 32768F); + OpenTK.Matrix4 Y = OpenTK.Matrix4.CreateRotationY((float)y / 131072F);//((float)y * (float)Math.PI) / 32768F); + OpenTK.Matrix4 Z = OpenTK.Matrix4.CreateRotationZ((float)z / 131072F);//((float)z * (float)Math.PI) / 32768F); + OpenTK.Matrix4 full = OpenTK.Matrix4.Identity; + full = OpenTK.Matrix4.Mult(full, X); + full = OpenTK.Matrix4.Mult(full, Y); + full = OpenTK.Matrix4.Mult(full, Z); + } + } + else if (ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0].Count != 0) + { + //Gl.glMultMatrixf(Nsbmd.mtxPivot(new float[]{ca.JAC[0].ObjInfo[i].rotate_keyframes[1][R[i]],ca.JAC[0].ObjInfo[i].rotate_keyframes[0][R[i]]}, obj.Pivot, obj.Neg)); + //Gl.glRotatef(ca.JAC[0].ObjInfo[i].rotate_keyframes[0][R[i]], 0,(ca.JAC[0].ObjInfo[i].rotate_keyframes[1][R[i]] == 1 ? 1 : 0),(ca.JAC[0].ObjInfo[i].rotate_keyframes[1][R[i]] == 0 ? 1 : 0)); + if (ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[1][R[i]] == 1) + { + int pvneg = ca.JAC[selectedanim].JointData[(int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 6];//Utils.Read2BytesAsInt16(ca.JAC[selectedanim].JointData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 6 + 0); + int a = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].JointData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 6 + 2); + int b = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].JointData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 6 + 4); + a = sign(a, 16); + b = sign(b, 16); + //mt = multMatrix(mt, Nsbmd.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f))); + //Gl.glMultMatrixf(Nsbmd.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f))); + r = NSBMD.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f));//multMatrix(r, Nsbmd.mtxPivot(new float[] { (float)a / 4096f, (float)b / 4096f }, (pvneg >> 0 & 0x0f), (pvneg >> 4 & 0x0f))); + } + else + { + float param = ca.JAC[selectedanim].RotationData[(int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 10]; + //float u = (float)Math.Pow(2.0f, param) * (float)180 / 131072F; + int x = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].RotationData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 10 + 2); + x = sign(x, 16); + int y = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].RotationData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 10 + 4); + y = sign(y, 16); + int z = Utils.Read2BytesAsInt16(ca.JAC[selectedanim].RotationData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 10 + 6); + z = sign(z, 16); + OpenTK.Matrix4 X = OpenTK.Matrix4.CreateRotationX((float)x / 131072F);//((float)x * (float)Math.PI) / 32768F); + OpenTK.Matrix4 Y = OpenTK.Matrix4.CreateRotationY((float)y / 131072F);//((float)y * (float)Math.PI) / 32768F); + OpenTK.Matrix4 Z = OpenTK.Matrix4.CreateRotationZ((float)z / 131072F);//((float)z * (float)Math.PI) / 32768F); + OpenTK.Matrix4 full = OpenTK.Matrix4.Identity; + full = OpenTK.Matrix4.Mult(full, X); + full = OpenTK.Matrix4.Mult(full, Y); + full = OpenTK.Matrix4.Mult(full, Z); + /*int x = (param) & 0xFF; + if ((x & 0x200) != 0) x |= -256; + int y = (param >> 8) & 0xFF; + if ((y & 0x200) != 0) y |= -256; + int z = (param >> 16) & 0xFF; + if ((z & 0x200) != 0) z |= -256;*/ + //Gl.glRotatef((float)x / 32768F * 180F, 1, 0, 0); + //Gl.glRotatef((float)y / 32768F * 180F, 0, 1, 0); + //Gl.glRotatef((float)z / 32768F * 180F, 0, 0, 1); + //param /= 4096f; + //float un = 2048f;//(float)Utils.Read4BytesAsInt32(ca.JAC[selectedanim].RotationData, (int)ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0][R[i]] * 10 + 6) / 4096f; + //Gl.glRotatef(x / un, 1, 0, 0);//((float)x * (float)Math.PI) / 180f, 1, 0, 0); + //Gl.glRotatef(y / un, 0, 1, 0);//((float)y * (float)Math.PI) / 180f, 0, 1, 0); + //Gl.glRotatef(z / un, 0, 0, 1);//((float)z * (float)Math.PI) / 180f, 0, 0, 1); + //mt = rotate(mt, x, y, z); + //Gl.glMultMatrixf(full.ToFloat()); + } + } + else + { + //r = multMatrix(r, Model.Objects[i].rotate_mtx); + } + } + catch (Exception e) { } + + float transx = float.NaN; + float transy = float.NaN; + float transz = float.NaN; + if (ca.JAC[selectedanim].ObjInfo[i].translate[0].Count != 0) + { + transx = ca.JAC[selectedanim].ObjInfo[i].translate[0][0];// Model.modelScale; + } + else if (ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[0].Count != 0) + { + transx = ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[0][Tx[i]];// Model.modelScale; + } + if (ca.JAC[selectedanim].ObjInfo[i].translate[1].Count != 0) + { + transy = ca.JAC[selectedanim].ObjInfo[i].translate[1][0];// Model.modelScale; + } + else if (ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1].Count != 0) + { + transy = ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1][Ty[i]];// Model.modelScale; + } + if (ca.JAC[selectedanim].ObjInfo[i].translate[2].Count != 0) + { + transz = ca.JAC[selectedanim].ObjInfo[i].translate[2][0];// Model.modelScale; + } + else if (ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2].Count != 0) + { + transz = ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2][Tz[i]];// Model.modelScale; + } + if (!float.IsNaN(transx) && !float.IsNaN(transy) && !float.IsNaN(transz)) + { + t = translate(t, transx / Model.modelScale/* - (Model.Objects[i].X)*/, transy / Model.modelScale/* - (Model.Objects[i].Y)*/, transz / Model.modelScale/* - (Model.Objects[i].Z)*/); + } + else + { + //t = translate(t, Model.Objects[i].X, Model.Objects[i].Y, Model.Objects[i].Z); + } + + + + //if(ca.JAC[selectedanim].ObjInfo[i].translate[0].Count != 0) + //{ + //mt = translate(mt, ca.JAC[0].ObjInfo[i].translate[0][T2[i]], ca.JAC[0].ObjInfo[i].translate_keyframes[1][T2[i]], ca.JAC[0].ObjInfo[i].translate_keyframes[2][T2[i]]); + //Gl.glTranslatef(ca.JAC[selectedanim].ObjInfo[i].translate[0][T2[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1][T2[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2][T2[i]] / Model.modelScale); + // t = translate(t,ca.JAC[selectedanim].ObjInfo[i].translate[0][T2[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1][T2[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2][T2[i]] / Model.modelScale); + //} + float[] m = loadIdentity(); + //Gl.glGetFloatv(Gl.GL_MODELVIEW_MATRIX, m); + m = multMatrix(m, t); + //m = translate(m, Model.Objects[i].X, Model.Objects[i].Y, Model.Objects[i].Z); + //if (Model.Objects[i].IsRotated) + //{ + //float[] rt = loadIdentity(); + //rt = multMatrix(rt, r); + //rt = multMatrix(rt, Model.Objects[i].rotate_mtx); + m = multMatrix(m, r); + // m = multMatrix(m, Model.Objects[i].rotate_mtx); + + //} + //else + //{ + // m = multMatrix(m, r); + //} + m = multMatrix(m, s); + //m = scale(m, Model.Objects[i].scale[0], Model.Objects[i].scale[1], Model.Objects[i].scale[2]); + Gl.glMultMatrixf(m); + //s = loadIdentity(); + //r = loadIdentity(); + //t = loadIdentity(); + //Gl.glMultMatrixf(mt); + //mt = loadIdentity(); + //if(ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][0].Count != 0) + // { + //mt = scale(mt, ca.JAC[0].ObjInfo[i].scale_keyframes[0][0][S[i]], ca.JAC[0].ObjInfo[i].scale_keyframes[0][1][S[i]], ca.JAC[0].ObjInfo[i].scale_keyframes[0][2][S[i]]); + //Gl.glScalef((ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][0][S[i]] - ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][1][S[i]]), (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][0][S[i]] - ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][1][S[i]]), (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][0][S[i]] - ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][1][S[i]])); + //s = scale(s, (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][0][S[i]] - ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][1][S[i]]), (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][0][S[i]] - ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][1][S[i]]), (ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][0][S[i]] - ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][1][S[i]])); + //} + + //if(ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[0].Count != 0) + //{ + //mt = translate(mt, ca.JAC[0].ObjInfo[i].translate_keyframes[0][T[i]], ca.JAC[0].ObjInfo[i].translate_keyframes[1][T[i]], ca.JAC[0].ObjInfo[i].translate_keyframes[2][T[i]]); + //Gl.glTranslatef(ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[0][T[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1][T[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2][T[i]] / Model.modelScale); + // t = translate(t, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[0][T[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1][T[i]] / Model.modelScale, ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2][T[i]] / Model.modelScale); + //} + // m = loadIdentity(); + //m = multMatrix(m, t); + //m = multMatrix(m, r); + //m = multMatrix(m, s); + //Gl.glMultMatrixf(m); + if (anim) + { + if (Tx[i] == ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[0].Count - 1) + { + Tx[i] = 0; + } + else + { + Tx[i]++; + } + if (Ty[i] == ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[1].Count - 1) + { + Ty[i] = 0; + } + else + { + Ty[i]++; + } + if (Tz[i] == ca.JAC[selectedanim].ObjInfo[i].translate_keyframes[2].Count - 1) + { + Tz[i] = 0; + } + else + { + Tz[i]++; + } + if (R[i] == ca.JAC[selectedanim].ObjInfo[i].rotate_keyframes[0].Count - 1) + { + R[i] = 0; + } + else + { + R[i]++; + } + if (Sx[i] == ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[0][0].Count - 1) + { + Sx[i] = 0; + } + else + { + Sx[i]++; + } + if (Sy[i] == ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[1][0].Count - 1) + { + Sy[i] = 0; + } + else + { + Sy[i]++; + } + if (Sz[i] == ca.JAC[selectedanim].ObjInfo[i].scale_keyframes[2][0].Count - 1) + { + Sz[i] = 0; + } + else + { + Sz[i]++; + } + } + return true; + } + else + { + return false; + } + } + catch { return true; } + } + public static float[] translate(float[] a, float x, float y, float z) + { + float[] b = loadIdentity(); + b[12] = x; + b[13] = y; + b[14] = z; + return multMatrix(a, b); + } + public static float[] loadIdentity() + { + float[] a = new float[16]; + a[0] = 1.0F; + a[5] = 1.0F; + a[10] = 1.0F; + a[15] = 1.0F; + return a; + } + public static float[] scale(float[] a, float x, float y, float z) + { + float[] b = loadIdentity(); + b[0] = x; + b[5] = y; + b[10] = z; + return multMatrix(a, b); + } + + private void setColor(int drawMode, float[] color) + { + /*bool checkJoint = true; + bool selJoint = true; + if(jointId < Frame.jointList.length) + { + checkJoint = Frame.jointList[jointId].isChecked(); + selJoint = Frame.jointList[jointId].isSelected(); + } + boolean checkStack = visible[stackId]; + boolean checkPoly = Frame.polygonList[polyId].isChecked(); + boolean checkMat = true; + boolean selMat = true; + if(matId < Frame.materialList.length) + { + checkMat = Frame.materialList[matId].isChecked(); + selMat = Frame.materialList[matId].isSelected(); + } + boolean selPoly = Frame.polygonList[polyId].isSelected();*/ + switch (drawMode) + { + case 0: // '\0' + default: + break; + + case 1: // '\001' + color = lineColorOff; + /*if(selPoly) + { + color = lineColorOn; + if(Frame.points) + color = lineColorEdit; + }*/ + break; + + case 2: // '\002' + color = pointColorOff; + /*if(selPoly) + color = pointColorOn;*/ + break; + + case 3: // '\003' + color = jointColor; + /*if(selJoint) + color = jointColorOn;*/ + break; + + case 4: // '\004' + color = linkColor; + /*if(selJoint) + color = linkColorOn;*/ + break; + } + float alpha = color[3]; + //if(drawMode == 0 && !checkPoly || (drawMode == 3 || drawMode == 4) && !checkJoint) + // alpha = 0.2F; + //if(drawMode == 0 && !checkStack) + // alpha = 0.0F; + Gl.glColor4f(color[0], color[1], color[2], alpha); + } + + private float[] baseColor = { + 1.0F, 1.0F, 1.0F, 1.0F + }; + private float[] shadeColor = { + 0.3F, 0.3F, 0.3F, 1.0F + }; + private float[] selColor = { + 1.0F, 0.0F, 0.0F, 1.0F + }; + private float[] lineColorOff = { + 0.0F, 0.02745098F, 0.5686275F, 1.0F + }; + private float[] lineColorOn = { + 0.2627451F, 1.0F, 0.6392157F, 1.0F + }; + private float[] lineColorEdit = { + 0.3921569F, 0.8627451F, 1.0F, 1.0F + }; + private float[] pointColorOff = { + 0.3921569F, 0.1960784F, 0.4313726F, 1.0F + }; + private float[] pointColorOn = { + 0.7843137F, 0.0F, 0.7843137F, 1.0F + }; + private float[] pointColorEdit = { + 0.7843137F, 0.0F, 0.7843137F, 1.0F + }; + private float[] jointColor = { + 0.0F, 0.4F, 0.0F, 1.0F + }; + private float[] jointColorOn = { + 0.4F, 0.0F, 0.0F, 1.0F + }; + private float[] linkColor = { + 0.0F, 0.0F, 0.8F, 0.8F + }; + private float[] linkColorOn = { + 0.8F, 0.0F, 0.0F, 0.8F + }; + public static float[] multMatrix(float[] a, float[] b) + { + float[] c = new float[16]; + for (int i = 0; i < 4; i++) + { + for (int j = 0; j < 4; j++) + { + c[(i << 2) + j] = 0.0F; + for (int k = 0; k < 4; k++) + c[(i << 2) + j] += a[(k << 2) + j] * b[(i << 2) + k]; + + } + + } + + return c; + } + public static float[] loadMatrix(float[] fmatrix, int stack) + { + float[] a = new float[16]; + a[0] = 1.0F; + a[5] = 1.0F; + a[10] = 1.0F; + a[15] = 1.0F; + for (int i = 0; i < a.Length; i++) + a[i] = fmatrix[stack * 16 + i]; + + return a; + } + + public float[] pullVector(float[] fmatrix, int offset) + { + float[] cmatrix = new float[16]; + for (int i = 0; i < cmatrix.Length; i++) + cmatrix[i] = fmatrix[offset + i]; + + return multVector(cmatrix, new float[] { + 0.0F, 0.0F, 0.0F + }); + } + + public float[] multVector(float[] cmatrix, float[] vtxState) + { + float[] vtxTrans = new float[3]; + for (int i = 0; i < 3; i++) + { + float c0 = vtxState[0] * cmatrix[0 + i]; + float c1 = vtxState[1] * cmatrix[4 + i]; + float c2 = vtxState[2] * cmatrix[8 + i]; + float c3 = cmatrix[12 + i]; + vtxTrans[i] = c0 + c1 + c2 + c3; + } + + return vtxTrans; + } + + //PrivateMethods(7) + + /// + /// Convert texel. + /// + private bool convert_4x4texel(uint[] tex, int width, int height, UInt16[] data, RGBA[] pal, RGBA[] rgbaOut) + { + int w = width / 4; + int h = height / 4; + + // traverse 'w x h blocks' of 4x4-texel + for (int y = 0; y < h; y++) + for (int x = 0; x < w; x++) + { + int index = y * w + x; + UInt32 t = tex[index]; + UInt16 d = data[index]; + UInt16 addr = (ushort)(d & 0x3fff); + UInt16 mode = (ushort)((d >> 14) & 3); + + // traverse every texel in the 4x4 texels + for (int r = 0; r < 4; r++) + for (int c = 0; c < 4; c++) + { + int texel = (int)((t >> ((r * 4 + c) * 2)) & 3); + RGBA pixel = rgbaOut[(y * 4 + r) * width + (x * 4 + c)]; + + switch (mode) + { + case 0: + pixel = pal[(addr << 1) + texel]; + if (texel == 3) pixel = RGBA.Transparent; // make it transparent, alpha = 0 + break; + case 2: + pixel = pal[(addr << 1) + texel]; + break; + case 1: + switch (texel) + { + case 0: + case 1: + pixel = pal[(addr << 1) + texel]; + break; + case 2: + pixel.R = (byte)((pal[(addr << 1)].R + pal[(addr << 1) + 1].R) / 2L); + pixel.G = (byte)((pal[(addr << 1)].G + pal[(addr << 1) + 1].G) / 2L); + pixel.B = (byte)((pal[(addr << 1)].B + pal[(addr << 1) + 1].B) / 2L); + pixel.A = 0xff; + break; + case 3: + pixel = RGBA.Transparent; // make it transparent, alpha = 0 + break; + } + break; + case 3: + switch (texel) + { + case 0: + case 1: + pixel = pal[(addr << 1) + texel]; + break; + case 2: + pixel.R = (byte)((pal[(addr << 1)].R * 5L + pal[(addr << 1) + 1].R * 3L) / 8); + pixel.G = (byte)((pal[(addr << 1)].G * 5L + pal[(addr << 1) + 1].G * 3L) / 8); + pixel.B = (byte)((pal[(addr << 1)].B * 5L + pal[(addr << 1) + 1].B * 3L) / 8); + pixel.A = 0xff; + break; + case 3: + pixel.R = (byte)((pal[(addr << 1)].R * 3L + pal[(addr << 1) + 1].R * 5L) / 8); + pixel.G = (byte)((pal[(addr << 1)].G * 3L + pal[(addr << 1) + 1].G * 5L) / 8); + pixel.B = (byte)((pal[(addr << 1)].B * 3L + pal[(addr << 1) + 1].B * 5L) / 8); + pixel.A = 0xff; + break; + } + break; + } + rgbaOut[(y * 4 + r) * width + (x * 4 + c)] = pixel; + } + } + return true; + } + + /// + /// Convert texel (wrapper for type safety issues). + /// + private void convert_4x4texel_b(byte[] tex, int width, int height, byte[] data, RGBA[] pal, RGBA[] rgbaOut) + { + var list1 = new List(); + for (int i = 0; i < (tex.Length + 1) / 4; ++i) + list1.Add(Utils.Read4BytesAsUInt32(tex, i * 4)); + + var list2 = new List(); + for (int i = 0; i < (data.Length + 1) / 2; ++i) + list2.Add(Utils.Read2BytesAsUInt16(data, i * 2)); + var b = convert_4x4texel(list1.ToArray(), width, height, list2.ToArray(), pal, rgbaOut); + } + + + /// + /// Make texture for model. + /// + /// NSBMD Model + private void MakeTexture(NSBMDModel mod) + { + Gl.glMatrixMode(Gl.GL_TEXTURE_MATRIX); + Gl.glLoadIdentity(); + + + Console.WriteLine("DEBUG: making texture for model '{0}'...", mod.Name); + + for (int i = 0; i < mod.Materials.Count - 1; i++) + { + try + { + if (mod.Materials[i].format == 0) // format 0 is no texture + { + matt.Add(new ImageBrush()); + continue; + } + var mat = mod.Materials[i]; + if (mat == null || (mat.paldata == null && mat.format != 7)) + { + matt.Add(new ImageBrush()); + continue; + } + int pixelnum = mat.width * mat.height; + + var image = new RGBA[pixelnum]; + + + switch (mat.format) + { + // No Texture + case 0: + //puts( "ERROR: format 0" ); + mattt.Add(new ImageBrush()); + continue; + // A3I5 Translucent Texture (3bit Alpha, 5bit Color Index) + case 1: + for (int j = 0; j < pixelnum; j++) + { + int index = mat.texdata[j] & 0x1f; + int alpha = (mat.texdata[j] >> 5);// & 7; + alpha = ((alpha * 4) + (alpha / 2)) * 8;// << 3; + image[j] = mat.paldata[index]; + image[j].A = (byte)alpha; + } + + break; + // 4-Color Palette Texture + case 2: + if (mat.color0 != 0) mat.paldata[0] = RGBA.Transparent; // made palette entry 0 transparent + for (int j = 0; j < pixelnum; j++) + { + uint index = mat.texdata[j / 4]; + index = (index >> ((j % 4) << 1)) & 3; + image[j] = mat.paldata[index]; + } + break; + // 16-Color Palette Texture + case 3: + if (mat.color0 != 0) mat.paldata[0] = RGBA.Transparent; // made palette entry 0 transparent + for (int j = 0; j < pixelnum; j++) + { + var matindex = j / 2; + if (mat.texdata.Length < matindex) + continue; + int index = mat.texdata[matindex]; + index = (index >> ((j % 2) << 2)) & 0x0f; + if (mat.paldata == null) + continue; + if (index < 0 || index >= mat.paldata.Length) + continue; + if (j < 0 || j >= pixelnum) + continue; + image[j] = mat.paldata[index]; + } + break; + // 256-Color Palette Texture + case 4: + if (mat.color0 != 0) mat.paldata[0] = RGBA.Transparent; // made palette entry 0 transparent + // made palette entry 0 transparent + for (int j = 0; j < pixelnum; j++) + { + image[j] = mat.paldata[mat.texdata[j]]; + } + break; + // 4x4-Texel Compressed Texture + case 5: + convert_4x4texel_b(mat.texdata, mat.width, mat.height, mat.spdata, mat.paldata, image); + break; + // A5I3 Translucent Texture (5bit Alpha, 3bit Color Index) + case 6: + for (int j = 0; j < pixelnum; j++) + { + int index = mat.texdata[j] & 0x7; + int alpha = (mat.texdata[j] >> 3); + alpha *= 8; //((alpha * 4) + (alpha / 2)) << 3; + image[j] = mat.paldata[index]; + image[j].A = (byte)alpha; + } + break; + // Direct Color Texture + case 7: + for (int j = 0; j < pixelnum; j++) + { + //UInt16 p = (ushort)(mat.texdata[j * 2] + (mat.texdata[j * 2 + 1] << 8)); + //image[j].R = (byte)(((p >> 0) & 0x1f) << 3); + //image[j].G = (byte)(((p >> 5) & 0x1f) << 3); + //image[j].B = (byte)(((p >> 10) & 0x1f) << 3); + //image[j].A = (byte)(((p & 0x8000) != 0) ? 0xff : 0); + image[j] = RGBA.fromColor(Tinke.Convertir.BGR555(mat.texdata[j * 2], mat.texdata[j * 2 + 1])); + UInt16 p = (ushort)(mat.texdata[j * 2] + (mat.texdata[j * 2 + 1] << 8)); + image[j].A = (byte)(((p & 0x8000) != 0) ? 0xff : 0); + } + break; + } + + Console.WriteLine("convert matid = {0}", i); + Console.WriteLine("\ttex '{0}': {1} [{2},{3}] texsize = {4}", mat.texname, TEXTURE_FORMATS[mat.format], mat.width, + mat.height, mat.texsize); + Console.WriteLine("\tpal '{0}': pixelnum = {1}, repeat = {2}", mat.palname, pixelnum, mat.repeat); + + var imageBytesList = new List(); + System.Drawing.Bitmap bitmap = new System.Drawing.Bitmap(mat.width, mat.height); + for (int k = 0; k < image.Length; ++k) + { + bitmap.SetPixel(k - ((k / (mat.width)) * (mat.width)), k / (mat.width), image[k].ToColor()); + imageBytesList.Add(image[k].R); + imageBytesList.Add(image[k].G); + imageBytesList.Add(image[k].B); + imageBytesList.Add((image[k].A)); + + } + var imageBytes = imageBytesList.ToArray(); + if (mat.flipS == 1 && mat.flipT == 1) + { + System.Drawing.Bitmap bitmap2 = new System.Drawing.Bitmap(mat.width * 2, mat.height * 2); + using (System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap2)) + { + g.DrawImage(bitmap, 0, 0); + System.Drawing.Bitmap tmp = bitmap; + tmp.RotateFlip(System.Drawing.RotateFlipType.RotateNoneFlipX); + g.DrawImage(tmp, mat.width, 0); + tmp = bitmap; + tmp.RotateFlip(System.Drawing.RotateFlipType.RotateNoneFlipY); + g.DrawImage(tmp, mat.width, mat.height); + tmp = bitmap; + tmp.RotateFlip(System.Drawing.RotateFlipType.RotateNoneFlipX); + g.DrawImage(tmp, 0, mat.height); + } + bitmap = bitmap2; + } + else if (mat.flipS == 1) + { + //br.TileMode = System.Windows.Media.TileMode.FlipX; + System.Drawing.Bitmap bitmap2 = new System.Drawing.Bitmap(mat.width * 2, mat.height); + using (System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap2)) + { + g.DrawImage(bitmap, 0, 0); + System.Drawing.Bitmap tmp = bitmap; + tmp.RotateFlip(System.Drawing.RotateFlipType.RotateNoneFlipX); + g.DrawImage(tmp, mat.width, 0); + } + bitmap = bitmap2; + } + else if (mat.flipT == 1) + { + //br.TileMode = System.Windows.Media.TileMode.FlipY; + System.Drawing.Bitmap bitmap2 = new System.Drawing.Bitmap(mat.width, mat.height * 2); + using (System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap2)) + { + g.DrawImage(bitmap, 0, 0); + System.Drawing.Bitmap tmp = bitmap; + tmp.RotateFlip(System.Drawing.RotateFlipType.RotateNoneFlipY); + g.DrawImage(tmp, 0, mat.height); + } + bitmap = bitmap2; + } + else if (mat.repeatS == 1 || mat.repeatT == 1) + { + //br.TileMode = System.Windows.Media.TileMode.Tile; + } + else + { + //br.TileMode = System.Windows.Media.TileMode.None; + } + ImageBrush br = new ImageBrush(CreateBitmapSourceFromBitmap(bitmap)); + br.Viewbox = new Rect(0, 0, br.ImageSource.Width, br.ImageSource.Height); + br.ViewboxUnits = BrushMappingMode.Absolute; + br.Viewport = new Rect(0, 0, 1, 1); + br.ViewportUnits = BrushMappingMode.Absolute; + br.Stretch = Stretch.None; + + //br.ImageSource = CreateBitmapSourceFromBitmap(bitmap); + br.Opacity = (double)(((mat.Alpha + 1) * 8) - 1) / 1.0d; + matt.Add(br); + //ttt + Gl.glBindTexture(Gl.GL_TEXTURE_2D, i + 1 + matstart); + Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA, mat.width, mat.height, 0, Gl.GL_RGBA, + Gl.GL_UNSIGNED_BYTE, + imageBytes); + Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MIN_FILTER, Gl.GL_NEAREST); + Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAG_FILTER, Gl.GL_NEAREST); + + if (mat.flipS == 1 && mat.repeatS == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_MIRRORED_REPEAT); + } + else if (mat.repeatS == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_REPEAT); + } + else + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_CLAMP); + } + if (mat.flipT == 1 && mat.repeatT == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_MIRRORED_REPEAT); + } + else if (mat.repeatT == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_REPEAT); + } + else + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_CLAMP); + } + } + catch + { + matt.Add(new ImageBrush()); + } + } + + } + /// + /// Make texture for model. + /// + /// NSBMD Model + private void MakeTexture(int i, NSBMDMaterial m) + { + try + { + if (m.format == 0) // format 0 is no texture + { + //matt.Add(new System.Windows.Media.ImageBrush()); + return; + } + var mat = m; + if (mat == null || (mat.paldata == null && mat.format != 7)) + { + //matt.Add(new System.Windows.Media.ImageBrush()); + return; + } + int pixelnum = mat.width * mat.height; + + var image = new RGBA[pixelnum]; + + + switch (mat.format) + { + // No Texture + case 0: + //puts( "ERROR: format 0" ); + //mattt.Add(new System.Windows.Media.ImageBrush()); + return; + // A3I5 Translucent Texture (3bit Alpha, 5bit Color Index) + case 1: + for (int j = 0; j < pixelnum; j++) + { + int index = mat.texdata[j] & 0x1f; + int alpha = (mat.texdata[j] >> 5);// & 7; + alpha = ((alpha * 4) + (alpha / 2)) * 8;// << 3; + image[j] = mat.paldata[index]; + image[j].A = (byte)alpha; + } + + break; + // 4-Color Palette Texture + case 2: + if (mat.color0 != 0) mat.paldata[0] = RGBA.Transparent; // made palette entry 0 transparent + for (int j = 0; j < pixelnum; j++) + { + uint index = mat.texdata[j / 4]; + index = (index >> ((j % 4) << 1)) & 3; + image[j] = mat.paldata[index]; + } + break; + // 16-Color Palette Texture + case 3: + if (mat.color0 != 0) mat.paldata[0] = RGBA.Transparent; // made palette entry 0 transparent + for (int j = 0; j < pixelnum; j++) + { + var matindex = j / 2; + if (mat.texdata.Length < matindex) + continue; + int index = mat.texdata[matindex]; + index = (index >> ((j % 2) << 2)) & 0x0f; + if (mat.paldata == null) + continue; + if (index < 0 || index >= mat.paldata.Length) + continue; + if (j < 0 || j >= pixelnum) + continue; + image[j] = mat.paldata[index]; + } + break; + // 256-Color Palette Texture + case 4: + if (mat.color0 != 0) mat.paldata[0] = RGBA.Transparent; // made palette entry 0 transparent + // made palette entry 0 transparent + for (int j = 0; j < pixelnum; j++) + { + image[j] = mat.paldata[mat.texdata[j]]; + } + break; + // 4x4-Texel Compressed Texture + case 5: + convert_4x4texel_b(mat.texdata, mat.width, mat.height, mat.spdata, mat.paldata, image); + break; + // A5I3 Translucent Texture (5bit Alpha, 3bit Color Index) + case 6: + for (int j = 0; j < pixelnum; j++) + { + int index = mat.texdata[j] & 0x7; + int alpha = (mat.texdata[j] >> 3); + alpha *= 8; //((alpha * 4) + (alpha / 2)) << 3; + image[j] = mat.paldata[index]; + image[j].A = (byte)alpha; + } + break; + // Direct Color Texture + case 7: + for (int j = 0; j < pixelnum; j++) + { + //UInt16 p = (ushort)(mat.texdata[j * 2] + (mat.texdata[j * 2 + 1] << 8)); + //image[j].R = (byte)(((p >> 0) & 0x1f) << 3); + //image[j].G = (byte)(((p >> 5) & 0x1f) << 3); + //image[j].B = (byte)(((p >> 10) & 0x1f) << 3); + //image[j].A = (byte)(((p & 0x8000) != 0) ? 0xff : 0); + image[j] = RGBA.fromColor(Tinke.Convertir.BGR555(mat.texdata[j * 2], mat.texdata[j * 2 + 1])); + UInt16 p = (ushort)(mat.texdata[j * 2] + (mat.texdata[j * 2 + 1] << 8)); + image[j].A = (byte)(((p & 0x8000) != 0) ? 0xff : 0); + } + break; + } + + Console.WriteLine("convert matid = {0}", i); + Console.WriteLine("\ttex '{0}': {1} [{2},{3}] texsize = {4}", mat.texname, TEXTURE_FORMATS[mat.format], mat.width, + mat.height, mat.texsize); + Console.WriteLine("\tpal '{0}': pixelnum = {1}, repeat = {2}", mat.palname, pixelnum, mat.repeat); + + var imageBytesList = new List(); + //System.Drawing.Bitmap bitmap = new System.Drawing.Bitmap(mat.width, mat.height); + for (int k = 0; k < image.Length; ++k) + { + //bitmap.SetPixel(k - ((k / (mat.width)) * (mat.width)), k / (mat.width), image[k].ToColor()); + imageBytesList.Add(image[k].R); + imageBytesList.Add(image[k].G); + imageBytesList.Add(image[k].B); + //if (image[k].A != 0) + //{ + // imageBytesList.Add((byte)(image[k].A - (255 - (((mat.Alpha + 1) * 8) - 1)))); + //} + //else + //{ + imageBytesList.Add((byte)(image[k].A)); + //} + } + + var imageBytes = imageBytesList.ToArray(); + + //ttt + Gl.glBindTexture(Gl.GL_TEXTURE_2D, i + 1 + matstart); + Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA, mat.width, mat.height, 0, Gl.GL_RGBA, + Gl.GL_UNSIGNED_BYTE, + imageBytes); + Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MIN_FILTER, Gl.GL_NEAREST); + Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAG_FILTER, Gl.GL_NEAREST); + + if (mat.flipS == 1 && mat.repeatS == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_MIRRORED_REPEAT); + } + else if (mat.repeatS == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_REPEAT); + } + else + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_CLAMP); + } + if (mat.flipT == 1 && mat.repeatT == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_MIRRORED_REPEAT); + } + else if (mat.repeatT == 1) + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_REPEAT); + } + else + { + Gl.glTexParameterf(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_CLAMP); + } + } + catch + { + //matt.Add(new System.Windows.Media.ImageBrush()); + } + } + [System.Runtime.InteropServices.DllImport("gdi32.dll")] + private static extern bool DeleteObject(IntPtr hObject); + + public static System.Windows.Media.Imaging.BitmapSource CreateBitmapSourceFromBitmap(System.Drawing.Bitmap bitmap) + { + if (bitmap == null) + throw new ArgumentNullException("bitmap"); + + IntPtr hBitmap = bitmap.GetHbitmap(); + + try + { + return System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap( + hBitmap, + IntPtr.Zero, + System.Windows.Int32Rect.Empty, + System.Windows.Media.Imaging.BitmapSizeOptions.FromEmptyOptions()); + } + finally + { + DeleteObject(hBitmap); + } + + } + private System.Windows.Media.Imaging.BitmapImage Bitmap2BitmapImage(System.Drawing.Bitmap dImg) + { + MemoryStream ms = new MemoryStream(); + dImg.Save(ms, System.Drawing.Imaging.ImageFormat.Png); + System.Windows.Media.Imaging.BitmapImage bImg = new System.Windows.Media.Imaging.BitmapImage(); + bImg.BeginInit(); + bImg.StreamSource = ms; + bImg.EndInit(); + return bImg; + } + + /// + /// Process polygon 3d commands. + /// + /// Data of specific polygon. + private void Process3DCommand(byte[] polydata, NSBMDMaterial m, int jointID, bool color) + { + Gl.glMatrixMode(Gl.GL_MODELVIEW); + Gl.glLoadIdentity(); + MaterialHelper.CreateMaterial(new ImageBrush()); + + md.Add(new MeshBuilder()); + IList poi = new List(); + IList nor = new List(); + IList tex = new List(); + int typ = -1; + if (polydata == null) + return; + int commandptr = 0; + int commandlimit = polydata.Length; + int[] command = new int[4]; + int cur_vertex, mode, i; + float[] vtx_state = { 0.0f, 0.0f, 0.0f }; + float[] vtx_trans = { 0.0f, 0.0f, 0.0f }; + cur_vertex = gCurrentVertex; // for vertex_mode + if (Model.Objects.Count > 0) + { + CurrentMatrix = MatrixStack[stackID].Clone(); + } + else + { + CurrentMatrix.LoadIdentity(); + } + if (Model.Objects.Count > 1) + { + //CurrentMatrix.Scale(Model.modelScale, Model.modelScale, Model.modelScale); + } + while (commandptr < commandlimit) + { + for (i = 0; i < 4; ++i) + { + if (commandptr >= commandlimit) + command[i] = 0xFF; + else + { + command[i] = polydata[commandptr]; + commandptr++; + } + } + + + for (i = 0; i < 4 && commandptr < commandlimit; i++) + { + switch (command[i]) + { + case 0: // No Operation (for padding packed GXFIFO commands) + break; + case 0x10: + { + int param = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + switch (param) + { + case 0: + // Gl.glMatrixMode(Gl.GL_PROJECTION_MATRIX); + break; + case 1: + // Gl.glMatrixMode(Gl.GL_MODELVIEW_MATRIX); + break; + case 2: + break; + case 3: + // Gl.glMatrixMode(Gl.GL_TEXTURE_MATRIX); + break; + } + break; + } + case 0x11: break; + case 0x12: commandptr += 4; break; + case 0x13: commandptr += 4; break; + case 0x14: + /* + MTX_RESTORE - Restore Current Matrix from Stack (W) + Sets C=[N]. The stack pointer S is not used, and is left unchanged. + Parameter Bit0-4: Stack Address (0..30) (31 causes overflow in GXSTAT.15) + Parameter Bit5-31: Not used + */ + + stackID = Utils.Read4BytesAsInt32(polydata, commandptr) & 0x1F;// & 0x0000001F; + commandptr += 4; + MatrixStack[stackID].CopyValuesTo(CurrentMatrix); + break; + case 0x15: + { + CurrentMatrix.LoadIdentity(); + break; + } + case 0x16: + { + for (int j = 0; j < 16; j++) + { + CurrentMatrix[j] = (float)Utils.Read4BytesAsInt32(polydata, commandptr) / 4096f; + commandptr += 4; + } + break; + } + case 0x17: + { + for (int j = 0; j < 4; j++) + { + for (int k = 0; k < 3; j++) + { + CurrentMatrix[k, j] = (float)Utils.Read4BytesAsInt32(polydata, commandptr) / 4096f; + commandptr += 4; + } + } + break; + } + case 0x18: + { + MTX44 f = new MTX44(); + f.LoadIdentity(); + for (int j = 0; j < 16; j++) + { + f[j] = (float)Utils.Read4BytesAsInt32(polydata, commandptr) / 4096f; + commandptr += 4; + } + CurrentMatrix.MultMatrix(f).CopyValuesTo(CurrentMatrix); + break; + } + case 0x19: + { + MTX44 f = new MTX44(); + f.LoadIdentity(); + for (int j = 0; j < 4; j++) + { + for (int k = 0; k < 3; j++) + { + f[k, j] = (float)Utils.Read4BytesAsInt32(polydata, commandptr) / 4096f; + commandptr += 4; + } + } + CurrentMatrix.MultMatrix(f).CopyValuesTo(CurrentMatrix); + break; + } + case 0x1A: + { + MTX44 f = new MTX44(); + f.LoadIdentity(); + for (int j = 0; j < 3; j++) + { + for (int k = 0; k < 3; j++) + { + f[k, j] = (float)Utils.Read4BytesAsInt32(polydata, commandptr) / 4096f; + commandptr += 4; + } + } + CurrentMatrix.MultMatrix(f).CopyValuesTo(CurrentMatrix); + break; + } + case 0x1b: + /* + MTX_SCALE - Multiply Current Matrix by Scale Matrix (W) + Sets C=M*C. Parameters: 3, m[0..2] (MTX_SCALE doesn't change Vector Matrix) + */ + { + int x, y, z; + x = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + y = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + z = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + //CurrentMatrix[0] = (float)sign(x, 32) / SCALE_IV; + //CurrentMatrix[5] = (float)sign(y, 32) / SCALE_IV; + //CurrentMatrix[10] = (float)sign(z, 32) / SCALE_IV; + //CurrentMatrix.SetValues(scale(CurrentMatrix.Floats, x, y, z)); + CurrentMatrix.Scale((float)x / SCALE_IV / Model.modelScale, (float)y / SCALE_IV / Model.modelScale, (float)z / SCALE_IV / Model.modelScale); + //CurrentMatrix.Scale((float)sign(x, 32) / SCALE_IV, (float)sign(y, 32) / SCALE_IV, (float)sign(z, 32) / SCALE_IV); + break; + } + case 0x1c: + /* + MTX_TRANS - Mult. Curr. Matrix by Translation Matrix (W) + Sets C=M*C. Parameters: 3, m[0..2] (x,y,z position) + */ + { + int x, y, z; + x = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + y = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + z = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + CurrentMatrix.translate((float)sign(x, 32) / SCALE_IV / Model.modelScale, (float)sign(y, 32) / SCALE_IV / Model.modelScale, (float)sign(z, 32) / SCALE_IV / Model.modelScale); + break; + } + case 0x20: // Directly Set Vertex Color (W) + { + Int64 rgb, r, g, b; + + rgb = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + if (gOptColoring) + { + r = (rgb >> 0) & 0x1F; + g = (rgb >> 5) & 0x1F; + b = (rgb >> 10) & 0x1F; + if (color) + { + Gl.glColor4f(((float)r) / 31.0f, ((float)g) / 31.0f, ((float)b) / 31.0f, m.Alpha / 31.0f); + } + } + } + break; + + case 0x21: + /* + Set Normal Vector (W) + 0-9 X-Component of Normal Vector (1bit sign + 9bit fractional part) + 10-19 Y-Component of Normal Vector (1bit sign + 9bit fractional part) + 20-29 Z-Component of Normal Vector (1bit sign + 9bit fractional part) + 30-31 Not used + */ + { + Int64 xyz, x, y, z; + + xyz = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + x = (xyz >> 0) & 0x3FF; + if ((x & 0x200) != 0) + x |= -1024; + y = (xyz >> 10) & 0x3FF; + if ((y & 0x200) != 0) y |= -1024; + z = (xyz >> 20) & 0x3FF; + if ((z & 0x200) != 0) z |= -1024; + Gl.glNormal3f(((float)x) / 512.0f, ((float)y) / 512.0f, ((float)z) / 512.0f); + if (writevertex) + { + //normals.Add(new float[] { ((float)x) / 512.0f, ((float)y) / 512.0f, ((float)z) / 512.0f }); + //mod.Normals.Add(new System.Windows.Media.Media3D.Vector3D(((float)x) / 512.0f, ((float)y) / 512.0f, ((float)z) / 512.0f)) + nor.Add(new System.Windows.Media.Media3D.Vector3D(((float)x) / 512.0f, ((float)y) / 512.0f, ((float)z) / 512.0f)); + } + break; + } + case 0x22: + /* + Set Texture Coordinates (W) + Parameter 1, Bit 0-15 S-Coordinate (X-Coordinate in Texture Source) + Parameter 1, Bit 16-31 T-Coordinate (Y-Coordinate in Texture Source) + Both values are 1bit sign + 11bit integer + 4bit fractional part. + A value of 1.0 (=1 SHL 4) equals to one Texel. + */ + { + Int64 st, s, t; + + st = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + s = (st >> 0) & 0xffff; + if ((s & 0x8000) != 0) s |= unchecked((int)0xFFFF0000);//-65536; + t = (st >> 16) & 0xffff; + if ((t & 0x8000) != 0) t |= unchecked((int)0xFFFF0000);//-65536; + Gl.glTexCoord2f(((float)s) / 16.0f, ((float)t) / 16.0f); + + if (writevertex) + { + //mod.TextureCoordinates.Add(new System.Windows.Point((float)s/1024f,(float)t/1024f)); + tex.Add(new System.Windows.Point(((float)m.scaleS / (float)m.width) * ((float)s / 16f) / (m.flipS + 1), -((float)m.scaleT / (float)m.height) * ((float)t / 16f) / (m.flipT + 1))); + } + break; + } + case 0x23: + /* + VTX_16 - Set Vertex XYZ Coordinates (W) + Parameter 1, Bit 0-15 X-Coordinate (signed, with 12bit fractional part) + Parameter 1, Bit 16-31 Y-Coordinate (signed, with 12bit fractional part) + Parameter 2, Bit 0-15 Z-Coordinate (signed, with 12bit fractional part) + Parameter 2, Bit 16-31 Not used + */ + { + int parameter, x, y, z; + + parameter = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + x = sign((parameter >> 0) & 0xFFFF, 16); + //if ((x & 0x8000) != 0) x |= unchecked((int)0xFFFF0000);//-65536; + y = sign((parameter >> 16) & 0xFFFF, 16); + //if ((y & 0x8000) != 0) y |= unchecked((int)0xFFFF0000);//-65536; + + parameter = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + z = sign(parameter & 0xFFFF, 16); + // if ((z & 0x8000) != 0) z |= unchecked((int)0xFFFF0000);//-65536; + + vtx_state[0] = ((float)x) / SCALE_IV; + vtx_state[1] = ((float)y) / SCALE_IV; + vtx_state[2] = ((float)z) / SCALE_IV; + if (stackID != -1) + { + vtx_trans = CurrentMatrix.MultVector(vtx_state); + Gl.glVertex3fv(vtx_trans); + if (writevertex) + { + //vertex.Add(vtx_trans); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + else + { + Gl.glVertex3fv(vtx_state); + if (writevertex) + { + //vertex.Add(vtx_state); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + if (writevertex) + { + //vertex_normal.Add((normals.Count == 0 ? -1 : normals.Count)); + } + break; + } + case 0x24: + /* + VTX_10 - Set Vertex XYZ Coordinates (W) + Parameter 1, Bit 0-9 X-Coordinate (signed, with 6bit fractional part) + Parameter 1, Bit 10-19 Y-Coordinate (signed, with 6bit fractional part) + Parameter 1, Bit 20-29 Z-Coordinate (signed, with 6bit fractional part) + Parameter 1, Bit 30-31 Not used + */ + { + int xyz, x, y, z; + + xyz = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + x = sign((xyz >> 0) & 0x3FF, 10); + // if ((x & 0x200) != 0) x |= unchecked((int)0xFFFFFC00);//-1024; + y = sign((xyz >> 10) & 0x3FF, 10); + //if ((y & 0x200) != 0) y |= unchecked((int)0xFFFFFC00);//-1024; + z = sign((xyz >> 20) & 0x3FF, 10); + // if ((z & 0x200) != 0) z |= unchecked((int)0xFFFFFC00);//-1024; + + vtx_state[0] = (float)x / 64.0f; + vtx_state[1] = (float)y / 64.0f; + vtx_state[2] = (float)z / 64.0f; + if (stackID != -1) + { + vtx_trans = CurrentMatrix.MultVector(vtx_state); + Gl.glVertex3fv(vtx_trans); + if (writevertex) + { + //vertex.Add(vtx_trans); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + else + { + Gl.glVertex3fv(vtx_state); + if (writevertex) + { + //vertex.Add(vtx_state); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + if (writevertex) + { + //vertex_normal.Add((normals.Count == 0 ? -1 : normals.Count)); + } + break; + } + case 0x25: + /* + VTX_XY - Set Vertex XY Coordinates (W) + Parameter 1, Bit 0-15 X-Coordinate (signed, with 12bit fractional part) + Parameter 1, Bit 16-31 Y-Coordinate (signed, with 12bit fractional part) + */ + { + int xy, x, y; + + xy = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + x = sign((xy >> 0) & 0xFFFF, 16); + //if ((x & 0x8000) != 0) x |= unchecked((int)0xFFFF0000);//-65536; + y = sign((xy >> 16) & 0xFFFF, 16); + //if ((y & 0x8000) != 0) y |= unchecked((int)0xFFFF0000);//-65536; + + vtx_state[0] = ((float)x) / SCALE_IV; + vtx_state[1] = ((float)y) / SCALE_IV; + if (stackID != -1) + { + vtx_trans = CurrentMatrix.MultVector(vtx_state); + Gl.glVertex3fv(vtx_trans); + if (writevertex) + { + //vertex.Add(vtx_trans); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + else + { + Gl.glVertex3fv(vtx_state); + if (writevertex) + { + //vertex.Add(vtx_state); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + if (writevertex) + { + //vertex_normal.Add((normals.Count == 0 ? -1 : normals.Count)); + } + break; + } + case 0x26: + /* + VTX_XZ - Set Vertex XZ Coordinates (W) + Parameter 1, Bit 0-15 X-Coordinate (signed, with 12bit fractional part) + Parameter 1, Bit 16-31 Z-Coordinate (signed, with 12bit fractional part) + */ + { + int xz, x, z; + + xz = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + x = sign((xz >> 0) & 0xFFFF, 16); + // if ((x & 0x8000) != 0) x |= unchecked((int)0xFFFF0000);//-65536; + z = sign((xz >> 16) & 0xFFFF, 16); + // if ((z & 0x8000) != 0) z |= unchecked((int)0xFFFF0000);//-65536; + + vtx_state[0] = ((float)x) / SCALE_IV; + vtx_state[2] = ((float)z) / SCALE_IV; + if (stackID != -1) + { + vtx_trans = CurrentMatrix.MultVector(vtx_state); + Gl.glVertex3fv(vtx_trans); + if (writevertex) + { + //vertex.Add(vtx_trans); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + else + { + Gl.glVertex3fv(vtx_state); + if (writevertex) + { + //vertex.Add(vtx_state); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + if (writevertex) + { + // vertex_normal.Add((normals.Count == 0 ? -1 : normals.Count)); + } + break; + } + case 0x27: + /* + VTX_YZ - Set Vertex YZ Coordinates (W) + Parameter 1, Bit 0-15 Y-Coordinate (signed, with 12bit fractional part) + Parameter 1, Bit 16-31 Z-Coordinate (signed, with 12bit fractional part) + */ + { + int yz, y, z; + yz = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + y = sign((yz >> 0) & 0xFFFF, 16); + //if ((y & 0x8000) != 0) y |= unchecked((int)0xFFFF0000);//-65536; + z = sign((yz >> 16) & 0xFFFF, 16); + //if ((z & 0x8000) != 0) z |= unchecked((int)0xFFFF0000);//-65536; + + vtx_state[1] = ((float)y) / SCALE_IV; + vtx_state[2] = ((float)z) / SCALE_IV; + if (stackID != -1) + { + vtx_trans = CurrentMatrix.MultVector(vtx_state); + Gl.glVertex3fv(vtx_trans); + if (writevertex) + { + //vertex.Add(vtx_trans); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + else + { + Gl.glVertex3fv(vtx_state); + if (writevertex) + { + //vertex.Add(vtx_state); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + if (writevertex) + { + //vertex_normal.Add((normals.Count == 0 ? -1 : normals.Count)); + } + break; + } + case 0x28: + /* + VTX_DIFF - Set Relative Vertex Coordinates (W) + Parameter 1, Bit 0-9 X-Difference (signed, with 9bit fractional part) + Parameter 1, Bit 10-19 Y-Difference (signed, with 9bit fractional part) + Parameter 1, Bit 20-29 Z-Difference (signed, with 9bit fractional part) + Parameter 1, Bit 30-31 Not used + */ + { + int xyz, x, y, z; + xyz = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + + x = sign((xyz >> 0) & 0x3FF, 10); + //if ((x & 0x200) != 0) x |= unchecked((int)0xFFFFFC00);//-1024; + y = sign((xyz >> 10) & 0x3FF, 10); + //if ((y & 0x200) != 0) y |= unchecked((int)0xFFFFFC00); + z = sign((xyz >> 20) & 0x3FF, 10); + //if ((z & 0x200) != 0) z |= unchecked((int)0xFFFFFC00); + + + vtx_state[0] += ((float)x) / SCALE_IV; + vtx_state[1] += ((float)y) / SCALE_IV; + vtx_state[2] += ((float)z) / SCALE_IV; + if (stackID != -1) + { + vtx_trans = CurrentMatrix.MultVector(vtx_state); + Gl.glVertex3fv(vtx_trans); + if (writevertex) + { + //vertex.Add(vtx_trans); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_trans[0], vtx_trans[1], vtx_trans[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if (nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity, 0)); + } + } + } + else + { + Gl.glVertex3fv(vtx_state); + if (writevertex) + { + //vertex.Add(vtx_state); + //mod.Positions.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + poi.Add(new System.Windows.Media.Media3D.Point3D(vtx_state[0], vtx_state[1], vtx_state[2])); + if (poi.Count > tex.Count && tex.Count != 0) + { + tex.Add(tex[tex.Count - 1]);//new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + else if (tex.Count == 0) + { + tex.Add(new System.Windows.Point(double.NegativeInfinity, double.PositiveInfinity)); + } + if (poi.Count > nor.Count && nor.Count != 0) + { + nor.Add(nor[nor.Count - 1]); + } + else if(nor.Count == 0) + { + nor.Add(new System.Windows.Media.Media3D.Vector3D(double.NegativeInfinity, double.PositiveInfinity,0)); + } + } + } + if (writevertex) + { + // vertex_normal.Add((normals.Count == 0 ? -1 : normals.Count)); + } + break; + } + case 0x29: + { + int param = Utils.Read4BytesAsInt32(polydata, commandptr); + commandptr += 4; + /*int light = (param >> 0) & 0x10; + int polygonMode = (param >> 4) & 0x4; + switch (polygonMode) + { + case 0: + mode = Gl.GL_MODULATE; + break; + case 1: + mode = Gl.GL_DECAL; + break; + case 2: + mode = Gl.GL_SHADOW_AMBIENT_SGIX; + break; + case 3: + mode = Gl.GL_QUAD_STRIP; + break; + default: + //return ;// FALSE; + throw new Exception(); + break; + }*/ + break; + } + case 0x2A: commandptr += 4; break; + case 0x2B: commandptr += 4; break; + + // lighting commands + case 0x30: commandptr += 4; break; + case 0x31: commandptr += 4; break; + case 0x32: commandptr += 4; break; + case 0x33: + { + + commandptr += 4; + break; + } + case 0x34: commandptr += 128; break; + case 0x40: // Start of Vertex List (W) + { + mode = Utils.Read4BytesAsInt32(polydata, commandptr); + //mode = mode & 0x3; + commandptr += 4; + typ = mode; + switch (mode) + { + case 0: + mode = Gl.GL_TRIANGLES; + break; + case 1: + mode = Gl.GL_QUADS; + break; + case 2: + mode = Gl.GL_TRIANGLE_STRIP; + break; + case 3: + mode = Gl.GL_QUAD_STRIP; + break; + default: + //return ;// FALSE; + throw new Exception(); + break; + } + + Gl.glBegin(mode); + break; + } + case 0x41: + Gl.glEnd(); + + if (writevertex) + { + switch (typ) + { + case 0: + { + for (int j = 0; j < poi.Count / 3; j++) + { + if (tex.Count > j * 3 + 2) + { + md[md.Count - 1].AddTriangle(poi[j * 3], poi[j * 3 + 1], poi[j * 3 + 2], tex[j * 3], tex[j * 3 + 1], tex[j * 3 + 2]); + } + else + { + md[md.Count - 1].AddTriangle(poi[j * 3], poi[j * 3 + 1], poi[j * 3 + 2]); + } + } + + break; + } + case 1: + { + for (int j = 0; j < poi.Count / 4; j++) + { + if (tex.Count > j * 4 + 3) + { + md[md.Count - 1].AddQuad(poi[j * 4], poi[j * 4 + 1], poi[j * 4 + 2], poi[j * 4 + 3], tex[j * 4], tex[j * 4 + 1], tex[j * 4 + 2], tex[j * 4 + 3]); + } + else + { + md[md.Count - 1].AddQuad(poi[j * 4], poi[j * 4 + 1], poi[j * 4 + 2], poi[j * 4 + 3]); + } + } + + break; + } + case 2: + { + while (poi.Count > nor.Count) + { + nor.Add(nor[nor.Count - 1]); + } + while (poi.Count > tex.Count) + { + tex.Add(tex[tex.Count - 1]); + } + md[md.Count - 1].AddTriangles(poi, nor, tex); + //md[mo].AddTriangleStrip(poi, nor, tex); + break; + } + case 3: + { + while (poi.Count > nor.Count) + { + nor.Add(nor[nor.Count - 1]); + } + while (poi.Count > tex.Count) + { + tex.Add(tex[tex.Count - 1]); + } + md[md.Count - 1].AddQuads(poi, nor, tex); + //md.AddQuads(poi, nor, tex); + break; + } + default: + //return ;// FALSE; + break; + } + } + nor.Clear(); + tex.Clear(); + poi.Clear(); + //nr++; + // for vertex mode, display at maximum certain number of vertex-list + // decrease cur_vertex so that when we reach 0, stop rendering any further + cur_vertex--; + if (cur_vertex < 0 && gOptVertexMode) + return; //TRUE; + break; + case 0x50: commandptr += 4; break; + case 0x60: commandptr += 4; break; + case 0x70: commandptr += 12; break; + case 0x71: commandptr += 8; break; + case 0x72: commandptr += 4; break; + default: + break; + //return FALSE; + } + } + } + } + public static int sign(int data, int size) + { + if ((data & 1 << size - 1) != 0) + data |= -1 << size; + return data; + } + + /// + /// Process polygon 3d commands. + /// + /// Data of specific polygon. + public void ClearOBJ() + { + md.Clear(); + writevertex = true; + } + public void RipModel(string file) + { + NSBMDPolygon polygon; + int matId; + NSBMDMaterial material; + int num3; + DiffuseMaterial material2; + MeshBuilder builder; + Model3D modeld; + MTX44 mtx = new MTX44(); + List list = new List(); + List list2 = new List(); + for (int i = 0; i < (this.Model.Polygons.Count - 1); i++) + { + polygon = this.Model.Polygons[i]; + matId = polygon.MatId; + material = this.Model.Materials[matId]; + } + MTX44 mtx2 = new MTX44(); + mtx2.LoadIdentity(); + for (num3 = 0; num3 < this.Model.Objects.Count; num3++) + { + NSBMDObject obj2 = this.Model.Objects[num3]; + float[] transVect = obj2.TransVect; + float[] numArray2 = loadIdentity(); + if (obj2.RestoreID != -1) + { + mtx2 = MatrixStack[obj2.RestoreID]; + } + if (obj2.StackID != -1) + { + if (obj2.visible) + { + MTX44 b = new MTX44(); + b.SetValues(obj2.materix); + mtx2 = mtx2.MultMatrix(b); + } + else + { + mtx2.Zero(); + } + MatrixStack[obj2.StackID] = mtx2; + stackID = obj2.StackID; + float[] numArray3 = mtx2.MultVector(new float[3]); + list2.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + } + } + num3 = 0; + while (num3 < (this.Model.Polygons.Count - 1)) + { + polygon = this.Model.Polygons[num3]; + if ((gOptTexture && !gOptWireFrame) && g_mat) + { + matId = polygon.MatId; + if (matId == -1) + { + this.mattt.Add(new ImageBrush()); + } + else + { + this.mattt.Add(this.matt[matId]); + material = this.Model.Materials[matId]; + } + } + stackID = polygon.StackID; + list.Add(Process3DCommandRipper(polygon.PolyData, Model.Materials[polygon.MatId], polygon.JointID, true)); + num3++; + } + File.Create(file).Close(); + ObjExporter exporter = new ObjExporter(file, "Created with DS Pokmon Rom Editor " + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString()); + int index = 0; + foreach (Group group in list) + { + ImageBrush brush = new ImageBrush(); + try + { + brush.ImageSource = this.mattt[index].ImageSource; + brush.Opacity = this.mattt[index].Opacity; + brush.Viewbox = this.mattt[index].Viewbox; + brush.ViewboxUnits = this.mattt[index].ViewboxUnits; + brush.Viewport = this.mattt[index].Viewport; + brush.ViewportUnits = this.mattt[index].ViewportUnits; + } + catch + { + } + if (brush.ImageSource != null) + { + material2 = new DiffuseMaterial(brush); + } + else + { + material2 = new DiffuseMaterial(new SolidColorBrush()); + } + material2.SetValue(matName, this.Model.Materials[this.Model.Polygons[index].MatId].MaterialName); + material2.SetValue(polyName, this.Model.Polygons[index].Name); + material2.Brush.Opacity = ((float)this.Model.Materials[this.Model.Polygons[index].MatId].Alpha) / 31f; + material2.AmbientColor = Color.FromArgb(this.Model.Materials[this.Model.Polygons[index].MatId].AmbientColor.A, this.Model.Materials[this.Model.Polygons[index].MatId].AmbientColor.R, this.Model.Materials[this.Model.Polygons[index].MatId].AmbientColor.G, this.Model.Materials[this.Model.Polygons[index].MatId].AmbientColor.B); + material2.Color = Color.FromArgb(0xff, this.Model.Materials[this.Model.Polygons[index].MatId].DiffuseColor.R, this.Model.Materials[this.Model.Polygons[index].MatId].DiffuseColor.G, this.Model.Materials[this.Model.Polygons[index].MatId].DiffuseColor.B); + builder = new MeshBuilder(); + foreach (MKDS_Course_Editor.Export3DTools.Polygon polygon2 in group) + { + IList list3; + IList list4; + IList list5; + switch (polygon2.PolyType) + { + case PolygonType.Triangle: + list3 = new List(); + list4 = new List(); + list5 = new List(); + num3 = 0; + goto Label_08AB; + + case PolygonType.Quad: + list3 = new List(); + list4 = new List(); + list5 = new List(); + num3 = 0; + goto Label_0C5E; + + case PolygonType.TriangleStrip: + list3 = new List(); + list4 = new List(); + list5 = new List(); + num3 = 0; + goto Label_0D66; + + case PolygonType.QuadStrip: + list3 = new List(); + list4 = new List(); + list5 = new List(); + num3 = 0; + goto Label_0E7C; + + default: + { + continue; + } + } + Label_0608: + list3.Add(new Point3D((double)polygon2.Vertex[num3].X, (double)polygon2.Vertex[num3].Y, (double)polygon2.Vertex[num3].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3].X, (double)polygon2.Normals[num3].Y, (double)polygon2.Normals[num3].Z)); + list5.Add(new System.Windows.Point((double)polygon2.TexCoords[num3].X, (double)polygon2.TexCoords[num3].Y)); + list3.Add(new Point3D((double)polygon2.Vertex[num3 + 1].X, (double)polygon2.Vertex[num3 + 1].Y, (double)polygon2.Vertex[num3 + 1].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3 + 1].X, (double)polygon2.Normals[num3 + 1].Y, (double)polygon2.Normals[num3 + 1].Z)); + list5.Add(new Point((double)polygon2.TexCoords[num3 + 1].X, (double)polygon2.TexCoords[num3 + 1].Y)); + list3.Add(new Point3D((double)polygon2.Vertex[num3 + 2].X, (double)polygon2.Vertex[num3 + 2].Y, (double)polygon2.Vertex[num3 + 2].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3 + 2].X, (double)polygon2.Normals[num3 + 2].Y, (double)polygon2.Normals[num3 + 2].Z)); + list5.Add(new Point((double)polygon2.TexCoords[num3 + 2].X, (double)polygon2.TexCoords[num3 + 2].Y)); + builder.AddTriangles(list3, list4, list5); + list3.Clear(); + list4.Clear(); + list5.Clear(); + num3 += 3; + Label_08AB: + if (num3 < polygon2.Vertex.Length) + { + goto Label_0608; + } + continue; + Label_08E4: + list3.Add(new Point3D((double)polygon2.Vertex[num3].X, (double)polygon2.Vertex[num3].Y, (double)polygon2.Vertex[num3].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3].X, (double)polygon2.Normals[num3].Y, (double)polygon2.Normals[num3].Z)); + list5.Add(new System.Windows.Point((double)polygon2.TexCoords[num3].X, (double)polygon2.TexCoords[num3].Y)); + list3.Add(new Point3D((double)polygon2.Vertex[num3 + 1].X, (double)polygon2.Vertex[num3 + 1].Y, (double)polygon2.Vertex[num3 + 1].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3 + 1].X, (double)polygon2.Normals[num3 + 1].Y, (double)polygon2.Normals[num3 + 1].Z)); + list5.Add(new System.Windows.Point((double)polygon2.TexCoords[num3 + 1].X, (double)polygon2.TexCoords[num3 + 1].Y)); + list3.Add(new Point3D((double)polygon2.Vertex[num3 + 2].X, (double)polygon2.Vertex[num3 + 2].Y, (double)polygon2.Vertex[num3 + 2].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3 + 2].X, (double)polygon2.Normals[num3 + 2].Y, (double)polygon2.Normals[num3 + 2].Z)); + list5.Add(new System.Windows.Point((double)polygon2.TexCoords[num3 + 2].X, (double)polygon2.TexCoords[num3 + 2].Y)); + list3.Add(new Point3D((double)polygon2.Vertex[num3 + 3].X, (double)polygon2.Vertex[num3 + 3].Y, (double)polygon2.Vertex[num3 + 3].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3 + 3].X, (double)polygon2.Normals[num3 + 3].Y, (double)polygon2.Normals[num3 + 3].Z)); + list5.Add(new System.Windows.Point((double)polygon2.TexCoords[num3 + 3].X, (double)polygon2.TexCoords[num3 + 3].Y)); + builder.AddQuads(list3, list4, list5); + list3.Clear(); + list4.Clear(); + list5.Clear(); + num3 += 4; + Label_0C5E: + if (num3 < polygon2.Vertex.Length) + { + goto Label_08E4; + } + continue; + Label_0C97: + list3.Add(new Point3D((double)polygon2.Vertex[num3].X, (double)polygon2.Vertex[num3].Y, (double)polygon2.Vertex[num3].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3].X, (double)polygon2.Normals[num3].Y, (double)polygon2.Normals[num3].Z)); + list5.Add(new Point((double)polygon2.TexCoords[num3].X, (double)polygon2.TexCoords[num3].Y)); + num3++; + Label_0D66: + if (num3 < polygon2.Vertex.Length) + { + goto Label_0C97; + } + builder.AddTriangleStrip(list3, list4, list5); + continue; + Label_0DAD: + list3.Add(new Point3D((double)polygon2.Vertex[num3].X, (double)polygon2.Vertex[num3].Y, (double)polygon2.Vertex[num3].Z)); + list4.Add(new Vector3D((double)polygon2.Normals[num3].X, (double)polygon2.Normals[num3].Y, (double)polygon2.Normals[num3].Z)); + list5.Add(new System.Windows.Point((double)polygon2.TexCoords[num3].X, (double)polygon2.TexCoords[num3].Y)); + num3++; + Label_0E7C: + if (num3 < polygon2.Vertex.Length) + { + goto Label_0DAD; + } + builder.AddTriangleStrip(list3, list4, list5); + } + modeld = new GeometryModel3D(builder.ToMesh(false), material2); + exporter.Export(modeld); + index++; + } + + exporter.Close(); + this.writevertex = false; + } + private Group Process3DCommandRipper(byte[] polydata, NSBMDMaterial m, int jointID, bool color) + { + Group group = new Group(); + Vector3 item = new Vector3(float.NaN, 0f, 0f); + System.Drawing.Color white = System.Drawing.Color.White; + Vector2 vector2 = new Vector2(float.NaN, 0f); + List list = new List(); + List list2 = new List(); + List list3 = new List(); + int num = -1; + if (polydata != null) + { + int index = 0; + int length = polydata.Length; + int[] numArray = new int[4]; + float[] numArray4 = new float[3]; + float[] v = numArray4; + numArray4 = new float[3]; + float[] numArray3 = numArray4; + int gCurrentVertex = NSBMDGlRenderer.gCurrentVertex; + if (this.Model.Objects.Count > 0) + { + CurrentMatrix = MatrixStack[stackID].Clone(); + } + else + { + CurrentMatrix.LoadIdentity(); + } + if (this.Model.Objects.Count > 1) + { + } + while (index < length) + { + int num7 = 0; + while (num7 < 4) + { + if (index >= length) + { + numArray[num7] = 0xff; + } + else + { + numArray[num7] = polydata[index]; + index++; + } + num7++; + } + for (num7 = 0; (num7 < 4) && (index < length); num7++) + { + int num6; + int num8; + int num9; + int num10; + MTX44 mtx; + int num11; + int num12; + int num13; + int num26; + switch (numArray[num7]) + { + case 0x70: + { + index += 12; + continue; + } + case 0x71: + { + index += 8; + continue; + } + case 0x72: + { + index += 4; + continue; + } + case 0x60: + { + index += 4; + continue; + } + case 80: + { + index += 4; + continue; + } + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + case 8: + case 9: + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 0x1d: + case 30: + case 0x1f: + case 0x2c: + case 0x2d: + case 0x2e: + case 0x2f: + case 0x11: + { + continue; + } + case 0x10: + { + num8 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + continue; + } + case 0x12: + { + index += 4; + continue; + } + case 0x13: + { + index += 4; + continue; + } + case 20: + { + stackID = Utils.Read4BytesAsInt32(polydata, index) & 0x1f; + index += 4; + MatrixStack[stackID].CopyValuesTo(CurrentMatrix); + continue; + } + case 0x15: + { + CurrentMatrix.LoadIdentity(); + continue; + } + case 0x16: + { + num9 = 0; + while (num9 < 0x10) + { + CurrentMatrix[num9] = ((float)Utils.Read4BytesAsInt32(polydata, index)) / 4096f; + index += 4; + num9++; + } + continue; + } + case 0x17: + num9 = 0; + goto Label_039C; + + case 0x18: + mtx = new MTX44(); + mtx.LoadIdentity(); + num9 = 0; + goto Label_03E8; + + case 0x19: + mtx = new MTX44(); + mtx.LoadIdentity(); + num9 = 0; + goto Label_0466; + + case 0x1a: + mtx = new MTX44(); + mtx.LoadIdentity(); + num9 = 0; + goto Label_04E3; + + case 0x1b: + { + num11 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num12 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num13 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + CurrentMatrix.Scale((((float)num11) / 4096f) / this.Model.modelScale, (((float)num12) / 4096f) / this.Model.modelScale, (((float)num13) / 4096f) / this.Model.modelScale); + continue; + } + case 0x1c: + { + num11 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num12 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num13 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + CurrentMatrix.translate((((float)sign(num11, 0x20)) / 4096f) / this.Model.modelScale, (((float)sign(num12, 0x20)) / 4096f) / this.Model.modelScale, (((float)sign(num13, 0x20)) / 4096f) / this.Model.modelScale); + continue; + } + case 0x20: + { + long num14 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + if (gOptColoring) + { + long num15 = num14 & 0x1fL; + long num16 = (num14 >> 5) & 0x1fL; + long num17 = (num14 >> 10) & 0x1fL; + if (color) + { + white = System.Drawing.Color.FromArgb((int)(((float)m.Alpha) / 31f), (int)(((float)num15) / 31f), (int)(((float)num16) / 31f), (int)(((float)num17) / 31f)); + } + } + continue; + } + case 0x21: + { + long num18 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + long num19 = num18 & 0x3ffL; + if ((num19 & 0x200L) != 0L) + { + num19 |= -1024L; + } + long num20 = (num18 >> 10) & 0x3ffL; + if ((num20 & 0x200L) != 0L) + { + num20 |= -1024L; + } + long num21 = (num18 >> 20) & 0x3ffL; + if ((num21 & 0x200L) != 0L) + { + num21 |= -1024L; + } + item = new Vector3(((float)num19) / 512f, ((float)num20) / 512f, ((float)num21) / 512f); + continue; + } + case 0x22: + { + long num22 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + long num23 = num22 & 0xffffL; + if ((num23 & 0x8000L) != 0L) + { + num23 |= -65536L; + } + long num24 = (num22 >> 0x10) & 0xffffL; + if ((num24 & 0x8000L) != 0L) + { + num24 |= -65536L; + } + vector2 = new Vector2(((m.scaleS / ((float)m.width)) * (((float)num23) / 16f)) / ((float)(m.flipS + 1)), (-(m.scaleT / ((float)m.height)) * (((float)num24) / 16f)) / ((float)(m.flipT + 1))); + continue; + } + case 0x23: + { + int num25 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num11 = sign(num25 & 0xffff, 0x10); + num12 = sign((num25 >> 0x10) & 0xffff, 0x10); + num25 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num13 = sign(num25 & 0xffff, 0x10); + v[0] = ((float)num11) / 4096f; + v[1] = ((float)num12) / 4096f; + v[2] = ((float)num13) / 4096f; + if (stackID == -1) + { + goto Label_08E2; + } + numArray3 = CurrentMatrix.MultVector(v); + list.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + list2.Add(item); + list3.Add(vector2); + goto Label_090F; + } + case 0x24: + num26 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num11 = sign(num26 & 0x3ff, 10); + num12 = sign((num26 >> 10) & 0x3ff, 10); + num13 = sign((num26 >> 20) & 0x3ff, 10); + v[0] = ((float)num11) / 64f; + v[1] = ((float)num12) / 64f; + v[2] = ((float)num13) / 64f; + if (stackID == -1) + { + goto Label_09E1; + } + numArray3 = CurrentMatrix.MultVector(v); + list.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + list2.Add(item); + list3.Add(vector2); + goto Label_0A0E; + + case 0x25: + { + int num27 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num11 = sign(num27 & 0xffff, 0x10); + num12 = sign((num27 >> 0x10) & 0xffff, 0x10); + v[0] = ((float)num11) / 4096f; + v[1] = ((float)num12) / 4096f; + if (stackID == -1) + { + goto Label_0ABF; + } + numArray3 = CurrentMatrix.MultVector(v); + list.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + list2.Add(item); + list3.Add(vector2); + goto Label_0AEC; + } + case 0x26: + { + int num28 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num11 = sign(num28 & 0xffff, 0x10); + num13 = sign((num28 >> 0x10) & 0xffff, 0x10); + v[0] = ((float)num11) / 4096f; + v[2] = ((float)num13) / 4096f; + if (stackID == -1) + { + goto Label_0B9D; + } + numArray3 = CurrentMatrix.MultVector(v); + list.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + list2.Add(item); + list3.Add(vector2); + goto Label_0BCA; + } + case 0x27: + { + int num29 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num12 = sign(num29 & 0xffff, 0x10); + num13 = sign((num29 >> 0x10) & 0xffff, 0x10); + v[1] = ((float)num12) / 4096f; + v[2] = ((float)num13) / 4096f; + if (stackID == -1) + { + goto Label_0C7B; + } + numArray3 = CurrentMatrix.MultVector(v); + list.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + list2.Add(item); + list3.Add(vector2); + goto Label_0CA8; + } + case 40: + num26 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num11 = sign(num26 & 0x3ff, 10); + num12 = sign((num26 >> 10) & 0x3ff, 10); + num13 = sign((num26 >> 20) & 0x3ff, 10); + v[0] += ((float)num11) / 4096f; + v[1] += ((float)num12) / 4096f; + v[2] += ((float)num13) / 4096f; + if (stackID == -1) + { + goto Label_0DAA; + } + numArray3 = CurrentMatrix.MultVector(v); + list.Add(new Vector3(numArray3[0], numArray3[1], numArray3[2])); + list2.Add(item); + list3.Add(vector2); + goto Label_0DD7; + + case 0x29: + { + num8 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + continue; + } + case 0x2a: + { + index += 4; + continue; + } + case 0x2b: + { + index += 4; + continue; + } + case 0x30: + { + index += 4; + continue; + } + case 0x31: + { + index += 4; + continue; + } + case 50: + { + index += 4; + continue; + } + case 0x33: + { + index += 4; + continue; + } + case 0x34: + { + index += 0x80; + continue; + } + case 0x40: + num6 = Utils.Read4BytesAsInt32(polydata, index); + index += 4; + num = num6; + switch (num6) + { + case 0: + goto Label_0E92; + + case 1: + goto Label_0E97; + + case 2: + goto Label_0E9C; + + case 3: + goto Label_0EA1; + } + throw new Exception(); + + case 0x41: + switch (num) + { + case 0: + goto Label_0ED1; + + case 1: + goto Label_0EF6; + + case 2: + goto Label_0F1B; + + case 3: + goto Label_0F40; + } + goto Label_0F67; + + default: + { + continue; + } + } + Label_0358: + num10 = 0; + while (num10 < 3) + { + CurrentMatrix[num10, num9] = ((float)Utils.Read4BytesAsInt32(polydata, index)) / 4096f; + index += 4; + num9++; + } + num9++; + Label_039C: + if (num9 < 4) + { + goto Label_0358; + } + continue; + Label_03C1: + mtx[num9] = ((float)Utils.Read4BytesAsInt32(polydata, index)) / 4096f; + index += 4; + num9++; + Label_03E8: + if (num9 < 0x10) + { + goto Label_03C1; + } + CurrentMatrix.MultMatrix(mtx).CopyValuesTo(CurrentMatrix); + continue; + Label_0425: + num10 = 0; + while (num10 < 3) + { + mtx[num10, num9] = ((float)Utils.Read4BytesAsInt32(polydata, index)) / 4096f; + index += 4; + num9++; + } + num9++; + Label_0466: + if (num9 < 4) + { + goto Label_0425; + } + CurrentMatrix.MultMatrix(mtx).CopyValuesTo(CurrentMatrix); + continue; + Label_04A2: + num10 = 0; + while (num10 < 3) + { + mtx[num10, num9] = ((float)Utils.Read4BytesAsInt32(polydata, index)) / 4096f; + index += 4; + num9++; + } + num9++; + Label_04E3: + if (num9 < 3) + { + goto Label_04A2; + } + CurrentMatrix.MultMatrix(mtx).CopyValuesTo(CurrentMatrix); + continue; + Label_08E2: + list.Add(new Vector3(v[0], v[1], v[2])); + list2.Add(item); + list3.Add(vector2); + Label_090F: + if (this.writevertex) + { + } + continue; + Label_09E1: + list.Add(new Vector3(v[0], v[1], v[2])); + list2.Add(item); + list3.Add(vector2); + Label_0A0E: + if (this.writevertex) + { + } + continue; + Label_0ABF: + list.Add(new Vector3(v[0], v[1], v[2])); + list2.Add(item); + list3.Add(vector2); + Label_0AEC: + if (this.writevertex) + { + } + continue; + Label_0B9D: + list.Add(new Vector3(v[0], v[1], v[2])); + list2.Add(item); + list3.Add(vector2); + Label_0BCA: + if (this.writevertex) + { + } + continue; + Label_0C7B: + list.Add(new Vector3(v[0], v[1], v[2])); + list2.Add(item); + list3.Add(vector2); + Label_0CA8: + if (this.writevertex) + { + } + continue; + Label_0DAA: + list.Add(new Vector3(v[0], v[1], v[2])); + list2.Add(item); + list3.Add(vector2); + Label_0DD7: + if (this.writevertex) + { + } + continue; + Label_0E92: + num6 = 4; + continue; + Label_0E97: + num6 = 7; + continue; + Label_0E9C: + num6 = 5; + continue; + Label_0EA1: + num6 = 8; + continue; + Label_0ED1: + group.Add(new MKDS_Course_Editor.Export3DTools.Polygon(PolygonType.Triangle, list2.ToArray(), list3.ToArray(), list.ToArray())); + goto Label_0F67; + Label_0EF6: + group.Add(new MKDS_Course_Editor.Export3DTools.Polygon(PolygonType.Quad, list2.ToArray(), list3.ToArray(), list.ToArray())); + goto Label_0F67; + Label_0F1B: + group.Add(new MKDS_Course_Editor.Export3DTools.Polygon(PolygonType.TriangleStrip, list2.ToArray(), list3.ToArray(), list.ToArray())); + goto Label_0F67; + Label_0F40: + group.Add(new MKDS_Course_Editor.Export3DTools.Polygon(PolygonType.QuadStrip, list2.ToArray(), list3.ToArray(), list.ToArray())); + Label_0F67: + list2.Clear(); + list.Clear(); + list3.Clear(); + gCurrentVertex--; + if ((gCurrentVertex < 0) && gOptVertexMode) + { + return group; + } + } + } + } + return group; + } + + #endregionMethods + + /*------------------------------------------------------------ + combine texture + palette data obtained from NSBMD / NSBTX files + This functions convert all textures of a model into 32-bit bitmap for OpenGL use + A model has a number of "materials"; Material means a pair of texture and palette. +------------------------------------------------------------*/ + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDLoader.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDLoader.cs new file mode 100644 index 0000000..bc2e44c --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDLoader.cs @@ -0,0 +1,23 @@ +// Loader for NSBMD files. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System.IO; + +namespace LibNDSFormats.NSBMD +{ + /// + /// Loader for NSBMD data. + /// + public static class NSBMDLoader + { + /// + /// Load NSBMD from stream. + /// + /// Stream with NSBMD data. + /// NSBMD object. + public static NSBMD LoadNSBMD(Stream stream) + { + return NSBMD.FromStream(stream); + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDMaterial.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDMaterial.cs new file mode 100644 index 0000000..891bb82 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDMaterial.cs @@ -0,0 +1,79 @@ +// Material type for NSBMD models. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; +using System.Drawing; +using System.Collections.Generic; + +namespace LibNDSFormats.NSBMD +{ + public class NSBMDMaterial + { + #regionFields(16) + + public int color0; + public int format; + public int height; + public RGBA[] paldata; + public uint palmatid; + public string palname = String.Empty; + public UInt32 paloffset; + public UInt32 palsize; + public byte repeat; + public byte[] spdata; + public byte[] texdata; + public List texmatid = new List(); + public bool isEnvironmentMap = false; + public string texname = String.Empty; + public UInt32 texoffset; + public UInt32 texsize; + public int width; + public string MaterialName; + public int repeatS; + public int repeatT; + public int flipS; + public int flipT; + public float rot; + public float scaleT; + public float scaleS; + public float transT; + public float transS; + public Color DiffuseColor; + public Color AmbientColor; + public Color SpecularColor; + public Color EmissionColor; + public uint PolyAttrib; + public int Alpha; + public bool diffuseColor; + public bool shine; + public float[] mtx = null; + + #endregionFields + + #regionMethods(1) + + //PublicMethods(1) + + /// + /// Copy data to other NSBMD material + /// + /// Other NSBMD material. + public NSBMDMaterial CopyTo(NSBMDMaterial other1) + { + NSBMDMaterial other = other1; + other.texname = texname; + other.texoffset = texoffset; + other.texsize = texsize; + other.format = format; + other.color0 = color0; + other.width = width; + other.height = height; + other.texdata = texdata; + other.spdata = spdata; + other.MaterialName = MaterialName; + return other; + } + + #endregionMethods + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDModel.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDModel.cs new file mode 100644 index 0000000..893956a --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDModel.cs @@ -0,0 +1,56 @@ +// Model definition for NSBMD. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System.Collections.Generic; + +namespace LibNDSFormats.NSBMD +{ + /// + /// NSBMD model type. + /// + public class NSBMDModel + { + #regionFields(3) + /// + /// NSBMD materials. + /// + public readonly List Materials = new List(); + /// + /// NSBMD materials. + /// + public readonly List Textures = new List(); + /// + /// NSBMD materials. + /// + public readonly List Palettes = new List(); + /// + /// NSBMD objects. + /// + public readonly List Objects = new List(); + /// + /// NSBMD polygons. + /// + public readonly List Polygons = new List(); + + #endregionFields + + #regionProperties(1) + + /// + /// Model name. + /// + public string Name { get; set; } + public List tex_mat = new List(); + public List pal_mat = new List(); + public float boundXmin; + public float boundYmin; + public float boundZmin; + public float boundXmax; + public float boundYmax; + public float boundZmax; + public float boundScale; + public float modelScale; + public int laststackid; + #endregionProperties + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDObject.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDObject.cs new file mode 100644 index 0000000..726999f --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDObject.cs @@ -0,0 +1,104 @@ +// Object definiton for NSBMD models. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; +using System.Collections.Generic; + +namespace LibNDSFormats.NSBMD +{ + /// + /// Type for NSBMD objects. + /// + public class NSBMDObject + { + #regionFields(7) + + private readonly float[] _transVect = new float[3]; + private float _x; + private float _y; + private float _z; + private const float FACTOR1 = 1f; + // StackID used by this object + public int RestoreID = -1; + // rotation + public int StackID = -1; + + public bool visible = true; + + public List childs = new List(); + + public float[] rotate_mtx = NSBMDGlRenderer.loadIdentity(); + public float[] scale = new float[3]; + + public float[] materix = NSBMDGlRenderer.loadIdentity(); + + public bool isBillboard = false; + public bool isYBillboard = false; + + #endregionFields + + #regionProperties(12) + + public bool IsRotated { get; set; } + public bool IsRotated2 { get; set; } + + public bool IsScaled { get; set; } + + // this object's ParentID object ID + public String Name { get; set; } + + public int Neg { get; set; } + + // RestoreID is the ID of the matrix in stack{ get; set; } to be restored as current matrix + public int ParentID { get; set; } + + public int Pivot { get; set; } + + + // applies to rotation matrix + public float RotA { get; set; } + + // rotation + public float RotB { get; set; } + + // Name of this object + public bool Trans { get; set; } + + public float[] TransVect + { + get { return _transVect; } + } + + public float X + { + get { return _x; } + set + { + _x = value; + TransVect[0] = value/FACTOR1; + } + } + + public float Y + { + get { return _y; } + set + { + _y = value; + TransVect[1] = value/FACTOR1; + } + } + + public float Z + { + get { return _z; } + set + { + _z = value; + TransVect[2] = value/FACTOR1; + } + } + + #endregionProperties + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDPalette.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDPalette.cs new file mode 100644 index 0000000..91da949 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDPalette.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace LibNDSFormats.NSBMD +{ + public class NSBMDPalette + { + public int color0; + public RGBA[] paldata; + public List palmatid = new List(); + public string palname = String.Empty; + public UInt32 paloffset; + public UInt32 palsize; + } +} diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDPolygon.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDPolygon.cs new file mode 100644 index 0000000..3515a4c --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDPolygon.cs @@ -0,0 +1,41 @@ +// Polygon definition for NSBMD models. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; + +namespace LibNDSFormats.NSBMD +{ + /// + /// Type for NSBMd polygons. + /// + public class NSBMDPolygon + { + #regionProperties(4) + + /// + /// Used material ID. + /// + public int MatId { get; set; } + + /// + /// Name of polygon. + /// + public string Name { get; set; } + + /// + /// Polygon data. + /// + public byte[] PolyData { get; set; } + + //public UInt32 DataOffset{ get; set; } + //public int DataSize{ get; set; } + /// + /// StackID of polygon. + /// + public int StackID { get; set; } + + public int JointID { get; set; } + + #endregionProperties + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBMD/NSBMDTexture.cs b/DS_Map/LibNDSFormats/NSBMD/NSBMDTexture.cs new file mode 100644 index 0000000..ef400eb --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBMD/NSBMDTexture.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace LibNDSFormats.NSBMD +{ + public class NSBMDTexture + { + public int format; + public int height; + public byte repeat; + public byte[] spdata; + public byte[] texdata; + public List texmatid = new List(); + public string texname = String.Empty; + public UInt32 texoffset; + public UInt32 texsize; + public int width; + public int color0; + } +} diff --git a/DS_Map/LibNDSFormats/NSBTA.cs b/DS_Map/LibNDSFormats/NSBTA.cs new file mode 100644 index 0000000..3515d0d --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTA.cs @@ -0,0 +1,335 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; +using System.Windows.Forms; + +namespace MKDS_Course_Editor.NSBTA +{ + public class NSBTA + { + public struct NSBTA_File + { + public header Header; + public struct header + { + public string ID; + public byte[] Magic; + public Int32 file_size; + public Int16 header_size; + public Int16 nSection; + public Int32[] Section_Offset; + } + public srt0 SRT0; + public struct srt0 //Scale Rotation and Translation + { + public string ID; + public Int32 Size; + //3D Info Structure + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public string[] names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public short[] unknown1; + public short[] unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + public info[] Data; + + public struct info + { + public Int32 MAToffset; + } + } + } + public M_AT MAT; + public struct M_AT + { + public string ID; + public Int16 Unknown1; + public byte Unknown2; + public byte Unknown3; + //3D Info Structure + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public string[] names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public short[] unknown1; + public short[] unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + public info[] Data; + + public struct info + { + public Int16[] frame; + public Int16[] var1; + public Int16[] var2; + public Int16[] var3; + public int[] frameStep; + } + } + } + public srtData[] SRTData; + public struct srtData + { + public decimal[] scaleS; + public decimal[] scaleT; + public decimal[] rotate; + public decimal[] translateS; + public decimal[] translateT; + } + } + + public static NSBTA_File Read(string Filename) + { + EndianBinaryReader er = new EndianBinaryReader(File.OpenRead(Filename), Endianness.LittleEndian); + NSBTA_File ns = new NSBTA_File(); + ns.Header.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.Header.ID == "BTA0") + { + ns.Header.Magic = er.ReadBytes(4); + ns.Header.file_size = er.ReadInt32(); + ns.Header.header_size = er.ReadInt16(); + ns.Header.nSection = er.ReadInt16(); + ns.Header.Section_Offset = new Int32[ns.Header.nSection]; + for (int i = 0; i < ns.Header.nSection; i++) + { + ns.Header.Section_Offset[i] = er.ReadInt32(); + } + ns.SRT0.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.SRT0.ID == "SRT0") + { + ns.SRT0.Size = er.ReadInt32(); + //3D Info Structure + ns.SRT0.dummy = er.ReadByte(); + ns.SRT0.num_objs = er.ReadByte(); + ns.SRT0.section_size = er.ReadInt16(); + ns.SRT0.unknownBlock.header_size = er.ReadInt16(); + ns.SRT0.unknownBlock.section_size = er.ReadInt16(); + ns.SRT0.unknownBlock.constant = er.ReadInt32(); + ns.SRT0.unknownBlock.unknown1 = new short[ns.SRT0.num_objs]; + ns.SRT0.unknownBlock.unknown2 = new short[ns.SRT0.num_objs]; + for (int i = 0; i < ns.SRT0.num_objs; i++) + { + ns.SRT0.unknownBlock.unknown1[i] = er.ReadInt16(); + ns.SRT0.unknownBlock.unknown2[i] = er.ReadInt16(); + } + + ns.SRT0.infoBlock.header_size = er.ReadInt16(); + ns.SRT0.infoBlock.data_size = er.ReadInt16(); + ns.SRT0.infoBlock.Data = new NSBTA_File.srt0.Info.info[ns.SRT0.num_objs]; + for (int i = 0; i < ns.SRT0.num_objs; i++) + { + ns.SRT0.infoBlock.Data[i].MAToffset = er.ReadInt32(); + } + ns.SRT0.names = new string[ns.SRT0.num_objs]; + for (int i = 0; i < ns.SRT0.num_objs; i++) + { + ns.SRT0.names[i] = er.ReadString(Encoding.ASCII, 16).Replace("\0", ""); + } + + ns.MAT.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.MAT.ID == "M"+(char)0x00+"AT") + { + ns.MAT.Unknown1 = er.ReadInt16(); + ns.MAT.Unknown2 = er.ReadByte(); + ns.MAT.Unknown3 = er.ReadByte(); + //3D Info Structure + ns.MAT.dummy = er.ReadByte(); + ns.MAT.num_objs = er.ReadByte(); + ns.MAT.section_size = er.ReadInt16(); + ns.MAT.unknownBlock.header_size = er.ReadInt16(); + ns.MAT.unknownBlock.section_size = er.ReadInt16(); + ns.MAT.unknownBlock.constant = er.ReadInt32(); + ns.MAT.unknownBlock.unknown1 = new short[ns.MAT.num_objs]; + ns.MAT.unknownBlock.unknown2 = new short[ns.MAT.num_objs]; + for (int i = 0; i < ns.MAT.num_objs; i++) + { + ns.MAT.unknownBlock.unknown1[i] = er.ReadInt16(); + ns.MAT.unknownBlock.unknown2[i] = er.ReadInt16(); + } + + ns.MAT.infoBlock.header_size = er.ReadInt16(); + ns.MAT.infoBlock.data_size = er.ReadInt16(); + ns.MAT.infoBlock.Data = new NSBTA_File.M_AT.Info.info[ns.MAT.num_objs]; + ns.SRTData = new NSBTA_File.srtData[ns.MAT.num_objs]; + for (int i = 0; i < ns.MAT.num_objs; i++) + { + ns.MAT.infoBlock.Data[i].frame = new short[5]; + ns.MAT.infoBlock.Data[i].var1 = new short[5]; + ns.MAT.infoBlock.Data[i].var2 = new short[5]; + ns.MAT.infoBlock.Data[i].var3 = new short[5]; + ns.MAT.infoBlock.Data[i].frameStep = new int[5]; + for (int j = 0; j < 5; j++) + { + ns.MAT.infoBlock.Data[i].frame[j] = er.ReadInt16(); + ns.MAT.infoBlock.Data[i].var1[j] = (short)(er.ReadInt16() / 4096); + ns.MAT.infoBlock.Data[i].var2[j] = er.ReadInt16(); + ns.MAT.infoBlock.Data[i].var3[j] = (short)(er.ReadInt16() / 4096); + } + if (ns.MAT.infoBlock.Data[i].var1[0] > 1) + { + ns.SRTData[i].scaleS = new decimal[1]; + ns.SRTData[i].scaleS[0] = Math.Abs(ns.MAT.infoBlock.Data[i].var2[0] / 4096); + } + else + { + ns.SRTData[i].scaleS = new decimal[ns.MAT.infoBlock.Data[i].frame[0]]; + } + if (ns.MAT.infoBlock.Data[i].var1[1] > 1) + { + ns.SRTData[i].scaleT = new decimal[1]; + ns.SRTData[i].scaleT[0] = Math.Abs(ns.MAT.infoBlock.Data[i].var2[1] / 4096); + } + else + { + ns.SRTData[i].scaleT = new decimal[ns.MAT.infoBlock.Data[i].frame[1]]; + } + if (ns.MAT.infoBlock.Data[i].var1[2] > 1) + { + ns.SRTData[i].rotate = new decimal[2]; + ns.SRTData[i].rotate[0] = ns.MAT.infoBlock.Data[i].var2[2]; + ns.SRTData[i].rotate[1] = ns.MAT.infoBlock.Data[i].var3[2]; + } + else + { + ns.SRTData[i].rotate = new decimal[ns.MAT.infoBlock.Data[i].frame[2] * 2]; + } + if (ns.MAT.infoBlock.Data[i].var1[3] > 1) + { + ns.SRTData[i].translateS = new decimal[1]; + ns.SRTData[i].translateS[0] = Math.Abs(ns.MAT.infoBlock.Data[i].var2[3] / 4096); + } + else + { + ns.SRTData[i].translateS = new decimal[ns.MAT.infoBlock.Data[i].frame[3]]; + ns.MAT.infoBlock.Data[i].frameStep[3] = Math.Abs(ns.MAT.infoBlock.Data[i].var1[3] >> 1); + + } + if (ns.MAT.infoBlock.Data[i].var1[4] > 1) + { + ns.SRTData[i].translateT = new decimal[1]; + ns.SRTData[i].translateT[0] = Math.Abs(ns.MAT.infoBlock.Data[i].var2[4] / 4096); + } + else + { + ns.SRTData[i].translateT = new decimal[ns.MAT.infoBlock.Data[i].frame[4]]; + ns.MAT.infoBlock.Data[i].frameStep[4] = Math.Abs(ns.MAT.infoBlock.Data[i].var1[4] >> 1); + } + //ns.SRTData[i].scaleS = new decimal[ns.MAT.infoBlock.Data[i].var1[0] == 3 ? 1 : ns.MAT.infoBlock.Data[i].frame[0]]; + //ns.SRTData[i].scaleT = new decimal[ns.MAT.infoBlock.Data[i].var1[1] == 3 ? 1 : ns.MAT.infoBlock.Data[i].frame[1]]; + //ns.SRTData[i].rotate = new decimal[ns.MAT.infoBlock.Data[i].var1[2] == 2 ? ns.MAT.infoBlock.Data[i].var1[2] == 3 ? 2 : 1 : ns.MAT.infoBlock.Data[i].frame[2]]; + //ns.SRTData[i].translateS = new decimal[ns.MAT.infoBlock.Data[i].var1[3] == 3 ? 1 : ns.MAT.infoBlock.Data[i].frame[3]]; + //ns.SRTData[i].translateT = new decimal[ns.MAT.infoBlock.Data[i].var1[4] == 3 ? 1 : ns.MAT.infoBlock.Data[i].frame[4]]; + } + ns.MAT.names = new string[ns.MAT.num_objs]; + for (int i = 0; i < ns.MAT.num_objs; i++) + { + ns.MAT.names[i] = er.ReadString(Encoding.ASCII, 16).Replace("\0", ""); + } + for (int i = 0; i < ns.MAT.num_objs; i++) + { + if (ns.SRTData[i].scaleS.Length != 1) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.SRT0.section_size + ns.MAT.infoBlock.Data[i].var2[0] + 8; + for (int j = 0; j < ns.SRTData[i].scaleS.Length; j++) + { + ns.SRTData[i].scaleS[j] = (decimal)(er.ReadInt16() / 4096d); + } + } + if (ns.SRTData[i].scaleT.Length != 1) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.SRT0.section_size + ns.MAT.infoBlock.Data[i].var2[1] + 8; + for (int j = 0; j < ns.SRTData[i].scaleT.Length; j++) + { + ns.SRTData[i].scaleT[j] = (decimal)(er.ReadInt16() / 4096d); + } + } + if (ns.SRTData[i].rotate.Length != 2) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.SRT0.section_size + ns.MAT.infoBlock.Data[i].var2[2] + 8; + for (int j = 0; j < ns.SRTData[i].rotate.Length; j++) + { + ns.SRTData[i].rotate[j] = (decimal)(er.ReadInt16() / 4096d); + } + } + if (ns.SRTData[i].translateS.Length != 1) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.SRT0.section_size + ns.MAT.infoBlock.Data[i].var2[3] + 8; + + for (int j = 0; j < ns.SRTData[i].translateS.Length; j += (ns.MAT.infoBlock.Data[i].frameStep[3] == 0 ? 1 : ns.MAT.infoBlock.Data[i].frameStep[3])) + { + decimal value = (decimal)(er.ReadInt16() / 4096d); + for (int k = 0; k < (ns.MAT.infoBlock.Data[i].frameStep[3] == 0 ? 1 : ns.MAT.infoBlock.Data[i].frameStep[3]); k++) + { + ns.SRTData[i].translateS[j + k] = value; + } + } + } + if (ns.SRTData[i].translateT.Length != 1) + { + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.SRT0.section_size + ns.MAT.infoBlock.Data[i].var2[4] + 8; + for (int j = 0; j < ns.SRTData[i].translateT.Length; j +=( ns.MAT.infoBlock.Data[i].frameStep[4] == 0 ? 1 : ns.MAT.infoBlock.Data[i].frameStep[4])) + { + decimal value = (decimal)(er.ReadInt16() / 4096d); + for (int k = 0; k < (ns.MAT.infoBlock.Data[i].frameStep[4] == 0 ? 1 : ns.MAT.infoBlock.Data[i].frameStep[4]); k++) + { + ns.SRTData[i].translateT[j + k] = value; + } + } + } + } + } + else + { + MessageBox.Show("Error"); + er.Close(); + return ns; + } + } + else + { + MessageBox.Show("Error"); + er.Close(); + return ns; + } + } + else + { + MessageBox.Show("Error"); + er.Close(); + return ns; + } + er.Close(); + return ns; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTP.cs b/DS_Map/LibNDSFormats/NSBTP.cs new file mode 100644 index 0000000..22aaf16 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTP.cs @@ -0,0 +1,240 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Windows.Forms; +using System.IO; + +namespace MKDS_Course_Editor.NSBTP +{ + public class NSBTP + { + public struct NSBTP_File + { + public header Header; + public struct header + { + public string ID; + public byte[] Magic; + public Int32 file_size; + public Int16 header_size; + public Int16 nSection; + public Int32[] Section_Offset; + } + public pat0 PAT0; + public struct pat0 //Scale Rotation and Translation + { + public string ID; + public Int32 Size; + //3D Info Structure + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public string[] names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public short[] unknown1; + public short[] unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + public info[] Data; + + public struct info + { + public Int32 MPToffset; + } + } + } + public M_PT MPT; + public struct M_PT + { + public string ID; + public Int16 NoFrames; + public byte NoTex; + public byte NoPal; + public Int16 Texoffset; + public Int16 Paloffset; + //3D Info Structure + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public string[] names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public short[] unknown1; + public short[] unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + + public info[] Data; + + public struct info + { + public Int32 KeyFrames; + public short Unknown1; + public short Offset; + } + } + } + public animData[] AnimData; + public struct animData + { + public keyFrame[] KeyFrames; + public struct keyFrame + { + public short Start; + public byte texId; + public byte palId; + public string texName; + public string palName; + } + } + } + public static NSBTP_File Read(string Filename) + { + EndianBinaryReader er = new EndianBinaryReader(File.OpenRead(Filename), Endianness.LittleEndian); + NSBTP_File ns = new NSBTP_File(); + ns.Header.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.Header.ID == "BTP0") + { + ns.Header.Magic = er.ReadBytes(4); + ns.Header.file_size = er.ReadInt32(); + ns.Header.header_size = er.ReadInt16(); + ns.Header.nSection = er.ReadInt16(); + ns.Header.Section_Offset = new Int32[ns.Header.nSection]; + for (int i = 0; i < ns.Header.nSection; i++) + { + ns.Header.Section_Offset[i] = er.ReadInt32(); + } + ns.PAT0.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.PAT0.ID == "PAT0") + { + ns.PAT0.Size = er.ReadInt32(); + //3D Info Structure + ns.PAT0.dummy = er.ReadByte(); + ns.PAT0.num_objs = er.ReadByte(); + ns.PAT0.section_size = er.ReadInt16(); + ns.PAT0.unknownBlock.header_size = er.ReadInt16(); + ns.PAT0.unknownBlock.section_size = er.ReadInt16(); + ns.PAT0.unknownBlock.constant = er.ReadInt32(); + ns.PAT0.unknownBlock.unknown1 = new short[ns.PAT0.num_objs]; + ns.PAT0.unknownBlock.unknown2 = new short[ns.PAT0.num_objs]; + for (int i = 0; i < ns.PAT0.num_objs; i++) + { + ns.PAT0.unknownBlock.unknown1[i] = er.ReadInt16(); + ns.PAT0.unknownBlock.unknown2[i] = er.ReadInt16(); + } + + ns.PAT0.infoBlock.header_size = er.ReadInt16(); + ns.PAT0.infoBlock.data_size = er.ReadInt16(); + ns.PAT0.infoBlock.Data = new NSBTP_File.pat0.Info.info[ns.PAT0.num_objs]; + for (int i = 0; i < ns.PAT0.num_objs; i++) + { + ns.PAT0.infoBlock.Data[i].MPToffset = er.ReadInt32(); + } + ns.PAT0.names = new string[ns.PAT0.num_objs]; + for (int i = 0; i < ns.PAT0.num_objs; i++) + { + ns.PAT0.names[i] = er.ReadString(Encoding.ASCII, 16).Replace("\0", ""); + } + + ns.MPT.ID = er.ReadString(Encoding.ASCII, 4); + if (ns.MPT.ID == "M" + (char)0x00 + "PT") + { + ns.MPT.NoFrames = er.ReadInt16(); + ns.MPT.NoTex = er.ReadByte(); + ns.MPT.NoPal = er.ReadByte(); + ns.MPT.Texoffset = er.ReadInt16(); + ns.MPT.Paloffset = er.ReadInt16(); + //3D Info Structure + ns.MPT.dummy = er.ReadByte(); + ns.MPT.num_objs = er.ReadByte(); + ns.MPT.section_size = er.ReadInt16(); + ns.MPT.unknownBlock.header_size = er.ReadInt16(); + ns.MPT.unknownBlock.section_size = er.ReadInt16(); + ns.MPT.unknownBlock.constant = er.ReadInt32(); + ns.MPT.unknownBlock.unknown1 = new short[ns.MPT.num_objs]; + ns.MPT.unknownBlock.unknown2 = new short[ns.MPT.num_objs]; + for (int i = 0; i < ns.MPT.num_objs; i++) + { + ns.MPT.unknownBlock.unknown1[i] = er.ReadInt16(); + ns.MPT.unknownBlock.unknown2[i] = er.ReadInt16(); + } + + ns.MPT.infoBlock.header_size = er.ReadInt16(); + ns.MPT.infoBlock.data_size = er.ReadInt16(); + ns.MPT.infoBlock.Data = new NSBTP_File.M_PT.Info.info[ns.MPT.num_objs]; + ns.AnimData = new NSBTP_File.animData[ns.MPT.num_objs]; + for (int i = 0; i < ns.MPT.num_objs; i++) + { + ns.MPT.infoBlock.Data[i].KeyFrames = er.ReadInt32(); + ns.MPT.infoBlock.Data[i].Unknown1 = er.ReadInt16(); + ns.MPT.infoBlock.Data[i].Offset = er.ReadInt16(); + ns.AnimData[i].KeyFrames = new NSBTP_File.animData.keyFrame[ns.MPT.infoBlock.Data[i].KeyFrames]; + for (int j = 0; j < ns.MPT.infoBlock.Data[i].KeyFrames; j++) + { + long curpos = er.BaseStream.Position; + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.PAT0.section_size + ns.MPT.infoBlock.Data[i].Offset + j*4 + 8; + ns.AnimData[i].KeyFrames[j].Start = er.ReadInt16(); + ns.AnimData[i].KeyFrames[j].texId = er.ReadByte(); + ns.AnimData[i].KeyFrames[j].palId = er.ReadByte(); + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.PAT0.section_size + ns.MPT.Texoffset + ns.AnimData[i].KeyFrames[j].texId * 16 + 8; + ns.AnimData[i].KeyFrames[j].texName = LibNDSFormats.Utils.ReadNSBMDString(er); + er.BaseStream.Position = ns.Header.Section_Offset[0] + ns.PAT0.section_size + ns.MPT.Paloffset + ns.AnimData[i].KeyFrames[j].palId * 16 + 8; + ns.AnimData[i].KeyFrames[j].palName = LibNDSFormats.Utils.ReadNSBMDString(er); + er.BaseStream.Position = curpos; + } + } + ns.MPT.names = new string[ns.MPT.num_objs]; + for (int i = 0; i < ns.MPT.num_objs; i++) + { + ns.MPT.names[i] = LibNDSFormats.Utils.ReadNSBMDString(er); + } + } + else + { + MessageBox.Show("NSBTP Error"); + er.Close(); + return ns; + } + } + else + { + MessageBox.Show("NSBTP Error"); + er.Close(); + return ns; + } + } + else + { + MessageBox.Show("NSBTP Error"); + er.Close(); + return ns; + } + er.Close(); + return ns; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/File.cs b/DS_Map/LibNDSFormats/NSBTX/File.cs new file mode 100644 index 0000000..4459072 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/File.cs @@ -0,0 +1,377 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; + +namespace NSMBe4.DSFileSystem +{ + public class File : IComparable + { + public bool isSystemFile; + byte[] file2; + protected string nameP; + public string name { get { return nameP; } } + + protected int idP; + public int id { get { return idP; } } + + protected Directory parentDirP; + public Directory parentDir { get { return parentDirP; } } + + //if allocationFile is not null, + //these are the offsets within the alloc file where the offsets + //of this file are found. + + protected File beginFile; + protected int beginOffset; + protected File endFile; + protected int endOffset; + protected bool endIsSize; //means that the end offset is the size of the file + protected bool fixedFile; //means that the file cant be moved nor changed size + + public int fileBegin; + public int fileSize; + + public int alignment = 4; // word align by default + public bool canChangeOffset = true; //false for arm9 and 7 bins + + public Filesystem parent; + + protected Object editedBy = null; + public Boolean beingEdited + { + get { return editedBy != null; } + } + + public File(Filesystem parent, Directory parentDir, string name) + { + this.parent = parent; + this.parentDirP = parentDir; + this.nameP = name; + this.fileBegin = 0; + this.fileSize = (int)parent.s.Length; + this.isSystemFile = true; + } + + public File(Filesystem parent, Directory parentDir, bool systemFile, int id, string name, File alFile, int alBeg, int alEnd) + { + this.parent = parent; + this.parentDirP = parentDir; + this.isSystemFile = systemFile; + this.idP = id; + this.nameP = name; + this.beginFile = alFile; + this.endFile = alFile; + this.beginOffset = alBeg; + this.endOffset = alEnd; + refreshOffsets(); + } + + public File(Filesystem parent, Directory parentDir, bool systemFile, int id, string name, File alFile, int alBeg, int alEnd, bool endsize) + { + this.parent = parent; + this.parentDirP = parentDir; + this.isSystemFile = systemFile; + this.idP = id; + this.nameP = name; + this.beginFile = alFile; + this.endFile = alFile; + this.beginOffset = alBeg; + this.endOffset = alEnd; + this.endIsSize = endsize; + refreshOffsets(); + } + + public File(Filesystem parent, Directory parentDir, bool systemFile, int id, string name, int alBeg, int alSize) + { + this.parent = parent; + this.parentDirP = parentDir; + this.isSystemFile = systemFile; + this.idP = id; + this.nameP = name; + this.fileBegin = alBeg; + this.fileSize = alSize; + refreshOffsets(); + } + + public virtual byte[] getContents() + { + // enableEdition(); + byte[] file = new byte[fileSize]; + parent.s.Seek(fileBegin, SeekOrigin.Begin); + parent.s.Read(file, 0, file.Length); + return file; + } + + public void dumpFile(int ind) + { + for (int i = 0; i < ind; i++) + Console.Out.Write(" "); + Console.Out.WriteLine("[" + id + "] " + name + ", at " + fileBegin.ToString("X") + ", size: " + fileSize); + } + + + public virtual void refreshOffsets() + { + if (beginFile != null) + fileBegin = (int)beginFile.getUintAt(beginOffset) + parent.fileDataOffset; + + if (endFile != null) + { + int end = (int)endFile.getUintAt(endOffset); + if (endIsSize) + fileSize = (int)end; + else + fileSize = (int)end + parent.fileDataOffset - fileBegin; + } + } + + public virtual void saveOffsets() + { + if (beginFile != null) + beginFile.setUintAt(beginOffset, (uint)(fileBegin - parent.fileDataOffset)); + + if (endFile != null) + if (endIsSize) + endFile.setUintAt(endOffset, (uint)fileSize); + else + endFile.setUintAt(endOffset, (uint)(fileBegin + fileSize - parent.fileDataOffset)); + } + + public uint getUintAt(int offset) + { + enableEdition(); + long pos = parent.s.Position; + parent.s.Seek(fileBegin + offset, SeekOrigin.Begin); + + uint res = 0; + for (int i = 0; i < 4; i++) + { + res |= (uint)parent.s.ReadByte() << 8 * i; + } + parent.s.Seek(pos, SeekOrigin.Begin); + return res; + } + + public void setUintAt(int offset, uint val) + { + enableEdition(); + long pos = parent.s.Position; + parent.s.Seek(fileBegin + offset, SeekOrigin.Begin); + for (int i = 0; i < 4; i++) + { + parent.s.WriteByte((byte)(val & 0xFF)); + val >>= 8; + } + parent.s.Seek(pos, SeekOrigin.Begin); + } + + public ushort getUshortAt(int offset) + { + enableEdition(); + long pos = parent.s.Position; + parent.s.Seek(fileBegin + offset, SeekOrigin.Begin); + + ushort res = 0; + for (int i = 0; i < 2; i++) + { + res |= (ushort)(parent.s.ReadByte() << 8 * i); + } + parent.s.Seek(pos, SeekOrigin.Begin); + return res; + } + + + public void setUshortAt(int offset, ushort val) + { + enableEdition(); + long pos = parent.s.Position; + parent.s.Seek(fileBegin + offset, SeekOrigin.Begin); + for (int i = 0; i < 2; i++) + { + parent.s.WriteByte((byte)(val & 0xFF)); + val >>= 8; + } + parent.s.Seek(pos, SeekOrigin.Begin); + } + + public byte getByteAt(int offs) + { + enableEdition(); + long pos = parent.s.Position; + parent.s.Seek(fileBegin + offs, SeekOrigin.Begin); + byte res = (byte)parent.s.ReadByte(); + parent.s.Seek(pos, SeekOrigin.Begin); + return res; + } + + public void setByteAt(int offs, byte val) + { + enableEdition(); + long pos = parent.s.Position; + parent.s.Seek(fileBegin + offs, SeekOrigin.Begin); + parent.s.WriteByte(val); + parent.s.Seek(pos, SeekOrigin.Begin); + } + + public bool isAGoodEditor(object editor) + { + if (!beingEdited) + return false; + + if (editor == editedBy) + return true; + + if (editor is InlineFile && inlineEditors.Contains(editor as InlineFile)) + return true; + + return false; + } + public virtual void replace(byte[] newFile, object editor) + { + //if (!isAGoodEditor(editor)) + // throw new Exception("NOT CORRECT EDITOR " + name); + + if (newFile.Length != fileSize && fixedFile) + throw new Exception("TRYING TO RESIZE FIXED FILE: " + name); + + // enableEdition(); + + // Console.Out.WriteLine("Replacing: [" + id + "] " + name); + int newStart = fileBegin; + if (newFile.Length > fileSize) //if we insert a bigger file + { //it might not fit in the current place + if (canChangeOffset) + { + newStart = parent.findFreeSpace(newFile.Length, alignment); + if (newStart % alignment != 0) + newStart += alignment - newStart % alignment; + } + else + { + parent.allFiles.Sort(); + if (!(parent.allFiles.IndexOf(this) == parent.allFiles.Count - 1)) + { + File nextFile = parent.allFiles[parent.allFiles.IndexOf(this) + 1]; + parent.moveAllFiles(nextFile, fileBegin + newFile.Length); + } + } + } + /*else if (parent is NarcFilesystem) + { + parent.allFiles.Sort(); + if (!(parent.allFiles.IndexOf(this) == parent.allFiles.Count - 1)) + { + File nextFile = parent.allFiles[parent.allFiles.IndexOf(this) + 1]; + parent.moveAllFiles(nextFile, fileBegin + newFile.Length); + } + }*/ + if (newStart % alignment != 0) + Console.Out.Write("Warning: File is not being aligned: " + nameP + ", at " + newStart.ToString("X")); + //write the file + parent.s.Seek(newStart, SeekOrigin.Begin); + parent.s.Write(newFile, 0, newFile.Length); + //if (parent is NarcFilesystem) + // parent.s.SetLength(parent.allFiles[parent.allFiles.Count - 1].fileBegin + parent.allFiles[parent.allFiles.Count - 1].fileSize + 10); + //update ending pos + fileBegin = newStart; + fileSize = newFile.Length; + saveOffsets(); + parent.fileMoved(this); //NEEDED FOR UPDATING TOTAL USED ROM SIZE IN HEADER + } + + public void moveTo(int newOffs) + { + if (newOffs % alignment != 0) + Console.Out.Write("Warning: File is not being aligned: " + nameP + ", at " + newOffs.ToString("X")); + byte[] data = getContents(); + parent.s.Seek(newOffs, SeekOrigin.Begin); + parent.s.Write(data, 0, data.Length); + fileBegin = newOffs; + saveOffsets(); + } + + public int CompareTo(object obj) + { + File f = obj as File; + if (fileBegin == f.fileBegin) + return fileSize.CompareTo(f.fileSize); + return fileBegin.CompareTo(f.fileBegin); + } + + public virtual void beginEdit(Object editor) + { + if (beingEdited) + throw new Exception(); + else + editedBy = editor; + } + + public virtual void endEdit(Object editor) + { + //if (!beingEdited) + // throw new Exception("NOT EDITING FILE " + name); + //if (editor != editedBy) + // throw new Exception("NOT CORRECT EDITOR" + name); + + editedBy = null; + } + + public bool beingEditedBy(Object ed) + { + return ed == editedBy; + } + + + public bool isAddrInFile(int addr) + { + return addr >= fileBegin && addr < fileBegin + fileSize; + } + + private List inlineEditors = new List(); + + public void beginEditInline(InlineFile f) + { + if (inlineEditors.Count == 0) + beginEdit(this); + + inlineEditors.Add(f); + } + + public void endEditInline(InlineFile f) + { + if (!inlineEditors.Contains(f)) + throw new Exception("ERROR: INLINE FILE"); + inlineEditors.Remove(f); + if (inlineEditors.Count == 0) + endEdit(this); + } + + //Intended for compressed files like overlays. + //Must decompress the file so it's editable and still playable. + public virtual void enableEdition() { } + + + public string getPath() + { + return parentDir.getPath() + "/" + name; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/Filepallete.cs b/DS_Map/LibNDSFormats/NSBTX/Filepallete.cs new file mode 100644 index 0000000..f44efb5 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/Filepallete.cs @@ -0,0 +1,72 @@ +using System; +using System.Collections.Generic; +using System.Text; +using NSMBe4.DSFileSystem; +using System.Drawing; + +namespace NSMBe4 +{ + public class FilePalette : Palette + { + File f; + string name; + + public FilePalette(File f) + : this(f, f.name) + { + } + + public FilePalette(File f, string name) + { + this.f = f; + f.beginEdit(this); + this.name = name; + + pal = arrayToPalette(f.getContents()); + if (pal.Length != 0) + { + //pal[0] = Color.Transparent; + } + + } + public static Color[] arrayToPalette(byte[] data) + { + ByteArrayInputStream ii = new ByteArrayInputStream(data); + Color[] pal = new Color[data.Length / 2]; + for (int i = 0; i < pal.Length; i++) + { + pal[i] = NSMBTileset.fromRGB15(ii.readUShort()); + } + return pal; + } + + public override void save() + { + ByteArrayOutputStream oo = new ByteArrayOutputStream(); + for (int i = 0; i < pal.Length; i++) + oo.writeUShort(NSMBTileset.toRGB15(pal[i])); + + f.replace(oo.getArray(), this); + + } + public override byte[] getRawData() + { + ByteArrayOutputStream oo = new ByteArrayOutputStream(); + for (int i = 0; i < pal.Length; i++) + oo.writeUShort(NSMBTileset.toRGB15(pal[i])); + + return oo.getArray(); + + } + + public override void close() + { + f.endEdit(this); + } + + public override string ToString() + { + return name; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/NSBTXLoader.cs b/DS_Map/LibNDSFormats/NSBTX/NSBTXLoader.cs new file mode 100644 index 0000000..1d3da4c --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/NSBTXLoader.cs @@ -0,0 +1,350 @@ +// Loader for NSBTX files/data. +// Code adapted from kiwi.ds' NSBMD Model Viewer. + +using System; +using System.Collections.Generic; +using System.IO; +using LibNDSFormats.NSBMD; +using System.Linq; + +namespace LibNDSFormats.NSBTX +{ + /// + /// Loader for NSBTX files & data. + /// + public static class NSBTXLoader + { + #region Methods (2) + + // Public Methods (2) + + /// + /// Load NSBTX from stream. + /// + /// Stream to use. + /// Material definitions. + public static IEnumerable LoadNsbtx(Stream stream, out List texs, out List pals) + { + texs = new List(); + pals = new List(); + var materials = new List(); + var reader = new BinaryReader(stream); + int id = reader.ReadInt32(); + if (id != NSBMD.NSBMD.NDS_TYPE_BTX0) + throw new Exception(); + int i = reader.ReadInt32(); + if (i == NSBMD.NSBMD.NDS_TYPE_MAGIC1) + { + i = reader.ReadInt32(); + if (i == stream.Length) + { + int numblock = reader.ReadInt32(); + numblock >>= 16; + int r = reader.ReadInt32(); + id = reader.ReadInt32(); + if (numblock == 1 && r == 0x14) + { + int texnum; + int palnum; + materials.AddRange(ReadTex0(stream, 0x14, out texnum, out palnum, out texs, out pals)); + } + } + } + return materials; + } + + /// + /// Load NSBTX from file. + /// + /// File to use. + /// Material definitions. + public static IEnumerable LoadNsbtx(FileInfo fileInfo, out List texs, out List pals) + { + texs = new List(); + pals = new List(); + IEnumerable result = null; + using (var fileStream = new FileStream(fileInfo.FullName, FileMode.Open)) + { + result = LoadNsbtx(fileStream, out texs, out pals); + } + return result; + } + + /// + /// Load materials in stream. + /// + /// Stream to use. + /// Material definitions. + public static IEnumerable ReadTex0(Stream stream, int blockoffset, out int ptexnum, out int ppalnum, out List texs, out List pals) + { + EndianBinaryReader reader = new EndianBinaryReader(stream, Endianness.LittleEndian); + UInt32 blocksize, blockptr, blocklimit; + int texnum; + UInt32 texdataoffset; + int texdatasize; + UInt32 sptexoffset; // for 4x4 compressed texels only + int sptexsize; // for 4x4 compressed texels only + UInt32 spdataoffset; // for 4x4 compressed texels only + int palnum; + UInt32 paldefoffset; + UInt32 paldataoffset; + int paldatasize; + NSBMDMaterial[] material = null; + int i, j; + texs = new List(); + pals = new List(); + + blockptr = (uint)(blockoffset + 4); // already read the block ID, so skip 4 bytes + blocksize = reader.ReadUInt32(); // block size + blocklimit = (uint)(blocksize + blockoffset); + Console.WriteLine("DEBUG: blockoffset = {0}, blocksize = {1}", blockoffset, blocksize); + + stream.Skip(4); // skip 4 padding 0s + texdatasize = reader.ReadUInt16() << 3; // total texture data size div8 + stream.Skip(6); // skip 6 bytes + texdataoffset = (uint)(reader.ReadUInt32() + blockoffset); + + stream.Skip(4); // skip 4 padding 0s + sptexsize = reader.ReadUInt16() << 3; // for format 5 4x4-texel, data size div8 + stream.Skip(6); // skip 6 bytesmhm + sptexoffset = (uint)(reader.ReadUInt32() + blockoffset); // for format 5 4x4-texel, data offset + spdataoffset = (uint)(reader.ReadUInt32() + blockoffset); // for format 5 4x4-texel, palette info + + stream.Skip(4); // skip 4 bytes + paldatasize = reader.ReadUInt16() << 3; // total palette data size div8 + stream.Skip(2); // skip 2 bytes + paldefoffset = (uint)(reader.ReadUInt32() + blockoffset); + paldataoffset = (uint)(reader.ReadUInt32() + blockoffset); + + // printf( "texdataoffset = %08x texdatasize = %08x\n", texdataoffset, texdatasize ); + // printf( "sptexoffset = %08x sptexsize = %08x spdataoffset = %08x\n", sptexoffset, sptexsize, spdataoffset ); + // printf( "paldataoffset = %08x paldatasize = %08x\n", paldataoffset, paldatasize ); + + //////////////////////////////////////////////// + // texture definition + + stream.Skip(1); // skip dummy '0' + texnum = reader.ReadByte(); // no of texture + blockptr = (uint)stream.Position; + stream.Seek(paldefoffset, SeekOrigin.Begin); + stream.Skip(1); // skip dummy '0' + palnum = reader.ReadByte(); // no of palette + stream.Seek(blockptr, SeekOrigin.Begin); + + Console.WriteLine("texnum = {0}, palnum = {1}", texnum, palnum); + + // allocate memory for material, great enough to hold all texture and palette + material = new NSBMDMaterial[(texnum > palnum ? texnum : palnum)]; + for (i = 0; i < material.Length; i++) + material[i] = new NSBMDMaterial(); + + + stream.Skip(14 + (texnum * 4)); // go straight to texture info + + for (i = 0; i < texnum; i++) + { + UInt32 offset; + int param; + int format; + int width; + int height; + + var mat = material[i]; + + offset = (uint)(reader.ReadUInt16() << 3); + param = reader.ReadUInt16(); // texture parameter + stream.Skip(4); // skip 4 bytes + + format = (param >> 10) & 7; // format 0..7, see DSTek + width = 8 << ((param >> 4) & 7); + height = 8 << ((param >> 7) & 7); + mat.color0 = (param >> 13) & 1; + + if (format == 5) + mat.texoffset = offset + sptexoffset; // 4x4-Texel Compressed Texture + else + mat.texoffset = offset + texdataoffset; + + mat.format = format; + mat.width = width; + mat.height = height; + NSBMDTexture t = new NSBMDTexture(); + t.format = format; + t.width = width; + t.height = height; + t.color0 = (param >> 13) & 1; + texs.Add(t); + } + + //////////////////////////////////////////// + // copy texture names + for (i = 0; i < texnum; i++) + { + material[i].texname = Utils.ReadNSBMDString(reader); + reader.BaseStream.Position -= 16; + texs[i].texname = Utils.ReadNSBMDString(reader); + } + + //////////////////////////////////////////////// + // calculate each texture's size + for (i = 0; i < texnum; i++) + { + int[] bpp = { 0, 8, 2, 4, 8, 2, 8, 16 }; + + var mat = material[i]; + mat.texsize = (uint)(mat.width * mat.height * bpp[mat.format] / 8); + Console.WriteLine("tex {0} '{1}': offset = {2} size = {3} [W,H] = [{4}, {5}]", + i, mat.texname, mat.texoffset, mat.texsize, mat.width, mat.height); + texs[i].texsize = (uint)(mat.width * mat.height * bpp[mat.format] / 8); + } + + //////////////////////////////////////////////// + // palette definition + stream.Seek(paldefoffset + 2, SeekOrigin.Begin); // skip palnum, already read + stream.Seek(14 + (palnum * 4), SeekOrigin.Current); // go straight to palette info + for (i = 0; i < palnum; i++) + { + uint curOffset = (uint)((reader.ReadUInt16() << 3) + paldataoffset); + stream.Seek(2, SeekOrigin.Current); // skip 2 bytes + material[i].paloffset = curOffset; + NSBMDPalette t = new NSBMDPalette(); + t.paloffset = curOffset; + pals.Add(t); + } + + //////////////////////////////////////////////// + // copy palette names + for (i = 0; i < palnum; i++) + { + var mat = material[i]; + mat.palname = Utils.ReadNSBMDString(reader); + reader.BaseStream.Position -= 16; + pals[i].palname = Utils.ReadNSBMDString(reader); + } + + //////////////////////////////////////////////// + // calculate each palette's size + // assume the palettes are stored sequentially + /*for (i = 0; i < palnum - 1; i++) + { + int r; + var mat = material[i]; + r = i; + try { while (material[r].paloffset == mat.paloffset) r++; } + catch { } + // below is RotA stupid way to calculate the size of palette: next's offset - current's offset + // it works most of the time + if (r != palnum) + { + mat.palsize = material[r].paloffset - mat.paloffset; + pals[i].palsize = material[r].paloffset - mat.paloffset; + } + else + { + mat.palsize = blocklimit - mat.paloffset; + pals[i].palsize = blocklimit - mat.paloffset; + } + //printf("pal '%s' size = %d\n", mat->palname, mat->palsize); + } + material[i].palsize = blocklimit - material[i].paloffset; + pals[i].palsize = blocklimit - material[i].paloffset;*/ + List offsets = new List(); + for (int k = 0; k < pals.Count; k++) + { + if (!offsets.Contains((int)pals[k].paloffset)) + { + offsets.Add((int)pals[k].paloffset); + } + } + offsets.Add((int)blocklimit); + offsets.Sort(); + for (int k = 0; k < pals.Count; k++) + { + int pallength; + int l = -1; + do + { + l++; + } + while (offsets[l] - pals[k].paloffset <= 0);//nsbtx.PalInfo.infoBlock.PalInfo[i + j].Palette_Offset - nsbtx.PalInfo.infoBlock.PalInfo[i].Palette_Offset == 0) + pallength = offsets[l] - (int)pals[k].paloffset; + //RGBA[] c_ = pals[k].paldata; + //List c = new List(); + //c.AddRange(pals[k].paldata.Take(pallength / 2)); + //pals[k].paldata = c.ToArray(); + pals[k].palsize = (uint)pallength; + material[k].palsize = (uint)pallength; + } + + //////////////////////////////////////////////// + // traverse each texture + for (i = 0; i < texnum; i++) + { + var mat = material[i]; + stream.Seek(mat.texoffset, SeekOrigin.Begin); + + //////////////////////////////////////////////// + // read texture into memory + byte[] by = reader.ReadBytes((int)mat.texsize); + mat.texdata = by; + texs[i].texdata = by; + + Console.WriteLine("DEBUG: texoffset = {0}, texsize = {1}", mat.texoffset, mat.texsize); + + //////////////////////////////////////////////// + // additional data for format 5 4x4 compressed texels + if (mat.format == 5) + { + UInt32 r = mat.texsize / 2;//>> 1; + stream.Seek(spdataoffset + (mat.texoffset - sptexoffset) / 2, SeekOrigin.Begin); + + by = reader.ReadBytes((int)r); + mat.spdata = by; + texs[i].spdata = by; + Console.WriteLine("DEBUG: 4x4-texel spdataoffset = {0}, spdatasize = {1}", spdataoffset, r); + + //spdataoffset += r; + } + } + + + //////////////////////////////////////////////// + // traverse each palette + for (i = 0; i < palnum; i++) + { + try + { + NSBMDMaterial mat = material[i]; + var palentry = mat.palsize >> 1; + + RGBA[] rgbq = new RGBA[palentry]; + + Console.WriteLine("DEBUG: converting pal '{0}', palentry = {1}", mat.palname, palentry); + + stream.Seek(mat.paloffset, SeekOrigin.Begin); + for (j = 0; j < palentry; j++) + { + UInt16 p = reader.ReadUInt16(); + rgbq[j].R = (byte)(((p >> 0) & 0x1f) << 3); // red + rgbq[j].G = (byte)(((p >> 5) & 0x1f) << 3); // green + rgbq[j].B = (byte)(((p >> 10) & 0x1f) << 3); // blue + //rgbq[j].RotA = (p&0x8000) ? 0xff : 0; + rgbq[j].A = (p & 0x8000) == 0 ? (byte)0xff : (byte)0;//0xff; // alpha + } + mat.paldata = rgbq; + pals[i].paldata = rgbq; + } + catch + { + } + } + + ptexnum = texnum; + ppalnum = palnum; + + return material; + } + + #endregion Methods + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/NSBTX/Rom.cs b/DS_Map/LibNDSFormats/NSBTX/Rom.cs new file mode 100644 index 0000000..50f57f1 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/Rom.cs @@ -0,0 +1,665 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using NSMBe4.DSFileSystem; +using System.IO; +using System.Runtime.InteropServices; + + +/** + * This class handles internal NSMB-specific data in the ROM. + * Right now it can decompress the Overlay data and read + * data from several tables contained in the ROM. + * + * Data description about overlay 0: (From an old text file) + * 76 max tilesets. Each table is 0x130 big. + * + * 2F8E4: Object definition indexes (unt+hd) table + * 2FA14: Object definitions (unt) table + * 2FB44: Tile behaviours (chk) table + * 2FC74: Animated tileset graphics (ncg) table + * 2FDA4: Jyotyu tile behaviour file + * 30D74: Background graphics (ncg) table + * 30EA4: Tileset graphics (ncg) table + * 30FD4: Foreground graphics (ncg) table + * 31104: Foreground design (nsc) table + * 31234: Background design (nsc) table + * 31364: Background palette (ncl) table + * 31494: Tileset palette (ncl) table + * 315C4: Foreground palette (ncl) table + * 316F4: Map16 (pnl) table + * + **/ + +namespace NSMBe4 +{ + public static class ROM + { + public static byte[] Overlay0; + //public static NitroROMFilesystem FS; + public static string filename; + public static System.IO.FileInfo romfile; + public static Dictionary> descriptions; + public static string DescriptionPath; + + /*public static void load(String filename) + { + ROM.filename = filename; + FS = new NitroROMFilesystem(filename); + romfile = new System.IO.FileInfo(filename); + + LoadDescriptions(); + LoadOverlay0(); + + if (Overlay0 != null) + { + if (Overlay0[28] == 0x84) + Region = Origin.US; + else if (Overlay0[28] == 0x64) + Region = Origin.EU; + else if (Overlay0[28] == 0x04) + Region = Origin.JP; + else if (Overlay0[28] == 0xC4) + Region = Origin.KR; + else + { + Region = Origin.US; + System.Windows.Forms.MessageBox.Show(LanguageManager.Get("General", "UnknownRegion"), LanguageManager.Get("General", "Warning"), System.Windows.Forms.MessageBoxButtons.OK, System.Windows.Forms.MessageBoxIcon.Warning); + } + } + else + { + Region = Origin.US; + System.Windows.Forms.MessageBox.Show(LanguageManager.Get("General", "UnknownRegion"), LanguageManager.Get("General", "Warning"), System.Windows.Forms.MessageBoxButtons.OK, System.Windows.Forms.MessageBoxIcon.Warning); + } + + // SaveOverlay0(); + }*/ + + //public static void close() + //{ + // if (FS == null) return; + // FS.close(); + //} + + /*public static void SaveOverlay0() + { + OverlayFile ov = FS.arm9ovs[0]; + ov.decompress(); + ov.beginEdit(FS); + ov.replace(Overlay0, FS); + ov.endEdit(FS); + }*/ + + /*public static void LoadOverlay0() + { + if (FS.arm9ovs.Length == 0) + return; + + OverlayFile ov = FS.arm9ovs[0]; + ov.decompress(); + + Overlay0 = ov.getContents(); + }*/ + + public static void LoadDescriptions() + { + DescriptionPath = filename.Substring(0, filename.LastIndexOf('.') + 1) + "txt"; + descriptions = new Dictionary>(); + int lineNum = 0; + try + { + if (!System.IO.File.Exists(DescriptionPath)) return; + System.IO.StreamReader s = new System.IO.StreamReader(DescriptionPath); + List curList = null; + while (!s.EndOfStream) + { + lineNum++; + string line = s.ReadLine(); + if (line != "") + { + if (line.StartsWith("[")) + { + int num = int.Parse(line.Substring(1, line.Length - 2)); + descriptions.Add(num, new List()); + curList = descriptions[num]; + } + else if (curList != null) + { + curList.Add(line); + } + } + } + s.Close(); + } + catch (Exception ex) + { + System.Windows.Forms.MessageBox.Show("An error occurred while reading tileset descriptions on line " + lineNum.ToString() + ".\n\nThe original error message was:\n" + ex.Message); + } + } + + public enum Origin + { + US = 0, EU = 1, JP = 2, KR = 3 + } + + public static Origin Region = Origin.US; + + public enum Data : int + {// + Number_FileOffset = 0, + Table_TS_UNT_HD = 1, + Table_TS_UNT = 2, + Table_TS_CHK = 3, + Table_TS_ANIM_NCG = 4, + Table_BG_NCG = 5, + Table_TS_NCG = 6, + Table_FG_NCG = 7, + Table_FG_NSC = 8, + Table_BG_NSC = 9, + Table_BG_NCL = 10, + Table_TS_NCL = 11, + Table_FG_NCL = 12, + Table_TS_PNL = 13, + Table_Jyotyu_NCL = 14, + File_Jyotyu_CHK = 15, + File_Modifiers = 16, + Table_Sprite_CLASSID = 17, + } + + public static int[,] Offsets = { + {131, 135, 131, 131}, //File Offset (Overlay Count) + {0x2F8E4, 0x2F0F8, 0x2ECE4, 0x2EDA4}, //TS_UNT_HD + {0x2FA14, 0x2F228, 0x2EE14, 0x2EED4}, //TS_UNT + {0x2FB44, 0x2F358, 0x2EF44, 0x2F004}, //TS_CHK + {0x2FC74, 0x2F488, 0x2F074, 0x2F134}, //TS_ANIM_NCG + {0x30D74, 0x30588, 0x30174, 0x30234}, //BG_NCG + {0x30EA4, 0x306B8, 0x302A4, 0x30364}, //TS_NCG + {0x30FD4, 0x307E8, 0x303D4, 0x30494}, //FG_NCG + {0x31104, 0x30918, 0x30504, 0x305C4}, //FG_NSC + {0x31234, 0x30A48, 0x30634, 0x306F4}, //BG_NSC + {0x31364, 0x30B78, 0x30764, 0x30824}, //BG_NCL + {0x31494, 0x30CA8, 0x30894, 0x30954}, //TS_NCL + {0x315C4, 0x30DD8, 0x309C4, 0x30A84}, //FG_NCL + {0x316F4, 0x30F08, 0x30AF4, 0x30BB4}, //TS_PNL + {0x30CD8, 0x304EC, 0x300D8, 0x30198}, //Jyotyu_NCL + {0x2FDA4, 0x2F5B8, 0x2F1A4, 0x2FC74}, //Jyotyu_CHK + {0x2C930, 0x2BDF0, 0x2BD30, 0x2BDF0}, //Modifiers + {0x29BD8, 0x00000, 0x00000, 0x00000}, //Sprite Class IDs + {0x2CBBC, 0, 0, 0}, //weird table¿? + }; + + public static int[] FileSizes = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //Don't include tables + 0x400, //Jyotyu_CHK + 0x288, //Modifiers + }; + + public static ushort GetFileIDFromTable(int id, Data datatype) + { + return GetFileIDFromTable(id, GetOffset(datatype)); + } + + public static ushort GetFileIDFromTable(int id, int tableoffset) + { + int off = tableoffset + (id << 2); + return (ushort)((Overlay0[off] | (Overlay0[off + 1] << 8)) + GetOffset(Data.Number_FileOffset)); + } + + public static ushort GetClassIDFromTable(int id) + { + int off = GetOffset(Data.Table_Sprite_CLASSID) + (id << 1); + return (ushort)((Overlay0[off] | (Overlay0[off + 1] << 8))); + } + + public static void SetFileIDFromTable(int id, Data datatype, ushort fid) + { + SetFileIDFromTable(id, GetOffset(datatype), fid); + } + + public static string getDataForSprite(int id) + { + int offs = 0x2CBBC + id * 20; + string s = ""; + + for (int i = 0; i < 20; i++) + s += String.Format("{0:X2}", Overlay0[offs++]) + " "; + + return s; + } + + public static void SetFileIDFromTable(int id, int tableoffset, ushort fid) + { + int off = tableoffset + (id << 2); + fid -= (ushort)GetOffset(Data.Number_FileOffset); + Overlay0[off] = (byte)(fid & 0xFF); + Overlay0[off + 1] = (byte)(fid >> 8); + } + + public static int GetOffset(Data datatype) + { + return Offsets[(int)datatype, (int)Region]; + } + + public static byte[] GetInlineFile(Data datatype) + { + byte[] output = new byte[FileSizes[(int)datatype]]; + Array.Copy(Overlay0, GetOffset(datatype), output, 0, output.Length); + return output; + } + + //public static void ReplaceInlineFile(Data datatype, byte[] NewFile) + //{ + // Array.Copy(NewFile, 0, Overlay0, GetOffset(datatype), NewFile.Length); + // SaveOverlay0(); + //} + + public static byte[] DecompressOverlay(byte[] sourcedata) + { + uint DataVar1, DataVar2; + //uint last 8-5 bytes + DataVar1 = (uint)(sourcedata[sourcedata.Length - 8] | (sourcedata[sourcedata.Length - 7] << 8) | (sourcedata[sourcedata.Length - 6] << 16) | (sourcedata[sourcedata.Length - 5] << 24)); + //uint last 4 bytes + DataVar2 = (uint)(sourcedata[sourcedata.Length - 4] | (sourcedata[sourcedata.Length - 3] << 8) | (sourcedata[sourcedata.Length - 2] << 16) | (sourcedata[sourcedata.Length - 1] << 24)); + + byte[] memory = new byte[sourcedata.Length + DataVar2]; + sourcedata.CopyTo(memory, 0); + + uint r0, r1, r2, r3, r5, r6, r7, r12; + bool N, V; + r0 = (uint)sourcedata.Length; + + if (r0 == 0) + { + return null; + } + r1 = DataVar1; + r2 = DataVar2; + r2 = r0 + r2; //length + datavar2 -> decompressed length + r3 = r0 - (r1 >> 0x18); //delete the latest 3 bits?? + r1 &= 0xFFFFFF; //save the latest 3 bits + r1 = r0 - r1; + a958: + if (r3 <= r1) + { //if r1 is 0 they will be equal + goto a9B8; //return the memory buffer + } + r3 -= 1; + r5 = memory[r3]; + r6 = 8; + a968: + SubS(out r6, r6, 1, out N, out V); + if (N != V) + { + goto a958; + } + if ((r5 & 0x80) != 0) + { + goto a984; + } + r3 -= 1; + r0 = memory[r3]; + r2 -= 1; + memory[r2] = (byte)r0; + goto a9AC; + a984: + r3 -= 1; + r12 = memory[r3]; + r3 -= 1; + r7 = memory[r3]; + r7 |= (r12 << 8); + r7 &= 0xFFF; + r7 += 2; + r12 += 0x20; + a99C: + r0 = memory[r2 + r7]; + r2 -= 1; + memory[r2] = (byte)r0; + SubS(out r12, r12, 0x10, out N, out V); + if (N == V) + { + goto a99C; + } + a9AC: + r5 <<= 1; + if (r3 > r1) + { + goto a968; + } + a9B8: + return memory; + } + + private static void SubS(out uint dest, uint v1, uint v2, out bool N, out bool V) + { + dest = v1 - v2; + N = (dest & 2147483648) != 0; + V = ((((v1 & 2147483648) != 0) && ((v2 & 2147483648) == 0) && ((dest & 2147483648) == 0)) || ((v1 & 2147483648) == 0) && ((v2 & 2147483648) != 0) && ((dest & 2147483648) != 0)); + } + + static private unsafe int[] Search(byte* source, int position, int lenght) //Function taken from Nintenlord's compressor. All credits for this code goes to Nintenlord! + { + int SlidingWindowSize = 4096; + int ReadAheadBufferSize = 18; + + if (position >= lenght) + return new int[2] { -1, 0 }; + if ((position < 2) || ((lenght - position) < 2)) + return new int[2] { 0, 0 }; + + List results = new List(); + + for (int i = 1; (i < SlidingWindowSize) && (i < position); i++) + { + if (source[position - (i + 1)] == source[position]) + { + results.Add(i + 1); + } + } + if (results.Count == 0) + return new int[2] { 0, 0 }; + + int amountOfBytes = 0; + + bool Continue = true; + while (amountOfBytes < ReadAheadBufferSize && Continue) + { + amountOfBytes++; + for (int i = results.Count - 1; i >= 0; i--) + { + if (source[position + amountOfBytes] != source[position - results[i] + (amountOfBytes % results[i])]) + { + if (results.Count > 1) + results.RemoveAt(i); + else + Continue = false; + } + } + } + return new int[2] { amountOfBytes, results[0] }; //lenght of data is first, then position + } + + static public unsafe byte[] LZ77_Compress(byte[] source, bool header = false)//Function taken from Nintenlord's compressor. All credits for this code goes to Nintenlord! + { + fixed (byte* pointer = &source[0]) + { + return Compress(pointer, source.Length, header); + } + } + + static public unsafe byte[] Compress(byte* source, int lenght, bool header = false) //Function taken from Nintenlord's compressor. All credits for this code goes to Nintenlord! + { + int position = 0; + int BlockSize = 8; + + List CompressedData = new List(); + if (header) //0x37375A4C + { + CompressedData.Add(0x4C); + CompressedData.Add(0x5A); + CompressedData.Add(0x37); + CompressedData.Add(0x37); + } + CompressedData.Add(0x10); + + { + byte* pointer = (byte*)&lenght; + for (int i = 0; i < 3; i++) + CompressedData.Add(*(pointer++)); + } + + while (position < lenght) + { + byte isCompressed = 0; + List tempList = new List(); + + for (int i = 0; i < BlockSize; i++) + { + int[] searchResult = Search(source, position, lenght); + + if (searchResult[0] > 2) + { + byte add = (byte)((((searchResult[0] - 3) & 0xF) << 4) + (((searchResult[1] - 1) >> 8) & 0xF)); + tempList.Add(add); + add = (byte)((searchResult[1] - 1) & 0xFF); + tempList.Add(add); + position += searchResult[0]; + isCompressed |= (byte)(1 << (BlockSize - (i + 1))); + } + else if (searchResult[0] >= 0) + tempList.Add(source[position++]); + else + break; + } + CompressedData.Add(isCompressed); + CompressedData.AddRange(tempList); + } + while (CompressedData.Count % 4 != 0) + CompressedData.Add(0); + + return CompressedData.ToArray(); + } + + public static byte[] LZ77_FastCompress(byte[] source) + { + int DataLen = 4; + DataLen += source.Length; + DataLen += (int)Math.Ceiling((double)source.Length / 8); + byte[] dest = new byte[DataLen]; + + dest[0] = 0; + dest[1] = (byte)(source.Length & 0xFF); + dest[2] = (byte)((source.Length >> 8) & 0xFF); + dest[3] = (byte)((source.Length >> 16) & 0xFF); + + int FilePos = 4; + int UntilNext = 0; + + for (int SrcPos = 0; SrcPos < source.Length; SrcPos++) + { + if (UntilNext == 0) + { + dest[FilePos] = 0; + FilePos++; + UntilNext = 8; + } + dest[FilePos] = source[SrcPos]; + FilePos++; + UntilNext -= 1; + } + + return dest; + } + + public static byte[] LZ77_Decompress(byte[] source) + { + // This code converted from Elitemap + int DataLen; + DataLen = source[1] | (source[2] << 8) | (source[3] << 16); + byte[] dest = new byte[DataLen]; + int i, j, xin, xout; + xin = 4; + xout = 0; + int length, offset, windowOffset, data; + byte d; + while (DataLen > 0) + { + d = source[xin++]; + if (d != 0) + { + for (i = 0; i < 8; i++) + { + if ((d & 0x80) != 0) + { + data = ((source[xin] << 8) | source[xin + 1]); + xin += 2; + length = (data >> 12) + 3; + offset = data & 0xFFF; + windowOffset = xout - offset - 1; + for (j = 0; j < length; j++) + { + dest[xout++] = dest[windowOffset++]; + DataLen--; + if (DataLen == 0) + { + return dest; + } + } + } + else + { + dest[xout++] = source[xin++]; + DataLen--; + if (DataLen == 0) + { + return dest; + } + } + d <<= 1; + } + } + else + { + for (i = 0; i < 8; i++) + { + dest[xout++] = source[xin++]; + DataLen--; + if (DataLen == 0) + { + return dest; + } + } + } + } + return dest; + } + + public static byte[] LZ77_DecompressWithHeader(byte[] source) + { + // This code converted from Elitemap + int DataLen; + DataLen = source[5] | (source[6] << 8) | (source[7] << 16); + byte[] dest = new byte[DataLen]; + int i, j, xin, xout; + xin = 8; + xout = 0; + int length, offset, windowOffset, data; + byte d; + while (DataLen > 0) + { + d = source[xin++]; + if (d != 0) + { + for (i = 0; i < 8; i++) + { + if ((d & 0x80) != 0) + { + data = ((source[xin] << 8) | source[xin + 1]); + xin += 2; + length = (data >> 12) + 3; + offset = data & 0xFFF; + windowOffset = xout - offset - 1; + for (j = 0; j < length; j++) + { + dest[xout++] = dest[windowOffset++]; + DataLen--; + if (DataLen == 0) + { + return dest; + } + } + } + else + { + dest[xout++] = source[xin++]; + DataLen--; + if (DataLen == 0) + { + return dest; + } + } + d <<= 1; + } + } + else + { + for (i = 0; i < 8; i++) + { + dest[xout++] = source[xin++]; + DataLen--; + if (DataLen == 0) + { + return dest; + } + } + } + } + return dest; + } + + private static ushort[] CRC16Table = { + 0x0000, 0xC0C1, 0xC181, 0x0140, 0xC301, 0x03C0, 0x0280, 0xC241, + 0xC601, 0x06C0, 0x0780, 0xC741, 0x0500, 0xC5C1, 0xC481, 0x0440, + 0xCC01, 0x0CC0, 0x0D80, 0xCD41, 0x0F00, 0xCFC1, 0xCE81, 0x0E40, + 0x0A00, 0xCAC1, 0xCB81, 0x0B40, 0xC901, 0x09C0, 0x0880, 0xC841, + 0xD801, 0x18C0, 0x1980, 0xD941, 0x1B00, 0xDBC1, 0xDA81, 0x1A40, + 0x1E00, 0xDEC1, 0xDF81, 0x1F40, 0xDD01, 0x1DC0, 0x1C80, 0xDC41, + 0x1400, 0xD4C1, 0xD581, 0x1540, 0xD701, 0x17C0, 0x1680, 0xD641, + 0xD201, 0x12C0, 0x1380, 0xD341, 0x1100, 0xD1C1, 0xD081, 0x1040, + 0xF001, 0x30C0, 0x3180, 0xF141, 0x3300, 0xF3C1, 0xF281, 0x3240, + 0x3600, 0xF6C1, 0xF781, 0x3740, 0xF501, 0x35C0, 0x3480, 0xF441, + 0x3C00, 0xFCC1, 0xFD81, 0x3D40, 0xFF01, 0x3FC0, 0x3E80, 0xFE41, + 0xFA01, 0x3AC0, 0x3B80, 0xFB41, 0x3900, 0xF9C1, 0xF881, 0x3840, + 0x2800, 0xE8C1, 0xE981, 0x2940, 0xEB01, 0x2BC0, 0x2A80, 0xEA41, + 0xEE01, 0x2EC0, 0x2F80, 0xEF41, 0x2D00, 0xEDC1, 0xEC81, 0x2C40, + 0xE401, 0x24C0, 0x2580, 0xE541, 0x2700, 0xE7C1, 0xE681, 0x2640, + 0x2200, 0xE2C1, 0xE381, 0x2340, 0xE101, 0x21C0, 0x2080, 0xE041, + 0xA001, 0x60C0, 0x6180, 0xA141, 0x6300, 0xA3C1, 0xA281, 0x6240, + 0x6600, 0xA6C1, 0xA781, 0x6740, 0xA501, 0x65C0, 0x6480, 0xA441, + 0x6C00, 0xACC1, 0xAD81, 0x6D40, 0xAF01, 0x6FC0, 0x6E80, 0xAE41, + 0xAA01, 0x6AC0, 0x6B80, 0xAB41, 0x6900, 0xA9C1, 0xA881, 0x6840, + 0x7800, 0xB8C1, 0xB981, 0x7940, 0xBB01, 0x7BC0, 0x7A80, 0xBA41, + 0xBE01, 0x7EC0, 0x7F80, 0xBF41, 0x7D00, 0xBDC1, 0xBC81, 0x7C40, + 0xB401, 0x74C0, 0x7580, 0xB541, 0x7700, 0xB7C1, 0xB681, 0x7640, + 0x7200, 0xB2C1, 0xB381, 0x7340, 0xB101, 0x71C0, 0x7080, 0xB041, + 0x5000, 0x90C1, 0x9181, 0x5140, 0x9301, 0x53C0, 0x5280, 0x9241, + 0x9601, 0x56C0, 0x5780, 0x9741, 0x5500, 0x95C1, 0x9481, 0x5440, + 0x9C01, 0x5CC0, 0x5D80, 0x9D41, 0x5F00, 0x9FC1, 0x9E81, 0x5E40, + 0x5A00, 0x9AC1, 0x9B81, 0x5B40, 0x9901, 0x59C0, 0x5880, 0x9841, + 0x8801, 0x48C0, 0x4980, 0x8941, 0x4B00, 0x8BC1, 0x8A81, 0x4A40, + 0x4E00, 0x8EC1, 0x8F81, 0x4F40, 0x8D01, 0x4DC0, 0x4C80, 0x8C41, + 0x4400, 0x84C1, 0x8581, 0x4540, 0x8701, 0x47C0, 0x4680, 0x8641, + 0x8201, 0x42C0, 0x4380, 0x8341, 0x4100, 0x81C1, 0x8081, 0x4040 + }; + + // from ndstool + public static ushort CalcCRC16(byte[] data) + { + ushort crc = 0xFFFF; + + for (int i = 0; i < data.Length; i++) + { + crc = (ushort)((crc >> 8) ^ CRC16Table[(crc ^ data[i]) & 0xFF]); + } + + return crc; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/bytearrayinputstream.cs b/DS_Map/LibNDSFormats/NSBTX/bytearrayinputstream.cs new file mode 100644 index 0000000..ce19a32 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/bytearrayinputstream.cs @@ -0,0 +1,180 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; + +namespace NSMBe4 +{ + public class ByteArrayInputStream + { + private byte[] array; + private uint pos = 0, origin = 0; + private Stack savedPositions = new Stack(); + + public ByteArrayInputStream(byte[] array) + { + this.array = array; + pos = 0; + } + + public void setOrigin(uint o) + { + this.origin = o; + } + + public void savePos() + { + savedPositions.Push(pos); + } + + public void loadPos() + { + pos = savedPositions.Pop(); + } + + public int available + { + get + { + return (int)(array.Length - pos - origin); + } + } + + public bool lengthAvailable(int len) + { + return available >= len; + } + + public byte readByte() + { + return array[origin + pos++]; + } + + public void dumpAsciiData() + { + for (int i = 0; i < array.Length; i++) + { + Console.Out.Write((char)array[i]); + if ((i % 60) == 0) + Console.Out.WriteLine(); + } + } + + public void write(byte[] data) + { + Array.Copy(data, 0, array, pos + origin, data.Length); + pos += (uint)data.Length; + } + + public void writeByte(byte b) + { + array[origin + pos++] = b; + } + + public void seek(uint pos) + { + this.pos = pos; + } + public void seek(int pos) + { + this.pos = (uint)pos; + } + + public void skip(uint bytes) + { + pos += bytes; + } + + public byte[] getData() + { + return array; + } + public void skipback(uint bytes) + { + pos -= bytes; + } + + + public uint getPos() + { + return pos; + } + + public ushort readUShort() + { + pos += 2; + return (ushort)(array[pos - 2 + origin] | array[pos - 1 + origin] << 8); + } + + public uint readUInt() + { + uint res = 0; + for (int i = 0; i < 4; i++) + { + res |= (uint)readByte() << 8 * i; + } + return res; + } + public int readInt() + { + uint res = 0; + for (int i = 0; i < 4; i++) + { + res |= (uint)readByte() << 8 * i; + } + return (int)res; + } + + public long readLong() + { + long res = 0; + for (int i = 0; i < 8; i++) + { + res |= (long)readByte() << 8 * i; + } + return res; + } + + public void read(byte[] dest) + { + Array.Copy(array, pos + origin, dest, 0, dest.Length); + pos += (uint)(dest.Length); + } + + public bool end() + { + return pos + origin >= array.Length; + } + + public string ReadString(int l) + { + if (l == 0) return ""; // simple error checking + + byte[] arr = new byte[l]; + read(arr); + + StringBuilder NewStr = new StringBuilder(l); + for (int i = 0; i < l; i++) + if (arr[i] != 0) + NewStr.Append((char)arr[i]); + + return NewStr.ToString().Trim(); + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/directory.cs b/DS_Map/LibNDSFormats/NSBTX/directory.cs new file mode 100644 index 0000000..9669ca2 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/directory.cs @@ -0,0 +1,76 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; + +namespace NSMBe4.DSFileSystem +{ + public class Directory + { + private bool isSystemFolderP; + public bool isSystemFolder { get { return isSystemFolderP; } } + + private string nameP; + public string name { get { return nameP; } } + + private int idP; + public int id { get { return idP; } } + + private Directory parentDirP; + public Directory parentDir { get { return parentDirP; } } + + public List childrenFiles = new List(); + public List childrenDirs = new List(); + + private Filesystem parent; + + public Directory(Filesystem parent, Directory parentDir, bool system, string name, int id) + { + this.parent = parent; + this.parentDirP = parentDir; + this.isSystemFolderP = system; + this.nameP = name; + this.idP = id; + } + + public void dumpFiles() + { + dumpFiles(2); + } + + public void dumpFiles(int ind) + { + for (int i = 0; i < ind; i++) + Console.Out.Write(" "); + Console.Out.WriteLine("[DIR" + id + "] " + name); + foreach (Directory d in childrenDirs) + d.dumpFiles(ind + 4); + foreach (File f in childrenFiles) + f.dumpFile(ind + 4); + } + + public string getPath() + { + if (parentDir == null) + return "FS"; + else + return parentDir.getPath() + "/" + name; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/externalfilesystemsource.cs b/DS_Map/LibNDSFormats/NSBTX/externalfilesystemsource.cs new file mode 100644 index 0000000..a6af457 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/externalfilesystemsource.cs @@ -0,0 +1,56 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; + +namespace NSMBe4.DSFileSystem +{ + public class ExternalFilesystemSource : FilesystemSource + { + public string fileName; + + public ExternalFilesystemSource(string n) + { + this.fileName = n; + } + + public override Stream load() + { + s = new MemoryStream(System.IO.File.ReadAllBytes(fileName)); + return s; + } + + public override void save() + { + System.IO.File.WriteAllBytes(fileName,((MemoryStream)s).ToArray()); + //just do nothing, any modifications are directly written to disk + } + + public override void close() + { + s.Close(); + } + + public override string getDescription() + { + return fileName; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/filesystem2.cs b/DS_Map/LibNDSFormats/NSBTX/filesystem2.cs new file mode 100644 index 0000000..51149ad --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/filesystem2.cs @@ -0,0 +1,253 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; + +namespace NSMBe4.DSFileSystem +{ + public class Filesystem + { + protected FilesystemSource source; + public List allFiles = new List(); + public List allDirs = new List(); + protected Dictionary filesById = new Dictionary(); + // protected Dictionary filesByName = new Dictionary(); + protected Dictionary dirsById = new Dictionary(); + // protected Dictionary dirsByName = new Dictionary(); + public Stream s; + public Directory mainDir; + protected File freeSpaceDelimiter; + public int fileDataOffset = 0; + + //public FilesystemBrowser viewer; + + public Filesystem(FilesystemSource fs) + { + this.source = fs; + this.s = source.load(); + } + + public File getFileById(int id) + { + if (!filesById.ContainsKey(id)) + return null; + return filesById[id]; + } + + public File getFileByName(string name) + { + foreach (File f in allFiles) + if (!f.isSystemFile && f.name == name) + return f; + + return null; + } + + public Directory getDirByPath(string path) + { + string[] shit = path.Split(new char[] { '/' }); + Directory dir = mainDir; + for (int i = 0; i < shit.Length; i++) + { + Directory newDir = null; + foreach (Directory d in dir.childrenDirs) + if (d.name == shit[i]) + { + newDir = d; + break; + } + if (newDir == null) return null; + + dir = newDir; + } + return dir; + } + + protected void addFile(File f) + { + allFiles.Add(f); + if (f.id != -1) + if (!filesById.ContainsKey(f.id)) + filesById.Add(f.id, f); + // filesByName.Add(f.name, f); + } + + + protected void addDir(Directory d) + { + allDirs.Add(d); + if (d.id != -1) + dirsById.Add(d.id, d); + // dirsByName.Add(d.name, d); + } + + //Tries to find LEN bytes of continuous unused space AFTER the freeSpaceDelimiter (usually fat or fnt) + public int findFreeSpace(int len, int align) + { + allFiles.Sort(); //sort by offset + + File bestSpace = null; + int bestSpaceLeft = int.MaxValue; + + for (int i = allFiles.IndexOf(freeSpaceDelimiter); i < allFiles.Count - 1; i++) + { + int spBegin = allFiles[i].fileBegin + allFiles[i].fileSize; //- 1 + 1; + if (spBegin % align != 0) + spBegin += align - spBegin % align; + + int spEnd = allFiles[i + 1].fileBegin - 1; + if (spEnd % align != 0) + spEnd -= spEnd % align; + int spSize = spEnd - spBegin + 1; + if (spSize >= len) + { + int spLeft = len - spSize; + if (spLeft < bestSpaceLeft && (allFiles[i].fileBegin >= 0x1400000)) + { + bestSpaceLeft = spLeft; + bestSpace = allFiles[i]; + } + } + } + + if (bestSpace != null) + return bestSpace.fileBegin + bestSpace.fileSize + 10; + else //if (allFiles[allFiles.Count - 1].fileBegin >= 0x1400000) + return allFiles[allFiles.Count - 1].fileBegin + allFiles[allFiles.Count - 1].fileSize + 10; + // else + // return 0x1400000; //just add the file at the very end + + //The 0x1400000 hack is not needed anymore. We now know what data we were overwriting: the RSA sig. + //See http://board.dirbaio.net/thread.php?id=185 for more details... + } + + //yeah, i'm tired of looking through the dump myself ;) + public bool findErrors() + { + allFiles.Sort(); + bool res = false; + for (int i = 0; i < allFiles.Count - 1; i++) + { + int firstEnd = allFiles[i].fileBegin + allFiles[i].fileSize - 1; + int secondStart = allFiles[i + 1].fileBegin; + + if (firstEnd >= secondStart) + { + Console.Out.WriteLine("ERROR: FILES OVERLAP:"); + allFiles[i].dumpFile(2); + allFiles[i + 1].dumpFile(2); + res = true; + } + } + + return res; + } + + public void close() + { + source.close(); + } + + public void save() + { + source.save(); + } + + public void dumpFilesOrdered(TextWriter outs) + { + allFiles.Sort(); + foreach (File f in allFiles) + outs.WriteLine(f.fileBegin.ToString("X8") + " .. " + (f.fileBegin + f.fileSize - 1).ToString("X8") + ": " + f.getPath()); + } + + public virtual void fileMoved(File f) + { + } + + public int getFilesystemEnd() + { + allFiles.Sort(); + File lastFile = allFiles[allFiles.Count - 1]; + int end = lastFile.fileBegin + lastFile.fileSize; //well, 1 byte doesnt matter + return end; + } + + + + public uint readUInt(Stream s) + { + uint res = 0; + for (int i = 0; i < 4; i++) + { + res |= (uint)s.ReadByte() << 8 * i; + } + return res; + } + + + public void moveAllFiles(File first, int firstOffs) + { + allFiles.Sort(); + Console.Out.WriteLine("Moving file " + first.name); + Console.Out.WriteLine("Into " + firstOffs.ToString("X")); + + + int firstStart = first.fileBegin; + int diff = (int)firstOffs - (int)firstStart; + Console.Out.WriteLine("DIFF " + diff.ToString("X")); + //if (diff < 0) + //throw new Exception("DOSADJODJOSAJD"); + // return; + + //WARNING: I assume all the aligns are powers of 2 + int maxAlign = 4; + for (int i = allFiles.IndexOf(first); i < allFiles.Count; i++) + { + if (allFiles[i].alignment > maxAlign) + maxAlign = allFiles[i].alignment; + } + + //To preserve the alignment of all the moved files + if (diff % maxAlign != 0) + diff += (int)(maxAlign - diff % maxAlign); + + + int fsEnd = getFilesystemEnd(); + int toCopy = (int)fsEnd - (int)firstStart; + byte[] data = new byte[toCopy]; + + s.Seek(firstStart, SeekOrigin.Begin); + s.Read(data, 0, toCopy); + s.Seek(firstStart + diff, SeekOrigin.Begin); + s.Write(data, 0, toCopy); + + for (int i = allFiles.IndexOf(first); i < allFiles.Count; i++) + allFiles[i].fileBegin += diff; + for (int i = allFiles.IndexOf(first); i < allFiles.Count; i++) + allFiles[i].saveOffsets(); + } + + //public void filesystemModified() + //{ + // if (viewer != null && !viewer.IsDisposed) + // viewer.Load(this); + //} + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/filesystemsource.cs b/DS_Map/LibNDSFormats/NSBTX/filesystemsource.cs new file mode 100644 index 0000000..52b4101 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/filesystemsource.cs @@ -0,0 +1,34 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; + +namespace NSMBe4.DSFileSystem +{ + public abstract class FilesystemSource + { + protected Stream s; + + public abstract Stream load(); + public abstract void save(); + public abstract void close(); + public abstract string getDescription(); + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/image3d.cs b/DS_Map/LibNDSFormats/NSBTX/image3d.cs new file mode 100644 index 0000000..a91ff63 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/image3d.cs @@ -0,0 +1,164 @@ +using System; +using System.Collections.Generic; +using System.Text; +using NSMBe4.DSFileSystem; + +namespace NSMBe4 +{ + public class Image3D : PixelPalettedImage + { + private InlineFile f; + private byte[] data; + public bool color0Transp; + public int width, height; + + public byte bpp + { + get { return bpps[format]; } + } + + // 0 1 2 3 4 5 6 7 + public static byte[] bpps = new byte[] { 0, 8, 2, 4, 8, 2, 8, 16 }; + + public static string[] formatNames = { + "Error?", //0 + "A3I5 Translucent", //1 + "2bpp Paletted", //2 + "4bpp Paletted", //3 + "8bpp Paletted",//4 + "4x4-Texeled",//5 + "A5I3 Translucent",//6 + "16-bit Color Texture" //7 + }; + + public Image3D(InlineFile f, bool color0, int width, int height, int format, long offset2) + { + this.f = f; + this.color0Transp = color0; + this.color0 = color0; + this.width = width; + this.height = height; + this.format = format; + offset = offset2; + f.beginEdit(this); + data = f.getContents(); + } + + private int getPixelVal(int x, int y) + { + int i = x + y * width; + if (bpp == 8) return data[i]; + if (bpp == 16) return data[i * 2] | data[i * 2 + 1] << 8; + if (bpp == 4) + { + int res = data[i / 2]; + res = res >> ((i % 2) * 4); + res &= 0xF; + return res; + } + if (bpp == 2) + { + int res = data[i / 4]; + res = res >> ((i % 4) * 2); + res &= 0x3; + return res; + } + throw new Exception("Unsupported BPP Value: " + bpp); + } + + private void setPixelVal(int x, int y, int v) + { + int i = x + y * width; + if (bpp == 8) data[i] = (byte)v; + else if (bpp == 16) + { + data[i * 2] = (byte)(v & 0xFF); + data[i * 2 + 1] = (byte)((v >> 8) & 0xFF); + } + + else if (bpp == 4) + { + int res = data[i / 2]; + res &= ~(0xF << ((i % 2) * 4)); + res |= (v & 0xF) << ((i % 2) * 4); + data[i / 2] = (byte)res; + } + + else if (bpp == 2) + { + int res = data[i / 4]; + res &= ~(0xF << ((i % 4) * 2)); + res |= (v & 0xF) << ((i % 4) * 2); + data[i / 4] = (byte)res; + } + else + throw new Exception("Unsupported BPP Value: " + bpp); + } + public override int getPixel(int x, int y) + { + if (x < 0 || x >= width) return 0; + if (y < 0 || y >= height) return 0; + int val = getPixelVal(x, y); + if (format == 1) val &= 0x1F; + if (format == 6) val &= 0x07; + return val; + } + + public override void setPixel(int x, int y, int c) + { + if (x < 0 || x >= width) return; + if (y < 0 || y >= height) return; + if (format == 1) + { + c &= 0x1F; + c |= getPixelVal(x, y) & (~0x1F); + } + if (format == 6) + { + c &= 0x07; + c |= getPixelVal(x, y) & (~0x07); + } + + setPixelVal(x, y, c); + } + + public override int getWidth() + { + return width; + } + + public override int getHeight() + { + return height; + } + + public override byte[] getRawData() + { + return data; + } + public override byte[] getRawData5() + { + return null; + } + public override void setRawData(byte[] data) + { + this.data = (byte[])data.Clone(); + } + + public override void save() + { + f.replace(data, this); + } + + public override void close() + { + f.endEdit(this); + } + + + public override string ToString() + { + return name; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/image3dformat5.cs b/DS_Map/LibNDSFormats/NSBTX/image3dformat5.cs new file mode 100644 index 0000000..001d0f7 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/image3dformat5.cs @@ -0,0 +1,138 @@ +using System; +using System.Collections.Generic; +using System.Text; +using NSMBe4.DSFileSystem; +using System.Drawing; +using NSMBe4.NSBMD; + +namespace NSMBe4 +{ + public class Image3Dformat5 : PalettedImage + { + InlineFile f; + InlineFile f5; + byte[] fdata; + byte[] f5data; + + + int width, height; + public Image3Dformat5(InlineFile f, InlineFile f5, int width, int height) + { + this.f = f; + this.f5 = f5; + f.beginEdit(this); + f5.beginEdit(this); + this.width = width; + this.height = height; + offset = f.fileBegin; + offset5 = f5.fileBegin; + fdata = f.getContents(); + f5data = f5.getContents(); + format = 5; + } + + public override int getWidth() + { + return width; + } + + public override int getHeight() + { + return height; + } + + public override Bitmap render(Palette p) + { + int w = getWidth(); + int h = getHeight(); + + Bitmap b = new Bitmap(w, h); + + ByteArrayInputStream f5data = new ByteArrayInputStream(f5.getContents()); + ByteArrayInputStream data = new ByteArrayInputStream(f.getContents()); + + for (uint y = 0; y < h / 4; y++) + for (uint x = 0; x < w / 4; x++) + { + ushort palDat = f5data.readUShort(); + ushort palOffs = (ushort)((palDat & 0x3FFF) * 2); + ushort mode = (ushort)((palDat >> 14) & 3); + + for (uint yy = 0; yy < 4; yy++) + { + byte row = data.readByte(); + for (uint xx = 0; xx < 4; xx++) + { + byte color = (byte)(row >> (byte)(xx * 2)); + color &= 3; + Color col; + col = p.getColorSafe(palOffs + color); + switch (mode) + { + case 0: + if (color == 3) col = Color.Transparent; + break; + case 1: + if (color == 2) col = ImageTiler.colorMean(p.getColorSafe(palOffs), p.getColorSafe(palOffs + 1), 1, 1); + if (color == 3) col = Color.Transparent; + break; + case 3: + if (color == 2) col = ImageTiler.colorMean(p.getColorSafe(palOffs), p.getColorSafe(palOffs + 1), 5, 3); + if (color == 3) col = ImageTiler.colorMean(p.getColorSafe(palOffs), p.getColorSafe(palOffs + 1), 3, 5); + break; + } + b.SetPixel((int)x * 4 + (int)xx, (int)y * 4 + (int)yy, col); + } + } + } + return b; + } + + public override void close() + { + f.endEdit(this); + f5.endEdit(this); + } + + public override void replaceWithPal(Bitmap b, Palette p) + { + throw new InvalidOperationException("Not allowed on these image types!"); + } + + public override void replaceImgAndPal(Bitmap b, Palette p) + { + /*ImageTexeler it = new ImageTexeler(b, (int)p.pal.Length / 4); + + f.replace(it.texdata, this); + f5.replace(it.f5data, this); + fdata = it.texdata; + f5data = it.f5data; + + p.pal = it.finalPalette; + p.save();*/ + } + + public override void save() + { + + } + + public override byte[] getRawData() + { + return fdata; + } + public override byte[] getRawData5() + { + return f5data; + } + + public override void setRawData(byte[] data) + { + } + + public override string ToString() + { + return name; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/imageindexer.cs b/DS_Map/LibNDSFormats/NSBTX/imageindexer.cs new file mode 100644 index 0000000..71d5a14 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/imageindexer.cs @@ -0,0 +1,853 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.Drawing; +using System.Windows.Forms; + +namespace NSMBe4 +{ + /** + * This is the core of all the image importing. + * Takes one or more RGB bitmaps and outputs: + * - The image data common to all images. (tiled or non-tiled) + * - One palette for each image, so that viewing the image data with + * it shows the original image. + * + * It could still be optimized more, I know. + * ~Dirbaio + */ + + public class ImageIndexer + { + private List boxes; + private Dictionary freqTable; + private Dictionary colorTable; + public Color[][] palettes; + private MultiColor[] multiPalette; + private int width, height; + private int paletteCount, boxColorCount; + private bool useAlpha; + private List bl; + public Byte[,] imageData; + + public ImageIndexer(List bl, bool useAlpha) + : this(bl, 256, useAlpha, 0) + { + } + + public ImageIndexer(List bl) + : this(bl, 256, true, 0) + { + } + + public ImageIndexer(List bl, int paletteCount, bool useAlpha, int transpCol) + { + this.bl = bl; + this.paletteCount = paletteCount; + this.useAlpha = useAlpha; + + boxColorCount = bl.Count * 3; + //COMPUTE FREQUENCY TABLE + + freqTable = new Dictionary(); + + //Quick check just in case... + width = bl[0].Width; + height = bl[0].Height; + foreach (Bitmap b in bl) + { + if (b.Width != width || b.Height != height) + throw new Exception("Not all images have the same size!!"); + } + + + for (int x = 0; x < width; x++) + for (int y = 0; y < height; y++) + { + MultiColor c = new MultiColor(boxColorCount); + for (int i = 0; i < bl.Count; i++) + { + NSMBe4.NSBMD.ImageTexeler.LockBitmap iii = new NSBMD.ImageTexeler.LockBitmap(bl[i]); + iii.LockBits(); + c.setColor(i, iii.GetPixel(x, y)); + iii.UnlockBits(); + } + c.calcHash(); + if (!c.allTransparent()) + if (freqTable.ContainsKey(c)) + freqTable[c]++; + else + freqTable[c] = 1; + } + + int ct = 0; + foreach (MultiColor c in freqTable.Keys) + if (c.someTransparent()) ct++; + Console.Out.WriteLine("Transparent: " + ct); + + + Dictionary newFreqTable = new Dictionary(); + foreach (MultiColor c in freqTable.Keys) + { + if (!c.deleteFlag) + { + int cnt = freqTable[c]; + foreach (MultiColor c2 in freqTable.Keys) + { + if (c2 == null) continue; + if (c2.deleteFlag) continue; + if (c2 == c) continue; + + if (c.diff(c2) == 0) + { + cnt += freqTable[c2]; + c.merge(c2); + c2.deleteFlag = true; + } + } + c.deleteFlag = true; + c.removeAllTransparent(); + newFreqTable.Add(c, cnt); + } + } + freqTable = newFreqTable; + + ct = 0; + foreach (MultiColor c in freqTable.Keys) + if (c.someTransparent()) ct++; + Console.Out.WriteLine("Transparent2: " + ct); + + // NOW CREATE THE PALETTE ZONES + Box startBox = shrinkBox(new Box(boxColorCount)); + boxes = new List(); + boxes.Add(startBox); + + while (boxes.Count < (useAlpha ? paletteCount - 1 : paletteCount)) + { + Console.Out.WriteLine(boxes.Count); + Box bo = getDominantBox(); + if (bo == null) + break; + + split(bo); + } + + + multiPalette = new MultiColor[paletteCount]; + for (int j = useAlpha ? 1 : 0; j < paletteCount; j++) + if ((useAlpha ? j : j + 1) <= boxes.Count) + multiPalette[j] = boxes[useAlpha ? j - 1 : j].center(); + + //NOW CREATE THE PALETTE COLORS + palettes = new Color[bl.Count][]; + for (int i = 0; i < bl.Count; i++) + { + palettes[i] = new Color[paletteCount]; + for (int j = useAlpha ? 1 : 0; j < paletteCount; j++) + { + if ((useAlpha ? j : j + 1) > boxes.Count) + palettes[i][j] = palettes[i][j-1];//Color.Fuchsia; + else + palettes[i][j] = boxes[useAlpha ? j - 1 : j].center().getColor(i); + // Console.Out.WriteLine(i + ": " + boxes[i] + ": "+ palette[i]); + } + if (useAlpha) + palettes[i][0] = Color.Transparent; + + } + + //NOW MAP ORIGINAL COLORS TO PALETTE ENTRIES + colorTable = new Dictionary(); + foreach (MultiColor c in freqTable.Keys) + colorTable[c] = closestMultiColor(c); + + //NOW INDEX THE WHOLE IMAGES + imageData = new byte[width, height]; + for (int x = 0; x < width; x++) + { + for (int y = 0; y < height; y++) + { + MultiColor c = new MultiColor(boxColorCount); + for (int i = 0; i < bl.Count; i++) + { + NSMBe4.NSBMD.ImageTexeler.LockBitmap iii = new NSBMD.ImageTexeler.LockBitmap(bl[i]); + iii.LockBits(); + c.setColor(i, iii.GetPixel(x, y)); + iii.UnlockBits(); + } + c.calcHash(); + if (c.allTransparent()) + imageData[x, y] = (byte)transpCol; + else + imageData[x, y] = closestMultiColor(c); + } + } + + Console.Out.WriteLine("DONE"); + /* + + }*/ + } + + + + + + //PUBLIC DATA-RETRIEVING FUNCTIONS + public byte[] getTiledImageData() + { + + byte[] palettedImage = new byte[width * height]; + int tileCount = width * height / 64; + int tileWidth = width / 8; + + for (int t = 0; t < tileCount; t++) + for (int y = 0; y < 8; y++) + for (int x = 0; x < 8; x++) + { + int tx = (t % tileWidth) * 8; + int ty = (int)(t / tileWidth) * 8; + palettedImage[t * 64 + y * 8 + x] = + imageData[tx + x, ty + y]; + } + return palettedImage; + } + public byte[] getTiledImageDataPart(int px, int py, int ptx, int pty) + { + + byte[] palettedImage = new byte[ptx * pty]; + int tileCount = ptx * pty / 64; + int tileWidth = ptx / 8; + + for (int t = 0; t < tileCount; t++) + for (int y = 0; y < 8; y++) + for (int x = 0; x < 8; x++) + { + int tx = (t % tileWidth) * 8; + int ty = (int)(t / tileWidth) * 8; + palettedImage[t * 64 + y * 8 + x] = + imageData[tx + x + px, ty + y + py]; + } + return palettedImage; + } + + public Bitmap previewImage(int i) + { + Bitmap b = new Bitmap(width, height); + for (int x = 0; x < width; x++) + for (int y = 0; y < height; y++) + { + b.SetPixel(x, y, palettes[i][imageData[x, y]]); + } + return b; + } + + + + + + //ALGORITHM CORE + private byte closestMultiColor(MultiColor mc) + { + if (mc.allTransparent()) return 0; + else + { + int best = -1; + float bestd = float.PositiveInfinity; + for (int i = 0; i < multiPalette.Length; i++) + { + if (multiPalette[i] == null) continue; + float d = mc.diff(multiPalette[i]); + if (d < bestd || best == -1) + { + best = i; + bestd = d; + } + } + return (byte)best; + } + } + + private void split(Box b) + { + byte dim = b.dominantDimensionNum(freqTable); //0, 1, 2 = r, g, b + List values = new List(); + int total = 0; + foreach (MultiColor c in freqTable.Keys) + if (b.inside(c)) + { + if (!c.transp[dim]) + { + values.Add(new byteint(c.data[dim], freqTable[c])); + total += freqTable[c]; + } + } + values.Sort(); + + if (values.Count == 0) + throw new Exception("WTF?!"); + + byte m = median(values, total); + if (m == values[0].b) + m++; + + Console.Out.Write("Split: " + b + " "); + Box nb = new Box(b); + nb.setDimMax(dim, (byte)(m - 1)); + b.setDimMin(dim, m); + boxes.Add(shrinkBox(nb)); + boxes.Remove(b); + boxes.Add(shrinkBox(b)); + // Console.Out.WriteLine(b + " " + nb); + } + + private byte median(List values, int total) + { + //Naive median algorithm + //Binary search would be better? + int acum = 0; + foreach (byteint val in values) + { + acum += val.i; + if (acum * 2 > total) + return val.b; + } + //median is best, not mean! + /* + int totalval = 0; + foreach (byteint val in values) + { + totalval += val.b; + } + return (byte)(totalval / total);*/ + + throw new Exception("Bad, bad, bad!"); + } + + private Box getDominantBox() + { + Box best = null; + int bestDim = 0; + + foreach (Box b in boxes) + { + int dim = b.dominantDimension(freqTable); + if ((dim > bestDim || best == null) && b.canSplit(freqTable)) + { + bestDim = dim; + best = b; + } + } + return best; + } + + private Box shrinkBox(Box b) + { + byte[] min = (byte[])b.min.Clone(); + byte[] max = (byte[])b.max.Clone(); + bool[] def = new bool[b.max.Length]; + + foreach (MultiColor c in freqTable.Keys) + if (b.inside(c)) + { + for (int i = 0; i < c.data.Length; i++) + { + if (!c.transp[i]) + if (def[i]) + { + if (min[i] > c.data[i]) min[i] = c.data[i]; + if (max[i] < c.data[i]) max[i] = c.data[i]; + } + else + { + min[i] = c.data[i]; + max[i] = c.data[i]; + def[i] = true; + } + } + } + + return new Box(min, max); + } + + public static byte reduce(int c) + { + return (byte)((c >> 3) << 3); + } + + + + + + //HELPER CLASSES + private class MultiColor + { + public byte[] data; + public bool[] transp; + public bool deleteFlag; + public MultiColor(int count) + { + data = new byte[count]; + transp = new bool[count]; + deleteFlag = false; + } + + public void setColor(int i, Color c) + { + transp[i * 3 + 0] = c.A < 128; + transp[i * 3 + 1] = c.A < 128; + transp[i * 3 + 2] = c.A < 128; + if (c.A >= 128) + { + data[i * 3 + 0] = reduce(c.R); + data[i * 3 + 1] = reduce(c.G); + data[i * 3 + 2] = reduce(c.B); + } + else + { + data[i * 3 + 0] = 0; + data[i * 3 + 1] = 255; + data[i * 3 + 2] = 255; + } + } + + public void merge(MultiColor b) + { + for (int i = 0; i < data.Length; i++) + if (transp[i]) + { + transp[i] = b.transp[i]; + data[i] = b.data[i]; + } + calcHash(); + } + + public Color getColor(int i) + { + if (transp[i * 3]) return Color.Transparent; + return Color.FromArgb(data[i * 3], data[i * 3 + 1], data[i * 3 + 2]); + } + + public bool allTransparent() + { + for (int i = 0; i < transp.Length; i += 3) + if (!transp[i]) return false; + return true; + } + public bool someTransparent() + { + for (int i = 0; i < transp.Length; i += 3) + if (transp[i]) return true; + return false; + } + + private int thehash; + public void calcHash() + { + unchecked + { + const int p = 16777619; + int hash = (int)2166136261; + + for (int i = 0; i < data.Length; i++) + { + hash = (hash ^ data[i]) * p; + if (transp[i]) hash++; + } + + hash += hash << 13; + hash ^= hash >> 7; + hash += hash << 3; + hash ^= hash >> 17; + hash += hash << 5; + + thehash = hash; + } + } + + public override int GetHashCode() + { + return thehash; + } + + public override bool Equals(object obj) + { + if (obj is MultiColor) + { + MultiColor c = obj as MultiColor; + if (data.Length != c.data.Length) + return false; + + for (int i = 0; i < data.Length; i++) + { + if (data[i] != c.data[i]) return false; + if (transp[i] != c.transp[i]) return false; + } + return true; + } + else return false; + } + + public float diff(MultiColor b) + { + float res = 0; + for (int i = 0; i < data.Length; i++) + if (!transp[i] && !b.transp[i]) + { + float d = data[i] - b.data[i]; + res += d * d; + } + return res; + } + + internal void removeAllTransparent() + { + for (int i = 0; i < data.Length; i++) + if (transp[i]) + { + transp[i] = false; + data[i] = 0; + } + } + } + + private class Box + { + public byte[] min, max; + private bool splittable = false; + private bool splittablecached = false; + public Box(byte[] min, byte[] max) + { + this.min = min; + this.max = max; + } + + public Box(int count) + { + min = new byte[count]; + max = new byte[count]; + for (int i = 0; i < count; i++) + { + min[i] = 0; + max[i] = 255; + } + } + + public Box(Box b) + { + this.min = (byte[])b.min.Clone(); + this.max = (byte[])b.max.Clone(); + } + + public bool inside(MultiColor c) + { + for (int i = 0; i < min.Length; i++) + { + if (c.transp[i]) continue; + if (c.data[i] < min[i]) return false; + if (c.data[i] > max[i]) return false; + } + return true; + } + + public int dominantDimension(Dictionary freqTable) + { + int d = dominantDimensionNum(freqTable); + if (d == 255) return 0; + return max[d] - min[d]; + } + + public byte dominantDimensionNum(Dictionary freqTable) + { + int d = -1; + int dl = -1; + for (int i = 0; i < min.Length; i++) + { + int il = max[i] - min[i]; + if (il > dl && canSplitInDim(i, freqTable)) + { + dl = il; + d = i; + } + } + return (byte)d; + } + + public void setDimMin(byte d, byte a) + { + min[d] = a; + splittablecached = false; + } + public void setDimMax(byte d, byte a) + { + max[d] = a; + splittablecached = false; + } + + public bool canSplitInDim(int i, Dictionary freqTable) + { + byte data = 0; + bool seen = false; + + foreach (MultiColor c in freqTable.Keys) + { + if (inside(c)) + { + if (!c.transp[i]) + { + if (!seen) //First val we see + { + seen = true; + data = c.data[i]; + } + else + { + if (data != c.data[i]) + return true; + } + } + } + } + return false; + } + + public bool canSplit(Dictionary freqTable) + { + if (splittablecached) return splittable; + else + { + splittablecached = true; + splittable = canSplit2(freqTable); + return splittable; + } + } + public bool canSplit2(Dictionary freqTable) + { + //Whoa... This gets complicated if I have to + //take into acount the "don't care" of transparent colors... + byte[] data = new byte[min.Length]; + bool[] seen = new bool[min.Length]; + + foreach (MultiColor c in freqTable.Keys) + { + if (inside(c)) + { + for (int i = 0; i < min.Length; i++) + { + if (!c.transp[i]) + { + if (!seen[i]) //First val we see + { + seen[i] = true; + data[i] = c.data[i]; + } + else + { + if (data[i] != c.data[i]) + return true; + } + } + } + } + } + return false; + } + + public MultiColor center() + { + MultiColor res = new MultiColor(min.Length); + for (int i = 0; i < min.Length; i++) + res.data[i] = (byte)((min[i] + max[i]) / 2); + return res; + } + + public override string ToString() + { + return arr2str(min) + " - " + arr2str(max); + // return "("+r1+"-"+r2+","+g1+"-"+g2+","+b1+"-"+b2+")"; + } + + private string arr2str(byte[] a) + { + string s = "(" + a[0]; + for (int i = 1; i < a.Length; i++) + s += ", " + a[i]; + return s + ")"; + } + } + + private class byteint : IComparable + { + public byte b; + public int i; + public byteint(byte b, int i) + { + this.b = b; + this.i = i; + } + + public int CompareTo(object obj) + { + byteint bi = obj as byteint; + return b.CompareTo(bi.b); + } + + public static bool operator <(byteint a, byteint b) + { + return a.b < b.b; + } + public static bool operator >(byteint a, byteint b) + { + return a.b > b.b; + } + + public override string ToString() + { + return "(" + b + ", " + i + ")"; + } + } + + + + + + //GENERAL PURPOSE FUNCTIONS + public static Color[] createPaletteForImage(Bitmap b) + { + return createPaletteForImage(b, 256, false); + } + + public static Color[] createPaletteForImage(Bitmap b, int palLen) + { + return createPaletteForImage(b, palLen, false); + } + + public static Color[] createPaletteForImage(Bitmap b, int palLen, bool alpha) + { + List bl = new List(); + bl.Add(b); + + ImageIndexer i = new ImageIndexer(bl, palLen, alpha, 0); + + return i.palettes[0]; + } + + public static byte[] indexImageWithPalette(Bitmap b, Color[] palette) + { + //More efficient now. + byte[] palettedImage = new byte[b.Width * b.Height]; + int tileCount = b.Width * b.Height / 64; + int tileWidth = b.Width / 8; + + for (int t = 0; t < tileCount; t++) + for (int y = 0; y < 8; y++) + for (int x = 0; x < 8; x++) + { + int tx = (t % tileWidth) * 8; + int ty = (int)(t / tileWidth) * 8; + Color c = b.GetPixel(tx + x, ty + y); + if (c.A != 0) + { + c = Color.FromArgb(c.R, c.G, c.B); + + palettedImage[t * 64 + y * 8 + x] = closest(c, palette); + } + else + palettedImage[t * 64 + y * 8 + x] = 0; + } + + return palettedImage; + } + + public static byte[] indexImageWithPalette2(Bitmap b, Color[] palette) + { + //More efficient now. + byte[] palettedImage = new byte[b.Width * b.Height]; + int tileCount = b.Width * b.Height / 64; + int tileWidth = b.Width / 8; + + for (int t = 0; t < tileCount; t++) + for (int y = 0; y < 8; y++) + for (int x = 0; x < 8; x++) + { + int tx = (t % tileWidth) * 8; + int ty = (int)(t / tileWidth) * 8; + Color c = b.GetPixel(tx + x, ty + y); + if (c.A != 0) + { + c = Color.FromArgb(c.R, c.G, c.B); + + palettedImage[t * 64 + y * 8 + x] = closest(c, palette); + } + else + palettedImage[t * 64 + y * 8 + x] = 0; + } + + return palettedImage; + } + + public static float colorDifference(Color a, Color b) + { + if (a.A != b.A) return float.MaxValue; + + float res = 0; + res += (a.R - b.R) * (a.R - b.R) / 40; + res += (a.G - b.G) * (a.G - b.G) / 40; + res += (a.B - b.B) * (a.B - b.B) / 40; + + if (res > float.MaxValue) + return float.MaxValue; + + return res; + } + + public static float colorDifferenceWithoutAlpha(Color a, Color b) + { + int res = 0; + res += (a.R - b.R) * (a.R - b.R) / 40; + res += (a.G - b.G) * (a.G - b.G) / 40; + res += (a.B - b.B) * (a.B - b.B) / 40; + + if (res > float.MaxValue) + return float.MaxValue; + + return (ushort)res; + } + + + public static byte closest(Color c, Color[] palette) + { + int best = 0; + float bestDif = colorDifference(c, palette[0]); + for (int i = 0; i < palette.Length; i++) + { + float dif = colorDifference(c, palette[i]); + if (dif < bestDif) + { + bestDif = dif; + best = i; + } + } + if (best >= 256) + Console.Out.WriteLine("GRAAH"); + return (byte)best; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/imagetexeler.cs b/DS_Map/LibNDSFormats/NSBTX/imagetexeler.cs new file mode 100644 index 0000000..95727a8 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/imagetexeler.cs @@ -0,0 +1,761 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Drawing.Imaging; +using System.Runtime.InteropServices; + +namespace NSMBe4.NSBMD +{ + public class ImageTexeler + { + Bitmap img; + + List palettes; + + List paletteCounts; + int[,] paletteNumbers; + float[,] paletteDiffs; + + public byte[] f5data, texdata; + public Color[] finalPalette; + + /*public ImageTexeler(Bitmap img, int paletteMaxNum) + { + this.img = img; + + int tx = img.Width / 4; + int ty = img.Height / 4; + palettes = new Color[tx * ty][]; + paletteCounts = new int[tx * ty]; + paletteNumbers = new int[tx, ty]; + paletteDiffs = new float[tx * ty, tx * ty]; + + int palNum = 0; + for (int x = 0; x < tx; x++) + for (int y = 0; y < ty; y++) + { + ImageIndexerFast iif = new ImageIndexerFast(img, x * 4, y * 4); + palettes[palNum] = iif.palette; + paletteNumbers[x, y] = palNum; + paletteCounts[palNum] = 1; + int similar = calcPaletteDiffs(palNum); + /* if (similar != -1) + { + paletteCounts[palNum] = 0; + paletteCounts[similar]++; + paletteNumbers[x, y] = similar; + } + + palNum++; + } + + while (countUsedPalettes() > paletteMaxNum) + { + Console.Out.WriteLine(countUsedPalettes()); + int besta = -1; + int bestb = -1; + float bestDif = float.MaxValue; + + + //Find the two most similar palettes + for (int i = 0; i < palettes.Length; i++) + { + if (paletteCounts[i] == 0) continue; + for (int j = 0; j < palettes.Length; j++) + { + if (i == j) continue; + if (paletteCounts[j] == 0) continue; + + if (paletteDiffs[i, j] < bestDif) + { + bestDif = paletteDiffs[i, j]; + besta = j; + bestb = i; + } + } + } + + //Merge the Palettes!!! + palettes[besta] = palMerge(palettes[besta], palettes[bestb]); + calcPaletteDiffs(besta); + paletteCounts[besta] += paletteCounts[bestb]; + paletteCounts[bestb] = 0; + + for (int x = 0; x < tx; x++) + for (int y = 0; y < ty; y++) + if (paletteNumbers[x, y] == bestb) + paletteNumbers[x, y] = besta; + } + + + + //CREATE THE FINAL PAL + int currNum = 0; + finalPalette = new Color[paletteMaxNum * 4]; + int[] newPalNums = new int[palettes.Length]; + for (int i = 0; i < palettes.Length; i++) + { + if (paletteCounts[i] != 0) + { + transparentToTheEnd(palettes[i]);// + newPalNums[i] = currNum; + Array.Copy(palettes[i], 0, finalPalette, currNum * 4, 4); + currNum++; + } + } + + ByteArrayOutputStream texDat = new ByteArrayOutputStream(); + ByteArrayOutputStream f5Dat = new ByteArrayOutputStream(); + for (int y = 0; y < ty; y++) + for (int x = 0; x < tx; x++) + { + //Find out if texel has transparent. + + bool hasTransparent = false; + for (int yy = 0; yy < 4; yy++) + for (int xx = 0; xx < 4; xx++) + { + Color coll = img.GetPixel(x * 4 + xx, y * 4 + yy); + if (coll.A < 128) + hasTransparent = true; + } + + //WRITE THE IMAGE DATA + for (int yy = 0; yy < 4; yy++) + { + byte b = 0; + byte pow = 1; + for (int xx = 0; xx < 4; xx++) + { + Color coll = img.GetPixel(x * 4 + xx, y * 4 + yy); + byte col; + if (coll.A < 128) + { + col = 3; + } + else + { + col = (byte)ImageIndexer.closest(coll, palettes[paletteNumbers[x, y]]); + if (col == 3) { col = 2; } + } + b |= (byte)(pow * col); + pow *= 4; + } + texDat.writeByte(b); + } + + + //WRITE THE FORMAT-5 SPECIFIC DATA + ushort dat = (ushort)(newPalNums[paletteNumbers[x, y]] * 2); + if (!hasTransparent || !ContainsTransparent(img)) + { + dat |= 2 << 14; + } + f5Dat.writeUShort(dat); + } + + f5data = f5Dat.getArray(); + texdata = texDat.getArray(); + + }*/ + public ImageTexeler(Bitmap img, int paletteMaxNum, ref System.ComponentModel.BackgroundWorker bw, bool color2 = false) + { + this.color2 = false; + color2 = false; + //this.color2 = color2; + //bool trans = true;//ContainsTransparent(img); + Bitmap im = new Bitmap(img.Width, img.Height, System.Drawing.Imaging.PixelFormat.Format64bppPArgb); + using (Graphics gr = Graphics.FromImage(im)) + { + gr.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.None; + gr.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor; + gr.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality; + gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; + gr.DrawImage(img, 0, 0); + } + this.img = im; + LockBitmap iii = new LockBitmap(img); + iii.LockBits(); + int tx = img.Width / 4; + int ty = img.Height / 4; + palettes = new List();//[tx * ty][]; + paletteCounts = new List();//new int[tx * ty]; + paletteNumbers = new int[tx, ty]; + paletteDiffs = new float[tx * ty, tx * ty]; + double add = 18d / (double)(tx * ty); + double Progress = 10; + int palNum = 0; + double percent = 0; + double add2 = 100d / (double)(tx * ty); + for (int x = 0; x < tx; x++) + for (int y = 0; y < ty; y++) + { + + Bitmap ni = new Bitmap(4, 4/*, System.Drawing.Imaging.PixelFormat.Format16bppRgb555*/); + /*using (Graphics gr = Graphics.FromImage(ni)) + { + //gr.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; + //gr.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; + //gr.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality; + //gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; + gr.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.None;//.AntiAlias; + gr.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor; + gr.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality; + gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; + + gr.DrawImage(this.img, new Rectangle(0, 0, 4, 4), new Rectangle(x * 4, y * 4, 4, 4), GraphicsUnit.Pixel); + }*/ + LockBitmap nn = new LockBitmap(ni); + nn.LockBits(); + bool haveTransparent = false; + for (int x1 = 0; x1 < 4; x1++) + for (int y1 = 0; y1 < 4; y1++) + { + Color c = iii.GetPixel(x * 4 + x1, y * 4 + y1); + nn.SetPixel(x1, y1, c); + if (c.A < 128) + { + haveTransparent = true; + //goto end; + } + } + //end: + nn.UnlockBits(); + List pal1 = new List(); + pal1.AddRange(ImageIndexer.createPaletteForImage(ni, 4, haveTransparent)); + //if(haveTransparent){pal1.Add(Color.Transparent);} + Color[] pal = pal1.ToArray(); //ImageIndexer.createPaletteForImage(ni, 4, false); + transparentToTheEnd(pal); + //if (haveTransparent) + //{ + // pal[0] = Color.Transparent; + //} + //ImageIndexerFast iif = new ImageIndexerFast(img, x * 4, y * 4); + + int con = contains(palettes.ToArray(), pal); + if (con != -1) + { + paletteNumbers[x, y] = con; + //paletteCounts.Add(1); + } + else + { + palettes.Add(pal);//[palNum] = pal;//iif.palette; + paletteNumbers[x, y] = palettes.Count - 1; + paletteCounts.Add(1);//[palNum] = 1; + calcPaletteDiffs(palettes.Count - 1); + } + //int similar = calcPaletteDiffs(palNum); + // if (similar != -1) + // { + // paletteCounts[palNum] = 0; + // paletteCounts[similar]++; + // paletteNumbers[x, y] = similar; + // } + + palNum++; + Progress += add; + bw.ReportProgress((int)Progress, "Generating Picture " + percent.ToString("000") + "%"); + percent += add2; + if (bw.CancellationPending) { bw.ReportProgress(0, "Canceled"); return; } + } + percent = 0; + add2 = 100d / (((double)countUsedPalettes() - (double)paletteMaxNum)); + add = 74d / (((double)countUsedPalettes() - (double)paletteMaxNum)); + //double iw = 0; + while (countUsedPalettes() > paletteMaxNum) + { + //iw += 1; + //Console.Out.WriteLine(countUsedPalettes()); + int besta = -1; + int bestb = -1; + float bestDif = float.MaxValue; + + //Find the two most similar palettes + for (int i = 0; i < palettes.Count; i++) + { + if (paletteCounts[i] == 0) continue; + for (int j = 0; j < palettes.Count; j++) + { + if (i == j) continue; + if (paletteCounts[j] == 0) continue; + + if (paletteDiffs[i, j] < bestDif) + { + bestDif = paletteDiffs[i, j]; + besta = j; + bestb = i; + } + } + } + + //Merge the Palettes!!! + palettes[besta] = palMerge(palettes[besta], palettes[bestb]); + calcPaletteDiffs(besta); + paletteCounts[besta] += paletteCounts[bestb]; + paletteCounts[bestb] = 0; + + for (int x = 0; x < tx; x++) + for (int y = 0; y < ty; y++) + if (paletteNumbers[x, y] == bestb) + paletteNumbers[x, y] = besta; + Progress += add; + percent += add2; + bw.ReportProgress((int)Progress, "Generating Palette " + percent.ToString("000") + "%"); + + if (bw.CancellationPending) { bw.ReportProgress(0, "Canceled"); return; } + } + + + + //CREATE THE FINAL PAL + int currNum = 0; + finalPalette = new Color[countUsedPalettes() * 4]; + int[] newPalNums = new int[palettes.Count]; + for (int i = 0; i < palettes.Count; i++) + { + if (paletteCounts[i] != 0) + { + transparentToTheEnd(palettes[i]);// + newPalNums[i] = currNum; + Array.Copy(palettes[i], 0, finalPalette, currNum * 4, 4); + currNum++; + } + } + + ByteArrayOutputStream texDat = new ByteArrayOutputStream(); + ByteArrayOutputStream f5Dat = new ByteArrayOutputStream(); + for (int y = 0; y < ty; y++) + for (int x = 0; x < tx; x++) + { + //Find out if texel has transparent. + + bool hasTransparent = false; + for (int yy = 0; yy < 4; yy++) + for (int xx = 0; xx < 4; xx++) + { + Color coll = iii.GetPixel(x * 4 + xx, y * 4 + yy); + if (coll.A < 128) + { + hasTransparent = true; + goto End; + } + } + End: + + //WRITE THE IMAGE DATA + for (int yy = 0; yy < 4; yy++) + { + byte b = 0; + byte pow = 1; + for (int xx = 0; xx < 4; xx++) + { + Color coll = iii.GetPixel(x * 4 + xx, y * 4 + yy); + byte col; + if (coll.A < 128) + { + col = 3; + } + else + { + List colo = new List(); + colo.AddRange(palettes[paletteNumbers[x, y]]); + if (hasTransparent) + { + colo.RemoveAt(3); + } + col = (byte)ImageIndexer.closest(coll, colo.ToArray()); + //if (col == 3) { col = 2; } + } + b |= (byte)(pow * col); + pow *= 4; + } + texDat.writeByte(b); + } + + + //WRITE THE FORMAT-5 SPECIFIC DATA + ushort dat = (ushort)(newPalNums[paletteNumbers[x, y]] * 2); + if (!hasTransparent/* || !ContainsTransparent(img)*/) + { + dat |= 2 << 14; + } + f5Dat.writeUShort(dat); + } + iii.UnlockBits(); + + f5data = f5Dat.getArray(); + texdata = texDat.getArray(); + } + public class LockBitmap + { + Bitmap source = null; + IntPtr Iptr = IntPtr.Zero; + BitmapData bitmapData = null; + + public byte[] Pixels { get; set; } + public int Depth { get; private set; } + public int Width { get; private set; } + public int Height { get; private set; } + + public LockBitmap(Bitmap source) + { + this.source = source; + } + + /// + /// Lock bitmap data + /// + public void LockBits() + { + try + { + // Get width and height of bitmap + Width = source.Width; + Height = source.Height; + + // get total locked pixels count + int PixelCount = Width * Height; + + // Create rectangle to lock + Rectangle rect = new Rectangle(0, 0, Width, Height); + + // get source bitmap pixel format size + Depth = System.Drawing.Bitmap.GetPixelFormatSize(source.PixelFormat); + + // Check if bpp (Bits Per Pixel) is 8, 24, or 32 + if (Depth != 8 && Depth != 24 && Depth != 32) + { + throw new ArgumentException("Only 8, 24 and 32 bpp images are supported."); + } + + // Lock bitmap and return bitmap data + bitmapData = source.LockBits(rect, ImageLockMode.ReadWrite, + source.PixelFormat); + + // create byte array to copy pixel values + int step = Depth / 8; + Pixels = new byte[PixelCount * step]; + Iptr = bitmapData.Scan0; + + // Copy data from pointer to array + Marshal.Copy(Iptr, Pixels, 0, Pixels.Length); + } + catch (Exception ex) + { + throw ex; + } + } + + /// + /// Unlock bitmap data + /// + public void UnlockBits() + { + try + { + // Copy data from byte array to pointer + Marshal.Copy(Pixels, 0, Iptr, Pixels.Length); + + // Unlock bitmap data + source.UnlockBits(bitmapData); + } + catch (Exception ex) + { + throw ex; + } + } + + /// + /// Get the color of the specified pixel + /// + /// + /// + /// + public Color GetPixel(int x, int y) + { + Color clr = Color.Empty; + + // Get color components count + int cCount = Depth / 8; + + // Get start index of the specified pixel + int i = ((y * Width) + x) * cCount; + + if (i > Pixels.Length - cCount) + throw new IndexOutOfRangeException(); + + if (Depth == 32) // For 32 bpp get Red, Green, Blue and Alpha + { + byte b = Pixels[i]; + byte g = Pixels[i + 1]; + byte r = Pixels[i + 2]; + byte a = Pixels[i + 3]; // a + clr = Color.FromArgb(a, r, g, b); + } + if (Depth == 24) // For 24 bpp get Red, Green and Blue + { + byte b = Pixels[i]; + byte g = Pixels[i + 1]; + byte r = Pixels[i + 2]; + clr = Color.FromArgb(r, g, b); + } + if (Depth == 8) + // For 8 bpp get color value (Red, Green and Blue values are the same) + { + byte c = Pixels[i]; + clr = Color.FromArgb(c, c, c); + } + return clr; + } + + /// + /// Set the color of the specified pixel + /// + /// + /// + /// + public void SetPixel(int x, int y, Color color) + { + // Get color components count + int cCount = Depth / 8; + + // Get start index of the specified pixel + int i = ((y * Width) + x) * cCount; + + if (Depth == 32) // For 32 bpp set Red, Green, Blue and Alpha + { + Pixels[i] = color.B; + Pixels[i + 1] = color.G; + Pixels[i + 2] = color.R; + Pixels[i + 3] = color.A; + } + if (Depth == 24) // For 24 bpp set Red, Green and Blue + { + Pixels[i] = color.B; + Pixels[i + 1] = color.G; + Pixels[i + 2] = color.R; + } + if (Depth == 8) + // For 8 bpp set color value (Red, Green and Blue values are the same) + { + Pixels[i] = color.B; + } + } + } + public int contains(Color[][] c, Color[] a) + { + for (int i = 0; i < c.Length; i++) + { + int equals = 0; + for (int j = 0; j < a.Length; j++) + { + if (c[i][j] == a[j]) + { + equals += 1; + } + } + if (equals == c[i].Length) + { + return i; + } + } + return -1; + } + + /*bool ContainsTransparent(Bitmap image) + { + for (int y = 0; y < image.Height; ++y) + { + for (int x = 0; x < image.Width; ++x) + { + if (image.GetPixel(x, y).A < 128) + { + return true; + } + } + } + return false; + }*/ + private void transparentToTheEnd(Color[] pal) + { + bool transpFound = false; + for (int i = 0; i < pal.Length; i++) + { + if (pal[i] == Color.Transparent) + { + pal[i] = pal[pal.Length - 1]; + transpFound = true; + } + } + + if (transpFound) + pal[pal.Length - 1] = Color.Transparent; + } + + + public int calcPaletteDiffs(int pal) + { + int mostSimilar = -1; + float bestDiff = int.MaxValue; + for (int i = 0; i < palettes.Count; i++) + { + if (paletteCounts[i] != 0) + paletteDiffs[pal, i] = paletteDiffs[i, pal] = + palDif(palettes[pal], palettes[i]); + if (paletteDiffs[pal, i] < bestDiff) + { + bestDiff = paletteDiffs[pal, i]; + mostSimilar = i; + } + } + Console.Out.WriteLine(bestDiff); + return -1; + } + + public int countUsedPalettes() + { + int res = 0; + for (int i = 0; i < paletteCounts.Count; i++) + if (paletteCounts[i] != 0) + res++; + + return res; + } + + public float palDif(Color[] a, Color[] b) + { + return palDifUni(a, b) + palDifUni(b, a); + } + + public float palDifUni(Color[] a, Color[] b) + { + bool aTransp = a[3] == Color.Transparent; + bool bTransp = b[3] == Color.Transparent; + + if (aTransp != bTransp) return float.PositiveInfinity; + + float dif = 0; + int len = aTransp ? 3 : 4; + + bool[] sel = new bool[len]; + + for (int i = 0; i < len; i++) + { + Color c = a[i]; + float diff = float.PositiveInfinity; + int i2 = -1; + for (int j = 0; j < len; j++) + { + if (sel[j]) continue; + float diff2 = ImageIndexer.colorDifference(c, b[j]); + if (diff2 < diff || i2 == -1) + { + i2 = j; + diff = diff2; + } + } + sel[i2] = true; + dif += diff; + } + + return dif; + } + + public Color[] palMerge(Color[] a, Color[] b) + { + //return a; //FIXME!!!! + + + //Very ugly hack here. I put the 8 colors in a bitmap + //and let ImageIndexer find me a good 4-color palette :P + bool trans = false; + Bitmap bi = new Bitmap(8, 1); + LockBitmap iii = new LockBitmap(bi); + iii.LockBits(); + for (int i = 0; i < 4; i++) + { + iii.SetPixel(i, 0, a[i]); + iii.SetPixel(i + 4, 0, b[i]); + if (b[i] == Color.Transparent || a[i] == Color.Transparent) + { + trans = true; + } + } + iii.UnlockBits(); + List pal1 = new List(); + + //if (!color2) + //{ + pal1.AddRange(ImageIndexer.createPaletteForImage(bi, 4, trans));//(trans ? 3 : 4), false)); + //} + ///else + //{ + // pal1.AddRange(ImageIndexer.createPaletteForImage(bi, 2, trans));//(trans ? 3 : 4), false)); + // pal1.AddRange(new Color[2]); + //} + //if (trans) { pal1.Add(Color.Transparent); } + Color[] pal = pal1.ToArray(); + transparentToTheEnd(pal); + return pal; + + //Haha, it was too slow :) + + /*Color[] pal = new Color[4]; + + int one = 0; + int two = 0; + for (int i = 0; i < a.Length; i++) + { + + int tdiff = (b[i].R - a[i].R) + (b[i].G - a[i].G) + (b[i].B - a[i].B); + if (tdiff == 0) + one++; + else if (tdiff < 0) + two++; + else + { + + two++; + } + + } + return one >= two ? a : b;*/ + } + bool color2 = false; + public int getClosestColor(Color c, Color[] pal) + { + int bestInd = 0; + float bestDif = ImageIndexer.colorDifferenceWithoutAlpha(pal[0], c); + + for (int i = 0; i < pal.Length; i++) + { + float d = ImageIndexer.colorDifferenceWithoutAlpha(pal[i], c); + if (d < bestDif) + { + bestDif = d; + bestInd = i; + } + } + + return bestInd; + } + public int getClosestColorWithAlpha(Color c, Color[] pal) + { + int bestInd = 0; + float bestDif = ImageIndexer.colorDifference(pal[0], c); + + for (int i = 0; i < pal.Length; i++) + { + float d = ImageIndexer.colorDifference(pal[i], c); + if (d < bestDif) + { + bestDif = d; + bestInd = i; + } + } + + return bestInd; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/imagetiler.cs b/DS_Map/LibNDSFormats/NSBTX/imagetiler.cs new file mode 100644 index 0000000..451961c --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/imagetiler.cs @@ -0,0 +1,360 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.Drawing; +using System.Drawing.Imaging; + +namespace NSMBe4 +{ + class ImageTiler + { + int tileCount = 32 * 32; + + Tile[] tiles; + public int[,] tileMap; + float[,] tileDiffs; + public Bitmap tileBuffer; + private List diffs; + int width; + int height; + + public ImageTiler(Bitmap b, int tilenr) + { + //if (b.Size != new Size(512, 512)) + // throw new Exception("Wrong image size"); + + //ProgressWindow p = new ProgressWindow(LanguageManager.Get("BgImport", "Importing")); + //p.Show(); + + //p.SetMax(tileCount); + tileMap = new int[b.Width/8, b.Height/8]; + tileDiffs = new float[tileCount, tileCount]; + tiles = new Tile[tileCount]; + diffs = new List(); + tileCount = (b.Width/8) * (b.Height/8); + width = b.Width / 8; + height = b.Height / 8; + + //LOAD TILES + //p.WriteLine("1/5: Loading tiles..."); + int tileNum = 0; + for (int xt = 0; xt < b.Width/8; xt++) + { + for (int yt = 0; yt < b.Height/8; yt++) + { + // Console.Out.WriteLine("Tile " + xt + " " + yt + ", " + tileNum); + tiles[tileNum] = new Tile(b, xt * 8, yt * 8); + tileMap[xt, yt] = tileNum; + tileNum++; + //p.setValue(xt * 64 + yt); + } + Console.Out.WriteLine(xt); + } + + //p.setValue(0); + //p.SetMax(64 * 64); + //p.WriteLine("2/5: Computing tile differences..."); + for (int xt = 0; xt < (b.Height/8) * (b.Width/8); xt++) + { + //p.setValue(xt); + if (tiles[xt] == null) continue; + + for (int yt = 0; yt < xt; yt++) + { + if (tiles[yt] == null) continue; + float diff = tiles[xt].difference(tiles[yt]); + if (diff < 0.5) + mergeTiles(xt, yt); + else + { + TileDiff td = new TileDiff(); + td.diff = diff; + td.t1 = xt; + td.t2 = yt; + diffs.Add(td); + } + } + } + + // p.WriteLine("Tiles merged in first pass: " + (64 * 64 - countUsedTiles()) + " of " + 64 * 64); + //p.WriteLine("3/5: Sorting tiles..."); + diffs.Sort(); + + //p.WriteLine("4/5: Merging tiles..."); + //REDUCE TILE COUNT + int used = countUsedTiles(); + int mustRemove = used - tilenr; + if (used > tilenr) + { + //p.setValue(0); + //p.SetMax(mustRemove); + } + + List.Enumerator en = diffs.GetEnumerator(); + if (tilenr != 0) + { + while (used > tilenr) + { + en.MoveNext(); + TileDiff td = en.Current; + int t1 = td.t1; + int t2 = td.t2; + if (tiles[t1] == null) continue; + if (tiles[t2] == null) continue; + if (t1 == t2) throw new Exception("Should never happen"); + + mergeTiles(t1, t2); + + used = countUsedTiles(); + //p.setValue(mustRemove - used + 320); + } + } + + //p.WriteLine("5/5: Buiding tile map..."); + /* + //DEBUG, DEBUG... + + for (int yt = 0; yt < 64; yt++) + { + for (int xt = 0; xt < 64; xt++) + Console.Out.Write(tileMap[xt, yt].ToString("X2") + " "); + Console.Out.WriteLine(); + } + + Bitmap bb = new Bitmap(512, 512, PixelFormat.Format32bppArgb); + for (int xt = 0; xt < 64; xt++) + for (int yt = 0; yt < 64; yt++) + { + for (int x = 0; x < 8; x++) + for (int y = 0; y < 8; y++) + { + Color c = tiles[tileMap[xt, yt]].data[x, y]; +// Console.Out.WriteLine(c); + bb.SetPixel(xt * 8 + x, yt * 8 + y, c); + } + } + + bb.Save("C:\\image2.png"); + new ImagePreviewer(bb).Show();*/ + + //COMPACTIFY TILES AND MAKE THE TILE BUFFER!!! + tileBuffer = new Bitmap(countUsedTiles() * 8, 8, PixelFormat.Format32bppArgb); + int[] newTileNums = new int[tileCount]; + int nt = 0; + for (int t = 0; t < tileCount; t++) + { + if (tiles[t] != null) + { + newTileNums[t] = nt; + for (int x = 0; x < 8; x++) + for (int y = 0; y < 8; y++) + tileBuffer.SetPixel(x + nt * 8, y, tiles[t].data[x, y]); + nt++; + } + } + + // new ImagePreviewer(tileBuffer).Show(); + + for (int xt = 0; xt < b.Width/8; xt++) + for (int yt = 0; yt < b.Height/8; yt++) + tileMap[xt, yt] = newTileNums[tileMap[xt, yt]]; + + //p.WriteLine("Done! You can close this window now."); + } + + private void mergeTiles(int t1, int t2) + { + Console.Out.WriteLine("Used: " + countUsedTiles() + ", replacing " + t2 + " with " + t1); + tiles[t1].merge(tiles[t2]); + // fillDiffs(best1); + //fusionate them + for (int xt = 0; xt < width; xt++) + for (int yt = 0; yt < height; yt++) + if (tileMap[xt, yt] == t2) + tileMap[xt, yt] = t1; + + tiles[t2] = null; + } + + private int countUsedTiles() + { + int c = 0; + for (int i = 0; i < tileCount; i++) + if (tiles[i] != null) + c++; + + return c; + } + + /* + * Fills the difference table of a tile (row and column) + * if it finds a very similar tile, returns its number and stops + * if not, returns -1 + */ + + private int fillDiffs(int tile) + { + for (int t = 0; t < tileCount; t++) + { + if (t == tile) continue; + if (tiles[t] == null) continue; + float diff = tiles[tile].difference(tiles[t]); + if (diff == 0) + return t; + tileDiffs[tile, t] = diff; + tileDiffs[t, tile] = diff; + TileDiff td = new TileDiff(); + td.diff = diff; + td.t1 = t; + td.t2 = tile; + diffs.Add(td); + // Console.Out.WriteLine(t+" "+tile+" "+diff); + } + return -1; + } + + private static float colorDifference(Color a, Color b) + { + if (a.A != b.A) return 10000f; + + float res = 0; + /*res += (float)(a.R - b.R) * (float)(a.R - b.R) / 65536f; + res += (float)(a.G - b.G) * (float)(a.G - b.G) / 65536f; + res += (float)(a.B - b.B) * (float)(a.B - b.B) / 65536f; + */ + res += Math.Abs((float)(a.R - b.R)) / 256f; + res += Math.Abs((float)(a.G - b.G)) / 256f; + res += Math.Abs((float)(a.B - b.B)) / 256f; + + return res; + } + + private static float colorMatrixDiff(Color[,] a, Color[,] b) + { + float res = 0; + for (int x = 0; x < a.GetLength(0); x++) + for (int y = 0; y < a.GetLength(1); y++) + res += colorDifference(a[x, y], b[x, y]); + + return res / a.Length; + } + + + private static float colorMatrixBorderDiff(Color[,] a, Color[,] b) + { + int l = a.GetLength(0) - 1; + float res = 0; + for (int x = 0; x < a.GetLength(0); x++) + { + res += colorDifference(a[x, 0], b[x, 0]); + res += colorDifference(a[x, l], b[x, l]); + res += colorDifference(a[0, x], b[0, x]); + res += colorDifference(a[l, x], b[l, x]); + } + + return res / l * 2; + } + + private static Color[,] colorMatrixReduce(Color[,] m) + { + Color[,] r = new Color[m.GetLength(0) / 2, m.GetLength(1) / 2]; + for (int x = 0; x < m.GetLength(0) / 2; x++) + for (int y = 0; y < m.GetLength(1) / 2; y++) + { + r[x, y] = colorMean( + colorMean(m[x * 2, y * 2], m[x * 2, y * 2 + 1], 1, 1), + colorMean(m[x * 2 + 1, y * 2], m[x * 2 + 1, y * 2 + 1], 1, 1), 1, 1 + ); + } + return r; + } + private static int mean(int a, int b, int wa, int wb) + { + return (wa * a + wb * b) / (wa + wb); + } + + public static Color colorMean(Color a, Color b, int wa, int wb) + { + if (a.A == 0) return b; + if (b.A == 0) return a; + + return Color.FromArgb(mean(a.R, b.R, wa, wb), + mean(a.G, b.G, wa, wb), + mean(a.B, b.B, wa, wb)); + } + + private class TileDiff : IComparable + { + public float diff; + public int t1, t2; + + public int CompareTo(TileDiff t) + { + return diff.CompareTo(t.diff); + } + } + + + private class Tile + { + public Color[,] data, d1, d2; + public int count = 1; + + public Tile(Bitmap b, int xp, int yp) + { + data = new Color[8, 8]; + for (int x = 0; x < 8; x++) + for (int y = 0; y < 8; y++) + { + Color c = b.GetPixel(x + xp, y + yp); + if (c.A < 128) + data[x, y] = Color.Transparent; + else + data[x, y] = Color.FromArgb(c.R, c.G, c.B); + } + makeReductions(); + } + + private void makeReductions() + { + d1 = colorMatrixReduce(data); + d2 = colorMatrixReduce(d1); + } + public float difference(Tile b) + { + float res = 0; + res += colorMatrixBorderDiff(data, b.data) * 5; + res += colorMatrixDiff(d2, b.d2); + res += colorMatrixDiff(d1, b.d1); + res *= count + b.count; + return res; + } + + public void merge(Tile b) + { + for (int x = 0; x < 8; x++) + for (int y = 0; y < 8; y++) + data[x, y] = colorMean(data[x, y], b.data[x, y], count, b.count); + count += b.count; + // makeReductions(); + } + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/inlinefile.cs b/DS_Map/LibNDSFormats/NSBTX/inlinefile.cs new file mode 100644 index 0000000..38dca46 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/inlinefile.cs @@ -0,0 +1,101 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace NSMBe4.DSFileSystem +{ + public class InlineFile : File + { + private int inlineOffs; + private int inlineLen; + private File parentFile; + private CompressionType comp; + + public enum CompressionType : int + { + NoComp, + LZComp, + LZWithHeaderComp + } + + public InlineFile(File parent, int offs, int len, string name, Directory parentDir) : + this(parent, offs, len, name, parentDir, CompressionType.NoComp) + { + + } + + public InlineFile(File parent, int offs, int len, string name, Directory parentDir, CompressionType comp) + : base(parent.parent, parentDir, parent.name + " - " + name + ":" + offs.ToString("X") + ":" + len) + { + parentFile = parent; + inlineOffs = offs; + inlineLen = len; + this.comp = comp; + this.fixedFile = true; + this.canChangeOffset = false; + refreshOffsets(); + } + + public override byte[] getContents() + { + if (comp != CompressionType.NoComp) + { + byte[] data; + if (comp == CompressionType.LZWithHeaderComp) + data = ROM.LZ77_DecompressWithHeader(parentFile.getContents()); + else + data = ROM.LZ77_Decompress(parentFile.getContents()); + byte[] thisdata = new byte[inlineLen]; + Array.Copy(data, inlineOffs, thisdata, 0, inlineLen); + return thisdata; + } + else return base.getContents(); + } + + public override void replace(byte[] newFile, object editor) + { + //if (!isAGoodEditor(editor)) + // throw new Exception("NOT CORRECT EDITOR " + name); + + if (comp != CompressionType.NoComp) + { + byte[] data; + if (comp == CompressionType.LZWithHeaderComp) + data = ROM.LZ77_DecompressWithHeader(parentFile.getContents()); + else + data = ROM.LZ77_Decompress(parentFile.getContents()); + Array.Copy(newFile, 0, data, inlineOffs, inlineLen); + parentFile.replace(ROM.LZ77_Compress(data, comp == CompressionType.LZWithHeaderComp), this); + } + else base.replace(newFile, editor); + } + + public override void beginEdit(object editor) + { + parentFile.beginEditInline(this); + base.beginEdit(editor); + } + + public override void endEdit(object editor) + { + parentFile.endEditInline(this); + base.endEdit(editor); + } + + public override void refreshOffsets() + { + fileBegin = parentFile.fileBegin + inlineOffs; + fileSize = inlineLen; + } + + public override void saveOffsets() + { + } + + public override void enableEdition() + { + refreshOffsets(); // In case the parent file gets moved... + base.enableEdition(); + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/nsbmetileset.cs b/DS_Map/LibNDSFormats/NSBTX/nsbmetileset.cs new file mode 100644 index 0000000..1823873 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/nsbmetileset.cs @@ -0,0 +1,1182 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.Drawing; +using System.Drawing.Drawing2D; +using System.Drawing.Imaging; + +/** + * + * TILESET FORMAT DOCS: + * + * Graphics file: + * - LZ Compressed + * - 8bpp 8x8 tiles + * + * Palette file: + * - LZ Compressed + * - 512 entries + * - 2-byte entries in RGB15 format + * - 0 and 256 transparent + * - 2 different palettes: 0-255 and 256-511 + * + * Map16 file: + * - Groups 8x8 tiles into 16x16 tiles + * - 8-byte per 16x16 tile + * - order: top-left, top-right, bottom-left, bottom-right + * - 2-byte per tile. + * + * Object index file: + * - Defines offsets in the Object file + * - 4 bytes per object + * - Offset as ushort + * - Width and Height as 2 bytes. + * These are unused by the game, and are inaccurate for slopes, + * so my implementation doesn't use them + * + * Object file: + * - Data for each object. + * + * 0xFF - End of object + * 0xFE - New Line + * 0x8x - Slope Control Byte + * Else, its the beginning of a tile: + * Control Byte + * Map16 tile number as ushort + * + * STANDARD OBJECTS: + * + * Tile control byte: + * 1 = horizontal repeat + * 2 = vertical repeat + * + * If no repeats, repeat all. + * If there are repeats, divide everyting in 3: + * Before repeat (no repeat set) + * In repeat (repeat set) + * After repeat (no repeat set) + * + * Then put the before repeat at the beginning. + * The after repeat at the end + * And then fill the space between them (if any) repeating the In repeat tiles. + * + * SLOPED OBJECTS: + * + * These objects are a pain to work with. + * + * The first slope control byte defines the direction of slope: + * + * & with 1 -> Go left + * & with 2 -> Upside-down slope + * + * + * The slope format is: + * + * A slope control indicating it's a slope and its direction. + * Then follows a rectangular block of tiles. These have to be placed + * corner-by-corner, respecting their size, like this: + * + * _|_| + * _ | | __ + * _|_| _|_| __|__| + * _|_| | | __|__| + * |_| |_| |__| + * + * The first corner must be placed on a corner of the object, on the opposite + * side of the direction (if slope goes right, start is at left), and at the + * bottom, or at the top if its an upside-down slope. + * + * Optional: Then follows a 0x85 slope control, then another block of tiles + * that has to be placed under the previous blocks, or OVER if its an upside-down slope. + * + * If the slope goes right the blocks have to be left-aligned: + * _ + * |_|__ main block + * |____| sub (0x85) block + * + * If the slope goes left the blocks have to be right-aligned: + * _ + * __|_| + * |____| + * + * EXAMPLE: Slope going up right with 1x1 main block and 2x1 sub block in a 6x5 obj + * _ _ + * _|_|_| + * _|_|___| + * _|_|___| + * |_|___| + * + * NOTE: This info is not complete. This works for all the slopes used in-game, but + * there are some unused bits that change their behavior: + * + * -0x04 control byte in 0x85 slope block: All slopes that have the 0x85 block have + * all its tiles with an 0x04 control byte. + * + * IF ITS NOT SET, then the 0x85 block is used to fill all the area below + * (or over if its upside down???) the slope. Not + * sure how does it behave if the 0x85 block has multiple tiles. + * Probably the Nintendo Guys thought it was best to have it like that, and then + * realized that it caused the triangle below the slope to be unusable (filled) + * and then created a new mode. + * NOTE: The editor doesn't implement this. + * + * Not sure if there's more like this... + **/ + + +namespace NSMBe4 +{ + + public class NSMBTileset + { + //private bool editing = false; + + /*public File GFXFile; + public File PalFile; + public File Map16File; + public File ObjFile; + public File ObjIndexFile; + public File TileBehaviorFile;*/ + + public int TilesetNumber; // 0 for Jyotyu, 1 for Normal, 2 for SubUnit + public int Map16TileOffset + { + get + { + if (TilesetNumber == 1) + return 192; + else if (TilesetNumber == 2) + return 640; + else + return 0; + } + } + + public int ObjectDefTileOffset + { + get + { + if (TilesetNumber == 1) + return 1; + else if (TilesetNumber == 2) + return 4; + else + return 0; + } + } + + public int Map16PaletteOffset + { + get + { + if (TilesetNumber == 0) + return 0; + if (TilesetNumber == 1) + return 2; + else + return 6; + } + } + + public Bitmap Map16Buffer; + public bool UseOverrides; + public Bitmap OverrideBitmap; + + public short[] Overrides; + public short[] EditorOverrides; + + public bool UseNotes; + public string[] ObjNotes; + + public ObjectDef[] Objects; + + //public Map16Tile[] Map16; + + public byte[][] TileBehaviors; + + public Bitmap TilesetBuffer; + + public Color[] Palette; + public byte[] RawGFXData; + + //private Graphics Map16Graphics; + + /*public NSMBTileset(File GFXFile, File PalFile, File Map16File, File ObjFile, File ObjIndexFile, File TileBehaviorFile, bool OverrideFlag, int TilesetNumber) + { + this.GFXFile = GFXFile; + this.PalFile = PalFile; + this.Map16File = Map16File; + this.ObjFile = ObjFile; + this.ObjIndexFile = ObjIndexFile; + this.TileBehaviorFile = TileBehaviorFile; + + //Console.Out.WriteLine(ROM.FileNames[TileBehaviorFile]); + + this.TilesetNumber = TilesetNumber; + + Console.Out.WriteLine("Load Tileset: " + GFXFile + ", " + PalFile + ", " + Map16File + ", " + ObjFile + ", " + ObjIndexFile); + + // First get the palette out + byte[] ePalFile = ROM.LZ77_Decompress(PalFile.getContents()); + Palette = new Color[512]; + + for (int PalIdx = 0; PalIdx < 512; PalIdx++) + { + Palette[PalIdx] = fromRGB15((ushort)(ePalFile[PalIdx * 2] + (ePalFile[(PalIdx * 2) + 1] << 8))); + } + + //Palette[0] = Color.Fuchsia; + //Palette[256] = Color.Fuchsia; + Palette[0] = Color.LightSlateGray; + Palette[256] = Color.LightSlateGray; + + // Load graphics + SetGraphics(ROM.LZ77_Decompress(GFXFile.getContents())); + + loadMap16(); + loadTileBehaviors(); + + // Finally the object file. + loadObjects(); + + // Finally, load overrides + if (OverrideFlag) + { + UseOverrides = true; + OverrideBitmap = Properties.Resources.tileoverrides; + + Overrides = new short[Map16.Length]; + EditorOverrides = new short[Map16.Length]; + + for (int idx = 0; idx < Map16.Length; idx++) + { + Overrides[idx] = -1; + EditorOverrides[idx] = -1; + } + } + }*/ + + /*public void close() + { + if (!editing) + return; + editing = false; + + GFXFile.endEdit(this); + PalFile.endEdit(this); + Map16File.endEdit(this); + ObjFile.endEdit(this); + ObjIndexFile.endEdit(this); + if (TileBehaviorFile != null) + TileBehaviorFile.endEdit(this); + }*/ + + /*~NSMBTileset() + { + if (editing) + close(); + }*/ + + /*public void enableWrite() + { + editing = true; + + GFXFile.beginEdit(this); + PalFile.beginEdit(this); + Map16File.beginEdit(this); + ObjFile.beginEdit(this); + ObjIndexFile.beginEdit(this); + if (TileBehaviorFile != null) + TileBehaviorFile.beginEdit(this); + }*/ + + /*public void save() + { + saveObjects(); + saveMap16(); + saveTileBehaviors(); + + byte[] CompGFXData = ROM.LZ77_Compress(RawGFXData); + GFXFile.replace(CompGFXData, this); + + savePalette(); + }*/ + + /*public void SetGraphics(byte[] GFXData) + { + RawGFXData = GFXData; + int TileCount = GFXData.Length / 64; + TilesetBuffer = new Bitmap(TileCount * 8, 16); + + int FilePos = 0; + for (int TileIdx = 0; TileIdx < TileCount; TileIdx++) + { + int TileSrcX = TileIdx * 8; + for (int TileY = 0; TileY < 8; TileY++) + { + for (int TileX = 0; TileX < 8; TileX++) + { + TilesetBuffer.SetPixel(TileSrcX + TileX, TileY, Palette[GFXData[FilePos]]); + TilesetBuffer.SetPixel(TileSrcX + TileX, TileY + 8, Palette[GFXData[FilePos] + 256]); + FilePos++; + } + } + } + }*/ + + /*public void ResetGraphics(byte[] d) + { + SetGraphics(d); + repaintAllMap16(); + }*/ + + public static ushort toRGB15(Color c) + { + byte r = (byte)(c.R >> 3); + byte g = (byte)(c.G >> 3); + byte b = (byte)(c.B >> 3); + + ushort val = 0; + + val |= r; + val |= (ushort)(g << 5); + val |= (ushort)(b << 10); + return val; + } + + public static Color fromRGB15(ushort c) + { + int cR = (c & 31) * 8; + int cG = ((c >> 5) & 31) * 8; + int cB = ((c >> 10) & 31) * 8; + return Color.FromArgb(cR, cG, cB); + } + + public static byte[] paletteToRawData(Color[] pal) + { + ByteArrayOutputStream file = new ByteArrayOutputStream(); + for (int i = 0; i < pal.Length; i++) + { + file.writeUShort(toRGB15(pal[i])); + } + return file.getArray(); + } + + /*private void savePalette() + { + byte[] data = paletteToRawData(Palette); + PalFile.replace(ROM.LZ77_Compress(data), this); + }*/ + + + /*#region Tile Behaviors + private void loadTileBehaviors() + { + byte[] tileBehaviorsFile = null; + + if (TilesetNumber == 0) + { + tileBehaviorsFile = ROM.GetInlineFile(ROM.Data.File_Jyotyu_CHK); + } + else if (TilesetNumber == 1 || TilesetNumber == 2) + { + tileBehaviorsFile = TileBehaviorFile.getContents(); + } + + if (tileBehaviorsFile != null) + { + TileBehaviors = new byte[Map16.Length][]; + for (int i = 0; i < Map16.Length; i++) + { + TileBehaviors[i] = new byte[4]; + Array.Copy(tileBehaviorsFile, i * 4, TileBehaviors[i], 0, 4); + } + } + }*/ + + /*private void saveTileBehaviors() + { + ByteArrayOutputStream file = new ByteArrayOutputStream(); + for (int i = 0; i < Map16.Length; i++) + file.write(TileBehaviors[i]); + + if (TilesetNumber == 0) + { + ROM.ReplaceInlineFile(ROM.Data.File_Jyotyu_CHK, file.getArray()); + } + else if (TilesetNumber == 1 || TilesetNumber == 2) + { + TileBehaviorFile.replace(file.getArray(), this); + } + } + + #endregion + */ + #region Map16 + + /*private void saveMap16() + { + ByteArrayOutputStream file = new ByteArrayOutputStream(); + foreach (Map16Tile t in Map16) + t.save(file); + + Map16File.replace(file.getArray(), this); + }*/ + + /*private void loadMap16() + { + // Load Map16 + ByteArrayInputStream eMap16File = new ByteArrayInputStream(Map16File.getContents()); + int Map16Count = (int)eMap16File.available() / 8; + Map16 = new Map16Tile[Map16Count]; + + Map16Buffer = new Bitmap(Map16Count * 16, 16, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); + + Map16Graphics = Graphics.FromImage(Map16Buffer); + + + for (int Map16Idx = 0; Map16Idx < Map16Count; Map16Idx++) + { + Map16[Map16Idx] = new Map16Tile(eMap16File, this); + } + repaintAllMap16(); + }*/ + + + /*public void repaintAllMap16() + { + if (Map16Graphics != null) + Map16Graphics.Clear(Color.LightSlateGray); + for (int Map16Idx = 0; Map16Idx < Map16.Length; Map16Idx++) + RenderMap16Tile(Map16Idx); + }*/ + + /*private void RenderMap16Quarter(Map16Quarter q, int x, int y) + { + int TileNum = q.TileNum; + + Rectangle SrcRect = new Rectangle(TileNum * 8, q.secondPalette ? 8 : 0, 8, 8); + Rectangle DestRect = new Rectangle(x, y, 8, 8); + Map16Graphics.FillRectangle(Brushes.LightSlateGray, DestRect); + + if (q.TileByte != 0 || q.ControlByte != 0) + { + Bitmap tile = new Bitmap(8, 8); + Graphics g = Graphics.FromImage(tile); + g.DrawImage(TilesetBuffer, new Rectangle(0, 0, 8, 8), SrcRect, GraphicsUnit.Pixel); + if ((q.ControlByte & 4) != 0) + tile.RotateFlip(RotateFlipType.RotateNoneFlipX); + if ((q.ControlByte & 8) != 0) + tile.RotateFlip(RotateFlipType.RotateNoneFlipY); + Map16Graphics.DrawImage(tile, DestRect, new Rectangle(0, 0, 8, 8), GraphicsUnit.Pixel); + } + }*/ + + /*public void RenderMap16Tile(int Map16Idx) + { + Map16Tile t = Map16[Map16Idx]; + int x = Map16Idx * 16; + RenderMap16Quarter(t.topLeft, x, 0); + RenderMap16Quarter(t.topRight, x + 8, 0); + RenderMap16Quarter(t.bottomLeft, x, 8); + RenderMap16Quarter(t.bottomRight, x + 8, 8); + + if (UseOverrides && Overrides[Map16Idx] > -1) + { + Map16Graphics.DrawImage(OverrideBitmap, new Rectangle(Map16Idx << 4, 0, 16, 16), new Rectangle(Overrides[Map16Idx] << 4, 0, 16, 16), GraphicsUnit.Pixel); + } + + }*/ + + /*public class Map16Tile + { + public Map16Quarter topLeft, topRight, bottomLeft, bottomRight; + NSMBTileset t; + public Map16Tile(NSMBTileset t) + { + this.t = t; + } + public Map16Tile(ByteArrayInputStream inp, NSMBTileset t) + { + this.t = t; + topLeft = new Map16Quarter(inp, t); + topRight = new Map16Quarter(inp, t); + bottomLeft = new Map16Quarter(inp, t); + bottomRight = new Map16Quarter(inp, t); + } + + public void save(ByteArrayOutputStream outp) + { + topLeft.save(outp); + topRight.save(outp); + bottomLeft.save(outp); + bottomRight.save(outp); + } + + public void makeEmpty() + { + topLeft.ControlByte = 0; + topLeft.TileByte = 0; + topRight.ControlByte = 0; + topRight.TileByte = 0; + bottomLeft.ControlByte = 0; + bottomLeft.TileByte = 0; + bottomRight.ControlByte = 0; + bottomRight.TileByte = 0; + } + }*/ + + /*public class Map16Quarter + { + private NSMBTileset t; + + private byte ControlByteF; + + public byte ControlByte + { + get { return ControlByteF; } + set { ControlByteF = value; } + } + private byte TileByteF; + public byte TileByte + { + get { return TileByteF; } + set { TileByteF = value; } + } + + public int TileNum + { + get + { + if (TileByte == 0 && ControlByte == 0) + return -1; + + return (TileByteF | ((ControlByte & 3) << 8)) - t.Map16TileOffset; + } + set + { + if (value == -1) + { + ControlByte = 0; + TileByte = 0; + return; + } + + value += t.Map16TileOffset; + + TileByteF = (byte)(value % 256); + ControlByte &= 0xFF ^ 3; + ControlByte |= (byte)((value >> 8) & 3); + } + }*/ + + /*public bool secondPalette + { + get + { + return (ControlByte >> 4) % 2 == 1; + } + set + { + ControlByte &= 0xF; + int num = t.Map16PaletteOffset; + if (value) num++; + ControlByte |= (byte)(num << 4); + } + }*/ + + /*public bool xFlip + { + get { return (ControlByte & 4) != 0; } + set { if (((ControlByte & 4) != 0) != value) ControlByte ^= 4; } + } + public bool yFlip + { + get { return (ControlByte & 8) != 0; } + set { if (((ControlByte & 8) != 0) != value) ControlByte ^= 8; } + } + + public Map16Quarter(NSMBTileset t) + { + this.t = t; + } + public Map16Quarter(ByteArrayInputStream inp, NSMBTileset t) + { + this.t = t; + TileByteF = inp.readByte(); + ControlByteF = inp.readByte(); + } + + public void save(ByteArrayOutputStream outp) + { + outp.writeByte(TileByteF); + outp.writeByte(ControlByteF); + }*/ + } + + /*public void removeUnusedMap16() + { + for (int i = 0; i < Map16.Length; i++) + { + if (!isMap16Used(i)) + emptyMap16Tile(Map16[i]); + } + } + + private bool isMap16Used(int tile) + { + foreach (ObjectDef o in Objects) + if (o != null) + foreach (List row in o.tiles) + foreach (ObjectDefTile t in row) + if (t.tileID == tile) + return true; + return false; + } + + private void emptyMap16Tile(Map16Tile t) + { + t.topLeft = new Map16Quarter(this); + t.topRight = new Map16Quarter(this); + t.bottomLeft = new Map16Quarter(this); + t.bottomRight = new Map16Quarter(this); + } */ + + #endregion + + #region Objects + public class ObjectDef + { + public List> tiles; + public int width, height; //these are useless, but I keep them + //in case the game uses them. + private NSMBTileset t; + + public ObjectDef(NSMBTileset t) + { + this.t = t; + tiles = new List>(); + List row = new List(); + tiles.Add(row); + } + + /*public ObjectDef(byte[] data, NSMBTileset t) + { + this.t = t; + load(new ByteArrayInputStream(data)); + }*/ + + /*public void load(ByteArrayInputStream inp) + { + tiles = new List>(); + List row = new List(); + + while (true) + { + ObjectDefTile t = new ObjectDefTile(inp, this.t); + if (t.lineBreak) + { + tiles.Add(row); + row = new List(); + } + else if (t.objectEnd) + break; + else + row.Add(t); + } + }*/ + + public void save(ByteArrayOutputStream outp) + { + foreach (List row in tiles) + { + foreach (ObjectDefTile t in row) + t.write(outp); + outp.writeByte(0xFE); //new line + } + outp.writeByte(0xFF); //end object + } + } + + public class ObjectDefTile + { + public int tileID; + public byte controlByte; + private NSMBTileset t; + + public bool emptyTile + { + get { return tileID == -1; } + } + + public bool lineBreak + { + get { return controlByte == 0xFE; } + } + + public bool objectEnd + { + get { return controlByte == 0xFF; } + } + + public bool slopeControl + { + get { return (controlByte & 0x80) != 0; } + } + + public bool controlTile + { + get { return lineBreak || objectEnd || slopeControl; } + } + + public ObjectDefTile(NSMBTileset t) { this.t = t; } + /*public ObjectDefTile(ByteArrayInputStream inp, NSMBTileset t) + { + this.t = t; + controlByte = inp.readByte(); + + if (!controlTile) + { + byte a, b; + a = inp.readByte(); + b = inp.readByte(); + + tileID = a + ((b - t.ObjectDefTileOffset) << 8); + + if ((controlByte & 64) != 0) //OVERRIDES + tileID += 768; + if (a == 0 && b == 0) + tileID = -1; + } + }*/ + + public void write(ByteArrayOutputStream outp) + { + if (controlTile) + outp.writeByte(controlByte); + else if (emptyTile) + { + outp.writeByte(0); + outp.writeByte(0); + outp.writeByte(0); + } + else + { + outp.writeByte(controlByte); + outp.writeByte((byte)(tileID % 256)); + outp.writeByte((byte)(tileID / 256 + t.ObjectDefTileOffset)); + } + } + } + + /*public void loadObjects() + { + ByteArrayInputStream eObjIndexFile = new ByteArrayInputStream(ObjIndexFile.getContents()); + ByteArrayInputStream eObjFile = new ByteArrayInputStream(ObjFile.getContents()); + + Objects = new ObjectDef[256]; + + //read object index + int obj = 0; + while (eObjIndexFile.available(4) && obj < Objects.Length) + { + Objects[obj] = new ObjectDef(this); + int offset = eObjIndexFile.readUShort(); + Objects[obj].width = eObjIndexFile.readByte(); + Objects[obj].height = eObjIndexFile.readByte(); + + eObjFile.seek(offset); + Objects[obj].load(eObjFile); + obj++; + } + } + + public void saveObjects() + { + ByteArrayOutputStream eObjIndexFile = new ByteArrayOutputStream(); + ByteArrayOutputStream eObjFile = new ByteArrayOutputStream(); + + for (int i = 0; i < Objects.Length; i++) + { + if (Objects[i] == null) + break; + + eObjIndexFile.writeUShort((ushort)eObjFile.getPos()); + eObjIndexFile.writeByte((byte)Objects[i].width); + eObjIndexFile.writeByte((byte)Objects[i].height); + Objects[i].save(eObjFile); + } + + ObjFile.replace(eObjFile.getArray(), this); + ObjIndexFile.replace(eObjIndexFile.getArray(), this); + } + + public int[,] RenderObject(int ObjNum, int Width, int Height) + { + // First allocate an array + int[,] Dest = new int[Width, Height]; + + // Non-existent objects can just be made out of 0s + if (ObjNum >= Objects.Length || ObjNum < 0 || Objects[ObjNum] == null) + return Dest; + + ObjectDef obj = Objects[ObjNum]; + + if (Objects[ObjNum].tiles.Count == 0) + return Dest; + + // Diagonal objects are rendered differently + if ((Objects[ObjNum].tiles[0][0].controlByte & 0x80) != 0) + { + RenderDiagonalObject(Dest, obj, Width, Height); + } + else + { + bool repeatFound = false; + List> beforeRepeat = new List>(); + List> inRepeat = new List>(); + List> afterRepeat = new List>(); + + foreach (List row in obj.tiles) + { + if (row.Count == 0) + continue; + + if ((row[0].controlByte & 2) != 0) + { + repeatFound = true; + inRepeat.Add(row); + } + else + { + if (repeatFound) + afterRepeat.Add(row); + else + beforeRepeat.Add(row); + } + } + + for (int y = 0; y < Height; y++) + { + if (inRepeat.Count == 0) //if no repeat data, just repeat all + renderStandardRow(Dest, beforeRepeat[y % beforeRepeat.Count], y, Width); + else if (y < beforeRepeat.Count) //if repeat data + renderStandardRow(Dest, beforeRepeat[y], y, Width); + else if (y > Height - afterRepeat.Count - 1) + renderStandardRow(Dest, afterRepeat[y - Height + afterRepeat.Count], y, Width); + else + renderStandardRow(Dest, inRepeat[(y - beforeRepeat.Count) % inRepeat.Count], y, Width); + } + + } + return Dest; + }*/ + + /*private void renderStandardRow(int[,] Dest, List row, int y, int width) + { + bool repeatFound = false; + List beforeRepeat = new List(); + List inRepeat = new List(); + List afterRepeat = new List(); + + foreach (ObjectDefTile tile in row) + { + if ((tile.controlByte & 1) != 0) + { + repeatFound = true; + inRepeat.Add(tile); + } + else + { + if (repeatFound) + afterRepeat.Add(tile); + else + beforeRepeat.Add(tile); + } + } + + for (int x = 0; x < width; x++) + { + if (inRepeat.Count == 0) //if no repeat data, just repeat all + Dest[x, y] = beforeRepeat[x % beforeRepeat.Count].tileID; + else if (x < beforeRepeat.Count) //if repeat data + Dest[x, y] = beforeRepeat[x].tileID; + else if (x > width - afterRepeat.Count - 1) + Dest[x, y] = afterRepeat[x - width + afterRepeat.Count].tileID; + else + Dest[x, y] = inRepeat[(x - beforeRepeat.Count) % inRepeat.Count].tileID; + } + } + + private void RenderDiagonalObject(int[,] Dest, ObjectDef obj, int width, int height) + { + //empty tiles fill + for (int xp = 0; xp < width; xp++) + for (int yp = 0; yp < height; yp++) + Dest[xp, yp] = -1; + + //get sections + List sections = getSlopeSections(obj); + ObjectDefTile[,] mainBlock = sections[0]; + ObjectDefTile[,] subBlock = null; + if (sections.Count > 1) + subBlock = sections[1]; + + byte controlByte = obj.tiles[0][0].controlByte; + + //get direction + bool goLeft = (controlByte & 1) != 0; + bool goDown = (controlByte & 2) != 0; + + //get starting point + + int x = 0; + int y = 0; + if (!goDown) + y = height - mainBlock.GetLength(1); + if (goLeft) + x = width - mainBlock.GetLength(0); + + //get increments + int xi = mainBlock.GetLength(0); + if (goLeft) + xi = -xi; + + int yi = mainBlock.GetLength(1); + if (!goDown) + yi = -yi; + + //this is a strange stop condition. + //Put tells if we have put a tile in the destination + //When we don't put any tile in destination we are completely + //out of bounds, so stop. + bool put = true; + while (put) + { + put = false; + putArray(Dest, x, y, mainBlock, width, height, ref put); + if (subBlock != null) + { + int xb = x; + if (goLeft) // right align + xb = x + mainBlock.GetLength(0) - subBlock.GetLength(0); + if (goDown) + putArray(Dest, xb, y - subBlock.GetLength(1), subBlock, width, height, ref put); + else + putArray(Dest, xb, y + mainBlock.GetLength(1), subBlock, width, height, ref put); + } + x += xi; + y += yi; + } + } + + private void putArray(int[,] Dest, int xo, int yo, ObjectDefTile[,] block, int width, int height, ref bool put) + { + for (int x = 0; x < block.GetLength(0); x++) + for (int y = 0; y < block.GetLength(1); y++) + putTile(Dest, x + xo, y + yo, width, height, block[x, y], ref put); + } + + private List getSlopeSections(ObjectDef d) + { + List sections = new List(); + List> currentSection = null; + + foreach (List row in d.tiles) + { + if (row.Count > 0 && row[0].slopeControl) // begin new section + { + if (currentSection != null) + sections.Add(createSection(currentSection)); + currentSection = new List>(); + } + currentSection.Add(row); + } + if (currentSection != null) //end last section + sections.Add(createSection(currentSection)); + + return sections; + } + + private ObjectDefTile[,] createSection(List> tiles) + { + //calculate width + int width = 0; + foreach (List row in tiles) + { + int thiswidth = countTiles(row); + if (width < thiswidth) + width = thiswidth; + } + + //allocate array + ObjectDefTile[,] section = new ObjectDefTile[width, tiles.Count]; + for (int y = 0; y < tiles.Count; y++) + { + int x = 0; + foreach (ObjectDefTile t in tiles[y]) + if (!t.controlTile) + { + section[x, y] = t; + x++; + } + } + + return section; + } + + private int countTiles(List l) + { + int res = 0; + foreach (ObjectDefTile t in l) + if (!t.controlTile) + res++; + return res; + } + + private void putTile(int[,] Dest, int x, int y, int width, int height, ObjectDefTile t, ref bool put) + { + if (x >= 0 && x < width) + if (y >= 0 && y < height) + { + put = true; + if (t != null) + Dest[x, y] = t.tileID; + } + } + + + public bool objectExists(int objNum) + { + if (objNum < 0) return false; + if (objNum >= Objects.Length) return false; + if (Objects[objNum] == null) return false; + return true; + } + #endregion + #region Import / Export GFX + public void ExportGFX(string filename) + { + int tileCount = TilesetBuffer.Width / 8; + int[] tilesUsed = new int[tileCount]; + + foreach (Map16Tile t in Map16) + checkMap16UsedTiles(t, tilesUsed); + + Bitmap b = new Bitmap(256, tileCount / (256 / 8) * 8); + for (int i = 0; i < tileCount; i++) + { + if (tilesUsed[i] == 0) continue; + + int tx = (i % 32) * 8; + int ty = (int)(i / 32) * 8; + int palOffs = 0; + if (tilesUsed[i] == 2) palOffs = 256; + + for (int x = 0; x < 8; x++) + for (int y = 0; y < 8; y++) + { + byte color = RawGFXData[i * 64 + y * 8 + x]; + Color col = Palette[palOffs + color]; + if (color == 0) + col = Color.Transparent; + b.SetPixel(tx + x, ty + y, col); + } + } + b.Save(filename, ImageFormat.Png); + b.Dispose(); + } + + public void ImportGFX(string filename, bool newInSecondPal) + { + int tileCount = TilesetBuffer.Width / 8; + int[] tilesUsed = new int[tileCount]; + + foreach (Map16Tile t in Map16) + checkMap16UsedTiles(t, tilesUsed); + + Bitmap img = new Bitmap(filename, true); + // new ImagePreviewer(img).Show(); + + Bitmap a = new Bitmap(tileCount * 8, 8); + Graphics ga = Graphics.FromImage(a); + ga.Clear(Color.Transparent); + + Bitmap b = new Bitmap(tileCount * 8, 8); + Graphics gb = Graphics.FromImage(b); + gb.Clear(Color.Transparent); + + for (int i = 0; i < tileCount; i++) + { + int tx = (i % 32) * 8; + int ty = (int)(i / 32) * 8; + + Graphics dest = ga; + if (newInSecondPal) dest = gb; + if (tilesUsed[i] == 1) dest = ga; + if (tilesUsed[i] == 2) dest = gb; + + dest.DrawImage(img, new Rectangle(i * 8, 0, 8, 8), tx, ty, 8, 8, GraphicsUnit.Pixel); + } + + ImageIndexer ia = new ImageIndexer(a); + ImageIndexer ib = new ImageIndexer(b); + Array.Copy(ia.palette, 1, Palette, 1, 255); + Array.Copy(ib.palette, 1, Palette, 257, 255); + // Array.Copy(ia.palettedImage, RawGFXData, RawGFXData.Length); + + for (int i = 0; i < tileCount; i++) + { + int tx = (i % 32) * 8; + int ty = (int)(i / 32) * 8; + + ImageIndexer src = ia; + if (newInSecondPal) src = ib; + if (tilesUsed[i] == 1) src = ia; + if (tilesUsed[i] == 2) src = ib; + + Array.Copy(src.palettedImage, i * 64, RawGFXData, i * 64, 64); + } + + img.Dispose(); + ResetGraphics(RawGFXData); + }*/ + + /*private void checkMap16UsedTiles(Map16Tile t, int[] tilesUsed) + { + checkMap16UsedQuarter(t.topLeft, tilesUsed); + checkMap16UsedQuarter(t.topRight, tilesUsed); + checkMap16UsedQuarter(t.bottomLeft, tilesUsed); + checkMap16UsedQuarter(t.bottomRight, tilesUsed); + } + + private void checkMap16UsedQuarter(Map16Quarter q, int[] tilesUsed) + { + if (q.TileNum < 0) return; + if (q.TileNum >= tilesUsed.Length) return; + + if (q.secondPalette) + tilesUsed[q.TileNum] |= 2; + else + tilesUsed[q.TileNum] |= 1; + } +*/ + #endregion + } diff --git a/DS_Map/LibNDSFormats/NSBTX/nsbtx.cs b/DS_Map/LibNDSFormats/NSBTX/nsbtx.cs new file mode 100644 index 0000000..23f9fc1 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/nsbtx.cs @@ -0,0 +1,649 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; +using System.Drawing; +using System.Windows.Forms; +using System.Linq; +using NSMBe4.DSFileSystem; + +namespace NSMBe4.NSBMD +{ + public class NSBTX + { + DSFileSystem.File f; + byte[] data; + int texDataOffset; + int palDataOffset; + int palDefOffset; + int palDataSize; + int f5texDataOffset; + int f5dataOffset; + public List pal = new List(); + public PalettedImage[] textures; + public PaletteDef[] palettes; + public ByteArrayInputStream str; + public int startoffset = 0; + + public NSBTX(DSFileSystem.File f) + { + this.f = f; + data = f.getContents(); + str = new ByteArrayInputStream(data); + + bool LZd = false; + if (str.readUInt() == 0x37375A4C) //LZ77 + { + byte[] ndata = new byte[data.Length - 4]; + Array.Copy(data, 4, ndata, 0, ndata.Length); + + data = ROM.LZ77_Decompress(ndata); + str = new ByteArrayInputStream(data); + LZd = true; + } + + //look for TEX0 block + //ugly, but i'm lazy to implement it properly. + bool found = false; + int blockStart = 0; + while (str.lengthAvailable(4)) + { + uint v = str.readUInt(); + if (v == 0x30584554) // "TEX0" + { + str.setOrigin(str.getPos() - 4); + blockStart = (int)(str.getPos() - 4); + found = true; + startoffset = (int)str.getPos() - 4; + break; + } + // else + // str.skipback(3); //just in case its not word-aligned + } + str.seek(0); + if (!found) + { + textures = new PalettedImage[0]; + palettes = new PaletteDef[0]; + return; + } + + Console.Out.WriteLine("\n"); + //Read stuff + str.seek(0x14); + texDataOffset = str.readInt() + blockStart; + Console.Out.WriteLine("Texdata " + texDataOffset.ToString("X8")); + + str.seek(0x24); + f5texDataOffset = str.readInt() + blockStart; + Console.Out.WriteLine("f5Texdata " + f5texDataOffset.ToString("X8")); + f5dataOffset = str.readInt() + blockStart; + Console.Out.WriteLine("f5data " + f5dataOffset.ToString("X8")); + + str.seek(0x30); + palDataSize = str.readInt() * 8; + Console.Out.WriteLine("paldata size " + palDataSize.ToString("X8")); + str.seek(0x34); + palDefOffset = str.readInt(); + Console.Out.WriteLine("paldef " + palDefOffset.ToString("X8")); + palDataOffset = str.readInt(); + Console.Out.WriteLine("paldata " + palDataOffset.ToString("X8")); + + //Read texture definitions + str.seek(0x3D); + textures = new PalettedImage[str.readByte()]; + str.skip((uint)(0xE + textures.Length * 4)); + + //ImageManagerWindow mgr = new ImageManagerWindow(); + //mgr.Text = f.name + " - Texture Editor"; + + bool hasFormat5 = false; + for (int i = 0; i < textures.Length; i++) + { + int offset = 8 * str.readUShort(); + ushort param = str.readUShort(); + int format = (param >> 10) & 7; + + if (format == 5) + offset += f5texDataOffset; + else + offset += texDataOffset; + + int width = 8 << ((param >> 4) & 7); + int height = 8 << ((param >> 7) & 7); + bool color0 = ((param >> 13) & 1) != 0; + str.readUInt(); // unused + + int size = width * height * Image3D.bpps[format] / 8; + Console.Out.WriteLine(offset.ToString("X8") + " " + format + " " + width + "x" + height + " " + color0 + " LZ" + LZd); + + InlineFile mainfile = new InlineFile(f, offset, size, Image3D.formatNames[format], null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp); + if (format == 5) + { + hasFormat5 = true; + int f5size = (width * height) / 16 * 2; + InlineFile f5file = new InlineFile(f, f5dataOffset, f5size, Image3D.formatNames[format], null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp); + + f5dataOffset += f5size; + textures[i] = new Image3Dformat5(mainfile, f5file, width, height); + } + else + { + textures[i] = new Image3D(mainfile, color0, width, height, format, offset); + } + + // textures[i] = new Texture(this, color0, width, height, format, offset, ""); + /* if (format == 5) + { + textures[i].f5DataOffset = f5dataOffset; + f5dataOffset += (uint)(width * height) / 16 * 2; + }*/ + } + + for (int i = 0; i < textures.Length; i++) + { + if (textures[i] == null) continue; + textures[i].name = str.ReadString(16); + //mgr.m.addImage(textures[i]); + } + + //Read palette definitions + str.seek(palDefOffset + 1); + palettes = new PaletteDef[str.readByte()]; + str.skip((uint)(0xE + palettes.Length * 4)); + + for (int i = 0; i < palettes.Length; i++) + { + int offset = 8 * str.readUShort() + palDataOffset + blockStart; + str.readUShort(); + palettes[i] = new PaletteDef(); + palettes[i].offs = offset; + } + + Array.Sort(palettes); + + for (int i = 0; i < palettes.Length; i++) + { + palettes[i].name = str.ReadString(16); + if (i != palettes.Length - 1) + palettes[i].size = palettes[i + 1].offs - palettes[i].offs; + + } + palettes[palettes.Length - 1].size = blockStart + palDataOffset + palDataSize - palettes[palettes.Length - 1].offs; + + for (int i = 0; i < palettes.Length; i++) + { + if (hasFormat5) + { + FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs, palettes[i].size, palettes[i].name, null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp)); + pal.Add((NSMBe4.Palette)pa); + //mgr.m.addPalette(pa); + } + else + { + int extrapalcount = (palettes[i].size) / 512; + for (int j = 0; j < extrapalcount; j++) + { + FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs + j * 512, 512, palettes[i].name + ":" + j, null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp)); + pal.Add((NSMBe4.Palette)pa); + //mgr.m.addPalette(pa); + } + int lastsize = palettes[i].size % 512; + if (lastsize != 0) + { + FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs + extrapalcount * 512, lastsize, palettes[i].name + ":" + extrapalcount, null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp)); + pal.Add((NSMBe4.Palette)pa); + //mgr.m.addPalette(pa); + } + } + } + + //mgr.Show(); + + // new ImagePreviewer(textures[0].render(palettes[0])).Show(); + } + + public void close() + { + f.endEdit(this); + } + + public byte[] save() + { + f.replace(str.getData(), this); + return str.getData(); + } + + public class PaletteDef : IComparable + { + public int offs, size; + public string name; + + public int CompareTo(PaletteDef b) + { + return offs.CompareTo(b.offs); + } + } + } + public class NSBTX_File + { + public byte[] Before; + public byte[] Beafter; + public header Header; + public struct header + { + public string ID; + public byte[] Magic; + public Int32 file_size; + public Int16 header_size; + public Int16 nSection; + public Int32[] Section_Offset; + } + public tex0 TEX0; + public struct tex0 + { + public string ID; + public Int32 Section_size; + public Int32 Padding1; + public Int32 Texture_Data_Size; //shift << 3 + public Int16 Texture_Info_Offset; + public Int32 Padding2; + public Int32 Texture_Data_Offset; + public Int32 Padding3; + public Int32 Compressed_Texture_Data_Size; //shift << 3 + public Int16 Compressed_Texture_Info_Offset; + public Int32 Padding4; + public Int32 Compressed_Texture_Data_Offset; + public Int32 Compressed_Texture_Info_Data_Offset; + public Int32 Padding5; + public Int32 Palette_Data_Size; //shift << 3 + public Int32 Palette_Info_Offset; + public Int32 Palette_Data_Offset; + } + public texInfo TexInfo; + public struct texInfo + { + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public List names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public List unknown1; + public List unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + public texInfo[] TexInfo; + + public struct texInfo + { + public Int32 Texture_Offset; //shift << 3, relative to start of Texture Data + public Int16 Parameters; + public byte Width; + public byte Unknown1; + public byte Height; + public byte Unknown2; + + public byte[] Image; + public byte[] spData; + // Parameters + public byte repeat_X; // 0 = freeze; 1 = repeat + public byte repeat_Y; // 0 = freeze; 1 = repeat + public byte flip_X; // 0 = no; 1 = flip each 2nd texture (requires repeat) + public byte flip_Y; // 0 = no; 1 = flip each 2nd texture (requires repeat) + public ushort width; // 8 << width + public ushort height; // 8 << height + public byte format; // Texture format + public byte color0; // 0 = displayed; 1 = transparent + public byte coord_transf; // Texture coordination transformation mode + + public byte depth; + public uint compressedDataStart; + } + } + } + public palInfo PalInfo; + public struct palInfo + { + public byte dummy; + public byte num_objs; + public short section_size; + public UnknownBlock unknownBlock; + public Info infoBlock; + public List names; + + public struct UnknownBlock + { + public short header_size; + public short section_size; + public int constant; // 0x017F + + public List unknown1; + public List unknown2; + } + public struct Info + { + public short header_size; + public short data_size; + + public palInfo[] PalInfo; + + public struct palInfo + { + public Int32 Palette_Offset; //shift << 3, relative to start of Palette Data + public Int16 Color0; + public Color[] pal; + } + } + } + + int[] bpp = { 0, 8, 2, 4, 8, 2, 8, 16 }; + + public NSBTX_File(FileStream f) + { + EndianBinaryReader er = new EndianBinaryReader(f, Endianness.LittleEndian); + if (er.ReadString(Encoding.ASCII, 4) != "BTX0") + { + MessageBox.Show("Error", null, MessageBoxButtons.OK, MessageBoxIcon.Stop); + er.Close(); + return; + } + else + { + Header.ID = "BTX0"; + Header.Magic = er.ReadBytes(4); + Header.file_size = er.ReadInt32(); + Header.header_size = er.ReadInt16(); + Header.nSection = er.ReadInt16(); + Header.Section_Offset = new Int32[Header.nSection]; + for (int i = 0; i < Header.nSection; i++) + { + Header.Section_Offset[i] = er.ReadInt32(); + } + TEX0.ID = er.ReadString(Encoding.ASCII, 4); + if (TEX0.ID != "TEX0") + { + MessageBox.Show("Error", "Error"); + er.Close(); + return; + } + } + TEX0.Section_size = er.ReadInt32(); + TEX0.Padding1 = er.ReadInt32(); + TEX0.Texture_Data_Size = (er.ReadInt16() << 3); + TEX0.Texture_Info_Offset = er.ReadInt16(); + TEX0.Padding2 = er.ReadInt32(); + TEX0.Texture_Data_Offset = er.ReadInt32(); + TEX0.Padding3 = er.ReadInt32(); + TEX0.Compressed_Texture_Data_Size = (er.ReadInt16() << 3); + TEX0.Compressed_Texture_Info_Offset = er.ReadInt16(); + TEX0.Padding4 = er.ReadInt32(); + TEX0.Compressed_Texture_Data_Offset = er.ReadInt32(); + TEX0.Compressed_Texture_Info_Data_Offset = er.ReadInt32(); + TEX0.Padding5 = er.ReadInt32(); + TEX0.Palette_Data_Size = (er.ReadInt32() << 3); + TEX0.Palette_Info_Offset = er.ReadInt32(); + TEX0.Palette_Data_Offset = er.ReadInt32(); + + TexInfo.dummy = er.ReadByte(); + TexInfo.num_objs = er.ReadByte(); + TexInfo.section_size = er.ReadInt16(); + + TexInfo.unknownBlock.header_size = er.ReadInt16(); + TexInfo.unknownBlock.section_size = er.ReadInt16(); + TexInfo.unknownBlock.constant = er.ReadInt32(); + TexInfo.unknownBlock.unknown1 = new List(); + TexInfo.unknownBlock.unknown2 = new List(); + for (int i = 0; i < TexInfo.num_objs; i++) + { + TexInfo.unknownBlock.unknown1.Add(er.ReadInt16()); + TexInfo.unknownBlock.unknown2.Add(er.ReadInt16()); + } + + TexInfo.infoBlock.header_size = er.ReadInt16(); + TexInfo.infoBlock.data_size = er.ReadInt16(); + TexInfo.infoBlock.TexInfo = new NSBTX_File.texInfo.Info.texInfo[TexInfo.num_objs]; + for (int i = 0; i < TexInfo.num_objs; i++) + { + TexInfo.infoBlock.TexInfo[i].Texture_Offset = (er.ReadInt16() << 3); + TexInfo.infoBlock.TexInfo[i].Parameters = er.ReadInt16(); + TexInfo.infoBlock.TexInfo[i].Width = er.ReadByte(); + TexInfo.infoBlock.TexInfo[i].Unknown1 = er.ReadByte(); + TexInfo.infoBlock.TexInfo[i].Height = er.ReadByte(); + TexInfo.infoBlock.TexInfo[i].Unknown2 = er.ReadByte(); + TexInfo.infoBlock.TexInfo[i].coord_transf = (byte)(TexInfo.infoBlock.TexInfo[i].Parameters & 14); + TexInfo.infoBlock.TexInfo[i].color0 = (byte)((TexInfo.infoBlock.TexInfo[i].Parameters >> 13) & 1); + TexInfo.infoBlock.TexInfo[i].format = (byte)((TexInfo.infoBlock.TexInfo[i].Parameters >> 10) & 7); + TexInfo.infoBlock.TexInfo[i].height = (byte)(8 << ((TexInfo.infoBlock.TexInfo[i].Parameters >> 7) & 7)); + TexInfo.infoBlock.TexInfo[i].width = (byte)(8 << ((TexInfo.infoBlock.TexInfo[i].Parameters >> 4) & 7)); + TexInfo.infoBlock.TexInfo[i].flip_Y = (byte)((TexInfo.infoBlock.TexInfo[i].Parameters >> 3) & 1); + TexInfo.infoBlock.TexInfo[i].flip_X = (byte)((TexInfo.infoBlock.TexInfo[i].Parameters >> 2) & 1); + TexInfo.infoBlock.TexInfo[i].repeat_Y = (byte)((TexInfo.infoBlock.TexInfo[i].Parameters >> 1) & 1); + TexInfo.infoBlock.TexInfo[i].repeat_X = (byte)(TexInfo.infoBlock.TexInfo[i].Parameters & 1); + TexInfo.infoBlock.TexInfo[i].depth = (byte)bpp[TexInfo.infoBlock.TexInfo[i].format]; + if (TexInfo.infoBlock.TexInfo[i].width == 0x00) + switch (TexInfo.infoBlock.TexInfo[i].Unknown1 & 0x3) + { + case 2: + TexInfo.infoBlock.TexInfo[i].width = 0x200; + break; + default: + TexInfo.infoBlock.TexInfo[i].width = 0x100; + break; + } + if (TexInfo.infoBlock.TexInfo[i].height == 0x00) + switch ((TexInfo.infoBlock.TexInfo[i].Height >> 3) & 0x3) + { + case 2: + TexInfo.infoBlock.TexInfo[i].height = 0x200; + break; + default: + TexInfo.infoBlock.TexInfo[i].height = 0x100; + break; + } + int imgsize = (TexInfo.infoBlock.TexInfo[i].width * TexInfo.infoBlock.TexInfo[i].height * TexInfo.infoBlock.TexInfo[i].depth) / 8; + long curpos = er.BaseStream.Position; + if (TexInfo.infoBlock.TexInfo[i].format != 5) + { + er.BaseStream.Seek(TexInfo.infoBlock.TexInfo[i].Texture_Offset + Header.Section_Offset[0] + TEX0.Texture_Data_Offset, SeekOrigin.Begin); + } + else + { + er.BaseStream.Seek(Header.Section_Offset[0] + TEX0.Compressed_Texture_Data_Offset + TexInfo.infoBlock.TexInfo[i].Texture_Offset, SeekOrigin.Begin); + } + TexInfo.infoBlock.TexInfo[i].Image = er.ReadBytes(imgsize); + er.BaseStream.Seek(curpos, SeekOrigin.Begin); + + if (TexInfo.infoBlock.TexInfo[i].format == 5) + { + curpos = er.BaseStream.Position; + er.BaseStream.Seek(Header.Section_Offset[0] + TEX0.Compressed_Texture_Info_Data_Offset + TexInfo.infoBlock.TexInfo[i].Texture_Offset / 2, SeekOrigin.Begin); + TexInfo.infoBlock.TexInfo[i].spData = er.ReadBytes(imgsize / 2); + er.BaseStream.Seek(curpos, SeekOrigin.Begin); + } + } + TexInfo.names = new List(); + for (int i = 0; i < TexInfo.num_objs; i++) TexInfo.names.Add(er.ReadString(Encoding.ASCII, 16).Replace("\0", "")); + + PalInfo.dummy = er.ReadByte(); + PalInfo.num_objs = er.ReadByte(); + PalInfo.section_size = er.ReadInt16(); + + PalInfo.unknownBlock.header_size = er.ReadInt16(); + PalInfo.unknownBlock.section_size = er.ReadInt16(); + PalInfo.unknownBlock.constant = er.ReadInt32(); + PalInfo.unknownBlock.unknown1 = new List(); + PalInfo.unknownBlock.unknown2 = new List(); + for (int i = 0; i < PalInfo.num_objs; i++) + { + PalInfo.unknownBlock.unknown1.Add(er.ReadInt16()); + PalInfo.unknownBlock.unknown2.Add(er.ReadInt16()); + } + + PalInfo.infoBlock.header_size = er.ReadInt16(); + PalInfo.infoBlock.data_size = er.ReadInt16(); + PalInfo.infoBlock.PalInfo = new NSBTX_File.palInfo.Info.palInfo[PalInfo.num_objs]; + for (int i = 0; i < PalInfo.num_objs; i++) + { + PalInfo.infoBlock.PalInfo[i].Palette_Offset = (er.ReadInt16() << 3); + PalInfo.infoBlock.PalInfo[i].Color0 = er.ReadInt16(); + er.BaseStream.Position -= 4; + int palBase = er.ReadInt32(); + int palAddr = palBase & 0xfff; + long curpos = er.BaseStream.Position; + er.BaseStream.Seek(Header.Section_Offset[0] + TEX0.Palette_Data_Offset, SeekOrigin.Begin); + er.BaseStream.Seek(PalInfo.infoBlock.PalInfo[i].Palette_Offset, SeekOrigin.Current); + PalInfo.infoBlock.PalInfo[i].pal = Tinke.Convertir.BGR555(er.ReadBytes(TEX0.Palette_Data_Size - PalInfo.infoBlock.PalInfo[i].Palette_Offset)); + er.BaseStream.Seek(curpos, SeekOrigin.Begin); + } + PalInfo.names = new List(); + for (int i = 0; i < PalInfo.num_objs; i++) PalInfo.names.Add(er.ReadString(Encoding.ASCII, 16).Replace("\0", "")); + + List offsets = new List(); + for (int i = 0; i < PalInfo.num_objs; i++) offsets.Add(PalInfo.infoBlock.PalInfo[i].Palette_Offset); + + offsets.Add((int)er.BaseStream.Length); + offsets.Sort(); + for (int i = 0; i < PalInfo.num_objs; i++) + { + int pallength; + int j = -1; + do + { + j++; + } + while (offsets[j] - PalInfo.infoBlock.PalInfo[i].Palette_Offset <= 0); + pallength = offsets[j] - PalInfo.infoBlock.PalInfo[i].Palette_Offset; + Color[] c_ = PalInfo.infoBlock.PalInfo[i].pal; + List c = new List(); + c.AddRange(PalInfo.infoBlock.PalInfo[i].pal.Take(pallength / 2)); + PalInfo.infoBlock.PalInfo[i].pal = c.ToArray(); + } + er.Close(); + } + public bool convert_4x4texel(uint[] tex, int width, int height, UInt16[] data, Color[] pal, ImageTexeler.LockBitmap rgbaOut) + { + int w = width / 4; + int h = height / 4; + + // traverse 'w x h blocks' of 4x4-texel + for (int y = 0; y < h; y++) + for (int x = 0; x < w; x++) + { + int index = y * w + x; + UInt32 t = tex[index]; + UInt16 d = data[index]; + UInt16 addr = (ushort)(d & 0x3fff); + UInt16 mode = (ushort)((d >> 14) & 3); + + // traverse every texel in the 4x4 texels + for (int r = 0; r < 4; r++) + for (int c = 0; c < 4; c++) + { + int texel = (int)((t >> ((r * 4 + c) * 2)) & 3); + Color pixel = rgbaOut.GetPixel((x * 4 + c), (y * 4 + r)); + + switch (mode) + { + case 0: + pixel = pal[(addr << 1) + texel]; + if (texel == 3) pixel = Color.Transparent; // make it transparent, alpha = 0 + break; + case 2: + pixel = pal[(addr << 1) + texel]; + break; + case 1: + switch (texel) + { + case 0: + case 1: + pixel = pal[(addr << 1) + texel]; + break; + case 2: + byte R = (byte)((pal[(addr << 1)].R + pal[(addr << 1) + 1].R) / 2L); + byte G = (byte)((pal[(addr << 1)].G + pal[(addr << 1) + 1].G) / 2L); + byte B = (byte)((pal[(addr << 1)].B + pal[(addr << 1) + 1].B) / 2L); + byte A = 0xff; + pixel = Color.FromArgb(A, R, G, B); + break; + case 3: + pixel = Color.Transparent; // make it transparent, alpha = 0 + break; + } + break; + case 3: + switch (texel) + { + case 0: + case 1: + pixel = pal[(addr << 1) + texel]; + break; + case 2: + { + byte R = (byte)((pal[(addr << 1)].R * 5L + pal[(addr << 1) + 1].R * 3L) / 8); + byte G = (byte)((pal[(addr << 1)].G * 5L + pal[(addr << 1) + 1].G * 3L) / 8); + byte B = (byte)((pal[(addr << 1)].B * 5L + pal[(addr << 1) + 1].B * 3L) / 8); + byte A = 0xff; + pixel = Color.FromArgb(A, R, G, B); + break; + } + case 3: + { + byte R = (byte)((pal[(addr << 1)].R * 3L + pal[(addr << 1) + 1].R * 5L) / 8); + byte G = (byte)((pal[(addr << 1)].G * 3L + pal[(addr << 1) + 1].G * 5L) / 8); + byte B = (byte)((pal[(addr << 1)].B * 3L + pal[(addr << 1) + 1].B * 5L) / 8); + byte A = 0xff; + pixel = Color.FromArgb(A, R, G, B); + break; + } + } + break; + } + rgbaOut.SetPixel((x * 4 + c), (y * 4 + r), pixel); + //rgbaOut[(y * 4 + r) * width + (x * 4 + c)] = pixel; + } + } + return true; + } + public void convert_4x4texel_b(byte[] tex, int width, int height, byte[] data, Color[] pal, ImageTexeler.LockBitmap rgbaOut) + { + var list1 = new List(); + for (int i = 0; i < (tex.Length + 1) / 4; ++i) + list1.Add(LibNDSFormats.Utils.Read4BytesAsUInt32(tex, i * 4)); + + var list2 = new List(); + for (int i = 0; i < (data.Length + 1) / 2; ++i) + list2.Add(LibNDSFormats.Utils.Read2BytesAsUInt16(data, i * 2)); + var b = convert_4x4texel(list1.ToArray(), width, height, list2.ToArray(), pal, rgbaOut); + } + } + +} diff --git a/DS_Map/LibNDSFormats/NSBTX/palettedimage.cs b/DS_Map/LibNDSFormats/NSBTX/palettedimage.cs new file mode 100644 index 0000000..787d652 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/palettedimage.cs @@ -0,0 +1,29 @@ +using System.Drawing; + +namespace NSMBe4 +{ + public abstract class PalettedImage + { + public string name; + + public abstract Bitmap render(Palette p); + public abstract void replaceWithPal(Bitmap b, Palette p); + public abstract void replaceImgAndPal(Bitmap b, Palette p); + public bool supportsReplaceWithPal() { return true; } + public abstract void save(); + public abstract int getWidth(); + public abstract int getHeight(); + public abstract void close(); + public int format; + public long offset; + public long offset5; + public bool color0; + + //These two must return raw data representing the whole image + //Used for undo/redo in the GraphicsEditor + public abstract byte[] getRawData(); + public abstract byte[] getRawData5(); + public abstract void setRawData(byte[] data); + + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/pallete2.cs b/DS_Map/LibNDSFormats/NSBTX/pallete2.cs new file mode 100644 index 0000000..5d0b204 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/pallete2.cs @@ -0,0 +1,45 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.Drawing; + +namespace NSMBe4 +{ + public abstract class Palette + { + public Color[] pal; + + public abstract void save(); + public abstract byte[] getRawData(); + public abstract void close(); + + public int getClosestColor(Color c) + { + if (c.A == 0) + return 0; + + int bestInd = 0; + float bestDif = ImageIndexer.colorDifferenceWithoutAlpha(pal[0], c); + + for (int i = 0; i < pal.Length; i++) + { + float d = ImageIndexer.colorDifferenceWithoutAlpha(pal[i], c); + if (d < bestDif) + { + bestDif = d; + bestInd = i; + } + } + + return bestInd; + } + + public Color getColorSafe(int ind) + { + if (ind >= pal.Length) + return Color.Fuchsia; + + return pal[ind]; + } + } +} diff --git a/DS_Map/LibNDSFormats/NSBTX/pixelpalletedimage.cs b/DS_Map/LibNDSFormats/NSBTX/pixelpalletedimage.cs new file mode 100644 index 0000000..a259226 --- /dev/null +++ b/DS_Map/LibNDSFormats/NSBTX/pixelpalletedimage.cs @@ -0,0 +1,73 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.Drawing; + +namespace NSMBe4 +{ + public abstract class PixelPalettedImage : PalettedImage + { + public override void replaceImgAndPal(Bitmap b, Palette p) + { + p.pal = ImageIndexer.createPaletteForImage(b, p.pal.Length); + replaceWithPal(b, p); + } + + public override void replaceWithPal(Bitmap b, Palette p) + { + for (int x = 0; x < getWidth(); x++) + for (int y = 0; y < getHeight(); y++) + { + Color c = b.GetPixel(x, y); + int i = p.getClosestColor(c); + setPixel(x, y, i); + } + + save(); + } + + public override Bitmap render(Palette p) + { + if (color0 == true) + { + p.pal[0] = Color.Transparent; + } + int w = getWidth(); + int h = getHeight(); + + Bitmap b = new Bitmap(w, h); + for (int x = 0; x < w; x++) + for (int y = 0; y < h; y++) + b.SetPixel(x, y, p.getColorSafe(getPixel(x, y))); + + return b; + } + + public void setPixelData(byte[,] a, int xx, int yy) + { + int tx = getWidth(); + int ty = getHeight(); + + for (int x = 0; x < tx; x++) + for (int y = 0; y < ty; y++) + { + setPixel(x, y, a[x + xx, y + yy]); + } + } + + public void setPixelData(int[,] a, int xx, int yy) + { + int tx = getWidth(); + int ty = getHeight(); + + for (int x = 0; x < tx; x++) + for (int y = 0; y < ty; y++) + { + setPixel(x, y, a[x + xx, y + yy]); + } + } + + public abstract void setPixel(int x, int y, int c); + public abstract int getPixel(int x, int y); + } +} diff --git a/DS_Map/LibNDSFormats/StreamExt.cs b/DS_Map/LibNDSFormats/StreamExt.cs new file mode 100644 index 0000000..8743820 --- /dev/null +++ b/DS_Map/LibNDSFormats/StreamExt.cs @@ -0,0 +1,59 @@ +// PG4Map - a 4th Gen Pokemon Map Viewer. +// Miscellaneous stream extensions. +// +// Copyright (C) 2010 SentryAlphaOmega +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +namespace System.IO +{ + /// + /// Extension methods for System.IO.Stream. + /// + static class StreamExt + { + #regionMethods(3) + + //PublicMethods(3) + + /// + /// Get remaining length from stream position. + /// + public static long GetRemainingLength(this Stream stream) + { + return stream.Length - stream.Position; + } + + /// + /// Skip a number of bytes. + /// + /// Number of bytes to skip. + public static void Skip(this Stream stream, long skipCount) + { + stream.Seek(skipCount, SeekOrigin.Current); + } + + /// + /// Skip a number of bytes. + /// + /// Number of bytes to skip. + public static void Skip(this Stream stream, uint skipCount) + { + Skip(stream, (long) skipCount); + } + + #endregionMethods + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/Utils.cs b/DS_Map/LibNDSFormats/Utils.cs new file mode 100644 index 0000000..c900ad1 --- /dev/null +++ b/DS_Map/LibNDSFormats/Utils.cs @@ -0,0 +1,132 @@ +// PG4Map - a 4th Gen Pokemon Map Viewer. +// Utility class. +// +// Copyright (C) 2010 SentryAlphaOmega +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +using System; +using System.IO; + +namespace LibNDSFormats +{ + /// + /// Utility class. + /// + public static class Utils + { + #region Methods (1) + + // Public Methods (1) + + /// + /// Read string in file. + /// + /// Binary reader to use. + /// Trimmed string. + public static string ReadNSBMDString(EndianBinaryReader reader) + { + var str = new String(reader.ReadChars(System.Text.Encoding.ASCII, 16)); + str = str.Replace("\0", ""); + + return str; + } + + /// + /// Read 2 Bytes as UInt16 + /// + /// Byte array. + /// Offset in array. + /// 2 Bytes as UInt16. + public static UInt16 Read2BytesAsUInt16(byte[] bytes, int offset) + { + int result = 0; + for (int i = 0; i < 2; ++i) + result |= bytes[offset + i] << (8*(i)); + return (ushort) result; + } + + /// + /// Read 2 Bytes as Int16 + /// + /// Byte array. + /// Offset in array. + /// 2 Bytes as Int16. + public static Int16 Read2BytesAsInt16(byte[] bytes, int offset) + { + int result = 0; + for (int i = 0; i < 2; ++i) + result |= bytes[offset + i] << (8 * (i)); + return (short)result; + } + + /// + /// Read 3 Bytes as Int24 + /// + /// Byte array. + /// Offset in array. + /// 3 Bytes as Int32. + public static int Read3BytesAsInt24(byte[] bytes, int offset) + { + int result = 0; + for (int i = 0; i < 3; ++i) + result |= bytes[offset + i] << (8 * i); + return result; + } + + /// + /// Read 4 Bytes as Int32 + /// + /// Byte array. + /// Offset in array. + /// 4 Bytes as Int32. + public static int Read4BytesAsInt32(byte[] bytes, int offset) + { + int result = 0; + for (int i = 0; i < 4; ++i) + result |= bytes[offset + i] << (8*i); + return result; + } + /// + /// Read 4 Bytes as Float + /// + /// Byte array. + /// Offset in array. + /// 4 Bytes as Int32. + public static float Read4BytesAsFloat(byte[] bytes, int offset) + { + int result = 0; + for (int i = 0; i < 4; ++i) + result |= bytes[offset + i] << (8 * i); + return result; + } + + /// + /// Read 4 Bytes as UInt32 + /// + /// Byte array. + /// Offset in array. + /// 4 Bytes as Int32. + public static UInt32 Read4BytesAsUInt32(byte[] bytes, int offset) + { + UInt32 result = 0; + for (int i = 0; i < 4; ++i) + result |= (UInt32)(bytes[offset + i] << (8*(i))); + return result; + } + + #endregion Methods + } +} \ No newline at end of file diff --git a/DS_Map/LibNDSFormats/bytearrayoutputstream.cs b/DS_Map/LibNDSFormats/bytearrayoutputstream.cs new file mode 100644 index 0000000..3b472df --- /dev/null +++ b/DS_Map/LibNDSFormats/bytearrayoutputstream.cs @@ -0,0 +1,106 @@ +/* +* This file is part of NSMB Editor 5. +* +* NSMB Editor 5 is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* NSMB Editor 5 is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with NSMB Editor 5. If not, see . +*/ + +using System; +using System.Collections.Generic; +using System.Text; + +namespace NSMBe4 +{ + public class ByteArrayOutputStream + { + //implements an unbonded array to store unlimited data. + //writes in amortized constant time. + + private byte[] buf = new byte[16]; + private int pos = 0; + + public ByteArrayOutputStream() + { + } + + public int getPos() + { + return pos; + } + + public byte[] getArray() + { + byte[] ret = new byte[pos]; + Array.Copy(buf, ret, pos); + return ret; + } + + public void writeByte(byte b) + { + if (buf.Length <= pos) + grow(); + + buf[pos] = b; + pos++; + } + + public void writeUShort(ushort u) + { + writeByte((byte)u); + writeByte((byte)(u >> 8)); + } + public void writeUInt(uint u) + { + writeByte((byte)u); + writeByte((byte)(u >> 8)); + writeByte((byte)(u >> 16)); + writeByte((byte)(u >> 24)); + } + + public void writeInt(int i) + { + writeUInt((uint)i); + + } + public void writeLong(long u) + { + writeByte((byte)u); + writeByte((byte)(u >> 8)); + writeByte((byte)(u >> 16)); + writeByte((byte)(u >> 24)); + writeByte((byte)(u >> 32)); + writeByte((byte)(u >> 40)); + writeByte((byte)(u >> 48)); + writeByte((byte)(u >> 56)); + } + + public void align(int m) + { + while (pos % m != 0) + writeByte(0); + } + + private void grow() + { + byte[] nbuf = new byte[buf.Length * 2]; + Array.Copy(buf, nbuf, buf.Length); + buf = nbuf; + } + + public void write(byte[] ar) + { + for (int i = 0; i < ar.Length; i++) + writeByte(ar[i]); + } + } +} diff --git a/DS_Map/LibNDSFormats/convertir.cs b/DS_Map/LibNDSFormats/convertir.cs new file mode 100644 index 0000000..1b52914 --- /dev/null +++ b/DS_Map/LibNDSFormats/convertir.cs @@ -0,0 +1,323 @@ +/* + * Copyright (C) 2011 pleoNeX + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * Programador: pleoNeX + * Programa utilizado: Microsoft Visual C# 2010 Express + * Fecha: 18/02/2011 + * + */ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.IO; +using System.Windows.Media.Imaging; + +namespace Tinke +{ + public static class Convertir + { + #region Paleta + /// + /// A partir de un array de bytes devuelve un array de colores. + /// + /// Bytes para convertir + /// Colores de la paleta. + public static Color[] BGR555(byte[] bytes) + { + Color[] paleta = new Color[bytes.Length / 2]; + + for (int i = 0; i < bytes.Length / 2; i++) + { + paleta[i] = BGR555(bytes[i * 2], bytes[i * 2 + 1]); + } + return paleta; + } + /// + /// Convierte dos bytes en un color. + /// + /// Primer byte + /// Segundo byte + /// Color convertido + public static Color BGR555(byte byte1, byte byte2) + { + /*int r, b; double g; + + r = (byte1 % 0x20) * 0x8; + g = (byte1 / 0x20 + ((byte2 % 0x4) * 7.96875)) * 0x8; + b = byte2 / 0x4 * 0x8; + try + { + return System.Drawing.Color.FromArgb(r, (int)g, b); + } + catch (Exception) + { + return Color.Black; + }*/ + return Color.FromArgb(decodeColor(BitConverter.ToInt16(new byte[] { byte1, byte2 }, 0), BGR555_)); + + } + public static byte[][] BytesToTiles_NoChanged(byte[] bytes, int tilesX, int tilesY) + { + List tiles = new List(); + List temp = new List(); + + for (int ht = 0; ht < tilesY; ht++) + { + for (int wt = 0; wt < tilesX; wt++) + { + // Get the tile data + for (int h = 0; h < 8; h++) + { + for (int w = 0; w < 8; w++) + { + temp.Add(bytes[wt * 8 + ht * tilesX * 64 + (w + h * 8 * tilesX)]); + } + } + // Set the tile data + tiles.Add(temp.ToArray()); + temp.Clear(); + } + } + + return tiles.ToArray(); + } + public static MKDS_Course_Editor.nclr_e.CColorFormat BGR555_ = new MKDS_Course_Editor.nclr_e.CColorFormat("BGR555", 10, 16, new int[] { + 3, 2, 1, 5, 5, 5 + }); + public static int[][] shiftList = new int[][] { new int[] { 0, 0 }, new int[] { 1, 255 }, new int[] { 3, 85 }, new int[] { 7, 36 }, new int[] { 15, 17 }, new int[] { 31, 8 }, new int[] { 63, 4 }, new int[] { 127, 2 }, new int[] { 255, 1 } }; + public static int decodeColor(int value, MKDS_Course_Editor.nclr_e.CColorFormat format) + { + int[] res = format.getResolution(); + int rgb = Color.FromArgb(255, 0, 0, 0).ToArgb(); + int shift = 0; + int length = res.Length / 2; + for (int i = 0; i < length; i++) + { + int mode = res[length - i - 1]; + int nshift = res[length * 2 - i - 1]; + int mult = shiftList[nshift][1]; + int and = shiftList[nshift][0]; + int n = (value >> shift & and) * mult; + switch (mode) + { + case 0: // '\0' + rgb |= n << 24; + break; + + case 1: // '\001' + rgb |= n << 16; + break; + + case 2: // '\002' + rgb |= n << 8; + break; + + case 3: // '\003' + rgb |= n; + break; + + case 4: // '\004' + rgb = n << 16 | n << 8 | n; + break; + } + shift += nshift; + } + + return rgb; + } + #endregion + + #region Tiles + /// + /// Convierte una array de Tiles en bytes + /// + /// Tiles para convertir + /// Array de bytes + public static byte[] TilesToBytes(byte[][] tiles) + { + List resul = new List(); + + for (int i = 0; i < tiles.Length; i++) + for (int j = 0; j < 64; j++) + resul.Add(tiles[i][j]); + + return resul.ToArray(); + + } + /// + /// Convierte una array de bytes en otra de tiles + /// + /// Bytes para convertir + /// Array de tiles + public static byte[][] BytesToTiles(byte[] bytes) + { + List resul = new List(); + List temp = new List(); + + for (int i = 0; i < bytes.Length / 64; i++) + { + for (int j = 0; j < 64; j++) + temp.Add(bytes[j + i * 64]); + + resul.Add(temp.ToArray()); + temp.Clear(); + } + + return resul.ToArray(); + + } + #endregion + + /// + /// Convierte una array de bytes en formato 4-bit a otro en formato 8-bit + /// + /// Datos de entrada en formato 4-bit (valor máximo 15 (0xF)) + /// Devuelve una array de bytes en 8-bit + public static Byte[] Bit4ToBit8(byte[] bits4) + { + List bits8 = new List(); + + for (int i = 0; i < bits4.Length; i += 2) + { + string nByte = String.Format("{0:X}", bits4[i]); + nByte += String.Format("{0:X}", bits4[i + 1]); + + bits8.Add((byte)Convert.ToInt32(nByte, 16)); + } + + return bits8.ToArray(); + + } + /// + /// Convierte una array de bytes en formato 8-bit a otro en formato 4-bit + /// + /// Datos de entrada en formato 8-bit + /// Devuelve una array de bytes en 4-bit + public static Byte[] Bit8ToBit4(byte[] bits8) + { + List bits4 = new List(); + + for (int i = 0; i < bits8.Length; i++) + { + string nByte = String.Format("{0:X}", bits8[i]); + if (nByte.Length == 1) + nByte = '0' + nByte; + bits4.Add((byte)Convert.ToInt32(nByte[0].ToString(), 16)); + bits4.Add((byte)Convert.ToInt32(nByte[1].ToString(), 16)); + } + + return bits4.ToArray(); + + } + + /// + /// Modifica algunas propiedades de un archivo gif + /// + /// Ruta donde se encuentra el archivo a modificar + /// 1/100 segundos entre frames + /// Número de repeticiones. 0 para infinito, -1 para ninguna + public static void ModificarGif(string gif, int delay, int loops) + { + BinaryReader br = new BinaryReader(File.OpenRead(gif)); + MemoryStream ms = new MemoryStream(); + BinaryWriter bw = new BinaryWriter(ms); + + // Cabecera por defecto + bw.Write(br.ReadBytes(0xD)); + // Añadimos campo de animación + if (loops >= 0) + { + List bAni = new List(); + byte[] rawData = new Byte[] { + 0x21, 0xFF, 0x0B, 0x4E, 0x45, 0x54, 0x53, 0x43, 0x41, 0x50, 0x45, 0x32, + 0x2E, 0x30, 0x03, 0x01 }; + bAni.AddRange(rawData); + bAni.Add(Convert.ToByte(loops & 0xff)); + bAni.Add(Convert.ToByte((loops >> 8) & 0xff)); + bAni.Add(0x00); // Terminator + bw.Write(bAni.ToArray()); + } + // Buscamos cada campo de cada frame y le cambiamos el delay + byte first, second; + first = br.ReadByte(); + bw.Write(first); + + while (br.BaseStream.Position + 1 != br.BaseStream.Length) + { + if (first == 0x21) + { + second = br.ReadByte(); + bw.Write(second); + if (second == 0xF9) + { + bw.Write(br.ReadBytes(2)); + bw.Write(Convert.ToByte(delay & 0xff)); + bw.Write(Convert.ToByte((delay >> 8) & 0xff)); + br.ReadBytes(2); // Cambiamos esos dos bytes que son el valor del delay + } + else + { + first = second; + continue; + } + } + + first = br.ReadByte(); + bw.Write(first); + } + + br.Close(); + br.Dispose(); + File.Delete(gif); + FileStream fs = new FileStream(gif, FileMode.Create); + fs.Write(ms.ToArray(), 0, (int)ms.Length); + fs.Flush(); + fs.Close(); + fs.Dispose(); + ms.Close(); + ms.Dispose(); + bw.Close(); + bw.Dispose(); + } + /// + /// Crea un archivos animado gif apartir de varios archivos bitmap + /// + /// Ruta de salida del archivo + /// Cada uno de los frames + /// 1/100 seg entre frame + /// Número de repeticiones. 0 para infinito, -1 para ninguna + public static void CrearGif(string fout, Image[] frames, int delay, int loops) + { + // ¡¡No funciona con mono!! + GifBitmapEncoder encoder = new GifBitmapEncoder(); + + for (int i = 0; i < frames.Length; i++) + { + MemoryStream ms = new MemoryStream(); + frames[i].Save(ms, System.Drawing.Imaging.ImageFormat.Png); + + BitmapFrame bf = BitmapFrame.Create(ms); + encoder.Frames.Add(bf); + } + FileStream fs = new FileStream(fout, FileMode.Create); + encoder.Save(fs); + fs.Close(); + fs.Dispose(); + + ModificarGif(fout, delay, loops); + } + } +} diff --git a/DS_Map/LibNDSFormats/nclr_e.cs b/DS_Map/LibNDSFormats/nclr_e.cs new file mode 100644 index 0000000..2c49e2b --- /dev/null +++ b/DS_Map/LibNDSFormats/nclr_e.cs @@ -0,0 +1,170 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Windows.Forms; +using System.IO; + +namespace MKDS_Course_Editor +{ + public partial class nclr_e : Form + { + int r = 255; + int g = 255; + int b = 255; + List colors = new List(); + bool bpp8_ = false; + uint unknown1; + public nclr_e(Color[] c, bool bpp8, uint unknown) + { + colors.AddRange(c); + bpp8_ = bpp8; + unknown1 = unknown; + } + public nclr_e() + { + + } + public int decodeColor(int value, CColorFormat format) + { + int[] res = format.getResolution(); + int rgb = Convert.ToInt32(0xff000000); + int shift = 0; + int length = res.Length / 2; + for(int i = 0; i < length; i++) + { + int mode = res[length - i - 1]; + int nshift = res[length * 2 - i - 1]; + int mult = shiftList[nshift][1]; + int and = shiftList[nshift][0]; + int n = (value >> shift & and) * mult; + switch(mode) + { + case 0: // '\0' + rgb |= n << 24; + break; + + case 1: // '\001' + rgb |= n << 16; + break; + + case 2: // '\002' + rgb |= n << 8; + break; + + case 3: // '\003' + rgb |= n; + break; + + case 4: // '\004' + rgb = n << 16 | n << 8 | n; + break; + } + shift += nshift; + } + + return rgb; + } + public CColorFormat BGR555 = new CColorFormat("BGR555", 10, 16, new int[] { + 3, 2, 1, 5, 5, 5 + }); + + public int encodeColor(int value, CColorFormat format) + { + int[] res = format.getResolution(); + int rgb = 0; + int shift = 0; + int length = res.Length / 2; + for (int i = 0; i < length; i++) + { + int mode = res[length - i - 1]; + int nshift = res[length * 2 - i - 1]; + int mult = shiftList[nshift][1]; + int and = shiftList[nshift][0]; + int n = 0; + switch (mode) + { + case 0: // '\0' + n = value >> 24 & 0xff; + break; + + case 1: // '\001' + n = value >> 16 & 0xff; + break; + + case 2: // '\002' + n = value >> 8 & 0xff; + break; + + case 3: // '\003' + n = value & 0xff; + break; + + case 4: // '\004' + n = value & 0xff; + break; + } + rgb |= (n / mult & and) << shift; + shift += nshift; + } + + return rgb; + } + + public int[][] shiftList = new int[][] { new int[] { 0, 0 }, new int[] { 1, 255 }, new int[] { 3, 85 }, new int[] { 7, 36 }, new int[] { 15, 17 }, new int[] { 31, 8 }, new int[] { 63, 4 }, new int[] { 127, 2 }, new int[] { 255, 1 } }; + public class CColorFormat + { + + public CColorFormat(String name, int id, int depth, int[] res) + { + this.name = name; + this.id = id; + this.depth = depth; + this.res = res; + } + + public String toString() + { + return getName(); + } + + public String getName() + { + return name; + } + + public int getId() + { + return id; + } + + public int getDepth() + { + return depth; + } + + public int[] getResolution() + { + return res; + } + + public int getWidth(int field) + { + for (int i = 0; i < res.Length / 2; i++) + if (res[i] == field) + return res[i + res.Length / 2]; + + return 0; + } + + private String name; + private int id; + private int depth; + private int[] res; + } + + } +} diff --git a/DS_Map/Main Window.Designer.cs b/DS_Map/Main Window.Designer.cs new file mode 100644 index 0000000..b7c5e32 --- /dev/null +++ b/DS_Map/Main Window.Designer.cs @@ -0,0 +1,6549 @@ +namespace DS_Map +{ + partial class Form1 + { + /// + /// Variabile di progettazione necessaria. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Pulire le risorse in uso. + /// + /// ha valore true se le risorse gestite devono essere eliminate, false in caso contrario. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Codice generato da Progettazione Windows Form + + /// + /// Metodo necessario per il supporto della finestra di progettazione. Non modificare + /// il contenuto del metodo con l'editor di codice. + /// + private void InitializeComponent() + { + this.components = new System.ComponentModel.Container(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle1 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle2 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle3 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle4 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle5 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle6 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle7 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle8 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle9 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle10 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle11 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle12 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle13 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle14 = new System.Windows.Forms.DataGridViewCellStyle(); + System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle15 = new System.Windows.Forms.DataGridViewCellStyle(); + System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); + this.headerListBox = new System.Windows.Forms.ListBox(); + this.mainTabControl = new System.Windows.Forms.TabControl(); + this.headerEditorTabPage = new System.Windows.Forms.TabPage(); + this.addHeaderButton = new System.Windows.Forms.Button(); + this.areaIconPictureBox = new System.Windows.Forms.PictureBox(); + this.areaImageLabel = new System.Windows.Forms.Label(); + this.nameGroupBox = new System.Windows.Forms.GroupBox(); + this.label14 = new System.Windows.Forms.Label(); + this.internalNameBox = new System.Windows.Forms.TextBox(); + this.label2 = new System.Windows.Forms.Label(); + this.areaIconComboBox = new System.Windows.Forms.ComboBox(); + this.label1 = new System.Windows.Forms.Label(); + this.showNameComboBox = new System.Windows.Forms.ComboBox(); + this.mapNameComboBox = new System.Windows.Forms.ComboBox(); + this.groupBox2 = new System.Windows.Forms.GroupBox(); + this.weatherComboBox = new System.Windows.Forms.ComboBox(); + this.musicNightComboBox = new System.Windows.Forms.ComboBox(); + this.button10 = new System.Windows.Forms.Button(); + this.wildPokeUpDown = new System.Windows.Forms.NumericUpDown(); + this.wildPokeLabel = new System.Windows.Forms.Label(); + this.weatherLabel = new System.Windows.Forms.Label(); + this.cameraLabel = new System.Windows.Forms.Label(); + this.musicNightLabel = new System.Windows.Forms.Label(); + this.cameraComboBox = new System.Windows.Forms.ComboBox(); + this.musicDayLabel = new System.Windows.Forms.Label(); + this.musicDayComboBox = new System.Windows.Forms.ComboBox(); + this.groupBox3 = new System.Windows.Forms.GroupBox(); + this.openMessageFileButton = new System.Windows.Forms.Button(); + this.levelScriptUpDown = new System.Windows.Forms.NumericUpDown(); + this.openLevelScriptButton = new System.Windows.Forms.Button(); + this.textFileUpDown = new System.Windows.Forms.NumericUpDown(); + this.textLabel = new System.Windows.Forms.Label(); + this.openEventsButton = new System.Windows.Forms.Button(); + this.eventLabel = new System.Windows.Forms.Label(); + this.eventFileUpDown = new System.Windows.Forms.NumericUpDown(); + this.levelScriptLabel = new System.Windows.Forms.Label(); + this.openScriptButton = new System.Windows.Forms.Button(); + this.scriptLabel = new System.Windows.Forms.Label(); + this.scriptFileUpDown = new System.Windows.Forms.NumericUpDown(); + this.saveHeaderButton = new System.Windows.Forms.Button(); + this.groupBox4 = new System.Windows.Forms.GroupBox(); + this.openAreaDataButton = new System.Windows.Forms.Button(); + this.openMatrixButton = new System.Windows.Forms.Button(); + this.areaDataLabel = new System.Windows.Forms.Label(); + this.areaDataUpDown = new System.Windows.Forms.NumericUpDown(); + this.matrixLabel = new System.Windows.Forms.Label(); + this.matrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.flagsGroupBox = new System.Windows.Forms.GroupBox(); + this.flyFlagCheckBox = new System.Windows.Forms.CheckBox(); + this.flag2CheckBox = new System.Windows.Forms.CheckBox(); + this.flag3CheckBox = new System.Windows.Forms.CheckBox(); + this.bikeFlagCheckBox = new System.Windows.Forms.CheckBox(); + this.flag5CheckBox = new System.Windows.Forms.CheckBox(); + this.flag6CheckBox = new System.Windows.Forms.CheckBox(); + this.escapeRopeFlagCheckBox = new System.Windows.Forms.CheckBox(); + this.flag8CheckBox = new System.Windows.Forms.CheckBox(); + this.cameraPicLable = new System.Windows.Forms.Label(); + this.cameraPictureBox = new System.Windows.Forms.PictureBox(); + this.weatherPicLabel = new System.Windows.Forms.Label(); + this.weatherPictureBox = new System.Windows.Forms.PictureBox(); + this.matrixEditorTabPage = new System.Windows.Forms.TabPage(); + this.importMatrixButton = new System.Windows.Forms.Button(); + this.exportMatrixButton = new System.Windows.Forms.Button(); + this.removeMatrixButton = new System.Windows.Forms.Button(); + this.addMatrixButton = new System.Windows.Forms.Button(); + this.removeHeightsButton = new System.Windows.Forms.Button(); + this.removeHeadersButton = new System.Windows.Forms.Button(); + this.addHeightsButton = new System.Windows.Forms.Button(); + this.addHeadersButton = new System.Windows.Forms.Button(); + this.saveMatrixButton = new System.Windows.Forms.Button(); + this.labelMatrices = new System.Windows.Forms.Label(); + this.matrixNameLabel = new System.Windows.Forms.Label(); + this.matrixTabControl = new System.Windows.Forms.TabControl(); + this.headersTabPage = new System.Windows.Forms.TabPage(); + this.headersGridView = new DS_Map.DataGridViewDoubleBuffered(); + this.heightsTabPage = new System.Windows.Forms.TabPage(); + this.heightsGridView = new DS_Map.DataGridViewDoubleBuffered(); + this.mapFilesTabPage = new System.Windows.Forms.TabPage(); + this.mapFilesGridView = new DS_Map.DataGridViewDoubleBuffered(); + this.matrixNameTextBox = new System.Windows.Forms.TextBox(); + this.heightUpDown = new System.Windows.Forms.NumericUpDown(); + this.widthUpDown = new System.Windows.Forms.NumericUpDown(); + this.heightLabel = new System.Windows.Forms.Label(); + this.widthLabel = new System.Windows.Forms.Label(); + this.selectMatrixComboBox = new System.Windows.Forms.ComboBox(); + this.mapEditorTabPage = new System.Windows.Forms.TabPage(); + this.addMapFileButton = new System.Windows.Forms.Button(); + this.removeMapFileButton = new System.Windows.Forms.Button(); + this.mapRenderPanel = new System.Windows.Forms.Panel(); + this.mapOpenGlControl = new Tao.Platform.Windows.SimpleOpenGlControl(); + this.movPictureBox = new System.Windows.Forms.PictureBox(); + this.saveMapButton = new System.Windows.Forms.Button(); + this.label26 = new System.Windows.Forms.Label(); + this.buildTextureComboBox = new System.Windows.Forms.ComboBox(); + this.mapFileLabel = new System.Windows.Forms.Label(); + this.mapTextureComboBox = new System.Windows.Forms.ComboBox(); + this.mapTextureLabel = new System.Windows.Forms.Label(); + this.selectMapComboBox = new System.Windows.Forms.ComboBox(); + this.mapPartsTabControl = new System.Windows.Forms.TabControl(); + this.buildingsTabPage = new System.Windows.Forms.TabPage(); + this.buildingHeightUpDown = new System.Windows.Forms.NumericUpDown(); + this.buildingLengthUpDown = new System.Windows.Forms.NumericUpDown(); + this.buildingWidthUpDown = new System.Windows.Forms.NumericUpDown(); + this.importBuildingsButton = new System.Windows.Forms.Button(); + this.exportBuildingsButton = new System.Windows.Forms.Button(); + this.label20 = new System.Windows.Forms.Label(); + this.label19 = new System.Windows.Forms.Label(); + this.label18 = new System.Windows.Forms.Label(); + this.removeBuildingButton = new System.Windows.Forms.Button(); + this.addBuildingButton = new System.Windows.Forms.Button(); + this.buildPositionGroupBox = new System.Windows.Forms.GroupBox(); + this.zFractionUpDown = new System.Windows.Forms.NumericUpDown(); + this.yFractionUpDown = new System.Windows.Forms.NumericUpDown(); + this.xFractionUpDown = new System.Windows.Forms.NumericUpDown(); + this.label23 = new System.Windows.Forms.Label(); + this.label22 = new System.Windows.Forms.Label(); + this.label21 = new System.Windows.Forms.Label(); + this.label17 = new System.Windows.Forms.Label(); + this.yLabel = new System.Windows.Forms.Label(); + this.xLabel = new System.Windows.Forms.Label(); + this.zBuildUpDown = new System.Windows.Forms.NumericUpDown(); + this.yBuildUpDown = new System.Windows.Forms.NumericUpDown(); + this.xBuildUpDown = new System.Windows.Forms.NumericUpDown(); + this.externalRadioButton = new System.Windows.Forms.RadioButton(); + this.interiorRadioButton = new System.Windows.Forms.RadioButton(); + this.modelNumberLabel = new System.Windows.Forms.Label(); + this.buildIndexComboBox = new System.Windows.Forms.ComboBox(); + this.buildingsListBox = new System.Windows.Forms.ListBox(); + this.permissionsTabPage = new System.Windows.Forms.TabPage(); + this.clearCurrentButton = new System.Windows.Forms.Button(); + this.typeLabel = new System.Windows.Forms.Label(); + this.collisionLabel = new System.Windows.Forms.Label(); + this.typeGroupBox = new System.Windows.Forms.GroupBox(); + this.knownTypesRadioButton = new System.Windows.Forms.RadioButton(); + this.valueTypeRadioButton = new System.Windows.Forms.RadioButton(); + this.typePainterUpDown = new System.Windows.Forms.NumericUpDown(); + this.typePainterComboBox = new System.Windows.Forms.ComboBox(); + this.typePainterPictureBox = new System.Windows.Forms.PictureBox(); + this.collisionGroupBox = new System.Windows.Forms.GroupBox(); + this.collisionPainterComboBox = new System.Windows.Forms.ComboBox(); + this.collisionPainterPictureBox = new System.Windows.Forms.PictureBox(); + this.ImportMovButton = new System.Windows.Forms.Button(); + this.exportMovButton = new System.Windows.Forms.Button(); + this.selectCollisionPanel = new System.Windows.Forms.Panel(); + this.collisionPictureBox = new System.Windows.Forms.PictureBox(); + this.selectTypePanel = new System.Windows.Forms.Panel(); + this.typePictureBox = new System.Windows.Forms.PictureBox(); + this.modelTabPage = new System.Windows.Forms.TabPage(); + this.unsupport3DText = new System.Windows.Forms.TextBox(); + this.importMapButton = new System.Windows.Forms.Button(); + this.exportMapButton = new System.Windows.Forms.Button(); + this.terrainTabPage = new System.Windows.Forms.TabPage(); + this.textBox1 = new System.Windows.Forms.TextBox(); + this.bdhcImportButton = new System.Windows.Forms.Button(); + this.bdhcExportButton = new System.Windows.Forms.Button(); + this.radio3D = new System.Windows.Forms.RadioButton(); + this.radio2D = new System.Windows.Forms.RadioButton(); + this.wireframeCheckBox = new System.Windows.Forms.CheckBox(); + this.eventEditorTabPage = new System.Windows.Forms.TabPage(); + this.removeEventFileButton = new System.Windows.Forms.Button(); + this.addEventFileButton = new System.Windows.Forms.Button(); + this.eventMatrixYUpDown = new System.Windows.Forms.NumericUpDown(); + this.eventMatrixXUpDown = new System.Windows.Forms.NumericUpDown(); + this.eventMatrixYLabel = new System.Windows.Forms.Label(); + this.eventMatrixXLabel = new System.Windows.Forms.Label(); + this.matrixNavigatorLabel = new System.Windows.Forms.Label(); + this.eventMatrixPanel = new System.Windows.Forms.Panel(); + this.eventMatrixPictureBox = new System.Windows.Forms.PictureBox(); + this.eventShiftRightButton = new System.Windows.Forms.Button(); + this.eventShiftLeftButton = new System.Windows.Forms.Button(); + this.eventShiftUpButton = new System.Windows.Forms.Button(); + this.eventShiftDownButton = new System.Windows.Forms.Button(); + this.selectEventComboBox = new System.Windows.Forms.ComboBox(); + this.showTriggersCheckBox = new System.Windows.Forms.CheckBox(); + this.showWarpsCheckBox = new System.Windows.Forms.CheckBox(); + this.showOwsCheckBox = new System.Windows.Forms.CheckBox(); + this.showSignsCheckBox = new System.Windows.Forms.CheckBox(); + this.exportEventFileButton = new System.Windows.Forms.Button(); + this.importEventFileButton = new System.Windows.Forms.Button(); + this.saveEventsButton = new System.Windows.Forms.Button(); + this.eventMapTextureLabel = new System.Windows.Forms.Label(); + this.eventAreaDataUpDown = new System.Windows.Forms.NumericUpDown(); + this.backgroundMapLabel = new System.Windows.Forms.Label(); + this.eventMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.eventsTabControl = new System.Windows.Forms.TabControl(); + this.signsTabPage = new System.Windows.Forms.TabPage(); + this.groupBox5 = new System.Windows.Forms.GroupBox(); + this.goToSignButton = new System.Windows.Forms.Button(); + this.signMatrixYLabel = new System.Windows.Forms.Label(); + this.signMatrixXUpDown = new System.Windows.Forms.NumericUpDown(); + this.signMatrixXLabel = new System.Windows.Forms.Label(); + this.signMatrixYUpDown = new System.Windows.Forms.NumericUpDown(); + this.signZLabel = new System.Windows.Forms.Label(); + this.signMapXUpDown = new System.Windows.Forms.NumericUpDown(); + this.signZUpDown = new System.Windows.Forms.NumericUpDown(); + this.signMapXLabel = new System.Windows.Forms.Label(); + this.signMapYUpDown = new System.Windows.Forms.NumericUpDown(); + this.signMapYLabel = new System.Windows.Forms.Label(); + this.removeSpawnableButton = new System.Windows.Forms.Button(); + this.addSpawnableButton = new System.Windows.Forms.Button(); + this.comboBox1 = new System.Windows.Forms.ComboBox(); + this.signOrientationLabel = new System.Windows.Forms.Label(); + this.signScriptNumberLabel = new System.Windows.Forms.Label(); + this.signScriptUpDown = new System.Windows.Forms.NumericUpDown(); + this.spawnablesListBox = new System.Windows.Forms.ListBox(); + this.overworldsTabPage = new System.Windows.Forms.TabPage(); + this.isItemRadioButton = new System.Windows.Forms.RadioButton(); + this.owSpritePictureBox = new System.Windows.Forms.PictureBox(); + this.owMovementGroupBox = new System.Windows.Forms.GroupBox(); + this.label4 = new System.Windows.Forms.Label(); + this.owOrientationComboBox = new System.Windows.Forms.ComboBox(); + this.yMovRangeLabel = new System.Windows.Forms.Label(); + this.xMovRangeLabel = new System.Windows.Forms.Label(); + this.owYRangeUpDown = new System.Windows.Forms.NumericUpDown(); + this.owXRangeUpDown = new System.Windows.Forms.NumericUpDown(); + this.owMovementComboBox = new System.Windows.Forms.ComboBox(); + this.isTrainerLabel = new System.Windows.Forms.Label(); + this.positionGroupBox = new System.Windows.Forms.GroupBox(); + this.button14 = new System.Windows.Forms.Button(); + this.label13 = new System.Windows.Forms.Label(); + this.owXMapUpDown = new System.Windows.Forms.NumericUpDown(); + this.owZPositionUpDown = new System.Windows.Forms.NumericUpDown(); + this.owXPositionLabel = new System.Windows.Forms.Label(); + this.owYMapUpDown = new System.Windows.Forms.NumericUpDown(); + this.label11 = new System.Windows.Forms.Label(); + this.label10 = new System.Windows.Forms.Label(); + this.owXMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.label12 = new System.Windows.Forms.Label(); + this.owYMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.isTrainerRadioButton = new System.Windows.Forms.RadioButton(); + this.normalRadioButton = new System.Windows.Forms.RadioButton(); + this.owSpecialGroupBox = new System.Windows.Forms.GroupBox(); + this.owPartnerTrainerCheckBox = new System.Windows.Forms.CheckBox(); + this.owItemComboBox = new System.Windows.Forms.ComboBox(); + this.owItemLabel = new System.Windows.Forms.Label(); + this.owTrainerComboBox = new System.Windows.Forms.ComboBox(); + this.owSightRangeLabel = new System.Windows.Forms.Label(); + this.owSightRangeUpDown = new System.Windows.Forms.NumericUpDown(); + this.owTrainerLabel = new System.Windows.Forms.Label(); + this.owScriptLabel = new System.Windows.Forms.Label(); + this.owScriptNumericUpDown = new System.Windows.Forms.NumericUpDown(); + this.owFlagLabel = new System.Windows.Forms.Label(); + this.owFlagNumericUpDown = new System.Windows.Forms.NumericUpDown(); + this.owSpriteLabel = new System.Windows.Forms.Label(); + this.owSpriteComboBox = new System.Windows.Forms.ComboBox(); + this.owIDLabel = new System.Windows.Forms.Label(); + this.owIDNumericUpDown = new System.Windows.Forms.NumericUpDown(); + this.removeOverworldButton = new System.Windows.Forms.Button(); + this.addOverworldButton = new System.Windows.Forms.Button(); + this.overworldsListBox = new System.Windows.Forms.ListBox(); + this.warpsTabPage = new System.Windows.Forms.TabPage(); + this.warpAnchorUpDown = new System.Windows.Forms.NumericUpDown(); + this.warpHeaderUpDown = new System.Windows.Forms.NumericUpDown(); + this.warpAnchorLabel = new System.Windows.Forms.Label(); + this.warpHeaderLabel = new System.Windows.Forms.Label(); + this.groupBox1 = new System.Windows.Forms.GroupBox(); + this.goToWarpButton = new System.Windows.Forms.Button(); + this.label9 = new System.Windows.Forms.Label(); + this.warpXMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.label15 = new System.Windows.Forms.Label(); + this.warpYMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.label16 = new System.Windows.Forms.Label(); + this.warpXMapUpDown = new System.Windows.Forms.NumericUpDown(); + this.warpZUpDown = new System.Windows.Forms.NumericUpDown(); + this.label24 = new System.Windows.Forms.Label(); + this.warpYMapUpDown = new System.Windows.Forms.NumericUpDown(); + this.label25 = new System.Windows.Forms.Label(); + this.removeWarpButton = new System.Windows.Forms.Button(); + this.addWarpButton = new System.Windows.Forms.Button(); + this.warpsListBox = new System.Windows.Forms.ListBox(); + this.triggersTabPage = new System.Windows.Forms.TabPage(); + this.triggerLengthLabel = new System.Windows.Forms.Label(); + this.triggerLengthUpDown = new System.Windows.Forms.NumericUpDown(); + this.triggerWidthLabel = new System.Windows.Forms.Label(); + this.triggerWidthUpDown = new System.Windows.Forms.NumericUpDown(); + this.label28 = new System.Windows.Forms.Label(); + this.triggerFlagUpDown = new System.Windows.Forms.NumericUpDown(); + this.groupBox6 = new System.Windows.Forms.GroupBox(); + this.goToTriggerButton = new System.Windows.Forms.Button(); + this.triggerYMatrixLabel = new System.Windows.Forms.Label(); + this.triggerXMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.triggerXMatrixLabel = new System.Windows.Forms.Label(); + this.triggerYMatrixUpDown = new System.Windows.Forms.NumericUpDown(); + this.triggerZLabel = new System.Windows.Forms.Label(); + this.triggerXMapUpDown = new System.Windows.Forms.NumericUpDown(); + this.triggerZUpDown = new System.Windows.Forms.NumericUpDown(); + this.triggerMapXLabel = new System.Windows.Forms.Label(); + this.triggerYMapUpDown = new System.Windows.Forms.NumericUpDown(); + this.triggerYMapLabel = new System.Windows.Forms.Label(); + this.label27 = new System.Windows.Forms.Label(); + this.triggerScriptUpDown = new System.Windows.Forms.NumericUpDown(); + this.removeTriggerButton = new System.Windows.Forms.Button(); + this.addTriggerButton = new System.Windows.Forms.Button(); + this.triggersListBox = new System.Windows.Forms.ListBox(); + this.eventPanel = new System.Windows.Forms.Panel(); + this.eventPictureBox = new System.Windows.Forms.PictureBox(); + this.eventOpenGlControl = new Tao.Platform.Windows.SimpleOpenGlControl(); + this.scriptEditorTabPage = new System.Windows.Forms.TabPage(); + this.groupBox8 = new System.Windows.Forms.GroupBox(); + this.label31 = new System.Windows.Forms.Label(); + this.flagSearchProgressBar = new System.Windows.Forms.ProgressBar(); + this.label30 = new System.Windows.Forms.Label(); + this.searchFlagUpDown = new System.Windows.Forms.NumericUpDown(); + this.label29 = new System.Windows.Forms.Label(); + this.searchFlagReferencesButton = new System.Windows.Forms.Button(); + this.searchFlagResultTextBox = new System.Windows.Forms.TextBox(); + this.importScriptFileButton = new System.Windows.Forms.Button(); + this.exportScriptFileButton = new System.Windows.Forms.Button(); + this.saveScriptFileButton = new System.Windows.Forms.Button(); + this.removeScriptFileButton = new System.Windows.Forms.Button(); + this.addScriptFileButton = new System.Windows.Forms.Button(); + this.scriptEditorTabControl = new System.Windows.Forms.TabControl(); + this.scriptsTabPage = new System.Windows.Forms.TabPage(); + this.scriptTextBox = new System.Windows.Forms.RichTextBox(); + this.functionTabPage = new System.Windows.Forms.TabPage(); + this.functionTextBox = new System.Windows.Forms.RichTextBox(); + this.movementTabPage = new System.Windows.Forms.TabPage(); + this.movementTextBox = new System.Windows.Forms.RichTextBox(); + this.scriptCommandsTabControl = new System.Windows.Forms.TabControl(); + this.commonScriptsTabPage = new System.Windows.Forms.TabPage(); + this.closeMessageButton = new System.Windows.Forms.Button(); + this.waitKeyPressButton = new System.Windows.Forms.Button(); + this.messageButton = new System.Windows.Forms.Button(); + this.routeSignButton = new System.Windows.Forms.Button(); + this.townSignButton = new System.Windows.Forms.Button(); + this.tipsSignButton = new System.Windows.Forms.Button(); + this.greySignButton = new System.Windows.Forms.Button(); + this.setflagButton = new System.Windows.Forms.Button(); + this.restartMusicButton = new System.Windows.Forms.Button(); + this.clearflagButton = new System.Windows.Forms.Button(); + this.playSoundButton = new System.Windows.Forms.Button(); + this.setVarButton = new System.Windows.Forms.Button(); + this.callFunctionButton = new System.Windows.Forms.Button(); + this.switchMusicButton = new System.Windows.Forms.Button(); + this.jumpToFuncButton = new System.Windows.Forms.Button(); + this.trainerBattleButton = new System.Windows.Forms.Button(); + this.playCryButton = new System.Windows.Forms.Button(); + this.waitSoundButton = new System.Windows.Forms.Button(); + this.wildBattleButton = new System.Windows.Forms.Button(); + this.legendaryBattleButton = new System.Windows.Forms.Button(); + this.tabPage1 = new System.Windows.Forms.TabPage(); + this.button11 = new System.Windows.Forms.Button(); + this.button9 = new System.Windows.Forms.Button(); + this.button7 = new System.Windows.Forms.Button(); + this.button5 = new System.Windows.Forms.Button(); + this.givePokégearButton = new System.Windows.Forms.Button(); + this.takePokémonButton = new System.Windows.Forms.Button(); + this.takeBadgeButton = new System.Windows.Forms.Button(); + this.giveNationalDexButton = new System.Windows.Forms.Button(); + this.giveShoesButton = new System.Windows.Forms.Button(); + this.givePokédexButton = new System.Windows.Forms.Button(); + this.giveBadgeButton = new System.Windows.Forms.Button(); + this.takeMoneyButton = new System.Windows.Forms.Button(); + this.takeItemButton = new System.Windows.Forms.Button(); + this.giveMoneyButton = new System.Windows.Forms.Button(); + this.giveItemButton = new System.Windows.Forms.Button(); + this.givePokémonButton = new System.Windows.Forms.Button(); + this.tabPage3 = new System.Windows.Forms.TabPage(); + this.button15 = new System.Windows.Forms.Button(); + this.button13 = new System.Windows.Forms.Button(); + this.button12 = new System.Windows.Forms.Button(); + this.warpButton = new System.Windows.Forms.Button(); + this.resetScreenButton = new System.Windows.Forms.Button(); + this.fadeScreenButton = new System.Windows.Forms.Button(); + this.setOwPositionButton = new System.Windows.Forms.Button(); + this.removePeopleButton = new System.Windows.Forms.Button(); + this.lockAllButton = new System.Windows.Forms.Button(); + this.addPeopleButton = new System.Windows.Forms.Button(); + this.releaseAllButton = new System.Windows.Forms.Button(); + this.waitMovementButton = new System.Windows.Forms.Button(); + this.lockButton = new System.Windows.Forms.Button(); + this.applyMovementButton = new System.Windows.Forms.Button(); + this.releaseButton = new System.Windows.Forms.Button(); + this.label5 = new System.Windows.Forms.Label(); + this.selectScriptFileComboBox = new System.Windows.Forms.ComboBox(); + this.textEditorTabPage = new System.Windows.Forms.TabPage(); + this.groupBox13 = new System.Windows.Forms.GroupBox(); + this.label8 = new System.Windows.Forms.Label(); + this.textSearchProgressBar = new System.Windows.Forms.ProgressBar(); + this.checkBox1 = new System.Windows.Forms.CheckBox(); + this.label7 = new System.Windows.Forms.Label(); + this.searchMessageResultTextBox = new System.Windows.Forms.TextBox(); + this.searchMessageTextBox = new System.Windows.Forms.TextBox(); + this.searchMessageButton = new System.Windows.Forms.Button(); + this.removeStringButton = new System.Windows.Forms.Button(); + this.addStringButton = new System.Windows.Forms.Button(); + this.textEditorDataGridView = new System.Windows.Forms.DataGridView(); + this.messageColumn = new System.Windows.Forms.DataGridViewTextBoxColumn(); + this.exportTextFileButton = new System.Windows.Forms.Button(); + this.importTextFileButton = new System.Windows.Forms.Button(); + this.saveMessageFileButton = new System.Windows.Forms.Button(); + this.removeMessageFileButton = new System.Windows.Forms.Button(); + this.addMessageFileButton = new System.Windows.Forms.Button(); + this.label6 = new System.Windows.Forms.Label(); + this.selectTextFileComboBox = new System.Windows.Forms.ComboBox(); + this.tilesetEditorTabPage = new System.Windows.Forms.TabPage(); + this.groupBox7 = new System.Windows.Forms.GroupBox(); + this.removeNSBTXButton = new System.Windows.Forms.Button(); + this.addNSBTXButton = new System.Windows.Forms.Button(); + this.exportNSBTXButton = new System.Windows.Forms.Button(); + this.importNSBTXButton = new System.Windows.Forms.Button(); + this.texturePictureBox = new System.Windows.Forms.PictureBox(); + this.label38 = new System.Windows.Forms.Label(); + this.label37 = new System.Windows.Forms.Label(); + this.palettesListBox = new System.Windows.Forms.ListBox(); + this.texturesListBox = new System.Windows.Forms.ListBox(); + this.buildingsTilesetRadioButton = new System.Windows.Forms.RadioButton(); + this.mapTilesetRadioButton = new System.Windows.Forms.RadioButton(); + this.texturePacksListBox = new System.Windows.Forms.ListBox(); + this.areaDataGroupBox = new System.Windows.Forms.GroupBox(); + this.removeAreaDataButton = new System.Windows.Forms.Button(); + this.addAreaDataButton = new System.Windows.Forms.Button(); + this.saveAreaDataButton = new System.Windows.Forms.Button(); + this.label36 = new System.Windows.Forms.Label(); + this.areaDataAreaTypeComboBox = new System.Windows.Forms.ComboBox(); + this.label35 = new System.Windows.Forms.Label(); + this.areaDataDynamicTexturesComboBox = new System.Windows.Forms.ComboBox(); + this.label34 = new System.Windows.Forms.Label(); + this.areaDataLightTypeComboBox = new System.Windows.Forms.ComboBox(); + this.label33 = new System.Windows.Forms.Label(); + this.areaDataMapTilesetUpDown = new System.Windows.Forms.NumericUpDown(); + this.label32 = new System.Windows.Forms.Label(); + this.areaDataBuildingTilesetUpDown = new System.Windows.Forms.NumericUpDown(); + this.selectAreaDataComboBox = new System.Windows.Forms.ComboBox(); + this.mainTabImageList = new System.Windows.Forms.ImageList(this.components); + this.gameIcon = new System.Windows.Forms.PictureBox(); + this.languageLabel = new System.Windows.Forms.Label(); + this.menuStrip1 = new System.Windows.Forms.MenuStrip(); + this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); + this.openROMToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); + this.saveROMToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); + this.aboutToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); + this.asmHacksToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); + this.aboutToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem(); + this.statusStrip1 = new System.Windows.Forms.StatusStrip(); + this.statusLabel = new System.Windows.Forms.ToolStripStatusLabel(); + this.loadRomButton = new System.Windows.Forms.ToolStripButton(); + this.saveRomButton = new System.Windows.Forms.ToolStripButton(); + this.mainToolStrip = new System.Windows.Forms.ToolStrip(); + this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator(); + this.wildEditorButton = new System.Windows.Forms.ToolStripButton(); + this.buildingEditorButton = new System.Windows.Forms.ToolStripButton(); + this.versionLabel = new System.Windows.Forms.Label(); + this.mainTabControl.SuspendLayout(); + this.headerEditorTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.areaIconPictureBox)).BeginInit(); + this.nameGroupBox.SuspendLayout(); + this.groupBox2.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.wildPokeUpDown)).BeginInit(); + this.groupBox3.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.levelScriptUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.textFileUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventFileUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.scriptFileUpDown)).BeginInit(); + this.groupBox4.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.areaDataUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.matrixUpDown)).BeginInit(); + this.flagsGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.cameraPictureBox)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.weatherPictureBox)).BeginInit(); + this.matrixEditorTabPage.SuspendLayout(); + this.matrixTabControl.SuspendLayout(); + this.headersTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.headersGridView)).BeginInit(); + this.heightsTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.heightsGridView)).BeginInit(); + this.mapFilesTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.mapFilesGridView)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.heightUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.widthUpDown)).BeginInit(); + this.mapEditorTabPage.SuspendLayout(); + this.mapRenderPanel.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.movPictureBox)).BeginInit(); + this.mapPartsTabControl.SuspendLayout(); + this.buildingsTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.buildingHeightUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.buildingLengthUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.buildingWidthUpDown)).BeginInit(); + this.buildPositionGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.zFractionUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.yFractionUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.xFractionUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.zBuildUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.yBuildUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.xBuildUpDown)).BeginInit(); + this.permissionsTabPage.SuspendLayout(); + this.typeGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.typePainterUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.typePainterPictureBox)).BeginInit(); + this.collisionGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.collisionPainterPictureBox)).BeginInit(); + this.selectCollisionPanel.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.collisionPictureBox)).BeginInit(); + this.selectTypePanel.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.typePictureBox)).BeginInit(); + this.modelTabPage.SuspendLayout(); + this.terrainTabPage.SuspendLayout(); + this.eventEditorTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixYUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixXUpDown)).BeginInit(); + this.eventMatrixPanel.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixPictureBox)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventAreaDataUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixUpDown)).BeginInit(); + this.eventsTabControl.SuspendLayout(); + this.signsTabPage.SuspendLayout(); + this.groupBox5.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.signMatrixXUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.signMatrixYUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.signMapXUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.signZUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.signMapYUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.signScriptUpDown)).BeginInit(); + this.overworldsTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owSpritePictureBox)).BeginInit(); + this.owMovementGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owYRangeUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owXRangeUpDown)).BeginInit(); + this.positionGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owXMapUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owZPositionUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owYMapUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owXMatrixUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owYMatrixUpDown)).BeginInit(); + this.owSpecialGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owSightRangeUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owScriptNumericUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owFlagNumericUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.owIDNumericUpDown)).BeginInit(); + this.warpsTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.warpAnchorUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpHeaderUpDown)).BeginInit(); + this.groupBox1.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.warpXMatrixUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpYMatrixUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpXMapUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpZUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpYMapUpDown)).BeginInit(); + this.triggersTabPage.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.triggerLengthUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerWidthUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerFlagUpDown)).BeginInit(); + this.groupBox6.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.triggerXMatrixUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerYMatrixUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerXMapUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerZUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerYMapUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerScriptUpDown)).BeginInit(); + this.eventPanel.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.eventPictureBox)).BeginInit(); + this.scriptEditorTabPage.SuspendLayout(); + this.groupBox8.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.searchFlagUpDown)).BeginInit(); + this.scriptEditorTabControl.SuspendLayout(); + this.scriptsTabPage.SuspendLayout(); + this.functionTabPage.SuspendLayout(); + this.movementTabPage.SuspendLayout(); + this.scriptCommandsTabControl.SuspendLayout(); + this.commonScriptsTabPage.SuspendLayout(); + this.tabPage1.SuspendLayout(); + this.tabPage3.SuspendLayout(); + this.textEditorTabPage.SuspendLayout(); + this.groupBox13.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.textEditorDataGridView)).BeginInit(); + this.tilesetEditorTabPage.SuspendLayout(); + this.groupBox7.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.texturePictureBox)).BeginInit(); + this.areaDataGroupBox.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.areaDataMapTilesetUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.areaDataBuildingTilesetUpDown)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.gameIcon)).BeginInit(); + this.menuStrip1.SuspendLayout(); + this.statusStrip1.SuspendLayout(); + this.mainToolStrip.SuspendLayout(); + this.SuspendLayout(); + // + // headerListBox + // + this.headerListBox.FormattingEnabled = true; + this.headerListBox.Location = new System.Drawing.Point(13, 15); + this.headerListBox.Name = "headerListBox"; + this.headerListBox.Size = new System.Drawing.Size(221, 550); + this.headerListBox.TabIndex = 2; + this.headerListBox.SelectedValueChanged += new System.EventHandler(this.headerListBox_SelectedIndexChanged); + this.headerListBox.Leave += new System.EventHandler(this.headerListBox_Leave); + // + // mainTabControl + // + this.mainTabControl.Controls.Add(this.headerEditorTabPage); + this.mainTabControl.Controls.Add(this.matrixEditorTabPage); + this.mainTabControl.Controls.Add(this.mapEditorTabPage); + this.mainTabControl.Controls.Add(this.eventEditorTabPage); + this.mainTabControl.Controls.Add(this.scriptEditorTabPage); + this.mainTabControl.Controls.Add(this.textEditorTabPage); + this.mainTabControl.Controls.Add(this.tilesetEditorTabPage); + this.mainTabControl.ImageList = this.mainTabImageList; + this.mainTabControl.Location = new System.Drawing.Point(12, 72); + this.mainTabControl.Name = "mainTabControl"; + this.mainTabControl.SelectedIndex = 0; + this.mainTabControl.Size = new System.Drawing.Size(1062, 646); + this.mainTabControl.TabIndex = 5; + this.mainTabControl.Visible = false; + // + // headerEditorTabPage + // + this.headerEditorTabPage.BackColor = System.Drawing.SystemColors.Window; + this.headerEditorTabPage.Controls.Add(this.addHeaderButton); + this.headerEditorTabPage.Controls.Add(this.areaIconPictureBox); + this.headerEditorTabPage.Controls.Add(this.areaImageLabel); + this.headerEditorTabPage.Controls.Add(this.nameGroupBox); + this.headerEditorTabPage.Controls.Add(this.groupBox2); + this.headerEditorTabPage.Controls.Add(this.groupBox3); + this.headerEditorTabPage.Controls.Add(this.headerListBox); + this.headerEditorTabPage.Controls.Add(this.saveHeaderButton); + this.headerEditorTabPage.Controls.Add(this.groupBox4); + this.headerEditorTabPage.Controls.Add(this.flagsGroupBox); + this.headerEditorTabPage.Controls.Add(this.cameraPicLable); + this.headerEditorTabPage.Controls.Add(this.cameraPictureBox); + this.headerEditorTabPage.Controls.Add(this.weatherPicLabel); + this.headerEditorTabPage.Controls.Add(this.weatherPictureBox); + this.headerEditorTabPage.ImageIndex = 0; + this.headerEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.headerEditorTabPage.Name = "headerEditorTabPage"; + this.headerEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.headerEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.headerEditorTabPage.TabIndex = 0; + this.headerEditorTabPage.Text = "Header Editor"; + // + // addHeaderButton + // + this.addHeaderButton.Enabled = false; + this.addHeaderButton.Location = new System.Drawing.Point(13, 573); + this.addHeaderButton.Name = "addHeaderButton"; + this.addHeaderButton.Size = new System.Drawing.Size(221, 29); + this.addHeaderButton.TabIndex = 11; + this.addHeaderButton.Text = "Add New Header"; + this.addHeaderButton.UseVisualStyleBackColor = true; + // + // areaIconPictureBox + // + this.areaIconPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.areaIconPictureBox.Location = new System.Drawing.Point(777, 35); + this.areaIconPictureBox.Name = "areaIconPictureBox"; + this.areaIconPictureBox.Size = new System.Drawing.Size(256, 50); + this.areaIconPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage; + this.areaIconPictureBox.TabIndex = 35; + this.areaIconPictureBox.TabStop = false; + // + // areaImageLabel + // + this.areaImageLabel.AutoSize = true; + this.areaImageLabel.Location = new System.Drawing.Point(774, 18); + this.areaImageLabel.Name = "areaImageLabel"; + this.areaImageLabel.Size = new System.Drawing.Size(52, 13); + this.areaImageLabel.TabIndex = 34; + this.areaImageLabel.Text = "Area icon"; + // + // nameGroupBox + // + this.nameGroupBox.Controls.Add(this.label14); + this.nameGroupBox.Controls.Add(this.internalNameBox); + this.nameGroupBox.Controls.Add(this.label2); + this.nameGroupBox.Controls.Add(this.areaIconComboBox); + this.nameGroupBox.Controls.Add(this.label1); + this.nameGroupBox.Controls.Add(this.showNameComboBox); + this.nameGroupBox.Controls.Add(this.mapNameComboBox); + this.nameGroupBox.Location = new System.Drawing.Point(264, 12); + this.nameGroupBox.Name = "nameGroupBox"; + this.nameGroupBox.Size = new System.Drawing.Size(478, 109); + this.nameGroupBox.TabIndex = 28; + this.nameGroupBox.TabStop = false; + this.nameGroupBox.Text = "Name:"; + // + // label14 + // + this.label14.AutoSize = true; + this.label14.Location = new System.Drawing.Point(379, 22); + this.label14.Name = "label14"; + this.label14.Size = new System.Drawing.Size(71, 13); + this.label14.TabIndex = 27; + this.label14.Text = "Internal name"; + // + // internalNameBox + // + this.internalNameBox.Location = new System.Drawing.Point(199, 19); + this.internalNameBox.MaxLength = 50; + this.internalNameBox.Name = "internalNameBox"; + this.internalNameBox.ReadOnly = true; + this.internalNameBox.Size = new System.Drawing.Size(173, 20); + this.internalNameBox.TabIndex = 6; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Location = new System.Drawing.Point(196, 59); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(55, 13); + this.label2.TabIndex = 4; + this.label2.Text = "Area icon:"; + // + // areaIconComboBox + // + this.areaIconComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.areaIconComboBox.FormattingEnabled = true; + this.areaIconComboBox.IntegralHeight = false; + this.areaIconComboBox.Location = new System.Drawing.Point(199, 75); + this.areaIconComboBox.Name = "areaIconComboBox"; + this.areaIconComboBox.Size = new System.Drawing.Size(173, 21); + this.areaIconComboBox.TabIndex = 3; + this.areaIconComboBox.SelectedIndexChanged += new System.EventHandler(this.areaIconComboBox_SelectedIndexChanged); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(6, 58); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(119, 13); + this.label1.TabIndex = 2; + this.label1.Text = "Show name on entering"; + // + // showNameComboBox + // + this.showNameComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.showNameComboBox.FormattingEnabled = true; + this.showNameComboBox.IntegralHeight = false; + this.showNameComboBox.Location = new System.Drawing.Point(9, 75); + this.showNameComboBox.Name = "showNameComboBox"; + this.showNameComboBox.Size = new System.Drawing.Size(182, 21); + this.showNameComboBox.TabIndex = 1; + this.showNameComboBox.SelectedIndexChanged += new System.EventHandler(this.showNameComboBox_SelectedIndexChanged); + // + // mapNameComboBox + // + this.mapNameComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.mapNameComboBox.FormattingEnabled = true; + this.mapNameComboBox.Location = new System.Drawing.Point(9, 19); + this.mapNameComboBox.Name = "mapNameComboBox"; + this.mapNameComboBox.Size = new System.Drawing.Size(182, 21); + this.mapNameComboBox.TabIndex = 0; + this.mapNameComboBox.SelectedIndexChanged += new System.EventHandler(this.mapNameComboBox_SelectedIndexChanged); + // + // groupBox2 + // + this.groupBox2.BackColor = System.Drawing.SystemColors.Window; + this.groupBox2.Controls.Add(this.weatherComboBox); + this.groupBox2.Controls.Add(this.musicNightComboBox); + this.groupBox2.Controls.Add(this.button10); + this.groupBox2.Controls.Add(this.wildPokeUpDown); + this.groupBox2.Controls.Add(this.wildPokeLabel); + this.groupBox2.Controls.Add(this.weatherLabel); + this.groupBox2.Controls.Add(this.cameraLabel); + this.groupBox2.Controls.Add(this.musicNightLabel); + this.groupBox2.Controls.Add(this.cameraComboBox); + this.groupBox2.Controls.Add(this.musicDayLabel); + this.groupBox2.Controls.Add(this.musicDayComboBox); + this.groupBox2.Location = new System.Drawing.Point(264, 142); + this.groupBox2.Name = "groupBox2"; + this.groupBox2.Size = new System.Drawing.Size(478, 134); + this.groupBox2.TabIndex = 29; + this.groupBox2.TabStop = false; + this.groupBox2.Text = "Miscellaneous"; + // + // weatherComboBox + // + this.weatherComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.weatherComboBox.FormattingEnabled = true; + this.weatherComboBox.IntegralHeight = false; + this.weatherComboBox.Location = new System.Drawing.Point(9, 95); + this.weatherComboBox.MaxDropDownItems = 20; + this.weatherComboBox.Name = "weatherComboBox"; + this.weatherComboBox.Size = new System.Drawing.Size(182, 21); + this.weatherComboBox.TabIndex = 26; + this.weatherComboBox.SelectedIndexChanged += new System.EventHandler(this.weatherComboBox_SelectedIndexChanged); + // + // musicNightComboBox + // + this.musicNightComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.musicNightComboBox.FormattingEnabled = true; + this.musicNightComboBox.IntegralHeight = false; + this.musicNightComboBox.Location = new System.Drawing.Point(199, 36); + this.musicNightComboBox.MaxDropDownItems = 20; + this.musicNightComboBox.Name = "musicNightComboBox"; + this.musicNightComboBox.Size = new System.Drawing.Size(173, 21); + this.musicNightComboBox.TabIndex = 25; + this.musicNightComboBox.SelectedIndexChanged += new System.EventHandler(this.musicNightComboBox_SelectedIndexChanged); + // + // button10 + // + this.button10.Location = new System.Drawing.Point(386, 80); + this.button10.Name = "button10"; + this.button10.Size = new System.Drawing.Size(73, 37); + this.button10.TabIndex = 24; + this.button10.Text = "Open Wild Pokémon"; + this.button10.UseVisualStyleBackColor = true; + // + // wildPokeUpDown + // + this.wildPokeUpDown.Location = new System.Drawing.Point(386, 36); + this.wildPokeUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.wildPokeUpDown.Name = "wildPokeUpDown"; + this.wildPokeUpDown.Size = new System.Drawing.Size(73, 20); + this.wildPokeUpDown.TabIndex = 24; + this.wildPokeUpDown.ValueChanged += new System.EventHandler(this.wildPokeUpDown_ValueChanged); + // + // wildPokeLabel + // + this.wildPokeLabel.AutoSize = true; + this.wildPokeLabel.Location = new System.Drawing.Point(383, 20); + this.wildPokeLabel.Name = "wildPokeLabel"; + this.wildPokeLabel.Size = new System.Drawing.Size(76, 13); + this.wildPokeLabel.TabIndex = 14; + this.wildPokeLabel.Text = "Wild Pokémon"; + // + // weatherLabel + // + this.weatherLabel.AutoSize = true; + this.weatherLabel.Location = new System.Drawing.Point(9, 79); + this.weatherLabel.Name = "weatherLabel"; + this.weatherLabel.Size = new System.Drawing.Size(51, 13); + this.weatherLabel.TabIndex = 12; + this.weatherLabel.Text = "Weather:"; + // + // cameraLabel + // + this.cameraLabel.AutoSize = true; + this.cameraLabel.Location = new System.Drawing.Point(199, 79); + this.cameraLabel.Name = "cameraLabel"; + this.cameraLabel.Size = new System.Drawing.Size(46, 13); + this.cameraLabel.TabIndex = 10; + this.cameraLabel.Text = "Camera:"; + // + // musicNightLabel + // + this.musicNightLabel.AutoSize = true; + this.musicNightLabel.Location = new System.Drawing.Point(196, 20); + this.musicNightLabel.Name = "musicNightLabel"; + this.musicNightLabel.Size = new System.Drawing.Size(72, 13); + this.musicNightLabel.TabIndex = 8; + this.musicNightLabel.Text = "Music (Night):"; + // + // cameraComboBox + // + this.cameraComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.cameraComboBox.FormattingEnabled = true; + this.cameraComboBox.Location = new System.Drawing.Point(199, 95); + this.cameraComboBox.Name = "cameraComboBox"; + this.cameraComboBox.Size = new System.Drawing.Size(173, 21); + this.cameraComboBox.TabIndex = 9; + this.cameraComboBox.SelectedIndexChanged += new System.EventHandler(this.cameraComboBox_SelectedIndexChanged); + // + // musicDayLabel + // + this.musicDayLabel.AutoSize = true; + this.musicDayLabel.Location = new System.Drawing.Point(9, 20); + this.musicDayLabel.Name = "musicDayLabel"; + this.musicDayLabel.Size = new System.Drawing.Size(66, 13); + this.musicDayLabel.TabIndex = 6; + this.musicDayLabel.Text = "Music (Day):"; + // + // musicDayComboBox + // + this.musicDayComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.musicDayComboBox.FormattingEnabled = true; + this.musicDayComboBox.IntegralHeight = false; + this.musicDayComboBox.Location = new System.Drawing.Point(9, 36); + this.musicDayComboBox.MaxDropDownItems = 20; + this.musicDayComboBox.Name = "musicDayComboBox"; + this.musicDayComboBox.Size = new System.Drawing.Size(182, 21); + this.musicDayComboBox.TabIndex = 0; + this.musicDayComboBox.SelectedIndexChanged += new System.EventHandler(this.musicDayComboBox_SelectedIndexChanged); + // + // groupBox3 + // + this.groupBox3.Controls.Add(this.openMessageFileButton); + this.groupBox3.Controls.Add(this.levelScriptUpDown); + this.groupBox3.Controls.Add(this.openLevelScriptButton); + this.groupBox3.Controls.Add(this.textFileUpDown); + this.groupBox3.Controls.Add(this.textLabel); + this.groupBox3.Controls.Add(this.openEventsButton); + this.groupBox3.Controls.Add(this.eventLabel); + this.groupBox3.Controls.Add(this.eventFileUpDown); + this.groupBox3.Controls.Add(this.levelScriptLabel); + this.groupBox3.Controls.Add(this.openScriptButton); + this.groupBox3.Controls.Add(this.scriptLabel); + this.groupBox3.Controls.Add(this.scriptFileUpDown); + this.groupBox3.Location = new System.Drawing.Point(264, 294); + this.groupBox3.Name = "groupBox3"; + this.groupBox3.Size = new System.Drawing.Size(478, 142); + this.groupBox3.TabIndex = 30; + this.groupBox3.TabStop = false; + this.groupBox3.Text = "Scripts, Events && Texts"; + // + // openMessageFileButton + // + this.openMessageFileButton.Location = new System.Drawing.Point(343, 89); + this.openMessageFileButton.Name = "openMessageFileButton"; + this.openMessageFileButton.Size = new System.Drawing.Size(117, 36); + this.openMessageFileButton.TabIndex = 23; + this.openMessageFileButton.Text = "Open Message File"; + this.openMessageFileButton.UseVisualStyleBackColor = true; + this.openMessageFileButton.Click += new System.EventHandler(this.openMessageFileButton_Click); + // + // levelScriptUpDown + // + this.levelScriptUpDown.Location = new System.Drawing.Point(239, 38); + this.levelScriptUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.levelScriptUpDown.Name = "levelScriptUpDown"; + this.levelScriptUpDown.Size = new System.Drawing.Size(90, 20); + this.levelScriptUpDown.TabIndex = 25; + this.levelScriptUpDown.ValueChanged += new System.EventHandler(this.levelScriptUpDown_ValueChanged); + // + // openLevelScriptButton + // + this.openLevelScriptButton.Location = new System.Drawing.Point(343, 27); + this.openLevelScriptButton.Name = "openLevelScriptButton"; + this.openLevelScriptButton.Size = new System.Drawing.Size(117, 38); + this.openLevelScriptButton.TabIndex = 17; + this.openLevelScriptButton.Text = "Open Level Script"; + this.openLevelScriptButton.UseVisualStyleBackColor = true; + // + // textFileUpDown + // + this.textFileUpDown.Location = new System.Drawing.Point(239, 98); + this.textFileUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.textFileUpDown.Name = "textFileUpDown"; + this.textFileUpDown.Size = new System.Drawing.Size(90, 20); + this.textFileUpDown.TabIndex = 24; + this.textFileUpDown.ValueChanged += new System.EventHandler(this.textFileUpDown_ValueChanged); + // + // textLabel + // + this.textLabel.AutoSize = true; + this.textLabel.Location = new System.Drawing.Point(236, 82); + this.textLabel.Name = "textLabel"; + this.textLabel.Size = new System.Drawing.Size(36, 13); + this.textLabel.TabIndex = 22; + this.textLabel.Text = "Texts:"; + // + // openEventsButton + // + this.openEventsButton.Location = new System.Drawing.Point(127, 88); + this.openEventsButton.Name = "openEventsButton"; + this.openEventsButton.Size = new System.Drawing.Size(88, 37); + this.openEventsButton.TabIndex = 20; + this.openEventsButton.Text = "Open Events"; + this.openEventsButton.UseVisualStyleBackColor = true; + this.openEventsButton.Click += new System.EventHandler(this.openEventsButton_Click); + // + // eventLabel + // + this.eventLabel.AutoSize = true; + this.eventLabel.Location = new System.Drawing.Point(18, 83); + this.eventLabel.Name = "eventLabel"; + this.eventLabel.Size = new System.Drawing.Size(58, 13); + this.eventLabel.TabIndex = 19; + this.eventLabel.Text = "Events no."; + // + // eventFileUpDown + // + this.eventFileUpDown.Location = new System.Drawing.Point(21, 100); + this.eventFileUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.eventFileUpDown.Name = "eventFileUpDown"; + this.eventFileUpDown.Size = new System.Drawing.Size(89, 20); + this.eventFileUpDown.TabIndex = 18; + this.eventFileUpDown.ValueChanged += new System.EventHandler(this.eventFileUpDown_ValueChanged); + // + // levelScriptLabel + // + this.levelScriptLabel.AutoSize = true; + this.levelScriptLabel.Location = new System.Drawing.Point(236, 19); + this.levelScriptLabel.Name = "levelScriptLabel"; + this.levelScriptLabel.Size = new System.Drawing.Size(64, 13); + this.levelScriptLabel.TabIndex = 16; + this.levelScriptLabel.Text = "Level script:"; + // + // openScriptButton + // + this.openScriptButton.Location = new System.Drawing.Point(127, 27); + this.openScriptButton.Name = "openScriptButton"; + this.openScriptButton.Size = new System.Drawing.Size(88, 37); + this.openScriptButton.TabIndex = 14; + this.openScriptButton.Text = "Open Script"; + this.openScriptButton.UseVisualStyleBackColor = true; + this.openScriptButton.Click += new System.EventHandler(this.openScriptButton_Click); + // + // scriptLabel + // + this.scriptLabel.AutoSize = true; + this.scriptLabel.Location = new System.Drawing.Point(18, 20); + this.scriptLabel.Name = "scriptLabel"; + this.scriptLabel.Size = new System.Drawing.Size(52, 13); + this.scriptLabel.TabIndex = 13; + this.scriptLabel.Text = "Script no."; + // + // scriptFileUpDown + // + this.scriptFileUpDown.Location = new System.Drawing.Point(21, 37); + this.scriptFileUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.scriptFileUpDown.Name = "scriptFileUpDown"; + this.scriptFileUpDown.Size = new System.Drawing.Size(89, 20); + this.scriptFileUpDown.TabIndex = 0; + this.scriptFileUpDown.ValueChanged += new System.EventHandler(this.scriptFileUpDown_ValueChanged); + // + // saveHeaderButton + // + this.saveHeaderButton.Location = new System.Drawing.Point(919, 572); + this.saveHeaderButton.Name = "saveHeaderButton"; + this.saveHeaderButton.Size = new System.Drawing.Size(114, 30); + this.saveHeaderButton.TabIndex = 33; + this.saveHeaderButton.Text = "Save Header"; + this.saveHeaderButton.UseVisualStyleBackColor = true; + this.saveHeaderButton.Click += new System.EventHandler(this.saveHeaderButton_Click); + // + // groupBox4 + // + this.groupBox4.Controls.Add(this.openAreaDataButton); + this.groupBox4.Controls.Add(this.openMatrixButton); + this.groupBox4.Controls.Add(this.areaDataLabel); + this.groupBox4.Controls.Add(this.areaDataUpDown); + this.groupBox4.Controls.Add(this.matrixLabel); + this.groupBox4.Controls.Add(this.matrixUpDown); + this.groupBox4.Location = new System.Drawing.Point(264, 455); + this.groupBox4.Name = "groupBox4"; + this.groupBox4.Size = new System.Drawing.Size(228, 147); + this.groupBox4.TabIndex = 31; + this.groupBox4.TabStop = false; + this.groupBox4.Text = "Map matrix && Tileset"; + // + // openAreaDataButton + // + this.openAreaDataButton.Location = new System.Drawing.Point(127, 83); + this.openAreaDataButton.Name = "openAreaDataButton"; + this.openAreaDataButton.Size = new System.Drawing.Size(88, 37); + this.openAreaDataButton.TabIndex = 28; + this.openAreaDataButton.Text = "Open Area Data"; + this.openAreaDataButton.UseVisualStyleBackColor = true; + this.openAreaDataButton.Click += new System.EventHandler(this.openAreaDataButton_Click); + // + // openMatrixButton + // + this.openMatrixButton.Location = new System.Drawing.Point(127, 36); + this.openMatrixButton.Name = "openMatrixButton"; + this.openMatrixButton.Size = new System.Drawing.Size(88, 30); + this.openMatrixButton.TabIndex = 27; + this.openMatrixButton.Text = "Open Matrix"; + this.openMatrixButton.UseVisualStyleBackColor = true; + this.openMatrixButton.Click += new System.EventHandler(this.openMatrixButton_Click); + // + // areaDataLabel + // + this.areaDataLabel.AutoSize = true; + this.areaDataLabel.Location = new System.Drawing.Point(18, 83); + this.areaDataLabel.Name = "areaDataLabel"; + this.areaDataLabel.Size = new System.Drawing.Size(56, 13); + this.areaDataLabel.TabIndex = 27; + this.areaDataLabel.Text = "Area data:"; + // + // areaDataUpDown + // + this.areaDataUpDown.Location = new System.Drawing.Point(21, 100); + this.areaDataUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.areaDataUpDown.Name = "areaDataUpDown"; + this.areaDataUpDown.Size = new System.Drawing.Size(93, 20); + this.areaDataUpDown.TabIndex = 26; + this.areaDataUpDown.ValueChanged += new System.EventHandler(this.areaDataUpDown_ValueChanged); + // + // matrixLabel + // + this.matrixLabel.AutoSize = true; + this.matrixLabel.Location = new System.Drawing.Point(18, 26); + this.matrixLabel.Name = "matrixLabel"; + this.matrixLabel.Size = new System.Drawing.Size(53, 13); + this.matrixLabel.TabIndex = 25; + this.matrixLabel.Text = "Matrix no."; + // + // matrixUpDown + // + this.matrixUpDown.Location = new System.Drawing.Point(21, 43); + this.matrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.matrixUpDown.Name = "matrixUpDown"; + this.matrixUpDown.Size = new System.Drawing.Size(93, 20); + this.matrixUpDown.TabIndex = 24; + this.matrixUpDown.ValueChanged += new System.EventHandler(this.matrixUpDown_ValueChanged); + // + // flagsGroupBox + // + this.flagsGroupBox.Controls.Add(this.flyFlagCheckBox); + this.flagsGroupBox.Controls.Add(this.flag2CheckBox); + this.flagsGroupBox.Controls.Add(this.flag3CheckBox); + this.flagsGroupBox.Controls.Add(this.bikeFlagCheckBox); + this.flagsGroupBox.Controls.Add(this.flag5CheckBox); + this.flagsGroupBox.Controls.Add(this.flag6CheckBox); + this.flagsGroupBox.Controls.Add(this.escapeRopeFlagCheckBox); + this.flagsGroupBox.Controls.Add(this.flag8CheckBox); + this.flagsGroupBox.Location = new System.Drawing.Point(512, 455); + this.flagsGroupBox.Name = "flagsGroupBox"; + this.flagsGroupBox.Size = new System.Drawing.Size(230, 147); + this.flagsGroupBox.TabIndex = 32; + this.flagsGroupBox.TabStop = false; + this.flagsGroupBox.Text = "Flags"; + // + // flyFlagCheckBox + // + this.flyFlagCheckBox.AutoSize = true; + this.flyFlagCheckBox.Location = new System.Drawing.Point(23, 33); + this.flyFlagCheckBox.Name = "flyFlagCheckBox"; + this.flyFlagCheckBox.Size = new System.Drawing.Size(39, 17); + this.flyFlagCheckBox.TabIndex = 28; + this.flyFlagCheckBox.Text = "Fly"; + this.flyFlagCheckBox.UseVisualStyleBackColor = true; + this.flyFlagCheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // flag2CheckBox + // + this.flag2CheckBox.AutoSize = true; + this.flag2CheckBox.Location = new System.Drawing.Point(23, 56); + this.flag2CheckBox.Name = "flag2CheckBox"; + this.flag2CheckBox.Size = new System.Drawing.Size(55, 17); + this.flag2CheckBox.TabIndex = 29; + this.flag2CheckBox.Text = "Flag 2"; + this.flag2CheckBox.UseVisualStyleBackColor = true; + this.flag2CheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // flag3CheckBox + // + this.flag3CheckBox.AutoSize = true; + this.flag3CheckBox.Location = new System.Drawing.Point(23, 79); + this.flag3CheckBox.Name = "flag3CheckBox"; + this.flag3CheckBox.Size = new System.Drawing.Size(55, 17); + this.flag3CheckBox.TabIndex = 30; + this.flag3CheckBox.Text = "Flag 3"; + this.flag3CheckBox.UseVisualStyleBackColor = true; + this.flag3CheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // bikeFlagCheckBox + // + this.bikeFlagCheckBox.AutoSize = true; + this.bikeFlagCheckBox.Location = new System.Drawing.Point(23, 103); + this.bikeFlagCheckBox.Name = "bikeFlagCheckBox"; + this.bikeFlagCheckBox.Size = new System.Drawing.Size(60, 17); + this.bikeFlagCheckBox.TabIndex = 31; + this.bikeFlagCheckBox.Text = "Bicycle"; + this.bikeFlagCheckBox.UseVisualStyleBackColor = true; + this.bikeFlagCheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // flag5CheckBox + // + this.flag5CheckBox.AutoSize = true; + this.flag5CheckBox.Location = new System.Drawing.Point(120, 33); + this.flag5CheckBox.Name = "flag5CheckBox"; + this.flag5CheckBox.Size = new System.Drawing.Size(55, 17); + this.flag5CheckBox.TabIndex = 35; + this.flag5CheckBox.Text = "Flag 5"; + this.flag5CheckBox.UseVisualStyleBackColor = true; + this.flag5CheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // flag6CheckBox + // + this.flag6CheckBox.AutoSize = true; + this.flag6CheckBox.Location = new System.Drawing.Point(120, 56); + this.flag6CheckBox.Name = "flag6CheckBox"; + this.flag6CheckBox.Size = new System.Drawing.Size(55, 17); + this.flag6CheckBox.TabIndex = 32; + this.flag6CheckBox.Text = "Flag 6"; + this.flag6CheckBox.UseVisualStyleBackColor = true; + this.flag6CheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // escapeRopeFlagCheckBox + // + this.escapeRopeFlagCheckBox.AutoSize = true; + this.escapeRopeFlagCheckBox.Location = new System.Drawing.Point(120, 79); + this.escapeRopeFlagCheckBox.Name = "escapeRopeFlagCheckBox"; + this.escapeRopeFlagCheckBox.Size = new System.Drawing.Size(91, 17); + this.escapeRopeFlagCheckBox.TabIndex = 33; + this.escapeRopeFlagCheckBox.Text = "Escape Rope"; + this.escapeRopeFlagCheckBox.UseVisualStyleBackColor = true; + this.escapeRopeFlagCheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // flag8CheckBox + // + this.flag8CheckBox.AutoSize = true; + this.flag8CheckBox.Location = new System.Drawing.Point(120, 103); + this.flag8CheckBox.Name = "flag8CheckBox"; + this.flag8CheckBox.Size = new System.Drawing.Size(55, 17); + this.flag8CheckBox.TabIndex = 34; + this.flag8CheckBox.Text = "Flag 8"; + this.flag8CheckBox.UseVisualStyleBackColor = true; + this.flag8CheckBox.CheckedChanged += new System.EventHandler(this.headerFlagsCheckBoxes_CheckedChanged); + // + // cameraPicLable + // + this.cameraPicLable.AutoSize = true; + this.cameraPicLable.Location = new System.Drawing.Point(774, 355); + this.cameraPicLable.Name = "cameraPicLable"; + this.cameraPicLable.Size = new System.Drawing.Size(72, 13); + this.cameraPicLable.TabIndex = 3; + this.cameraPicLable.Text = "Camera angle"; + // + // cameraPictureBox + // + this.cameraPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.cameraPictureBox.Location = new System.Drawing.Point(777, 372); + this.cameraPictureBox.Name = "cameraPictureBox"; + this.cameraPictureBox.Size = new System.Drawing.Size(256, 192); + this.cameraPictureBox.TabIndex = 2; + this.cameraPictureBox.TabStop = false; + // + // weatherPicLabel + // + this.weatherPicLabel.AutoSize = true; + this.weatherPicLabel.Location = new System.Drawing.Point(774, 120); + this.weatherPicLabel.Name = "weatherPicLabel"; + this.weatherPicLabel.Size = new System.Drawing.Size(48, 13); + this.weatherPicLabel.TabIndex = 1; + this.weatherPicLabel.Text = "Weather"; + // + // weatherPictureBox + // + this.weatherPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.weatherPictureBox.Location = new System.Drawing.Point(777, 137); + this.weatherPictureBox.Name = "weatherPictureBox"; + this.weatherPictureBox.Size = new System.Drawing.Size(256, 192); + this.weatherPictureBox.TabIndex = 0; + this.weatherPictureBox.TabStop = false; + // + // matrixEditorTabPage + // + this.matrixEditorTabPage.BackColor = System.Drawing.SystemColors.Window; + this.matrixEditorTabPage.Controls.Add(this.importMatrixButton); + this.matrixEditorTabPage.Controls.Add(this.exportMatrixButton); + this.matrixEditorTabPage.Controls.Add(this.removeMatrixButton); + this.matrixEditorTabPage.Controls.Add(this.addMatrixButton); + this.matrixEditorTabPage.Controls.Add(this.removeHeightsButton); + this.matrixEditorTabPage.Controls.Add(this.removeHeadersButton); + this.matrixEditorTabPage.Controls.Add(this.addHeightsButton); + this.matrixEditorTabPage.Controls.Add(this.addHeadersButton); + this.matrixEditorTabPage.Controls.Add(this.saveMatrixButton); + this.matrixEditorTabPage.Controls.Add(this.labelMatrices); + this.matrixEditorTabPage.Controls.Add(this.matrixNameLabel); + this.matrixEditorTabPage.Controls.Add(this.matrixTabControl); + this.matrixEditorTabPage.Controls.Add(this.matrixNameTextBox); + this.matrixEditorTabPage.Controls.Add(this.heightUpDown); + this.matrixEditorTabPage.Controls.Add(this.widthUpDown); + this.matrixEditorTabPage.Controls.Add(this.heightLabel); + this.matrixEditorTabPage.Controls.Add(this.widthLabel); + this.matrixEditorTabPage.Controls.Add(this.selectMatrixComboBox); + this.matrixEditorTabPage.ImageIndex = 1; + this.matrixEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.matrixEditorTabPage.Name = "matrixEditorTabPage"; + this.matrixEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.matrixEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.matrixEditorTabPage.TabIndex = 1; + this.matrixEditorTabPage.Text = "Matrix Editor"; + // + // importMatrixButton + // + this.importMatrixButton.Location = new System.Drawing.Point(15, 142); + this.importMatrixButton.Name = "importMatrixButton"; + this.importMatrixButton.Size = new System.Drawing.Size(118, 23); + this.importMatrixButton.TabIndex = 29; + this.importMatrixButton.Text = "Import Matrix"; + this.importMatrixButton.UseVisualStyleBackColor = true; + this.importMatrixButton.Click += new System.EventHandler(this.importMatrixButton_Click); + // + // exportMatrixButton + // + this.exportMatrixButton.Location = new System.Drawing.Point(15, 116); + this.exportMatrixButton.Name = "exportMatrixButton"; + this.exportMatrixButton.Size = new System.Drawing.Size(118, 23); + this.exportMatrixButton.TabIndex = 28; + this.exportMatrixButton.Text = "Export Matrix"; + this.exportMatrixButton.UseVisualStyleBackColor = true; + this.exportMatrixButton.Click += new System.EventHandler(this.exportMatrixButton_Click); + // + // removeMatrixButton + // + this.removeMatrixButton.Location = new System.Drawing.Point(15, 83); + this.removeMatrixButton.Name = "removeMatrixButton"; + this.removeMatrixButton.Size = new System.Drawing.Size(118, 23); + this.removeMatrixButton.TabIndex = 27; + this.removeMatrixButton.Text = "Remove Last"; + this.removeMatrixButton.UseVisualStyleBackColor = true; + this.removeMatrixButton.Click += new System.EventHandler(this.removeMatrixButton_Click); + // + // addMatrixButton + // + this.addMatrixButton.Location = new System.Drawing.Point(15, 57); + this.addMatrixButton.Name = "addMatrixButton"; + this.addMatrixButton.Size = new System.Drawing.Size(118, 23); + this.addMatrixButton.TabIndex = 2; + this.addMatrixButton.Text = "Add Matrix"; + this.addMatrixButton.UseVisualStyleBackColor = true; + this.addMatrixButton.Click += new System.EventHandler(this.addMatrixButton_Click); + // + // removeHeightsButton + // + this.removeHeightsButton.Location = new System.Drawing.Point(12, 399); + this.removeHeightsButton.Name = "removeHeightsButton"; + this.removeHeightsButton.Size = new System.Drawing.Size(132, 24); + this.removeHeightsButton.TabIndex = 26; + this.removeHeightsButton.Text = "Remove Heights section"; + this.removeHeightsButton.UseVisualStyleBackColor = true; + this.removeHeightsButton.Click += new System.EventHandler(this.removeHeightsButton_Click); + // + // removeHeadersButton + // + this.removeHeadersButton.Location = new System.Drawing.Point(12, 335); + this.removeHeadersButton.Name = "removeHeadersButton"; + this.removeHeadersButton.Size = new System.Drawing.Size(132, 24); + this.removeHeadersButton.TabIndex = 25; + this.removeHeadersButton.Text = "Remove Header section"; + this.removeHeadersButton.UseVisualStyleBackColor = true; + this.removeHeadersButton.Click += new System.EventHandler(this.removeHeadersButton_Click); + // + // addHeightsButton + // + this.addHeightsButton.Location = new System.Drawing.Point(12, 374); + this.addHeightsButton.Name = "addHeightsButton"; + this.addHeightsButton.Size = new System.Drawing.Size(132, 24); + this.addHeightsButton.TabIndex = 24; + this.addHeightsButton.Text = "Add Heights section"; + this.addHeightsButton.UseVisualStyleBackColor = true; + this.addHeightsButton.Click += new System.EventHandler(this.addHeightsButton_Click); + // + // addHeadersButton + // + this.addHeadersButton.Location = new System.Drawing.Point(12, 310); + this.addHeadersButton.Name = "addHeadersButton"; + this.addHeadersButton.Size = new System.Drawing.Size(132, 24); + this.addHeadersButton.TabIndex = 23; + this.addHeadersButton.Text = "Add Header section"; + this.addHeadersButton.UseVisualStyleBackColor = true; + this.addHeadersButton.Click += new System.EventHandler(this.addHeadersButton_Click); + // + // saveMatrixButton + // + this.saveMatrixButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.saveMatrixButton.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.saveMatrixButton.Location = new System.Drawing.Point(13, 577); + this.saveMatrixButton.Name = "saveMatrixButton"; + this.saveMatrixButton.Size = new System.Drawing.Size(118, 23); + this.saveMatrixButton.TabIndex = 22; + this.saveMatrixButton.Text = "Save Matrix"; + this.saveMatrixButton.UseVisualStyleBackColor = true; + this.saveMatrixButton.Click += new System.EventHandler(this.saveMatrixButton_Click); + // + // labelMatrices + // + this.labelMatrices.AutoSize = true; + this.labelMatrices.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.labelMatrices.Location = new System.Drawing.Point(11, 11); + this.labelMatrices.Name = "labelMatrices"; + this.labelMatrices.Size = new System.Drawing.Size(47, 13); + this.labelMatrices.TabIndex = 21; + this.labelMatrices.Text = "Matrices"; + // + // matrixNameLabel + // + this.matrixNameLabel.AutoSize = true; + this.matrixNameLabel.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.matrixNameLabel.Location = new System.Drawing.Point(12, 195); + this.matrixNameLabel.Name = "matrixNameLabel"; + this.matrixNameLabel.Size = new System.Drawing.Size(64, 13); + this.matrixNameLabel.TabIndex = 20; + this.matrixNameLabel.Text = "Matrix name"; + // + // matrixTabControl + // + this.matrixTabControl.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.matrixTabControl.Controls.Add(this.headersTabPage); + this.matrixTabControl.Controls.Add(this.heightsTabPage); + this.matrixTabControl.Controls.Add(this.mapFilesTabPage); + this.matrixTabControl.Location = new System.Drawing.Point(159, 11); + this.matrixTabControl.Multiline = true; + this.matrixTabControl.Name = "matrixTabControl"; + this.matrixTabControl.SelectedIndex = 0; + this.matrixTabControl.Size = new System.Drawing.Size(886, 592); + this.matrixTabControl.TabIndex = 18; + // + // headersTabPage + // + this.headersTabPage.Controls.Add(this.headersGridView); + this.headersTabPage.Location = new System.Drawing.Point(4, 22); + this.headersTabPage.Name = "headersTabPage"; + this.headersTabPage.Padding = new System.Windows.Forms.Padding(3); + this.headersTabPage.Size = new System.Drawing.Size(878, 566); + this.headersTabPage.TabIndex = 1; + this.headersTabPage.Text = "Map Headers"; + this.headersTabPage.UseVisualStyleBackColor = true; + // + // headersGridView + // + this.headersGridView.AllowUserToAddRows = false; + this.headersGridView.AllowUserToDeleteRows = false; + this.headersGridView.AllowUserToResizeColumns = false; + this.headersGridView.AllowUserToResizeRows = false; + dataGridViewCellStyle1.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + this.headersGridView.AlternatingRowsDefaultCellStyle = dataGridViewCellStyle1; + this.headersGridView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.headersGridView.CellBorderStyle = System.Windows.Forms.DataGridViewCellBorderStyle.None; + dataGridViewCellStyle2.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle2.BackColor = System.Drawing.SystemColors.Control; + dataGridViewCellStyle2.Font = new System.Drawing.Font("Microsoft Sans Serif", 7F); + dataGridViewCellStyle2.ForeColor = System.Drawing.SystemColors.WindowText; + dataGridViewCellStyle2.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle2.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle2.WrapMode = System.Windows.Forms.DataGridViewTriState.True; + this.headersGridView.ColumnHeadersDefaultCellStyle = dataGridViewCellStyle2; + this.headersGridView.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; + dataGridViewCellStyle3.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle3.BackColor = System.Drawing.SystemColors.Window; + dataGridViewCellStyle3.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + dataGridViewCellStyle3.ForeColor = System.Drawing.SystemColors.ControlText; + dataGridViewCellStyle3.Format = "D4"; + dataGridViewCellStyle3.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle3.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle3.WrapMode = System.Windows.Forms.DataGridViewTriState.False; + this.headersGridView.DefaultCellStyle = dataGridViewCellStyle3; + this.headersGridView.Location = new System.Drawing.Point(0, 0); + this.headersGridView.Name = "headersGridView"; + dataGridViewCellStyle4.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle4.BackColor = System.Drawing.SystemColors.Control; + dataGridViewCellStyle4.Font = new System.Drawing.Font("Microsoft Sans Serif", 7F); + dataGridViewCellStyle4.ForeColor = System.Drawing.SystemColors.WindowText; + dataGridViewCellStyle4.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle4.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle4.WrapMode = System.Windows.Forms.DataGridViewTriState.True; + this.headersGridView.RowHeadersDefaultCellStyle = dataGridViewCellStyle4; + this.headersGridView.RowHeadersWidth = 50; + this.headersGridView.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing; + dataGridViewCellStyle5.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle5.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.headersGridView.RowsDefaultCellStyle = dataGridViewCellStyle5; + this.headersGridView.RowTemplate.DefaultCellStyle.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + this.headersGridView.RowTemplate.Height = 18; + this.headersGridView.RowTemplate.Resizable = System.Windows.Forms.DataGridViewTriState.False; + this.headersGridView.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.CellSelect; + this.headersGridView.ShowCellErrors = false; + this.headersGridView.Size = new System.Drawing.Size(878, 566); + this.headersGridView.TabIndex = 1; + this.headersGridView.CellFormatting += new System.Windows.Forms.DataGridViewCellFormattingEventHandler(this.headersGridView_CellFormatting); + this.headersGridView.CellMouseDoubleClick += new System.Windows.Forms.DataGridViewCellMouseEventHandler(this.headersGridView_CellMouseDoubleClick); + this.headersGridView.CellValueChanged += new System.Windows.Forms.DataGridViewCellEventHandler(this.headersGridView_CellValueChanged); + // + // heightsTabPage + // + this.heightsTabPage.Controls.Add(this.heightsGridView); + this.heightsTabPage.Location = new System.Drawing.Point(4, 22); + this.heightsTabPage.Name = "heightsTabPage"; + this.heightsTabPage.Size = new System.Drawing.Size(878, 566); + this.heightsTabPage.TabIndex = 2; + this.heightsTabPage.Text = "Map Heights"; + this.heightsTabPage.UseVisualStyleBackColor = true; + // + // heightsGridView + // + this.heightsGridView.AllowUserToAddRows = false; + this.heightsGridView.AllowUserToDeleteRows = false; + this.heightsGridView.AllowUserToResizeColumns = false; + this.heightsGridView.AllowUserToResizeRows = false; + dataGridViewCellStyle6.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + this.heightsGridView.AlternatingRowsDefaultCellStyle = dataGridViewCellStyle6; + this.heightsGridView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.heightsGridView.CellBorderStyle = System.Windows.Forms.DataGridViewCellBorderStyle.None; + dataGridViewCellStyle7.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle7.BackColor = System.Drawing.SystemColors.Control; + dataGridViewCellStyle7.Font = new System.Drawing.Font("Microsoft Sans Serif", 7F); + dataGridViewCellStyle7.ForeColor = System.Drawing.SystemColors.WindowText; + dataGridViewCellStyle7.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle7.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle7.WrapMode = System.Windows.Forms.DataGridViewTriState.True; + this.heightsGridView.ColumnHeadersDefaultCellStyle = dataGridViewCellStyle7; + this.heightsGridView.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; + dataGridViewCellStyle8.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle8.BackColor = System.Drawing.SystemColors.Window; + dataGridViewCellStyle8.Font = new System.Drawing.Font("Tahoma", 8.25F); + dataGridViewCellStyle8.ForeColor = System.Drawing.SystemColors.ControlText; + dataGridViewCellStyle8.Format = "D2"; + dataGridViewCellStyle8.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle8.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle8.WrapMode = System.Windows.Forms.DataGridViewTriState.False; + this.heightsGridView.DefaultCellStyle = dataGridViewCellStyle8; + this.heightsGridView.Location = new System.Drawing.Point(0, 0); + this.heightsGridView.Name = "heightsGridView"; + dataGridViewCellStyle9.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle9.BackColor = System.Drawing.SystemColors.Control; + dataGridViewCellStyle9.Font = new System.Drawing.Font("Microsoft Sans Serif", 7F); + dataGridViewCellStyle9.ForeColor = System.Drawing.SystemColors.WindowText; + dataGridViewCellStyle9.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle9.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle9.WrapMode = System.Windows.Forms.DataGridViewTriState.True; + this.heightsGridView.RowHeadersDefaultCellStyle = dataGridViewCellStyle9; + this.heightsGridView.RowHeadersWidth = 50; + this.heightsGridView.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing; + dataGridViewCellStyle10.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle10.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.heightsGridView.RowsDefaultCellStyle = dataGridViewCellStyle10; + this.heightsGridView.RowTemplate.DefaultCellStyle.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + this.heightsGridView.RowTemplate.Height = 18; + this.heightsGridView.RowTemplate.Resizable = System.Windows.Forms.DataGridViewTriState.False; + this.heightsGridView.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.CellSelect; + this.heightsGridView.Size = new System.Drawing.Size(878, 566); + this.heightsGridView.TabIndex = 2; + this.heightsGridView.CellFormatting += new System.Windows.Forms.DataGridViewCellFormattingEventHandler(this.heightsGridView_CellFormatting); + this.heightsGridView.CellValueChanged += new System.Windows.Forms.DataGridViewCellEventHandler(this.heightsGridView_CellValueChanged); + // + // mapFilesTabPage + // + this.mapFilesTabPage.Controls.Add(this.mapFilesGridView); + this.mapFilesTabPage.Location = new System.Drawing.Point(4, 22); + this.mapFilesTabPage.Name = "mapFilesTabPage"; + this.mapFilesTabPage.Size = new System.Drawing.Size(878, 566); + this.mapFilesTabPage.TabIndex = 3; + this.mapFilesTabPage.Text = "Map Files"; + this.mapFilesTabPage.UseVisualStyleBackColor = true; + // + // mapFilesGridView + // + this.mapFilesGridView.AllowUserToAddRows = false; + this.mapFilesGridView.AllowUserToDeleteRows = false; + this.mapFilesGridView.AllowUserToResizeColumns = false; + this.mapFilesGridView.AllowUserToResizeRows = false; + dataGridViewCellStyle11.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + this.mapFilesGridView.AlternatingRowsDefaultCellStyle = dataGridViewCellStyle11; + this.mapFilesGridView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.mapFilesGridView.CellBorderStyle = System.Windows.Forms.DataGridViewCellBorderStyle.None; + dataGridViewCellStyle12.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle12.BackColor = System.Drawing.SystemColors.Control; + dataGridViewCellStyle12.Font = new System.Drawing.Font("Microsoft Sans Serif", 7F); + dataGridViewCellStyle12.ForeColor = System.Drawing.SystemColors.WindowText; + dataGridViewCellStyle12.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle12.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle12.WrapMode = System.Windows.Forms.DataGridViewTriState.True; + this.mapFilesGridView.ColumnHeadersDefaultCellStyle = dataGridViewCellStyle12; + this.mapFilesGridView.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; + dataGridViewCellStyle13.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle13.BackColor = System.Drawing.SystemColors.Window; + dataGridViewCellStyle13.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + dataGridViewCellStyle13.ForeColor = System.Drawing.SystemColors.ControlText; + dataGridViewCellStyle13.Format = "D4"; + dataGridViewCellStyle13.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle13.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle13.WrapMode = System.Windows.Forms.DataGridViewTriState.False; + this.mapFilesGridView.DefaultCellStyle = dataGridViewCellStyle13; + this.mapFilesGridView.Location = new System.Drawing.Point(0, 0); + this.mapFilesGridView.Name = "mapFilesGridView"; + dataGridViewCellStyle14.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle14.BackColor = System.Drawing.SystemColors.Control; + dataGridViewCellStyle14.Font = new System.Drawing.Font("Microsoft Sans Serif", 7F); + dataGridViewCellStyle14.ForeColor = System.Drawing.SystemColors.WindowText; + dataGridViewCellStyle14.SelectionBackColor = System.Drawing.SystemColors.Highlight; + dataGridViewCellStyle14.SelectionForeColor = System.Drawing.SystemColors.HighlightText; + dataGridViewCellStyle14.WrapMode = System.Windows.Forms.DataGridViewTriState.True; + this.mapFilesGridView.RowHeadersDefaultCellStyle = dataGridViewCellStyle14; + this.mapFilesGridView.RowHeadersWidth = 50; + this.mapFilesGridView.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing; + dataGridViewCellStyle15.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + dataGridViewCellStyle15.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.mapFilesGridView.RowsDefaultCellStyle = dataGridViewCellStyle15; + this.mapFilesGridView.RowTemplate.DefaultCellStyle.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleCenter; + this.mapFilesGridView.RowTemplate.Height = 18; + this.mapFilesGridView.RowTemplate.Resizable = System.Windows.Forms.DataGridViewTriState.False; + this.mapFilesGridView.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.CellSelect; + this.mapFilesGridView.Size = new System.Drawing.Size(878, 566); + this.mapFilesGridView.TabIndex = 2; + this.mapFilesGridView.CellContentDoubleClick += new System.Windows.Forms.DataGridViewCellEventHandler(this.mapFilesGridView_CellMouseDoubleClick); + this.mapFilesGridView.CellFormatting += new System.Windows.Forms.DataGridViewCellFormattingEventHandler(this.mapFilesGridView_CellFormatting); + this.mapFilesGridView.CellValueChanged += new System.Windows.Forms.DataGridViewCellEventHandler(this.mapFilesGridView_CellValueChanged); + // + // matrixNameTextBox + // + this.matrixNameTextBox.Location = new System.Drawing.Point(15, 211); + this.matrixNameTextBox.MaxLength = 16; + this.matrixNameTextBox.Name = "matrixNameTextBox"; + this.matrixNameTextBox.Size = new System.Drawing.Size(118, 20); + this.matrixNameTextBox.TabIndex = 17; + this.matrixNameTextBox.TextChanged += new System.EventHandler(this.matrixNameTextBox_TextChanged); + // + // heightUpDown + // + this.heightUpDown.Location = new System.Drawing.Point(67, 275); + this.heightUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.heightUpDown.Minimum = new decimal(new int[] { + 1, + 0, + 0, + 0}); + this.heightUpDown.Name = "heightUpDown"; + this.heightUpDown.Size = new System.Drawing.Size(66, 20); + this.heightUpDown.TabIndex = 16; + this.heightUpDown.Value = new decimal(new int[] { + 1, + 0, + 0, + 0}); + this.heightUpDown.ValueChanged += new System.EventHandler(this.heightUpDown_ValueChanged); + // + // widthUpDown + // + this.widthUpDown.Location = new System.Drawing.Point(67, 249); + this.widthUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.widthUpDown.Minimum = new decimal(new int[] { + 1, + 0, + 0, + 0}); + this.widthUpDown.Name = "widthUpDown"; + this.widthUpDown.Size = new System.Drawing.Size(66, 20); + this.widthUpDown.TabIndex = 15; + this.widthUpDown.Value = new decimal(new int[] { + 1, + 0, + 0, + 0}); + this.widthUpDown.ValueChanged += new System.EventHandler(this.widthUpDown_ValueChanged); + // + // heightLabel + // + this.heightLabel.AutoSize = true; + this.heightLabel.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.heightLabel.Location = new System.Drawing.Point(12, 278); + this.heightLabel.Name = "heightLabel"; + this.heightLabel.Size = new System.Drawing.Size(38, 13); + this.heightLabel.TabIndex = 14; + this.heightLabel.Text = "Height"; + // + // widthLabel + // + this.widthLabel.AutoSize = true; + this.widthLabel.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.widthLabel.Location = new System.Drawing.Point(12, 252); + this.widthLabel.Name = "widthLabel"; + this.widthLabel.Size = new System.Drawing.Size(35, 13); + this.widthLabel.TabIndex = 13; + this.widthLabel.Text = "Width"; + // + // selectMatrixComboBox + // + this.selectMatrixComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.selectMatrixComboBox.FormattingEnabled = true; + this.selectMatrixComboBox.Location = new System.Drawing.Point(15, 27); + this.selectMatrixComboBox.Name = "selectMatrixComboBox"; + this.selectMatrixComboBox.Size = new System.Drawing.Size(118, 21); + this.selectMatrixComboBox.TabIndex = 12; + this.selectMatrixComboBox.SelectedIndexChanged += new System.EventHandler(this.selectMatrixComboBox_SelectedIndexChanged); + // + // mapEditorTabPage + // + this.mapEditorTabPage.BackColor = System.Drawing.SystemColors.Window; + this.mapEditorTabPage.Controls.Add(this.addMapFileButton); + this.mapEditorTabPage.Controls.Add(this.removeMapFileButton); + this.mapEditorTabPage.Controls.Add(this.mapRenderPanel); + this.mapEditorTabPage.Controls.Add(this.saveMapButton); + this.mapEditorTabPage.Controls.Add(this.label26); + this.mapEditorTabPage.Controls.Add(this.buildTextureComboBox); + this.mapEditorTabPage.Controls.Add(this.mapFileLabel); + this.mapEditorTabPage.Controls.Add(this.mapTextureComboBox); + this.mapEditorTabPage.Controls.Add(this.mapTextureLabel); + this.mapEditorTabPage.Controls.Add(this.selectMapComboBox); + this.mapEditorTabPage.Controls.Add(this.mapPartsTabControl); + this.mapEditorTabPage.Controls.Add(this.radio3D); + this.mapEditorTabPage.Controls.Add(this.radio2D); + this.mapEditorTabPage.Controls.Add(this.wireframeCheckBox); + this.mapEditorTabPage.ImageIndex = 2; + this.mapEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.mapEditorTabPage.Name = "mapEditorTabPage"; + this.mapEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.mapEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.mapEditorTabPage.TabIndex = 2; + this.mapEditorTabPage.Text = "Map Editor"; + this.mapEditorTabPage.Enter += new System.EventHandler(this.mapEditorTabPage_Enter); + // + // addMapFileButton + // + this.addMapFileButton.Location = new System.Drawing.Point(197, 511); + this.addMapFileButton.Name = "addMapFileButton"; + this.addMapFileButton.Size = new System.Drawing.Size(163, 32); + this.addMapFileButton.TabIndex = 36; + this.addMapFileButton.Text = "Add Map File"; + this.addMapFileButton.UseVisualStyleBackColor = true; + this.addMapFileButton.Click += new System.EventHandler(this.addMapFileButton_Click); + // + // removeMapFileButton + // + this.removeMapFileButton.Location = new System.Drawing.Point(197, 546); + this.removeMapFileButton.Name = "removeMapFileButton"; + this.removeMapFileButton.Size = new System.Drawing.Size(163, 32); + this.removeMapFileButton.TabIndex = 35; + this.removeMapFileButton.Text = "Remove Last"; + this.removeMapFileButton.UseVisualStyleBackColor = true; + this.removeMapFileButton.Click += new System.EventHandler(this.removeMapFileButton_Click); + // + // mapRenderPanel + // + this.mapRenderPanel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.mapRenderPanel.Controls.Add(this.mapOpenGlControl); + this.mapRenderPanel.Controls.Add(this.movPictureBox); + this.mapRenderPanel.Location = new System.Drawing.Point(438, 4); + this.mapRenderPanel.Name = "mapRenderPanel"; + this.mapRenderPanel.Size = new System.Drawing.Size(610, 610); + this.mapRenderPanel.TabIndex = 23; + // + // mapOpenGlControl + // + this.mapOpenGlControl.AccumBits = ((byte)(0)); + this.mapOpenGlControl.AutoCheckErrors = false; + this.mapOpenGlControl.AutoFinish = false; + this.mapOpenGlControl.AutoMakeCurrent = true; + this.mapOpenGlControl.AutoSwapBuffers = true; + this.mapOpenGlControl.BackColor = System.Drawing.Color.Black; + this.mapOpenGlControl.ColorBits = ((byte)(32)); + this.mapOpenGlControl.DepthBits = ((byte)(64)); + this.mapOpenGlControl.Dock = System.Windows.Forms.DockStyle.Fill; + this.mapOpenGlControl.ForeColor = System.Drawing.Color.Black; + this.mapOpenGlControl.Location = new System.Drawing.Point(0, 0); + this.mapOpenGlControl.Name = "mapOpenGlControl"; + this.mapOpenGlControl.Size = new System.Drawing.Size(608, 608); + this.mapOpenGlControl.StencilBits = ((byte)(0)); + this.mapOpenGlControl.TabIndex = 2; + this.mapOpenGlControl.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.mapOpenGlControl_PreviewKeyDown); + // + // movPictureBox + // + this.movPictureBox.BackColor = System.Drawing.Color.White; + this.movPictureBox.Location = new System.Drawing.Point(0, 0); + this.movPictureBox.Name = "movPictureBox"; + this.movPictureBox.Size = new System.Drawing.Size(608, 608); + this.movPictureBox.TabIndex = 3; + this.movPictureBox.TabStop = false; + this.movPictureBox.Click += new System.EventHandler(this.movPictureBox_Click); + this.movPictureBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.movPictureBox_MouseMove); + // + // saveMapButton + // + this.saveMapButton.Location = new System.Drawing.Point(197, 581); + this.saveMapButton.Name = "saveMapButton"; + this.saveMapButton.Size = new System.Drawing.Size(163, 32); + this.saveMapButton.TabIndex = 34; + this.saveMapButton.Text = "Save Map File"; + this.saveMapButton.UseVisualStyleBackColor = true; + this.saveMapButton.Click += new System.EventHandler(this.saveMapButton_Click); + // + // label26 + // + this.label26.AutoSize = true; + this.label26.Location = new System.Drawing.Point(12, 575); + this.label26.Name = "label26"; + this.label26.Size = new System.Drawing.Size(84, 13); + this.label26.TabIndex = 33; + this.label26.Text = "Buildings texture"; + // + // buildTextureComboBox + // + this.buildTextureComboBox.FormattingEnabled = true; + this.buildTextureComboBox.Location = new System.Drawing.Point(15, 591); + this.buildTextureComboBox.Name = "buildTextureComboBox"; + this.buildTextureComboBox.Size = new System.Drawing.Size(163, 21); + this.buildTextureComboBox.TabIndex = 32; + this.buildTextureComboBox.SelectedIndexChanged += new System.EventHandler(this.buildTextureComboBox_SelectedIndexChanged); + // + // mapFileLabel + // + this.mapFileLabel.AutoSize = true; + this.mapFileLabel.Location = new System.Drawing.Point(12, 496); + this.mapFileLabel.Name = "mapFileLabel"; + this.mapFileLabel.Size = new System.Drawing.Size(44, 13); + this.mapFileLabel.TabIndex = 31; + this.mapFileLabel.Text = "Map file"; + // + // mapTextureComboBox + // + this.mapTextureComboBox.FormattingEnabled = true; + this.mapTextureComboBox.Location = new System.Drawing.Point(15, 552); + this.mapTextureComboBox.Name = "mapTextureComboBox"; + this.mapTextureComboBox.Size = new System.Drawing.Size(163, 21); + this.mapTextureComboBox.TabIndex = 30; + this.mapTextureComboBox.SelectedIndexChanged += new System.EventHandler(this.mapTextureComboBox_SelectedIndexChanged); + // + // mapTextureLabel + // + this.mapTextureLabel.AutoSize = true; + this.mapTextureLabel.Location = new System.Drawing.Point(12, 536); + this.mapTextureLabel.Name = "mapTextureLabel"; + this.mapTextureLabel.Size = new System.Drawing.Size(63, 13); + this.mapTextureLabel.TabIndex = 29; + this.mapTextureLabel.Text = "Map texture"; + // + // selectMapComboBox + // + this.selectMapComboBox.FormattingEnabled = true; + this.selectMapComboBox.Location = new System.Drawing.Point(15, 512); + this.selectMapComboBox.Name = "selectMapComboBox"; + this.selectMapComboBox.Size = new System.Drawing.Size(163, 21); + this.selectMapComboBox.TabIndex = 28; + this.selectMapComboBox.SelectedIndexChanged += new System.EventHandler(this.selectMapComboBox_SelectedIndexChanged); + // + // mapPartsTabControl + // + this.mapPartsTabControl.Controls.Add(this.buildingsTabPage); + this.mapPartsTabControl.Controls.Add(this.permissionsTabPage); + this.mapPartsTabControl.Controls.Add(this.modelTabPage); + this.mapPartsTabControl.Controls.Add(this.terrainTabPage); + this.mapPartsTabControl.Location = new System.Drawing.Point(15, 6); + this.mapPartsTabControl.Name = "mapPartsTabControl"; + this.mapPartsTabControl.SelectedIndex = 0; + this.mapPartsTabControl.Size = new System.Drawing.Size(391, 486); + this.mapPartsTabControl.TabIndex = 24; + this.mapPartsTabControl.SelectedIndexChanged += new System.EventHandler(this.mapPartsTabControl_SelectedIndexChanged); + // + // buildingsTabPage + // + this.buildingsTabPage.Controls.Add(this.buildingHeightUpDown); + this.buildingsTabPage.Controls.Add(this.buildingLengthUpDown); + this.buildingsTabPage.Controls.Add(this.buildingWidthUpDown); + this.buildingsTabPage.Controls.Add(this.importBuildingsButton); + this.buildingsTabPage.Controls.Add(this.exportBuildingsButton); + this.buildingsTabPage.Controls.Add(this.label20); + this.buildingsTabPage.Controls.Add(this.label19); + this.buildingsTabPage.Controls.Add(this.label18); + this.buildingsTabPage.Controls.Add(this.removeBuildingButton); + this.buildingsTabPage.Controls.Add(this.addBuildingButton); + this.buildingsTabPage.Controls.Add(this.buildPositionGroupBox); + this.buildingsTabPage.Controls.Add(this.externalRadioButton); + this.buildingsTabPage.Controls.Add(this.interiorRadioButton); + this.buildingsTabPage.Controls.Add(this.modelNumberLabel); + this.buildingsTabPage.Controls.Add(this.buildIndexComboBox); + this.buildingsTabPage.Controls.Add(this.buildingsListBox); + this.buildingsTabPage.Location = new System.Drawing.Point(4, 22); + this.buildingsTabPage.Name = "buildingsTabPage"; + this.buildingsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.buildingsTabPage.Size = new System.Drawing.Size(383, 460); + this.buildingsTabPage.TabIndex = 0; + this.buildingsTabPage.Text = "Buildings"; + this.buildingsTabPage.UseVisualStyleBackColor = true; + // + // buildingHeightUpDown + // + this.buildingHeightUpDown.Location = new System.Drawing.Point(258, 285); + this.buildingHeightUpDown.Name = "buildingHeightUpDown"; + this.buildingHeightUpDown.Size = new System.Drawing.Size(101, 20); + this.buildingHeightUpDown.TabIndex = 24; + this.buildingHeightUpDown.ValueChanged += new System.EventHandler(this.buildingHeightUpDown_ValueChanged); + // + // buildingLengthUpDown + // + this.buildingLengthUpDown.Location = new System.Drawing.Point(138, 286); + this.buildingLengthUpDown.Name = "buildingLengthUpDown"; + this.buildingLengthUpDown.Size = new System.Drawing.Size(101, 20); + this.buildingLengthUpDown.TabIndex = 23; + this.buildingLengthUpDown.ValueChanged += new System.EventHandler(this.buildingLengthUpDown_ValueChanged); + // + // buildingWidthUpDown + // + this.buildingWidthUpDown.Location = new System.Drawing.Point(17, 286); + this.buildingWidthUpDown.Name = "buildingWidthUpDown"; + this.buildingWidthUpDown.Size = new System.Drawing.Size(101, 20); + this.buildingWidthUpDown.TabIndex = 22; + this.buildingWidthUpDown.ValueChanged += new System.EventHandler(this.buildingWidthUpDown_ValueChanged); + // + // importBuildingsButton + // + this.importBuildingsButton.Location = new System.Drawing.Point(244, 56); + this.importBuildingsButton.Name = "importBuildingsButton"; + this.importBuildingsButton.Size = new System.Drawing.Size(112, 38); + this.importBuildingsButton.TabIndex = 21; + this.importBuildingsButton.Text = "Import Buildings"; + this.importBuildingsButton.UseVisualStyleBackColor = true; + this.importBuildingsButton.Click += new System.EventHandler(this.importBuildingsButton_Click); + // + // exportBuildingsButton + // + this.exportBuildingsButton.Location = new System.Drawing.Point(244, 9); + this.exportBuildingsButton.Name = "exportBuildingsButton"; + this.exportBuildingsButton.Size = new System.Drawing.Size(112, 38); + this.exportBuildingsButton.TabIndex = 20; + this.exportBuildingsButton.Text = "Export Buildings"; + this.exportBuildingsButton.UseVisualStyleBackColor = true; + this.exportBuildingsButton.Click += new System.EventHandler(this.exportBuildingsButton_Click); + // + // label20 + // + this.label20.AutoSize = true; + this.label20.Location = new System.Drawing.Point(255, 270); + this.label20.Name = "label20"; + this.label20.Size = new System.Drawing.Size(38, 13); + this.label20.TabIndex = 19; + this.label20.Text = "Height"; + // + // label19 + // + this.label19.AutoSize = true; + this.label19.Location = new System.Drawing.Point(135, 270); + this.label19.Name = "label19"; + this.label19.Size = new System.Drawing.Size(40, 13); + this.label19.TabIndex = 18; + this.label19.Text = "Length"; + // + // label18 + // + this.label18.AutoSize = true; + this.label18.Location = new System.Drawing.Point(14, 270); + this.label18.Name = "label18"; + this.label18.Size = new System.Drawing.Size(35, 13); + this.label18.TabIndex = 17; + this.label18.Text = "Width"; + // + // removeBuildingButton + // + this.removeBuildingButton.Location = new System.Drawing.Point(100, 175); + this.removeBuildingButton.Name = "removeBuildingButton"; + this.removeBuildingButton.Size = new System.Drawing.Size(82, 33); + this.removeBuildingButton.TabIndex = 13; + this.removeBuildingButton.Text = "Remove"; + this.removeBuildingButton.UseVisualStyleBackColor = true; + this.removeBuildingButton.Click += new System.EventHandler(this.removeBuildingButton_Click); + // + // addBuildingButton + // + this.addBuildingButton.Location = new System.Drawing.Point(14, 175); + this.addBuildingButton.Name = "addBuildingButton"; + this.addBuildingButton.Size = new System.Drawing.Size(80, 33); + this.addBuildingButton.TabIndex = 12; + this.addBuildingButton.Text = "Add"; + this.addBuildingButton.UseVisualStyleBackColor = true; + this.addBuildingButton.Click += new System.EventHandler(this.addBuildingButton_Click); + // + // buildPositionGroupBox + // + this.buildPositionGroupBox.Controls.Add(this.zFractionUpDown); + this.buildPositionGroupBox.Controls.Add(this.yFractionUpDown); + this.buildPositionGroupBox.Controls.Add(this.xFractionUpDown); + this.buildPositionGroupBox.Controls.Add(this.label23); + this.buildPositionGroupBox.Controls.Add(this.label22); + this.buildPositionGroupBox.Controls.Add(this.label21); + this.buildPositionGroupBox.Controls.Add(this.label17); + this.buildPositionGroupBox.Controls.Add(this.yLabel); + this.buildPositionGroupBox.Controls.Add(this.xLabel); + this.buildPositionGroupBox.Controls.Add(this.zBuildUpDown); + this.buildPositionGroupBox.Controls.Add(this.yBuildUpDown); + this.buildPositionGroupBox.Controls.Add(this.xBuildUpDown); + this.buildPositionGroupBox.Location = new System.Drawing.Point(17, 315); + this.buildPositionGroupBox.Name = "buildPositionGroupBox"; + this.buildPositionGroupBox.Size = new System.Drawing.Size(342, 129); + this.buildPositionGroupBox.TabIndex = 11; + this.buildPositionGroupBox.TabStop = false; + this.buildPositionGroupBox.Text = "Position"; + // + // zFractionUpDown + // + this.zFractionUpDown.Location = new System.Drawing.Point(121, 94); + this.zFractionUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.zFractionUpDown.Name = "zFractionUpDown"; + this.zFractionUpDown.Size = new System.Drawing.Size(101, 20); + this.zFractionUpDown.TabIndex = 19; + this.zFractionUpDown.ValueChanged += new System.EventHandler(this.zFractionUpDown_ValueChanged); + // + // yFractionUpDown + // + this.yFractionUpDown.Location = new System.Drawing.Point(121, 59); + this.yFractionUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.yFractionUpDown.Name = "yFractionUpDown"; + this.yFractionUpDown.Size = new System.Drawing.Size(101, 20); + this.yFractionUpDown.TabIndex = 18; + this.yFractionUpDown.ValueChanged += new System.EventHandler(this.yFractionUpDown_ValueChanged); + // + // xFractionUpDown + // + this.xFractionUpDown.Location = new System.Drawing.Point(121, 23); + this.xFractionUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.xFractionUpDown.Name = "xFractionUpDown"; + this.xFractionUpDown.Size = new System.Drawing.Size(101, 20); + this.xFractionUpDown.TabIndex = 17; + this.xFractionUpDown.ValueChanged += new System.EventHandler(this.xFractionUpDown_ValueChanged); + // + // label23 + // + this.label23.AutoSize = true; + this.label23.Location = new System.Drawing.Point(238, 98); + this.label23.Name = "label23"; + this.label23.Size = new System.Drawing.Size(95, 13); + this.label23.TabIndex = 16; + this.label23.Text = "Z- 65536 ths of tile"; + // + // label22 + // + this.label22.AutoSize = true; + this.label22.Location = new System.Drawing.Point(238, 62); + this.label22.Name = "label22"; + this.label22.Size = new System.Drawing.Size(95, 13); + this.label22.TabIndex = 15; + this.label22.Text = "Y- 65536 ths of tile"; + // + // label21 + // + this.label21.AutoSize = true; + this.label21.Location = new System.Drawing.Point(238, 25); + this.label21.Name = "label21"; + this.label21.Size = new System.Drawing.Size(95, 13); + this.label21.TabIndex = 14; + this.label21.Text = "X- 65536 ths of tile"; + // + // label17 + // + this.label17.AutoSize = true; + this.label17.Location = new System.Drawing.Point(12, 97); + this.label17.Name = "label17"; + this.label17.Size = new System.Drawing.Size(14, 13); + this.label17.TabIndex = 10; + this.label17.Text = "Z"; + // + // yLabel + // + this.yLabel.AutoSize = true; + this.yLabel.Location = new System.Drawing.Point(12, 59); + this.yLabel.Name = "yLabel"; + this.yLabel.Size = new System.Drawing.Size(14, 13); + this.yLabel.TabIndex = 9; + this.yLabel.Text = "Y"; + // + // xLabel + // + this.xLabel.AutoSize = true; + this.xLabel.Location = new System.Drawing.Point(12, 25); + this.xLabel.Name = "xLabel"; + this.xLabel.Size = new System.Drawing.Size(14, 13); + this.xLabel.TabIndex = 8; + this.xLabel.Text = "X"; + // + // zBuildUpDown + // + this.zBuildUpDown.Location = new System.Drawing.Point(32, 94); + this.zBuildUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.zBuildUpDown.Minimum = new decimal(new int[] { + 255, + 0, + 0, + -2147483648}); + this.zBuildUpDown.Name = "zBuildUpDown"; + this.zBuildUpDown.Size = new System.Drawing.Size(69, 20); + this.zBuildUpDown.TabIndex = 7; + this.zBuildUpDown.ValueChanged += new System.EventHandler(this.zBuildUpDown_ValueChanged); + // + // yBuildUpDown + // + this.yBuildUpDown.Location = new System.Drawing.Point(32, 57); + this.yBuildUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.yBuildUpDown.Minimum = new decimal(new int[] { + 255, + 0, + 0, + -2147483648}); + this.yBuildUpDown.Name = "yBuildUpDown"; + this.yBuildUpDown.Size = new System.Drawing.Size(69, 20); + this.yBuildUpDown.TabIndex = 6; + this.yBuildUpDown.ValueChanged += new System.EventHandler(this.yBuildUpDown_ValueChanged); + // + // xBuildUpDown + // + this.xBuildUpDown.Location = new System.Drawing.Point(32, 22); + this.xBuildUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.xBuildUpDown.Minimum = new decimal(new int[] { + 255, + 0, + 0, + -2147483648}); + this.xBuildUpDown.Name = "xBuildUpDown"; + this.xBuildUpDown.Size = new System.Drawing.Size(69, 20); + this.xBuildUpDown.TabIndex = 5; + this.xBuildUpDown.ValueChanged += new System.EventHandler(this.xBuildUpDown_ValueChanged); + // + // externalRadioButton + // + this.externalRadioButton.AutoSize = true; + this.externalRadioButton.Checked = true; + this.externalRadioButton.Enabled = false; + this.externalRadioButton.Location = new System.Drawing.Point(269, 235); + this.externalRadioButton.Name = "externalRadioButton"; + this.externalRadioButton.Size = new System.Drawing.Size(60, 17); + this.externalRadioButton.TabIndex = 4; + this.externalRadioButton.TabStop = true; + this.externalRadioButton.Text = "Exterior"; + this.externalRadioButton.UseVisualStyleBackColor = true; + // + // interiorRadioButton + // + this.interiorRadioButton.AutoSize = true; + this.interiorRadioButton.Enabled = false; + this.interiorRadioButton.Location = new System.Drawing.Point(206, 235); + this.interiorRadioButton.Name = "interiorRadioButton"; + this.interiorRadioButton.Size = new System.Drawing.Size(57, 17); + this.interiorRadioButton.TabIndex = 3; + this.interiorRadioButton.Text = "Interior"; + this.interiorRadioButton.UseVisualStyleBackColor = true; + this.interiorRadioButton.CheckedChanged += new System.EventHandler(this.interiorRadioButton_CheckedChanged); + // + // modelNumberLabel + // + this.modelNumberLabel.AutoSize = true; + this.modelNumberLabel.Location = new System.Drawing.Point(14, 219); + this.modelNumberLabel.Name = "modelNumberLabel"; + this.modelNumberLabel.Size = new System.Drawing.Size(76, 13); + this.modelNumberLabel.TabIndex = 2; + this.modelNumberLabel.Text = "Building Model"; + // + // buildIndexComboBox + // + this.buildIndexComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.buildIndexComboBox.FormattingEnabled = true; + this.buildIndexComboBox.Location = new System.Drawing.Point(17, 235); + this.buildIndexComboBox.Name = "buildIndexComboBox"; + this.buildIndexComboBox.Size = new System.Drawing.Size(169, 21); + this.buildIndexComboBox.TabIndex = 1; + this.buildIndexComboBox.SelectedIndexChanged += new System.EventHandler(this.buildIndexComboBox_SelectedIndexChanged); + // + // buildingsListBox + // + this.buildingsListBox.FormattingEnabled = true; + this.buildingsListBox.Location = new System.Drawing.Point(14, 9); + this.buildingsListBox.Name = "buildingsListBox"; + this.buildingsListBox.Size = new System.Drawing.Size(168, 160); + this.buildingsListBox.TabIndex = 0; + this.buildingsListBox.SelectedIndexChanged += new System.EventHandler(this.buildingsListBox_SelectedIndexChanged); + // + // permissionsTabPage + // + this.permissionsTabPage.Controls.Add(this.clearCurrentButton); + this.permissionsTabPage.Controls.Add(this.typeLabel); + this.permissionsTabPage.Controls.Add(this.collisionLabel); + this.permissionsTabPage.Controls.Add(this.typeGroupBox); + this.permissionsTabPage.Controls.Add(this.collisionGroupBox); + this.permissionsTabPage.Controls.Add(this.ImportMovButton); + this.permissionsTabPage.Controls.Add(this.exportMovButton); + this.permissionsTabPage.Controls.Add(this.selectCollisionPanel); + this.permissionsTabPage.Controls.Add(this.selectTypePanel); + this.permissionsTabPage.Location = new System.Drawing.Point(4, 22); + this.permissionsTabPage.Name = "permissionsTabPage"; + this.permissionsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.permissionsTabPage.Size = new System.Drawing.Size(383, 460); + this.permissionsTabPage.TabIndex = 1; + this.permissionsTabPage.Text = "Permissions"; + this.permissionsTabPage.UseVisualStyleBackColor = true; + // + // clearCurrentButton + // + this.clearCurrentButton.Location = new System.Drawing.Point(12, 134); + this.clearCurrentButton.Name = "clearCurrentButton"; + this.clearCurrentButton.Size = new System.Drawing.Size(212, 23); + this.clearCurrentButton.TabIndex = 32; + this.clearCurrentButton.Text = "Clear current"; + this.clearCurrentButton.UseVisualStyleBackColor = true; + this.clearCurrentButton.Click += new System.EventHandler(this.clearCurrentButton_Click); + // + // typeLabel + // + this.typeLabel.AutoSize = true; + this.typeLabel.ForeColor = System.Drawing.SystemColors.ControlDarkDark; + this.typeLabel.Location = new System.Drawing.Point(155, 9); + this.typeLabel.Name = "typeLabel"; + this.typeLabel.Size = new System.Drawing.Size(31, 13); + this.typeLabel.TabIndex = 29; + this.typeLabel.Text = "Type"; + // + // collisionLabel + // + this.collisionLabel.AutoSize = true; + this.collisionLabel.ForeColor = System.Drawing.SystemColors.ControlDarkDark; + this.collisionLabel.Location = new System.Drawing.Point(40, 9); + this.collisionLabel.Name = "collisionLabel"; + this.collisionLabel.Size = new System.Drawing.Size(45, 13); + this.collisionLabel.TabIndex = 28; + this.collisionLabel.Text = "Collision"; + // + // typeGroupBox + // + this.typeGroupBox.Controls.Add(this.knownTypesRadioButton); + this.typeGroupBox.Controls.Add(this.valueTypeRadioButton); + this.typeGroupBox.Controls.Add(this.typePainterUpDown); + this.typeGroupBox.Controls.Add(this.typePainterComboBox); + this.typeGroupBox.Controls.Add(this.typePainterPictureBox); + this.typeGroupBox.Enabled = false; + this.typeGroupBox.Location = new System.Drawing.Point(13, 301); + this.typeGroupBox.Name = "typeGroupBox"; + this.typeGroupBox.Size = new System.Drawing.Size(343, 134); + this.typeGroupBox.TabIndex = 25; + this.typeGroupBox.TabStop = false; + this.typeGroupBox.Text = "Type Painter"; + // + // knownTypesRadioButton + // + this.knownTypesRadioButton.AutoSize = true; + this.knownTypesRadioButton.Checked = true; + this.knownTypesRadioButton.Location = new System.Drawing.Point(135, 21); + this.knownTypesRadioButton.Name = "knownTypesRadioButton"; + this.knownTypesRadioButton.Size = new System.Drawing.Size(90, 17); + this.knownTypesRadioButton.TabIndex = 5; + this.knownTypesRadioButton.TabStop = true; + this.knownTypesRadioButton.Text = "Known Types"; + this.knownTypesRadioButton.UseVisualStyleBackColor = true; + this.knownTypesRadioButton.CheckedChanged += new System.EventHandler(this.typesRadioButton_CheckedChanged); + // + // valueTypeRadioButton + // + this.valueTypeRadioButton.AutoSize = true; + this.valueTypeRadioButton.Location = new System.Drawing.Point(135, 78); + this.valueTypeRadioButton.Name = "valueTypeRadioButton"; + this.valueTypeRadioButton.Size = new System.Drawing.Size(52, 17); + this.valueTypeRadioButton.TabIndex = 4; + this.valueTypeRadioButton.Text = "Value"; + this.valueTypeRadioButton.UseVisualStyleBackColor = true; + this.valueTypeRadioButton.CheckedChanged += new System.EventHandler(this.valueTypeRadioButton_CheckedChanged); + // + // typePainterUpDown + // + this.typePainterUpDown.Enabled = false; + this.typePainterUpDown.Hexadecimal = true; + this.typePainterUpDown.Location = new System.Drawing.Point(135, 101); + this.typePainterUpDown.Name = "typePainterUpDown"; + this.typePainterUpDown.Size = new System.Drawing.Size(74, 20); + this.typePainterUpDown.TabIndex = 3; + this.typePainterUpDown.ValueChanged += new System.EventHandler(this.typePainterUpDown_ValueChanged); + // + // typePainterComboBox + // + this.typePainterComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.typePainterComboBox.FormattingEnabled = true; + this.typePainterComboBox.IntegralHeight = false; + this.typePainterComboBox.Location = new System.Drawing.Point(135, 44); + this.typePainterComboBox.MaxDropDownItems = 10; + this.typePainterComboBox.Name = "typePainterComboBox"; + this.typePainterComboBox.Size = new System.Drawing.Size(179, 21); + this.typePainterComboBox.TabIndex = 2; + this.typePainterComboBox.SelectedIndexChanged += new System.EventHandler(this.typePainterComboBox_SelectedIndexChanged); + // + // typePainterPictureBox + // + this.typePainterPictureBox.BackColor = System.Drawing.Color.White; + this.typePainterPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.typePainterPictureBox.Location = new System.Drawing.Point(18, 30); + this.typePainterPictureBox.Name = "typePainterPictureBox"; + this.typePainterPictureBox.Size = new System.Drawing.Size(80, 80); + this.typePainterPictureBox.TabIndex = 1; + this.typePainterPictureBox.TabStop = false; + // + // collisionGroupBox + // + this.collisionGroupBox.Controls.Add(this.collisionPainterComboBox); + this.collisionGroupBox.Controls.Add(this.collisionPainterPictureBox); + this.collisionGroupBox.Location = new System.Drawing.Point(13, 167); + this.collisionGroupBox.Name = "collisionGroupBox"; + this.collisionGroupBox.Size = new System.Drawing.Size(343, 118); + this.collisionGroupBox.TabIndex = 24; + this.collisionGroupBox.TabStop = false; + this.collisionGroupBox.Text = "Collision Painter"; + // + // collisionPainterComboBox + // + this.collisionPainterComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.collisionPainterComboBox.FormattingEnabled = true; + this.collisionPainterComboBox.Location = new System.Drawing.Point(134, 50); + this.collisionPainterComboBox.Name = "collisionPainterComboBox"; + this.collisionPainterComboBox.Size = new System.Drawing.Size(179, 21); + this.collisionPainterComboBox.TabIndex = 1; + this.collisionPainterComboBox.SelectedIndexChanged += new System.EventHandler(this.collisionPainterComboBox_SelectedIndexChanged); + // + // collisionPainterPictureBox + // + this.collisionPainterPictureBox.BackColor = System.Drawing.Color.White; + this.collisionPainterPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.collisionPainterPictureBox.Location = new System.Drawing.Point(13, 23); + this.collisionPainterPictureBox.Name = "collisionPainterPictureBox"; + this.collisionPainterPictureBox.Size = new System.Drawing.Size(80, 80); + this.collisionPainterPictureBox.TabIndex = 0; + this.collisionPainterPictureBox.TabStop = false; + // + // ImportMovButton + // + this.ImportMovButton.Location = new System.Drawing.Point(244, 26); + this.ImportMovButton.Name = "ImportMovButton"; + this.ImportMovButton.Size = new System.Drawing.Size(112, 38); + this.ImportMovButton.TabIndex = 23; + this.ImportMovButton.Text = "Import Permissions"; + this.ImportMovButton.UseVisualStyleBackColor = true; + this.ImportMovButton.Click += new System.EventHandler(this.importMovButton_Click); + // + // exportMovButton + // + this.exportMovButton.Location = new System.Drawing.Point(244, 76); + this.exportMovButton.Name = "exportMovButton"; + this.exportMovButton.Size = new System.Drawing.Size(112, 38); + this.exportMovButton.TabIndex = 22; + this.exportMovButton.Text = "Export Permissions"; + this.exportMovButton.UseVisualStyleBackColor = true; + this.exportMovButton.Click += new System.EventHandler(this.exportMovButton_Click); + // + // selectCollisionPanel + // + this.selectCollisionPanel.Controls.Add(this.collisionPictureBox); + this.selectCollisionPanel.Location = new System.Drawing.Point(10, 23); + this.selectCollisionPanel.Name = "selectCollisionPanel"; + this.selectCollisionPanel.Size = new System.Drawing.Size(102, 102); + this.selectCollisionPanel.TabIndex = 30; + // + // collisionPictureBox + // + this.collisionPictureBox.BackColor = System.Drawing.Color.White; + this.collisionPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.collisionPictureBox.Location = new System.Drawing.Point(3, 3); + this.collisionPictureBox.Name = "collisionPictureBox"; + this.collisionPictureBox.Size = new System.Drawing.Size(96, 96); + this.collisionPictureBox.TabIndex = 26; + this.collisionPictureBox.TabStop = false; + this.collisionPictureBox.Click += new System.EventHandler(this.collisionPictureBox_Click); + // + // selectTypePanel + // + this.selectTypePanel.Controls.Add(this.typePictureBox); + this.selectTypePanel.Location = new System.Drawing.Point(122, 23); + this.selectTypePanel.Name = "selectTypePanel"; + this.selectTypePanel.Size = new System.Drawing.Size(102, 102); + this.selectTypePanel.TabIndex = 31; + // + // typePictureBox + // + this.typePictureBox.BackColor = System.Drawing.Color.White; + this.typePictureBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.typePictureBox.Location = new System.Drawing.Point(3, 3); + this.typePictureBox.Name = "typePictureBox"; + this.typePictureBox.Size = new System.Drawing.Size(96, 96); + this.typePictureBox.TabIndex = 27; + this.typePictureBox.TabStop = false; + this.typePictureBox.Click += new System.EventHandler(this.typePictureBox_Click); + // + // modelTabPage + // + this.modelTabPage.Controls.Add(this.unsupport3DText); + this.modelTabPage.Controls.Add(this.importMapButton); + this.modelTabPage.Controls.Add(this.exportMapButton); + this.modelTabPage.Location = new System.Drawing.Point(4, 22); + this.modelTabPage.Name = "modelTabPage"; + this.modelTabPage.Padding = new System.Windows.Forms.Padding(3); + this.modelTabPage.Size = new System.Drawing.Size(383, 460); + this.modelTabPage.TabIndex = 2; + this.modelTabPage.Text = "3D Model"; + this.modelTabPage.UseVisualStyleBackColor = true; + // + // unsupport3DText + // + this.unsupport3DText.BackColor = System.Drawing.SystemColors.Window; + this.unsupport3DText.BorderStyle = System.Windows.Forms.BorderStyle.None; + this.unsupport3DText.Cursor = System.Windows.Forms.Cursors.Default; + this.unsupport3DText.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.unsupport3DText.ForeColor = System.Drawing.SystemColors.WindowFrame; + this.unsupport3DText.Location = new System.Drawing.Point(30, 200); + this.unsupport3DText.MaxLength = 1000; + this.unsupport3DText.Multiline = true; + this.unsupport3DText.Name = "unsupport3DText"; + this.unsupport3DText.ReadOnly = true; + this.unsupport3DText.Size = new System.Drawing.Size(317, 77); + this.unsupport3DText.TabIndex = 26; + this.unsupport3DText.Text = "Editing 3D models is not supported in this program.\r\nThey must be modeled in a 3D" + + " editor like Sketchup\r\nor Blender, or (recommended) they can be created\r\nwith \'P" + + "okémon DS Map Studio\' by Trifindo."; + // + // importMapButton + // + this.importMapButton.Location = new System.Drawing.Point(244, 9); + this.importMapButton.Name = "importMapButton"; + this.importMapButton.Size = new System.Drawing.Size(112, 38); + this.importMapButton.TabIndex = 25; + this.importMapButton.Text = "Import 3D Map"; + this.importMapButton.UseVisualStyleBackColor = true; + this.importMapButton.Click += new System.EventHandler(this.importMapButton_Click); + // + // exportMapButton + // + this.exportMapButton.Location = new System.Drawing.Point(244, 59); + this.exportMapButton.Name = "exportMapButton"; + this.exportMapButton.Size = new System.Drawing.Size(112, 38); + this.exportMapButton.TabIndex = 24; + this.exportMapButton.Text = "Export 3D Map"; + this.exportMapButton.UseVisualStyleBackColor = true; + this.exportMapButton.Click += new System.EventHandler(this.exportMapButton_Click); + // + // terrainTabPage + // + this.terrainTabPage.Controls.Add(this.textBox1); + this.terrainTabPage.Controls.Add(this.bdhcImportButton); + this.terrainTabPage.Controls.Add(this.bdhcExportButton); + this.terrainTabPage.Location = new System.Drawing.Point(4, 22); + this.terrainTabPage.Name = "terrainTabPage"; + this.terrainTabPage.Padding = new System.Windows.Forms.Padding(3); + this.terrainTabPage.Size = new System.Drawing.Size(383, 460); + this.terrainTabPage.TabIndex = 3; + this.terrainTabPage.Text = "Terrain"; + this.terrainTabPage.UseVisualStyleBackColor = true; + // + // textBox1 + // + this.textBox1.BackColor = System.Drawing.SystemColors.Window; + this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.None; + this.textBox1.Cursor = System.Windows.Forms.Cursors.Default; + this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.textBox1.ForeColor = System.Drawing.SystemColors.WindowFrame; + this.textBox1.Location = new System.Drawing.Point(66, 204); + this.textBox1.MaxLength = 1000; + this.textBox1.Multiline = true; + this.textBox1.Name = "textBox1"; + this.textBox1.ReadOnly = true; + this.textBox1.Size = new System.Drawing.Size(238, 58); + this.textBox1.TabIndex = 28; + this.textBox1.Text = "Editing BDHC files is not supported in\r\nthis program. They can be created with \r\n" + + "\'Pokémon DS Map Studio\' by Trifindo."; + // + // bdhcImportButton + // + this.bdhcImportButton.Location = new System.Drawing.Point(244, 9); + this.bdhcImportButton.Name = "bdhcImportButton"; + this.bdhcImportButton.Size = new System.Drawing.Size(112, 38); + this.bdhcImportButton.TabIndex = 27; + this.bdhcImportButton.Text = "Import BDHC"; + this.bdhcImportButton.UseVisualStyleBackColor = true; + this.bdhcImportButton.Click += new System.EventHandler(this.bdhcImportButton_Click); + // + // bdhcExportButton + // + this.bdhcExportButton.Location = new System.Drawing.Point(244, 59); + this.bdhcExportButton.Name = "bdhcExportButton"; + this.bdhcExportButton.Size = new System.Drawing.Size(112, 38); + this.bdhcExportButton.TabIndex = 26; + this.bdhcExportButton.Text = "Export BDHC"; + this.bdhcExportButton.UseVisualStyleBackColor = true; + this.bdhcExportButton.Click += new System.EventHandler(this.bdhcExportButton_Click); + // + // radio3D + // + this.radio3D.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.radio3D.Appearance = System.Windows.Forms.Appearance.Button; + this.radio3D.AutoSize = true; + this.radio3D.Checked = true; + this.radio3D.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.radio3D.Location = new System.Drawing.Point(375, 542); + this.radio3D.Name = "radio3D"; + this.radio3D.Size = new System.Drawing.Size(31, 23); + this.radio3D.TabIndex = 26; + this.radio3D.TabStop = true; + this.radio3D.Text = "3D"; + this.radio3D.TextAlign = System.Drawing.ContentAlignment.MiddleRight; + this.radio3D.UseVisualStyleBackColor = true; + // + // radio2D + // + this.radio2D.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.radio2D.Appearance = System.Windows.Forms.Appearance.Button; + this.radio2D.AutoSize = true; + this.radio2D.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.radio2D.Location = new System.Drawing.Point(375, 566); + this.radio2D.Name = "radio2D"; + this.radio2D.Size = new System.Drawing.Size(31, 23); + this.radio2D.TabIndex = 25; + this.radio2D.Text = "2D"; + this.radio2D.TextAlign = System.Drawing.ContentAlignment.MiddleRight; + this.radio2D.UseVisualStyleBackColor = true; + this.radio2D.CheckedChanged += new System.EventHandler(this.radio2D_CheckedChanged); + // + // wireframeCheckBox + // + this.wireframeCheckBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.wireframeCheckBox.Appearance = System.Windows.Forms.Appearance.Button; + this.wireframeCheckBox.AutoSize = true; + this.wireframeCheckBox.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.wireframeCheckBox.Location = new System.Drawing.Point(375, 590); + this.wireframeCheckBox.Name = "wireframeCheckBox"; + this.wireframeCheckBox.Size = new System.Drawing.Size(31, 23); + this.wireframeCheckBox.TabIndex = 27; + this.wireframeCheckBox.Text = " W"; + this.wireframeCheckBox.UseVisualStyleBackColor = true; + this.wireframeCheckBox.CheckedChanged += new System.EventHandler(this.wireframeCheckBox_CheckedChanged); + // + // eventEditorTabPage + // + this.eventEditorTabPage.BackColor = System.Drawing.SystemColors.Window; + this.eventEditorTabPage.Controls.Add(this.removeEventFileButton); + this.eventEditorTabPage.Controls.Add(this.addEventFileButton); + this.eventEditorTabPage.Controls.Add(this.eventMatrixYUpDown); + this.eventEditorTabPage.Controls.Add(this.eventMatrixXUpDown); + this.eventEditorTabPage.Controls.Add(this.eventMatrixYLabel); + this.eventEditorTabPage.Controls.Add(this.eventMatrixXLabel); + this.eventEditorTabPage.Controls.Add(this.matrixNavigatorLabel); + this.eventEditorTabPage.Controls.Add(this.eventMatrixPanel); + this.eventEditorTabPage.Controls.Add(this.eventShiftRightButton); + this.eventEditorTabPage.Controls.Add(this.eventShiftLeftButton); + this.eventEditorTabPage.Controls.Add(this.eventShiftUpButton); + this.eventEditorTabPage.Controls.Add(this.eventShiftDownButton); + this.eventEditorTabPage.Controls.Add(this.selectEventComboBox); + this.eventEditorTabPage.Controls.Add(this.showTriggersCheckBox); + this.eventEditorTabPage.Controls.Add(this.showWarpsCheckBox); + this.eventEditorTabPage.Controls.Add(this.showOwsCheckBox); + this.eventEditorTabPage.Controls.Add(this.showSignsCheckBox); + this.eventEditorTabPage.Controls.Add(this.exportEventFileButton); + this.eventEditorTabPage.Controls.Add(this.importEventFileButton); + this.eventEditorTabPage.Controls.Add(this.saveEventsButton); + this.eventEditorTabPage.Controls.Add(this.eventMapTextureLabel); + this.eventEditorTabPage.Controls.Add(this.eventAreaDataUpDown); + this.eventEditorTabPage.Controls.Add(this.backgroundMapLabel); + this.eventEditorTabPage.Controls.Add(this.eventMatrixUpDown); + this.eventEditorTabPage.Controls.Add(this.eventsTabControl); + this.eventEditorTabPage.Controls.Add(this.eventPanel); + this.eventEditorTabPage.ImageIndex = 3; + this.eventEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.eventEditorTabPage.Name = "eventEditorTabPage"; + this.eventEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.eventEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.eventEditorTabPage.TabIndex = 3; + this.eventEditorTabPage.Text = "Event Editor"; + this.eventEditorTabPage.Enter += new System.EventHandler(this.eventEditorTabPage_Enter); + // + // removeEventFileButton + // + this.removeEventFileButton.Location = new System.Drawing.Point(210, 31); + this.removeEventFileButton.Name = "removeEventFileButton"; + this.removeEventFileButton.Size = new System.Drawing.Size(80, 22); + this.removeEventFileButton.TabIndex = 54; + this.removeEventFileButton.Text = "Remove Last"; + this.removeEventFileButton.UseVisualStyleBackColor = true; + this.removeEventFileButton.Click += new System.EventHandler(this.removeEventFileButton_Click); + // + // addEventFileButton + // + this.addEventFileButton.Location = new System.Drawing.Point(210, 6); + this.addEventFileButton.Name = "addEventFileButton"; + this.addEventFileButton.Size = new System.Drawing.Size(80, 23); + this.addEventFileButton.TabIndex = 53; + this.addEventFileButton.Text = "Add"; + this.addEventFileButton.UseVisualStyleBackColor = true; + this.addEventFileButton.Click += new System.EventHandler(this.addEventFileButton_Click); + // + // eventMatrixYUpDown + // + this.eventMatrixYUpDown.Location = new System.Drawing.Point(307, 140); + this.eventMatrixYUpDown.Name = "eventMatrixYUpDown"; + this.eventMatrixYUpDown.Size = new System.Drawing.Size(70, 20); + this.eventMatrixYUpDown.TabIndex = 52; + this.eventMatrixYUpDown.ValueChanged += new System.EventHandler(this.eventMatrixYUpDown_ValueChanged); + // + // eventMatrixXUpDown + // + this.eventMatrixXUpDown.Location = new System.Drawing.Point(307, 113); + this.eventMatrixXUpDown.Name = "eventMatrixXUpDown"; + this.eventMatrixXUpDown.Size = new System.Drawing.Size(70, 20); + this.eventMatrixXUpDown.TabIndex = 51; + this.eventMatrixXUpDown.ValueChanged += new System.EventHandler(this.eventMatrixXUpDown_ValueChanged); + // + // eventMatrixYLabel + // + this.eventMatrixYLabel.AutoSize = true; + this.eventMatrixYLabel.Location = new System.Drawing.Point(382, 143); + this.eventMatrixYLabel.Name = "eventMatrixYLabel"; + this.eventMatrixYLabel.Size = new System.Drawing.Size(51, 13); + this.eventMatrixYLabel.TabIndex = 50; + this.eventMatrixYLabel.Text = "Current Y"; + // + // eventMatrixXLabel + // + this.eventMatrixXLabel.AutoSize = true; + this.eventMatrixXLabel.Location = new System.Drawing.Point(382, 117); + this.eventMatrixXLabel.Name = "eventMatrixXLabel"; + this.eventMatrixXLabel.Size = new System.Drawing.Size(51, 13); + this.eventMatrixXLabel.TabIndex = 49; + this.eventMatrixXLabel.Text = "Current X"; + // + // matrixNavigatorLabel + // + this.matrixNavigatorLabel.AutoSize = true; + this.matrixNavigatorLabel.Location = new System.Drawing.Point(90, 63); + this.matrixNavigatorLabel.Name = "matrixNavigatorLabel"; + this.matrixNavigatorLabel.Size = new System.Drawing.Size(84, 13); + this.matrixNavigatorLabel.TabIndex = 48; + this.matrixNavigatorLabel.Text = "Matrix Navigator"; + // + // eventMatrixPanel + // + this.eventMatrixPanel.AutoScroll = true; + this.eventMatrixPanel.BackColor = System.Drawing.SystemColors.Menu; + this.eventMatrixPanel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.eventMatrixPanel.Controls.Add(this.eventMatrixPictureBox); + this.eventMatrixPanel.Location = new System.Drawing.Point(9, 79); + this.eventMatrixPanel.Name = "eventMatrixPanel"; + this.eventMatrixPanel.Size = new System.Drawing.Size(281, 145); + this.eventMatrixPanel.TabIndex = 47; + // + // eventMatrixPictureBox + // + this.eventMatrixPictureBox.Location = new System.Drawing.Point(0, 0); + this.eventMatrixPictureBox.Name = "eventMatrixPictureBox"; + this.eventMatrixPictureBox.Size = new System.Drawing.Size(263, 164); + this.eventMatrixPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; + this.eventMatrixPictureBox.TabIndex = 46; + this.eventMatrixPictureBox.TabStop = false; + this.eventMatrixPictureBox.Click += new System.EventHandler(this.eventMatrixPictureBox_Click); + // + // eventShiftRightButton + // + this.eventShiftRightButton.BackgroundImage = global::DS_Map.Properties.Resources.arrowright; + this.eventShiftRightButton.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center; + this.eventShiftRightButton.Location = new System.Drawing.Point(1022, 232); + this.eventShiftRightButton.Name = "eventShiftRightButton"; + this.eventShiftRightButton.Size = new System.Drawing.Size(25, 156); + this.eventShiftRightButton.TabIndex = 45; + this.eventShiftRightButton.UseVisualStyleBackColor = true; + this.eventShiftRightButton.Click += new System.EventHandler(this.eventShiftRightButton_Click); + // + // eventShiftLeftButton + // + this.eventShiftLeftButton.BackgroundImage = global::DS_Map.Properties.Resources.arrowleft; + this.eventShiftLeftButton.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center; + this.eventShiftLeftButton.Location = new System.Drawing.Point(436, 232); + this.eventShiftLeftButton.Name = "eventShiftLeftButton"; + this.eventShiftLeftButton.Size = new System.Drawing.Size(25, 156); + this.eventShiftLeftButton.TabIndex = 44; + this.eventShiftLeftButton.UseVisualStyleBackColor = true; + this.eventShiftLeftButton.Click += new System.EventHandler(this.eventShiftLeftButton_Click); + // + // eventShiftUpButton + // + this.eventShiftUpButton.BackgroundImage = global::DS_Map.Properties.Resources.arrowup; + this.eventShiftUpButton.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center; + this.eventShiftUpButton.Location = new System.Drawing.Point(663, 7); + this.eventShiftUpButton.Name = "eventShiftUpButton"; + this.eventShiftUpButton.Size = new System.Drawing.Size(156, 25); + this.eventShiftUpButton.TabIndex = 43; + this.eventShiftUpButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageAboveText; + this.eventShiftUpButton.UseVisualStyleBackColor = true; + this.eventShiftUpButton.Click += new System.EventHandler(this.eventShiftUpButton_Click); + // + // eventShiftDownButton + // + this.eventShiftDownButton.BackgroundImage = global::DS_Map.Properties.Resources.arrowdown; + this.eventShiftDownButton.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center; + this.eventShiftDownButton.Location = new System.Drawing.Point(663, 589); + this.eventShiftDownButton.Name = "eventShiftDownButton"; + this.eventShiftDownButton.Size = new System.Drawing.Size(156, 25); + this.eventShiftDownButton.TabIndex = 42; + this.eventShiftDownButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageAboveText; + this.eventShiftDownButton.UseVisualStyleBackColor = true; + this.eventShiftDownButton.Click += new System.EventHandler(this.eventShiftDownButton_Click); + // + // selectEventComboBox + // + this.selectEventComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.selectEventComboBox.FormattingEnabled = true; + this.selectEventComboBox.Location = new System.Drawing.Point(8, 7); + this.selectEventComboBox.Name = "selectEventComboBox"; + this.selectEventComboBox.Size = new System.Drawing.Size(117, 21); + this.selectEventComboBox.TabIndex = 41; + this.selectEventComboBox.SelectedIndexChanged += new System.EventHandler(this.selectEventComboBox_SelectedIndexChanged); + // + // showTriggersCheckBox + // + this.showTriggersCheckBox.AutoSize = true; + this.showTriggersCheckBox.Checked = true; + this.showTriggersCheckBox.CheckState = System.Windows.Forms.CheckState.Checked; + this.showTriggersCheckBox.Location = new System.Drawing.Point(307, 81); + this.showTriggersCheckBox.Name = "showTriggersCheckBox"; + this.showTriggersCheckBox.Size = new System.Drawing.Size(94, 17); + this.showTriggersCheckBox.TabIndex = 40; + this.showTriggersCheckBox.Text = "Show Triggers"; + this.showTriggersCheckBox.UseVisualStyleBackColor = true; + this.showTriggersCheckBox.CheckedChanged += new System.EventHandler(this.showEventsCheckBoxes_CheckedChanged); + // + // showWarpsCheckBox + // + this.showWarpsCheckBox.AutoSize = true; + this.showWarpsCheckBox.Checked = true; + this.showWarpsCheckBox.CheckState = System.Windows.Forms.CheckState.Checked; + this.showWarpsCheckBox.Location = new System.Drawing.Point(307, 33); + this.showWarpsCheckBox.Name = "showWarpsCheckBox"; + this.showWarpsCheckBox.Size = new System.Drawing.Size(87, 17); + this.showWarpsCheckBox.TabIndex = 39; + this.showWarpsCheckBox.Text = "Show Warps"; + this.showWarpsCheckBox.UseVisualStyleBackColor = true; + this.showWarpsCheckBox.CheckedChanged += new System.EventHandler(this.showEventsCheckBoxes_CheckedChanged); + // + // showOwsCheckBox + // + this.showOwsCheckBox.AutoSize = true; + this.showOwsCheckBox.Checked = true; + this.showOwsCheckBox.CheckState = System.Windows.Forms.CheckState.Checked; + this.showOwsCheckBox.Location = new System.Drawing.Point(307, 57); + this.showOwsCheckBox.Name = "showOwsCheckBox"; + this.showOwsCheckBox.Size = new System.Drawing.Size(109, 17); + this.showOwsCheckBox.TabIndex = 38; + this.showOwsCheckBox.Text = "Show Overworlds"; + this.showOwsCheckBox.UseVisualStyleBackColor = true; + this.showOwsCheckBox.CheckedChanged += new System.EventHandler(this.showEventsCheckBoxes_CheckedChanged); + // + // showSignsCheckBox + // + this.showSignsCheckBox.AutoSize = true; + this.showSignsCheckBox.Checked = true; + this.showSignsCheckBox.CheckState = System.Windows.Forms.CheckState.Checked; + this.showSignsCheckBox.Location = new System.Drawing.Point(307, 9); + this.showSignsCheckBox.Name = "showSignsCheckBox"; + this.showSignsCheckBox.Size = new System.Drawing.Size(82, 17); + this.showSignsCheckBox.TabIndex = 37; + this.showSignsCheckBox.Text = "Show Signs"; + this.showSignsCheckBox.UseVisualStyleBackColor = true; + this.showSignsCheckBox.CheckedChanged += new System.EventHandler(this.showEventsCheckBoxes_CheckedChanged); + // + // exportEventFileButton + // + this.exportEventFileButton.Location = new System.Drawing.Point(128, 31); + this.exportEventFileButton.Name = "exportEventFileButton"; + this.exportEventFileButton.Size = new System.Drawing.Size(80, 22); + this.exportEventFileButton.TabIndex = 36; + this.exportEventFileButton.Text = "Export"; + this.exportEventFileButton.UseVisualStyleBackColor = true; + this.exportEventFileButton.Click += new System.EventHandler(this.exportEventFileButton_Click); + // + // importEventFileButton + // + this.importEventFileButton.Location = new System.Drawing.Point(128, 6); + this.importEventFileButton.Name = "importEventFileButton"; + this.importEventFileButton.Size = new System.Drawing.Size(80, 23); + this.importEventFileButton.TabIndex = 35; + this.importEventFileButton.Text = "Import"; + this.importEventFileButton.UseVisualStyleBackColor = true; + this.importEventFileButton.Click += new System.EventHandler(this.importEventFileButton_Click); + // + // saveEventsButton + // + this.saveEventsButton.Location = new System.Drawing.Point(8, 31); + this.saveEventsButton.Name = "saveEventsButton"; + this.saveEventsButton.Size = new System.Drawing.Size(117, 22); + this.saveEventsButton.TabIndex = 34; + this.saveEventsButton.Text = "Save Events"; + this.saveEventsButton.UseVisualStyleBackColor = true; + this.saveEventsButton.Click += new System.EventHandler(this.saveEventsButton_Click); + // + // eventMapTextureLabel + // + this.eventMapTextureLabel.AutoSize = true; + this.eventMapTextureLabel.Location = new System.Drawing.Point(383, 206); + this.eventMapTextureLabel.Name = "eventMapTextureLabel"; + this.eventMapTextureLabel.Size = new System.Drawing.Size(55, 13); + this.eventMapTextureLabel.TabIndex = 31; + this.eventMapTextureLabel.Text = "Area Data"; + // + // eventAreaDataUpDown + // + this.eventAreaDataUpDown.Enabled = false; + this.eventAreaDataUpDown.Location = new System.Drawing.Point(307, 201); + this.eventAreaDataUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.eventAreaDataUpDown.Name = "eventAreaDataUpDown"; + this.eventAreaDataUpDown.Size = new System.Drawing.Size(70, 20); + this.eventAreaDataUpDown.TabIndex = 30; + // + // backgroundMapLabel + // + this.backgroundMapLabel.AutoSize = true; + this.backgroundMapLabel.Location = new System.Drawing.Point(382, 177); + this.backgroundMapLabel.Name = "backgroundMapLabel"; + this.backgroundMapLabel.Size = new System.Drawing.Size(59, 13); + this.backgroundMapLabel.TabIndex = 29; + this.backgroundMapLabel.Text = "Map Matrix"; + // + // eventMatrixUpDown + // + this.eventMatrixUpDown.Location = new System.Drawing.Point(307, 174); + this.eventMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.eventMatrixUpDown.Name = "eventMatrixUpDown"; + this.eventMatrixUpDown.Size = new System.Drawing.Size(70, 20); + this.eventMatrixUpDown.TabIndex = 28; + this.eventMatrixUpDown.ValueChanged += new System.EventHandler(this.eventMatrixUpDown_ValueChanged); + // + // eventsTabControl + // + this.eventsTabControl.Controls.Add(this.signsTabPage); + this.eventsTabControl.Controls.Add(this.overworldsTabPage); + this.eventsTabControl.Controls.Add(this.warpsTabPage); + this.eventsTabControl.Controls.Add(this.triggersTabPage); + this.eventsTabControl.Location = new System.Drawing.Point(7, 233); + this.eventsTabControl.Name = "eventsTabControl"; + this.eventsTabControl.SelectedIndex = 0; + this.eventsTabControl.Size = new System.Drawing.Size(416, 378); + this.eventsTabControl.TabIndex = 25; + // + // signsTabPage + // + this.signsTabPage.Controls.Add(this.groupBox5); + this.signsTabPage.Controls.Add(this.removeSpawnableButton); + this.signsTabPage.Controls.Add(this.addSpawnableButton); + this.signsTabPage.Controls.Add(this.comboBox1); + this.signsTabPage.Controls.Add(this.signOrientationLabel); + this.signsTabPage.Controls.Add(this.signScriptNumberLabel); + this.signsTabPage.Controls.Add(this.signScriptUpDown); + this.signsTabPage.Controls.Add(this.spawnablesListBox); + this.signsTabPage.Location = new System.Drawing.Point(4, 22); + this.signsTabPage.Name = "signsTabPage"; + this.signsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.signsTabPage.Size = new System.Drawing.Size(408, 352); + this.signsTabPage.TabIndex = 0; + this.signsTabPage.Text = "Spawnables"; + this.signsTabPage.UseVisualStyleBackColor = true; + // + // groupBox5 + // + this.groupBox5.Controls.Add(this.goToSignButton); + this.groupBox5.Controls.Add(this.signMatrixYLabel); + this.groupBox5.Controls.Add(this.signMatrixXUpDown); + this.groupBox5.Controls.Add(this.signMatrixXLabel); + this.groupBox5.Controls.Add(this.signMatrixYUpDown); + this.groupBox5.Controls.Add(this.signZLabel); + this.groupBox5.Controls.Add(this.signMapXUpDown); + this.groupBox5.Controls.Add(this.signZUpDown); + this.groupBox5.Controls.Add(this.signMapXLabel); + this.groupBox5.Controls.Add(this.signMapYUpDown); + this.groupBox5.Controls.Add(this.signMapYLabel); + this.groupBox5.Location = new System.Drawing.Point(190, 90); + this.groupBox5.Name = "groupBox5"; + this.groupBox5.Size = new System.Drawing.Size(197, 232); + this.groupBox5.TabIndex = 22; + this.groupBox5.TabStop = false; + this.groupBox5.Text = "Position"; + // + // goToSignButton + // + this.goToSignButton.Location = new System.Drawing.Point(7, 203); + this.goToSignButton.Name = "goToSignButton"; + this.goToSignButton.Size = new System.Drawing.Size(181, 23); + this.goToSignButton.TabIndex = 20; + this.goToSignButton.Text = "Go to"; + this.goToSignButton.UseVisualStyleBackColor = true; + this.goToSignButton.Click += new System.EventHandler(this.goToEventButtons_Click); + // + // signMatrixYLabel + // + this.signMatrixYLabel.AutoSize = true; + this.signMatrixYLabel.Location = new System.Drawing.Point(20, 165); + this.signMatrixYLabel.Name = "signMatrixYLabel"; + this.signMatrixYLabel.Size = new System.Drawing.Size(45, 13); + this.signMatrixYLabel.TabIndex = 19; + this.signMatrixYLabel.Text = "Matrix Y"; + // + // signMatrixXUpDown + // + this.signMatrixXUpDown.Location = new System.Drawing.Point(83, 132); + this.signMatrixXUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.signMatrixXUpDown.Name = "signMatrixXUpDown"; + this.signMatrixXUpDown.Size = new System.Drawing.Size(89, 20); + this.signMatrixXUpDown.TabIndex = 16; + this.signMatrixXUpDown.ValueChanged += new System.EventHandler(this.signMatrixXUpDown_ValueChanged); + // + // signMatrixXLabel + // + this.signMatrixXLabel.AutoSize = true; + this.signMatrixXLabel.Location = new System.Drawing.Point(20, 134); + this.signMatrixXLabel.Name = "signMatrixXLabel"; + this.signMatrixXLabel.Size = new System.Drawing.Size(45, 13); + this.signMatrixXLabel.TabIndex = 17; + this.signMatrixXLabel.Text = "Matrix X"; + // + // signMatrixYUpDown + // + this.signMatrixYUpDown.Location = new System.Drawing.Point(83, 162); + this.signMatrixYUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.signMatrixYUpDown.Name = "signMatrixYUpDown"; + this.signMatrixYUpDown.Size = new System.Drawing.Size(89, 20); + this.signMatrixYUpDown.TabIndex = 18; + this.signMatrixYUpDown.ValueChanged += new System.EventHandler(this.signMatrixYUpDown_ValueChanged); + // + // signZLabel + // + this.signZLabel.AutoSize = true; + this.signZLabel.Location = new System.Drawing.Point(20, 87); + this.signZLabel.Name = "signZLabel"; + this.signZLabel.Size = new System.Drawing.Size(38, 13); + this.signZLabel.TabIndex = 15; + this.signZLabel.Text = "Map Z"; + // + // signMapXUpDown + // + this.signMapXUpDown.Location = new System.Drawing.Point(84, 22); + this.signMapXUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.signMapXUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.signMapXUpDown.Name = "signMapXUpDown"; + this.signMapXUpDown.Size = new System.Drawing.Size(89, 20); + this.signMapXUpDown.TabIndex = 10; + this.signMapXUpDown.ValueChanged += new System.EventHandler(this.signMapXUpDown_ValueChanged); + // + // signZUpDown + // + this.signZUpDown.Location = new System.Drawing.Point(84, 85); + this.signZUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.signZUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.signZUpDown.Name = "signZUpDown"; + this.signZUpDown.Size = new System.Drawing.Size(89, 20); + this.signZUpDown.TabIndex = 14; + this.signZUpDown.ValueChanged += new System.EventHandler(this.signZUpDown_ValueChanged); + // + // signMapXLabel + // + this.signMapXLabel.AutoSize = true; + this.signMapXLabel.Location = new System.Drawing.Point(20, 25); + this.signMapXLabel.Name = "signMapXLabel"; + this.signMapXLabel.Size = new System.Drawing.Size(38, 13); + this.signMapXLabel.TabIndex = 11; + this.signMapXLabel.Text = "Map X"; + // + // signMapYUpDown + // + this.signMapYUpDown.Location = new System.Drawing.Point(84, 54); + this.signMapYUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.signMapYUpDown.Name = "signMapYUpDown"; + this.signMapYUpDown.Size = new System.Drawing.Size(89, 20); + this.signMapYUpDown.TabIndex = 12; + this.signMapYUpDown.ValueChanged += new System.EventHandler(this.signMapYUpDown_ValueChanged); + // + // signMapYLabel + // + this.signMapYLabel.AutoSize = true; + this.signMapYLabel.Location = new System.Drawing.Point(20, 57); + this.signMapYLabel.Name = "signMapYLabel"; + this.signMapYLabel.Size = new System.Drawing.Size(38, 13); + this.signMapYLabel.TabIndex = 13; + this.signMapYLabel.Text = "Map Y"; + // + // removeSpawnableButton + // + this.removeSpawnableButton.Location = new System.Drawing.Point(91, 325); + this.removeSpawnableButton.Name = "removeSpawnableButton"; + this.removeSpawnableButton.Size = new System.Drawing.Size(82, 23); + this.removeSpawnableButton.TabIndex = 8; + this.removeSpawnableButton.Text = "Remove"; + this.removeSpawnableButton.UseVisualStyleBackColor = true; + this.removeSpawnableButton.Click += new System.EventHandler(this.removeSpawnableButton_Click); + // + // addSpawnableButton + // + this.addSpawnableButton.Location = new System.Drawing.Point(7, 325); + this.addSpawnableButton.Name = "addSpawnableButton"; + this.addSpawnableButton.Size = new System.Drawing.Size(78, 23); + this.addSpawnableButton.TabIndex = 7; + this.addSpawnableButton.Text = "Add"; + this.addSpawnableButton.UseVisualStyleBackColor = true; + this.addSpawnableButton.Click += new System.EventHandler(this.addSpawnableButton_Click); + // + // comboBox1 + // + this.comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.comboBox1.FormattingEnabled = true; + this.comboBox1.Location = new System.Drawing.Point(266, 52); + this.comboBox1.Name = "comboBox1"; + this.comboBox1.Size = new System.Drawing.Size(121, 21); + this.comboBox1.TabIndex = 6; + // + // signOrientationLabel + // + this.signOrientationLabel.AutoSize = true; + this.signOrientationLabel.Location = new System.Drawing.Point(187, 56); + this.signOrientationLabel.Name = "signOrientationLabel"; + this.signOrientationLabel.Size = new System.Drawing.Size(58, 13); + this.signOrientationLabel.TabIndex = 5; + this.signOrientationLabel.Text = "Orientation"; + // + // signScriptNumberLabel + // + this.signScriptNumberLabel.AutoSize = true; + this.signScriptNumberLabel.Location = new System.Drawing.Point(184, 18); + this.signScriptNumberLabel.Name = "signScriptNumberLabel"; + this.signScriptNumberLabel.Size = new System.Drawing.Size(74, 13); + this.signScriptNumberLabel.TabIndex = 4; + this.signScriptNumberLabel.Text = "Script Number"; + // + // signScriptUpDown + // + this.signScriptUpDown.Location = new System.Drawing.Point(267, 16); + this.signScriptUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.signScriptUpDown.Name = "signScriptUpDown"; + this.signScriptUpDown.Size = new System.Drawing.Size(120, 20); + this.signScriptUpDown.TabIndex = 3; + this.signScriptUpDown.ValueChanged += new System.EventHandler(this.signScriptUpDown_ValueChanged); + // + // spawnablesListBox + // + this.spawnablesListBox.FormattingEnabled = true; + this.spawnablesListBox.Location = new System.Drawing.Point(7, 6); + this.spawnablesListBox.Name = "spawnablesListBox"; + this.spawnablesListBox.Size = new System.Drawing.Size(166, 316); + this.spawnablesListBox.TabIndex = 0; + this.spawnablesListBox.SelectedIndexChanged += new System.EventHandler(this.spawnablesListBox_SelectedIndexChanged); + // + // overworldsTabPage + // + this.overworldsTabPage.Controls.Add(this.isItemRadioButton); + this.overworldsTabPage.Controls.Add(this.owSpritePictureBox); + this.overworldsTabPage.Controls.Add(this.owMovementGroupBox); + this.overworldsTabPage.Controls.Add(this.isTrainerLabel); + this.overworldsTabPage.Controls.Add(this.positionGroupBox); + this.overworldsTabPage.Controls.Add(this.isTrainerRadioButton); + this.overworldsTabPage.Controls.Add(this.normalRadioButton); + this.overworldsTabPage.Controls.Add(this.owSpecialGroupBox); + this.overworldsTabPage.Controls.Add(this.owScriptLabel); + this.overworldsTabPage.Controls.Add(this.owScriptNumericUpDown); + this.overworldsTabPage.Controls.Add(this.owFlagLabel); + this.overworldsTabPage.Controls.Add(this.owFlagNumericUpDown); + this.overworldsTabPage.Controls.Add(this.owSpriteLabel); + this.overworldsTabPage.Controls.Add(this.owSpriteComboBox); + this.overworldsTabPage.Controls.Add(this.owIDLabel); + this.overworldsTabPage.Controls.Add(this.owIDNumericUpDown); + this.overworldsTabPage.Controls.Add(this.removeOverworldButton); + this.overworldsTabPage.Controls.Add(this.addOverworldButton); + this.overworldsTabPage.Controls.Add(this.overworldsListBox); + this.overworldsTabPage.Location = new System.Drawing.Point(4, 22); + this.overworldsTabPage.Name = "overworldsTabPage"; + this.overworldsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.overworldsTabPage.Size = new System.Drawing.Size(408, 352); + this.overworldsTabPage.TabIndex = 1; + this.overworldsTabPage.Text = "Overworlds"; + this.overworldsTabPage.UseVisualStyleBackColor = true; + // + // isItemRadioButton + // + this.isItemRadioButton.AutoSize = true; + this.isItemRadioButton.Enabled = false; + this.isItemRadioButton.Location = new System.Drawing.Point(271, 118); + this.isItemRadioButton.Name = "isItemRadioButton"; + this.isItemRadioButton.Size = new System.Drawing.Size(45, 17); + this.isItemRadioButton.TabIndex = 21; + this.isItemRadioButton.Text = "Item"; + this.isItemRadioButton.UseVisualStyleBackColor = true; + this.isItemRadioButton.CheckedChanged += new System.EventHandler(this.isItemRadioButton_CheckedChanged); + // + // owSpritePictureBox + // + this.owSpritePictureBox.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center; + this.owSpritePictureBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.owSpritePictureBox.Location = new System.Drawing.Point(326, 64); + this.owSpritePictureBox.Name = "owSpritePictureBox"; + this.owSpritePictureBox.Size = new System.Drawing.Size(66, 66); + this.owSpritePictureBox.TabIndex = 20; + this.owSpritePictureBox.TabStop = false; + // + // owMovementGroupBox + // + this.owMovementGroupBox.Controls.Add(this.label4); + this.owMovementGroupBox.Controls.Add(this.owOrientationComboBox); + this.owMovementGroupBox.Controls.Add(this.yMovRangeLabel); + this.owMovementGroupBox.Controls.Add(this.xMovRangeLabel); + this.owMovementGroupBox.Controls.Add(this.owYRangeUpDown); + this.owMovementGroupBox.Controls.Add(this.owXRangeUpDown); + this.owMovementGroupBox.Controls.Add(this.owMovementComboBox); + this.owMovementGroupBox.Location = new System.Drawing.Point(146, 251); + this.owMovementGroupBox.Name = "owMovementGroupBox"; + this.owMovementGroupBox.Size = new System.Drawing.Size(247, 95); + this.owMovementGroupBox.TabIndex = 18; + this.owMovementGroupBox.TabStop = false; + this.owMovementGroupBox.Text = "Movement"; + // + // label4 + // + this.label4.AutoSize = true; + this.label4.Location = new System.Drawing.Point(8, 45); + this.label4.Name = "label4"; + this.label4.Size = new System.Drawing.Size(95, 13); + this.label4.TabIndex = 6; + this.label4.Text = "Starting orientation"; + // + // owOrientationComboBox + // + this.owOrientationComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.owOrientationComboBox.FormattingEnabled = true; + this.owOrientationComboBox.Items.AddRange(new object[] { + "Up", + "Down", + "Left", + "Right"}); + this.owOrientationComboBox.Location = new System.Drawing.Point(11, 64); + this.owOrientationComboBox.Name = "owOrientationComboBox"; + this.owOrientationComboBox.Size = new System.Drawing.Size(104, 21); + this.owOrientationComboBox.TabIndex = 5; + this.owOrientationComboBox.SelectedIndexChanged += new System.EventHandler(this.owOrientationComboBox_SelectedIndexChanged); + // + // yMovRangeLabel + // + this.yMovRangeLabel.AutoSize = true; + this.yMovRangeLabel.Location = new System.Drawing.Point(128, 69); + this.yMovRangeLabel.Name = "yMovRangeLabel"; + this.yMovRangeLabel.Size = new System.Drawing.Size(55, 13); + this.yMovRangeLabel.TabIndex = 4; + this.yMovRangeLabel.Text = "Range (Y)"; + // + // xMovRangeLabel + // + this.xMovRangeLabel.AutoSize = true; + this.xMovRangeLabel.Location = new System.Drawing.Point(128, 45); + this.xMovRangeLabel.Name = "xMovRangeLabel"; + this.xMovRangeLabel.Size = new System.Drawing.Size(55, 13); + this.xMovRangeLabel.TabIndex = 3; + this.xMovRangeLabel.Text = "Range (X)"; + // + // owYRangeUpDown + // + this.owYRangeUpDown.Location = new System.Drawing.Point(185, 67); + this.owYRangeUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owYRangeUpDown.Name = "owYRangeUpDown"; + this.owYRangeUpDown.Size = new System.Drawing.Size(52, 20); + this.owYRangeUpDown.TabIndex = 2; + this.owYRangeUpDown.ValueChanged += new System.EventHandler(this.owYRangeUpDown_ValueChanged); + // + // owXRangeUpDown + // + this.owXRangeUpDown.Location = new System.Drawing.Point(185, 42); + this.owXRangeUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owXRangeUpDown.Name = "owXRangeUpDown"; + this.owXRangeUpDown.Size = new System.Drawing.Size(52, 20); + this.owXRangeUpDown.TabIndex = 1; + this.owXRangeUpDown.ValueChanged += new System.EventHandler(this.owXRangeUpDown_ValueChanged); + // + // owMovementComboBox + // + this.owMovementComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.owMovementComboBox.FormattingEnabled = true; + this.owMovementComboBox.Location = new System.Drawing.Point(11, 16); + this.owMovementComboBox.Name = "owMovementComboBox"; + this.owMovementComboBox.Size = new System.Drawing.Size(226, 21); + this.owMovementComboBox.TabIndex = 0; + this.owMovementComboBox.SelectedIndexChanged += new System.EventHandler(this.owMovementComboBox_SelectedIndexChanged); + // + // isTrainerLabel + // + this.isTrainerLabel.AutoSize = true; + this.isTrainerLabel.Location = new System.Drawing.Point(147, 97); + this.isTrainerLabel.Name = "isTrainerLabel"; + this.isTrainerLabel.Size = new System.Drawing.Size(82, 13); + this.isTrainerLabel.TabIndex = 17; + this.isTrainerLabel.Text = "Overworld Type"; + // + // positionGroupBox + // + this.positionGroupBox.Controls.Add(this.button14); + this.positionGroupBox.Controls.Add(this.label13); + this.positionGroupBox.Controls.Add(this.owXMapUpDown); + this.positionGroupBox.Controls.Add(this.owZPositionUpDown); + this.positionGroupBox.Controls.Add(this.owXPositionLabel); + this.positionGroupBox.Controls.Add(this.owYMapUpDown); + this.positionGroupBox.Controls.Add(this.label11); + this.positionGroupBox.Controls.Add(this.label10); + this.positionGroupBox.Controls.Add(this.owXMatrixUpDown); + this.positionGroupBox.Controls.Add(this.label12); + this.positionGroupBox.Controls.Add(this.owYMatrixUpDown); + this.positionGroupBox.Location = new System.Drawing.Point(7, 145); + this.positionGroupBox.Name = "positionGroupBox"; + this.positionGroupBox.Size = new System.Drawing.Size(133, 201); + this.positionGroupBox.TabIndex = 19; + this.positionGroupBox.TabStop = false; + this.positionGroupBox.Text = "Position"; + // + // button14 + // + this.button14.Location = new System.Drawing.Point(9, 167); + this.button14.Name = "button14"; + this.button14.Size = new System.Drawing.Size(116, 23); + this.button14.TabIndex = 5; + this.button14.Text = "Go to"; + this.button14.UseVisualStyleBackColor = true; + this.button14.Click += new System.EventHandler(this.goToEventButtons_Click); + // + // label13 + // + this.label13.AutoSize = true; + this.label13.Location = new System.Drawing.Point(6, 76); + this.label13.Name = "label13"; + this.label13.Size = new System.Drawing.Size(38, 13); + this.label13.TabIndex = 9; + this.label13.Text = "Map Z"; + // + // owXMapUpDown + // + this.owXMapUpDown.Location = new System.Drawing.Point(61, 23); + this.owXMapUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.owXMapUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.owXMapUpDown.Name = "owXMapUpDown"; + this.owXMapUpDown.Size = new System.Drawing.Size(64, 20); + this.owXMapUpDown.TabIndex = 0; + this.owXMapUpDown.ValueChanged += new System.EventHandler(this.owXMapUpDown_ValueChanged); + // + // owZPositionUpDown + // + this.owZPositionUpDown.Location = new System.Drawing.Point(61, 74); + this.owZPositionUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.owZPositionUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.owZPositionUpDown.Name = "owZPositionUpDown"; + this.owZPositionUpDown.Size = new System.Drawing.Size(64, 20); + this.owZPositionUpDown.TabIndex = 8; + this.owZPositionUpDown.ValueChanged += new System.EventHandler(this.owZPositionUpDown_ValueChanged); + // + // owXPositionLabel + // + this.owXPositionLabel.AutoSize = true; + this.owXPositionLabel.Location = new System.Drawing.Point(6, 23); + this.owXPositionLabel.Name = "owXPositionLabel"; + this.owXPositionLabel.Size = new System.Drawing.Size(38, 13); + this.owXPositionLabel.TabIndex = 1; + this.owXPositionLabel.Text = "Map X"; + // + // owYMapUpDown + // + this.owYMapUpDown.Location = new System.Drawing.Point(61, 47); + this.owYMapUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.owYMapUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.owYMapUpDown.Name = "owYMapUpDown"; + this.owYMapUpDown.Size = new System.Drawing.Size(64, 20); + this.owYMapUpDown.TabIndex = 2; + this.owYMapUpDown.ValueChanged += new System.EventHandler(this.owYMapUpDown_ValueChanged); + // + // label11 + // + this.label11.AutoSize = true; + this.label11.Location = new System.Drawing.Point(6, 143); + this.label11.Name = "label11"; + this.label11.Size = new System.Drawing.Size(45, 13); + this.label11.TabIndex = 7; + this.label11.Text = "Matrix Y"; + // + // label10 + // + this.label10.AutoSize = true; + this.label10.Location = new System.Drawing.Point(6, 50); + this.label10.Name = "label10"; + this.label10.Size = new System.Drawing.Size(38, 13); + this.label10.TabIndex = 3; + this.label10.Text = "Map Y"; + // + // owXMatrixUpDown + // + this.owXMatrixUpDown.Location = new System.Drawing.Point(61, 113); + this.owXMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owXMatrixUpDown.Name = "owXMatrixUpDown"; + this.owXMatrixUpDown.Size = new System.Drawing.Size(64, 20); + this.owXMatrixUpDown.TabIndex = 4; + this.owXMatrixUpDown.ValueChanged += new System.EventHandler(this.owXMatrixUpDown_ValueChanged); + // + // label12 + // + this.label12.AutoSize = true; + this.label12.Location = new System.Drawing.Point(6, 115); + this.label12.Name = "label12"; + this.label12.Size = new System.Drawing.Size(45, 13); + this.label12.TabIndex = 5; + this.label12.Text = "Matrix X"; + // + // owYMatrixUpDown + // + this.owYMatrixUpDown.Location = new System.Drawing.Point(61, 140); + this.owYMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owYMatrixUpDown.Name = "owYMatrixUpDown"; + this.owYMatrixUpDown.Size = new System.Drawing.Size(64, 20); + this.owYMatrixUpDown.TabIndex = 6; + this.owYMatrixUpDown.ValueChanged += new System.EventHandler(this.owYMatrixUpDown_ValueChanged); + // + // isTrainerRadioButton + // + this.isTrainerRadioButton.AutoSize = true; + this.isTrainerRadioButton.Location = new System.Drawing.Point(210, 118); + this.isTrainerRadioButton.Name = "isTrainerRadioButton"; + this.isTrainerRadioButton.Size = new System.Drawing.Size(58, 17); + this.isTrainerRadioButton.TabIndex = 16; + this.isTrainerRadioButton.Text = "Trainer"; + this.isTrainerRadioButton.UseVisualStyleBackColor = true; + this.isTrainerRadioButton.CheckedChanged += new System.EventHandler(this.isTrainerRadioButton_CheckedChanged); + // + // normalRadioButton + // + this.normalRadioButton.AutoSize = true; + this.normalRadioButton.Checked = true; + this.normalRadioButton.Cursor = System.Windows.Forms.Cursors.Default; + this.normalRadioButton.Location = new System.Drawing.Point(150, 118); + this.normalRadioButton.Name = "normalRadioButton"; + this.normalRadioButton.Size = new System.Drawing.Size(58, 17); + this.normalRadioButton.TabIndex = 15; + this.normalRadioButton.TabStop = true; + this.normalRadioButton.Text = "Normal"; + this.normalRadioButton.UseVisualStyleBackColor = true; + this.normalRadioButton.CheckedChanged += new System.EventHandler(this.normalRadioButton_CheckedChanged); + // + // owSpecialGroupBox + // + this.owSpecialGroupBox.Controls.Add(this.owPartnerTrainerCheckBox); + this.owSpecialGroupBox.Controls.Add(this.owItemComboBox); + this.owSpecialGroupBox.Controls.Add(this.owItemLabel); + this.owSpecialGroupBox.Controls.Add(this.owTrainerComboBox); + this.owSpecialGroupBox.Controls.Add(this.owSightRangeLabel); + this.owSpecialGroupBox.Controls.Add(this.owSightRangeUpDown); + this.owSpecialGroupBox.Controls.Add(this.owTrainerLabel); + this.owSpecialGroupBox.Enabled = false; + this.owSpecialGroupBox.Location = new System.Drawing.Point(146, 145); + this.owSpecialGroupBox.Name = "owSpecialGroupBox"; + this.owSpecialGroupBox.Size = new System.Drawing.Size(247, 102); + this.owSpecialGroupBox.TabIndex = 14; + this.owSpecialGroupBox.TabStop = false; + this.owSpecialGroupBox.Text = "Special Settings"; + // + // owPartnerTrainerCheckBox + // + this.owPartnerTrainerCheckBox.AutoSize = true; + this.owPartnerTrainerCheckBox.Location = new System.Drawing.Point(180, 49); + this.owPartnerTrainerCheckBox.Name = "owPartnerTrainerCheckBox"; + this.owPartnerTrainerCheckBox.Size = new System.Drawing.Size(60, 17); + this.owPartnerTrainerCheckBox.TabIndex = 7; + this.owPartnerTrainerCheckBox.Text = "Partner"; + this.owPartnerTrainerCheckBox.UseVisualStyleBackColor = true; + this.owPartnerTrainerCheckBox.CheckedChanged += new System.EventHandler(this.owPartnerTrainerCheckBox_CheckedChanged); + // + // owItemComboBox + // + this.owItemComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.owItemComboBox.Enabled = false; + this.owItemComboBox.FormattingEnabled = true; + this.owItemComboBox.Location = new System.Drawing.Point(53, 73); + this.owItemComboBox.Name = "owItemComboBox"; + this.owItemComboBox.Size = new System.Drawing.Size(186, 21); + this.owItemComboBox.TabIndex = 6; + this.owItemComboBox.SelectedIndexChanged += new System.EventHandler(this.owItemComboBox_SelectedIndexChanged); + // + // owItemLabel + // + this.owItemLabel.AutoSize = true; + this.owItemLabel.Enabled = false; + this.owItemLabel.Location = new System.Drawing.Point(7, 78); + this.owItemLabel.Name = "owItemLabel"; + this.owItemLabel.Size = new System.Drawing.Size(27, 13); + this.owItemLabel.TabIndex = 5; + this.owItemLabel.Text = "Item"; + // + // owTrainerComboBox + // + this.owTrainerComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.owTrainerComboBox.Enabled = false; + this.owTrainerComboBox.FormattingEnabled = true; + this.owTrainerComboBox.Location = new System.Drawing.Point(53, 19); + this.owTrainerComboBox.Name = "owTrainerComboBox"; + this.owTrainerComboBox.Size = new System.Drawing.Size(185, 21); + this.owTrainerComboBox.TabIndex = 4; + this.owTrainerComboBox.SelectedIndexChanged += new System.EventHandler(this.owTrainerComboBox_SelectedIndexChanged); + // + // owSightRangeLabel + // + this.owSightRangeLabel.AutoSize = true; + this.owSightRangeLabel.Enabled = false; + this.owSightRangeLabel.Location = new System.Drawing.Point(6, 50); + this.owSightRangeLabel.Name = "owSightRangeLabel"; + this.owSightRangeLabel.Size = new System.Drawing.Size(61, 13); + this.owSightRangeLabel.TabIndex = 3; + this.owSightRangeLabel.Text = "View (Tiles)"; + // + // owSightRangeUpDown + // + this.owSightRangeUpDown.Enabled = false; + this.owSightRangeUpDown.Location = new System.Drawing.Point(88, 46); + this.owSightRangeUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owSightRangeUpDown.Name = "owSightRangeUpDown"; + this.owSightRangeUpDown.Size = new System.Drawing.Size(81, 20); + this.owSightRangeUpDown.TabIndex = 2; + this.owSightRangeUpDown.ValueChanged += new System.EventHandler(this.owSightRangeUpDown_ValueChanged); + // + // owTrainerLabel + // + this.owTrainerLabel.AutoSize = true; + this.owTrainerLabel.Enabled = false; + this.owTrainerLabel.Location = new System.Drawing.Point(5, 22); + this.owTrainerLabel.Name = "owTrainerLabel"; + this.owTrainerLabel.Size = new System.Drawing.Size(40, 13); + this.owTrainerLabel.TabIndex = 1; + this.owTrainerLabel.Text = "Trainer"; + // + // owScriptLabel + // + this.owScriptLabel.AutoSize = true; + this.owScriptLabel.Location = new System.Drawing.Point(325, 6); + this.owScriptLabel.Name = "owScriptLabel"; + this.owScriptLabel.Size = new System.Drawing.Size(34, 13); + this.owScriptLabel.TabIndex = 13; + this.owScriptLabel.Text = "Script"; + // + // owScriptNumericUpDown + // + this.owScriptNumericUpDown.Location = new System.Drawing.Point(328, 22); + this.owScriptNumericUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owScriptNumericUpDown.Name = "owScriptNumericUpDown"; + this.owScriptNumericUpDown.Size = new System.Drawing.Size(64, 20); + this.owScriptNumericUpDown.TabIndex = 12; + this.owScriptNumericUpDown.ValueChanged += new System.EventHandler(this.owScriptNumericUpDown_ValueChanged); + // + // owFlagLabel + // + this.owFlagLabel.AutoSize = true; + this.owFlagLabel.Location = new System.Drawing.Point(235, 6); + this.owFlagLabel.Name = "owFlagLabel"; + this.owFlagLabel.Size = new System.Drawing.Size(27, 13); + this.owFlagLabel.TabIndex = 11; + this.owFlagLabel.Text = "Flag"; + // + // owFlagNumericUpDown + // + this.owFlagNumericUpDown.Location = new System.Drawing.Point(238, 22); + this.owFlagNumericUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.owFlagNumericUpDown.Name = "owFlagNumericUpDown"; + this.owFlagNumericUpDown.Size = new System.Drawing.Size(70, 20); + this.owFlagNumericUpDown.TabIndex = 10; + this.owFlagNumericUpDown.ValueChanged += new System.EventHandler(this.owFlagNumericUpDown_ValueChanged); + // + // owSpriteLabel + // + this.owSpriteLabel.AutoSize = true; + this.owSpriteLabel.Location = new System.Drawing.Point(145, 49); + this.owSpriteLabel.Name = "owSpriteLabel"; + this.owSpriteLabel.Size = new System.Drawing.Size(34, 13); + this.owSpriteLabel.TabIndex = 9; + this.owSpriteLabel.Text = "Sprite"; + // + // owSpriteComboBox + // + this.owSpriteComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.owSpriteComboBox.FormattingEnabled = true; + this.owSpriteComboBox.Location = new System.Drawing.Point(148, 65); + this.owSpriteComboBox.Name = "owSpriteComboBox"; + this.owSpriteComboBox.Size = new System.Drawing.Size(168, 21); + this.owSpriteComboBox.TabIndex = 8; + this.owSpriteComboBox.SelectedIndexChanged += new System.EventHandler(this.owSpriteComboBox_SelectedIndexChanged); + // + // owIDLabel + // + this.owIDLabel.AutoSize = true; + this.owIDLabel.Location = new System.Drawing.Point(145, 6); + this.owIDLabel.Name = "owIDLabel"; + this.owIDLabel.Size = new System.Drawing.Size(58, 13); + this.owIDLabel.TabIndex = 7; + this.owIDLabel.Text = "ID Number"; + // + // owIDNumericUpDown + // + this.owIDNumericUpDown.Location = new System.Drawing.Point(148, 22); + this.owIDNumericUpDown.Maximum = new decimal(new int[] { + 255, + 0, + 0, + 0}); + this.owIDNumericUpDown.Name = "owIDNumericUpDown"; + this.owIDNumericUpDown.Size = new System.Drawing.Size(73, 20); + this.owIDNumericUpDown.TabIndex = 6; + this.owIDNumericUpDown.ValueChanged += new System.EventHandler(this.owIDNumericUpDown_ValueChanged); + // + // removeOverworldButton + // + this.removeOverworldButton.Location = new System.Drawing.Point(77, 117); + this.removeOverworldButton.Name = "removeOverworldButton"; + this.removeOverworldButton.Size = new System.Drawing.Size(64, 23); + this.removeOverworldButton.TabIndex = 5; + this.removeOverworldButton.Text = "Remove"; + this.removeOverworldButton.UseVisualStyleBackColor = true; + this.removeOverworldButton.Click += new System.EventHandler(this.removeOverworldButton_Click); + // + // addOverworldButton + // + this.addOverworldButton.Location = new System.Drawing.Point(7, 117); + this.addOverworldButton.Name = "addOverworldButton"; + this.addOverworldButton.Size = new System.Drawing.Size(64, 23); + this.addOverworldButton.TabIndex = 4; + this.addOverworldButton.Text = "Add"; + this.addOverworldButton.UseVisualStyleBackColor = true; + this.addOverworldButton.Click += new System.EventHandler(this.addOverworldButton_Click); + // + // overworldsListBox + // + this.overworldsListBox.FormattingEnabled = true; + this.overworldsListBox.Location = new System.Drawing.Point(7, 6); + this.overworldsListBox.Name = "overworldsListBox"; + this.overworldsListBox.Size = new System.Drawing.Size(133, 108); + this.overworldsListBox.TabIndex = 3; + this.overworldsListBox.SelectedIndexChanged += new System.EventHandler(this.overworldsListBox_SelectedIndexChanged); + // + // warpsTabPage + // + this.warpsTabPage.Controls.Add(this.warpAnchorUpDown); + this.warpsTabPage.Controls.Add(this.warpHeaderUpDown); + this.warpsTabPage.Controls.Add(this.warpAnchorLabel); + this.warpsTabPage.Controls.Add(this.warpHeaderLabel); + this.warpsTabPage.Controls.Add(this.groupBox1); + this.warpsTabPage.Controls.Add(this.removeWarpButton); + this.warpsTabPage.Controls.Add(this.addWarpButton); + this.warpsTabPage.Controls.Add(this.warpsListBox); + this.warpsTabPage.Location = new System.Drawing.Point(4, 22); + this.warpsTabPage.Name = "warpsTabPage"; + this.warpsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.warpsTabPage.Size = new System.Drawing.Size(408, 352); + this.warpsTabPage.TabIndex = 2; + this.warpsTabPage.Text = "Warps"; + this.warpsTabPage.UseVisualStyleBackColor = true; + // + // warpAnchorUpDown + // + this.warpAnchorUpDown.Location = new System.Drawing.Point(306, 48); + this.warpAnchorUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.warpAnchorUpDown.Name = "warpAnchorUpDown"; + this.warpAnchorUpDown.Size = new System.Drawing.Size(79, 20); + this.warpAnchorUpDown.TabIndex = 25; + this.warpAnchorUpDown.ValueChanged += new System.EventHandler(this.warpAnchorUpDown_ValueChanged); + // + // warpHeaderUpDown + // + this.warpHeaderUpDown.Location = new System.Drawing.Point(306, 17); + this.warpHeaderUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.warpHeaderUpDown.Name = "warpHeaderUpDown"; + this.warpHeaderUpDown.Size = new System.Drawing.Size(79, 20); + this.warpHeaderUpDown.TabIndex = 24; + this.warpHeaderUpDown.ValueChanged += new System.EventHandler(this.warpHeaderUpDown_ValueChanged); + // + // warpAnchorLabel + // + this.warpAnchorLabel.AutoSize = true; + this.warpAnchorLabel.Location = new System.Drawing.Point(190, 50); + this.warpAnchorLabel.Name = "warpAnchorLabel"; + this.warpAnchorLabel.Size = new System.Drawing.Size(97, 13); + this.warpAnchorLabel.TabIndex = 23; + this.warpAnchorLabel.Text = "Destination Anchor"; + // + // warpHeaderLabel + // + this.warpHeaderLabel.AutoSize = true; + this.warpHeaderLabel.Location = new System.Drawing.Point(189, 19); + this.warpHeaderLabel.Name = "warpHeaderLabel"; + this.warpHeaderLabel.Size = new System.Drawing.Size(98, 13); + this.warpHeaderLabel.TabIndex = 22; + this.warpHeaderLabel.Text = "Destination Header"; + // + // groupBox1 + // + this.groupBox1.Controls.Add(this.goToWarpButton); + this.groupBox1.Controls.Add(this.label9); + this.groupBox1.Controls.Add(this.warpXMatrixUpDown); + this.groupBox1.Controls.Add(this.label15); + this.groupBox1.Controls.Add(this.warpYMatrixUpDown); + this.groupBox1.Controls.Add(this.label16); + this.groupBox1.Controls.Add(this.warpXMapUpDown); + this.groupBox1.Controls.Add(this.warpZUpDown); + this.groupBox1.Controls.Add(this.label24); + this.groupBox1.Controls.Add(this.warpYMapUpDown); + this.groupBox1.Controls.Add(this.label25); + this.groupBox1.Location = new System.Drawing.Point(190, 104); + this.groupBox1.Name = "groupBox1"; + this.groupBox1.Size = new System.Drawing.Size(193, 218); + this.groupBox1.TabIndex = 21; + this.groupBox1.TabStop = false; + this.groupBox1.Text = "Position"; + // + // goToWarpButton + // + this.goToWarpButton.Location = new System.Drawing.Point(7, 191); + this.goToWarpButton.Name = "goToWarpButton"; + this.goToWarpButton.Size = new System.Drawing.Size(181, 23); + this.goToWarpButton.TabIndex = 20; + this.goToWarpButton.Text = "Go to"; + this.goToWarpButton.UseVisualStyleBackColor = true; + this.goToWarpButton.Click += new System.EventHandler(this.goToEventButtons_Click); + // + // label9 + // + this.label9.AutoSize = true; + this.label9.Location = new System.Drawing.Point(18, 160); + this.label9.Name = "label9"; + this.label9.Size = new System.Drawing.Size(45, 13); + this.label9.TabIndex = 19; + this.label9.Text = "Matrix Y"; + // + // warpXMatrixUpDown + // + this.warpXMatrixUpDown.Location = new System.Drawing.Point(81, 127); + this.warpXMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.warpXMatrixUpDown.Name = "warpXMatrixUpDown"; + this.warpXMatrixUpDown.Size = new System.Drawing.Size(89, 20); + this.warpXMatrixUpDown.TabIndex = 16; + this.warpXMatrixUpDown.ValueChanged += new System.EventHandler(this.warpMatrixXUpDown_ValueChanged); + // + // label15 + // + this.label15.AutoSize = true; + this.label15.Location = new System.Drawing.Point(18, 129); + this.label15.Name = "label15"; + this.label15.Size = new System.Drawing.Size(45, 13); + this.label15.TabIndex = 17; + this.label15.Text = "Matrix X"; + // + // warpYMatrixUpDown + // + this.warpYMatrixUpDown.Location = new System.Drawing.Point(81, 157); + this.warpYMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.warpYMatrixUpDown.Name = "warpYMatrixUpDown"; + this.warpYMatrixUpDown.Size = new System.Drawing.Size(89, 20); + this.warpYMatrixUpDown.TabIndex = 18; + this.warpYMatrixUpDown.ValueChanged += new System.EventHandler(this.warpMatrixYUpDown_ValueChanged); + // + // label16 + // + this.label16.AutoSize = true; + this.label16.Location = new System.Drawing.Point(18, 87); + this.label16.Name = "label16"; + this.label16.Size = new System.Drawing.Size(38, 13); + this.label16.TabIndex = 15; + this.label16.Text = "Map Z"; + // + // warpXMapUpDown + // + this.warpXMapUpDown.Location = new System.Drawing.Point(82, 22); + this.warpXMapUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.warpXMapUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.warpXMapUpDown.Name = "warpXMapUpDown"; + this.warpXMapUpDown.Size = new System.Drawing.Size(89, 20); + this.warpXMapUpDown.TabIndex = 10; + this.warpXMapUpDown.ValueChanged += new System.EventHandler(this.warpXMapUpDown_ValueChanged); + // + // warpZUpDown + // + this.warpZUpDown.Location = new System.Drawing.Point(82, 85); + this.warpZUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.warpZUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.warpZUpDown.Name = "warpZUpDown"; + this.warpZUpDown.Size = new System.Drawing.Size(89, 20); + this.warpZUpDown.TabIndex = 14; + this.warpZUpDown.ValueChanged += new System.EventHandler(this.warpZUpDown_ValueChanged); + // + // label24 + // + this.label24.AutoSize = true; + this.label24.Location = new System.Drawing.Point(18, 25); + this.label24.Name = "label24"; + this.label24.Size = new System.Drawing.Size(38, 13); + this.label24.TabIndex = 11; + this.label24.Text = "Map X"; + // + // warpYMapUpDown + // + this.warpYMapUpDown.Location = new System.Drawing.Point(82, 54); + this.warpYMapUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.warpYMapUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.warpYMapUpDown.Name = "warpYMapUpDown"; + this.warpYMapUpDown.Size = new System.Drawing.Size(89, 20); + this.warpYMapUpDown.TabIndex = 12; + this.warpYMapUpDown.ValueChanged += new System.EventHandler(this.warpYMapUpDown_ValueChanged); + // + // label25 + // + this.label25.AutoSize = true; + this.label25.Location = new System.Drawing.Point(18, 57); + this.label25.Name = "label25"; + this.label25.Size = new System.Drawing.Size(38, 13); + this.label25.TabIndex = 13; + this.label25.Text = "Map Y"; + // + // removeWarpButton + // + this.removeWarpButton.Location = new System.Drawing.Point(91, 325); + this.removeWarpButton.Name = "removeWarpButton"; + this.removeWarpButton.Size = new System.Drawing.Size(82, 23); + this.removeWarpButton.TabIndex = 10; + this.removeWarpButton.Text = "Remove"; + this.removeWarpButton.UseVisualStyleBackColor = true; + this.removeWarpButton.Click += new System.EventHandler(this.removeWarpButton_Click); + // + // addWarpButton + // + this.addWarpButton.Location = new System.Drawing.Point(7, 325); + this.addWarpButton.Name = "addWarpButton"; + this.addWarpButton.Size = new System.Drawing.Size(78, 23); + this.addWarpButton.TabIndex = 9; + this.addWarpButton.Text = "Add"; + this.addWarpButton.UseVisualStyleBackColor = true; + this.addWarpButton.Click += new System.EventHandler(this.addWarpButton_Click); + // + // warpsListBox + // + this.warpsListBox.FormattingEnabled = true; + this.warpsListBox.Location = new System.Drawing.Point(7, 6); + this.warpsListBox.Name = "warpsListBox"; + this.warpsListBox.Size = new System.Drawing.Size(166, 316); + this.warpsListBox.TabIndex = 4; + this.warpsListBox.SelectedIndexChanged += new System.EventHandler(this.warpsListBox_SelectedIndexChanged); + // + // triggersTabPage + // + this.triggersTabPage.Controls.Add(this.triggerLengthLabel); + this.triggersTabPage.Controls.Add(this.triggerLengthUpDown); + this.triggersTabPage.Controls.Add(this.triggerWidthLabel); + this.triggersTabPage.Controls.Add(this.triggerWidthUpDown); + this.triggersTabPage.Controls.Add(this.label28); + this.triggersTabPage.Controls.Add(this.triggerFlagUpDown); + this.triggersTabPage.Controls.Add(this.groupBox6); + this.triggersTabPage.Controls.Add(this.label27); + this.triggersTabPage.Controls.Add(this.triggerScriptUpDown); + this.triggersTabPage.Controls.Add(this.removeTriggerButton); + this.triggersTabPage.Controls.Add(this.addTriggerButton); + this.triggersTabPage.Controls.Add(this.triggersListBox); + this.triggersTabPage.Location = new System.Drawing.Point(4, 22); + this.triggersTabPage.Name = "triggersTabPage"; + this.triggersTabPage.Padding = new System.Windows.Forms.Padding(3); + this.triggersTabPage.Size = new System.Drawing.Size(408, 352); + this.triggersTabPage.TabIndex = 3; + this.triggersTabPage.Text = "Triggers"; + this.triggersTabPage.UseVisualStyleBackColor = true; + // + // triggerLengthLabel + // + this.triggerLengthLabel.AutoSize = true; + this.triggerLengthLabel.Location = new System.Drawing.Point(291, 54); + this.triggerLengthLabel.Name = "triggerLengthLabel"; + this.triggerLengthLabel.Size = new System.Drawing.Size(40, 13); + this.triggerLengthLabel.TabIndex = 31; + this.triggerLengthLabel.Text = "Length"; + // + // triggerLengthUpDown + // + this.triggerLengthUpDown.Location = new System.Drawing.Point(294, 71); + this.triggerLengthUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerLengthUpDown.Name = "triggerLengthUpDown"; + this.triggerLengthUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerLengthUpDown.TabIndex = 30; + this.triggerLengthUpDown.ValueChanged += new System.EventHandler(this.triggerLengthUpDown_ValueChanged); + // + // triggerWidthLabel + // + this.triggerWidthLabel.AutoSize = true; + this.triggerWidthLabel.Location = new System.Drawing.Point(187, 54); + this.triggerWidthLabel.Name = "triggerWidthLabel"; + this.triggerWidthLabel.Size = new System.Drawing.Size(35, 13); + this.triggerWidthLabel.TabIndex = 29; + this.triggerWidthLabel.Text = "Width"; + // + // triggerWidthUpDown + // + this.triggerWidthUpDown.Location = new System.Drawing.Point(190, 71); + this.triggerWidthUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerWidthUpDown.Name = "triggerWidthUpDown"; + this.triggerWidthUpDown.Size = new System.Drawing.Size(87, 20); + this.triggerWidthUpDown.TabIndex = 28; + this.triggerWidthUpDown.ValueChanged += new System.EventHandler(this.triggerWidthUpDown_ValueChanged); + // + // label28 + // + this.label28.AutoSize = true; + this.label28.Location = new System.Drawing.Point(291, 7); + this.label28.Name = "label28"; + this.label28.Size = new System.Drawing.Size(45, 13); + this.label28.TabIndex = 27; + this.label28.Text = "Variable"; + // + // triggerFlagUpDown + // + this.triggerFlagUpDown.Location = new System.Drawing.Point(294, 23); + this.triggerFlagUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerFlagUpDown.Name = "triggerFlagUpDown"; + this.triggerFlagUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerFlagUpDown.TabIndex = 26; + this.triggerFlagUpDown.ValueChanged += new System.EventHandler(this.triggerFlagUpDown_ValueChanged); + // + // groupBox6 + // + this.groupBox6.Controls.Add(this.goToTriggerButton); + this.groupBox6.Controls.Add(this.triggerYMatrixLabel); + this.groupBox6.Controls.Add(this.triggerXMatrixUpDown); + this.groupBox6.Controls.Add(this.triggerXMatrixLabel); + this.groupBox6.Controls.Add(this.triggerYMatrixUpDown); + this.groupBox6.Controls.Add(this.triggerZLabel); + this.groupBox6.Controls.Add(this.triggerXMapUpDown); + this.groupBox6.Controls.Add(this.triggerZUpDown); + this.groupBox6.Controls.Add(this.triggerMapXLabel); + this.groupBox6.Controls.Add(this.triggerYMapUpDown); + this.groupBox6.Controls.Add(this.triggerYMapLabel); + this.groupBox6.Location = new System.Drawing.Point(190, 104); + this.groupBox6.Name = "groupBox6"; + this.groupBox6.Size = new System.Drawing.Size(193, 218); + this.groupBox6.TabIndex = 25; + this.groupBox6.TabStop = false; + this.groupBox6.Text = "Position"; + // + // goToTriggerButton + // + this.goToTriggerButton.Location = new System.Drawing.Point(7, 187); + this.goToTriggerButton.Name = "goToTriggerButton"; + this.goToTriggerButton.Size = new System.Drawing.Size(181, 23); + this.goToTriggerButton.TabIndex = 20; + this.goToTriggerButton.Text = "Go to"; + this.goToTriggerButton.UseVisualStyleBackColor = true; + this.goToTriggerButton.Click += new System.EventHandler(this.goToEventButtons_Click); + // + // triggerYMatrixLabel + // + this.triggerYMatrixLabel.AutoSize = true; + this.triggerYMatrixLabel.Location = new System.Drawing.Point(18, 157); + this.triggerYMatrixLabel.Name = "triggerYMatrixLabel"; + this.triggerYMatrixLabel.Size = new System.Drawing.Size(45, 13); + this.triggerYMatrixLabel.TabIndex = 19; + this.triggerYMatrixLabel.Text = "Matrix Y"; + // + // triggerXMatrixUpDown + // + this.triggerXMatrixUpDown.Location = new System.Drawing.Point(81, 124); + this.triggerXMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerXMatrixUpDown.Name = "triggerXMatrixUpDown"; + this.triggerXMatrixUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerXMatrixUpDown.TabIndex = 16; + this.triggerXMatrixUpDown.ValueChanged += new System.EventHandler(this.triggerXMatrixUpDown_ValueChanged); + // + // triggerXMatrixLabel + // + this.triggerXMatrixLabel.AutoSize = true; + this.triggerXMatrixLabel.Location = new System.Drawing.Point(18, 126); + this.triggerXMatrixLabel.Name = "triggerXMatrixLabel"; + this.triggerXMatrixLabel.Size = new System.Drawing.Size(45, 13); + this.triggerXMatrixLabel.TabIndex = 17; + this.triggerXMatrixLabel.Text = "Matrix X"; + // + // triggerYMatrixUpDown + // + this.triggerYMatrixUpDown.Location = new System.Drawing.Point(81, 154); + this.triggerYMatrixUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerYMatrixUpDown.Name = "triggerYMatrixUpDown"; + this.triggerYMatrixUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerYMatrixUpDown.TabIndex = 18; + this.triggerYMatrixUpDown.ValueChanged += new System.EventHandler(this.triggerYMatrixUpDown_ValueChanged); + // + // triggerZLabel + // + this.triggerZLabel.AutoSize = true; + this.triggerZLabel.Location = new System.Drawing.Point(18, 84); + this.triggerZLabel.Name = "triggerZLabel"; + this.triggerZLabel.Size = new System.Drawing.Size(38, 13); + this.triggerZLabel.TabIndex = 15; + this.triggerZLabel.Text = "Map Z"; + // + // triggerXMapUpDown + // + this.triggerXMapUpDown.Location = new System.Drawing.Point(82, 19); + this.triggerXMapUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.triggerXMapUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.triggerXMapUpDown.Name = "triggerXMapUpDown"; + this.triggerXMapUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerXMapUpDown.TabIndex = 10; + this.triggerXMapUpDown.ValueChanged += new System.EventHandler(this.triggerXMapUpDown_ValueChanged); + // + // triggerZUpDown + // + this.triggerZUpDown.Location = new System.Drawing.Point(82, 82); + this.triggerZUpDown.Maximum = new decimal(new int[] { + 32768, + 0, + 0, + 0}); + this.triggerZUpDown.Minimum = new decimal(new int[] { + 32768, + 0, + 0, + -2147483648}); + this.triggerZUpDown.Name = "triggerZUpDown"; + this.triggerZUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerZUpDown.TabIndex = 14; + this.triggerZUpDown.ValueChanged += new System.EventHandler(this.triggerZUpDown_ValueChanged); + // + // triggerMapXLabel + // + this.triggerMapXLabel.AutoSize = true; + this.triggerMapXLabel.Location = new System.Drawing.Point(18, 22); + this.triggerMapXLabel.Name = "triggerMapXLabel"; + this.triggerMapXLabel.Size = new System.Drawing.Size(38, 13); + this.triggerMapXLabel.TabIndex = 11; + this.triggerMapXLabel.Text = "Map X"; + // + // triggerYMapUpDown + // + this.triggerYMapUpDown.Location = new System.Drawing.Point(82, 51); + this.triggerYMapUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerYMapUpDown.Name = "triggerYMapUpDown"; + this.triggerYMapUpDown.Size = new System.Drawing.Size(89, 20); + this.triggerYMapUpDown.TabIndex = 12; + this.triggerYMapUpDown.ValueChanged += new System.EventHandler(this.triggerYMapUpDown_ValueChanged); + // + // triggerYMapLabel + // + this.triggerYMapLabel.AutoSize = true; + this.triggerYMapLabel.Location = new System.Drawing.Point(18, 54); + this.triggerYMapLabel.Name = "triggerYMapLabel"; + this.triggerYMapLabel.Size = new System.Drawing.Size(38, 13); + this.triggerYMapLabel.TabIndex = 13; + this.triggerYMapLabel.Text = "Map Y"; + // + // label27 + // + this.label27.AutoSize = true; + this.label27.Location = new System.Drawing.Point(187, 6); + this.label27.Name = "label27"; + this.label27.Size = new System.Drawing.Size(34, 13); + this.label27.TabIndex = 24; + this.label27.Text = "Script"; + // + // triggerScriptUpDown + // + this.triggerScriptUpDown.Location = new System.Drawing.Point(190, 23); + this.triggerScriptUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.triggerScriptUpDown.Name = "triggerScriptUpDown"; + this.triggerScriptUpDown.Size = new System.Drawing.Size(87, 20); + this.triggerScriptUpDown.TabIndex = 23; + this.triggerScriptUpDown.ValueChanged += new System.EventHandler(this.triggerScriptUpDown_ValueChanged); + // + // removeTriggerButton + // + this.removeTriggerButton.Location = new System.Drawing.Point(91, 325); + this.removeTriggerButton.Name = "removeTriggerButton"; + this.removeTriggerButton.Size = new System.Drawing.Size(82, 23); + this.removeTriggerButton.TabIndex = 10; + this.removeTriggerButton.Text = "Remove"; + this.removeTriggerButton.UseVisualStyleBackColor = true; + this.removeTriggerButton.Click += new System.EventHandler(this.removeTriggerButton_Click); + // + // addTriggerButton + // + this.addTriggerButton.Location = new System.Drawing.Point(7, 325); + this.addTriggerButton.Name = "addTriggerButton"; + this.addTriggerButton.Size = new System.Drawing.Size(78, 23); + this.addTriggerButton.TabIndex = 9; + this.addTriggerButton.Text = "Add"; + this.addTriggerButton.UseVisualStyleBackColor = true; + this.addTriggerButton.Click += new System.EventHandler(this.addTriggerButton_Click); + // + // triggersListBox + // + this.triggersListBox.FormattingEnabled = true; + this.triggersListBox.Location = new System.Drawing.Point(7, 6); + this.triggersListBox.Name = "triggersListBox"; + this.triggersListBox.Size = new System.Drawing.Size(166, 316); + this.triggersListBox.TabIndex = 4; + this.triggersListBox.SelectedIndexChanged += new System.EventHandler(this.triggersListBox_SelectedIndexChanged); + // + // eventPanel + // + this.eventPanel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.eventPanel.Controls.Add(this.eventPictureBox); + this.eventPanel.Controls.Add(this.eventOpenGlControl); + this.eventPanel.Location = new System.Drawing.Point(469, 38); + this.eventPanel.Name = "eventPanel"; + this.eventPanel.Size = new System.Drawing.Size(546, 546); + this.eventPanel.TabIndex = 24; + // + // eventPictureBox + // + this.eventPictureBox.BackColor = System.Drawing.Color.White; + this.eventPictureBox.Location = new System.Drawing.Point(0, 0); + this.eventPictureBox.Name = "eventPictureBox"; + this.eventPictureBox.Size = new System.Drawing.Size(544, 544); + this.eventPictureBox.TabIndex = 3; + this.eventPictureBox.TabStop = false; + // + // eventOpenGlControl + // + this.eventOpenGlControl.AccumBits = ((byte)(0)); + this.eventOpenGlControl.AutoCheckErrors = false; + this.eventOpenGlControl.AutoFinish = false; + this.eventOpenGlControl.AutoMakeCurrent = true; + this.eventOpenGlControl.AutoSwapBuffers = true; + this.eventOpenGlControl.BackColor = System.Drawing.Color.Black; + this.eventOpenGlControl.ColorBits = ((byte)(32)); + this.eventOpenGlControl.DepthBits = ((byte)(64)); + this.eventOpenGlControl.Dock = System.Windows.Forms.DockStyle.Fill; + this.eventOpenGlControl.ForeColor = System.Drawing.Color.Black; + this.eventOpenGlControl.Location = new System.Drawing.Point(0, 0); + this.eventOpenGlControl.Name = "eventOpenGlControl"; + this.eventOpenGlControl.Size = new System.Drawing.Size(544, 544); + this.eventOpenGlControl.StencilBits = ((byte)(0)); + this.eventOpenGlControl.TabIndex = 2; + // + // scriptEditorTabPage + // + this.scriptEditorTabPage.Controls.Add(this.groupBox8); + this.scriptEditorTabPage.Controls.Add(this.importScriptFileButton); + this.scriptEditorTabPage.Controls.Add(this.exportScriptFileButton); + this.scriptEditorTabPage.Controls.Add(this.saveScriptFileButton); + this.scriptEditorTabPage.Controls.Add(this.removeScriptFileButton); + this.scriptEditorTabPage.Controls.Add(this.addScriptFileButton); + this.scriptEditorTabPage.Controls.Add(this.scriptEditorTabControl); + this.scriptEditorTabPage.Controls.Add(this.scriptCommandsTabControl); + this.scriptEditorTabPage.Controls.Add(this.label5); + this.scriptEditorTabPage.Controls.Add(this.selectScriptFileComboBox); + this.scriptEditorTabPage.ImageIndex = 5; + this.scriptEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.scriptEditorTabPage.Name = "scriptEditorTabPage"; + this.scriptEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.scriptEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.scriptEditorTabPage.TabIndex = 4; + this.scriptEditorTabPage.Text = "Script Editor"; + this.scriptEditorTabPage.UseVisualStyleBackColor = true; + // + // groupBox8 + // + this.groupBox8.Controls.Add(this.label31); + this.groupBox8.Controls.Add(this.flagSearchProgressBar); + this.groupBox8.Controls.Add(this.label30); + this.groupBox8.Controls.Add(this.searchFlagUpDown); + this.groupBox8.Controls.Add(this.label29); + this.groupBox8.Controls.Add(this.searchFlagReferencesButton); + this.groupBox8.Controls.Add(this.searchFlagResultTextBox); + this.groupBox8.Location = new System.Drawing.Point(8, 333); + this.groupBox8.Name = "groupBox8"; + this.groupBox8.Size = new System.Drawing.Size(429, 276); + this.groupBox8.TabIndex = 18; + this.groupBox8.TabStop = false; + this.groupBox8.Text = "Search for flag references"; + // + // label31 + // + this.label31.AutoSize = true; + this.label31.Location = new System.Drawing.Point(8, 225); + this.label31.Name = "label31"; + this.label31.Size = new System.Drawing.Size(48, 13); + this.label31.TabIndex = 37; + this.label31.Text = "Progress"; + // + // flagSearchProgressBar + // + this.flagSearchProgressBar.Location = new System.Drawing.Point(10, 241); + this.flagSearchProgressBar.Name = "flagSearchProgressBar"; + this.flagSearchProgressBar.Size = new System.Drawing.Size(396, 23); + this.flagSearchProgressBar.TabIndex = 36; + // + // label30 + // + this.label30.AutoSize = true; + this.label30.Location = new System.Drawing.Point(7, 63); + this.label30.Name = "label30"; + this.label30.Size = new System.Drawing.Size(42, 13); + this.label30.TabIndex = 35; + this.label30.Text = "Results"; + // + // searchFlagUpDown + // + this.searchFlagUpDown.Hexadecimal = true; + this.searchFlagUpDown.Location = new System.Drawing.Point(9, 36); + this.searchFlagUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.searchFlagUpDown.Name = "searchFlagUpDown"; + this.searchFlagUpDown.Size = new System.Drawing.Size(91, 20); + this.searchFlagUpDown.TabIndex = 34; + // + // label29 + // + this.label29.AutoSize = true; + this.label29.Location = new System.Drawing.Point(5, 20); + this.label29.Name = "label29"; + this.label29.Size = new System.Drawing.Size(95, 13); + this.label29.TabIndex = 33; + this.label29.Text = "Flag Number (Hex)"; + // + // searchFlagReferencesButton + // + this.searchFlagReferencesButton.Location = new System.Drawing.Point(108, 36); + this.searchFlagReferencesButton.Name = "searchFlagReferencesButton"; + this.searchFlagReferencesButton.Size = new System.Drawing.Size(91, 20); + this.searchFlagReferencesButton.TabIndex = 32; + this.searchFlagReferencesButton.Text = "Search"; + this.searchFlagReferencesButton.UseVisualStyleBackColor = true; + this.searchFlagReferencesButton.Click += new System.EventHandler(this.searchFlagReferencesButton_Click); + // + // searchFlagResultTextBox + // + this.searchFlagResultTextBox.Location = new System.Drawing.Point(10, 79); + this.searchFlagResultTextBox.Multiline = true; + this.searchFlagResultTextBox.Name = "searchFlagResultTextBox"; + this.searchFlagResultTextBox.Size = new System.Drawing.Size(396, 140); + this.searchFlagResultTextBox.TabIndex = 17; + // + // importScriptFileButton + // + this.importScriptFileButton.Location = new System.Drawing.Point(211, 19); + this.importScriptFileButton.Name = "importScriptFileButton"; + this.importScriptFileButton.Size = new System.Drawing.Size(106, 23); + this.importScriptFileButton.TabIndex = 16; + this.importScriptFileButton.Text = "Import File"; + this.importScriptFileButton.UseVisualStyleBackColor = true; + this.importScriptFileButton.Click += new System.EventHandler(this.importScriptFileButton_Click); + // + // exportScriptFileButton + // + this.exportScriptFileButton.Location = new System.Drawing.Point(211, 46); + this.exportScriptFileButton.Name = "exportScriptFileButton"; + this.exportScriptFileButton.Size = new System.Drawing.Size(106, 23); + this.exportScriptFileButton.TabIndex = 15; + this.exportScriptFileButton.Text = "Export File"; + this.exportScriptFileButton.UseVisualStyleBackColor = true; + this.exportScriptFileButton.Click += new System.EventHandler(this.exportScriptFileButton_Click); + // + // saveScriptFileButton + // + this.saveScriptFileButton.Location = new System.Drawing.Point(7, 46); + this.saveScriptFileButton.Name = "saveScriptFileButton"; + this.saveScriptFileButton.Size = new System.Drawing.Size(193, 23); + this.saveScriptFileButton.TabIndex = 14; + this.saveScriptFileButton.Text = "Save Current"; + this.saveScriptFileButton.UseVisualStyleBackColor = true; + this.saveScriptFileButton.Click += new System.EventHandler(this.saveScriptFileButton_Click); + // + // removeScriptFileButton + // + this.removeScriptFileButton.Location = new System.Drawing.Point(323, 46); + this.removeScriptFileButton.Name = "removeScriptFileButton"; + this.removeScriptFileButton.Size = new System.Drawing.Size(106, 23); + this.removeScriptFileButton.TabIndex = 13; + this.removeScriptFileButton.Text = "Remove Last"; + this.removeScriptFileButton.UseVisualStyleBackColor = true; + this.removeScriptFileButton.Click += new System.EventHandler(this.removeScriptFileButton_Click); + // + // addScriptFileButton + // + this.addScriptFileButton.Location = new System.Drawing.Point(323, 19); + this.addScriptFileButton.Name = "addScriptFileButton"; + this.addScriptFileButton.Size = new System.Drawing.Size(106, 23); + this.addScriptFileButton.TabIndex = 10; + this.addScriptFileButton.Text = "Add File"; + this.addScriptFileButton.UseVisualStyleBackColor = true; + this.addScriptFileButton.Click += new System.EventHandler(this.addScriptFileButton_Click); + // + // scriptEditorTabControl + // + this.scriptEditorTabControl.Controls.Add(this.scriptsTabPage); + this.scriptEditorTabControl.Controls.Add(this.functionTabPage); + this.scriptEditorTabControl.Controls.Add(this.movementTabPage); + this.scriptEditorTabControl.Location = new System.Drawing.Point(443, 19); + this.scriptEditorTabControl.Name = "scriptEditorTabControl"; + this.scriptEditorTabControl.SelectedIndex = 0; + this.scriptEditorTabControl.Size = new System.Drawing.Size(605, 594); + this.scriptEditorTabControl.TabIndex = 5; + // + // scriptsTabPage + // + this.scriptsTabPage.Controls.Add(this.scriptTextBox); + this.scriptsTabPage.Location = new System.Drawing.Point(4, 22); + this.scriptsTabPage.Name = "scriptsTabPage"; + this.scriptsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.scriptsTabPage.Size = new System.Drawing.Size(597, 568); + this.scriptsTabPage.TabIndex = 0; + this.scriptsTabPage.Text = "Scripts"; + this.scriptsTabPage.UseVisualStyleBackColor = true; + // + // scriptTextBox + // + this.scriptTextBox.BackColor = System.Drawing.SystemColors.Menu; + this.scriptTextBox.BorderStyle = System.Windows.Forms.BorderStyle.None; + this.scriptTextBox.Font = new System.Drawing.Font("Bahnschrift Light", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.scriptTextBox.Location = new System.Drawing.Point(7, 6); + this.scriptTextBox.MaxLength = 1000000; + this.scriptTextBox.Name = "scriptTextBox"; + this.scriptTextBox.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.Vertical; + this.scriptTextBox.Size = new System.Drawing.Size(583, 556); + this.scriptTextBox.TabIndex = 7; + this.scriptTextBox.Text = ""; + // + // functionTabPage + // + this.functionTabPage.Controls.Add(this.functionTextBox); + this.functionTabPage.Location = new System.Drawing.Point(4, 22); + this.functionTabPage.Name = "functionTabPage"; + this.functionTabPage.Padding = new System.Windows.Forms.Padding(3); + this.functionTabPage.Size = new System.Drawing.Size(597, 568); + this.functionTabPage.TabIndex = 1; + this.functionTabPage.Text = "Functions"; + this.functionTabPage.UseVisualStyleBackColor = true; + // + // functionTextBox + // + this.functionTextBox.BackColor = System.Drawing.SystemColors.Menu; + this.functionTextBox.BorderStyle = System.Windows.Forms.BorderStyle.None; + this.functionTextBox.Font = new System.Drawing.Font("Bahnschrift Light", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.functionTextBox.Location = new System.Drawing.Point(7, 6); + this.functionTextBox.MaxLength = 1000000; + this.functionTextBox.Name = "functionTextBox"; + this.functionTextBox.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.Vertical; + this.functionTextBox.Size = new System.Drawing.Size(583, 556); + this.functionTextBox.TabIndex = 14; + this.functionTextBox.Text = ""; + // + // movementTabPage + // + this.movementTabPage.Controls.Add(this.movementTextBox); + this.movementTabPage.Location = new System.Drawing.Point(4, 22); + this.movementTabPage.Name = "movementTabPage"; + this.movementTabPage.Padding = new System.Windows.Forms.Padding(3); + this.movementTabPage.Size = new System.Drawing.Size(597, 568); + this.movementTabPage.TabIndex = 2; + this.movementTabPage.Text = "Movements"; + this.movementTabPage.UseVisualStyleBackColor = true; + // + // movementTextBox + // + this.movementTextBox.BackColor = System.Drawing.SystemColors.Menu; + this.movementTextBox.BorderStyle = System.Windows.Forms.BorderStyle.None; + this.movementTextBox.Font = new System.Drawing.Font("Bahnschrift Light", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.movementTextBox.Location = new System.Drawing.Point(7, 6); + this.movementTextBox.MaxLength = 1000000; + this.movementTextBox.Name = "movementTextBox"; + this.movementTextBox.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.Vertical; + this.movementTextBox.Size = new System.Drawing.Size(583, 556); + this.movementTextBox.TabIndex = 17; + this.movementTextBox.Text = ""; + // + // scriptCommandsTabControl + // + this.scriptCommandsTabControl.Controls.Add(this.commonScriptsTabPage); + this.scriptCommandsTabControl.Controls.Add(this.tabPage1); + this.scriptCommandsTabControl.Controls.Add(this.tabPage3); + this.scriptCommandsTabControl.Enabled = false; + this.scriptCommandsTabControl.Location = new System.Drawing.Point(9, 104); + this.scriptCommandsTabControl.Name = "scriptCommandsTabControl"; + this.scriptCommandsTabControl.SelectedIndex = 0; + this.scriptCommandsTabControl.Size = new System.Drawing.Size(428, 213); + this.scriptCommandsTabControl.TabIndex = 2; + // + // commonScriptsTabPage + // + this.commonScriptsTabPage.Controls.Add(this.closeMessageButton); + this.commonScriptsTabPage.Controls.Add(this.waitKeyPressButton); + this.commonScriptsTabPage.Controls.Add(this.messageButton); + this.commonScriptsTabPage.Controls.Add(this.routeSignButton); + this.commonScriptsTabPage.Controls.Add(this.townSignButton); + this.commonScriptsTabPage.Controls.Add(this.tipsSignButton); + this.commonScriptsTabPage.Controls.Add(this.greySignButton); + this.commonScriptsTabPage.Controls.Add(this.setflagButton); + this.commonScriptsTabPage.Controls.Add(this.restartMusicButton); + this.commonScriptsTabPage.Controls.Add(this.clearflagButton); + this.commonScriptsTabPage.Controls.Add(this.playSoundButton); + this.commonScriptsTabPage.Controls.Add(this.setVarButton); + this.commonScriptsTabPage.Controls.Add(this.callFunctionButton); + this.commonScriptsTabPage.Controls.Add(this.switchMusicButton); + this.commonScriptsTabPage.Controls.Add(this.jumpToFuncButton); + this.commonScriptsTabPage.Controls.Add(this.trainerBattleButton); + this.commonScriptsTabPage.Controls.Add(this.playCryButton); + this.commonScriptsTabPage.Controls.Add(this.waitSoundButton); + this.commonScriptsTabPage.Controls.Add(this.wildBattleButton); + this.commonScriptsTabPage.Controls.Add(this.legendaryBattleButton); + this.commonScriptsTabPage.Location = new System.Drawing.Point(4, 22); + this.commonScriptsTabPage.Name = "commonScriptsTabPage"; + this.commonScriptsTabPage.Padding = new System.Windows.Forms.Padding(3); + this.commonScriptsTabPage.Size = new System.Drawing.Size(420, 187); + this.commonScriptsTabPage.TabIndex = 0; + this.commonScriptsTabPage.Text = "Misc."; + this.commonScriptsTabPage.UseVisualStyleBackColor = true; + // + // closeMessageButton + // + this.closeMessageButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.closeMessageButton.Location = new System.Drawing.Point(314, 42); + this.closeMessageButton.Name = "closeMessageButton"; + this.closeMessageButton.Size = new System.Drawing.Size(100, 33); + this.closeMessageButton.TabIndex = 25; + this.closeMessageButton.Text = "Close Message"; + this.closeMessageButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.closeMessageButton.UseVisualStyleBackColor = true; + // + // waitKeyPressButton + // + this.waitKeyPressButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.waitKeyPressButton.Location = new System.Drawing.Point(314, 7); + this.waitKeyPressButton.Name = "waitKeyPressButton"; + this.waitKeyPressButton.Size = new System.Drawing.Size(100, 33); + this.waitKeyPressButton.TabIndex = 26; + this.waitKeyPressButton.Text = "Wait Key Press"; + this.waitKeyPressButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.waitKeyPressButton.UseVisualStyleBackColor = true; + // + // messageButton + // + this.messageButton.Image = ((System.Drawing.Image)(resources.GetObject("messageButton.Image"))); + this.messageButton.Location = new System.Drawing.Point(108, 7); + this.messageButton.Name = "messageButton"; + this.messageButton.Size = new System.Drawing.Size(100, 33); + this.messageButton.TabIndex = 20; + this.messageButton.Text = " Message"; + this.messageButton.TextAlign = System.Drawing.ContentAlignment.MiddleRight; + this.messageButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.messageButton.UseVisualStyleBackColor = true; + this.messageButton.Click += new System.EventHandler(this.messageButton_Click); + // + // routeSignButton + // + this.routeSignButton.Image = global::DS_Map.Properties.Resources.route_sign; + this.routeSignButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.routeSignButton.Location = new System.Drawing.Point(108, 77); + this.routeSignButton.Name = "routeSignButton"; + this.routeSignButton.Size = new System.Drawing.Size(100, 33); + this.routeSignButton.TabIndex = 21; + this.routeSignButton.Text = "Route Sign"; + this.routeSignButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.routeSignButton.UseVisualStyleBackColor = true; + // + // townSignButton + // + this.townSignButton.Image = global::DS_Map.Properties.Resources.brown_sign; + this.townSignButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.townSignButton.Location = new System.Drawing.Point(108, 42); + this.townSignButton.Name = "townSignButton"; + this.townSignButton.Size = new System.Drawing.Size(100, 33); + this.townSignButton.TabIndex = 22; + this.townSignButton.Text = "Town Sign"; + this.townSignButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.townSignButton.UseVisualStyleBackColor = true; + // + // tipsSignButton + // + this.tipsSignButton.Image = global::DS_Map.Properties.Resources.blue_sign; + this.tipsSignButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.tipsSignButton.Location = new System.Drawing.Point(108, 147); + this.tipsSignButton.Name = "tipsSignButton"; + this.tipsSignButton.Size = new System.Drawing.Size(100, 33); + this.tipsSignButton.TabIndex = 23; + this.tipsSignButton.Text = "Tips Sign"; + this.tipsSignButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.tipsSignButton.UseVisualStyleBackColor = true; + // + // greySignButton + // + this.greySignButton.Image = ((System.Drawing.Image)(resources.GetObject("greySignButton.Image"))); + this.greySignButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.greySignButton.Location = new System.Drawing.Point(108, 112); + this.greySignButton.Name = "greySignButton"; + this.greySignButton.Size = new System.Drawing.Size(100, 33); + this.greySignButton.TabIndex = 24; + this.greySignButton.Text = "Grey Sign"; + this.greySignButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.greySignButton.UseVisualStyleBackColor = true; + // + // setflagButton + // + this.setflagButton.Image = ((System.Drawing.Image)(resources.GetObject("setflagButton.Image"))); + this.setflagButton.Location = new System.Drawing.Point(5, 7); + this.setflagButton.Name = "setflagButton"; + this.setflagButton.Size = new System.Drawing.Size(100, 33); + this.setflagButton.TabIndex = 0; + this.setflagButton.Text = " Set Flag"; + this.setflagButton.TextAlign = System.Drawing.ContentAlignment.MiddleRight; + this.setflagButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.setflagButton.UseVisualStyleBackColor = true; + this.setflagButton.Click += new System.EventHandler(this.setflagButton_Click); + // + // restartMusicButton + // + this.restartMusicButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.restartMusicButton.Location = new System.Drawing.Point(211, 147); + this.restartMusicButton.Name = "restartMusicButton"; + this.restartMusicButton.Size = new System.Drawing.Size(100, 33); + this.restartMusicButton.TabIndex = 18; + this.restartMusicButton.Text = "Restart Music"; + this.restartMusicButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.restartMusicButton.UseVisualStyleBackColor = true; + // + // clearflagButton + // + this.clearflagButton.Image = ((System.Drawing.Image)(resources.GetObject("clearflagButton.Image"))); + this.clearflagButton.Location = new System.Drawing.Point(5, 42); + this.clearflagButton.Name = "clearflagButton"; + this.clearflagButton.Size = new System.Drawing.Size(100, 33); + this.clearflagButton.TabIndex = 1; + this.clearflagButton.Text = " Clear Flag"; + this.clearflagButton.TextAlign = System.Drawing.ContentAlignment.MiddleRight; + this.clearflagButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.clearflagButton.UseVisualStyleBackColor = true; + this.clearflagButton.Click += new System.EventHandler(this.clearflagButton_Click); + // + // playSoundButton + // + this.playSoundButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.playSoundButton.Location = new System.Drawing.Point(211, 7); + this.playSoundButton.Name = "playSoundButton"; + this.playSoundButton.Size = new System.Drawing.Size(100, 33); + this.playSoundButton.TabIndex = 19; + this.playSoundButton.Text = "Play Sound"; + this.playSoundButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.playSoundButton.UseVisualStyleBackColor = true; + // + // setVarButton + // + this.setVarButton.Location = new System.Drawing.Point(5, 147); + this.setVarButton.Name = "setVarButton"; + this.setVarButton.Size = new System.Drawing.Size(100, 33); + this.setVarButton.TabIndex = 0; + this.setVarButton.Text = "Set Var Value"; + this.setVarButton.UseVisualStyleBackColor = true; + this.setVarButton.Click += new System.EventHandler(this.setvarButton_Click); + // + // callFunctionButton + // + this.callFunctionButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.callFunctionButton.Location = new System.Drawing.Point(5, 77); + this.callFunctionButton.Name = "callFunctionButton"; + this.callFunctionButton.Size = new System.Drawing.Size(100, 33); + this.callFunctionButton.TabIndex = 8; + this.callFunctionButton.Text = "Call Function"; + this.callFunctionButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.callFunctionButton.UseVisualStyleBackColor = true; + // + // switchMusicButton + // + this.switchMusicButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.switchMusicButton.Location = new System.Drawing.Point(211, 112); + this.switchMusicButton.Name = "switchMusicButton"; + this.switchMusicButton.Size = new System.Drawing.Size(100, 33); + this.switchMusicButton.TabIndex = 17; + this.switchMusicButton.Text = "Switch Music"; + this.switchMusicButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.switchMusicButton.UseVisualStyleBackColor = true; + // + // jumpToFuncButton + // + this.jumpToFuncButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.jumpToFuncButton.Location = new System.Drawing.Point(5, 112); + this.jumpToFuncButton.Name = "jumpToFuncButton"; + this.jumpToFuncButton.Size = new System.Drawing.Size(100, 33); + this.jumpToFuncButton.TabIndex = 9; + this.jumpToFuncButton.Text = "Jump to Function"; + this.jumpToFuncButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.jumpToFuncButton.UseVisualStyleBackColor = true; + // + // trainerBattleButton + // + this.trainerBattleButton.Image = ((System.Drawing.Image)(resources.GetObject("trainerBattleButton.Image"))); + this.trainerBattleButton.Location = new System.Drawing.Point(314, 77); + this.trainerBattleButton.Name = "trainerBattleButton"; + this.trainerBattleButton.Size = new System.Drawing.Size(100, 33); + this.trainerBattleButton.TabIndex = 10; + this.trainerBattleButton.Text = " Trainer Battle"; + this.trainerBattleButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.trainerBattleButton.UseVisualStyleBackColor = true; + // + // playCryButton + // + this.playCryButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.playCryButton.Location = new System.Drawing.Point(211, 42); + this.playCryButton.Name = "playCryButton"; + this.playCryButton.Size = new System.Drawing.Size(100, 33); + this.playCryButton.TabIndex = 16; + this.playCryButton.Text = "Play Cry"; + this.playCryButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.playCryButton.UseVisualStyleBackColor = true; + // + // waitSoundButton + // + this.waitSoundButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.waitSoundButton.Location = new System.Drawing.Point(211, 77); + this.waitSoundButton.Name = "waitSoundButton"; + this.waitSoundButton.Size = new System.Drawing.Size(100, 33); + this.waitSoundButton.TabIndex = 15; + this.waitSoundButton.Text = "Wait for Sound"; + this.waitSoundButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.waitSoundButton.UseVisualStyleBackColor = true; + // + // wildBattleButton + // + this.wildBattleButton.Image = ((System.Drawing.Image)(resources.GetObject("wildBattleButton.Image"))); + this.wildBattleButton.Location = new System.Drawing.Point(314, 112); + this.wildBattleButton.Name = "wildBattleButton"; + this.wildBattleButton.Size = new System.Drawing.Size(100, 33); + this.wildBattleButton.TabIndex = 11; + this.wildBattleButton.Text = " Wild Battle"; + this.wildBattleButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.wildBattleButton.UseVisualStyleBackColor = true; + // + // legendaryBattleButton + // + this.legendaryBattleButton.Image = ((System.Drawing.Image)(resources.GetObject("legendaryBattleButton.Image"))); + this.legendaryBattleButton.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; + this.legendaryBattleButton.Location = new System.Drawing.Point(314, 147); + this.legendaryBattleButton.Name = "legendaryBattleButton"; + this.legendaryBattleButton.Size = new System.Drawing.Size(100, 33); + this.legendaryBattleButton.TabIndex = 12; + this.legendaryBattleButton.Text = "Leg. Battle"; + this.legendaryBattleButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.legendaryBattleButton.UseVisualStyleBackColor = true; + // + // tabPage1 + // + this.tabPage1.Controls.Add(this.button11); + this.tabPage1.Controls.Add(this.button9); + this.tabPage1.Controls.Add(this.button7); + this.tabPage1.Controls.Add(this.button5); + this.tabPage1.Controls.Add(this.givePokégearButton); + this.tabPage1.Controls.Add(this.takePokémonButton); + this.tabPage1.Controls.Add(this.takeBadgeButton); + this.tabPage1.Controls.Add(this.giveNationalDexButton); + this.tabPage1.Controls.Add(this.giveShoesButton); + this.tabPage1.Controls.Add(this.givePokédexButton); + this.tabPage1.Controls.Add(this.giveBadgeButton); + this.tabPage1.Controls.Add(this.takeMoneyButton); + this.tabPage1.Controls.Add(this.takeItemButton); + this.tabPage1.Controls.Add(this.giveMoneyButton); + this.tabPage1.Controls.Add(this.giveItemButton); + this.tabPage1.Controls.Add(this.givePokémonButton); + this.tabPage1.Location = new System.Drawing.Point(4, 22); + this.tabPage1.Name = "tabPage1"; + this.tabPage1.Padding = new System.Windows.Forms.Padding(3); + this.tabPage1.Size = new System.Drawing.Size(420, 187); + this.tabPage1.TabIndex = 6; + this.tabPage1.Text = "Give/Take"; + this.tabPage1.UseVisualStyleBackColor = true; + // + // button11 + // + this.button11.Image = ((System.Drawing.Image)(resources.GetObject("button11.Image"))); + this.button11.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.button11.Location = new System.Drawing.Point(314, 147); + this.button11.Name = "button11"; + this.button11.Size = new System.Drawing.Size(99, 33); + this.button11.TabIndex = 40; + this.button11.Text = " Check PKMN"; + this.button11.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.button11.UseVisualStyleBackColor = true; + // + // button9 + // + this.button9.Image = ((System.Drawing.Image)(resources.GetObject("button9.Image"))); + this.button9.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.button9.Location = new System.Drawing.Point(211, 147); + this.button9.Name = "button9"; + this.button9.Size = new System.Drawing.Size(100, 33); + this.button9.TabIndex = 39; + this.button9.Text = "Check Badge"; + this.button9.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.button9.UseVisualStyleBackColor = true; + // + // button7 + // + this.button7.Image = ((System.Drawing.Image)(resources.GetObject("button7.Image"))); + this.button7.Location = new System.Drawing.Point(5, 147); + this.button7.Name = "button7"; + this.button7.Size = new System.Drawing.Size(100, 33); + this.button7.TabIndex = 38; + this.button7.Text = "Check Item"; + this.button7.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.button7.UseVisualStyleBackColor = true; + // + // button5 + // + this.button5.Image = ((System.Drawing.Image)(resources.GetObject("button5.Image"))); + this.button5.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.button5.Location = new System.Drawing.Point(108, 147); + this.button5.Name = "button5"; + this.button5.Size = new System.Drawing.Size(100, 33); + this.button5.TabIndex = 37; + this.button5.Text = "Check Money"; + this.button5.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.button5.UseVisualStyleBackColor = true; + // + // givePokégearButton + // + this.givePokégearButton.Image = ((System.Drawing.Image)(resources.GetObject("givePokégearButton.Image"))); + this.givePokégearButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.givePokégearButton.Location = new System.Drawing.Point(211, 112); + this.givePokégearButton.Name = "givePokégearButton"; + this.givePokégearButton.Size = new System.Drawing.Size(202, 33); + this.givePokégearButton.TabIndex = 36; + this.givePokégearButton.Text = " Give PokéGear"; + this.givePokégearButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.givePokégearButton.UseVisualStyleBackColor = true; + // + // takePokémonButton + // + this.takePokémonButton.Image = ((System.Drawing.Image)(resources.GetObject("takePokémonButton.Image"))); + this.takePokémonButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.takePokémonButton.Location = new System.Drawing.Point(108, 7); + this.takePokémonButton.Name = "takePokémonButton"; + this.takePokémonButton.Size = new System.Drawing.Size(100, 33); + this.takePokémonButton.TabIndex = 35; + this.takePokémonButton.Text = " Take PKMN"; + this.takePokémonButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.takePokémonButton.UseVisualStyleBackColor = true; + // + // takeBadgeButton + // + this.takeBadgeButton.Image = ((System.Drawing.Image)(resources.GetObject("takeBadgeButton.Image"))); + this.takeBadgeButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.takeBadgeButton.Location = new System.Drawing.Point(108, 112); + this.takeBadgeButton.Name = "takeBadgeButton"; + this.takeBadgeButton.Size = new System.Drawing.Size(100, 33); + this.takeBadgeButton.TabIndex = 34; + this.takeBadgeButton.Text = "Take Badge"; + this.takeBadgeButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.takeBadgeButton.UseVisualStyleBackColor = true; + this.takeBadgeButton.Click += new System.EventHandler(this.takeBadgeButton_Click); + // + // giveNationalDexButton + // + this.giveNationalDexButton.Image = ((System.Drawing.Image)(resources.GetObject("giveNationalDexButton.Image"))); + this.giveNationalDexButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.giveNationalDexButton.Location = new System.Drawing.Point(211, 42); + this.giveNationalDexButton.Name = "giveNationalDexButton"; + this.giveNationalDexButton.Size = new System.Drawing.Size(202, 33); + this.giveNationalDexButton.TabIndex = 33; + this.giveNationalDexButton.Text = " Give National Pokédex"; + this.giveNationalDexButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.giveNationalDexButton.UseVisualStyleBackColor = true; + // + // giveShoesButton + // + this.giveShoesButton.Image = ((System.Drawing.Image)(resources.GetObject("giveShoesButton.Image"))); + this.giveShoesButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.giveShoesButton.Location = new System.Drawing.Point(211, 77); + this.giveShoesButton.Name = "giveShoesButton"; + this.giveShoesButton.Size = new System.Drawing.Size(202, 33); + this.giveShoesButton.TabIndex = 32; + this.giveShoesButton.Text = " Give Running Shoes"; + this.giveShoesButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.giveShoesButton.UseVisualStyleBackColor = true; + // + // givePokédexButton + // + this.givePokédexButton.Image = ((System.Drawing.Image)(resources.GetObject("givePokédexButton.Image"))); + this.givePokédexButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.givePokédexButton.Location = new System.Drawing.Point(211, 7); + this.givePokédexButton.Name = "givePokédexButton"; + this.givePokédexButton.Size = new System.Drawing.Size(202, 33); + this.givePokédexButton.TabIndex = 31; + this.givePokédexButton.Text = "Give Pokédex"; + this.givePokédexButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.givePokédexButton.UseVisualStyleBackColor = true; + // + // giveBadgeButton + // + this.giveBadgeButton.Image = ((System.Drawing.Image)(resources.GetObject("giveBadgeButton.Image"))); + this.giveBadgeButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.giveBadgeButton.Location = new System.Drawing.Point(5, 112); + this.giveBadgeButton.Name = "giveBadgeButton"; + this.giveBadgeButton.Size = new System.Drawing.Size(100, 33); + this.giveBadgeButton.TabIndex = 30; + this.giveBadgeButton.Text = "Give Badge"; + this.giveBadgeButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.giveBadgeButton.UseVisualStyleBackColor = true; + this.giveBadgeButton.Click += new System.EventHandler(this.giveBadgeButton_Click); + // + // takeMoneyButton + // + this.takeMoneyButton.Image = ((System.Drawing.Image)(resources.GetObject("takeMoneyButton.Image"))); + this.takeMoneyButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.takeMoneyButton.Location = new System.Drawing.Point(108, 77); + this.takeMoneyButton.Name = "takeMoneyButton"; + this.takeMoneyButton.Size = new System.Drawing.Size(100, 33); + this.takeMoneyButton.TabIndex = 27; + this.takeMoneyButton.Text = "Take Money"; + this.takeMoneyButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.takeMoneyButton.UseVisualStyleBackColor = true; + this.takeMoneyButton.Click += new System.EventHandler(this.takeMoneyButton_Click); + // + // takeItemButton + // + this.takeItemButton.Image = ((System.Drawing.Image)(resources.GetObject("takeItemButton.Image"))); + this.takeItemButton.Location = new System.Drawing.Point(108, 42); + this.takeItemButton.Name = "takeItemButton"; + this.takeItemButton.Size = new System.Drawing.Size(100, 33); + this.takeItemButton.TabIndex = 29; + this.takeItemButton.Text = "Take Item"; + this.takeItemButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.takeItemButton.UseVisualStyleBackColor = true; + this.takeItemButton.Click += new System.EventHandler(this.takeItemButton_Click); + // + // giveMoneyButton + // + this.giveMoneyButton.Image = ((System.Drawing.Image)(resources.GetObject("giveMoneyButton.Image"))); + this.giveMoneyButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.giveMoneyButton.Location = new System.Drawing.Point(5, 77); + this.giveMoneyButton.Name = "giveMoneyButton"; + this.giveMoneyButton.Size = new System.Drawing.Size(100, 33); + this.giveMoneyButton.TabIndex = 26; + this.giveMoneyButton.Text = "Give Money"; + this.giveMoneyButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.giveMoneyButton.UseVisualStyleBackColor = true; + this.giveMoneyButton.Click += new System.EventHandler(this.giveMoneyButton_Click); + // + // giveItemButton + // + this.giveItemButton.Image = ((System.Drawing.Image)(resources.GetObject("giveItemButton.Image"))); + this.giveItemButton.Location = new System.Drawing.Point(5, 42); + this.giveItemButton.Name = "giveItemButton"; + this.giveItemButton.Size = new System.Drawing.Size(100, 33); + this.giveItemButton.TabIndex = 28; + this.giveItemButton.Text = "Give Item"; + this.giveItemButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.giveItemButton.UseVisualStyleBackColor = true; + this.giveItemButton.Click += new System.EventHandler(this.giveItemButton_Click); + // + // givePokémonButton + // + this.givePokémonButton.Image = ((System.Drawing.Image)(resources.GetObject("givePokémonButton.Image"))); + this.givePokémonButton.ImageAlign = System.Drawing.ContentAlignment.MiddleRight; + this.givePokémonButton.Location = new System.Drawing.Point(5, 7); + this.givePokémonButton.Name = "givePokémonButton"; + this.givePokémonButton.Size = new System.Drawing.Size(100, 33); + this.givePokémonButton.TabIndex = 24; + this.givePokémonButton.Text = " Give PKMN"; + this.givePokémonButton.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText; + this.givePokémonButton.UseVisualStyleBackColor = true; + this.givePokémonButton.Click += new System.EventHandler(this.givePokémonButton_Click); + // + // tabPage3 + // + this.tabPage3.Controls.Add(this.button15); + this.tabPage3.Controls.Add(this.button13); + this.tabPage3.Controls.Add(this.button12); + this.tabPage3.Controls.Add(this.warpButton); + this.tabPage3.Controls.Add(this.resetScreenButton); + this.tabPage3.Controls.Add(this.fadeScreenButton); + this.tabPage3.Controls.Add(this.setOwPositionButton); + this.tabPage3.Controls.Add(this.removePeopleButton); + this.tabPage3.Controls.Add(this.lockAllButton); + this.tabPage3.Controls.Add(this.addPeopleButton); + this.tabPage3.Controls.Add(this.releaseAllButton); + this.tabPage3.Controls.Add(this.waitMovementButton); + this.tabPage3.Controls.Add(this.lockButton); + this.tabPage3.Controls.Add(this.applyMovementButton); + this.tabPage3.Controls.Add(this.releaseButton); + this.tabPage3.Location = new System.Drawing.Point(4, 22); + this.tabPage3.Name = "tabPage3"; + this.tabPage3.Padding = new System.Windows.Forms.Padding(3); + this.tabPage3.Size = new System.Drawing.Size(420, 187); + this.tabPage3.TabIndex = 7; + this.tabPage3.Text = "Overworld"; + this.tabPage3.UseVisualStyleBackColor = true; + // + // button15 + // + this.button15.Location = new System.Drawing.Point(109, 147); + this.button15.Name = "button15"; + this.button15.Size = new System.Drawing.Size(100, 33); + this.button15.TabIndex = 23; + this.button15.Text = "Move Camera"; + this.button15.UseVisualStyleBackColor = true; + // + // button13 + // + this.button13.Location = new System.Drawing.Point(5, 147); + this.button13.Name = "button13"; + this.button13.Size = new System.Drawing.Size(100, 33); + this.button13.TabIndex = 22; + this.button13.Text = "Freeze Camera"; + this.button13.UseVisualStyleBackColor = true; + // + // button12 + // + this.button12.Location = new System.Drawing.Point(213, 147); + this.button12.Name = "button12"; + this.button12.Size = new System.Drawing.Size(100, 33); + this.button12.TabIndex = 21; + this.button12.Text = "Follow Hero"; + this.button12.UseVisualStyleBackColor = true; + // + // warpButton + // + this.warpButton.Location = new System.Drawing.Point(213, 112); + this.warpButton.Name = "warpButton"; + this.warpButton.Size = new System.Drawing.Size(100, 33); + this.warpButton.TabIndex = 20; + this.warpButton.Text = "Warp to Map"; + this.warpButton.UseVisualStyleBackColor = true; + // + // resetScreenButton + // + this.resetScreenButton.Location = new System.Drawing.Point(109, 112); + this.resetScreenButton.Name = "resetScreenButton"; + this.resetScreenButton.Size = new System.Drawing.Size(100, 33); + this.resetScreenButton.TabIndex = 19; + this.resetScreenButton.Text = "Reset Screen"; + this.resetScreenButton.UseVisualStyleBackColor = true; + // + // fadeScreenButton + // + this.fadeScreenButton.Location = new System.Drawing.Point(109, 77); + this.fadeScreenButton.Name = "fadeScreenButton"; + this.fadeScreenButton.Size = new System.Drawing.Size(100, 33); + this.fadeScreenButton.TabIndex = 18; + this.fadeScreenButton.Text = "Fade Screen"; + this.fadeScreenButton.UseVisualStyleBackColor = true; + // + // setOwPositionButton + // + this.setOwPositionButton.Location = new System.Drawing.Point(213, 77); + this.setOwPositionButton.Name = "setOwPositionButton"; + this.setOwPositionButton.Size = new System.Drawing.Size(100, 33); + this.setOwPositionButton.TabIndex = 17; + this.setOwPositionButton.Text = "Change Position"; + this.setOwPositionButton.UseVisualStyleBackColor = true; + // + // removePeopleButton + // + this.removePeopleButton.Location = new System.Drawing.Point(109, 42); + this.removePeopleButton.Name = "removePeopleButton"; + this.removePeopleButton.Size = new System.Drawing.Size(100, 33); + this.removePeopleButton.TabIndex = 16; + this.removePeopleButton.Text = "Remove Ow."; + this.removePeopleButton.UseVisualStyleBackColor = true; + this.removePeopleButton.Click += new System.EventHandler(this.removepeopleButton_Click); + // + // lockAllButton + // + this.lockAllButton.Location = new System.Drawing.Point(5, 7); + this.lockAllButton.Name = "lockAllButton"; + this.lockAllButton.Size = new System.Drawing.Size(100, 33); + this.lockAllButton.TabIndex = 9; + this.lockAllButton.Text = "Lock All"; + this.lockAllButton.UseVisualStyleBackColor = true; + this.lockAllButton.Click += new System.EventHandler(this.lockallButton_Click); + // + // addPeopleButton + // + this.addPeopleButton.Location = new System.Drawing.Point(109, 7); + this.addPeopleButton.Name = "addPeopleButton"; + this.addPeopleButton.Size = new System.Drawing.Size(100, 33); + this.addPeopleButton.TabIndex = 15; + this.addPeopleButton.Text = "Spawn Overworld"; + this.addPeopleButton.UseVisualStyleBackColor = true; + this.addPeopleButton.Click += new System.EventHandler(this.addpeopleButton_Click); + // + // releaseAllButton + // + this.releaseAllButton.Location = new System.Drawing.Point(5, 77); + this.releaseAllButton.Name = "releaseAllButton"; + this.releaseAllButton.Size = new System.Drawing.Size(100, 33); + this.releaseAllButton.TabIndex = 10; + this.releaseAllButton.Text = "Release All"; + this.releaseAllButton.UseVisualStyleBackColor = true; + this.releaseAllButton.Click += new System.EventHandler(this.releaseallButton_Click); + // + // waitMovementButton + // + this.waitMovementButton.Location = new System.Drawing.Point(213, 42); + this.waitMovementButton.Name = "waitMovementButton"; + this.waitMovementButton.Size = new System.Drawing.Size(100, 33); + this.waitMovementButton.TabIndex = 14; + this.waitMovementButton.Text = "Wait Movement"; + this.waitMovementButton.UseVisualStyleBackColor = true; + this.waitMovementButton.Click += new System.EventHandler(this.waitmovementButton_Click); + // + // lockButton + // + this.lockButton.Location = new System.Drawing.Point(5, 42); + this.lockButton.Name = "lockButton"; + this.lockButton.Size = new System.Drawing.Size(100, 33); + this.lockButton.TabIndex = 11; + this.lockButton.Text = "Lock Overworld"; + this.lockButton.UseVisualStyleBackColor = true; + this.lockButton.Click += new System.EventHandler(this.lockButton_Click); + // + // applyMovementButton + // + this.applyMovementButton.Location = new System.Drawing.Point(213, 7); + this.applyMovementButton.Name = "applyMovementButton"; + this.applyMovementButton.Size = new System.Drawing.Size(100, 33); + this.applyMovementButton.TabIndex = 13; + this.applyMovementButton.Text = "Ow. Movement"; + this.applyMovementButton.UseVisualStyleBackColor = true; + // + // releaseButton + // + this.releaseButton.Location = new System.Drawing.Point(5, 112); + this.releaseButton.Name = "releaseButton"; + this.releaseButton.Size = new System.Drawing.Size(100, 33); + this.releaseButton.TabIndex = 12; + this.releaseButton.Text = "Release Ow."; + this.releaseButton.UseVisualStyleBackColor = true; + // + // label5 + // + this.label5.AutoSize = true; + this.label5.Location = new System.Drawing.Point(6, 4); + this.label5.Name = "label5"; + this.label5.Size = new System.Drawing.Size(53, 13); + this.label5.TabIndex = 1; + this.label5.Text = "Script File"; + // + // selectScriptFileComboBox + // + this.selectScriptFileComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.selectScriptFileComboBox.FormattingEnabled = true; + this.selectScriptFileComboBox.Location = new System.Drawing.Point(8, 20); + this.selectScriptFileComboBox.Name = "selectScriptFileComboBox"; + this.selectScriptFileComboBox.Size = new System.Drawing.Size(191, 21); + this.selectScriptFileComboBox.TabIndex = 0; + this.selectScriptFileComboBox.SelectedIndexChanged += new System.EventHandler(this.selectScriptFileComboBox_SelectedIndexChanged); + // + // textEditorTabPage + // + this.textEditorTabPage.Controls.Add(this.groupBox13); + this.textEditorTabPage.Controls.Add(this.removeStringButton); + this.textEditorTabPage.Controls.Add(this.addStringButton); + this.textEditorTabPage.Controls.Add(this.textEditorDataGridView); + this.textEditorTabPage.Controls.Add(this.exportTextFileButton); + this.textEditorTabPage.Controls.Add(this.importTextFileButton); + this.textEditorTabPage.Controls.Add(this.saveMessageFileButton); + this.textEditorTabPage.Controls.Add(this.removeMessageFileButton); + this.textEditorTabPage.Controls.Add(this.addMessageFileButton); + this.textEditorTabPage.Controls.Add(this.label6); + this.textEditorTabPage.Controls.Add(this.selectTextFileComboBox); + this.textEditorTabPage.ImageIndex = 4; + this.textEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.textEditorTabPage.Name = "textEditorTabPage"; + this.textEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.textEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.textEditorTabPage.TabIndex = 5; + this.textEditorTabPage.Text = "Text Editor"; + this.textEditorTabPage.UseVisualStyleBackColor = true; + // + // groupBox13 + // + this.groupBox13.Controls.Add(this.label8); + this.groupBox13.Controls.Add(this.textSearchProgressBar); + this.groupBox13.Controls.Add(this.checkBox1); + this.groupBox13.Controls.Add(this.label7); + this.groupBox13.Controls.Add(this.searchMessageResultTextBox); + this.groupBox13.Controls.Add(this.searchMessageTextBox); + this.groupBox13.Controls.Add(this.searchMessageButton); + this.groupBox13.Location = new System.Drawing.Point(800, 71); + this.groupBox13.Name = "groupBox13"; + this.groupBox13.Size = new System.Drawing.Size(244, 270); + this.groupBox13.TabIndex = 31; + this.groupBox13.TabStop = false; + this.groupBox13.Text = "Search for messages containing text"; + // + // label8 + // + this.label8.AutoSize = true; + this.label8.Location = new System.Drawing.Point(6, 220); + this.label8.Name = "label8"; + this.label8.Size = new System.Drawing.Size(48, 13); + this.label8.TabIndex = 35; + this.label8.Text = "Progress"; + // + // textSearchProgressBar + // + this.textSearchProgressBar.Location = new System.Drawing.Point(8, 236); + this.textSearchProgressBar.Name = "textSearchProgressBar"; + this.textSearchProgressBar.Size = new System.Drawing.Size(227, 27); + this.textSearchProgressBar.Style = System.Windows.Forms.ProgressBarStyle.Continuous; + this.textSearchProgressBar.TabIndex = 34; + // + // checkBox1 + // + this.checkBox1.AutoSize = true; + this.checkBox1.Location = new System.Drawing.Point(141, 46); + this.checkBox1.Name = "checkBox1"; + this.checkBox1.Size = new System.Drawing.Size(96, 17); + this.checkBox1.TabIndex = 33; + this.checkBox1.Text = "Case Sensitive"; + this.checkBox1.UseVisualStyleBackColor = true; + // + // label7 + // + this.label7.AutoSize = true; + this.label7.Location = new System.Drawing.Point(6, 71); + this.label7.Name = "label7"; + this.label7.Size = new System.Drawing.Size(42, 13); + this.label7.TabIndex = 32; + this.label7.Text = "Results"; + // + // searchMessageResultTextBox + // + this.searchMessageResultTextBox.Location = new System.Drawing.Point(8, 87); + this.searchMessageResultTextBox.Multiline = true; + this.searchMessageResultTextBox.Name = "searchMessageResultTextBox"; + this.searchMessageResultTextBox.ScrollBars = System.Windows.Forms.ScrollBars.Vertical; + this.searchMessageResultTextBox.Size = new System.Drawing.Size(228, 127); + this.searchMessageResultTextBox.TabIndex = 31; + // + // searchMessageTextBox + // + this.searchMessageTextBox.Location = new System.Drawing.Point(6, 20); + this.searchMessageTextBox.Name = "searchMessageTextBox"; + this.searchMessageTextBox.Size = new System.Drawing.Size(232, 20); + this.searchMessageTextBox.TabIndex = 27; + // + // searchMessageButton + // + this.searchMessageButton.Location = new System.Drawing.Point(6, 42); + this.searchMessageButton.Name = "searchMessageButton"; + this.searchMessageButton.Size = new System.Drawing.Size(122, 22); + this.searchMessageButton.TabIndex = 30; + this.searchMessageButton.Text = "Search"; + this.searchMessageButton.UseVisualStyleBackColor = true; + this.searchMessageButton.Click += new System.EventHandler(this.searchMessageButton_Click); + // + // removeStringButton + // + this.removeStringButton.Location = new System.Drawing.Point(142, 584); + this.removeStringButton.Name = "removeStringButton"; + this.removeStringButton.Size = new System.Drawing.Size(124, 28); + this.removeStringButton.TabIndex = 26; + this.removeStringButton.Text = "Remove String"; + this.removeStringButton.UseVisualStyleBackColor = true; + this.removeStringButton.Click += new System.EventHandler(this.removeStringButton_Click); + // + // addStringButton + // + this.addStringButton.Location = new System.Drawing.Point(12, 584); + this.addStringButton.Name = "addStringButton"; + this.addStringButton.Size = new System.Drawing.Size(124, 28); + this.addStringButton.TabIndex = 25; + this.addStringButton.Text = "Add String"; + this.addStringButton.UseVisualStyleBackColor = true; + this.addStringButton.Click += new System.EventHandler(this.addStringButton_Click); + // + // textEditorDataGridView + // + this.textEditorDataGridView.AllowUserToAddRows = false; + this.textEditorDataGridView.AllowUserToDeleteRows = false; + this.textEditorDataGridView.AllowUserToResizeColumns = false; + this.textEditorDataGridView.AllowUserToResizeRows = false; + this.textEditorDataGridView.AutoSizeColumnsMode = System.Windows.Forms.DataGridViewAutoSizeColumnsMode.AllCells; + this.textEditorDataGridView.AutoSizeRowsMode = System.Windows.Forms.DataGridViewAutoSizeRowsMode.AllCells; + this.textEditorDataGridView.BackgroundColor = System.Drawing.SystemColors.ButtonHighlight; + this.textEditorDataGridView.CellBorderStyle = System.Windows.Forms.DataGridViewCellBorderStyle.None; + this.textEditorDataGridView.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; + this.textEditorDataGridView.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] { + this.messageColumn}); + this.textEditorDataGridView.Location = new System.Drawing.Point(12, 77); + this.textEditorDataGridView.Name = "textEditorDataGridView"; + this.textEditorDataGridView.RowHeadersWidth = 55; + this.textEditorDataGridView.Size = new System.Drawing.Size(778, 501); + this.textEditorDataGridView.TabIndex = 24; + this.textEditorDataGridView.CellValueChanged += new System.Windows.Forms.DataGridViewCellEventHandler(this.textEditorDataGridView_CellValueChanged); + // + // messageColumn + // + this.messageColumn.AutoSizeMode = System.Windows.Forms.DataGridViewAutoSizeColumnMode.AllCells; + this.messageColumn.HeaderText = "Message"; + this.messageColumn.Name = "messageColumn"; + this.messageColumn.Width = 75; + // + // exportTextFileButton + // + this.exportTextFileButton.Location = new System.Drawing.Point(144, 48); + this.exportTextFileButton.Name = "exportTextFileButton"; + this.exportTextFileButton.Size = new System.Drawing.Size(106, 23); + this.exportTextFileButton.TabIndex = 23; + this.exportTextFileButton.Text = "Export File"; + this.exportTextFileButton.UseVisualStyleBackColor = true; + this.exportTextFileButton.Click += new System.EventHandler(this.exportTextFileButton_Click); + // + // importTextFileButton + // + this.importTextFileButton.Location = new System.Drawing.Point(144, 21); + this.importTextFileButton.Name = "importTextFileButton"; + this.importTextFileButton.Size = new System.Drawing.Size(106, 23); + this.importTextFileButton.TabIndex = 22; + this.importTextFileButton.Text = "Import File"; + this.importTextFileButton.UseVisualStyleBackColor = true; + this.importTextFileButton.Click += new System.EventHandler(this.importTextFileButton_Click); + // + // saveMessageFileButton + // + this.saveMessageFileButton.Location = new System.Drawing.Point(10, 48); + this.saveMessageFileButton.Name = "saveMessageFileButton"; + this.saveMessageFileButton.Size = new System.Drawing.Size(128, 23); + this.saveMessageFileButton.TabIndex = 21; + this.saveMessageFileButton.Text = "Save Current"; + this.saveMessageFileButton.UseVisualStyleBackColor = true; + this.saveMessageFileButton.Click += new System.EventHandler(this.saveMessageFileButton_Click); + // + // removeMessageFileButton + // + this.removeMessageFileButton.Location = new System.Drawing.Point(258, 48); + this.removeMessageFileButton.Name = "removeMessageFileButton"; + this.removeMessageFileButton.Size = new System.Drawing.Size(106, 23); + this.removeMessageFileButton.TabIndex = 20; + this.removeMessageFileButton.Text = "Remove Last"; + this.removeMessageFileButton.UseVisualStyleBackColor = true; + this.removeMessageFileButton.Click += new System.EventHandler(this.removeMessageFileButton_Click); + // + // addMessageFileButton + // + this.addMessageFileButton.Location = new System.Drawing.Point(258, 21); + this.addMessageFileButton.Name = "addMessageFileButton"; + this.addMessageFileButton.Size = new System.Drawing.Size(106, 23); + this.addMessageFileButton.TabIndex = 19; + this.addMessageFileButton.Text = "Add File"; + this.addMessageFileButton.UseVisualStyleBackColor = true; + this.addMessageFileButton.Click += new System.EventHandler(this.addMessageFileButton_Click); + // + // label6 + // + this.label6.AutoSize = true; + this.label6.Location = new System.Drawing.Point(9, 6); + this.label6.Name = "label6"; + this.label6.Size = new System.Drawing.Size(47, 13); + this.label6.TabIndex = 18; + this.label6.Text = "Text File"; + // + // selectTextFileComboBox + // + this.selectTextFileComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.selectTextFileComboBox.FormattingEnabled = true; + this.selectTextFileComboBox.Location = new System.Drawing.Point(11, 22); + this.selectTextFileComboBox.Name = "selectTextFileComboBox"; + this.selectTextFileComboBox.Size = new System.Drawing.Size(125, 21); + this.selectTextFileComboBox.TabIndex = 17; + this.selectTextFileComboBox.SelectedIndexChanged += new System.EventHandler(this.selectTextFileComboBox_SelectedIndexChanged); + // + // tilesetEditorTabPage + // + this.tilesetEditorTabPage.Controls.Add(this.groupBox7); + this.tilesetEditorTabPage.Controls.Add(this.areaDataGroupBox); + this.tilesetEditorTabPage.ImageIndex = 6; + this.tilesetEditorTabPage.Location = new System.Drawing.Point(4, 23); + this.tilesetEditorTabPage.Name = "tilesetEditorTabPage"; + this.tilesetEditorTabPage.Padding = new System.Windows.Forms.Padding(3); + this.tilesetEditorTabPage.Size = new System.Drawing.Size(1054, 619); + this.tilesetEditorTabPage.TabIndex = 6; + this.tilesetEditorTabPage.Text = "Tileset Editor"; + this.tilesetEditorTabPage.UseVisualStyleBackColor = true; + // + // groupBox7 + // + this.groupBox7.Controls.Add(this.removeNSBTXButton); + this.groupBox7.Controls.Add(this.addNSBTXButton); + this.groupBox7.Controls.Add(this.exportNSBTXButton); + this.groupBox7.Controls.Add(this.importNSBTXButton); + this.groupBox7.Controls.Add(this.texturePictureBox); + this.groupBox7.Controls.Add(this.label38); + this.groupBox7.Controls.Add(this.label37); + this.groupBox7.Controls.Add(this.palettesListBox); + this.groupBox7.Controls.Add(this.texturesListBox); + this.groupBox7.Controls.Add(this.buildingsTilesetRadioButton); + this.groupBox7.Controls.Add(this.mapTilesetRadioButton); + this.groupBox7.Controls.Add(this.texturePacksListBox); + this.groupBox7.Location = new System.Drawing.Point(6, 6); + this.groupBox7.Name = "groupBox7"; + this.groupBox7.Size = new System.Drawing.Size(1042, 435); + this.groupBox7.TabIndex = 1; + this.groupBox7.TabStop = false; + this.groupBox7.Text = "Texture Packs"; + // + // removeNSBTXButton + // + this.removeNSBTXButton.Location = new System.Drawing.Point(19, 400); + this.removeNSBTXButton.Name = "removeNSBTXButton"; + this.removeNSBTXButton.Size = new System.Drawing.Size(140, 23); + this.removeNSBTXButton.TabIndex = 11; + this.removeNSBTXButton.Text = "Remove Last"; + this.removeNSBTXButton.UseVisualStyleBackColor = true; + // + // addNSBTXButton + // + this.addNSBTXButton.Location = new System.Drawing.Point(19, 377); + this.addNSBTXButton.Name = "addNSBTXButton"; + this.addNSBTXButton.Size = new System.Drawing.Size(140, 23); + this.addNSBTXButton.TabIndex = 10; + this.addNSBTXButton.Text = "Add NSBTX"; + this.addNSBTXButton.UseVisualStyleBackColor = true; + // + // exportNSBTXButton + // + this.exportNSBTXButton.Location = new System.Drawing.Point(19, 354); + this.exportNSBTXButton.Name = "exportNSBTXButton"; + this.exportNSBTXButton.Size = new System.Drawing.Size(140, 23); + this.exportNSBTXButton.TabIndex = 9; + this.exportNSBTXButton.Text = "Export NSBTX"; + this.exportNSBTXButton.UseVisualStyleBackColor = true; + this.exportNSBTXButton.Click += new System.EventHandler(this.exportNSBTXButton_Click); + // + // importNSBTXButton + // + this.importNSBTXButton.Location = new System.Drawing.Point(19, 331); + this.importNSBTXButton.Name = "importNSBTXButton"; + this.importNSBTXButton.Size = new System.Drawing.Size(140, 23); + this.importNSBTXButton.TabIndex = 8; + this.importNSBTXButton.Text = "Import NSBTX"; + this.importNSBTXButton.UseVisualStyleBackColor = true; + this.importNSBTXButton.Click += new System.EventHandler(this.importNSBTXButton_Click); + // + // texturePictureBox + // + this.texturePictureBox.BackColor = System.Drawing.Color.White; + this.texturePictureBox.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("texturePictureBox.BackgroundImage"))); + this.texturePictureBox.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; + this.texturePictureBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; + this.texturePictureBox.Location = new System.Drawing.Point(745, 98); + this.texturePictureBox.Name = "texturePictureBox"; + this.texturePictureBox.Size = new System.Drawing.Size(256, 256); + this.texturePictureBox.TabIndex = 7; + this.texturePictureBox.TabStop = false; + // + // label38 + // + this.label38.AutoSize = true; + this.label38.Location = new System.Drawing.Point(468, 33); + this.label38.Name = "label38"; + this.label38.Size = new System.Drawing.Size(45, 13); + this.label38.TabIndex = 6; + this.label38.Text = "Palettes"; + // + // label37 + // + this.label37.AutoSize = true; + this.label37.Location = new System.Drawing.Point(245, 33); + this.label37.Name = "label37"; + this.label37.Size = new System.Drawing.Size(48, 13); + this.label37.TabIndex = 5; + this.label37.Text = "Textures"; + // + // palettesListBox + // + this.palettesListBox.FormattingEnabled = true; + this.palettesListBox.Location = new System.Drawing.Point(471, 53); + this.palettesListBox.Name = "palettesListBox"; + this.palettesListBox.Size = new System.Drawing.Size(217, 368); + this.palettesListBox.TabIndex = 4; + this.palettesListBox.SelectedIndexChanged += new System.EventHandler(this.palettesListBox_SelectedIndexChanged); + // + // texturesListBox + // + this.texturesListBox.FormattingEnabled = true; + this.texturesListBox.Location = new System.Drawing.Point(248, 53); + this.texturesListBox.Name = "texturesListBox"; + this.texturesListBox.Size = new System.Drawing.Size(197, 368); + this.texturesListBox.TabIndex = 3; + this.texturesListBox.SelectedIndexChanged += new System.EventHandler(this.texturesListBox_SelectedIndexChanged); + // + // buildingsTilesetRadioButton + // + this.buildingsTilesetRadioButton.AutoSize = true; + this.buildingsTilesetRadioButton.Location = new System.Drawing.Point(94, 26); + this.buildingsTilesetRadioButton.Name = "buildingsTilesetRadioButton"; + this.buildingsTilesetRadioButton.Size = new System.Drawing.Size(67, 17); + this.buildingsTilesetRadioButton.TabIndex = 2; + this.buildingsTilesetRadioButton.Text = "Buildings"; + this.buildingsTilesetRadioButton.UseVisualStyleBackColor = true; + this.buildingsTilesetRadioButton.CheckedChanged += new System.EventHandler(this.buildingsTilesetRadioButton_CheckedChanged); + // + // mapTilesetRadioButton + // + this.mapTilesetRadioButton.AutoSize = true; + this.mapTilesetRadioButton.Checked = true; + this.mapTilesetRadioButton.Location = new System.Drawing.Point(20, 26); + this.mapTilesetRadioButton.Name = "mapTilesetRadioButton"; + this.mapTilesetRadioButton.Size = new System.Drawing.Size(51, 17); + this.mapTilesetRadioButton.TabIndex = 1; + this.mapTilesetRadioButton.TabStop = true; + this.mapTilesetRadioButton.Text = "Maps"; + this.mapTilesetRadioButton.UseVisualStyleBackColor = true; + this.mapTilesetRadioButton.CheckedChanged += new System.EventHandler(this.mapTilesetRadioButton_CheckedChanged); + // + // texturePacksListBox + // + this.texturePacksListBox.FormattingEnabled = true; + this.texturePacksListBox.Location = new System.Drawing.Point(20, 48); + this.texturePacksListBox.Name = "texturePacksListBox"; + this.texturePacksListBox.Size = new System.Drawing.Size(139, 277); + this.texturePacksListBox.TabIndex = 0; + this.texturePacksListBox.SelectedIndexChanged += new System.EventHandler(this.texturePacksListBox_SelectedIndexChanged); + // + // areaDataGroupBox + // + this.areaDataGroupBox.Controls.Add(this.removeAreaDataButton); + this.areaDataGroupBox.Controls.Add(this.addAreaDataButton); + this.areaDataGroupBox.Controls.Add(this.saveAreaDataButton); + this.areaDataGroupBox.Controls.Add(this.label36); + this.areaDataGroupBox.Controls.Add(this.areaDataAreaTypeComboBox); + this.areaDataGroupBox.Controls.Add(this.label35); + this.areaDataGroupBox.Controls.Add(this.areaDataDynamicTexturesComboBox); + this.areaDataGroupBox.Controls.Add(this.label34); + this.areaDataGroupBox.Controls.Add(this.areaDataLightTypeComboBox); + this.areaDataGroupBox.Controls.Add(this.label33); + this.areaDataGroupBox.Controls.Add(this.areaDataMapTilesetUpDown); + this.areaDataGroupBox.Controls.Add(this.label32); + this.areaDataGroupBox.Controls.Add(this.areaDataBuildingTilesetUpDown); + this.areaDataGroupBox.Controls.Add(this.selectAreaDataComboBox); + this.areaDataGroupBox.Location = new System.Drawing.Point(6, 444); + this.areaDataGroupBox.Name = "areaDataGroupBox"; + this.areaDataGroupBox.Size = new System.Drawing.Size(1042, 166); + this.areaDataGroupBox.TabIndex = 0; + this.areaDataGroupBox.TabStop = false; + this.areaDataGroupBox.Text = "Area Data"; + // + // removeAreaDataButton + // + this.removeAreaDataButton.Location = new System.Drawing.Point(283, 33); + this.removeAreaDataButton.Name = "removeAreaDataButton"; + this.removeAreaDataButton.Size = new System.Drawing.Size(95, 23); + this.removeAreaDataButton.TabIndex = 14; + this.removeAreaDataButton.Text = "Remove Last"; + this.removeAreaDataButton.UseVisualStyleBackColor = true; + // + // addAreaDataButton + // + this.addAreaDataButton.Location = new System.Drawing.Point(182, 33); + this.addAreaDataButton.Name = "addAreaDataButton"; + this.addAreaDataButton.Size = new System.Drawing.Size(95, 23); + this.addAreaDataButton.TabIndex = 13; + this.addAreaDataButton.Text = "Add"; + this.addAreaDataButton.UseVisualStyleBackColor = true; + // + // saveAreaDataButton + // + this.saveAreaDataButton.Location = new System.Drawing.Point(896, 137); + this.saveAreaDataButton.Name = "saveAreaDataButton"; + this.saveAreaDataButton.Size = new System.Drawing.Size(140, 23); + this.saveAreaDataButton.TabIndex = 12; + this.saveAreaDataButton.Text = "Save"; + this.saveAreaDataButton.UseVisualStyleBackColor = true; + this.saveAreaDataButton.Click += new System.EventHandler(this.saveAreaDataButton_Click); + // + // label36 + // + this.label36.AutoSize = true; + this.label36.Location = new System.Drawing.Point(680, 95); + this.label36.Name = "label36"; + this.label36.Size = new System.Drawing.Size(52, 13); + this.label36.TabIndex = 10; + this.label36.Text = "Area type"; + // + // areaDataAreaTypeComboBox + // + this.areaDataAreaTypeComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.areaDataAreaTypeComboBox.Enabled = false; + this.areaDataAreaTypeComboBox.FormattingEnabled = true; + this.areaDataAreaTypeComboBox.Items.AddRange(new object[] { + "Indoor", + "Outdoor"}); + this.areaDataAreaTypeComboBox.Location = new System.Drawing.Point(683, 111); + this.areaDataAreaTypeComboBox.Name = "areaDataAreaTypeComboBox"; + this.areaDataAreaTypeComboBox.Size = new System.Drawing.Size(130, 21); + this.areaDataAreaTypeComboBox.TabIndex = 9; + this.areaDataAreaTypeComboBox.SelectedIndexChanged += new System.EventHandler(this.areaDataAreaTypeComboBox_SelectedIndexChanged); + // + // label35 + // + this.label35.AutoSize = true; + this.label35.Location = new System.Drawing.Point(513, 95); + this.label35.Name = "label35"; + this.label35.Size = new System.Drawing.Size(88, 13); + this.label35.TabIndex = 8; + this.label35.Text = "Dynamic textures"; + // + // areaDataDynamicTexturesComboBox + // + this.areaDataDynamicTexturesComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.areaDataDynamicTexturesComboBox.Enabled = false; + this.areaDataDynamicTexturesComboBox.FormattingEnabled = true; + this.areaDataDynamicTexturesComboBox.Items.AddRange(new object[] { + "Outdoors", + "Other textures", + "None"}); + this.areaDataDynamicTexturesComboBox.Location = new System.Drawing.Point(516, 111); + this.areaDataDynamicTexturesComboBox.Name = "areaDataDynamicTexturesComboBox"; + this.areaDataDynamicTexturesComboBox.Size = new System.Drawing.Size(133, 21); + this.areaDataDynamicTexturesComboBox.TabIndex = 7; + this.areaDataDynamicTexturesComboBox.SelectedIndexChanged += new System.EventHandler(this.areaDataDynamicTexturesComboBox_SelectedIndexChanged); + // + // label34 + // + this.label34.AutoSize = true; + this.label34.Location = new System.Drawing.Point(336, 94); + this.label34.Name = "label34"; + this.label34.Size = new System.Drawing.Size(53, 13); + this.label34.TabIndex = 6; + this.label34.Text = "Light type"; + // + // areaDataLightTypeComboBox + // + this.areaDataLightTypeComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.areaDataLightTypeComboBox.FormattingEnabled = true; + this.areaDataLightTypeComboBox.Items.AddRange(new object[] { + "Model\'s light", + "Day/Night Light", + "Unknown Light"}); + this.areaDataLightTypeComboBox.Location = new System.Drawing.Point(339, 110); + this.areaDataLightTypeComboBox.Name = "areaDataLightTypeComboBox"; + this.areaDataLightTypeComboBox.Size = new System.Drawing.Size(132, 21); + this.areaDataLightTypeComboBox.TabIndex = 5; + this.areaDataLightTypeComboBox.SelectedIndexChanged += new System.EventHandler(this.areaDataLightTypeComboBox_SelectedIndexChanged); + // + // label33 + // + this.label33.AutoSize = true; + this.label33.Location = new System.Drawing.Point(180, 95); + this.label33.Name = "label33"; + this.label33.Size = new System.Drawing.Size(62, 13); + this.label33.TabIndex = 4; + this.label33.Text = "Map Tileset"; + // + // areaDataMapTilesetUpDown + // + this.areaDataMapTilesetUpDown.Location = new System.Drawing.Point(182, 111); + this.areaDataMapTilesetUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.areaDataMapTilesetUpDown.Name = "areaDataMapTilesetUpDown"; + this.areaDataMapTilesetUpDown.Size = new System.Drawing.Size(120, 20); + this.areaDataMapTilesetUpDown.TabIndex = 3; + this.areaDataMapTilesetUpDown.ValueChanged += new System.EventHandler(this.areaDataMapTilesetUpDown_ValueChanged); + // + // label32 + // + this.label32.AutoSize = true; + this.label32.Location = new System.Drawing.Point(19, 95); + this.label32.Name = "label32"; + this.label32.Size = new System.Drawing.Size(78, 13); + this.label32.TabIndex = 2; + this.label32.Text = "Building Tileset"; + // + // areaDataBuildingTilesetUpDown + // + this.areaDataBuildingTilesetUpDown.Location = new System.Drawing.Point(21, 111); + this.areaDataBuildingTilesetUpDown.Maximum = new decimal(new int[] { + 65535, + 0, + 0, + 0}); + this.areaDataBuildingTilesetUpDown.Name = "areaDataBuildingTilesetUpDown"; + this.areaDataBuildingTilesetUpDown.Size = new System.Drawing.Size(120, 20); + this.areaDataBuildingTilesetUpDown.TabIndex = 1; + this.areaDataBuildingTilesetUpDown.ValueChanged += new System.EventHandler(this.areaDataBuildingTilesetUpDown_ValueChanged); + // + // selectAreaDataComboBox + // + this.selectAreaDataComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.selectAreaDataComboBox.FormattingEnabled = true; + this.selectAreaDataComboBox.Location = new System.Drawing.Point(21, 34); + this.selectAreaDataComboBox.Name = "selectAreaDataComboBox"; + this.selectAreaDataComboBox.Size = new System.Drawing.Size(120, 21); + this.selectAreaDataComboBox.TabIndex = 0; + this.selectAreaDataComboBox.SelectedIndexChanged += new System.EventHandler(this.selectAreaDataComboBox_SelectedIndexChanged); + // + // mainTabImageList + // + this.mainTabImageList.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("mainTabImageList.ImageStream"))); + this.mainTabImageList.TransparentColor = System.Drawing.Color.White; + this.mainTabImageList.Images.SetKeyName(0, "map_header.ico"); + this.mainTabImageList.Images.SetKeyName(1, "matrix_editor.png"); + this.mainTabImageList.Images.SetKeyName(2, "map_editor.png"); + this.mainTabImageList.Images.SetKeyName(3, "event_editor.png"); + this.mainTabImageList.Images.SetKeyName(4, "text_editor.png"); + this.mainTabImageList.Images.SetKeyName(5, "script_editor.png"); + this.mainTabImageList.Images.SetKeyName(6, "tileset_editor.png"); + // + // gameIcon + // + this.gameIcon.ErrorImage = null; + this.gameIcon.ImeMode = System.Windows.Forms.ImeMode.NoControl; + this.gameIcon.InitialImage = null; + this.gameIcon.Location = new System.Drawing.Point(1042, 29); + this.gameIcon.Name = "gameIcon"; + this.gameIcon.Size = new System.Drawing.Size(32, 32); + this.gameIcon.TabIndex = 8; + this.gameIcon.TabStop = false; + this.gameIcon.Paint += new System.Windows.Forms.PaintEventHandler(this.PaintGameIcon); + // + // languageLabel + // + this.languageLabel.AutoSize = true; + this.languageLabel.Location = new System.Drawing.Point(886, 46); + this.languageLabel.Name = "languageLabel"; + this.languageLabel.Size = new System.Drawing.Size(58, 13); + this.languageLabel.TabIndex = 10; + this.languageLabel.Text = "Language:"; + // + // menuStrip1 + // + this.menuStrip1.BackColor = System.Drawing.SystemColors.Window; + this.menuStrip1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; + this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.fileToolStripMenuItem, + this.aboutToolStripMenuItem, + this.aboutToolStripMenuItem1}); + this.menuStrip1.Location = new System.Drawing.Point(0, 0); + this.menuStrip1.Name = "menuStrip1"; + this.menuStrip1.Size = new System.Drawing.Size(1084, 24); + this.menuStrip1.TabIndex = 12; + this.menuStrip1.Text = "menuStrip1"; + // + // fileToolStripMenuItem + // + this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.openROMToolStripMenuItem, + this.saveROMToolStripMenuItem}); + this.fileToolStripMenuItem.Name = "fileToolStripMenuItem"; + this.fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20); + this.fileToolStripMenuItem.Text = "File"; + // + // openROMToolStripMenuItem + // + this.openROMToolStripMenuItem.Name = "openROMToolStripMenuItem"; + this.openROMToolStripMenuItem.Size = new System.Drawing.Size(133, 22); + this.openROMToolStripMenuItem.Text = "Open ROM"; + this.openROMToolStripMenuItem.Click += new System.EventHandler(this.loadRom_Click); + // + // saveROMToolStripMenuItem + // + this.saveROMToolStripMenuItem.Name = "saveROMToolStripMenuItem"; + this.saveROMToolStripMenuItem.Size = new System.Drawing.Size(133, 22); + this.saveROMToolStripMenuItem.Text = "Save ROM"; + this.saveROMToolStripMenuItem.Click += new System.EventHandler(this.saveRom_Click); + // + // aboutToolStripMenuItem + // + this.aboutToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.asmHacksToolStripMenuItem}); + this.aboutToolStripMenuItem.Name = "aboutToolStripMenuItem"; + this.aboutToolStripMenuItem.Size = new System.Drawing.Size(46, 20); + this.aboutToolStripMenuItem.Text = "Tools"; + // + // asmHacksToolStripMenuItem + // + this.asmHacksToolStripMenuItem.Name = "asmHacksToolStripMenuItem"; + this.asmHacksToolStripMenuItem.Size = new System.Drawing.Size(134, 22); + this.asmHacksToolStripMenuItem.Text = "ASM Hacks"; + this.asmHacksToolStripMenuItem.Click += new System.EventHandler(this.asmHacksToolStripMenuItem_Click); + // + // aboutToolStripMenuItem1 + // + this.aboutToolStripMenuItem1.Name = "aboutToolStripMenuItem1"; + this.aboutToolStripMenuItem1.Size = new System.Drawing.Size(52, 20); + this.aboutToolStripMenuItem1.Text = "About"; + this.aboutToolStripMenuItem1.Click += new System.EventHandler(this.aboutToolStripMenuItem1_Click); + // + // statusStrip1 + // + this.statusStrip1.BackColor = System.Drawing.SystemColors.Control; + this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.statusLabel}); + this.statusStrip1.Location = new System.Drawing.Point(0, 721); + this.statusStrip1.Name = "statusStrip1"; + this.statusStrip1.Size = new System.Drawing.Size(1084, 22); + this.statusStrip1.TabIndex = 13; + this.statusStrip1.Text = "statusStrip1"; + // + // statusLabel + // + this.statusLabel.Name = "statusLabel"; + this.statusLabel.Size = new System.Drawing.Size(39, 17); + this.statusLabel.Text = "Ready"; + // + // loadRomButton + // + this.loadRomButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; + this.loadRomButton.Image = global::DS_Map.Properties.Resources.open_file; + this.loadRomButton.ImageScaling = System.Windows.Forms.ToolStripItemImageScaling.None; + this.loadRomButton.ImageTransparentColor = System.Drawing.Color.Magenta; + this.loadRomButton.Margin = new System.Windows.Forms.Padding(13, 6, 6, 2); + this.loadRomButton.Name = "loadRomButton"; + this.loadRomButton.Size = new System.Drawing.Size(36, 36); + this.loadRomButton.Text = "Open ROM"; + this.loadRomButton.Click += new System.EventHandler(this.loadRom_Click); + // + // saveRomButton + // + this.saveRomButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; + this.saveRomButton.Enabled = false; + this.saveRomButton.Image = global::DS_Map.Properties.Resources.save_rom; + this.saveRomButton.ImageScaling = System.Windows.Forms.ToolStripItemImageScaling.None; + this.saveRomButton.ImageTransparentColor = System.Drawing.Color.Magenta; + this.saveRomButton.Margin = new System.Windows.Forms.Padding(0, 6, 0, 2); + this.saveRomButton.Name = "saveRomButton"; + this.saveRomButton.Size = new System.Drawing.Size(36, 36); + this.saveRomButton.Text = "Save ROM"; + this.saveRomButton.Click += new System.EventHandler(this.saveRom_Click); + // + // mainToolStrip + // + this.mainToolStrip.BackColor = System.Drawing.SystemColors.Menu; + this.mainToolStrip.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden; + this.mainToolStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.loadRomButton, + this.saveRomButton, + this.toolStripSeparator1, + this.wildEditorButton, + this.buildingEditorButton}); + this.mainToolStrip.Location = new System.Drawing.Point(0, 24); + this.mainToolStrip.Name = "mainToolStrip"; + this.mainToolStrip.Size = new System.Drawing.Size(1084, 44); + this.mainToolStrip.TabIndex = 16; + this.mainToolStrip.Text = "mainToolStrip"; + // + // toolStripSeparator1 + // + this.toolStripSeparator1.Name = "toolStripSeparator1"; + this.toolStripSeparator1.Size = new System.Drawing.Size(6, 44); + // + // wildEditorButton + // + this.wildEditorButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; + this.wildEditorButton.Enabled = false; + this.wildEditorButton.Image = ((System.Drawing.Image)(resources.GetObject("wildEditorButton.Image"))); + this.wildEditorButton.ImageAlign = System.Drawing.ContentAlignment.BottomCenter; + this.wildEditorButton.ImageScaling = System.Windows.Forms.ToolStripItemImageScaling.None; + this.wildEditorButton.ImageTransparentColor = System.Drawing.Color.Magenta; + this.wildEditorButton.Margin = new System.Windows.Forms.Padding(4, 6, 0, 2); + this.wildEditorButton.Name = "wildEditorButton"; + this.wildEditorButton.Size = new System.Drawing.Size(36, 36); + this.wildEditorButton.Text = "Wild Pokémon Editor"; + this.wildEditorButton.Click += new System.EventHandler(this.wildEditorButton_Click); + // + // buildingEditorButton + // + this.buildingEditorButton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image; + this.buildingEditorButton.Enabled = false; + this.buildingEditorButton.Image = ((System.Drawing.Image)(resources.GetObject("buildingEditorButton.Image"))); + this.buildingEditorButton.ImageScaling = System.Windows.Forms.ToolStripItemImageScaling.None; + this.buildingEditorButton.ImageTransparentColor = System.Drawing.Color.Magenta; + this.buildingEditorButton.Margin = new System.Windows.Forms.Padding(4, 6, 0, 2); + this.buildingEditorButton.Name = "buildingEditorButton"; + this.buildingEditorButton.Size = new System.Drawing.Size(36, 36); + this.buildingEditorButton.Text = "toolStripButton1"; + this.buildingEditorButton.ToolTipText = "Building Editor"; + this.buildingEditorButton.Click += new System.EventHandler(this.buildingEditorButton_Click); + // + // versionLabel + // + this.versionLabel.AutoSize = true; + this.versionLabel.Location = new System.Drawing.Point(886, 30); + this.versionLabel.Name = "versionLabel"; + this.versionLabel.Size = new System.Drawing.Size(35, 13); + this.versionLabel.TabIndex = 9; + this.versionLabel.Text = "ROM:"; + // + // Form1 + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(1084, 743); + this.Controls.Add(this.versionLabel); + this.Controls.Add(this.languageLabel); + this.Controls.Add(this.gameIcon); + this.Controls.Add(this.mainToolStrip); + this.Controls.Add(this.statusStrip1); + this.Controls.Add(this.mainTabControl); + this.Controls.Add(this.menuStrip1); + this.DoubleBuffered = true; + this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; + this.MainMenuStrip = this.menuStrip1; + this.MaximizeBox = false; + this.Name = "Form1"; + this.Text = "DS Pokémon Rom Editor 1.0.3"; + this.Load += new System.EventHandler(this.Form1_Load); + this.mainTabControl.ResumeLayout(false); + this.headerEditorTabPage.ResumeLayout(false); + this.headerEditorTabPage.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.areaIconPictureBox)).EndInit(); + this.nameGroupBox.ResumeLayout(false); + this.nameGroupBox.PerformLayout(); + this.groupBox2.ResumeLayout(false); + this.groupBox2.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.wildPokeUpDown)).EndInit(); + this.groupBox3.ResumeLayout(false); + this.groupBox3.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.levelScriptUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.textFileUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventFileUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.scriptFileUpDown)).EndInit(); + this.groupBox4.ResumeLayout(false); + this.groupBox4.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.areaDataUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.matrixUpDown)).EndInit(); + this.flagsGroupBox.ResumeLayout(false); + this.flagsGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.cameraPictureBox)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.weatherPictureBox)).EndInit(); + this.matrixEditorTabPage.ResumeLayout(false); + this.matrixEditorTabPage.PerformLayout(); + this.matrixTabControl.ResumeLayout(false); + this.headersTabPage.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.headersGridView)).EndInit(); + this.heightsTabPage.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.heightsGridView)).EndInit(); + this.mapFilesTabPage.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.mapFilesGridView)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.heightUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.widthUpDown)).EndInit(); + this.mapEditorTabPage.ResumeLayout(false); + this.mapEditorTabPage.PerformLayout(); + this.mapRenderPanel.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.movPictureBox)).EndInit(); + this.mapPartsTabControl.ResumeLayout(false); + this.buildingsTabPage.ResumeLayout(false); + this.buildingsTabPage.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.buildingHeightUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.buildingLengthUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.buildingWidthUpDown)).EndInit(); + this.buildPositionGroupBox.ResumeLayout(false); + this.buildPositionGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.zFractionUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.yFractionUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.xFractionUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.zBuildUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.yBuildUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.xBuildUpDown)).EndInit(); + this.permissionsTabPage.ResumeLayout(false); + this.permissionsTabPage.PerformLayout(); + this.typeGroupBox.ResumeLayout(false); + this.typeGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.typePainterUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.typePainterPictureBox)).EndInit(); + this.collisionGroupBox.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.collisionPainterPictureBox)).EndInit(); + this.selectCollisionPanel.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.collisionPictureBox)).EndInit(); + this.selectTypePanel.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.typePictureBox)).EndInit(); + this.modelTabPage.ResumeLayout(false); + this.modelTabPage.PerformLayout(); + this.terrainTabPage.ResumeLayout(false); + this.terrainTabPage.PerformLayout(); + this.eventEditorTabPage.ResumeLayout(false); + this.eventEditorTabPage.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixYUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixXUpDown)).EndInit(); + this.eventMatrixPanel.ResumeLayout(false); + this.eventMatrixPanel.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixPictureBox)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventAreaDataUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.eventMatrixUpDown)).EndInit(); + this.eventsTabControl.ResumeLayout(false); + this.signsTabPage.ResumeLayout(false); + this.signsTabPage.PerformLayout(); + this.groupBox5.ResumeLayout(false); + this.groupBox5.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.signMatrixXUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.signMatrixYUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.signMapXUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.signZUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.signMapYUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.signScriptUpDown)).EndInit(); + this.overworldsTabPage.ResumeLayout(false); + this.overworldsTabPage.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owSpritePictureBox)).EndInit(); + this.owMovementGroupBox.ResumeLayout(false); + this.owMovementGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owYRangeUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owXRangeUpDown)).EndInit(); + this.positionGroupBox.ResumeLayout(false); + this.positionGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owXMapUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owZPositionUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owYMapUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owXMatrixUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owYMatrixUpDown)).EndInit(); + this.owSpecialGroupBox.ResumeLayout(false); + this.owSpecialGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.owSightRangeUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owScriptNumericUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owFlagNumericUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.owIDNumericUpDown)).EndInit(); + this.warpsTabPage.ResumeLayout(false); + this.warpsTabPage.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.warpAnchorUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpHeaderUpDown)).EndInit(); + this.groupBox1.ResumeLayout(false); + this.groupBox1.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.warpXMatrixUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpYMatrixUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpXMapUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpZUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.warpYMapUpDown)).EndInit(); + this.triggersTabPage.ResumeLayout(false); + this.triggersTabPage.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.triggerLengthUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerWidthUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerFlagUpDown)).EndInit(); + this.groupBox6.ResumeLayout(false); + this.groupBox6.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.triggerXMatrixUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerYMatrixUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerXMapUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerZUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerYMapUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.triggerScriptUpDown)).EndInit(); + this.eventPanel.ResumeLayout(false); + ((System.ComponentModel.ISupportInitialize)(this.eventPictureBox)).EndInit(); + this.scriptEditorTabPage.ResumeLayout(false); + this.scriptEditorTabPage.PerformLayout(); + this.groupBox8.ResumeLayout(false); + this.groupBox8.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.searchFlagUpDown)).EndInit(); + this.scriptEditorTabControl.ResumeLayout(false); + this.scriptsTabPage.ResumeLayout(false); + this.functionTabPage.ResumeLayout(false); + this.movementTabPage.ResumeLayout(false); + this.scriptCommandsTabControl.ResumeLayout(false); + this.commonScriptsTabPage.ResumeLayout(false); + this.tabPage1.ResumeLayout(false); + this.tabPage3.ResumeLayout(false); + this.textEditorTabPage.ResumeLayout(false); + this.textEditorTabPage.PerformLayout(); + this.groupBox13.ResumeLayout(false); + this.groupBox13.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.textEditorDataGridView)).EndInit(); + this.tilesetEditorTabPage.ResumeLayout(false); + this.groupBox7.ResumeLayout(false); + this.groupBox7.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.texturePictureBox)).EndInit(); + this.areaDataGroupBox.ResumeLayout(false); + this.areaDataGroupBox.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.areaDataMapTilesetUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.areaDataBuildingTilesetUpDown)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.gameIcon)).EndInit(); + this.menuStrip1.ResumeLayout(false); + this.menuStrip1.PerformLayout(); + this.statusStrip1.ResumeLayout(false); + this.statusStrip1.PerformLayout(); + this.mainToolStrip.ResumeLayout(false); + this.mainToolStrip.PerformLayout(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + private System.Windows.Forms.ListBox headerListBox; + private System.Windows.Forms.TabControl mainTabControl; + private System.Windows.Forms.TabPage headerEditorTabPage; + private System.Windows.Forms.TabPage matrixEditorTabPage; + private System.Windows.Forms.PictureBox gameIcon; + private System.Windows.Forms.Label languageLabel; + private System.Windows.Forms.Button saveHeaderButton; + private System.Windows.Forms.Label cameraPicLable; + private System.Windows.Forms.Label weatherPicLabel; + private System.Windows.Forms.GroupBox flagsGroupBox; + private System.Windows.Forms.CheckBox flag5CheckBox; + private System.Windows.Forms.CheckBox flag6CheckBox; + private System.Windows.Forms.CheckBox escapeRopeFlagCheckBox; + private System.Windows.Forms.CheckBox flag8CheckBox; + private System.Windows.Forms.CheckBox bikeFlagCheckBox; + private System.Windows.Forms.CheckBox flyFlagCheckBox; + private System.Windows.Forms.CheckBox flag2CheckBox; + private System.Windows.Forms.CheckBox flag3CheckBox; + private System.Windows.Forms.PictureBox weatherPictureBox; + private System.Windows.Forms.PictureBox cameraPictureBox; + private System.Windows.Forms.GroupBox groupBox4; + private System.Windows.Forms.Button openMatrixButton; + private System.Windows.Forms.Label areaDataLabel; + private System.Windows.Forms.NumericUpDown areaDataUpDown; + private System.Windows.Forms.Label matrixLabel; + private System.Windows.Forms.NumericUpDown matrixUpDown; + private System.Windows.Forms.GroupBox nameGroupBox; + private System.Windows.Forms.Label label14; + private System.Windows.Forms.TextBox internalNameBox; + private System.Windows.Forms.Label label2; + private System.Windows.Forms.ComboBox areaIconComboBox; + private System.Windows.Forms.Label label1; + private System.Windows.Forms.ComboBox showNameComboBox; + private System.Windows.Forms.ComboBox mapNameComboBox; + private System.Windows.Forms.GroupBox groupBox2; + private System.Windows.Forms.ComboBox weatherComboBox; + private System.Windows.Forms.ComboBox musicNightComboBox; + private System.Windows.Forms.Button button10; + private System.Windows.Forms.NumericUpDown wildPokeUpDown; + private System.Windows.Forms.Label wildPokeLabel; + private System.Windows.Forms.Label weatherLabel; + private System.Windows.Forms.Label cameraLabel; + private System.Windows.Forms.Label musicNightLabel; + private System.Windows.Forms.ComboBox cameraComboBox; + private System.Windows.Forms.Label musicDayLabel; + private System.Windows.Forms.ComboBox musicDayComboBox; + private System.Windows.Forms.GroupBox groupBox3; + private System.Windows.Forms.NumericUpDown levelScriptUpDown; + private System.Windows.Forms.Button openLevelScriptButton; + private System.Windows.Forms.NumericUpDown textFileUpDown; + private System.Windows.Forms.Label textLabel; + private System.Windows.Forms.Button openEventsButton; + private System.Windows.Forms.Label eventLabel; + private System.Windows.Forms.NumericUpDown eventFileUpDown; + private System.Windows.Forms.Label levelScriptLabel; + private System.Windows.Forms.Button openScriptButton; + private System.Windows.Forms.Label scriptLabel; + private System.Windows.Forms.NumericUpDown scriptFileUpDown; + private System.Windows.Forms.PictureBox areaIconPictureBox; + private System.Windows.Forms.Label areaImageLabel; + private System.Windows.Forms.Label labelMatrices; + private System.Windows.Forms.Label matrixNameLabel; + private System.Windows.Forms.TabControl matrixTabControl; + private System.Windows.Forms.TabPage headersTabPage; + private System.Windows.Forms.TabPage heightsTabPage; + private DS_Map.DataGridViewDoubleBuffered heightsGridView; + private System.Windows.Forms.TabPage mapFilesTabPage; + private DS_Map.DataGridViewDoubleBuffered mapFilesGridView; + private System.Windows.Forms.TextBox matrixNameTextBox; + private System.Windows.Forms.NumericUpDown heightUpDown; + private System.Windows.Forms.NumericUpDown widthUpDown; + private System.Windows.Forms.Label heightLabel; + private System.Windows.Forms.Label widthLabel; + private System.Windows.Forms.ComboBox selectMatrixComboBox; + private System.Windows.Forms.Button saveMatrixButton; + private DS_Map.DataGridViewDoubleBuffered headersGridView; + private System.Windows.Forms.Button addHeadersButton; + private System.Windows.Forms.Button addHeightsButton; + private System.Windows.Forms.Button removeHeadersButton; + private System.Windows.Forms.Button removeHeightsButton; + private System.Windows.Forms.TabPage mapEditorTabPage; + private System.Windows.Forms.Button addHeaderButton; + private System.Windows.Forms.MenuStrip menuStrip1; + private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem; + private System.Windows.Forms.ToolStripMenuItem openROMToolStripMenuItem; + private System.Windows.Forms.ToolStripMenuItem saveROMToolStripMenuItem; + private System.Windows.Forms.ToolStripMenuItem aboutToolStripMenuItem; + private System.Windows.Forms.Button saveMapButton; + private System.Windows.Forms.Label label26; + private System.Windows.Forms.ComboBox buildTextureComboBox; + private System.Windows.Forms.Label mapFileLabel; + private System.Windows.Forms.ComboBox mapTextureComboBox; + private System.Windows.Forms.Label mapTextureLabel; + private System.Windows.Forms.ComboBox selectMapComboBox; + private System.Windows.Forms.TabControl mapPartsTabControl; + private System.Windows.Forms.TabPage buildingsTabPage; + private System.Windows.Forms.Button importBuildingsButton; + private System.Windows.Forms.Button exportBuildingsButton; + private System.Windows.Forms.Label label20; + private System.Windows.Forms.Label label19; + private System.Windows.Forms.Label label18; + private System.Windows.Forms.Button removeBuildingButton; + private System.Windows.Forms.Button addBuildingButton; + private System.Windows.Forms.GroupBox buildPositionGroupBox; + private System.Windows.Forms.Label label23; + private System.Windows.Forms.Label label22; + private System.Windows.Forms.Label label21; + private System.Windows.Forms.Label label17; + private System.Windows.Forms.Label yLabel; + private System.Windows.Forms.Label xLabel; + private System.Windows.Forms.NumericUpDown zBuildUpDown; + private System.Windows.Forms.NumericUpDown yBuildUpDown; + private System.Windows.Forms.NumericUpDown xBuildUpDown; + private System.Windows.Forms.RadioButton externalRadioButton; + private System.Windows.Forms.RadioButton interiorRadioButton; + private System.Windows.Forms.Label modelNumberLabel; + private System.Windows.Forms.ComboBox buildIndexComboBox; + private System.Windows.Forms.ListBox buildingsListBox; + private System.Windows.Forms.TabPage permissionsTabPage; + private System.Windows.Forms.Button ImportMovButton; + private System.Windows.Forms.Button exportMovButton; + private System.Windows.Forms.TabPage modelTabPage; + private System.Windows.Forms.TextBox unsupport3DText; + private System.Windows.Forms.Button importMapButton; + private System.Windows.Forms.Button exportMapButton; + private System.Windows.Forms.TabPage terrainTabPage; + private System.Windows.Forms.TextBox textBox1; + private System.Windows.Forms.Button bdhcImportButton; + private System.Windows.Forms.Button bdhcExportButton; + private System.Windows.Forms.RadioButton radio3D; + private System.Windows.Forms.RadioButton radio2D; + private System.Windows.Forms.CheckBox wireframeCheckBox; + private System.Windows.Forms.StatusStrip statusStrip1; + private System.Windows.Forms.ToolStripStatusLabel statusLabel; + private System.Windows.Forms.PictureBox collisionPictureBox; + private System.Windows.Forms.PictureBox typePictureBox; + private System.Windows.Forms.Label typeLabel; + private System.Windows.Forms.Label collisionLabel; + private System.Windows.Forms.Panel selectCollisionPanel; + private System.Windows.Forms.Panel selectTypePanel; + private System.Windows.Forms.ImageList mainTabImageList; + private System.Windows.Forms.ToolStripButton loadRomButton; + private System.Windows.Forms.ToolStripButton saveRomButton; + private System.Windows.Forms.ToolStrip mainToolStrip; + private System.Windows.Forms.Label versionLabel; + private System.Windows.Forms.ToolStripSeparator toolStripSeparator1; + private System.Windows.Forms.Button clearCurrentButton; + private System.Windows.Forms.GroupBox typeGroupBox; + private System.Windows.Forms.GroupBox collisionGroupBox; + private System.Windows.Forms.PictureBox collisionPainterPictureBox; + private System.Windows.Forms.PictureBox typePainterPictureBox; + private System.Windows.Forms.ComboBox collisionPainterComboBox; + private System.Windows.Forms.NumericUpDown typePainterUpDown; + private System.Windows.Forms.ComboBox typePainterComboBox; + private System.Windows.Forms.RadioButton knownTypesRadioButton; + private System.Windows.Forms.RadioButton valueTypeRadioButton; + private System.Windows.Forms.TabPage eventEditorTabPage; + private System.Windows.Forms.ToolStripMenuItem aboutToolStripMenuItem1; + private System.Windows.Forms.ToolStripMenuItem asmHacksToolStripMenuItem; + private System.Windows.Forms.NumericUpDown zFractionUpDown; + private System.Windows.Forms.NumericUpDown yFractionUpDown; + private System.Windows.Forms.NumericUpDown xFractionUpDown; + private System.Windows.Forms.Panel mapRenderPanel; + private Tao.Platform.Windows.SimpleOpenGlControl mapOpenGlControl; + private System.Windows.Forms.PictureBox movPictureBox; + private System.Windows.Forms.Panel eventPanel; + private Tao.Platform.Windows.SimpleOpenGlControl eventOpenGlControl; + private System.Windows.Forms.PictureBox eventPictureBox; + private System.Windows.Forms.TabControl eventsTabControl; + private System.Windows.Forms.TabPage signsTabPage; + private System.Windows.Forms.TabPage overworldsTabPage; + private System.Windows.Forms.TabPage warpsTabPage; + private System.Windows.Forms.TabPage triggersTabPage; + private System.Windows.Forms.Label eventMapTextureLabel; + private System.Windows.Forms.NumericUpDown eventAreaDataUpDown; + private System.Windows.Forms.Label backgroundMapLabel; + private System.Windows.Forms.NumericUpDown eventMatrixUpDown; + private System.Windows.Forms.Button saveEventsButton; + private System.Windows.Forms.Button exportEventFileButton; + private System.Windows.Forms.Button importEventFileButton; + private System.Windows.Forms.CheckBox showTriggersCheckBox; + private System.Windows.Forms.CheckBox showWarpsCheckBox; + private System.Windows.Forms.CheckBox showOwsCheckBox; + private System.Windows.Forms.CheckBox showSignsCheckBox; + private System.Windows.Forms.ListBox spawnablesListBox; + private System.Windows.Forms.Button removeOverworldButton; + private System.Windows.Forms.Button addOverworldButton; + private System.Windows.Forms.ListBox overworldsListBox; + private System.Windows.Forms.ComboBox selectEventComboBox; + private System.Windows.Forms.Label signScriptNumberLabel; + private System.Windows.Forms.NumericUpDown signScriptUpDown; + private System.Windows.Forms.Label owIDLabel; + private System.Windows.Forms.NumericUpDown owIDNumericUpDown; + private System.Windows.Forms.Label owSpriteLabel; + private System.Windows.Forms.ComboBox owSpriteComboBox; + private System.Windows.Forms.Label owScriptLabel; + private System.Windows.Forms.NumericUpDown owScriptNumericUpDown; + private System.Windows.Forms.Label owFlagLabel; + private System.Windows.Forms.NumericUpDown owFlagNumericUpDown; + private System.Windows.Forms.Label isTrainerLabel; + private System.Windows.Forms.RadioButton isTrainerRadioButton; + private System.Windows.Forms.RadioButton normalRadioButton; + private System.Windows.Forms.GroupBox owSpecialGroupBox; + private System.Windows.Forms.Label owSightRangeLabel; + private System.Windows.Forms.NumericUpDown owSightRangeUpDown; + private System.Windows.Forms.Label owTrainerLabel; + private System.Windows.Forms.GroupBox owMovementGroupBox; + private System.Windows.Forms.Label owXPositionLabel; + private System.Windows.Forms.NumericUpDown owXMapUpDown; + private System.Windows.Forms.Label label11; + private System.Windows.Forms.NumericUpDown owYMatrixUpDown; + private System.Windows.Forms.Label label12; + private System.Windows.Forms.NumericUpDown owXMatrixUpDown; + private System.Windows.Forms.Label label10; + private System.Windows.Forms.NumericUpDown owYMapUpDown; + private System.Windows.Forms.Label label13; + private System.Windows.Forms.NumericUpDown owZPositionUpDown; + private System.Windows.Forms.ComboBox owMovementComboBox; + private System.Windows.Forms.Label yMovRangeLabel; + private System.Windows.Forms.Label xMovRangeLabel; + private System.Windows.Forms.NumericUpDown owYRangeUpDown; + private System.Windows.Forms.NumericUpDown owXRangeUpDown; + private System.Windows.Forms.TabPage scriptEditorTabPage; + private System.Windows.Forms.TabPage textEditorTabPage; + private System.Windows.Forms.ListBox warpsListBox; + private System.Windows.Forms.ListBox triggersListBox; + private System.Windows.Forms.GroupBox positionGroupBox; + private System.Windows.Forms.PictureBox owSpritePictureBox; + private System.Windows.Forms.Button eventShiftUpButton; + private System.Windows.Forms.Button eventShiftDownButton; + private System.Windows.Forms.Button eventShiftLeftButton; + private System.Windows.Forms.Button eventShiftRightButton; + private System.Windows.Forms.Panel eventMatrixPanel; + private System.Windows.Forms.PictureBox eventMatrixPictureBox; + private System.Windows.Forms.Label matrixNavigatorLabel; + private System.Windows.Forms.Label eventMatrixYLabel; + private System.Windows.Forms.Label eventMatrixXLabel; + private System.Windows.Forms.RadioButton isItemRadioButton; + private System.Windows.Forms.ComboBox owTrainerComboBox; + private System.Windows.Forms.Button button14; + private System.Windows.Forms.ComboBox owItemComboBox; + private System.Windows.Forms.Label owItemLabel; + private System.Windows.Forms.NumericUpDown eventMatrixYUpDown; + private System.Windows.Forms.NumericUpDown eventMatrixXUpDown; + private System.Windows.Forms.Label signOrientationLabel; + private System.Windows.Forms.ComboBox comboBox1; + private System.Windows.Forms.Button addSpawnableButton; + private System.Windows.Forms.Button removeSpawnableButton; + private System.Windows.Forms.Button removeWarpButton; + private System.Windows.Forms.Button addWarpButton; + private System.Windows.Forms.GroupBox groupBox1; + private System.Windows.Forms.Button goToWarpButton; + private System.Windows.Forms.Label label9; + private System.Windows.Forms.NumericUpDown warpXMatrixUpDown; + private System.Windows.Forms.Label label15; + private System.Windows.Forms.NumericUpDown warpYMatrixUpDown; + private System.Windows.Forms.Label label16; + private System.Windows.Forms.NumericUpDown warpXMapUpDown; + private System.Windows.Forms.NumericUpDown warpZUpDown; + private System.Windows.Forms.Label label24; + private System.Windows.Forms.NumericUpDown warpYMapUpDown; + private System.Windows.Forms.Label label25; + private System.Windows.Forms.NumericUpDown warpAnchorUpDown; + private System.Windows.Forms.NumericUpDown warpHeaderUpDown; + private System.Windows.Forms.Label warpAnchorLabel; + private System.Windows.Forms.Label warpHeaderLabel; + private System.Windows.Forms.GroupBox groupBox5; + private System.Windows.Forms.Button goToSignButton; + private System.Windows.Forms.Label signMatrixYLabel; + private System.Windows.Forms.NumericUpDown signMatrixXUpDown; + private System.Windows.Forms.Label signMatrixXLabel; + private System.Windows.Forms.NumericUpDown signMatrixYUpDown; + private System.Windows.Forms.Label signZLabel; + private System.Windows.Forms.NumericUpDown signMapXUpDown; + private System.Windows.Forms.NumericUpDown signZUpDown; + private System.Windows.Forms.Label signMapXLabel; + private System.Windows.Forms.NumericUpDown signMapYUpDown; + private System.Windows.Forms.Label signMapYLabel; + private System.Windows.Forms.Button removeTriggerButton; + private System.Windows.Forms.Button addTriggerButton; + private System.Windows.Forms.GroupBox groupBox6; + private System.Windows.Forms.Button goToTriggerButton; + private System.Windows.Forms.Label triggerYMatrixLabel; + private System.Windows.Forms.NumericUpDown triggerXMatrixUpDown; + private System.Windows.Forms.Label triggerXMatrixLabel; + private System.Windows.Forms.NumericUpDown triggerYMatrixUpDown; + private System.Windows.Forms.Label triggerZLabel; + private System.Windows.Forms.NumericUpDown triggerXMapUpDown; + private System.Windows.Forms.NumericUpDown triggerZUpDown; + private System.Windows.Forms.Label triggerMapXLabel; + private System.Windows.Forms.NumericUpDown triggerYMapUpDown; + private System.Windows.Forms.Label triggerYMapLabel; + private System.Windows.Forms.Label label27; + private System.Windows.Forms.NumericUpDown triggerScriptUpDown; + private System.Windows.Forms.Label label28; + private System.Windows.Forms.NumericUpDown triggerFlagUpDown; + private System.Windows.Forms.Label triggerWidthLabel; + private System.Windows.Forms.NumericUpDown triggerWidthUpDown; + private System.Windows.Forms.Label triggerLengthLabel; + private System.Windows.Forms.NumericUpDown triggerLengthUpDown; + private System.Windows.Forms.ComboBox owOrientationComboBox; + private System.Windows.Forms.Label label4; + private System.Windows.Forms.CheckBox owPartnerTrainerCheckBox; + private System.Windows.Forms.Label label5; + private System.Windows.Forms.ComboBox selectScriptFileComboBox; + private System.Windows.Forms.TabControl scriptCommandsTabControl; + private System.Windows.Forms.TabPage commonScriptsTabPage; + private System.Windows.Forms.TabControl scriptEditorTabControl; + private System.Windows.Forms.TabPage scriptsTabPage; + private System.Windows.Forms.TabPage functionTabPage; + private System.Windows.Forms.TabPage movementTabPage; + private System.Windows.Forms.RichTextBox scriptTextBox; + private System.Windows.Forms.Button addScriptFileButton; + private System.Windows.Forms.Button saveScriptFileButton; + private System.Windows.Forms.Button removeScriptFileButton; + private System.Windows.Forms.Button importScriptFileButton; + private System.Windows.Forms.Button exportScriptFileButton; + private System.Windows.Forms.Button removeEventFileButton; + private System.Windows.Forms.Button addEventFileButton; + private System.Windows.Forms.Button removeMatrixButton; + private System.Windows.Forms.Button addMatrixButton; + private System.Windows.Forms.Button importMatrixButton; + private System.Windows.Forms.Button exportMatrixButton; + private System.Windows.Forms.RichTextBox functionTextBox; + private System.Windows.Forms.RichTextBox movementTextBox; + private System.Windows.Forms.Button setVarButton; + private System.Windows.Forms.Button jumpToFuncButton; + private System.Windows.Forms.Button callFunctionButton; + private System.Windows.Forms.Button clearflagButton; + private System.Windows.Forms.Button setflagButton; + private System.Windows.Forms.Button legendaryBattleButton; + private System.Windows.Forms.Button wildBattleButton; + private System.Windows.Forms.Button trainerBattleButton; + private System.Windows.Forms.Button exportTextFileButton; + private System.Windows.Forms.Button saveMessageFileButton; + private System.Windows.Forms.Button removeMessageFileButton; + private System.Windows.Forms.Button addMessageFileButton; + private System.Windows.Forms.Label label6; + private System.Windows.Forms.ComboBox selectTextFileComboBox; + private System.Windows.Forms.DataGridView textEditorDataGridView; + private System.Windows.Forms.Button removeStringButton; + private System.Windows.Forms.Button addStringButton; + private System.Windows.Forms.DataGridViewTextBoxColumn messageColumn; + private System.Windows.Forms.TextBox searchMessageTextBox; + private System.Windows.Forms.GroupBox groupBox13; + private System.Windows.Forms.Label label7; + private System.Windows.Forms.TextBox searchMessageResultTextBox; + private System.Windows.Forms.Button searchMessageButton; + private System.Windows.Forms.CheckBox checkBox1; + private System.Windows.Forms.ProgressBar textSearchProgressBar; + private System.Windows.Forms.Label label8; + private System.Windows.Forms.Button restartMusicButton; + private System.Windows.Forms.Button switchMusicButton; + private System.Windows.Forms.Button playCryButton; + private System.Windows.Forms.Button waitSoundButton; + private System.Windows.Forms.Button playSoundButton; + private System.Windows.Forms.TabPage tabPage1; + private System.Windows.Forms.Button takeMoneyButton; + private System.Windows.Forms.Button takeItemButton; + private System.Windows.Forms.Button giveMoneyButton; + private System.Windows.Forms.Button giveItemButton; + private System.Windows.Forms.Button givePokémonButton; + private System.Windows.Forms.TabPage tabPage3; + private System.Windows.Forms.Button setOwPositionButton; + private System.Windows.Forms.Button removePeopleButton; + private System.Windows.Forms.Button addPeopleButton; + private System.Windows.Forms.Button waitMovementButton; + private System.Windows.Forms.Button applyMovementButton; + private System.Windows.Forms.Button releaseButton; + private System.Windows.Forms.Button lockButton; + private System.Windows.Forms.Button releaseAllButton; + private System.Windows.Forms.Button lockAllButton; + private System.Windows.Forms.TextBox searchFlagResultTextBox; + private System.Windows.Forms.GroupBox groupBox8; + private System.Windows.Forms.NumericUpDown searchFlagUpDown; + private System.Windows.Forms.Label label29; + private System.Windows.Forms.Button searchFlagReferencesButton; + private System.Windows.Forms.Label label30; + private System.Windows.Forms.Label label31; + private System.Windows.Forms.ProgressBar flagSearchProgressBar; + private System.Windows.Forms.Button giveShoesButton; + private System.Windows.Forms.Button givePokédexButton; + private System.Windows.Forms.Button giveBadgeButton; + private System.Windows.Forms.Button giveNationalDexButton; + private System.Windows.Forms.Button takeBadgeButton; + private System.Windows.Forms.Button warpButton; + private System.Windows.Forms.Button resetScreenButton; + private System.Windows.Forms.Button fadeScreenButton; + private System.Windows.Forms.Button givePokégearButton; + private System.Windows.Forms.Button takePokémonButton; + private System.Windows.Forms.Button messageButton; + private System.Windows.Forms.Button routeSignButton; + private System.Windows.Forms.Button townSignButton; + private System.Windows.Forms.Button tipsSignButton; + private System.Windows.Forms.Button greySignButton; + private System.Windows.Forms.Button closeMessageButton; + private System.Windows.Forms.Button waitKeyPressButton; + private System.Windows.Forms.Button button9; + private System.Windows.Forms.Button button7; + private System.Windows.Forms.Button button5; + private System.Windows.Forms.Button button11; + private System.Windows.Forms.Button button12; + private System.Windows.Forms.Button button15; + private System.Windows.Forms.Button button13; + private System.Windows.Forms.Button openMessageFileButton; + private System.Windows.Forms.ToolStripButton wildEditorButton; + private System.Windows.Forms.TabPage tilesetEditorTabPage; + private System.Windows.Forms.GroupBox areaDataGroupBox; + private System.Windows.Forms.ComboBox selectAreaDataComboBox; + private System.Windows.Forms.Label label36; + private System.Windows.Forms.ComboBox areaDataAreaTypeComboBox; + private System.Windows.Forms.Label label35; + private System.Windows.Forms.ComboBox areaDataDynamicTexturesComboBox; + private System.Windows.Forms.Label label34; + private System.Windows.Forms.ComboBox areaDataLightTypeComboBox; + private System.Windows.Forms.Label label33; + private System.Windows.Forms.NumericUpDown areaDataMapTilesetUpDown; + private System.Windows.Forms.Label label32; + private System.Windows.Forms.NumericUpDown areaDataBuildingTilesetUpDown; + private System.Windows.Forms.GroupBox groupBox7; + private System.Windows.Forms.RadioButton buildingsTilesetRadioButton; + private System.Windows.Forms.RadioButton mapTilesetRadioButton; + private System.Windows.Forms.ListBox texturePacksListBox; + private System.Windows.Forms.Label label38; + private System.Windows.Forms.Label label37; + private System.Windows.Forms.ListBox palettesListBox; + private System.Windows.Forms.ListBox texturesListBox; + private System.Windows.Forms.Button removeNSBTXButton; + private System.Windows.Forms.Button addNSBTXButton; + private System.Windows.Forms.Button exportNSBTXButton; + private System.Windows.Forms.Button importNSBTXButton; + private System.Windows.Forms.PictureBox texturePictureBox; + private System.Windows.Forms.Button saveAreaDataButton; + private System.Windows.Forms.Button removeAreaDataButton; + private System.Windows.Forms.Button addAreaDataButton; + private System.Windows.Forms.Button openAreaDataButton; + private System.Windows.Forms.Button importTextFileButton; + private System.Windows.Forms.NumericUpDown buildingHeightUpDown; + private System.Windows.Forms.NumericUpDown buildingLengthUpDown; + private System.Windows.Forms.NumericUpDown buildingWidthUpDown; + private System.Windows.Forms.ToolStripButton buildingEditorButton; + private System.Windows.Forms.Button removeMapFileButton; + private System.Windows.Forms.Button addMapFileButton; + } +} + diff --git a/DS_Map/Main Window.cs b/DS_Map/Main Window.cs new file mode 100644 index 0000000..2a32f45 --- /dev/null +++ b/DS_Map/Main Window.cs @@ -0,0 +1,4613 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Drawing.Drawing2D; +using System.Linq; +using System.Text; +using System.Windows.Forms; +using System.IO; +using System.Diagnostics; +using System.Resources; +using System.Reflection; +using NarcAPI; +using Tao.OpenGl; +using LibNDSFormats.NSBMD; +using LibNDSFormats.NSBTX; + +namespace DS_Map +{ + public partial class Form1 : Form + { + public Form1() + { + InitializeComponent(); + } + + private void Form1_Load(object sender, EventArgs e) + { + + } + + #region RM + ResourceManager rm = new ResourceManager("DS_Map.WinFormStrings", Assembly.GetExecutingAssembly()); + #endregion + + #region Program Window + + #region Variables + public bool disableHandlers = false; + public bool iconON = false; + public static string workingFolder; + public bool expandedARM9; + public bool standardizedItems; + + /* ROM Information */ + public static string gameCode; + public static string[] narcList; + public static string[] narcFolders; + RomInfo romInfo; + + #endregion + + #region Subroutines + private void CompressOverlay(int overlayNumber) + { + Process unpack = new Process(); + unpack.StartInfo.FileName = @"Tools\blz.exe"; + unpack.StartInfo.Arguments = "-en " + workingFolder + "overlay" + "\\" + "overlay_" + overlayNumber.ToString("D4") + ".bin"; + Application.DoEvents(); + unpack.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; + unpack.StartInfo.CreateNoWindow = true; + unpack.Start(); + unpack.WaitForExit(); + } + private void DecompressArm9() + { + if (new FileInfo(workingFolder + @"arm9.bin").Length < 0xC0000) + { + BinaryWriter arm9Truncate = new BinaryWriter(File.OpenWrite(workingFolder + @"arm9.bin")); + long arm9Length = new FileInfo(workingFolder + @"arm9.bin").Length; + arm9Truncate.BaseStream.SetLength(arm9Length - 0xc); + arm9Truncate.Close(); + } + + Process decompress = new Process(); + decompress.StartInfo.FileName = @"Tools\blz.exe"; + decompress.StartInfo.Arguments = @" -d " + '"' + workingFolder + "arm9.bin" + '"'; + decompress.StartInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; + decompress.StartInfo.CreateNoWindow = true; + decompress.Start(); + decompress.WaitForExit(); + } + private void DecompressOverlay(int overlayNumber) + { + Process unpack = new Process(); + unpack.StartInfo.FileName = @"Tools\blz.exe"; + unpack.StartInfo.Arguments = "-d " + workingFolder + "overlay" + "\\" + "overlay_" + overlayNumber.ToString("D4") + ".bin"; + Application.DoEvents(); + unpack.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; + unpack.StartInfo.CreateNoWindow = true; + unpack.Start(); + unpack.WaitForExit(); + } + private string[] GetBuildingsList(bool interior) + { + List names = new List(); + string path = romInfo.GetBuildingModelsFolderPath(interior); + int buildModelsCount = Directory.GetFiles(path).Length; + + for (int i = 0; i < buildModelsCount; i++) + { + using (BinaryReader reader = new BinaryReader(File.OpenRead(path + "\\" + i.ToString("D4")))) + { + reader.BaseStream.Position = 0x38; + string nsbmdName = Encoding.UTF8.GetString(reader.ReadBytes(16)).TrimEnd(); + names.Add(i + ": " + nsbmdName); + } + } + return names.ToArray(); + } + private string[] GetTrainerNames() + { + List trainerList = new List(); + + /* Store all trainer names and classes */ + MessageFile trainerClasses = LoadMessageFile(romInfo.GetTrainerClassMessageNumber()); + MessageFile trainerNames = LoadMessageFile(romInfo.GetTrainerNamesMessageNumber()); + BinaryReader trainerReader; + int trainerCount = Directory.GetFiles(romInfo.GetTrainerDataFolderPath()).Length; + + for (int i = 0; i < trainerCount; i++) + { + trainerReader = new BinaryReader(new FileStream(romInfo.GetTrainerDataFolderPath() + "\\" + i.ToString("D4"), FileMode.Open)); + trainerReader.BaseStream.Position += 0x1; + trainerList.Add("[" + i.ToString("D2") + "] " + trainerClasses.messages[trainerReader.ReadUInt16()] + " " + trainerNames.messages[i]); + } + return trainerList.ToArray(); + } + private string[] GetItemNames() + { + return LoadMessageFile(romInfo.GetItemNamesMessageNumber()).messages.ToArray(); + } + private string[] GetItemNames(int startIndex, int count) + { + return LoadMessageFile(romInfo.GetItemNamesMessageNumber()).messages.GetRange(startIndex, count).ToArray(); + } + private string[] GetPokémonNames() + { + return LoadMessageFile(romInfo.GetPokémonNamesMessageNumber()).messages.ToArray(); + } + private string[] GetAttackNames() + { + return LoadMessageFile(romInfo.GetAttackNamesMessageNumber()).messages.ToArray(); + } + private AreaData LoadAreaData(uint areaDataID) + { + return new AreaData(new FileStream(romInfo.GetAreaDataFolderPath() + "//" + areaDataID.ToString("D4"), FileMode.Open), romInfo.GetVersion()); + } + private MapFile LoadMapFile(int mapNumber) + { + return new MapFile(new FileStream(romInfo.GetMapFolderPath() + "\\" + mapNumber.ToString("D4"), FileMode.Open), romInfo.GetVersion()); + } + private Matrix LoadMatrix(int matrixNumber) + { + return new Matrix(new FileStream(romInfo.GetMatrixFolderPath() + "\\" + matrixNumber.ToString("D4"), FileMode.Open)); + } + public MessageFile LoadMessageFile(int fileID) + { + return new MessageFile(new FileStream(romInfo.GetMessageFolderPath() + "\\" + fileID.ToString("D4"), FileMode.Open)); + } + private EventFile LoadEventFile(int fileID) + { + return new EventFile(new FileStream(romInfo.GetEventFolderPath() + "\\" + fileID.ToString("D4"), FileMode.Open)); + } + private void PaintGameIcon(object sender, PaintEventArgs e) + { + if (iconON == true) + { + BinaryReader readIcon = new BinaryReader(File.OpenRead(workingFolder + @"banner.bin")); + #region Read Icon Palette + readIcon.BaseStream.Position = 0x220; + byte firstByte; + byte secondByte; + int palR; + int palG; + int palB; + int palCounter = 0; + int[] paletteArray = new int[48]; + for (int i = 0; i < 16; i++) + { + palR = 0; + palG = 0; + palB = 0; + secondByte = readIcon.ReadByte(); + firstByte = readIcon.ReadByte(); + if ((firstByte & (1 << 6)) != 0) palB = palB | (1 << 4); + if ((firstByte & (1 << 5)) != 0) palB = palB | (1 << 3); + if ((firstByte & (1 << 4)) != 0) palB = palB | (1 << 2); + if ((firstByte & (1 << 3)) != 0) palB = palB | (1 << 1); + if ((firstByte & (1 << 2)) != 0) palB = palB | (1 << 0); + if ((firstByte & (1 << 1)) != 0) palG = palG | (1 << 4); + if ((firstByte & (1 << 0)) != 0) palG = palG | (1 << 3); + if ((secondByte & (1 << 7)) != 0) palG = palG | (1 << 2); + if ((secondByte & (1 << 6)) != 0) palG = palG | (1 << 1); + if ((secondByte & (1 << 5)) != 0) palG = palG | (1 << 0); + if ((secondByte & (1 << 4)) != 0) palR = palR | (1 << 4); + if ((secondByte & (1 << 3)) != 0) palR = palR | (1 << 3); + if ((secondByte & (1 << 2)) != 0) palR = palR | (1 << 2); + if ((secondByte & (1 << 1)) != 0) palR = palR | (1 << 1); + if ((secondByte & (1 << 0)) != 0) palR = palR | (1 << 0); + paletteArray[palCounter] = palR * 8; + palCounter++; + paletteArray[palCounter] = palG * 8; + palCounter++; + paletteArray[palCounter] = palB * 8; + palCounter++; + } + #endregion + #region Read Icon Image + readIcon.BaseStream.Position = 0x20; + byte pixelByte; + int pixelPalId; + int iconX; + int iconY = 0; + int xTile = 0; + int yTile = 0; + for (int o = 0; o < 4; o++) + { + for (int a = 0; a < 4; a++) + { + for (int i = 0; i < 8; i++) + { + iconX = xTile; + for (int counter = 0; counter < 4; counter++) + { + pixelByte = readIcon.ReadByte(); + pixelPalId = pixelByte & 0x0F; + Brush icon = new SolidBrush(Color.FromArgb(255, paletteArray[pixelPalId * 3], paletteArray[pixelPalId * 3 + 1], paletteArray[pixelPalId * 3 + 2])); + e.Graphics.FillRectangle(icon, iconX, i + yTile, 1, 1); + iconX++; + pixelPalId = (pixelByte & 0xF0) >> 4; + icon = new SolidBrush(Color.FromArgb(255, paletteArray[pixelPalId * 3], paletteArray[pixelPalId * 3 + 1], paletteArray[pixelPalId * 3 + 2])); + e.Graphics.FillRectangle(icon, iconX, i + yTile, 1, 1); + iconX++; + } + iconY++; + } + iconY = 0; + xTile += 8; + } + xTile = 0; + yTile += 8; + } + #endregion + readIcon.Close(); + } + else return; + } + private byte[] ReadFromArm9(int startOffset, int numberOfBytes) + { + BinaryReader readArm9 = new BinaryReader(File.OpenRead(workingFolder + @"arm9.bin")); + readArm9.BaseStream.Position = startOffset; + byte[] targetBytes = readArm9.ReadBytes(numberOfBytes); + readArm9.Dispose(); + return targetBytes; + } + private void RepackNARCs() + { + foreach (var tuple in narcList.Zip(narcFolders, Tuple.Create)) + { + Narc.FromFolder(tuple.Item2).Save(workingFolder + tuple.Item1); // Make new NARC from folder + Directory.Delete(tuple.Item2, true); // Delete folder + } + } + private void RepackRom(string ndsFileName) + { + Process repack = new Process(); + repack.StartInfo.FileName = @"Tools\ndstool.exe"; + repack.StartInfo.Arguments = "-c " + '"' + ndsFileName + '"' + " -9 " + '"' + workingFolder + "arm9.bin" + '"' + " -7 " + '"' + workingFolder + "arm7.bin" + '"' + " -y9 " + '"' + workingFolder + "y9.bin" + '"' + " -y7 " + '"' + workingFolder + "y7.bin" + '"' + " -d " + '"' + workingFolder + "data" + '"' + " -y " + '"' + workingFolder + "overlay" + '"' + " -t " + '"' + workingFolder + "banner.bin" + '"' + " -h " + '"' + workingFolder + "header.bin" + '"'; + Application.DoEvents(); + repack.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; + repack.StartInfo.CreateNoWindow = true; + repack.Start(); + repack.WaitForExit(); + } + private void SetupEventEditor() + { + disableHandlers = true; + eventOpenGlControl.InitializeContexts(); + + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + case "Platinum": + overworldTablePath = "overlay" + "\\" + "overlay_0005.bin"; + break; + default: + overworldTablePath = "overlay" + "\\" + "overlay_0001.bin"; + DecompressOverlay(1); // HGSS Overlay 1 must be uncompressed to be able to read the overworld table + break; + } + + /* Add event file numbers to box */ + int eventCount = Directory.GetFiles(romInfo.GetEventFolderPath()).Length; + for (int i = 0; i < eventCount; i++) selectEventComboBox.Items.Add("Event File " + i); + + /* Add sprite list to ow sprite box */ + int owSpriteCount = Directory.GetFiles(romInfo.GetOverworldFolderPath()).Length; + for (int i = 0; i < owSpriteCount; i++) owSpriteComboBox.Items.Add("Sprite " + i); + + /* Add trainer list to ow trainer box */ + owTrainerComboBox.Items.AddRange(GetTrainerNames()); + + /* Add item list to ow item box */ + int count = LoadScriptFile(romInfo.GetItemScriptFileNumber()).scripts.Count - 1; + owItemComboBox.Items.AddRange(GetItemNames(0, count)); + + /* Add ow movement list to box */ + owMovementComboBox.Items.AddRange(new string[] + { + "[00] None", + "[01] None", + "[02] Looking in all directions", + "[03] Walking around in all directions", + "[04] Walking Up, Down", + "[05] Walking Left, Right", + "[06] Looking Up, Left", + "[07] Looking Up, Right", + "[08] Looking Down, Left", + "[09] Looking Down, Right", + "[10] Looking Up, Down, Left", + "[11] Looking Up, Right, Down", + "[12] Looking Right, Left, Up", + "[13] Looking Right, Left, Down", + "[14] Facing Up", + "[15] Facing Down", + "[16] Facing Left", + "[17] Facing Right", + "[18] Counterclockwise spinning", + "[19] Clockwise spinning", + "[20] Running Up, Down", + "[21] L Run (Up, Right)", + "[22] Patrols Area, then stops", + "[23] Patrols Area, then stops", + "[24] L Run (Up, Right)", + "[25] Patrols Area, then stops", + "[26] Patrols Area, then stops", + "[27] Patrols Area, then stops", + "[28] L run (Right, Down)", + "[29] L run (Left, Up)", + "[30] Continuous patrolling", + "[31] Continuous patrolling", + "[32] L Run (Down, Right)", + "[33] L Run (Right, Up)", + "[34] Patrols Area, then stops", + "[35] Patrols Area, then stops", + "[36] L Run (Down, Left)", + "[37] Running Up, Left, Down, Right", + "[38] Running Down, Right, Up, Left", + "[39] Running Left, Down, Right, Up", + "[40] Running Right, Up, Left, Down", + "[41] Running Up, Right, Down, Left", + "[42] Running Down, Left, Up, Right", + "[43] Running Left, Up, Right, Down", + "[44] Running Right, Down, Left, Up", + "[45] Looking Up, Down", + "[46] Looking Right, Left", + "[47] ?", + "[48] Follow Hero", + "[49] Semi-circle spin (Down, Right, Up)", + "[50] ?", + "[51] Hidden Under Snow", + "[52] Hidden Under Snow", + "[53] Hidden Underground", + "[54] Hidden Under Grass", + "[55] Mimicks Player (moves within range)", + "[56] Mimicks Player (moves within range)", + "[57] Mimicks Player (moves within range)", + "[58] Mimicks Player (moves within range)", + "[59] Mimick's Player facing direction", + "[60] Mimick's Player facing direction", + "[61] Mimick's Player facing direction", + "[62] Mimick's Player facing direction", + "[63] Jogging on the spot", + "[64] Jogging on the spot", + "[65] Jogging on the spot", + "[66] Jogging on the spot", + "[67] Walking Right, Left", + "[68] Looking Right", + "[69] ?", + "[70] ?", + "[71] Looking Left" + }); + + /* Create dictionary for 3D overworlds */ + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + break; + case "Platinum": + ow3DSpriteDict = new Dictionary() + { + [91] = "brown_sign", + [92] = "red_sign", + [93] = "gray_sign", + [94] = "route_sign", + [96] = "blue_sign", + [101] = "dawn_platinum", + [174] = "dppt_suitcase", + }; + break; + default: + break; + } + + disableHandlers = false; + + /* Draw matrix 0 in matrix navigator */ + eventMatrix = LoadMatrix(0); + selectEventComboBox.SelectedIndex = 0; + } + private void SetupHeaderEditor() + { + /* Read Header internal names */ + internalNames = new List(); + using (BinaryReader reader = new BinaryReader(File.OpenRead(workingFolder + @"data\fielddata\maptable\mapname.bin"))) + { + for (int i = 0; i < romInfo.GetHeaderCount() * 16; i += 0x10) + { + reader.BaseStream.Position = i; + byte[] targetBytes = reader.ReadBytes(0x16); + string internalName = Encoding.ASCII.GetString(targetBytes).TrimEnd(); + internalNames.Add(internalName); + } + } + + for (int i = 0; i < internalNames.Count; i++) headerListBox.Items.Add(i + ": " + internalNames[i]); // Fill ListBox + + /*Add list of options to each control */ + mapNameComboBox.Items.AddRange(LoadMessageFile(romInfo.GetMapNamesMessageNumber()).messages.ToArray()); + HeaderDatabase headerInfo = new HeaderDatabase(); + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + areaIconComboBox.Enabled = false; + areaIconPictureBox.Image = (Image)Properties.Resources.ResourceManager.GetObject("dpareaicon"); + cameraComboBox.Items.AddRange(headerInfo.DPPtCameraValues); + musicDayComboBox.Items.AddRange(headerInfo.DPMusicValues); + musicNightComboBox.Items.AddRange(headerInfo.DPMusicValues); + showNameComboBox.Items.AddRange(headerInfo.DPShowNameValues); + weatherComboBox.Items.AddRange(headerInfo.DPWeatherValues); + break; + case "HeartGold": + case "SoulSilver": + showNameComboBox.Enabled = false; + areaIconComboBox.Items.AddRange(headerInfo.HGSSAreaIconValues); + cameraComboBox.Items.AddRange(headerInfo.HGSSCameraValues); + musicDayComboBox.Items.AddRange(headerInfo.HGSSMusicValues); + musicNightComboBox.Items.AddRange(headerInfo.HGSSMusicValues); + weatherComboBox.Items.AddRange(headerInfo.HGSSWeatherValues); + break; + default: + areaIconComboBox.Items.AddRange(headerInfo.PtAreaIconValues); + cameraComboBox.Items.AddRange(headerInfo.DPPtCameraValues); + musicDayComboBox.Items.AddRange(headerInfo.PtMusicValues); + musicNightComboBox.Items.AddRange(headerInfo.PtMusicValues); + showNameComboBox.Items.AddRange(headerInfo.PtShowNameValues); + weatherComboBox.Items.AddRange(headerInfo.PtWeatherValues); + break; + } + + } + private void SetupMapEditor() + { + disableHandlers = true; + + mapOpenGlControl.InitializeContexts(); + mapOpenGlControl.MakeCurrent(); + mapOpenGlControl.MouseWheel += new MouseEventHandler(mapOpenGlControl_MouseWheel); + collisionPainterPictureBox.Image = new Bitmap(100, 100); + typePainterPictureBox.Image = new Bitmap(100, 100); + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") + { + interiorRadioButton.Enabled = true; + externalRadioButton.Enabled = true; + } + + /* Add map names to box */ + for (int i = 0; i < romInfo.GetMapCount(); i++) + { + using (BinaryReader reader = new BinaryReader(File.OpenRead(romInfo.GetMapFolderPath() + "\\" + i.ToString("D4")))) + { + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") + { + reader.BaseStream.Position = 0x12; + short bgsSize = reader.ReadInt16(); + reader.BaseStream.Position = 0x0; + reader.BaseStream.Position = 0x14 + bgsSize + reader.ReadUInt32() + reader.ReadUInt32() + 0x34; + } + else reader.BaseStream.Position = 0x10 + reader.ReadUInt32() + reader.ReadUInt32() + 0x34; + string nsbmdName = Encoding.UTF8.GetString(reader.ReadBytes(16)); + selectMapComboBox.Items.Add(i + ": " + nsbmdName); + } + } + + /* Fill building models list */ + buildIndexComboBox.Items.AddRange(GetBuildingsList(false)); + + /* Fill map textures list */ + mapTextureComboBox.Items.Add("Untextured"); + for (int i = 0; i < romInfo.GetMapTexturesCount(); i++) mapTextureComboBox.Items.Add("Texture " + i); + + /* Fill building textures list */ + buildTextureComboBox.Items.Add("Untextured"); + for (int i = 0; i < romInfo.GetBuildingTexturesCount(); i++) buildTextureComboBox.Items.Add("Texture " + i); + + /* Fill collision painters list */ + List collisionPainters = new List() + { + "Walkable", + "Blocked", + "Grass Sound", + }; + for (int i = 0; i < 3; i++) collisionPainterComboBox.Items.Add(collisionPainters[i]); + + /* Fill type painters list */ + List typePainters = new List() + { + "[00] None", + "[02] Tall Grass (Wild)", + "[03] Very Tall Grass (Wild)", + "[08] Cave Floor", + "[0C] Ground Mountain", + "[10] River Water (Wild)", + "[13] Waterfall", + "[15] Sea Water (Wild)", + "[16] Puddle", + "[20] Ice", + "[21] Sand", + "[38] Jump Right", + "[39] Jump Left", + "[3A] Jump Up", + "[3B] Jump Down", + "[40] Slide Right", + "[41] Slide Left", + "[42] Slide Up", + "[43] Slide Down", + "[5E] Stairs Warp (Right)", + "[5F] Stairs Warp (Left)", + "[62] Warp Entrance (Right)", + "[63] Warp Entrance (Left)", + "[64] Warp Entrance (Up)", + "[65] Warp Entrance (Down)", + "[67] Warp Panel", + "[69] Door", + "[6C] Warp Right", + "[6D] Warp Left", + "[6E] Warp Up", + "[6F] Warp Down", + "[70] Bridge Start", + "[71] Bridge Middle", + "[72] Bridge Over Cave", + "[73] Bridge Over Water", + "[75] Bridge Over Snow", + "[80] Table", + "[A0] Farm Land", + "[A1] Deep Snow", + "[A2] Very Deep Snow", + "[A3] Ultra Deep Snow", + "[A4] Mud", + "[A6] Mud Grass", + "[A8] Snow", + "[D9] Bike Slope Top", + "[DA] Bike Slope Bottom", + }; + for (int i = 0; i < typePainters.Count; i++) typePainterComboBox.Items.Add(typePainters[i]); + + /* Set controls' initial values */ + selectCollisionPanel.BackColor = Color.MidnightBlue; + typePainterComboBox.SelectedIndex = 0; + collisionPainterComboBox.SelectedIndex = 1; + + disableHandlers = false; + + selectMapComboBox.SelectedIndex = 0; + mapTextureComboBox.SelectedIndex = 7; + buildTextureComboBox.SelectedIndex = 1; + } + private void SetupMatrixEditor() + { + disableHandlers = true; + + /* Add matrix entries to ComboBox */ + for (int i = 0; i < romInfo.GetMatrixCount(); i++) selectMatrixComboBox.Items.Add("Matrix " + i); + + /* Initialize dictionary of colors corresponding to border maps in the matrix editor */ + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + case "Platinum": + mapColorsDict = new Dictionary, Tuple>() + { + [new List { 173, 176, 177, 179 }] = Tuple.Create(Color.ForestGreen, Color.White), + [new List { 174 }] = Tuple.Create(Color.SteelBlue, Color.White), + [new List { 175 }] = Tuple.Create(Color.Sienna, Color.White), + [new List { 178 }] = Tuple.Create(Color.PowderBlue, Color.Black), + [new List { 65535 }] = Tuple.Create(Color.Black, Color.White) + }; + break; + default: + mapColorsDict = new Dictionary, Tuple>() + { + [new List { 208 }] = Tuple.Create(Color.ForestGreen, Color.White), + [new List { 209 }] = Tuple.Create(Color.SteelBlue, Color.White), + [new List { 210 }] = Tuple.Create(Color.Sienna, Color.White), + [new List { 65535 }] = Tuple.Create(Color.Black, Color.White) + }; + break; + } + + disableHandlers = false; + } + private void SetupScriptEditor() + { + int scriptCount = Directory.GetFiles(romInfo.GetScriptFolderPath()).Length; + for (int i = 0; i < scriptCount; i++) selectScriptFileComboBox.Items.Add("Script File " + i); + } + private void SetupTextEditor() + { + for (int i = 0; i < romInfo.GetMessageCount(); i++) selectTextFileComboBox.Items.Add("Message File " + i); + } + private void SetupTilesetEditor() + { + /* Fill Tileset ListBox */ + FillTilesetBox(); + + texturePacksListBox.SelectedIndex = 0; + disableHandlers = true; + texturesListBox.SelectedIndex = 0; + disableHandlers = false; + palettesListBox.SelectedIndex = 0; + + /* Fill AreaData ComboBox */ + int areaDataCount = Directory.GetFiles(romInfo.GetAreaDataFolderPath()).Length; + for (int i = 0; i < areaDataCount; i++) selectAreaDataComboBox.Items.Add("Area Data " + i); + + /* Enable version-specific controls */ + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") + { + areaDataDynamicTexturesComboBox.Enabled = true; + areaDataAreaTypeComboBox.Enabled = true; + } + } + private void UnpackRom(string ndsFileName) + { + if (Directory.Exists(workingFolder)) // Check if extracted data for the ROM exists, and ask user if he wants to load it. + { + DialogResult d; + d = MessageBox.Show("Extracted data has been found for this ROM. Do you want to load it instead?", "Data detected", MessageBoxButtons.YesNo, MessageBoxIcon.Question); + + if (d == DialogResult.Yes) return; + else + { + Application.DoEvents(); + Directory.Delete(workingFolder, true); + } + } + + Directory.CreateDirectory(workingFolder); + Process unpack = new Process(); + unpack.StartInfo.FileName = @"Tools\ndstool.exe"; + unpack.StartInfo.Arguments = "-x " + '"' + ndsFileName + '"' + " -9 " + '"' + workingFolder + "arm9.bin" + '"' + " -7 " + '"' + workingFolder + "arm7.bin" + '"' + " -y9 " + '"' + workingFolder + "y9.bin" + '"' + " -y7 " + '"' + workingFolder + "y7.bin" + '"' + " -d " + '"' + workingFolder + "data" + '"' + " -y " + '"' + workingFolder + "overlay" + '"' + " -t " + '"' + workingFolder + "banner.bin" + '"' + " -h " + '"' + workingFolder + "header.bin" + '"'; + Application.DoEvents(); + unpack.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; + unpack.StartInfo.CreateNoWindow = true; + unpack.Start(); + unpack.WaitForExit(); + } + private void UnpackNARCsDiamondPearl() + { + narcList = new string[] + { + @"data\fielddata\areadata\area_build_model\areabm_texset.narc", + @"data\fielddata\areadata\area_build_model\area_build.narc", + @"data\fielddata\areadata\area_data.narc", + @"data\fielddata\areadata\area_map_tex\map_tex_set.narc", + @"data\fielddata\build_model\build_model.narc", + @"data\fielddata\encountdata\", + @"data\fielddata\eventdata\zone_event_release.narc", + @"data\fielddata\land_data\land_data_release.narc", + @"data\fielddata\mapmatrix\map_matrix.narc", + @"data\msgdata\msg.narc", + @"data\fielddata\script\scr_seq_release.narc", + @"data\data\mmodel\mmodel.narc", + @"data\poketool\trainer\trdata.narc" + }; + + narcFolders = new string[] + { + romInfo.GetBuildingTexturesFolderPath(), + workingFolder + @"data\fielddata\areadata\area_build_model\area_build", + romInfo.GetAreaDataFolderPath(), + romInfo.GetMapTexturesFolderPath(), + romInfo.GetBuildingModelsFolderPath(false), + romInfo.GetEncounterFolderPath(), + romInfo.GetEventFolderPath(), + romInfo.GetMapFolderPath(), + romInfo.GetMatrixFolderPath(), + romInfo.GetMessageFolderPath(), + romInfo.GetScriptFolderPath(), + romInfo.GetOverworldFolderPath(), + romInfo.GetTrainerDataFolderPath(), + }; + + if (romInfo.GetVersion() == "Diamond") narcList[5] += "d_enc_data.narc"; + else narcList[5] += "p_enc_data.narc"; + + foreach (var tuple in narcList.Zip(narcFolders, Tuple.Create)) + { + Narc.Open(workingFolder + tuple.Item1).ExtractToFolder(tuple.Item2); + } + } + private void UnpackNARCsPlatinum() + { + narcList = new string[] + { + @"data\fielddata\areadata\area_build_model\areabm_texset.narc", + @"data\fielddata\areadata\area_build_model\area_build.narc", + @"data\fielddata\areadata\area_data.narc", + @"data\fielddata\areadata\area_map_tex\map_tex_set.narc", + @"data\fielddata\build_model\build_model.narc", + @"data\fielddata\encountdata\pl_enc_data.narc", + @"data\fielddata\eventdata\zone_event.narc", + @"data\fielddata\land_data\land_data.narc", + @"data\fielddata\mapmatrix\map_matrix.narc", + @"data\msgdata\pl_msg.narc", + @"data\fielddata\script\scr_seq.narc", + @"data\data\mmodel\mmodel.narc", + @"data\poketool\trainer\trdata.narc" + }; + + narcFolders = new string[] + { + romInfo.GetBuildingTexturesFolderPath(), + workingFolder + @"data\fielddata\areadata\area_build_model\area_build", + romInfo.GetAreaDataFolderPath(), + romInfo.GetMapTexturesFolderPath(), + romInfo.GetBuildingModelsFolderPath(false), + romInfo.GetEncounterFolderPath(), + romInfo.GetEventFolderPath(), + romInfo.GetMapFolderPath(), + romInfo.GetMatrixFolderPath(), + romInfo.GetMessageFolderPath(), + romInfo.GetScriptFolderPath(), + romInfo.GetOverworldFolderPath(), + romInfo.GetTrainerDataFolderPath() + }; + + foreach (var tuple in narcList.Zip(narcFolders, Tuple.Create)) + { + Narc.Open(workingFolder + tuple.Item1).ExtractToFolder(tuple.Item2); + } + } + private void UnpackNARCsHeartGoldSoulSilver() + { + narcList = new string[] + { + @"data\a\0\7\0", + @"data\a\0\4\3", + @"data\a\0\4\2", + @"data\a\0\4\4", + @"data\a\0\4\0", + @"data\a\0\3\2", + @"data\a\0\6\5", + @"data\a\0\4\1", + @"data\a\0\2\7", + @"data\a\0\1\2", + @"data\a\0\8\1", + @"data\a\0\5\5", + @"data\a\0\3\7", + @"data\a\1\4\8" + }; + narcFolders = new string[] + { + romInfo.GetBuildingTexturesFolderPath(), + workingFolder + @"data\a\0\4\area_build", + romInfo.GetAreaDataFolderPath(), + romInfo.GetMapTexturesFolderPath(), + romInfo.GetBuildingModelsFolderPath(false), + romInfo.GetEventFolderPath(), + romInfo.GetMapFolderPath(), + romInfo.GetMatrixFolderPath(), + romInfo.GetMessageFolderPath(), + romInfo.GetScriptFolderPath(), + romInfo.GetOverworldFolderPath(), + romInfo.GetTrainerDataFolderPath(), + romInfo.GetEncounterFolderPath(), + romInfo.GetBuildingModelsFolderPath(true) + }; + + foreach (var tuple in narcList.Zip(narcFolders, Tuple.Create)) + { + Narc.Open(workingFolder + tuple.Item1).ExtractToFolder(tuple.Item2); + } + } + private void WriteToArm9(int startOffset, byte[] bytesToWrite) + { + using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(workingFolder + @"arm9.bin"))) + { + writer.BaseStream.Position = startOffset; + writer.Write(bytesToWrite, 0, bytesToWrite.Length); + } + } + #endregion + + private void asmHacksToolStripMenuItem_Click(object sender, EventArgs e) + { + using (ASMHacksDialog window = new ASMHacksDialog(romInfo)) + { + window.ShowDialog(); + if (window.standardizedItems) isItemRadioButton.Enabled = true; + } + } + private void buildingEditorButton_Click(object sender, EventArgs e) + { + using (BuildingEditor editor = new BuildingEditor(romInfo)) editor.ShowDialog(); + } + private void aboutToolStripMenuItem1_Click(object sender, EventArgs e) + { + string message = "DS Pokémon Rom Editor by Nømura" + Environment.NewLine + "Version 1.0.3" + Environment.NewLine + + Environment.NewLine + "This tool was largely inspired by Markitus95's Spiky's DS Map Editor, from which certain assets were also recycled. Credits go to Markitus, Ark, Zark, Florian, and everyone else who owes credit for SDSME." + Environment.NewLine + + "Special thanks go to Trifindo, Mikelan98, BagBoy, JackHack96 and AdAstra, who provided tons of help, research and expertise in the field of NDS Rom Hacking that made the development of this tool possible."; + + MessageBox.Show(message, "about", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + private void loadRom_Click(object sender, EventArgs e) + { + OpenFileDialog openRom = new OpenFileDialog(); // Select ROM + openRom.Filter = "NDS File (*.nds)|*.nds"; + if (openRom.ShowDialog(this) != DialogResult.OK) return; + + statusLabel.Text = "Loading ROM..."; + using (BinaryReader br = new BinaryReader(File.OpenRead(openRom.FileName))) + { + br.BaseStream.Seek(0xC, SeekOrigin.Begin); // Get ROM ID + gameCode = Encoding.UTF8.GetString(br.ReadBytes(4)); + } + workingFolder = Path.GetDirectoryName(openRom.FileName) + "\\" + Path.GetFileNameWithoutExtension(openRom.FileName) + "_DSPRE" + "\\"; + UnpackRom(openRom.FileName); + + /* Set ROM version and language */ + romInfo = new RomInfo(gameCode, workingFolder); + versionLabel.Text = "ROM: Pokémon " + romInfo.GetVersion(); + languageLabel.Text = "Language: " + romInfo.GetLanguage(); + iconON = true; gameIcon.Refresh(); // Paint game icon + + /* Extract NARCs sub-archives*/ + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + UnpackNARCsDiamondPearl(); + break; + case "HeartGold": + case "SoulSilver": + UnpackNARCsHeartGoldSoulSilver(); + DecompressArm9(); + break; + default: + UnpackNARCsPlatinum(); + break; + } + + /* Setup editors */ + SetupHeaderEditor(); + SetupMatrixEditor(); + SetupMapEditor(); + SetupEventEditor(); + SetupScriptEditor(); + SetupTextEditor(); + SetupTilesetEditor(); + + mainTabControl.Show(); + saveRomButton.Enabled = true; + buildingEditorButton.Enabled = true; + wildEditorButton.Enabled = true; + loadRomButton.Enabled = false; + statusLabel.Text = "Ready"; + + } + private void saveRom_Click(object sender, EventArgs e) + { + SaveFileDialog saveRom = new SaveFileDialog(); + saveRom.Filter = "NDS File (*.nds)|*.nds"; + if (saveRom.ShowDialog(this) != DialogResult.OK) + return; + + statusLabel.Text = "Writing new ROM..."; + + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") CompressOverlay(1); // Must compress overlay 1 in HGSS, which contains overworld table + RepackNARCs(); + RepackRom(saveRom.FileName); + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + UnpackNARCsDiamondPearl(); + break; + case "HeartGold": + case "SoulSilver": + UnpackNARCsHeartGoldSoulSilver(); + DecompressOverlay(1); + break; + default: + UnpackNARCsPlatinum(); + break; + } + + statusLabel.Text = "Ready"; + } + private void wildEditorButton_Click(object sender, EventArgs e) + { + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") + { + using (WildEditorHGSS editor = new WildEditorHGSS(romInfo.GetEncounterFolderPath(), GetPokémonNames())) editor.ShowDialog(); + } + + else using (WildEditorDPPt editor = new WildEditorDPPt(romInfo.GetEncounterFolderPath(), GetPokémonNames())) editor.ShowDialog(); + } + #endregion + + #region Header Editor + + #region Variables + public Header currentHeader; + public List internalNames; + + public Dictionary hgssAreaIconImageDict = new Dictionary() + { + [0] = "hgsswood", + [1] = "hgssgray", + [2] = "hgsswall", + [3] = "empty", + [4] = "hgsstown", + [5] = "hgsscave", + [6] = "hgssfield", + [7] = "hgsslake", + [8] = "hgssforest", + [9] = "hgsswater", + }; + public Dictionary dpweatherImageDict = new Dictionary() + { + [0] = "dpnormal", + [1] = "dpcloudy", + [2] = "dprain", + [3] = "dpheavyrain", + [4] = "dpthunderstorm", + [5] = "dpsnowslow", + [6] = "dpdiamondsnow", + [7] = "dpblizzard", + [8] = "dpsandfall", + [9] = "dpsandstorm", + [10] = "dphail", + [11] = "dprocksascending", + [12] = "dpfog", + [13] = "dpfog", + [14] = "dpdark", + [15] = "dplightning", + [16] = "dplightsandstorm" + }; + public Dictionary ptweatherImageDict = new Dictionary() + { + [0] = "ptnormal", + [1] = "ptcloudy", + [2] = "ptrain", + [3] = "ptheavyrain", + [4] = "ptthunderstorm", + [5] = "ptsnowslow", + [6] = "ptdiamondsnow", + [7] = "ptblizzard", + [8] = "ptsandfall", + [9] = "ptsandstorm", + [10] = "pthail", + [11] = "ptrocksascending", + [12] = "ptfog", + [13] = "ptfog", + [14] = "ptdark", + [15] = "ptlightning", + [16] = "ptlightsandstorm", + [17] = "ptforestweather", + [18] = "ptspotlight", + [19] = "ptspotlight" + }; + public Dictionary hgssweatherImageDict = new Dictionary() + { + [0] = "hgssnormal", + [1] = "hgssrain", + [2] = "hgsssnow", + [3] = "hgsshail", + [4] = "hgssfog", + [5] = "hgssdark", + [6] = "hgssdark2" + }; + #endregion + + #region Subroutines + public Header LoadHeader(int headerNumber) + { + /* Calculate header offset and load data */ + int headerOffset = romInfo.GetHeaderTableOffset() + 0x18 * headerNumber; + byte[] headerData = ReadFromArm9(headerOffset, 24); + + /* Encapsulate header data into the class appropriate for the game version */ + if (romInfo.GetVersion() == "Platinum") return new HeaderPt(new MemoryStream(headerData)); + else if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") return new HeaderHGSS(new MemoryStream(headerData)); + else return new HeaderDP(new MemoryStream(headerData)); + } + #endregion + + private void areaDataUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.areaData = (byte)areaDataUpDown.Value; + } + private void areaIconComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + string imageName; + switch(romInfo.GetVersion()) + { + case "Platinum": + ((HeaderPt)currentHeader).areaIcon = (byte)areaIconComboBox.SelectedIndex; + imageName = "areaicon0" + areaIconComboBox.SelectedIndex.ToString(); + areaIconPictureBox.Image = (Image)Properties.Resources.ResourceManager.GetObject(imageName); + break; + case "HeartGold": + case "SoulSilver": + ((HeaderHGSS)currentHeader).areaIcon = Byte.Parse(areaIconComboBox.SelectedItem.ToString().Substring(1, 3)); + imageName = hgssAreaIconImageDict[areaIconComboBox.SelectedIndex]; + areaIconPictureBox.Image = (Image)Properties.Resources.ResourceManager.GetObject(imageName); + break; + default: + break; + + } + } + private void cameraComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + string imageName; + switch (romInfo.GetVersion()) + { + case "Platinum": + currentHeader.camera = (byte)cameraComboBox.SelectedIndex; + imageName = "ptcamera" + cameraComboBox.SelectedIndex.ToString(); + + break; + case "HeartGold": + case "SoulSilver": + currentHeader.camera = Byte.Parse(cameraComboBox.SelectedItem.ToString().Substring(1, 3)); + imageName = "hgsscamera" + currentHeader.camera.ToString("D3"); + break; + default: + currentHeader.camera = (byte)cameraComboBox.SelectedIndex; + imageName = "dpcamera" + cameraComboBox.SelectedIndex.ToString(); + break; + } + + cameraPictureBox.Image = (Image)Properties.Resources.ResourceManager.GetObject(imageName); + } + private void eventFileUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.events = (ushort)eventFileUpDown.Value; + } + private void headerFlagsCheckBoxes_CheckedChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + int n; + + if (sender == flyFlagCheckBox) n = 7; + else if (sender == flag2CheckBox) n = 6; + else if (sender == flag3CheckBox) n = 5; + else if (sender == bikeFlagCheckBox) n = 4; + else if (sender == flag5CheckBox) n = 3; + else if (sender == flag6CheckBox) n = 2; + else if (sender == escapeRopeFlagCheckBox) n = 1; + else n = 0; + + /* Toggle flag-specific bit */ + int flags = currentHeader.flags; + flags ^= 1 << n; + currentHeader.flags = (byte)flags; + } + private void headerListBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentHeader = LoadHeader(headerListBox.SelectedIndex); + + /* Setup controls for common fields across headers */ + internalNameBox.Text = internalNames[headerListBox.SelectedIndex]; + matrixUpDown.Value = currentHeader.matrix; + areaDataUpDown.Value = currentHeader.areaData; + scriptFileUpDown.Value = currentHeader.script; + levelScriptUpDown.Value = currentHeader.levelScript; + eventFileUpDown.Value = currentHeader.events; + textFileUpDown.Value = currentHeader.text; + wildPokeUpDown.Value = currentHeader.wildPokémon; + weatherComboBox.SelectedIndex = weatherComboBox.FindString("[" + currentHeader.weather.ToString("D2")); + cameraComboBox.SelectedIndex = cameraComboBox.FindString("[" + currentHeader.camera.ToString("D3")); + + /* Flags */ + int i = 7; + disableHandlers = true; + foreach (Control cBox in flagsGroupBox.Controls) + { + ((CheckBox)cBox).Checked = false; + if ((currentHeader.flags & (1 << i)) != 0) ((CheckBox)cBox).Checked = true; + i--; + } + disableHandlers = false; + + /* Setup controls for fields with version-specific differences */ + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + mapNameComboBox.SelectedIndex = ((HeaderDP)currentHeader).mapName; + musicDayComboBox.SelectedIndex = musicDayComboBox.FindString("[" + ((HeaderDP)currentHeader).musicDay.ToString()); + musicNightComboBox.SelectedIndex = musicNightComboBox.FindString("[" + ((HeaderDP)currentHeader).musicNight.ToString()); + showNameComboBox.SelectedIndex = showNameComboBox.FindString("[" + $"{currentHeader.showName:D3}"); + break; + case "Platinum": + areaIconComboBox.SelectedIndex = ((HeaderPt)currentHeader).areaIcon; + mapNameComboBox.SelectedIndex = ((HeaderPt)currentHeader).mapName; + musicDayComboBox.SelectedIndex = musicDayComboBox.FindString("[" + ((HeaderPt)currentHeader).musicDay.ToString()); + musicNightComboBox.SelectedIndex = musicNightComboBox.FindString("[" + ((HeaderPt)currentHeader).musicNight.ToString()); + showNameComboBox.SelectedIndex = showNameComboBox.FindString("[" + $"{currentHeader.showName:D3}"); + break; + default: + areaIconComboBox.SelectedIndex = areaIconComboBox.FindString("[" + $"{((HeaderHGSS)currentHeader).areaIcon:D3}"); + mapNameComboBox.SelectedIndex = ((HeaderHGSS)currentHeader).mapName; + musicDayComboBox.SelectedIndex = musicDayComboBox.FindString("[" + ((HeaderHGSS)currentHeader).musicDay.ToString()); + musicNightComboBox.SelectedIndex = musicNightComboBox.FindString("[" + ((HeaderHGSS)currentHeader).musicNight.ToString()); + break; + } + } + private void headerListBox_Leave(object sender, EventArgs e) + { + if (disableHandlers) return; + headerListBox.Refresh(); + } + private void levelScriptUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.levelScript = (ushort)levelScriptUpDown.Value; + } + private void mapNameComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + if (romInfo.GetVersion() == "Platinum") ((HeaderPt)currentHeader).mapName = (byte)mapNameComboBox.SelectedIndex; + else if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") ((HeaderHGSS)currentHeader).mapName = (byte)mapNameComboBox.SelectedIndex; + else ((HeaderDP)currentHeader).mapName = (ushort)mapNameComboBox.SelectedIndex; + } + private void matrixUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.matrix = (ushort)matrixUpDown.Value; + } + private void musicDayComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + if (romInfo.GetVersion() == "Platinum") ((HeaderPt)currentHeader).musicDay = UInt16.Parse(musicDayComboBox.SelectedItem.ToString().Substring(1, 4)); + else if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") ((HeaderHGSS)currentHeader).musicDay = UInt16.Parse(musicDayComboBox.SelectedItem.ToString().Substring(1, 4)); + else ((HeaderDP)currentHeader).musicDay = UInt16.Parse(musicDayComboBox.SelectedItem.ToString().Substring(1, 4)); + } + private void musicNightComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + if (romInfo.GetVersion() == "Platinum") ((HeaderPt)currentHeader).musicNight = UInt16.Parse(musicNightComboBox.SelectedItem.ToString().Substring(1, 4)); + else if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") ((HeaderHGSS)currentHeader).musicNight = UInt16.Parse(musicNightComboBox.SelectedItem.ToString().Substring(1, 4)); + else ((HeaderDP)currentHeader).musicNight = UInt16.Parse(musicNightComboBox.SelectedItem.ToString().Substring(1, 4)); + } + private void openAreaDataButton_Click(object sender, EventArgs e) + { + selectAreaDataComboBox.SelectedIndex = (int)areaDataUpDown.Value; + mainTabControl.SelectedTab = tilesetEditorTabPage; + } + private void openEventsButton_Click(object sender, EventArgs e) + { + if (matrixUpDown.Value != 0) eventAreaDataUpDown.Value = areaDataUpDown.Value; // Use Area Data for textures if matrix is not 0 + eventMatrixUpDown.Value = matrixUpDown.Value; // Open the right matrix in event editor + selectEventComboBox.SelectedIndex = (int)eventFileUpDown.Value; // Select event file + + disableHandlers = true; + if (currentEventFile.overworlds.Count > 0) + { + eventMatrixXUpDown.Value = currentEventFile.overworlds[0].xMatrixPosition; + eventMatrixYUpDown.Value = currentEventFile.overworlds[0].yMatrixPosition; + } + else if (currentEventFile.warps.Count > 0) + { + eventMatrixXUpDown.Value = currentEventFile.warps[0].xMatrixPosition; + eventMatrixYUpDown.Value = currentEventFile.warps[0].yMatrixPosition; + } + else if (currentEventFile.spawnables.Count > 0) + { + eventMatrixXUpDown.Value = currentEventFile.spawnables[0].xMatrixPosition; + eventMatrixYUpDown.Value = currentEventFile.spawnables[0].yMatrixPosition; + } + else if (currentEventFile.triggers.Count > 0) + { + eventMatrixXUpDown.Value = currentEventFile.triggers[0].xMatrixPosition; + eventMatrixYUpDown.Value = currentEventFile.triggers[0].yMatrixPosition; + } + else + { + eventMatrixXUpDown.Value = 0; + eventMatrixYUpDown.Value = 0; + } + disableHandlers = false; + + eventMatrixXUpDown_ValueChanged(null, null); + mainTabControl.SelectedTab = eventEditorTabPage; + } + private void openMatrixButton_Click(object sender, EventArgs e) + { + int matrixNumber = (int)matrixUpDown.Value; + selectMatrixComboBox.SelectedIndex = matrixNumber; + mainTabControl.SelectedTab = matrixEditorTabPage; + } + private void openMessageFileButton_Click(object sender, EventArgs e) + { + selectTextFileComboBox.SelectedIndex = (int)textFileUpDown.Value; + mainTabControl.SelectedTab = textEditorTabPage; + } + private void saveHeaderButton_Click(object sender, EventArgs e) + { + int headerOffset = romInfo.GetHeaderTableOffset() + 0x18 * headerListBox.SelectedIndex; + WriteToArm9(headerOffset, currentHeader.SaveHeader()); + } + private void scriptFileUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.script = (ushort)scriptFileUpDown.Value; + } + private void showNameComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.showName = Byte.Parse(showNameComboBox.SelectedItem.ToString().Substring(1, 3)); + } + private void textFileUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.text = (ushort)textFileUpDown.Value; + } + private void weatherComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentHeader.weather = Byte.Parse(weatherComboBox.SelectedItem.ToString().Substring(1, 2)); + + string imageName; + switch (romInfo.GetVersion()) + { + case "Platinum": + imageName = ptweatherImageDict[weatherComboBox.SelectedIndex]; + break; + case "HeartGold": + case "SoulSilver": + imageName = hgssweatherImageDict[weatherComboBox.SelectedIndex]; + break; + default: + imageName = dpweatherImageDict[weatherComboBox.SelectedIndex]; + break; + } + + weatherPictureBox.Image = (Image)Properties.Resources.ResourceManager.GetObject(imageName); + } + private void wildPokeUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentHeader.wildPokémon = (ushort)wildPokeUpDown.Value; + } + #endregion + + #region Matrix Editor + + #region Variables + Matrix currentMatrix; + public Dictionary, Tuple> mapColorsDict; + #endregion + + #region Subroutines + private void Clear_Matrix_Tables() + { + headersGridView.Rows.Clear(); + headersGridView.Columns.Clear(); + heightsGridView.Rows.Clear(); + heightsGridView.Columns.Clear(); + mapFilesGridView.Rows.Clear(); + mapFilesGridView.Columns.Clear(); + matrixTabControl.TabPages.Remove(headersTabPage); + matrixTabControl.TabPages.Remove(heightsTabPage); + } + private Tuple Format_Map_Cell(uint cellValue) + { + foreach (KeyValuePair, Tuple> entry in mapColorsDict) + { + if (entry.Key.Contains(cellValue)) return entry.Value; + } + return Tuple.Create(Color.White, Color.Black); + } + private void Generate_Matrix_Tables() + { + /* Generate table columns */ + for (int i = 0; i < currentMatrix.width; i++) + { + headersGridView.Columns.Add("Column" + i, i.ToString("D")); + headersGridView.Columns[i].Width = 34; // Set column size + headersGridView.Columns[i].SortMode = DataGridViewColumnSortMode.NotSortable; + + heightsGridView.Columns.Add("Column" + i, i.ToString("D")); + heightsGridView.Columns[i].Width = 22; // Set column size + heightsGridView.Columns[i].SortMode = DataGridViewColumnSortMode.NotSortable; + + mapFilesGridView.Columns.Add("Column" + i, i.ToString("D")); + mapFilesGridView.Columns[i].Width = 34; // Set column size + mapFilesGridView.Columns[i].SortMode = DataGridViewColumnSortMode.NotSortable; + + } + + /* Generate table rows */ + for (int i = 0; i < currentMatrix.height; i++) + { + mapFilesGridView.Rows.Add(); + mapFilesGridView.Rows[i].HeaderCell.Value = i.ToString(); + + headersGridView.Rows.Add(); + headersGridView.Rows[i].HeaderCell.Value = i.ToString(); + + heightsGridView.Rows.Add(); + heightsGridView.Rows[i].HeaderCell.Value = i.ToString(); + } + + /* Fill tables */ + for (int i = 0; i < currentMatrix.height; i++) + { + for (int j = 0; j < currentMatrix.width; j++) + { + headersGridView.Rows[i].Cells[j].Value = currentMatrix.headers[i, j]; + heightsGridView.Rows[i].Cells[j].Value = currentMatrix.altitudes[i, j]; + mapFilesGridView.Rows[i].Cells[j].Value = currentMatrix.maps[i, j]; + } + } + + if (currentMatrix.hasHeadersSection) matrixTabControl.TabPages.Add(headersTabPage); + if (currentMatrix.hasAltitudesSection) matrixTabControl.TabPages.Add(heightsTabPage); + } + #endregion + + private void addHeadersButton_Click(object sender, EventArgs e) + { + if (currentMatrix.hasHeadersSection) return; + else + { + currentMatrix.AddHeadersSection(); + matrixTabControl.TabPages.Add(headersTabPage); + } + } + private void addHeightsButton_Click(object sender, EventArgs e) + { + if (currentMatrix.hasAltitudesSection) return; + else + { + currentMatrix.AddHeightsSection(); + matrixTabControl.TabPages.Add(heightsTabPage); + } + } + private void addMatrixButton_Click(object sender, EventArgs e) + { + /* Load new matrix, a copy of Matrix 0 */ + Matrix newMatrix = LoadMatrix(0); + + /* Add new matrix file to matrix folder */ + string matrixPath = romInfo.GetMatrixFolderPath() + "\\" + romInfo.GetMatrixCount().ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(matrixPath, FileMode.Create))) writer.Write(newMatrix.Save()); + + /* Update ComboBox*/ + selectMatrixComboBox.Items.Add("Matrix " + romInfo.GetMatrixCount()); + } + private void exportMatrixButton_Click(object sender, EventArgs e) + { + SaveFileDialog sf = new SaveFileDialog(); + sf.Filter = "Matrix File (*.mtx)|*.mtx"; + if (sf.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(new FileStream(sf.FileName, FileMode.Create))) writer.Write(currentMatrix.Save()); + } + private void headersGridView_CellMouseDoubleClick(object sender, DataGridViewCellMouseEventArgs e) + { + if (e.RowIndex >= 0 && e.ColumnIndex >= 0) + { + int headerNumber = Convert.ToInt32(headersGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value); + headerListBox.SelectedIndex = headerNumber; + mainTabControl.SelectedTab = headerEditorTabPage; + } + } + private void headersGridView_CellValueChanged(object sender, DataGridViewCellEventArgs e) + { + if (disableHandlers) return; + if (e.RowIndex > -1 && e.ColumnIndex > -1) + { + /* If input is junk, use 0000 as placeholder value */ + ushort cellValue; + if (!UInt16.TryParse(headersGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out cellValue)) cellValue = 0; + + /* Change value in matrix object */ + currentMatrix.headers[e.RowIndex, e.ColumnIndex] = cellValue; + } + } + private void headersGridView_CellFormatting(object sender, DataGridViewCellFormattingEventArgs e) + { + if (e.Value == null) return; + disableHandlers = true; + + /* Format table cells corresponding to border maps or void */ + ushort colorValue; + if (!UInt16.TryParse(mapFilesGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out colorValue)) colorValue = 65535; + + Tuple cellColors = Format_Map_Cell(colorValue); + e.CellStyle.BackColor = cellColors.Item1; + e.CellStyle.ForeColor = cellColors.Item2; + + /* If invalid input is entered, show 00 */ + ushort cellValue; + if (!UInt16.TryParse(headersGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out cellValue)) e.Value = 0; + + disableHandlers = false; + + } + private void heightsGridView_CellValueChanged(object sender, DataGridViewCellEventArgs e) + { + if (disableHandlers) return; + if (e.RowIndex > -1 && e.ColumnIndex > -1) + { + /* If input is junk, use 00 as placeholder value */ + byte cellValue; + if (!Byte.TryParse(heightsGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out cellValue)) cellValue = 0; + + /* Change value in matrix object */ + currentMatrix.altitudes[e.RowIndex, e.ColumnIndex] = cellValue; + } + } + private void heightsGridView_CellFormatting(object sender, DataGridViewCellFormattingEventArgs e) + { + if (e.Value == null) return; + disableHandlers = true; + + /* Format table cells corresponding to border maps or void */ + ushort colorValue; + if (!UInt16.TryParse(mapFilesGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out colorValue)) colorValue = 65535; + + Tuple cellColors = Format_Map_Cell(colorValue); + e.CellStyle.BackColor = cellColors.Item1; + e.CellStyle.ForeColor = cellColors.Item2; + + /* If invalid input is entered, show 00 */ + byte cellValue; + if (!Byte.TryParse(heightsGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out cellValue)) e.Value = 0; + + disableHandlers = false; + + } + private void importMatrixButton_Click(object sender, EventArgs e) + { + /* Prompt user to select .mtx file */ + OpenFileDialog importMatrix = new OpenFileDialog(); + importMatrix.Filter = "Matrix File (*.mtx)|*.mtx"; + if (importMatrix.ShowDialog(this) != DialogResult.OK) return; + + /* Update matrix object in memory */ + currentMatrix = new Matrix(new FileStream(importMatrix.FileName, FileMode.Open)); + + /* Refresh DataGridView tables */ + Clear_Matrix_Tables(); + Generate_Matrix_Tables(); + + /* Setup matrix editor controls */ + disableHandlers = true; + matrixNameTextBox.Text = currentMatrix.name; + widthUpDown.Value = currentMatrix.width; + heightUpDown.Value = currentMatrix.height; + disableHandlers = false; + } + private void heightUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + disableHandlers = true; + + /* Add or remove rows in DataGridView control */ + int delta = (int)heightUpDown.Value - currentMatrix.height; + for (int i = 0; i < Math.Abs(delta); i++) + { + if (delta < 0) // Remove rows + { + headersGridView.Rows.RemoveAt(currentMatrix.height - 1 - i); + heightsGridView.Rows.RemoveAt(currentMatrix.height - 1 - i); + mapFilesGridView.Rows.RemoveAt(currentMatrix.height - 1 - i); + } + else // Add rows + { + /* Add row in DataGridView */ + headersGridView.Rows.Add(); + heightsGridView.Rows.Add(); + mapFilesGridView.Rows.Add(); + + /* Add row header */ + headersGridView.Rows[currentMatrix.height + i].HeaderCell.Value = (currentMatrix.height + i + 1).ToString(); + heightsGridView.Rows[currentMatrix.height + i].HeaderCell.Value = (currentMatrix.height + i + 1).ToString(); + mapFilesGridView.Rows[currentMatrix.height + i].HeaderCell.Value = (currentMatrix.height + i + 1).ToString(); + + /* Fill new rows */ + for (int j = 0; j < currentMatrix.width; j++) + { + headersGridView.Rows[currentMatrix.height + i].Cells[j].Value = 0; + heightsGridView.Rows[currentMatrix.height + i].Cells[j].Value = 0; + mapFilesGridView.Rows[currentMatrix.height + i].Cells[j].Value = 65535; + } + } + } + + /* Modify matrix object */ + currentMatrix.ResizeMatrix((int)heightUpDown.Value, (int)widthUpDown.Value); + + disableHandlers = false; + } + private void mapFilesGridView_CellMouseDoubleClick(object sender, DataGridViewCellEventArgs e) + { + if (e.RowIndex >= 0 && e.ColumnIndex >= 0) + { + /* Determine area data */ + uint areaDataID; + if (currentMatrix.hasHeadersSection) + { + int header = currentMatrix.headers[e.RowIndex, e.ColumnIndex]; + areaDataID = LoadHeader(header).areaData; + } + else areaDataID = 0; + + /* Get texture file numbers from area data */ + AreaData areaData = LoadAreaData(areaDataID); + + /* Load Map File and switch to Map Editor tab */ + disableHandlers = true; + + selectMapComboBox.SelectedIndex = currentMatrix.maps[e.RowIndex, e.ColumnIndex]; + mapTextureComboBox.SelectedIndex = areaData.mapTileset + 1; + buildTextureComboBox.SelectedIndex = areaData.buildingsTileset + 1; + mainTabControl.SelectedTab = mapEditorTabPage; + + disableHandlers = false; + selectMapComboBox_SelectedIndexChanged(null, null); + } + } + private void mapFilesGridView_CellValueChanged(object sender, DataGridViewCellEventArgs e) + { + if (disableHandlers) return; + if (e.RowIndex > -1 && e.ColumnIndex > -1) + { + /* If input is junk, use VOID (FF FF) as placeholder value */ + ushort cellValue; + if (!UInt16.TryParse(mapFilesGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out cellValue)) cellValue = 65535; + + /* Change value in matrix object */ + currentMatrix.maps[e.RowIndex, e.ColumnIndex] = cellValue; + } + } + private void mapFilesGridView_CellFormatting(object sender, DataGridViewCellFormattingEventArgs e) + { + if (e.Value == null) return; + disableHandlers = true; + + /* Format table cells corresponding to border maps or void */ + ushort colorValue; + if (!UInt16.TryParse(mapFilesGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out colorValue)) colorValue = 65535; + + Tuple cellColors = Format_Map_Cell(colorValue); + e.CellStyle.BackColor = cellColors.Item1; + e.CellStyle.ForeColor = cellColors.Item2; + + if (colorValue == 65535) e.Value = "VOID"; + + disableHandlers = false; + + } + private void matrixNameTextBox_TextChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentMatrix.name = matrixNameTextBox.Text; + } + private void removeHeadersButton_Click(object sender, EventArgs e) + { + matrixTabControl.TabPages.Remove(headersTabPage); + currentMatrix.RemoveHeadersSection(); + } + private void removeHeightsButton_Click(object sender, EventArgs e) + { + matrixTabControl.TabPages.Remove(heightsTabPage); + currentMatrix.RemoveHeightsSection(); + } + private void removeMatrixButton_Click(object sender, EventArgs e) + { + if (selectMatrixComboBox.Items.Count > 0) + { + /* Delete matrix file */ + string matrixPath = romInfo.GetMatrixFolderPath() + "\\" + (romInfo.GetMatrixCount() - 1).ToString("D4"); + File.Delete(matrixPath); + + /* Change selected index if the matrix to be deleted is currently selected */ + if (selectMatrixComboBox.SelectedIndex == romInfo.GetMatrixCount() - 1) selectMatrixComboBox.SelectedIndex--; + + /* Remove entry from ComboBox, and decrease matrix count */ + selectMatrixComboBox.Items.RemoveAt(romInfo.GetMatrixCount() - 1); + } + } + private void saveMatrixButton_Click(object sender, EventArgs e) + { + string matrixPath = romInfo.GetMatrixFolderPath() + "\\" + selectMatrixComboBox.SelectedIndex.ToString("D4"); + using (BinaryWriter matrixWriter = new BinaryWriter(new FileStream(matrixPath, FileMode.Create))) matrixWriter.Write(currentMatrix.Save()); + } + private void selectMatrixComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + Clear_Matrix_Tables(); + currentMatrix = LoadMatrix(selectMatrixComboBox.SelectedIndex); + Generate_Matrix_Tables(); + + /* Setup matrix editor controls */ + disableHandlers = true; + matrixNameTextBox.Text = currentMatrix.name; + widthUpDown.Value = currentMatrix.width; + heightUpDown.Value = currentMatrix.height; + disableHandlers = false; + } + private void widthUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + disableHandlers = true; + + /* Add or remove rows in DataGridView control */ + int delta = (int)widthUpDown.Value - currentMatrix.width; + for (int i = 0; i < Math.Abs(delta); i++) + { + if (delta < 0) + { + headersGridView.Columns.RemoveAt(currentMatrix.width - 1 - i); + heightsGridView.Columns.RemoveAt(currentMatrix.width - 1 - i); + mapFilesGridView.Columns.RemoveAt(currentMatrix.width - 1 - i); + } + else + { + /* Add columns */ + headersGridView.Columns.Add(" ", (currentMatrix.width + i + 1).ToString()); + heightsGridView.Columns.Add(" ", (currentMatrix.width + i + 1).ToString()); + mapFilesGridView.Columns.Add(" ", (currentMatrix.width + i + 1).ToString()); + + /* Adjust column width */ + headersGridView.Columns[currentMatrix.width + i].Width = 34; + heightsGridView.Columns[currentMatrix.width + i].Width = 22; + mapFilesGridView.Columns[currentMatrix.width + i].Width = 34; + + /* Fill new rows */ + for (int j = 0; j < currentMatrix.height; j++) + { + headersGridView.Rows[j].Cells[currentMatrix.width + i].Value = 0; + heightsGridView.Rows[j].Cells[currentMatrix.width + i].Value = 0; + mapFilesGridView.Rows[j].Cells[currentMatrix.width + i].Value = 65535; + } + } + } + + /* Modify matrix object */ + currentMatrix.ResizeMatrix((int)heightUpDown.Value, (int)widthUpDown.Value); + + disableHandlers = false; + } + #endregion + + #region Map Editor + + #region Variables + /* Camera settings */ + public bool hideBuildings = new bool(); + public bool mapTexturesOn = true; + public bool buildingTexturesOn = true; + public static float ang = 0.0f; + public static float dist = 12.8f; + public static float elev = 50.0f; + public float perspective = 45f; + + /* Renderers */ + public static NSBMDGlRenderer mapRenderer = new NSBMDGlRenderer(); + public static NSBMDGlRenderer buildingsRenderer = new NSBMDGlRenderer(); + + /* Map file */ + MapFile currentMapFile; + + /* Permission painters */ + public Pen paintPen; + public SolidBrush paintBrush; + public SolidBrush textBrush; + public byte paintByte; + StringFormat sf; + public Rectangle mainCell; + public Rectangle smallCell; + public Rectangle painterBox = new Rectangle(0, 0, 100, 100); + public Font textFont; + #endregion + + #region Subroutines + private void FillBuildingsBox() + { + buildingsListBox.Items.Clear(); + for (int i = 0; i < currentMapFile.buildings.Count; i++) buildingsListBox.Items.Add("Building " + (i + 1).ToString()); // Add entry into buildings ListBox + } + private Building LoadBuildingModel(Building building, bool interior) + { + string modelPath = romInfo.GetBuildingModelsFolderPath(interior) + "\\" + building.modelID.ToString("D4"); + + using (Stream fs = new FileStream(modelPath, FileMode.Open)) building.NSBMDFile = NSBMDLoader.LoadNSBMD(fs); + return building; + } + private NSBMD LoadModelTextures(NSBMD model, string textureFolder, int fileID) + { + string texturePath = textureFolder + "\\" + fileID.ToString("D4"); + model.materials = NSBTXLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(texturePath)), out model.Textures, out model.Palettes); + try + { + model.MatchTextures(); + } + catch { } + return model; + } + private void RenderMap(ref NSBMDGlRenderer mapRenderer, ref NSBMDGlRenderer buildingsRenderer, ref MapFile mapFile, float ang, float dist, float elev, float perspective, int width, int height, bool mapTexturesON, bool buildingTexturesON) + { + #region Useless variables that the rendering API still needs + MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File ani = new MKDS_Course_Editor.NSBTA.NSBTA.NSBTA_File(); + MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File tp = new MKDS_Course_Editor.NSBTP.NSBTP.NSBTP_File(); + MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File ca = new MKDS_Course_Editor.NSBCA.NSBCA.NSBCA_File(); + int[] aniframeS = new int[0]; + #endregion + + /* Invalidate drawing surfaces */ + mapOpenGlControl.Invalidate(); + eventOpenGlControl.Invalidate(); + + /* Adjust rendering settings */ + SetupRenderer(ang, dist, elev, perspective, width, height); + + /* Render the map model */ + mapRenderer.Model = mapFile.mapModel.models[0]; + Gl.glScalef(mapFile.mapModel.models[0].modelScale / 64, mapFile.mapModel.models[0].modelScale / 64, mapFile.mapModel.models[0].modelScale / 64); + + /* Determine if map textures must be rendered */ + if (!mapTexturesON) Gl.glDisable(Gl.GL_TEXTURE_2D); + else Gl.glEnable(Gl.GL_TEXTURE_2D); + + mapRenderer.RenderModel("", ani, aniframeS, aniframeS, aniframeS, aniframeS, aniframeS, ca, false, -1, 0.0f, 0.0f, dist, elev, ang, true, tp, mapFile.mapModel); // Render map model + + if (!hideBuildings) + { + if (!buildingTexturesON) Gl.glDisable(Gl.GL_TEXTURE_2D); + else Gl.glEnable(Gl.GL_TEXTURE_2D); + + for (int i = 0; i < mapFile.buildings.Count; i++) + { + buildingsRenderer.Model = mapFile.buildings[i].NSBMDFile.models[0]; + ScaleTranslateBuilding(mapFile.buildings[i], mapFile.mapModel); + buildingsRenderer.RenderModel("", ani, aniframeS, aniframeS, aniframeS, aniframeS, aniframeS, ca, false, -1, 0.0f, 0.0f, dist, elev, ang, true, tp, mapFile.buildings[i].NSBMDFile); + } + } + } + private void ScaleTranslateBuilding(Building building, NSBMD parentMap) + { + float xFraction = building.xFraction; + float xPosition = building.xPosition; + float zFraction = building.zFraction; + float zPosition = building.zPosition; + float yFraction = building.yFraction; + float yPosition = building.yPosition; + + float scaleFactor = (building.NSBMDFile.models[0].modelScale/ 64); + float translateFactor = 16 / building.NSBMDFile.models[0].modelScale; + + Gl.glScalef(scaleFactor * building.width / 16, scaleFactor * building.length / 16, scaleFactor * building.height / 16); + Gl.glTranslatef((xPosition + (xFraction/65536f))* translateFactor, (zPosition + (zFraction/65536f)) * translateFactor, (yPosition + (yFraction/65536f)) * translateFactor); + } + private void SetupRenderer(float ang, float dist, float elev, float perspective, int width, int height) + { + Gl.glEnable(Gl.GL_RESCALE_NORMAL); + Gl.glEnable(Gl.GL_COLOR_MATERIAL); + Gl.glEnable(Gl.GL_DEPTH_TEST); + Gl.glEnable(Gl.GL_NORMALIZE); + Gl.glDisable(Gl.GL_CULL_FACE); + Gl.glFrontFace(Gl.GL_CCW); + Gl.glClearDepth(1); + Gl.glEnable(Gl.GL_ALPHA_TEST); + Gl.glBlendFunc(Gl.GL_SRC_ALPHA, Gl.GL_ONE_MINUS_SRC_ALPHA); + Gl.glEnable(Gl.GL_BLEND); + Gl.glAlphaFunc(Gl.GL_GREATER, 0f); + Gl.glClearColor(51f / 255f, 51f / 255f, 51f / 255f, 1f); + float aspect; + Gl.glViewport(0, 0, width, height); + aspect = mapOpenGlControl.Width / mapOpenGlControl.Height;//(vp[2] - vp[0]) / (vp[3] - vp[1]); + Gl.glMatrixMode(Gl.GL_PROJECTION); + Gl.glLoadIdentity(); + Glu.gluPerspective(perspective, aspect, 0.02f, 1000000.0f);//0.02f, 32.0f); + Gl.glTranslatef(0, 0, -dist); + Gl.glRotatef(elev, 1, 0, 0); + Gl.glRotatef(ang, 0, 1, 0); + Gl.glMatrixMode(Gl.GL_MODELVIEW); + Gl.glLoadIdentity(); + Gl.glTranslatef(0, 0, -dist); + Gl.glRotatef(elev, 1, 0, 0); + Gl.glRotatef(-ang, 0, 1, 0); + Gl.glLightfv(Gl.GL_LIGHT0, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT1, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT2, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLightfv(Gl.GL_LIGHT3, Gl.GL_POSITION, new float[] { 1, 1, 1, 0 }); + Gl.glLoadIdentity(); + Gl.glBindTexture(Gl.GL_TEXTURE_2D, 0); + Gl.glColor3f(1.0f, 1.0f, 1.0f); + Gl.glDepthMask(Gl.GL_TRUE); + Gl.glClear(Gl.GL_COLOR_BUFFER_BIT | Gl.GL_DEPTH_BUFFER_BIT); + } + #endregion + + private void addMapFileButton_Click(object sender, EventArgs e) + { + /* Add new map file to map folder */ + string mapFilePath = romInfo.GetMapFolderPath() + "\\" + selectMapComboBox.Items.Count.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(mapFilePath, FileMode.Create))) writer.Write(LoadMapFile(0).Save()); + + /* Update ComboBox and select new file */ + selectMapComboBox.Items.Add(selectMapComboBox.Items.Count + ": " + "newmap"); + selectMapComboBox.SelectedIndex = selectMapComboBox.Items.Count - 1; + } + private void buildTextureComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + if (buildTextureComboBox.SelectedIndex == 0) buildingTexturesOn = false; + else + { + buildingTexturesOn = true; + + foreach (Building building in currentMapFile.buildings) + { + string texturePath = romInfo.GetBuildingTexturesFolderPath() + "\\" + (buildTextureComboBox.SelectedIndex - 1).ToString("D4"); + building.NSBMDFile.materials = NSBTXLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(texturePath)), out building.NSBMDFile.Textures, out building.NSBMDFile.Palettes); + try + { + building.NSBMDFile.MatchTextures(); + } + catch { } + } + } + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void mapTextureComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + if (mapTextureComboBox.SelectedIndex == 0) mapTexturesOn = false; + else + { + mapTexturesOn = true; + + string texturePath = romInfo.GetMapTexturesFolderPath() + "\\" + (mapTextureComboBox.SelectedIndex - 1).ToString("D4"); + currentMapFile.mapModel.materials = NSBTXLoader.LoadNsbtx(new MemoryStream(File.ReadAllBytes(texturePath)), out currentMapFile.mapModel.Textures, out currentMapFile.mapModel.Palettes); + try + { + currentMapFile.mapModel.MatchTextures(); + } + catch { } + } + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void mapEditorTabPage_Enter(object sender, EventArgs e) + { + mapOpenGlControl.MakeCurrent(); + if (selectMapComboBox.SelectedIndex > -1) RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void mapOpenGlControl_MouseWheel(object sender, MouseEventArgs e) // Zoom In/Out + { + if ((Control.ModifierKeys & Keys.Shift) == Keys.Shift) dist += (float)e.Delta / 200; + else dist -= (float)e.Delta / 200; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void mapOpenGlControl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e) + { + switch (e.KeyCode) + { + case Keys.Right: + ang += 1; + break; + case Keys.Left: + ang -= 1; + break; + case Keys.Down: + elev += 1; + break; + case Keys.Up: + elev -= 1; + break; + } + mapOpenGlControl.Invalidate(); + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void mapPartsTabControl_SelectedIndexChanged(object sender, EventArgs e) + { + if (mapPartsTabControl.SelectedTab == permissionsTabPage) + { + hideBuildings = false; + radio3D.Enabled = false; + radio2D.Enabled = false; + wireframeCheckBox.Enabled = false; + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, 0f, 115.0f, 90f, 4f, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + movPictureBox.BackgroundImage = GrabMapScreenshot(movPictureBox.Width, movPictureBox.Height); + movPictureBox.BringToFront(); + } + else if (mapPartsTabControl.SelectedTab == modelTabPage) + { + hideBuildings = true; + radio3D.Enabled = true; + radio2D.Enabled = true; + wireframeCheckBox.Enabled = true; + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + mapOpenGlControl.BringToFront(); + } + else if (mapPartsTabControl.SelectedTab == terrainTabPage) + { + hideBuildings = false; + radio3D.Enabled = false; + radio2D.Enabled = false; + wireframeCheckBox.Enabled = false; + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, 0f, 115.0f, 90f, 4f, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + mapOpenGlControl.BringToFront(); + } + else // Buildings tab + { + hideBuildings = false; + radio3D.Enabled = true; + radio2D.Enabled = true; + wireframeCheckBox.Enabled = true; + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + mapOpenGlControl.BringToFront(); + } + } + private void radio2D_CheckedChanged(object sender, EventArgs e) + { + if (radio2D.Checked) + { + perspective = 4f; + ang = 0f; + dist = 115.0f; + elev = 90f; + } + else + { + perspective = 45f; + ang = 0f; + dist = 12.8f; + elev = 50.0f; + } + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void removeMapFileButton_Click(object sender, EventArgs e) + { + /* Delete last map file */ + File.Delete(romInfo.GetMapFolderPath() + "\\" + (selectMapComboBox.Items.Count - 1).ToString("D4")); + + /* Check if currently selected file is the last one, and in that case select the one before it */ + int lastIndex = selectMapComboBox.Items.Count - 1; + if (selectMapComboBox.SelectedIndex == lastIndex) selectMapComboBox.SelectedIndex--; + + /* Remove item from ComboBox */ + selectMapComboBox.Items.RemoveAt(lastIndex); + } + private void saveMapButton_Click(object sender, EventArgs e) + { + string mapIndex = selectMapComboBox.SelectedIndex.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(romInfo.GetMapFolderPath() + "\\" + mapIndex, FileMode.Create))) writer.Write(currentMapFile.Save()); + } + private void selectMapComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + /* Load map data into MapFile class instance */ + currentMapFile = LoadMapFile(selectMapComboBox.SelectedIndex); + + /* Load map textures for renderer */ + if (mapTextureComboBox.SelectedIndex > 0) currentMapFile.mapModel = LoadModelTextures(currentMapFile.mapModel, romInfo.GetMapTexturesFolderPath(), mapTextureComboBox.SelectedIndex - 1); + + + /* Load buildings nsbmd and textures for renderer into MapFile's building objects */ + for (int i = 0; i < currentMapFile.buildings.Count; i++) + { + currentMapFile.buildings[i] = LoadBuildingModel(currentMapFile.buildings[i], interiorRadioButton.Checked); // Load building nsbmd + if (buildTextureComboBox.SelectedIndex > 0) currentMapFile.buildings[i].NSBMDFile = LoadModelTextures(currentMapFile.buildings[i].NSBMDFile, romInfo.GetBuildingTexturesFolderPath(), buildTextureComboBox.SelectedIndex - 1); // Load building textures + } + + /* Render the map */ + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + /* Draw permissions in the small selection boxes */ + Draw_Small_Collision(); + Draw_Small_Type(); + + /* Draw selected permissions category */ + if (selectCollisionPanel.BackColor == Color.MidnightBlue) Draw_Collision_Grid(); + else Draw_Type_Grid(); + + /* Set map screenshot as background picture in permissions editor PictureBox */ + movPictureBox.BackgroundImage = GrabMapScreenshot(movPictureBox.Width, movPictureBox.Height); + + /* Fill buildings ListBox, and if not empty select first item */ + FillBuildingsBox(); + if (buildingsListBox.Items.Count > 0) buildingsListBox.SelectedIndex = 0; + + } + private void textureComboBoxes_SelectedIndexChanged(object sender, EventArgs e) + { + + } + private void wireframeCheckBox_CheckedChanged(object sender, EventArgs e) + { + if (wireframeCheckBox.Checked) Gl.glPolygonMode(Gl.GL_FRONT_AND_BACK, Gl.GL_LINE); + else Gl.glPolygonMode(Gl.GL_FRONT_AND_BACK, Gl.GL_FILL); + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + + #region Building Editor + private void addBuildingButton_Click(object sender, EventArgs e) + { + /* Add new building object to MapFile */ + currentMapFile.AddBuilding(); + + /* Load new building's model and textures for the renderer */ + currentMapFile.buildings[currentMapFile.buildings.Count - 1] = LoadBuildingModel(currentMapFile.buildings[currentMapFile.buildings.Count - 1], interiorRadioButton.Checked); + currentMapFile.buildings[currentMapFile.buildings.Count - 1].NSBMDFile = LoadModelTextures(currentMapFile.buildings[currentMapFile.buildings.Count - 1].NSBMDFile, romInfo.GetBuildingTexturesFolderPath(), buildTextureComboBox.SelectedIndex - 1); + + /* Add new entry to buildings ListBox */ + buildingsListBox.Items.Add("Building " + (buildingsListBox.Items.Count + 1)); + buildingsListBox.SelectedIndex = buildingsListBox.Items.Count - 1; + + /* Redraw scene with new building */ + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + } + private void buildIndexComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].modelID = (uint)buildIndexComboBox.SelectedIndex; + currentMapFile.buildings[buildingsListBox.SelectedIndex] = LoadBuildingModel(currentMapFile.buildings[buildingsListBox.SelectedIndex], interiorRadioButton.Checked); + currentMapFile.buildings[buildingsListBox.SelectedIndex].NSBMDFile = LoadModelTextures(currentMapFile.buildings[buildingsListBox.SelectedIndex].NSBMDFile, romInfo.GetBuildingTexturesFolderPath(), buildTextureComboBox.SelectedIndex - 1); + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + } + private void buildingsListBox_SelectedIndexChanged(object sender, EventArgs e) + { + #region Temporarily disable events to allow for faster execution + if (disableHandlers) return; + disableHandlers = true; + #endregion + + int buildingNumber = buildingsListBox.SelectedIndex; + + buildIndexComboBox.SelectedIndex = (int)currentMapFile.buildings[buildingNumber].modelID; + xFractionUpDown.Value = currentMapFile.buildings[buildingNumber].xFraction; + xBuildUpDown.Value = currentMapFile.buildings[buildingNumber].xPosition; + zFractionUpDown.Value = currentMapFile.buildings[buildingNumber].zFraction; + zBuildUpDown.Value = currentMapFile.buildings[buildingNumber].zPosition; + yFractionUpDown.Value = currentMapFile.buildings[buildingNumber].yFraction; + yBuildUpDown.Value = currentMapFile.buildings[buildingNumber].yPosition; + buildingWidthUpDown.Value = currentMapFile.buildings[buildingNumber].width; + buildingHeightUpDown.Value = currentMapFile.buildings[buildingNumber].height; + buildingLengthUpDown.Value = currentMapFile.buildings[buildingNumber].length; + + #region Re-enable disabled events + disableHandlers = false; + #endregion + } + private void buildingHeightUpDown_ValueChanged(object sender, EventArgs e) + { + currentMapFile.buildings[buildingsListBox.SelectedIndex].height = (uint)buildingHeightUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void buildingLengthUpDown_ValueChanged(object sender, EventArgs e) + { + currentMapFile.buildings[buildingsListBox.SelectedIndex].length = (uint)buildingLengthUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void buildingWidthUpDown_ValueChanged(object sender, EventArgs e) + { + currentMapFile.buildings[buildingsListBox.SelectedIndex].width = (uint)buildingWidthUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void exportBuildingsButton_Click(object sender, EventArgs e) + { + SaveFileDialog eb = new SaveFileDialog(); + eb.Filter = "Buildings File (*.bld)|*.bld"; + if (eb.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(eb.FileName))) + { + writer.Write(currentMapFile.ExportBuildings()); + } + + MessageBox.Show("Buildings exported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + private void importBuildingsButton_Click(object sender, EventArgs e) + { + OpenFileDialog ib = new OpenFileDialog(); + ib.Filter = "Buildings File (*.bld)|*.bld"; + if (ib.ShowDialog(this) != DialogResult.OK) + return; + + currentMapFile.ImportBuildings(new FileStream(ib.FileName, FileMode.Open)); + FillBuildingsBox(); + if (buildingsListBox.Items.Count > 0) buildingsListBox.SelectedIndex = 0; + + for (int i = 0; i < currentMapFile.buildings.Count; i++) + { + currentMapFile.buildings[i] = LoadBuildingModel(currentMapFile.buildings[i], interiorRadioButton.Checked); // Load building nsbmd + currentMapFile.buildings[i].NSBMDFile = LoadModelTextures(currentMapFile.buildings[i].NSBMDFile, romInfo.GetBuildingTexturesFolderPath(), buildTextureComboBox.SelectedIndex - 1); // Load building textures + } + + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + MessageBox.Show("Buildings imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + + } + private void interiorRadioButton_CheckedChanged(object sender, EventArgs e) + { + disableHandlers = true; + int index = buildIndexComboBox.SelectedIndex; + + buildIndexComboBox.Items.Clear(); + buildIndexComboBox.Items.AddRange(GetBuildingsList(interiorRadioButton.Checked)); + buildIndexComboBox.SelectedIndex = index; + + /* Load buildings nsbmd and textures for renderer into MapFile's building objects */ + for (int i = 0; i < currentMapFile.buildings.Count; i++) + { + currentMapFile.buildings[i] = LoadBuildingModel(currentMapFile.buildings[i], interiorRadioButton.Checked); // Load building nsbmd + currentMapFile.buildings[i].NSBMDFile = LoadModelTextures(currentMapFile.buildings[i].NSBMDFile, romInfo.GetBuildingTexturesFolderPath(), buildTextureComboBox.SelectedIndex - 1); // Load building textures + } + + /* Render the map */ + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + disableHandlers = false; + } + private void removeBuildingButton_Click(object sender, EventArgs e) + { + if (buildingsListBox.Items.Count > 0) + { + disableHandlers = true; + + /* Remove building object from list and the corresponding entry in the ListBox */ + int buildingNumber = buildingsListBox.SelectedIndex; + currentMapFile.buildings.RemoveAt(buildingNumber); + buildingsListBox.Items.RemoveAt(buildingNumber); + + FillBuildingsBox(); // Update ListBox + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + disableHandlers = false; + + if (buildingNumber > 0) buildingsListBox.SelectedIndex = buildingNumber - 1; + } + } + private void xBuildUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].xPosition = (short)xBuildUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void yBuildUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].yPosition = (short)yBuildUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void zBuildUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].zPosition = (short)zBuildUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void xFractionUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].xFraction = (ushort)xFractionUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void yFractionUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].yFraction = (ushort)yFractionUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + private void zFractionUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentMapFile.buildings[buildingsListBox.SelectedIndex].zFraction = (ushort)zFractionUpDown.Value; + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + } + #endregion + + #region Movement Permissions Editor + + #region Subroutines + private Bitmap GrabMapScreenshot(int width, int height) + { + Bitmap bmp = new Bitmap(width, height); + System.Drawing.Imaging.BitmapData data = bmp.LockBits(new Rectangle(0, 0, width, height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb); + Gl.glReadPixels(0, 0, width, height, Gl.GL_BGR, Gl.GL_UNSIGNED_BYTE, data.Scan0); + bmp.UnlockBits(data); + bmp.RotateFlip(RotateFlipType.RotateNoneFlipY); + return bmp; + } + private void Draw_Collision_Grid() + { + Bitmap mainBm = new Bitmap(608, 608); + using (Graphics gMain = Graphics.FromImage(mainBm)) + { + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + Set_Collision_Painter(currentMapFile.collisions[i, j]); + + /* Draw collision on the main grid */ + mainCell = new Rectangle(19 * j, 19 * i, 19, 19); + gMain.DrawRectangle(paintPen, mainCell); + gMain.FillRectangle(paintBrush, mainCell); + } + } + } + movPictureBox.Image = mainBm; + movPictureBox.Invalidate(); + } + private void Draw_Small_Collision() + { + Bitmap smallBm = new Bitmap(100, 100); + using (Graphics gSmall = Graphics.FromImage(smallBm)) + { + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + Set_Collision_Painter(currentMapFile.collisions[i, j]); + + /* Draw collision on the small image */ + smallCell = new Rectangle(3 * j, 3 * i, 3, 3); + gSmall.DrawRectangle(paintPen, smallCell); + gSmall.FillRectangle(paintBrush, smallCell); + } + } + } + collisionPictureBox.Image = smallBm; + collisionPictureBox.Invalidate(); + } + private void Draw_Type_Grid() + { + Bitmap mainBm = new Bitmap(608, 608); + using (Graphics gMain = Graphics.FromImage(mainBm)) + { + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + Set_Type_Painter(Convert.ToInt32(currentMapFile.types[i, j])); + + /* Draw cell with color */ + mainCell = new Rectangle(19 * j, 19 * i, 19, 19); + gMain.DrawRectangle(paintPen, mainCell); + gMain.FillRectangle(paintBrush, mainCell); + + /* Draw byte on cell */ + StringFormat sf = new StringFormat(); + sf.LineAlignment = StringAlignment.Center; + sf.Alignment = StringAlignment.Center; + gMain.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; + gMain.DrawString(currentMapFile.types[i, j].ToString("X2"), textFont, textBrush, mainCell, sf); + } + } + } + movPictureBox.Image = mainBm; + movPictureBox.Invalidate(); + } + private void Draw_Small_Type() + { + Bitmap smallBm = new Bitmap(100, 100); + using (Graphics gSmall = Graphics.FromImage(smallBm)) + { + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + Set_Type_Painter(currentMapFile.types[i, j]); + + /* Draw collision on the small image */ + smallCell = new Rectangle(3 * j, 3 * i, 3, 3); + gSmall.DrawRectangle(paintPen, smallCell); + gSmall.FillRectangle(paintBrush, smallCell); + } + } + } + typePictureBox.Image = smallBm; + typePictureBox.Invalidate(); + } + private void Edit_Cell(int xPosition, int yPosition) + { + try + { + mainCell = new Rectangle(xPosition * 19, yPosition * 19, 19, 19); + smallCell = new Rectangle(xPosition * 3, yPosition * 3, 3, 3); + + using (Graphics mainG = Graphics.FromImage(movPictureBox.Image)) + { + /* Draw new cell on main grid */ + mainG.SetClip(mainCell); + mainG.Clear(Color.Transparent); + mainG.DrawRectangle(paintPen, mainCell); + mainG.FillRectangle(paintBrush, mainCell); + if (selectTypePanel.BackColor == Color.MidnightBlue) + { + sf = new StringFormat(); + sf.LineAlignment = StringAlignment.Center; + sf.Alignment = StringAlignment.Center; + mainG.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; + mainG.DrawString(paintByte.ToString("X2"), textFont, textBrush, mainCell, sf); + } + } + + if (selectCollisionPanel.BackColor == Color.MidnightBlue) + { + using (Graphics smallG = Graphics.FromImage(collisionPictureBox.Image)) + { + /* Draw new cell on small grid */ + smallG.SetClip(smallCell); + smallG.Clear(Color.Transparent); + smallG.DrawRectangle(paintPen, smallCell); + smallG.FillRectangle(paintBrush, smallCell); + } + currentMapFile.collisions[yPosition, xPosition] = paintByte; + collisionPictureBox.Invalidate(); + } + + else + { + using (Graphics smallG = Graphics.FromImage(typePictureBox.Image)) + { + /* Draw new cell on small grid */ + smallG.SetClip(smallCell); + smallG.Clear(Color.Transparent); + smallG.DrawRectangle(paintPen, smallCell); + smallG.FillRectangle(paintBrush, smallCell); + } + currentMapFile.types[yPosition, xPosition] = paintByte; + typePictureBox.Invalidate(); + } + movPictureBox.Invalidate(); + } + catch + { return; } + } + private void Restore_Painter() + { + if (selectCollisionPanel.BackColor == Color.MidnightBlue) collisionPainterComboBox_SelectedIndexChanged(null, null); // Restore painters to original state + else if (typePainterComboBox.Enabled) typePainterComboBox_SelectedIndexChanged(null, null); // Restore painters to original state + else typePainterUpDown_ValueChanged(null, null); + } + private void Set_Collision_Painter(int collisionValue) + { + switch (collisionValue) + { + case 0x0: + paintPen = new Pen(Color.FromArgb(128, Color.White)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.White)); + break; + case 0x80: + paintPen = new Pen(Color.FromArgb(128, Color.Red)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Red)); + break; + default: + paintPen = new Pen(Color.FromArgb(128, Color.LimeGreen)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.LimeGreen)); + break; + } + paintByte = (byte)collisionValue; + } + private void Set_Type_Painter(int typeValue) + { + switch (typeValue) + { + case 0x0: + paintPen = new Pen(Color.FromArgb(128, Color.White)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.White)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x2: + paintPen = new Pen(Color.FromArgb(128, Color.LimeGreen)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.LimeGreen)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x3: + paintPen = new Pen(Color.FromArgb(128, Color.Green)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Green)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x8: + case 0xC: + paintPen = new Pen(Color.FromArgb(128, Color.BurlyWood)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.BurlyWood)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 8.5f); + break; + case 0x10: + paintPen = new Pen(Color.FromArgb(128, Color.SkyBlue)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.SkyBlue)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x13: + paintPen = new Pen(Color.FromArgb(128, Color.SteelBlue)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.SteelBlue)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x15: + paintPen = new Pen(Color.FromArgb(128, Color.RoyalBlue)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.RoyalBlue)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x16: + paintPen = new Pen(Color.FromArgb(128, Color.LightSlateGray)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.LightSlateGray)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x20: + paintPen = new Pen(Color.FromArgb(128, Color.Cyan)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Cyan)); + textBrush = new SolidBrush(Color.Black); + textFont = new Font("Arial", 9.0f); + break; + case 0x21: + paintPen = new Pen(Color.FromArgb(128, Color.PeachPuff)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.PeachPuff)); + textBrush = new SolidBrush(Color.Black); + textFont = new Font("Arial", 9.0f); + break; + case 0x38: + case 0x39: + case 0x3A: + case 0x3B: + paintPen = new Pen(Color.FromArgb(128, Color.Maroon)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Maroon)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 8.7f); + break; + case 0x40: + case 0x41: + case 0x42: + case 0x43: + paintPen = new Pen(Color.FromArgb(128, Color.Gold)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Gold)); + textBrush = new SolidBrush(Color.Black); + textFont = new Font("Arial", 9.0f); + break; + case 0x5E: + paintPen = new Pen(Color.FromArgb(128, Color.DarkOrchid)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.DarkOrchid)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 8.7f); + break; + case 0x5F: + case 0x62: + case 0x63: + case 0x64: + case 0x65: + case 0x69: + paintPen = new Pen(Color.FromArgb(128, Color.DarkOrchid)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.DarkOrchid)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0x6C: + case 0x6D: + case 0x6E: + case 0x6F: + paintPen = new Pen(Color.FromArgb(128, Color.DarkOrchid)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.DarkOrchid)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 8.6f); + break; + case 0xA1: + case 0xA2: + case 0xA3: + paintPen = new Pen(Color.FromArgb(128, Color.Honeydew)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Honeydew)); + textBrush = new SolidBrush(Color.Black); + textFont = new Font("Arial", 9.0f); + break; + case 0xA4: + paintPen = new Pen(Color.FromArgb(128, Color.Peru)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.Peru)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 9.0f); + break; + case 0xA6: + paintPen = new Pen(Color.FromArgb(128, Color.SeaGreen)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.SeaGreen)); + textBrush = new SolidBrush(Color.White); + textFont = new Font("Arial", 8.7f); + break; + default: + paintPen = new Pen(Color.FromArgb(128, Color.White)); + paintBrush = new SolidBrush(Color.FromArgb(128, Color.White)); + textBrush = new SolidBrush(Color.Black); + textFont = new Font("Arial", 8.7f); + break; + } + paintByte = (byte)typeValue; + } + #endregion + + private void clearCurrentButton_Click(object sender, EventArgs e) + { + PictureBox smallBox; + + if (selectCollisionPanel.BackColor == Color.MidnightBlue) smallBox = collisionPictureBox; + else smallBox = typePictureBox; + + using (Graphics smallG = Graphics.FromImage(smallBox.Image)) + using (Graphics mainG = Graphics.FromImage(movPictureBox.Image)) + { + smallG.Clear(Color.Transparent); + mainG.Clear(Color.Transparent); + Set_Collision_Painter(0x0); + + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + mainCell = new Rectangle(19 * j, 19 * i, 19, 19); + mainG.DrawRectangle(paintPen, mainCell); + mainG.FillRectangle(paintBrush, mainCell); + } + } + } + + if (selectCollisionPanel.BackColor == Color.MidnightBlue) currentMapFile.collisions = new byte[32, 32]; // Set all collision bytes to clear (0x0) + else currentMapFile.types = new byte[32, 32]; // Set all type bytes to clear (0x0) + + movPictureBox.Invalidate(); // Refresh main image + smallBox.Invalidate(); + Restore_Painter(); + } + private void collisionPainterComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + int collisionValue; + if (collisionPainterComboBox.SelectedIndex == 0) collisionValue = 0; + else if (collisionPainterComboBox.SelectedIndex == 1) collisionValue = 0x80; + else collisionValue = 1; + + Set_Collision_Painter(collisionValue); + + using (Graphics g = Graphics.FromImage(collisionPainterPictureBox.Image)) g.Clear(Color.FromArgb(255, paintBrush.Color)); + collisionPainterPictureBox.Invalidate(); + } + private void collisionPictureBox_Click(object sender, EventArgs e) + { + selectTypePanel.BackColor = Color.Transparent; + typeGroupBox.Enabled = false; + selectCollisionPanel.BackColor = Color.MidnightBlue; + collisionGroupBox.Enabled = true; + + Draw_Collision_Grid(); + Restore_Painter(); + } + private void exportMovButton_Click(object sender, EventArgs e) + { + SaveFileDialog em = new SaveFileDialog(); + em.Filter = "Permissions File (*.per)|*.per"; + if (em.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(em.FileName))) writer.Write(currentMapFile.ExportPermissions()); + MessageBox.Show("Permissions exported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + private void importMovButton_Click(object sender, EventArgs e) + { + OpenFileDialog ip = new OpenFileDialog(); + ip.Filter = "Permissions File (*.per)|*.per"; + if (ip.ShowDialog(this) != DialogResult.OK) + return; + + currentMapFile.ImportPermissions(new FileStream(ip.FileName, FileMode.Open)); + + Draw_Small_Collision(); + Draw_Small_Type(); + if (selectCollisionPanel.BackColor == Color.MidnightBlue) Draw_Collision_Grid(); + else Draw_Type_Grid(); + Restore_Painter(); + + MessageBox.Show("Permissions imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + private void movPictureBox_Click(object sender, EventArgs e) + { + Edit_Cell(movPictureBox.PointToClient(MousePosition).X / 19, movPictureBox.PointToClient(MousePosition).Y / 19); + } + private void movPictureBox_MouseMove(object sender, MouseEventArgs e) + { + if ((Control.MouseButtons & MouseButtons.Left) == MouseButtons.Left) + { + Edit_Cell(e.Location.X / 19, e.Location.Y / 19); + } + } + private void typePainterComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + string selectedType = typePainterComboBox.SelectedItem.ToString(); + int typeValue = Convert.ToInt32(selectedType.Substring(1, 2), 16); + + Set_Type_Painter(typeValue); + + sf = new StringFormat(); + sf.LineAlignment = StringAlignment.Center; + sf.Alignment = StringAlignment.Center; + + using (Graphics g = Graphics.FromImage(typePainterPictureBox.Image)) + { + g.Clear(Color.FromArgb(255, paintBrush.Color)); + g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; + g.DrawString(typeValue.ToString("X2"), new Font("Microsoft Sans Serif", 24), textBrush, painterBox, sf); + } + typePainterPictureBox.Invalidate(); + } + private void typePainterUpDown_ValueChanged(object sender, EventArgs e) + { + int typeValue = (int)typePainterUpDown.Value; + Set_Type_Painter(typeValue); + + sf = new StringFormat(); + sf.LineAlignment = StringAlignment.Center; + sf.Alignment = StringAlignment.Center; + painterBox = new Rectangle(0, 0, 100, 100); + using (Graphics g = Graphics.FromImage(typePainterPictureBox.Image)) + { + g.Clear(Color.FromArgb(255, paintBrush.Color)); + g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; + g.DrawString(typeValue.ToString("X2"), new Font("Microsoft Sans Serif", 24), textBrush, painterBox, sf); + } + typePainterPictureBox.Invalidate(); + } + private void typePictureBox_Click(object sender, EventArgs e) + { + selectCollisionPanel.BackColor = Color.Transparent; + collisionGroupBox.Enabled = false; + selectTypePanel.BackColor = Color.MidnightBlue; + typeGroupBox.Enabled = true; + + Draw_Type_Grid(); + Restore_Painter(); + } + private void typesRadioButton_CheckedChanged(object sender, EventArgs e) + { + if (knownTypesRadioButton.Checked) + { + typePainterUpDown.Enabled = false; + typePainterComboBox.Enabled = true; + typePainterComboBox_SelectedIndexChanged(null, null); + } + } + private void valueTypeRadioButton_CheckedChanged(object sender, EventArgs e) + { + if (valueTypeRadioButton.Checked) + { + typePainterComboBox.Enabled = false; + typePainterUpDown.Enabled = true; + typePainterUpDown_ValueChanged(null, null); + } + } + #endregion + + #region 3D Model Editor + private void importMapButton_Click(object sender, EventArgs e) + { + + OpenFileDialog im = new OpenFileDialog(); + im.Filter = "NSBMD model (*.nsbmd)|*.nsbmd"; + if (im.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryReader modelReader = new BinaryReader(new FileStream(im.FileName, FileMode.Open))) + { + if (modelReader.ReadUInt32() != 0x30444D42) + { + MessageBox.Show("Please select an NSBMD file.", "Invalid File"); + return; + } + else currentMapFile.ImportMapModel(modelReader.BaseStream); + } + + if (mapTextureComboBox.SelectedIndex > 0) currentMapFile.mapModel = LoadModelTextures(currentMapFile.mapModel, romInfo.GetMapTexturesFolderPath(), mapTextureComboBox.SelectedIndex - 1); + RenderMap(ref mapRenderer, ref buildingsRenderer, ref currentMapFile, ang, dist, elev, perspective, mapOpenGlControl.Width, mapOpenGlControl.Height, mapTexturesOn, buildingTexturesOn); + + MessageBox.Show("Map model imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + private void exportMapButton_Click(object sender, EventArgs e) + { + SaveFileDialog em = new SaveFileDialog(); + em.Filter = "NSBMD model (*.nsbmd)|*.nsbmd"; + if (em.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(em.FileName))) + { + writer.Write(currentMapFile.ExportMapModel()); + } + + MessageBox.Show("Map model exported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + #endregion + + #region BDHC Editor + private void bdhcImportButton_Click(object sender, EventArgs e) + { + OpenFileDialog it = new OpenFileDialog(); + it.Filter = "Terrain File (*.bdhc)|*.bdhc"; + if (it.ShowDialog(this) != DialogResult.OK) + return; + + currentMapFile.ImportTerrain(new FileStream(it.FileName, FileMode.Open)); + MessageBox.Show("Terrain settings imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + private void bdhcExportButton_Click(object sender, EventArgs e) + { + SaveFileDialog eb = new SaveFileDialog(); + eb.Filter = "Terrain File (*.bdhc)|*.bdhc"; + if (eb.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(eb.FileName))) writer.Write(currentMapFile.ExportTerrain()); + MessageBox.Show("Terrain settings exported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + } + #endregion + + #endregion + + #region Event Editor + + #region Variables + public static NSBMDGlRenderer eventMapRenderer = new NSBMDGlRenderer(); + public static NSBMDGlRenderer eventBuildingsRenderer = new NSBMDGlRenderer(); + public static MapFile eventMapFile; + public NSMBe4.NSBMD.NSBTX_File overworldFrames; + public Matrix eventMatrix; + public string overworldTablePath; + + public EventFile currentEventFile; + public Event selectedEvent; + public Dictionary ow3DSpriteDict = new Dictionary(); + + /* Painters to draw the matrix grid */ + public Pen eventPen; + public Brush eventBrush; + public Rectangle eventMatrixRectangle; + #endregion + + #region Subroutines + private void DisplayActiveEvents() + { + eventPictureBox.Image = new Bitmap(eventPictureBox.Width, eventPictureBox.Height); + + /* Draw spawnables */ + if (showSignsCheckBox.Checked) for (int i = 0; i < currentEventFile.spawnables.Count; i++) + { + Spawnable spawnable = currentEventFile.spawnables[i]; + if (spawnable.xMatrixPosition == eventMatrixXUpDown.Value && spawnable.yMatrixPosition == eventMatrixYUpDown.Value) + { + using (Graphics g = Graphics.FromImage(eventPictureBox.Image)) + { + g.CompositingMode = CompositingMode.SourceOver; + g.DrawImage((Bitmap)Properties.Resources.ResourceManager.GetObject("sign"), (spawnable.xMapPosition) * 17, (spawnable.yMapPosition) * 17); + if (selectedEvent == spawnable) // Draw selection rectangle if event is the selected one + { + eventPen = Pens.Red; + g.DrawRectangle(eventPen, (spawnable.xMapPosition) * 17 - 1, (spawnable.yMapPosition) * 17 - 1, 18, 18); + g.DrawRectangle(eventPen, (spawnable.xMapPosition) * 17 - 2, (spawnable.yMapPosition) * 17 - 2, 20, 20); + } + } + } + } + + /* Draw warps */ + if (showWarpsCheckBox.Checked) for (int i = 0; i < currentEventFile.warps.Count; i++) + { + Warp warp = currentEventFile.warps[i]; + if (warp.xMatrixPosition == eventMatrixXUpDown.Value && warp.yMatrixPosition == eventMatrixYUpDown.Value) + { + using (Graphics g = Graphics.FromImage(eventPictureBox.Image)) + { + g.CompositingMode = CompositingMode.SourceOver; + g.DrawImage((Bitmap)Properties.Resources.ResourceManager.GetObject("warp"), (warp.xMapPosition) * 17, (warp.yMapPosition) * 17); + if (selectedEvent == warp) // Draw selection rectangle if event is the selected one + { + eventPen = Pens.Red; + g.DrawRectangle(eventPen, (warp.xMapPosition) * 17 - 1, (warp.yMapPosition) * 17 - 1, 18, 18); + g.DrawRectangle(eventPen, (warp.xMapPosition) * 17 - 2, (warp.yMapPosition) * 17 - 2, 20, 20); + } + } + + } + } + + /* Draw triggers */ + if (showTriggersCheckBox.Checked) for (int i = 0; i < currentEventFile.triggers.Count; i++) + { + Trigger trigger = currentEventFile.triggers[i]; + if (trigger.xMatrixPosition == eventMatrixXUpDown.Value && trigger.yMatrixPosition == eventMatrixYUpDown.Value) + { + using (Graphics g = Graphics.FromImage(eventPictureBox.Image)) + { + g.CompositingMode = CompositingMode.SourceOver; + for (int y = 0; y < currentEventFile.triggers[i].length; y++) + { + for (int x = 0; x < currentEventFile.triggers[i].width; x++) + { + g.DrawImage((Bitmap)Properties.Resources.ResourceManager.GetObject("trigger"), (trigger.xMapPosition + x) * 17, (trigger.yMapPosition + y) * 17); + } + } + if (selectedEvent == trigger) // Draw selection rectangle if event is the selected one + { + eventPen = Pens.Red; + g.DrawRectangle(eventPen, (trigger.xMapPosition) * 17 - 1, (trigger.yMapPosition) * 17 - 1, 17 * trigger.width + 1, 17 * trigger.length + 1); + g.DrawRectangle(eventPen, (trigger.xMapPosition) * 17 - 2, (trigger.yMapPosition) * 17 - 2, 17 * trigger.width + 3, 17 * trigger.length + 3); + } + } + } + } + + /* Draw overworlds */ + if (showOwsCheckBox.Checked) for (int i = 0; i < currentEventFile.overworlds.Count; i++) + { + Overworld overworld = currentEventFile.overworlds[i]; + if (overworld.xMatrixPosition == eventMatrixXUpDown.Value && overworld.yMatrixPosition == eventMatrixYUpDown.Value) // Draw image only if event is in current map + { + using (Graphics g = Graphics.FromImage(eventPictureBox.Image)) + { + g.CompositingMode = CompositingMode.SourceOver; + Bitmap sprite = GetOverworldImage(overworld.spriteID, overworld.orientation); + sprite.MakeTransparent(); + g.DrawImage( sprite, (overworld.xMapPosition) * 17 - 7 + (32 - sprite.Width)/2, (overworld.yMapPosition - 1) * 17 + (32 - sprite.Height) ); + + if (selectedEvent == overworld) + { + eventPen = Pens.Red; + g.DrawRectangle(eventPen, (overworld.xMapPosition) * 17 - 8, (overworld.yMapPosition - 1) * 17, 34, 34); + g.DrawRectangle(eventPen, (overworld.xMapPosition) * 17 - 9, (overworld.yMapPosition - 1) * 17 - 1, 36, 36); + } + } + } + } + + eventPictureBox.Invalidate(); + } + private void DisplayEventMap() + { + /* Determine map file to open and open it in BinaryReader, unless map is VOID */ + uint mapIndex = (eventMatrix.maps[(int)(eventMatrixYUpDown.Value), (int)(eventMatrixXUpDown.Value)]); + if (mapIndex == 65535) + { + eventPictureBox.BackgroundImage = new Bitmap(eventPictureBox.Width, eventPictureBox.Height); + using (Graphics g = Graphics.FromImage(eventPictureBox.BackgroundImage)) g.Clear(Color.Black); + } + else + { + /* Determine area data */ + uint areaDataID; + if (eventMatrix.hasHeadersSection) + { + int header = eventMatrix.headers[(int)(eventMatrixYUpDown.Value), (int)(eventMatrixXUpDown.Value)]; + areaDataID = LoadHeader(header).areaData; + } + else areaDataID = (uint)eventAreaDataUpDown.Value; + + /* Get texture file numbers from area data */ + AreaData areaData = LoadAreaData(areaDataID); + + /* Read map and building models, match them with textures and render them*/ + eventMapFile = LoadMapFile((int)mapIndex); + eventMapFile.mapModel = LoadModelTextures(eventMapFile.mapModel, romInfo.GetMapTexturesFolderPath(), areaData.mapTileset); + + bool isInteriorMap = new bool(); + if ((romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") && areaData.areaType == 0x0) isInteriorMap = true; + + for (int i = 0; i < eventMapFile.buildings.Count; i++) + { + eventMapFile.buildings[i] = LoadBuildingModel(eventMapFile.buildings[i], isInteriorMap); // Load building nsbmd + eventMapFile.buildings[i].NSBMDFile = LoadModelTextures(eventMapFile.buildings[i].NSBMDFile, romInfo.GetBuildingTexturesFolderPath(), areaData.buildingsTileset); // Load building textures + } + + RenderMap(ref eventMapRenderer, ref eventBuildingsRenderer, ref eventMapFile, 0f, 115.0f, 90f, 4f, eventOpenGlControl.Width, eventOpenGlControl.Height, true, true); + eventPictureBox.BackgroundImage = GrabMapScreenshot(eventOpenGlControl.Width, eventOpenGlControl.Height); + } + eventPictureBox.Invalidate(); + } + private void DrawEventMatrix() + { + eventMatrixPictureBox.Image = new Bitmap(1 + 16 * eventMatrix.width, 1 + 16 * eventMatrix.height); + + using (Graphics g = Graphics.FromImage(eventMatrixPictureBox.Image)) + { + /* First, fill the rectangle with black */ + g.Clear(Color.Black); + + /* Now, draw the white cell borders on the black rectangle */ + eventPen = Pens.White; + for (int y = 0; y < eventMatrix.height; y++) + { + for (int x = 0; x < eventMatrix.width; x++) + { + eventMatrixRectangle = new Rectangle(1 + 16 * x, 1 + 16 * y, 14, 14); + g.DrawRectangle(eventPen, eventMatrixRectangle); + } + } + } + } + private void FillOverworldsBox() + { + overworldsListBox.Items.Clear(); + for (int i = 0; i < currentEventFile.overworlds.Count; i++) overworldsListBox.Items.Add("Overworld " + i); + } + private void FillSpawnablesBox() + { + spawnablesListBox.Items.Clear(); + for (int i = 0; i < currentEventFile.spawnables.Count; i++) spawnablesListBox.Items.Add("Spawnable " + i); + } + private void FillTriggersBox() + { + triggersListBox.Items.Clear(); + for (int i = 0; i < currentEventFile.triggers.Count; i++) triggersListBox.Items.Add("Trigger " + i); + } + private void FillWarpsBox() + { + warpsListBox.Items.Clear(); + for (int i = 0; i < currentEventFile.warps.Count; i++) warpsListBox.Items.Add("Warp " + i); + } + private Bitmap GetOverworldImage(ushort spriteID, ushort orientation) + { + /* Find sprite corresponding to ID and load it*/ + string imageName; + + if (ow3DSpriteDict.TryGetValue(spriteID, out imageName)) // If overworld is 3D, load image from dictionary + { + return (Bitmap)Properties.Resources.ResourceManager.GetObject(imageName); + } + else + { + int archiveID = MatchOverworldIDToSpriteArchive(spriteID); + if (archiveID == -1) return (Bitmap)Properties.Resources.ResourceManager.GetObject("overworld"); // If id is -1, load bounding box + else + { + try + { + FileStream stream = new FileStream(romInfo.GetOverworldFolderPath() + "\\" + archiveID.ToString("D4"), FileMode.Open); + NSMBe4.NSBMD.NSBTX_File nsbtx = new NSMBe4.NSBMD.NSBTX_File(stream); + + + if (nsbtx.TexInfo.num_objs > 2) // Read nsbtx slot corresponding to overworld's movement + { + switch (orientation) + { + case 0: + return LoadTextureFromNSBTX(nsbtx, 0, 0); + case 1: + return LoadTextureFromNSBTX(nsbtx, 11, 0); + case 2: + return LoadTextureFromNSBTX(nsbtx, 2, 0); + default: + return LoadTextureFromNSBTX(nsbtx, 4, 0); + } + } + else return LoadTextureFromNSBTX(nsbtx, 0, 0); // Read nsbtx slot 0 if ow has only 2 frames + } + catch // Load bounding box if sprite cannot be found + { + return (Bitmap)Properties.Resources.ResourceManager.GetObject("overworld"); + } + } + } + } + private void MarkUsedCells() + { + using (Graphics g = Graphics.FromImage(eventMatrixPictureBox.Image)) + { + eventBrush = Brushes.Orange; + + for (int i = 0; i < currentEventFile.spawnables.Count; i++) + { + eventMatrixRectangle = new Rectangle(2 + 16 * currentEventFile.spawnables[i].xMatrixPosition, 2 + 16 * currentEventFile.spawnables[i].yMatrixPosition, 13, 13); + g.FillRectangle(eventBrush, eventMatrixRectangle); + } + for (int i = 0; i < currentEventFile.overworlds.Count; i++) + { + eventMatrixRectangle = new Rectangle(2 + 16 * currentEventFile.overworlds[i].xMatrixPosition, 2 + 16 * currentEventFile.overworlds[i].yMatrixPosition, 13, 13); + g.FillRectangle(eventBrush, eventMatrixRectangle); + } + for (int i = 0; i < currentEventFile.warps.Count; i++) + { + eventMatrixRectangle = new Rectangle(2 + 16 * currentEventFile.warps[i].xMatrixPosition, 2 + 16 * currentEventFile.warps[i].yMatrixPosition, 13, 13); + g.FillRectangle(eventBrush, eventMatrixRectangle); + } + for (int i = 0; i < currentEventFile.triggers.Count; i++) + { + eventMatrixRectangle = new Rectangle(2 + 16 * currentEventFile.triggers[i].xMatrixPosition, 2 + 16 * currentEventFile.triggers[i].yMatrixPosition, 13, 13); + g.FillRectangle(eventBrush, eventMatrixRectangle); + } + } + eventMatrixPictureBox.Invalidate(); + } + private void MarkActiveCell(int xPosition, int yPosition) + { + /* Redraw the matrix to avoid multiple green cells */ + DrawEventMatrix(); + MarkUsedCells(); + + /* Set rectangle to paint and brush color */ + eventMatrixRectangle = new Rectangle(2 + 16 * xPosition, 2 + 16 * yPosition, 13, 13); + eventBrush = Brushes.Lime; + + /* Paint cell */ + using (Graphics g = Graphics.FromImage(eventMatrixPictureBox.Image)) + { + g.FillRectangle(eventBrush, eventMatrixRectangle); + } + + /* Update PictureBox and current coordinates labels */ + eventMatrixPictureBox.Invalidate(); + eventMatrixXUpDown.Value = xPosition; + eventMatrixYUpDown.Value = yPosition; + } + private int MatchOverworldIDToSpriteArchive(uint ID) + { + int archiveID; + bool match = new bool(); + using (BinaryReader idReader = new BinaryReader(new FileStream(workingFolder + overworldTablePath, FileMode.Open))) + { + switch (romInfo.GetVersion()) + { + case "Diamond": + case "Pearl": + case "Platinum": + if (romInfo.GetVersion() == "Platinum") idReader.BaseStream.Position = 0x2BC34; // Go at the beginning of the overworlds table + else idReader.BaseStream.Position = 0x22BCC; + try + { + while (match == false) // Search for the overworld id in the table + { + if (idReader.ReadUInt32() == ID) match = true; // If the entry is a match, stop and go to reading part + else idReader.BaseStream.Position += 0x4; // If the entry is not a match, move forward + } + } + catch { } // If there is no match, catch EOF exception and break loop + + if (match) archiveID = idReader.ReadInt32(); // Read ID from file if there was a match in previous section + else archiveID = -1; // If no match has been found, return -1, which loads bounding box + break; + default: + idReader.BaseStream.Position = 0x21BA8; + try + { + while (match == false) // Search for the overworld id in the table + { + if (idReader.ReadUInt16() == ID) match = true; // If the entry is a match, stop and go to reading part + else idReader.BaseStream.Position += 0x4; // If the entry is not a match, move forward + } + } + catch { } // If there is no match, catch EOF exception and break loop + + if (match) archiveID = idReader.ReadInt16(); // Read ID from file if there was a match in previous section + else archiveID = -1; // If no match has been found, return -1, which loads bounding box + break; + } + + Console.WriteLine("Result is " + archiveID); + return archiveID; + } + } + private Bitmap LoadTextureFromNSBTX(NSMBe4.NSBMD.NSBTX_File nsbtx, int imageIndex, int palIndex) + { + Bitmap b_ = new Bitmap(nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].width, nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].height); + NSMBe4.NSBMD.ImageTexeler.LockBitmap b = new NSMBe4.NSBMD.ImageTexeler.LockBitmap(b_); + b.LockBits(); + int pixelnum = b.Height * b.Width; + try + { + switch (nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].format) + { + case 1: + for (int j = 0; j < pixelnum; j++) + { + int index = nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j] & 0x1f; + int alpha = (nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j] >> 5); + alpha = ((alpha * 4) + (alpha / 2)) * 8; + Color c = Color.FromArgb(alpha, nsbtx.PalInfo.infoBlock.PalInfo[palIndex].pal[index]); + b.SetPixel(j - ((j / b.Width) * b.Width), j / b.Width, c); + } + break; + case 2: + for (int j = 0; j < pixelnum; j++) + { + uint index = nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j / 4]; + index = (index >> ((j % 4) << 1)) & 3; + if (index == 0 && nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].color0 == 1) b.SetPixel(j - ((j / b.Width) * b.Width), (j / b.Width), Color.Transparent); + else b.SetPixel(j - (j / b.Width) * b.Width, (j / b.Width), nsbtx.PalInfo.infoBlock.PalInfo[palIndex].pal[index]); + } + break; + case 3: + for (int j = 0; j < pixelnum; j++) + { + uint index = nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j / 2]; + index = (index >> ((j % 2) << 2)) & 0x0f; + if (index == 0 && nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].color0 == 1) b.SetPixel(j - (j / b.Width) * b.Width, (j / b.Width), Color.Transparent); + else b.SetPixel(j - (j / b.Width) * b.Width, (j / b.Width), nsbtx.PalInfo.infoBlock.PalInfo[palIndex].pal[index]); + } + break; + case 4: + for (int j = 0; j < pixelnum; j++) + { + byte index = nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j]; + if (index == 0 && nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].color0 == 1) b.SetPixel(j - (j / b.Width) * b.Width, j / b.Width, Color.Transparent); + else b.SetPixel(j - (j / b.Width) * b.Width, j / b.Width, nsbtx.PalInfo.infoBlock.PalInfo[palIndex].pal[index]); + } + break; + case 5: + overworldFrames.convert_4x4texel_b(nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image, b.Width, b.Height, nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].spData, nsbtx.PalInfo.infoBlock.PalInfo[palIndex].pal, b); + b.UnlockBits(); + break; + case 6: + for (int j = 0; j < pixelnum; j++) + { + int index = nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j] & 0x7; + int alpha = (nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j] >> 3);// & 0x1f; + alpha *= 8; + Color c = Color.FromArgb(alpha, nsbtx.PalInfo.infoBlock.PalInfo[palIndex].pal[index]); + b.SetPixel(j - (j / b.Width) * b.Width, j / b.Width, c); + } + break; + case 7: + for (int j = 0; j < pixelnum; j++) + { + UInt16 p = (ushort)(nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j * 2] + (nsbtx.TexInfo.infoBlock.TexInfo[imageIndex].Image[j * 2 + 1] << 8)); + Color c = Color.FromArgb((((p & 0x8000) != 0) ? 0xff : 0), (((p >> 0) & 0x1f) << 3), (((p >> 5) & 0x1f) << 3), (((p >> 10) & 0x1f) << 3)); + b.SetPixel(j - (j / b.Width) * b.Width, j / b.Width, c); + } + break; + } + } + catch + { + b.UnlockBits(); + } + + b.UnlockBits(); + return b_; + } + #endregion + + private void addEventFileButton_Click(object sender, EventArgs e) + { + /* Add new event file to event folder */ + string eventFilePath = romInfo.GetEventFolderPath() + "\\" + selectEventComboBox.Items.Count.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(eventFilePath, FileMode.Create))) writer.Write(LoadEventFile(0).Save()); + + /* Update ComboBox and select new file */ + selectEventComboBox.Items.Add("Event File " + selectEventComboBox.Items.Count); + selectEventComboBox.SelectedIndex = selectEventComboBox.Items.Count - 1; + } + private void eventEditorTabPage_Enter(object sender, EventArgs e) + { + eventOpenGlControl.MakeCurrent(); + } + private void eventMatrixPictureBox_Click(object sender, EventArgs e) + { + MarkActiveCell(eventMatrixPictureBox.PointToClient(MousePosition).X / 16, eventMatrixPictureBox.PointToClient(MousePosition).Y / 16); + eventMatrixXUpDown.Value = eventMatrixPictureBox.PointToClient(MousePosition).X / 16; + eventMatrixYUpDown.Value = eventMatrixPictureBox.PointToClient(MousePosition).Y / 16; + } + private void eventMatrixUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + disableHandlers = true; + + eventMatrix = LoadMatrix((int)eventMatrixUpDown.Value); + eventMatrixXUpDown.Value = 0; + eventMatrixYUpDown.Value = 0; + eventMatrixXUpDown.Maximum = eventMatrix.width - 1; + eventMatrixYUpDown.Maximum = eventMatrix.height - 1; + DrawEventMatrix(); + MarkUsedCells(); + + if (eventMatrix.hasHeadersSection) eventAreaDataUpDown.Enabled = false; + else eventAreaDataUpDown.Enabled = true; + + disableHandlers = false; + } + private void eventShiftLeftButton_Click(object sender, EventArgs e) + { + if (eventMatrixXUpDown.Value > 0) eventMatrixXUpDown.Value -= 1; + } + private void eventShiftUpButton_Click(object sender, EventArgs e) + { + if (eventMatrixYUpDown.Value > 0) eventMatrixYUpDown.Value -= 1; + } + private void eventShiftRightButton_Click(object sender, EventArgs e) + { + if (eventMatrixXUpDown.Value < eventMatrix.width - 1) eventMatrixXUpDown.Value += 1; + } + private void eventShiftDownButton_Click(object sender, EventArgs e) + { + if (eventMatrixYUpDown.Value < eventMatrix.height - 1) eventMatrixYUpDown.Value += 1; + } + private void eventMatrixXUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + MarkActiveCell((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value); + DisplayEventMap(); + DisplayActiveEvents(); + } + private void eventMatrixYUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + MarkActiveCell((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value); + DisplayEventMap(); + DisplayActiveEvents(); + } + private void exportEventFileButton_Click(object sender, EventArgs e) + { + SaveFileDialog sf = new SaveFileDialog(); + sf.Filter = "Event File (*.evt)|*.evt"; + if (sf.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(new FileStream(sf.FileName, FileMode.Create))) writer.Write(currentEventFile.Save()); + } + private void goToEventButtons_Click(object sender, EventArgs e) + { + eventMatrixXUpDown.Value = selectedEvent.xMatrixPosition; + eventMatrixYUpDown.Value = selectedEvent.yMatrixPosition; + } + private void importEventFileButton_Click(object sender, EventArgs e) + { + /* Prompt user to select .evt file */ + OpenFileDialog of = new OpenFileDialog(); + of.Filter = "Event File (*.evt)|*.evt"; + if (of.ShowDialog(this) != DialogResult.OK) return; + + /* Update matrix object in memory */ + string path = romInfo.GetEventFolderPath() + "\\" + selectEventComboBox.SelectedIndex.ToString("D4"); + File.Copy(of.FileName, path, true); + + /* Display success message */ + MessageBox.Show("Events imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + + /* Refresh controls */ + selectEventComboBox_SelectedIndexChanged(null, null); + } + private void removeEventFileButton_Click(object sender, EventArgs e) + { + /* Delete event file */ + File.Delete(romInfo.GetEventFolderPath() + "\\" + (selectEventComboBox.Items.Count - 1).ToString("D4")); + + /* Check if currently selected file is the last one, and in that case select the one before it */ + int lastIndex = selectEventComboBox.Items.Count - 1; + if (selectEventComboBox.SelectedIndex == lastIndex) selectEventComboBox.SelectedIndex--; + + /* Remove item from ComboBox */ + selectEventComboBox.Items.RemoveAt(lastIndex); + } + private void saveEventsButton_Click(object sender, EventArgs e) + { + string eventFile = selectEventComboBox.SelectedIndex.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(romInfo.GetEventFolderPath() + "\\" + eventFile, FileMode.Create))) writer.Write(currentEventFile.Save()); + } + private void selectEventComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + /* Load events data into EventFile class instance */ + currentEventFile = LoadEventFile(selectEventComboBox.SelectedIndex); + + /* Update ListBoxes */ + FillSpawnablesBox(); + FillOverworldsBox(); + FillTriggersBox(); + FillWarpsBox(); + + /* Draw matrix image in the navigator */ + DrawEventMatrix(); + MarkUsedCells(); + MarkActiveCell((int)eventMatrixXUpDown.Value, (int) eventMatrixYUpDown.Value); + eventMatrixPictureBox.Invalidate(); + + /* Render events on map */ + DisplayEventMap(); + DisplayActiveEvents(); + } + private void showEventsCheckBoxes_CheckedChanged(object sender, EventArgs e) + { + DisplayActiveEvents(); + } + + #region Spawnables Editor + private void addSpawnableButton_Click(object sender, EventArgs e) + { + currentEventFile.spawnables.Add(new Spawnable((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value)); + spawnablesListBox.Items.Add("Spawnable " + (currentEventFile.spawnables.Count - 1).ToString()); + spawnablesListBox.SelectedIndex = currentEventFile.spawnables.Count - 1; + } + private void removeSpawnableButton_Click(object sender, EventArgs e) + { + if (spawnablesListBox.Items.Count > 0) + { + disableHandlers = true; + + /* Remove trigger object from list and the corresponding entry in the ListBox */ + int spawnableNumber = spawnablesListBox.SelectedIndex; + currentEventFile.spawnables.RemoveAt(spawnableNumber); + spawnablesListBox.Items.RemoveAt(spawnableNumber); + + FillSpawnablesBox(); // Update ListBox + + disableHandlers = false; + + if (spawnableNumber > 0) spawnablesListBox.SelectedIndex = spawnableNumber - 1; + } + } + private void spawnablesListBox_SelectedIndexChanged(object sender, EventArgs e) + { + #region Disable events for fast execution + if (disableHandlers) return; + disableHandlers = true; + #endregion + + selectedEvent = currentEventFile.spawnables[spawnablesListBox.SelectedIndex]; + + signScriptUpDown.Value = currentEventFile.spawnables[spawnablesListBox.SelectedIndex].scriptNumber; + signMapXUpDown.Value = currentEventFile.spawnables[spawnablesListBox.SelectedIndex].xMapPosition; + signMapYUpDown.Value = currentEventFile.spawnables[spawnablesListBox.SelectedIndex].yMapPosition; + signZUpDown.Value = currentEventFile.spawnables[spawnablesListBox.SelectedIndex].zPosition; + signMatrixXUpDown.Value = currentEventFile.spawnables[spawnablesListBox.SelectedIndex].xMatrixPosition; + signMatrixYUpDown.Value = currentEventFile.spawnables[spawnablesListBox.SelectedIndex].yMatrixPosition; + + DisplayActiveEvents(); + + #region Re-enable events + disableHandlers = false; + #endregion + } + private void signMatrixXUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.spawnables[spawnablesListBox.SelectedIndex].xMatrixPosition = (ushort)signMatrixXUpDown.Value; + DisplayActiveEvents(); + } + private void signMatrixYUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.spawnables[spawnablesListBox.SelectedIndex].yMatrixPosition = (ushort)signMatrixYUpDown.Value; + DisplayActiveEvents(); + } + private void signScriptUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.spawnables[spawnablesListBox.SelectedIndex].scriptNumber = (ushort)signScriptUpDown.Value; + } + private void signMapXUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.spawnables[spawnablesListBox.SelectedIndex].xMapPosition = (short)signMapXUpDown.Value; + DisplayActiveEvents(); + } + private void signMapYUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.spawnables[spawnablesListBox.SelectedIndex].yMapPosition = (short)signMapYUpDown.Value; + DisplayActiveEvents(); + } + private void signZUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.spawnables[spawnablesListBox.SelectedIndex].zPosition = (short)signZUpDown.Value; + DisplayActiveEvents(); + } + #endregion + + #region Overworlds Editor + private void addOverworldButton_Click(object sender, EventArgs e) + { + currentEventFile.overworlds.Add(new Overworld(currentEventFile.overworlds.Count + 1, (int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value)); + overworldsListBox.Items.Add("Overworld " + (currentEventFile.overworlds.Count - 1).ToString()); + overworldsListBox.SelectedIndex = currentEventFile.overworlds.Count - 1; + } + private void isTrainerRadioButton_CheckedChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + /* Disable script number control */ + owScriptNumericUpDown.Enabled = false; + + /* Set special settings controls */ + owSpecialGroupBox.Enabled = true; + + owTrainerComboBox.Enabled = true; + owTrainerLabel.Enabled = true; + + owSightRangeUpDown.Enabled = true; + owSightRangeLabel.Enabled = true; + owPartnerTrainerCheckBox.Enabled = true; + + owItemComboBox.Enabled = false; + owItemLabel.Enabled = false; + + /* Set trainer flag to true */ + currentEventFile.overworlds[overworldsListBox.SelectedIndex].type = 0x1; + + /* Adjust script number */ + if (owTrainerComboBox.SelectedIndex >= 0) owTrainerComboBox_SelectedIndexChanged(null, null); + } + private void isItemRadioButton_CheckedChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + /* Disable script number control */ + owScriptNumericUpDown.Enabled = false; + + /* Set special settings controls */ + owSpecialGroupBox.Enabled = true; + + owTrainerComboBox.Enabled = false; + owTrainerLabel.Enabled = false; + + owSightRangeUpDown.Enabled = false; + owSightRangeLabel.Enabled = false; + owPartnerTrainerCheckBox.Enabled = false; + + if (isItemRadioButton.Enabled) + { + owItemComboBox.Enabled = true; + owItemComboBox.SelectedIndex = Math.Max(0, currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber - 7000); + owItemLabel.Enabled = true; + } + + /* Set overworld type to item */ + currentEventFile.overworlds[overworldsListBox.SelectedIndex].type = 0x3; + + } + private void normalRadioButton_CheckedChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + /* Enable script number control buttons */ + owScriptNumericUpDown.Enabled = true; + + /* Set special settings controls */ + owSpecialGroupBox.Enabled = false; + + /* Set trainer flag to false and correct script number */ + currentEventFile.overworlds[overworldsListBox.SelectedIndex].type = 0x0; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber = (ushort)owScriptNumericUpDown.Value; + } + private void owItemComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber = (ushort)(7000 + owItemComboBox.SelectedIndex); + } + private void overworldsListBox_SelectedIndexChanged(object sender, EventArgs e) + { + #region Disable Events for fast execution + if (disableHandlers) return; + disableHandlers = true; + #endregion + + int index = overworldsListBox.SelectedIndex; + selectedEvent = currentEventFile.overworlds[index]; + + /* Set coordinates controls */ + owXMapUpDown.Value = currentEventFile.overworlds[index].xMapPosition; + owYMapUpDown.Value = currentEventFile.overworlds[index].yMapPosition; + owXMatrixUpDown.Value = currentEventFile.overworlds[index].xMatrixPosition; + owYMatrixUpDown.Value = currentEventFile.overworlds[index].yMatrixPosition; + owZPositionUpDown.Value = currentEventFile.overworlds[index].zPosition; + + /*ID, Flag and Script number controls */ + owIDNumericUpDown.Value = currentEventFile.overworlds[index].owID; + owFlagNumericUpDown.Value = currentEventFile.overworlds[index].flag; + owScriptNumericUpDown.Value = currentEventFile.overworlds[index].scriptNumber; + + /* Sprite index and image controls */ + owSpriteComboBox.SelectedIndex = currentEventFile.overworlds[index].spriteID; + owSpritePictureBox.BackgroundImage = GetOverworldImage(currentEventFile.overworlds[index].spriteID, currentEventFile.overworlds[index].orientation); + + /* Special settings controls */ + if (currentEventFile.overworlds[index].type == 0x1) + { + disableHandlers = false; + isTrainerRadioButton.Checked = true; + disableHandlers = true; + if (currentEventFile.overworlds[index].scriptNumber >= 4999) + { + owTrainerComboBox.SelectedIndex = Math.Max(currentEventFile.overworlds[index].scriptNumber - 4999, 0); // Partner of double battle trainer + owPartnerTrainerCheckBox.Checked = true; + } + else + { + owTrainerComboBox.SelectedIndex = Math.Max(currentEventFile.overworlds[index].scriptNumber - 2999, 0); // Normal trainer + owPartnerTrainerCheckBox.Checked = false; + } + } + else if (currentEventFile.overworlds[index].type == 0x3 || currentEventFile.overworlds[index].scriptNumber >= 7000 && currentEventFile.overworlds[index].scriptNumber <= 8000) + { + disableHandlers = false; + isItemRadioButton.Checked = true; + owItemComboBox.SelectedIndex = Math.Max(currentEventFile.overworlds[index].scriptNumber - 7000, 0); + disableHandlers = true; + } + else + { + disableHandlers = false; + normalRadioButton.Checked = true; + disableHandlers = true; + } + + + /* Movement settings */ + owMovementComboBox.SelectedIndex = currentEventFile.overworlds[index].movement; + owOrientationComboBox.SelectedIndex = currentEventFile.overworlds[index].orientation; + owSightRangeUpDown.Value = currentEventFile.overworlds[index].sightRange; + owXRangeUpDown.Value = currentEventFile.overworlds[index].xRange; + owYRangeUpDown.Value = currentEventFile.overworlds[index].yRange; + + DisplayActiveEvents(); + + #region Re-enable events + disableHandlers = false; + #endregion + } + private void owFlagNumericUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].flag = (ushort)owFlagNumericUpDown.Value; + } + private void owIDNumericUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].owID = (ushort)owIDNumericUpDown.Value; + } + private void owMovementComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].movement = (ushort)owMovementComboBox.SelectedIndex; + } + private void owOrientationComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].orientation = (ushort)owOrientationComboBox.SelectedIndex; + owSpritePictureBox.BackgroundImage = GetOverworldImage(currentEventFile.overworlds[overworldsListBox.SelectedIndex].spriteID, currentEventFile.overworlds[overworldsListBox.SelectedIndex].orientation); + DisplayActiveEvents(); + owSpritePictureBox.Invalidate(); + } + private void owScriptNumericUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber = (ushort)owScriptNumericUpDown.Value; + } + private void owSightRangeUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].sightRange = (ushort)owSightRangeUpDown.Value; + } + private void owSpriteComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].spriteID = (ushort)owSpriteComboBox.SelectedIndex; + owSpritePictureBox.BackgroundImage = GetOverworldImage(currentEventFile.overworlds[overworldsListBox.SelectedIndex].spriteID, currentEventFile.overworlds[overworldsListBox.SelectedIndex].orientation); + DisplayActiveEvents(); + owSpritePictureBox.Invalidate(); + } + private void owPartnerTrainerCheckBox_CheckedChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + if (owPartnerTrainerCheckBox.Checked) currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber += 2000; + else currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber -= 2000; + } + private void owTrainerComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + if (owPartnerTrainerCheckBox.Checked) currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber = (ushort)(4999 + owTrainerComboBox.SelectedIndex); + else currentEventFile.overworlds[overworldsListBox.SelectedIndex].scriptNumber = (ushort)(2999 + owTrainerComboBox.SelectedIndex); + } + private void owXMapUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].xMapPosition = (short)owXMapUpDown.Value; + DisplayActiveEvents(); + } + private void owXRangeUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].xRange = (ushort)owXRangeUpDown.Value; + } + private void owYRangeUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].yRange = (ushort)owYRangeUpDown.Value; + } + private void owYMapUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].yMapPosition = (short)owYMapUpDown.Value; + DisplayActiveEvents(); + } + private void owZPositionUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.overworlds[overworldsListBox.SelectedIndex].zPosition = (short)owZPositionUpDown.Value; + } + private void owXMatrixUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.overworlds[overworldsListBox.SelectedIndex].xMatrixPosition = (ushort)owXMatrixUpDown.Value; + eventMatrixPictureBox.Image = new Bitmap(eventMatrixPictureBox.Width, eventMatrixPictureBox.Height); + DrawEventMatrix(); // Redraw matrix to eliminate old used cells + MarkUsedCells(); // Mark new used cells + MarkActiveCell((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value); + DisplayActiveEvents(); + } + private void owYMatrixUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.overworlds[overworldsListBox.SelectedIndex].yMatrixPosition = (ushort)owYMatrixUpDown.Value; + eventMatrixPictureBox.Image = new Bitmap(eventMatrixPictureBox.Width, eventMatrixPictureBox.Height); + DrawEventMatrix(); + MarkUsedCells(); + MarkActiveCell((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value); + DisplayActiveEvents(); + } + private void removeOverworldButton_Click(object sender, EventArgs e) + { + if (overworldsListBox.Items.Count > 0) + { + disableHandlers = true; + + /* Remove overworld object from list and the corresponding entry in the ListBox */ + int owNumber = overworldsListBox.SelectedIndex; + currentEventFile.overworlds.RemoveAt(owNumber); + overworldsListBox.Items.RemoveAt(owNumber); + + FillOverworldsBox(); // Update ListBox + + disableHandlers = false; + + if (owNumber > 0) overworldsListBox.SelectedIndex = owNumber - 1; + } + } + #endregion + + #region Warps Editor + private void addWarpButton_Click(object sender, EventArgs e) + { + currentEventFile.warps.Add(new Warp((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value)); + warpsListBox.Items.Add("Warp " + (currentEventFile.warps.Count - 1).ToString()); + warpsListBox.SelectedIndex = currentEventFile.warps.Count - 1; + } + private void removeWarpButton_Click(object sender, EventArgs e) + { + if (warpsListBox.Items.Count > 0) + { + disableHandlers = true; + + /* Remove warp object from list and the corresponding entry in the ListBox */ + int warpNumber = warpsListBox.SelectedIndex; + currentEventFile.warps.RemoveAt(warpNumber); + warpsListBox.Items.RemoveAt(warpNumber); + + FillWarpsBox(); // Update ListBox + + disableHandlers = false; + + if (warpNumber > 0) warpsListBox.SelectedIndex = warpNumber - 1; + } + } + private void warpAnchorUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.warps[warpsListBox.SelectedIndex].anchor = (ushort)warpAnchorUpDown.Value; + } + private void warpHeaderUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.warps[warpsListBox.SelectedIndex].header = (ushort)warpHeaderUpDown.Value; + } + private void warpsListBox_SelectedIndexChanged(object sender, EventArgs e) + { + #region Disable events for fast execution + if (disableHandlers) return; + disableHandlers = true; + #endregion + + selectedEvent = currentEventFile.warps[warpsListBox.SelectedIndex]; + + warpHeaderUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].header; + warpAnchorUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].anchor; + warpXMapUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].xMapPosition; + warpYMapUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].yMapPosition; + warpZUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].zPosition; + warpXMatrixUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].xMatrixPosition; + warpYMatrixUpDown.Value = currentEventFile.warps[warpsListBox.SelectedIndex].yMatrixPosition; + + DisplayActiveEvents(); // Redraw events to show selection box + + #region Re-enable events + disableHandlers = false; + #endregion + } + private void warpMatrixXUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.warps[warpsListBox.SelectedIndex].xMatrixPosition = (ushort)warpXMatrixUpDown.Value; + DisplayActiveEvents(); + } + private void warpMatrixYUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.warps[warpsListBox.SelectedIndex].yMatrixPosition = (ushort)warpYMatrixUpDown.Value; + DisplayActiveEvents(); + } + private void warpXMapUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.warps[warpsListBox.SelectedIndex].xMapPosition = (short)warpXMapUpDown.Value; + DisplayActiveEvents(); + } + private void warpYMapUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.warps[warpsListBox.SelectedIndex].yMapPosition = (short)warpYMapUpDown.Value; + DisplayActiveEvents(); + } + private void warpZUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.warps[warpsListBox.SelectedIndex].zPosition = (short)warpZUpDown.Value; + DisplayActiveEvents(); + } + #endregion + + #region Triggers Editor + private void addTriggerButton_Click(object sender, EventArgs e) + { + currentEventFile.triggers.Add(new Trigger((int)eventMatrixXUpDown.Value, (int)eventMatrixYUpDown.Value)); + triggersListBox.Items.Add("Trigger " + (currentEventFile.triggers.Count - 1).ToString()); + triggersListBox.SelectedIndex = currentEventFile.triggers.Count - 1; + } + private void removeTriggerButton_Click(object sender, EventArgs e) + { + if (triggersListBox.Items.Count > 0) + { + disableHandlers = true; + + /* Remove trigger object from list and the corresponding entry in the ListBox */ + int triggerNumber = triggersListBox.SelectedIndex; + currentEventFile.triggers.RemoveAt(triggerNumber); + triggersListBox.Items.RemoveAt(triggerNumber); + + FillTriggersBox(); // Update ListBox + + disableHandlers = false; + + if (triggerNumber > 0) triggersListBox.SelectedIndex = triggerNumber - 1; + } + } + private void triggerFlagUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.triggers[triggersListBox.SelectedIndex].flag = (ushort)triggerFlagUpDown.Value; + } + private void triggersListBox_SelectedIndexChanged(object sender, EventArgs e) + { + #region Disable events for fast execution + if (disableHandlers) return; + disableHandlers = true; + #endregion + + selectedEvent = currentEventFile.triggers[triggersListBox.SelectedIndex]; + + triggerScriptUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].scriptNumber; + triggerFlagUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].flag; + triggerWidthUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].width; + triggerLengthUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].length; + + triggerXMapUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].xMapPosition; + triggerYMapUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].yMapPosition; + triggerZUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].zPosition; + triggerXMatrixUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].xMatrixPosition; + triggerYMatrixUpDown.Value = currentEventFile.triggers[triggersListBox.SelectedIndex].yMatrixPosition; + + DisplayActiveEvents(); + + #region Re-enable events + disableHandlers = false; + #endregion + } + private void triggerLengthUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].length = (ushort)triggerLengthUpDown.Value; + DisplayActiveEvents(); + } + private void triggerScriptUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentEventFile.triggers[triggersListBox.SelectedIndex].scriptNumber = (ushort)triggerScriptUpDown.Value; + } + private void triggerXMapUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].xMapPosition = (short)triggerXMapUpDown.Value; + DisplayActiveEvents(); + } + private void triggerYMapUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].yMapPosition = (short)triggerYMapUpDown.Value; + DisplayActiveEvents(); + } + private void triggerZUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].zPosition = (short)triggerZUpDown.Value; + DisplayActiveEvents(); + } + private void triggerXMatrixUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].xMatrixPosition = (ushort)triggerXMatrixUpDown.Value; + DisplayActiveEvents(); + } + private void triggerYMatrixUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].yMatrixPosition = (ushort)triggerYMatrixUpDown.Value; + DisplayActiveEvents(); + } + private void triggerWidthUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + + currentEventFile.triggers[triggersListBox.SelectedIndex].width = (ushort)triggerWidthUpDown.Value; + DisplayActiveEvents(); + } + #endregion + + #endregion + + #region Script Editor + + #region Variables + public ScriptFile currentScriptFile; + #endregion + + #region Subroutines + public ScriptFile LoadScriptFile(int fileID) + { + return new ScriptFile((new FileStream(romInfo.GetScriptFolderPath() + "\\" + fileID.ToString("D4"), FileMode.Open)), romInfo.GetVersion()); + } + public void SaveScriptFile(int fileID) + { + using (BinaryWriter writer = new BinaryWriter((new FileStream(romInfo.GetScriptFolderPath() + "\\" + fileID.ToString("D4"), FileMode.Create)))) writer.Write(currentScriptFile.Save()); + } + #endregion + + private void addScriptFileButton_Click(object sender, EventArgs e) + { + /* Add new event file to event folder */ + string scriptFilePath = romInfo.GetScriptFolderPath() + "\\" + selectScriptFileComboBox.Items.Count.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(scriptFilePath, FileMode.Create))) writer.Write(LoadScriptFile(0).Save()); + + /* Update ComboBox and select new file */ + selectScriptFileComboBox.Items.Add("Script File " + selectScriptFileComboBox.Items.Count); + selectScriptFileComboBox.SelectedIndex = selectScriptFileComboBox.Items.Count - 1; + } + private void exportScriptFileButton_Click(object sender, EventArgs e) + { + SaveFileDialog sf = new SaveFileDialog(); + sf.Filter = "Script File (*.scr)|*.scr"; + if (sf.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(new FileStream(sf.FileName, FileMode.Create))) writer.Write(currentScriptFile.Save()); + } + private void importScriptFileButton_Click(object sender, EventArgs e) + { + /* Prompt user to select .scr file */ + OpenFileDialog of = new OpenFileDialog(); + of.Filter = "Script File (*.scr)|*.scr"; + if (of.ShowDialog(this) != DialogResult.OK) return; + + /* Update scriptFile object in memory */ + string path = romInfo.GetScriptFolderPath() + "\\" + selectScriptFileComboBox.SelectedIndex.ToString("D4"); + File.Copy(of.FileName, path, true); + + /* Display success message */ + MessageBox.Show("Scripts imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + + /* Refresh controls */ + selectScriptFileComboBox_SelectedIndexChanged(null, null); + } + private void openScriptButton_Click(object sender, EventArgs e) + { + selectScriptFileComboBox.SelectedIndex = (int)scriptFileUpDown.Value; + mainTabControl.SelectedTab = scriptEditorTabPage; + } + private void removeScriptFileButton_Click(object sender, EventArgs e) + { + /* Delete script file */ + File.Delete(romInfo.GetScriptFolderPath() + "\\" + (selectScriptFileComboBox.Items.Count - 1).ToString("D4")); + + /* Check if currently selected file is the last one, and in that case select the one before it */ + int lastIndex = selectScriptFileComboBox.Items.Count - 1; + if (selectScriptFileComboBox.SelectedIndex == lastIndex) selectScriptFileComboBox.SelectedIndex--; + + /* Remove item from ComboBox */ + selectScriptFileComboBox.Items.RemoveAt(lastIndex); + } + private void saveScriptFileButton_Click(object sender, EventArgs e) + { + currentScriptFile.scripts.Clear(); + currentScriptFile.functions.Clear(); + currentScriptFile.movements.Clear(); + + /* Create new script objects */ + for (int i = 0; i < scriptTextBox.Lines.Length; i++) + { + if (!scriptTextBox.Lines[i].Contains('@')) continue; // Move on until script header is found + else + { + i += 0x2; // Skip blank line + + if (scriptTextBox.Lines[i].Contains("UseScript")) + { + int scriptNumber = Int16.Parse(scriptTextBox.Lines[i].Substring(1 + scriptTextBox.Lines[i].IndexOf('#'))); + currentScriptFile.scripts.Add(new Script(scriptNumber)); + } + + else + { + List commands = new List(); + + /* Read script commands */ + while (scriptTextBox.Lines[i] != "End" && !scriptTextBox.Lines[i].Contains("Jump F")) + { + commands.Add(new Command(scriptTextBox.Lines[i], romInfo.GetVersion(), false)); + i++; + } + commands.Add(new Command(scriptTextBox.Lines[i], romInfo.GetVersion(), false)); // Add end or jump/call command + currentScriptFile.scripts.Add(new Script(commands)); + } + } + } + for (int i = 0; i < functionTextBox.Lines.Length; i++) + { + if (!functionTextBox.Lines[i].Contains('@')) continue; // Move on until function header is found + else + { + List commands = new List(); + i += 0x2; // Skip blank line + + /* Read function commands */ + while (functionTextBox.Lines[i] != "End" && !functionTextBox.Lines[i].Contains("Return") && !functionTextBox.Lines[i].Contains("Jump F")) + { + commands.Add(new Command(functionTextBox.Lines[i], romInfo.GetVersion(), false)); + i++; + } + commands.Add(new Command(functionTextBox.Lines[i], romInfo.GetVersion(), false)); // Add end command + currentScriptFile.functions.Add(new Script(commands)); + } + } + for (int i = 0; i < movementTextBox.Lines.Length; i++) + { + if (!movementTextBox.Lines[i].Contains('@')) continue; // Move on until script header is found + else + { + List commands = new List(); + i += 0x2; // Skip blank line + + /* Read script commands */ + while (movementTextBox.Lines[i] != "End") + { + commands.Add(new Command(movementTextBox.Lines[i], romInfo.GetVersion(), true)); + i++; + } + commands.Add(new Command(movementTextBox.Lines[i], romInfo.GetVersion(), true)); // Add end command + + currentScriptFile.movements.Add(new Script(commands)); + } + } + + /* Write new scripts to file */ + SaveScriptFile(selectScriptFileComboBox.SelectedIndex); + } + private void searchFlagReferencesButton_Click(object sender, EventArgs e) + { + searchFlagResultTextBox.Clear(); + string searchString = "Flag 0x" + ((int)searchFlagUpDown.Value).ToString("X"); + flagSearchProgressBar.Maximum = selectScriptFileComboBox.Items.Count; + + for (int i = 0; i < selectScriptFileComboBox.Items.Count; i++) + { + try + { + ScriptFile file = LoadScriptFile(i); + + for (int j = 0; j < file.scripts.Count; j++) + { + for (int k = 0; k < file.scripts[j].commands.Count; k++) + { + if (file.scripts[j].commands[k].description.Contains(searchString)) searchFlagResultTextBox.AppendText("File " + i + " " + "Script " + j + Environment.NewLine); + } + } + for (int j = 0; j < file.functions.Count; j++) + { + for (int k = 0; k < file.functions[j].commands.Count; k++) + { + if (file.functions[j].commands[k].description.Contains(searchString)) searchFlagResultTextBox.AppendText("File " + i + " " + "Function " + j + Environment.NewLine); + } + } + } + catch + { + + } + flagSearchProgressBar.Value = i; + } + flagSearchProgressBar.Value = 0; + } + private void selectScriptFileComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + /* Clear controls */ + scriptTextBox.Clear(); + functionTextBox.Clear(); + movementTextBox.Clear(); + + currentScriptFile = LoadScriptFile(selectScriptFileComboBox.SelectedIndex); // Load script file + + if (!currentScriptFile.isLevelScript) + { + /* Add scripts */ + for (int i = 0; i < currentScriptFile.scripts.Count; i++) + { + Script currentScript = currentScriptFile.scripts[i]; + + /* Write header */ + string header = "-------------------@Script_#" + (i + 1) + " -------------------" + Environment.NewLine; + scriptTextBox.AppendText(header, Color.Green); + scriptTextBox.Text += Environment.NewLine; + + /* If current script is identical to another, print UseScript instead of commands */ + if (currentScript.useScript != -1) scriptTextBox.Text += "UseScript_#" + currentScript.useScript; + else for (int j = 0; j < currentScript.commands.Count; j++) scriptTextBox.AppendText(currentScript.commands[j].description + Environment.NewLine, Color.Black); + scriptTextBox.Text += Environment.NewLine; // Write blank line to separate next script + } + + /* Add functions */ + for (int i = 0; i < currentScriptFile.functions.Count; i++) + { + Script currentFunction = currentScriptFile.functions[i]; + + string header = "-------------------@Function_#" + (i + 1) + " -------------------" + Environment.NewLine; + functionTextBox.AppendText(header, Color.Blue); + functionTextBox.Text += Environment.NewLine; + for (int j = 0; j < currentFunction.commands.Count; j++) functionTextBox.Text += currentFunction.commands[j].description + Environment.NewLine; + functionTextBox.Text += Environment.NewLine; + } + + /* Add movements */ + for (int i = 0; i < currentScriptFile.movements.Count; i++) + { + Script currentMovement = currentScriptFile.movements[i]; + + string header = "-------------------@Movement_#" + (i + 1) + " -------------------" + Environment.NewLine; + movementTextBox.AppendText(header, Color.Brown); + movementTextBox.Text += Environment.NewLine; + for (int j = 0; j < currentMovement.commands.Count; j++) movementTextBox.Text += currentMovement.commands[j].description + Environment.NewLine; + movementTextBox.Text += Environment.NewLine; + } + } + else + { + scriptTextBox.Text += "Level script files currently not supported"; + functionTextBox.Text += "Level script files currently not supported"; + movementTextBox.Text += "Level script files currently not supported"; + } + } + + #region Miscellaneous + private void clearflagButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert flag number (hex):", "hex")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "ClearFlag 0x" + ((int)f.numericUpDown1.Value).ToString("X4")); + } + } + private void messageButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert message number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "Message 0x" + ((int)f.numericUpDown1.Value).ToString("X")); + } + } + private void setflagButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert flag number (hex):", "hex")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "SetFlag 0x" + ((int)f.numericUpDown1.Value).ToString("X4")); + } + } + private void setvarButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert variable number (hex):", "hex")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "SetVar 0x" + ((int)f.numericUpDown1.Value).ToString("X4")); + } + } + #endregion + + #region Overworlds + private void giveItemButton_Click(object sender, EventArgs e) + { + using (GiveItemDialog f = new GiveItemDialog(GetItemNames())) + { + f.ShowDialog(); + if (f.okSelected) + { + string firstLine = "SetVar 0x8004 0x" + f.itemComboBox.SelectedIndex.ToString("X"); + string secondLine = "SetVar 0x8005 0x" + ((int)f.quantityNumericUpDown.Value).ToString("X"); + string thirdLine = "CallStandard 0xFC 0x7"; + + scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, firstLine + "\r" + secondLine + "\r" + thirdLine); + + } + + } + } + private void lockallButton_Click(object sender, EventArgs e) + { + scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "LockAll"); + } + private void releaseallButton_Click(object sender, EventArgs e) + { + scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "ReleaseAll"); + } + private void lockButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert overworld number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "Lock" + " " + "Overworld_#" + ((int)f.numericUpDown1.Value).ToString("D")); + } + } + private void releaseButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert overworld number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "Release" + " " + "Overworld_#" + ((int)f.numericUpDown1.Value).ToString("D")); + } + } + private void waitmovementButton_Click(object sender, EventArgs e) + { + scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "WaitMovement"); + } + private void addpeopleButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert overworld number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "AddPeople" + " " + "Overworld_#" + ((int)f.numericUpDown1.Value).ToString("D")); + } + } + private void removepeopleButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert overworld number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "RemovePeople" + " " + "Overworld_#" + ((int)f.numericUpDown1.Value).ToString("D")); + } + } + #endregion + + #region Give/Take + private void givePokémonButton_Click(object sender, EventArgs e) + { + using (GivePokémonDialog f = new GivePokémonDialog(GetPokémonNames(), GetItemNames(), GetAttackNames())) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, f.command); + } + } + private void giveMoneyButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert money amount:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "GiveMoney" + " " + "0x" + ((int)f.numericUpDown1.Value).ToString("X")); + } + } + private void takeMoneyButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert money amount:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "TakeMoney" + " " + "0x" + ((int)f.numericUpDown1.Value).ToString("X")); + } + } + private void takeItemButton_Click(object sender, EventArgs e) + { + using (GiveItemDialog f = new GiveItemDialog(GetItemNames())) + { + f.ShowDialog(); + if (f.okSelected) + { + string item = f.itemComboBox.SelectedIndex.ToString("X"); + string quantity = ((int)f.quantityNumericUpDown.Value).ToString("X"); + + scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "TakeItem" + " " + "0x" + item + " " + "0x" + quantity + " " + "0x800C"); + + } + + } + } + private void giveBadgeButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert badge number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "EnableBadge 0x" + ((int)f.numericUpDown1.Value).ToString("X")); + } + } + private void takeBadgeButton_Click(object sender, EventArgs e) + { + using (InsertValueDialog f = new InsertValueDialog("Insert badge number:", "dec")) + { + f.ShowDialog(); + if (f.okSelected) scriptTextBox.Text = scriptTextBox.Text.Insert(scriptTextBox.SelectionStart, "DisableBadge 0x" + ((int)f.numericUpDown1.Value).ToString("X")); + } + } + #endregion + + #endregion + + #region Text Editor + + #region Variables + MessageFile currentMessageFile; + #endregion + + #region Subroutines + + #endregion + + private void addMessageFileButton_Click(object sender, EventArgs e) + { + /* Add new event file to event folder */ + string messageFilePath = romInfo.GetMessageFolderPath() + "\\" + selectTextFileComboBox.Items.Count.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(messageFilePath, FileMode.Create))) writer.Write(LoadMessageFile(0).Save()); + + /* Update ComboBox and select new file */ + selectTextFileComboBox.Items.Add("Message File " + selectTextFileComboBox.Items.Count); + selectTextFileComboBox.SelectedIndex = selectTextFileComboBox.Items.Count - 1; + } + private void addStringButton_Click(object sender, EventArgs e) + { + currentMessageFile.messages.Add(""); + textEditorDataGridView.Rows.Add(""); + } + private void exportTextFileButton_Click(object sender, EventArgs e) + { + SaveFileDialog sf = new SaveFileDialog(); + sf.Filter = "Message File (*.msg)|*.msg"; + if (sf.ShowDialog(this) != DialogResult.OK) + return; + + using (BinaryWriter writer = new BinaryWriter(new FileStream(sf.FileName, FileMode.Create))) writer.Write(currentEventFile.Save()); + } + private void importTextFileButton_Click(object sender, EventArgs e) + { + /* Prompt user to select .msg file */ + OpenFileDialog of = new OpenFileDialog(); + of.Filter = "Message File (*.msg)|*.msg"; + if (of.ShowDialog(this) != DialogResult.OK) return; + + /* Update message file object in memory */ + string path = romInfo.GetMessageFolderPath() + "\\" + selectTextFileComboBox.SelectedIndex.ToString("D4"); + File.Copy(of.FileName, path, true); + + /* Display success message */ + MessageBox.Show("Message file imported successfully!", "", MessageBoxButtons.OK, MessageBoxIcon.Information); + + /* Refresh controls */ + selectTextFileComboBox_SelectedIndexChanged(null, null); + } + private void removeMessageFileButton_Click(object sender, EventArgs e) + { + /* Delete message file */ + File.Delete(romInfo.GetMessageFolderPath() + "\\" + (selectTextFileComboBox.Items.Count - 1).ToString("D4")); + + /* Check if currently selected file is the last one, and in that case select the one before it */ + int lastIndex = selectTextFileComboBox.Items.Count - 1; + if (selectTextFileComboBox.SelectedIndex == lastIndex) selectTextFileComboBox.SelectedIndex--; + + /* Remove item from ComboBox */ + selectTextFileComboBox.Items.RemoveAt(lastIndex); + } + private void removeStringButton_Click(object sender, EventArgs e) + { + if (currentMessageFile.messages.Count > 0) + { + currentMessageFile.messages.RemoveAt(currentMessageFile.messages.Count - 1); + textEditorDataGridView.Rows.RemoveAt(textEditorDataGridView.Rows.Count - 1); + } + } + private void saveMessageFileButton_Click(object sender, EventArgs e) + { + BinaryWriter textWriter = new BinaryWriter(new FileStream(romInfo.GetMessageFolderPath() + "\\" + selectTextFileComboBox.SelectedIndex.ToString("D4"), FileMode.Create)); + textWriter.Write((UInt16)currentMessageFile.messages.Count); + textWriter.Write((UInt16)currentMessageFile.initialKey); + int key = (currentMessageFile.initialKey * 0x2FD) & 0xFFFF; + int key2 = 0; + int realKey = 0; + int offset = 0x4 + (currentMessageFile.messages.Count * 8); + int[] stringSize = new int[currentMessageFile.messages.Count]; + + for (int i = 0; i < currentMessageFile.messages.Count; i++) // Reads and stores string offsets and sizes + { + key2 = (key * (i + 1) & 0xFFFF); + realKey = key2 | (key2 << 16); + textWriter.Write(offset ^ realKey); + int length = currentMessageFile.GetStringLength(textEditorDataGridView[0, i].Value.ToString()); + stringSize[i] = length; + textWriter.Write(length ^ realKey); + offset += length * 2; + } + for (int i = 0; i < currentMessageFile.messages.Count; i++) // Encodes strings and writes them to file + { + key = (0x91BD3 * (i + 1)) & 0xFFFF; + int[] currentString = currentMessageFile.EncodeString(textEditorDataGridView[0, i].Value.ToString(), i, stringSize[i]); + for (int j = 0; j < stringSize[i] - 1; j++) + { + textWriter.Write((UInt16)(currentString[j] ^ key)); + key += 0x493D; + key &= 0xFFFF; + } + textWriter.Write((UInt16)(0xFFFF ^ key)); + } + textWriter.Close(); + } + private void searchMessageButton_Click(object sender, EventArgs e) + { + searchMessageResultTextBox.Clear(); + string searchString = searchMessageTextBox.Text; + textSearchProgressBar.Maximum = romInfo.GetMessageCount(); + + for (int i = 0; i < romInfo.GetMessageCount(); i++) + { + MessageFile file = LoadMessageFile(i); + string result = "File" + " " + i + ", " + "n. "; + + for (int j = 0; j < file.messages.Count; j++) if (file.messages[j].Contains(searchString)) result += j.ToString("D") + ", "; + if (result != "File" + " " + i + ", " + "n. ") searchMessageResultTextBox.AppendText(result + Environment.NewLine); + + textSearchProgressBar.Value = i; + } + + textSearchProgressBar.Value = 0; + } + private void selectTextFileComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + disableHandlers = true; + + textEditorDataGridView.Rows.Clear(); + currentMessageFile = LoadMessageFile(selectTextFileComboBox.SelectedIndex); + + for (int i = 0; i < currentMessageFile.messages.Count; i++) + { + textEditorDataGridView.Rows.Add(currentMessageFile.messages[i]); + textEditorDataGridView.Rows[i].HeaderCell.Value = i.ToString(); + } + + disableHandlers = false; + + } + private void textEditorDataGridView_CellValueChanged(object sender, DataGridViewCellEventArgs e) + { + if (disableHandlers) return; + if (e.RowIndex > -1) currentMessageFile.messages[e.RowIndex] = textEditorDataGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(); + } + + #endregion + + #region Tileset Editor + + #region Variables + public NSMBe4.NSBMD.NSBTX_File currentTileset; + public AreaData currentAreaData; + #endregion + + #region Subroutines + public void FillTilesetBox() + { + texturePacksListBox.Items.Clear(); + + int tilesetFileCount; + if (mapTilesetRadioButton.Checked) tilesetFileCount = Directory.GetFiles(romInfo.GetMapTexturesFolderPath()).Length; + else tilesetFileCount = Directory.GetFiles(romInfo.GetBuildingTexturesFolderPath()).Length; + + for (int i = 0; i < tilesetFileCount; i++) texturePacksListBox.Items.Add("Texture Pack " + i); + } + #endregion + + private void buildingsTilesetRadioButton_CheckedChanged(object sender, EventArgs e) + { + FillTilesetBox(); + } + private void exportNSBTXButton_Click(object sender, EventArgs e) + { + SaveFileDialog sf = new SaveFileDialog(); + sf.Filter = "NSBTX File (*.nsbtx)|*.nsbtx"; + if (sf.ShowDialog(this) != DialogResult.OK) + return; + + string tilesetPath; + if (mapTilesetRadioButton.Checked) tilesetPath = romInfo.GetMapTexturesFolderPath() + "\\" + texturePacksListBox.SelectedIndex.ToString("D4"); + else tilesetPath = romInfo.GetBuildingTexturesFolderPath() + "\\" + texturePacksListBox.SelectedIndex.ToString("D4"); + File.Copy(tilesetPath, sf.FileName); + } + private void importNSBTXButton_Click(object sender, EventArgs e) + { + /* Prompt user to select .nsbtx file */ + OpenFileDialog of = new OpenFileDialog(); + of.Filter = "NSBTX File (*.nsbtx)|*.nsbtx"; + if (of.ShowDialog(this) != DialogResult.OK) return; + + /* Update nsbtx file */ + string tilesetPath; + if (mapTilesetRadioButton.Checked) tilesetPath = romInfo.GetMapTexturesFolderPath() + "\\" + texturePacksListBox.SelectedIndex.ToString("D4"); + else tilesetPath = romInfo.GetBuildingTexturesFolderPath() + "\\" + texturePacksListBox.SelectedIndex.ToString("D4"); + File.Copy(of.FileName, tilesetPath, true); + + /* Update nsbtx object in memory and controls */ + currentTileset = new NSMBe4.NSBMD.NSBTX_File(new FileStream(of.FileName, FileMode.Open)); + + } + private void mapTilesetRadioButton_CheckedChanged(object sender, EventArgs e) + { + FillTilesetBox(); + } + private void palettesListBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + try + { + texturePictureBox.Image = LoadTextureFromNSBTX(currentTileset, texturesListBox.SelectedIndex, palettesListBox.SelectedIndex); + } + catch { } + } + private void texturePacksListBox_SelectedIndexChanged(object sender, EventArgs e) + { + /* Clear ListBoxes */ + texturesListBox.Items.Clear(); + palettesListBox.Items.Clear(); + + /* Load tileset file */ + string tilesetPath; + if (mapTilesetRadioButton.Checked) tilesetPath = romInfo.GetMapTexturesFolderPath() + "\\" + texturePacksListBox.SelectedIndex.ToString("D4"); + else tilesetPath = romInfo.GetBuildingTexturesFolderPath() + "\\" + texturePacksListBox.SelectedIndex.ToString("D4"); + currentTileset = new NSMBe4.NSBMD.NSBTX_File(new FileStream(tilesetPath, FileMode.Open)); + + /* Add textures and palette slot names to ListBoxes */ + texturesListBox.Items.AddRange(currentTileset.TexInfo.names.ToArray()); + palettesListBox.Items.AddRange(currentTileset.PalInfo.names.ToArray()); + } + private void texturesListBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + try + { + texturePictureBox.Image = LoadTextureFromNSBTX(currentTileset, texturesListBox.SelectedIndex, palettesListBox.SelectedIndex); + } + catch { } + } + + + private void areaDataBuildingTilesetUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentAreaData.buildingsTileset = (ushort)areaDataBuildingTilesetUpDown.Value; + } + private void areaDataDynamicTexturesComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + if (areaDataDynamicTexturesComboBox.SelectedIndex == 0x2) currentAreaData.dynamicTextureType = 0xFFFF; + else currentAreaData.dynamicTextureType = (ushort)areaDataDynamicTexturesComboBox.SelectedIndex; + + } + private void areaDataLightTypeComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentAreaData.lightType = (byte)areaDataLightTypeComboBox.SelectedIndex; + } + private void areaDataMapTilesetUpDown_ValueChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentAreaData.mapTileset = (ushort)areaDataMapTilesetUpDown.Value; + } + private void areaDataAreaTypeComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (disableHandlers) return; + currentAreaData.areaType = (byte)areaDataAreaTypeComboBox.SelectedIndex; + } + private void saveAreaDataButton_Click(object sender, EventArgs e) + { + string areaDataPath = romInfo.GetAreaDataFolderPath() + "\\" + selectAreaDataComboBox.SelectedIndex.ToString("D4"); + using (BinaryWriter writer = new BinaryWriter(new FileStream(areaDataPath, FileMode.Create))) writer.Write(currentAreaData.SaveAreaData(romInfo.GetVersion())); + } + private void selectAreaDataComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + currentAreaData = LoadAreaData((uint)selectAreaDataComboBox.SelectedIndex); + + areaDataBuildingTilesetUpDown.Value = currentAreaData.buildingsTileset; + areaDataMapTilesetUpDown.Value = currentAreaData.mapTileset; + areaDataLightTypeComboBox.SelectedIndex = currentAreaData.lightType; + if (romInfo.GetVersion() == "HeartGold" || romInfo.GetVersion() == "SoulSilver") + { + if (currentAreaData.dynamicTextureType == 0xFFFF) areaDataDynamicTexturesComboBox.SelectedIndex = 0x2; + else areaDataDynamicTexturesComboBox.SelectedIndex = currentAreaData.dynamicTextureType; + areaDataAreaTypeComboBox.SelectedIndex = currentAreaData.areaType; + } + } + + #endregion + } +} \ No newline at end of file diff --git a/DS_Map/Main Window.resx b/DS_Map/Main Window.resx new file mode 100644 index 0000000..43d25f4 --- /dev/null +++ b/DS_Map/Main Window.resx @@ -0,0 +1,592 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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(DPPtHGSS):-------------------------- + + 0x0 // uint: Length of permissions section (always 2048) + 0x4 // uint: Length of buildings section + 0x8 // uint: Length of nsbmd model section + 0xC // uint: Length of BDHC section + 0x10 // + + ************* Permissions section (1024 byte - byte pairs): + + 0x0 // byte: Type value of tile (e.g. normal, grass, surfable water) + 0x1 // byte: Collision value of tile (00 for walkable, 80 for blocked) + + ************* Buildings section (# of buildings equal to section length divided by 48): + + BUILDING FORMAT: + 0x0 // uint: Model ID + 0x4 // ushort: 65535ths of X coordinate + 0x6 // ushort: X coordinate + 0x8 // ushort: 65535ths of Z coordinate + 0xA // ushort: Z coordinate + 0xC // ushort: 65535ths of Y coordinate + 0xE // ushort: Y coordinate + -------- 0x10 - 0x1C FILLER ZEROES + 0x1D // uint: Model width scale (usually 16) + 0x21 // uint: Model height scale (usually 16) + 0x25 // uint: Model length scale (usually 16) + -------- 0x2A - 0x2F FILLER ZEROES + + ************* NSBMD model section + ************* BDHC section + + -------------------------------------------------------------------------------------- */ + + + /// + /// Class to store map data in Pokmon NDS games + /// + public class MapFile + { + #regionFields + private string version; + public byte[,] collisions = new byte[32, 32]; + public byte[,] types = new byte[32, 32]; + public List buildings; + public NSBMD mapModel; + public byte[] mapModelBytes; + public byte[] bdhc; + public byte[] bgs; + #endregion + + #regionConstructors(1) + public MapFile(Stream data, string version) + { + this.version = version; + using (BinaryReader reader = new BinaryReader(data)) + { + /* Read sections lengths */ + int permissionsSectionLength = reader.ReadInt32(); + int buildingsSectionLength = reader.ReadInt32(); + int nsbmdSectionLength = reader.ReadInt32(); + int bdhcSectionLength = reader.ReadInt32(); + + /* Read background sounds section */ + if (this.version == "HeartGold" || this.version == "SoulSilver") + { + reader.BaseStream.Position += 0x2; + int bgsSectionLength = (reader.ReadByte() + (reader.ReadByte() << 8)); + bgs = reader.ReadBytes(bgsSectionLength); + } + + /* Read permission data */ + ImportPermissions(new MemoryStream(reader.ReadBytes(permissionsSectionLength))); + + /* Read buildings data */ + ImportBuildings(new MemoryStream(reader.ReadBytes(buildingsSectionLength))); + + /* Read nsbmd model */ + ImportMapModel(new MemoryStream(reader.ReadBytes(nsbmdSectionLength))); + + /* Read bdhc data */ + ImportTerrain(new MemoryStream(reader.ReadBytes(bdhcSectionLength))); + } + } + #endregion + + #regionMethods (2) + public void AddBuilding() + { + buildings.Add(new Building()); + } + public byte[] ExportBuildings() + { + MemoryStream newData = new MemoryStream(0x30 * buildings.Count); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + for (int i = 0; i < buildings.Count; i++) + { + writer.Write(buildings[i].modelID); + writer.Write(buildings[i].xFraction); + writer.Write(buildings[i].xPosition); + writer.Write(buildings[i].zFraction); + writer.Write(buildings[i].zPosition); + writer.Write(buildings[i].yFraction); + writer.Write(buildings[i].yPosition); + + writer.BaseStream.Position += 0xD; // First filler section + + writer.Write(buildings[i].width); + writer.Write(buildings[i].height); + writer.Write(buildings[i].length); + + writer.Write(new byte[0x7]); // Second filler section + } + } + return newData.ToArray(); + } + public byte[] ExportMapModel() + { + return mapModelBytes; + } + public byte[] ExportPermissions() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + writer.Write(types[i, j]); + writer.Write(collisions[i, j]); + } + } + } + return newData.ToArray(); + } + public byte[] ExportTerrain() + { + return bdhc; + } + public void ImportBuildings(Stream newData) + { + buildings = new List(); + using (BinaryReader reader = new BinaryReader(newData)) + { + for (int i = 0; i < newData.Length / 0x30; i++) + { + buildings.Add(new Building(new MemoryStream(reader.ReadBytes(0x30)))); + } + } + } + public void ImportMapModel(Stream newData) + { + using (BinaryReader reader = new BinaryReader(newData)) + { + reader.BaseStream.Position = 0xE; + if (reader.ReadInt16() > 1) // If there is more than one file, it means there are embedded textures we must remove + { + using (BinaryWriter writer = new BinaryWriter(new MemoryStream())) + { + reader.BaseStream.Position = 0x1C; + uint mdl0Size = reader.ReadUInt32(); // Read mdl0 file size + + reader.BaseStream.Position = 0x0; + writer.Write(reader.ReadBytes(0x8)); // Write firt header bytes, same for all NSBMD. + writer.Write(mdl0Size + 0x14); + writer.Write((short)0x10); // Writes BMD0 header size (always 16) + writer.Write((short)0x1); // Write new number of sub-files, since embedded textures are removed + writer.Write(0x14); // Writes new start offset of MDL0 + reader.BaseStream.Position = 0x18; + writer.Write(reader.ReadBytes((int)mdl0Size)); // Writes MDL0; + + mapModelBytes = ((MemoryStream)writer.BaseStream).ToArray(); + } + } + else + { + reader.BaseStream.Position = 0x0; + mapModelBytes = reader.ReadBytes((int)newData.Length); + } + + mapModel = NSBMDLoader.LoadNSBMD(new MemoryStream(mapModelBytes)); + } + } + public void ImportPermissions(Stream newData) + { + using (BinaryReader reader = new BinaryReader(newData)) + { + for (int i = 0; i < 32; i++) + { + for (int j = 0; j < 32; j++) + { + types[i, j] = reader.ReadByte(); // Read permission type (e.g. surfing water, grass, sand etc.) + collisions[i, j] = reader.ReadByte(); // Read walkability (00 for walkable and 80 for blocked) + } + } + } + } + public void ImportTerrain(Stream newData) + { + using (BinaryReader reader = new BinaryReader(newData)) + { + bdhc = reader.ReadBytes((int)newData.Length); + } + } + public byte[] Save() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + /* Write section lengths */ + writer.Write(0x800); + writer.Write(buildings.Count * 0x30); + writer.Write(mapModelBytes.Length); + writer.Write(bdhc.Length); + + /* Write soundplate section for HG/SS */ + if (this.version == "HeartGold" || this.version == "SoulSilver") + { + writer.BaseStream.Position += 0x2; + writer.Write((short)bgs.Length); + writer.Write(bgs); + } + + /* Write sections */ + writer.Write(ExportPermissions()); + writer.Write(ExportBuildings()); + writer.Write(ExportMapModel()); + writer.Write(ExportTerrain()); + } + return newData.ToArray(); + } + #endregion + } + + /// + /// Class to store building data from Pokmon NDS games + /// + public class Building + { + #regionFields(11) + public NSBMD NSBMDFile; + public uint modelID { get; set; } + public short xPosition { get; set; } + public short yPosition { get; set; } + public short zPosition { get; set; } + public ushort xFraction { get; set; } + public ushort yFraction { get; set; } + public ushort zFraction { get; set; } + public uint width { get; set; } + public uint height { get; set; } + public uint length { get; set; } + #endregionFields + + #regionConstructors(2) + public Building(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + modelID = reader.ReadUInt32(); + xFraction = reader.ReadUInt16(); + xPosition = reader.ReadInt16(); + zFraction = reader.ReadUInt16(); + zPosition = reader.ReadInt16(); + yFraction = reader.ReadUInt16(); + yPosition = reader.ReadInt16(); + + reader.BaseStream.Position += 0xD; // Skip first filler section + + width = reader.ReadUInt16(); + reader.BaseStream.Position += 0x2; + height = reader.ReadUInt16(); + reader.BaseStream.Position += 0x2; + length = reader.ReadUInt16(); + reader.BaseStream.Position += 0x2; + } + } + public Building() + { + modelID = 0; + xFraction = 0; + xPosition = 0; + zFraction = 0; + zPosition = 1; + yFraction = 0; + yPosition = 0; + width = 16; + height = 16; + length = 16; + } + #endregionConstructors + + + } +} \ No newline at end of file diff --git a/DS_Map/Matrix.cs b/DS_Map/Matrix.cs new file mode 100644 index 0000000..6f63d4b --- /dev/null +++ b/DS_Map/Matrix.cs @@ -0,0 +1,128 @@ +using System; +using System.IO; +using System.Text; + +namespace DS_Map +{ + /* ---------------------- MATRIX DATA STRUCTURE (DPPtHGSS):----------------------------- + + 0x0 // byte: Matrix width (a.k.a row length) (x) + 0x1 // byte: Matrix height (a.k.a number of rows per section) (y) + 0x2 // byte: Headers section boolean (0 = not present, 1 = present) + 0x3 // byte: Altitudes section flag (0 = not present, 1 = present) + 0x4 // byte: Length of matrix name string + 0x5 // string: Matrix name string (UTF-8 Encoded) + -- // [Header section if applicable: y blocks of length x] + -- // [Altitudes section if applicable: y blocks of length x] + -- // [Map files section: y blocks of length x] + + -------------------------------------------------------------------------------------- */ + + /// + /// Class to store map matrix data from Pokmon NDS games + /// + public class Matrix + { + #regionFields(8) + public bool hasHeadersSection = new bool(); + public bool hasAltitudesSection = new bool(); + public string name { get; set; } + public byte width { get; set; } + public byte height { get; set; } + public ushort[,] headers; + public byte[,] altitudes; + public ushort[,] maps; + #endregionFields + + #regionConstructors(1) + public Matrix(Stream data) + { + using (BinaryReader reader = new BinaryReader(data)) + { + /* Read matrix size and sections included */ + width = reader.ReadByte(); + height = reader.ReadByte(); + if (reader.ReadBoolean()) hasHeadersSection = true; + if (reader.ReadBoolean()) hasAltitudesSection = true; + + /* Read matrix's name */ + byte nameLength = reader.ReadByte(); + name = Encoding.UTF8.GetString(reader.ReadBytes(nameLength)); + + /* Initialize section arrays */ + headers = new ushort[height, width]; + altitudes = new byte[height, width]; + maps = new ushort[height, width]; + + /* Read sections */ + if (hasHeadersSection) for (int i = 0; i < height; i++) for (int j = 0; j < width; j++) headers[i, j] = reader.ReadUInt16(); + if (hasAltitudesSection) for (int i = 0; i < height; i++) for (int j = 0; j < width; j++) altitudes[i, j] = reader.ReadByte(); + for (int i = 0; i < height; i++) for (int j = 0; j < width; j++) maps[i, j] = reader.ReadUInt16(); + } + } + #endregion + + #regionMethods (6) + public void ResizeMatrix(int newHeight, int newWidth) + { + /* Initialize new arrays */ + ushort[,] newHeaders = new ushort[newHeight, newWidth]; + byte[,] newAltitudes = new byte[newHeight, newWidth]; + ushort[,] newMaps = new ushort[newHeight, newWidth]; + + /* Copy existing headers and altitudes rows into new arrays. If new matrix is larger in any dimension, new entries will be zero */ + if (hasHeadersSection) for (int i = 0; i < Math.Min(height, newHeight); i++) for (int j = 0; j < Math.Min(width, newWidth); j++) newHeaders[i, j] = headers[i, j]; + if (hasAltitudesSection) for (int i = 0; i < Math.Min(height, newHeight); i++) for (int j = 0; j < Math.Min(width, newWidth); j++) newAltitudes[i, j] = altitudes[i, j]; + + /* Copy existing map rows into new array, and fill eventual new ones with 65535 (FF FF) */ + for (int i = 0; i < Math.Min(height, newHeight); i++) for (int j = 0; j < Math.Min(width, newWidth); j++) newMaps[i, j] = maps[i, j]; + if (newHeight > height) for (int i = height; i < newHeight; i++) for (int j = 0; j < newWidth; j++) newMaps[i, j] = 65535; + if (newWidth > width) for (int j = width; j < newWidth; j++) for (int i = 0; i < newHeight; i++) newMaps[i, j] = 65535; + + /* Substitute old arrays with new arrays */ + headers = newHeaders; + altitudes = newAltitudes; + maps = newMaps; + + /* Set new width and height */ + height = (byte)newHeight; + width = (byte)newWidth; + } + public void AddHeadersSection() + { + hasHeadersSection = true; + } + public void AddHeightsSection() + { + hasAltitudesSection = true; + } + public void RemoveHeadersSection() + { + hasHeadersSection = false; + } + public void RemoveHeightsSection() + { + hasAltitudesSection = false; + } + public byte[] Save() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write(width); + writer.Write(height); + writer.Write(hasHeadersSection); + writer.Write(hasAltitudesSection); + writer.Write(name); + + if (hasHeadersSection) for (int i = 0; i < height; i++) for (int j = 0; j < width; j++) writer.Write(headers[i, j]); + if (hasAltitudesSection) for (int i = 0; i < height; i++) for (int j = 0; j < width; j++) writer.Write(altitudes[i, j]); + for (int i = 0; i < height; i++) for (int j = 0; j < width; j++) writer.Write(maps[i, j]); + + } + return newData.ToArray(); + } + #endregion + + } +} \ No newline at end of file diff --git a/DS_Map/MessageFile.cs b/DS_Map/MessageFile.cs new file mode 100644 index 0000000..a4e646a --- /dev/null +++ b/DS_Map/MessageFile.cs @@ -0,0 +1,379 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; +using System.Resources; +using System.Reflection; + +namespace DS_Map +{ + /// + /// Class to store message data from DS Pokmon games + /// + public class MessageFile + { + #regionFields(2) + public List messages = new List(); + public int initialKey; + #endregionFields + + #regionConstructors(1) + public MessageFile(FileStream messageStream) + { + ResourceManager getChar = new ResourceManager("DS_Map.Resources.ReadText", Assembly.GetExecutingAssembly()); + BinaryReader readText = new BinaryReader(messageStream); + int stringCount = readText.ReadUInt16(); + initialKey = readText.ReadUInt16(); + int key1 = (initialKey * 0x2FD) & 0xFFFF; + int key2 = 0; + int realKey = 0; + bool specialCharON = false; + int[] currentOffset = new int[stringCount]; + int[] currentSize = new int[stringCount]; + string[] currentPokemon = new string[stringCount]; + int car = 0; + bool compressed = new bool(); + + for (int i = 0; i < stringCount; i++) // Reads and stores string offsets and sizes + { + key2 = (key1 * (i + 1) & 0xFFFF); + realKey = key2 | (key2 << 16); + currentOffset[i] = ((int)readText.ReadUInt32()) ^ realKey; + currentSize[i] = ((int)readText.ReadUInt32()) ^ realKey; + } + for (int i = 0; i < stringCount; i++) // Adds new string + { + key1 = (0x91BD3 * (i + 1)) & 0xFFFF; + readText.BaseStream.Position = currentOffset[i]; + StringBuilder pokemonText = new StringBuilder(""); + + for (int j = 0; j < currentSize[i]; j++) // Adds new characters to string + { + car = (readText.ReadUInt16()) ^ key1; + + switch (car) // Special characters + { + case 0xE000: + pokemonText.Append(@"\n"); + break; + case 0x25BC: + pokemonText.Append(@"\r"); + break; + case 0x25BD: + pokemonText.Append(@"\f"); + break; + case 0xF100: + compressed = true; + break; + case 0xFFFE: + pokemonText.Append(@"\v"); + specialCharON = true; + break; + case 0xFFFF: + pokemonText.Append(""); + break; + default: + if (specialCharON == true) + { + pokemonText.Append(car.ToString("X4")); + specialCharON = false; + } + else if (compressed) + { + #region Compressed String + int shift = 0; + int trans = 0; + string uncomp = ""; + while (true) + { + int tmp = car >> shift; + int tmp1 = tmp; + if (shift >= 0xF) + { + shift -= 0xF; + if (shift > 0) + { + tmp1 = (trans | ((car << (9 - shift)) & 0x1FF)); + if ((tmp1 & 0xFF) == 0xFF) + { + break; + } + if (tmp1 != 0x0 && tmp1 != 0x1) + { + string character = getChar.GetString(tmp1.ToString("X4")); + pokemonText.Append(character); + if (character == null) + { + pokemonText.Append(@"\x" + tmp1.ToString("X4")); + } + } + } + } + else + { + tmp1 = ((car >> shift) & 0x1FF); + if ((tmp1 & 0xFF) == 0xFF) + { + break; + } + if (tmp1 != 0x0 && tmp1 != 0x1) + { + string character = getChar.GetString(tmp1.ToString("X4")); + pokemonText.Append(character); + if (character == null) + { + pokemonText.Append(@"\x" + tmp1.ToString("X4")); + } + } + shift += 9; + if (shift < 0xF) + { + trans = ((car >> shift) & 0x1FF); + shift += 9; + } + key1 += 0x493D; + key1 &= 0xFFFF; + car = Convert.ToUInt16(readText.ReadUInt16() ^ key1); + j++; + } + } + #endregion + pokemonText.Append(uncomp); + } + else + { + string character = getChar.GetString(car.ToString("X4")); + pokemonText.Append(character); + if (character == null) + { + pokemonText.Append(@"\x" + car.ToString("X4")); + } + } + break; + } + key1 += 0x493D; + key1 &= 0xFFFF; + } + messages.Add(pokemonText.ToString()); + } + + readText.Dispose(); + } + #endregion + + #region Methods (2) + public int[] EncodeString(string currentMessage, int stringIndex, int stringSize) // Converts string to hex characters + { + ResourceManager getByte = new ResourceManager("DS_Map.Resources.WriteText", Assembly.GetExecutingAssembly()); + + int[] pokemonMessage = new int[stringSize - 1]; + var charArray = currentMessage.ToCharArray(); + int count = 0; + for (int i = 0; i < currentMessage.Length; i++) + { + if (charArray[i] == '\\') + { + if (charArray[i + 1] == 'r') + { + pokemonMessage[count] = 0x25BC; + i++; + } + else + { + if (charArray[i + 1] == 'n') + { + pokemonMessage[count] = 0xE000; + i++; + } + else + { + if (charArray[i + 1] == 'f') + { + pokemonMessage[count] = 0x25BD; + i++; + } + else + { + if (charArray[i + 1] == 'v') + { + pokemonMessage[count] = 0xFFFE; + count++; + string characterID = ((char)charArray[i + 2]).ToString() + ((char)charArray[i + 3]).ToString() + ((char)charArray[i + 4]).ToString() + ((char)charArray[i + 5]).ToString(); + pokemonMessage[count] = (int)Convert.ToUInt32(characterID, 16); + i += 5; + } + else + { + if (charArray[i + 1] == 'x' && charArray[i + 2] == '0' && charArray[i + 3] == '0' && charArray[i + 4] == '0' && charArray[i + 5] == '0') + { + pokemonMessage[count] = 0x0000; + i += 5; + } + else + { + if (charArray[i + 1] == 'x' && charArray[i + 2] == '0' && charArray[i + 3] == '0' && charArray[i + 4] == '0' && charArray[i + 5] == '1') + { + pokemonMessage[count] = 0x0001; + i += 5; + } + else + { + string characterID = ((char)charArray[i + 2]).ToString() + ((char)charArray[i + 3]).ToString() + ((char)charArray[i + 4]).ToString() + ((char)charArray[i + 5]).ToString(); + pokemonMessage[count] = (int)Convert.ToUInt32(characterID, 16); + i += 5; + } + } + } + } + } + } + } + else + { + if (charArray[i] == '[') + { + if (charArray[i + 1] == 'P') + { + pokemonMessage[count] = 0x01E0; + i += 3; + } + if (charArray[i + 1] == 'M') + { + pokemonMessage[count] = 0x01E1; + i += 3; + } + } + else + { + pokemonMessage[count] = (int)Convert.ToUInt32(getByte.GetString(((int)charArray[i]).ToString()), 16); + } + } + count++; + } + return pokemonMessage; + } + public int GetStringLength(string currentMessage) // Calculates string length + { + int count = 0; + var charArray = currentMessage.ToCharArray(); + for (int i = 0; i < currentMessage.Length; i++) + { + if (charArray[i] == '\\') + { + if (charArray[i + 1] == 'r') + { + count++; + i++; + } + else + { + if (charArray[i + 1] == 'n') + { + count++; + i++; + } + else + { + if (charArray[i + 1] == 'f') + { + count++; + i++; + } + else + { + if (charArray[i + 1] == 'v') + { + count += 2; + i += 5; + } + else + { + if (charArray[i + 1] == 'x' && charArray[i + 2] == '0' && charArray[i + 3] == '0' && charArray[i + 4] == '0' && charArray[i + 5] == '0') + { + count++; + i += 5; + } + else + { + if (charArray[i + 1] == 'x' && charArray[i + 2] == '0' && charArray[i + 3] == '0' && charArray[i + 4] == '0' && charArray[i + 5] == '1') + { + count++; + i += 5; + } + else + { + count++; + i += 5; + } + } + } + } + } + } + } + else + { + if (charArray[i] == '[') + { + if (charArray[i + 1] == 'P') + { + count++; + i += 3; + } + if (charArray[i + 1] == 'M') + { + count++; + i += 3; + } + } + else + { + count++; + } + } + } + count++; + return count; + } + public byte[] Save() + { + MemoryStream newData = new MemoryStream(); + using (BinaryWriter writer = new BinaryWriter(newData)) + { + writer.Write((UInt16)messages.Count); + writer.Write((UInt16)initialKey); + int key = (initialKey * 0x2FD) & 0xFFFF; + int key2 = 0; + int realKey = 0; + int offset = 0x4 + (messages.Count * 8); + int[] stringSize = new int[messages.Count]; + + for (int i = 0; i < messages.Count; i++) // Reads and stores string offsets and sizes + { + key2 = (key * (i + 1) & 0xFFFF); + realKey = key2 | (key2 << 16); + writer.Write(offset ^ realKey); + int length = GetStringLength(messages[i]); + stringSize[i] = length; + writer.Write(length ^ realKey); + offset += length * 2; + } + for (int i = 0; i < messages.Count; i++) // Encodes strings and writes them to file + { + key = (0x91BD3 * (i + 1)) & 0xFFFF; + int[] currentString = EncodeString(messages[i], i, stringSize[i]); + for (int j = 0; j < stringSize[i] - 1; j++) + { + writer.Write((UInt16)(currentString[j] ^ key)); + key += 0x493D; + key &= 0xFFFF; + } + writer.Write((UInt16)(0xFFFF ^ key)); + } + } + + return newData.ToArray(); + } + #endregion + } +} \ No newline at end of file diff --git a/DS_Map/Narc.cs b/DS_Map/Narc.cs new file mode 100644 index 0000000..8e4722a --- /dev/null +++ b/DS_Map/Narc.cs @@ -0,0 +1,189 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; + +namespace NarcAPI +{ + public class Narc + { + public String Name { get; set; } + private MemoryStream[] Elements; + private int FatbOffset, FntbOffset, FimgOffset; + + private Narc(String name) + { + this.Name = name; + } + + public static Narc NewEmpty(String name = "NewNarc") + { + Narc narc = new Narc(name); + return narc; + } + + public static Narc Open(String filePath) + { + FileStream file = File.OpenRead(filePath); + Narc narc = new Narc(Path.GetFileNameWithoutExtension(filePath)); + BinaryReader br = new BinaryReader(file); + narc.ReadOffsets(br); + narc.ReadElements(br); + br.Close(); + return narc; + } + + public static Narc FromFolder(String folderPath) + { + Narc narc = new Narc(Path.GetDirectoryName(folderPath)); + String[] fileNames = Directory.GetFiles(folderPath, "*.*", SearchOption.AllDirectories); + uint numberOfElements = (uint)fileNames.Length; + narc.Elements = new MemoryStream[numberOfElements]; + for (int i = 0; i < numberOfElements; i++) + { + FileStream fs = File.OpenRead(fileNames[i]); + MemoryStream ms = new MemoryStream(); + byte[] buffer = new byte[fs.Length]; + fs.Read(buffer, 0, (int)fs.Length); + ms.Write(buffer, 0, (int)fs.Length); + narc.Elements[i] = ms; + fs.Close(); + } + return narc; + } + + public void Save(String filePath) + { + uint fileSizeOffset, fimgSizeOffset, curOffset; + + FileStream file = File.Create(filePath); + BinaryWriter bw = new BinaryWriter(file); + // Write NARC Section + bw.Write(0x4352414E); // "NARC" + bw.Write(0x0100FFFE); // Constant + fileSizeOffset = (uint)bw.BaseStream.Position; + bw.Write((UInt32)0x0); + bw.Write((UInt16)16); + bw.Write((UInt16)3); + // Write FATB Section + bw.Write(0x46415442); // "BTAF" + bw.Write((UInt32)(0xC + Elements.Length * 8)); // FATB Size + bw.Write((UInt32)Elements.Length); // Number of elements + curOffset = 0; + for (int i = 0; i < Elements.Length; i++) + { + while (curOffset % 4 != 0) curOffset++; // Force offsets to be a multiple of 4 + bw.Write(curOffset); + curOffset += (uint)Elements[i].Length; + bw.Write(curOffset); + } + // Write FNTB Section (No names, sorry =( ) + bw.Write(0x464E5442); // "BTNF" + bw.Write(0x10); // FNTB Size + bw.Write(0x4); // <- + bw.Write(0x10000); // |-- Pointless data + // Write FIMG Section + bw.Write(0x46494D47); // "GMIF" + fimgSizeOffset = (uint)bw.BaseStream.Position; + bw.Write((UInt32)0x0); + curOffset = 0; + byte[] buffer; + for (int i = 0; i < Elements.Length; i++) + { + while (curOffset % 4 != 0) { bw.Write((Byte)0xFF); curOffset++; } // Force offsets to be a multiple of 4 + // Data writin' + buffer = new byte[Elements[i].Length]; + Elements[i].Seek(0, SeekOrigin.Begin); + Elements[i].Read(buffer, 0, (int)Elements[i].Length); + bw.Write(buffer, 0, (int)Elements[i].Length); + curOffset += (uint)Elements[i].Length; + } + // Writes sizes + int fileSize = (int)bw.BaseStream.Position; + bw.Seek((int)fileSizeOffset, SeekOrigin.Begin); // File size + bw.Write((UInt32)fileSize); + bw.Seek((int)fimgSizeOffset, SeekOrigin.Begin); // FIMG size + bw.Write((UInt32)curOffset + 0x8); // FIMG size == Last end offset + 0x8 + bw.Close(); + } + + public void ExtractToFolder(String folderPath) + { + if (Directory.Exists(folderPath)) + { + Directory.Delete(folderPath, true); + } + Directory.CreateDirectory(folderPath); + FileStream file; + byte[] buffer; + for (int i = 0; i < Elements.Length; i++) + { + file = File.Create(Path.Combine(folderPath, i.ToString("D4"))); + buffer = new byte[Elements[i].Length]; + Elements[i].Seek(0, SeekOrigin.Begin); + Elements[i].Read(buffer, 0, (int)Elements[i].Length); + file.Write(buffer, 0, (int)Elements[i].Length); + file.Close(); + } + } + + public void Free() // Libera todos los recursos de memoria asociados (cierra los streams) + { + for (int i = 0; i < Elements.Length; i++) + { + Elements[i].Close(); + } + } + + public MemoryStream this[int elemIndex] + { + get + { + return Elements[elemIndex]; + } + set + { + Elements[elemIndex] = value; + } + } + + public int GetElementsLength() + { + return Elements.Length; + } + + private void ReadOffsets(BinaryReader br) + { + FatbOffset = 0x10; + br.BaseStream.Position = 0x18; // Number of elements + FntbOffset = (int)br.ReadUInt32() * 8 + FatbOffset + 12; + br.BaseStream.Position = FntbOffset + 0x4; // FNTB Size + FimgOffset = (int)br.ReadUInt32() + FntbOffset; + } + + private void ReadElements(BinaryReader br) + { + uint numberOfElements; + uint[] startOffsets, endOffsets; + // Create array of elements + br.BaseStream.Position = 0x18; + Elements = new MemoryStream[numberOfElements = br.ReadUInt32()]; + // Read offsets of each element + startOffsets = new uint[numberOfElements]; endOffsets = new uint[numberOfElements]; + br.BaseStream.Position = FatbOffset + 0xC; + for (int i = 0; i < numberOfElements; i++) { startOffsets[i] = br.ReadUInt32(); endOffsets[i] = br.ReadUInt32(); } + // Read elements + for (int i = 0; i < numberOfElements; i++) + { + MemoryStream ms; + byte[] buffer; + br.BaseStream.Position = FimgOffset + startOffsets[i] + 0x8; + buffer = new byte[endOffsets[i] - startOffsets[i]]; + br.Read(buffer, 0, (int)(endOffsets[i] - startOffsets[i])); + ms = new MemoryStream(buffer); + Elements[i] = ms; + } + } + } +} diff --git a/DS_Map/OpenTK.dll b/DS_Map/OpenTK.dll new file mode 100644 index 0000000..afff0dd Binary files /dev/null and b/DS_Map/OpenTK.dll differ diff --git a/DS_Map/Program.cs b/DS_Map/Program.cs new file mode 100644 index 0000000..14c1185 --- /dev/null +++ b/DS_Map/Program.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace DS_Map +{ + static class Program + { + /// + /// Punto di ingresso principale dell'applicazione. + /// + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new Form1()); + } + } +} diff --git a/DS_Map/Properties/AssemblyInfo.cs b/DS_Map/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f9849bc --- /dev/null +++ b/DS_Map/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// Le informazioni generali relative a un assembly sono controllate dal seguente +// set di attributi. Modificare i valori di questi attributi per modificare le informazioni +// associate a un assembly. +[assembly: AssemblyTitle("WindowsFormsApp1")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("WindowsFormsApp1")] +[assembly: AssemblyCopyright("Copyright © 2019")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Se si imposta ComVisible su false, i tipi in questo assembly non saranno visibili +// ai componenti COM. Se è necessario accedere a un tipo in questo assembly da +// COM, impostare su true l'attributo ComVisible per tale tipo. +[assembly: ComVisible(false)] + +// Se il progetto viene esposto a COM, il GUID seguente verrà utilizzato come ID della libreria dei tipi +[assembly: Guid("e3c66521-ee89-4406-92c4-fc1d40dc4200")] + +// Le informazioni sulla versione di un assembly sono costituite dai seguenti quattro valori: +// +// Versione principale +// Versione secondaria +// Numero di build +// Revisione +// +// È possibile specificare tutti i valori oppure impostare valori predefiniti per i numeri relativi alla revisione e alla build +// usando l'asterisco '*' come illustrato di seguito: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/DS_Map/Properties/Resources.Designer.cs b/DS_Map/Properties/Resources.Designer.cs new file mode 100644 index 0000000..454e679 --- /dev/null +++ b/DS_Map/Properties/Resources.Designer.cs @@ -0,0 +1,1410 @@ +//------------------------------------------------------------------------------ +// +// Il codice è stato generato da uno strumento. +// Versione runtime:4.0.30319.42000 +// +// Le modifiche apportate a questo file possono provocare un comportamento non corretto e andranno perse se +// il codice viene rigenerato. +// +//------------------------------------------------------------------------------ + +namespace DS_Map.Properties { + using System; + + + /// + /// Classe di risorse fortemente tipizzata per la ricerca di stringhe localizzate e così via. + /// + // Questa classe è stata generata automaticamente dalla classe StronglyTypedResourceBuilder. + // tramite uno strumento quale ResGen o Visual Studio. + // Per aggiungere o rimuovere un membro, modificare il file con estensione ResX ed eseguire nuovamente ResGen + // con l'opzione /str oppure ricompilare il progetto VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Restituisce l'istanza di ResourceManager nella cache utilizzata da questa classe. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DS_Map.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Esegue l'override della proprietà CurrentUICulture del thread corrente per tutte le + /// ricerche di risorse eseguite utilizzando questa classe di risorse fortemente tipizzata. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon00 { + get { + object obj = ResourceManager.GetObject("areaicon00", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon01 { + get { + object obj = ResourceManager.GetObject("areaicon01", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon02 { + get { + object obj = ResourceManager.GetObject("areaicon02", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon03 { + get { + object obj = ResourceManager.GetObject("areaicon03", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon04 { + get { + object obj = ResourceManager.GetObject("areaicon04", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon05 { + get { + object obj = ResourceManager.GetObject("areaicon05", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon06 { + get { + object obj = ResourceManager.GetObject("areaicon06", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon07 { + get { + object obj = ResourceManager.GetObject("areaicon07", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon08 { + get { + object obj = ResourceManager.GetObject("areaicon08", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap areaicon09 { + get { + object obj = ResourceManager.GetObject("areaicon09", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowdown { + get { + object obj = ResourceManager.GetObject("arrowdown", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowleft { + get { + object obj = ResourceManager.GetObject("arrowleft", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowright { + get { + object obj = ResourceManager.GetObject("arrowright", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowup { + get { + object obj = ResourceManager.GetObject("arrowup", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap blue_sign { + get { + object obj = ResourceManager.GetObject("blue_sign", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Byte[]. + /// + internal static byte[] blz { + get { + object obj = ResourceManager.GetObject("blz", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap brown_sign { + get { + object obj = ResourceManager.GetObject("brown_sign", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dawn_platinum { + get { + object obj = ResourceManager.GetObject("dawn_platinum", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una stringa localizzata simile a dp. + /// + internal static string Diamond { + get { + return ResourceManager.GetString("Diamond", resourceCulture); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpareaicon { + get { + object obj = ResourceManager.GetObject("dpareaicon", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpblizzard { + get { + object obj = ResourceManager.GetObject("dpblizzard", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera0 { + get { + object obj = ResourceManager.GetObject("dpcamera0", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera1 { + get { + object obj = ResourceManager.GetObject("dpcamera1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera10 { + get { + object obj = ResourceManager.GetObject("dpcamera10", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera11 { + get { + object obj = ResourceManager.GetObject("dpcamera11", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera12 { + get { + object obj = ResourceManager.GetObject("dpcamera12", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera13 { + get { + object obj = ResourceManager.GetObject("dpcamera13", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera14 { + get { + object obj = ResourceManager.GetObject("dpcamera14", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera15 { + get { + object obj = ResourceManager.GetObject("dpcamera15", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera2 { + get { + object obj = ResourceManager.GetObject("dpcamera2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera3 { + get { + object obj = ResourceManager.GetObject("dpcamera3", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera4 { + get { + object obj = ResourceManager.GetObject("dpcamera4", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera5 { + get { + object obj = ResourceManager.GetObject("dpcamera5", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera6 { + get { + object obj = ResourceManager.GetObject("dpcamera6", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera7 { + get { + object obj = ResourceManager.GetObject("dpcamera7", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera8 { + get { + object obj = ResourceManager.GetObject("dpcamera8", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcamera9 { + get { + object obj = ResourceManager.GetObject("dpcamera9", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpcloudy { + get { + object obj = ResourceManager.GetObject("dpcloudy", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpdark { + get { + object obj = ResourceManager.GetObject("dpdark", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpdiamondsnow { + get { + object obj = ResourceManager.GetObject("dpdiamondsnow", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpfog { + get { + object obj = ResourceManager.GetObject("dpfog", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dphail { + get { + object obj = ResourceManager.GetObject("dphail", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpheavyrain { + get { + object obj = ResourceManager.GetObject("dpheavyrain", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dplightning { + get { + object obj = ResourceManager.GetObject("dplightning", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dplightsandstorm { + get { + object obj = ResourceManager.GetObject("dplightsandstorm", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpnormal { + get { + object obj = ResourceManager.GetObject("dpnormal", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dppt_suitcase { + get { + object obj = ResourceManager.GetObject("dppt_suitcase", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dprain { + get { + object obj = ResourceManager.GetObject("dprain", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dprocksascending { + get { + object obj = ResourceManager.GetObject("dprocksascending", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpsandfall { + get { + object obj = ResourceManager.GetObject("dpsandfall", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpsandstorm { + get { + object obj = ResourceManager.GetObject("dpsandstorm", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpsnowslow { + get { + object obj = ResourceManager.GetObject("dpsnowslow", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap dpthunderstorm { + get { + object obj = ResourceManager.GetObject("dpthunderstorm", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap gray_sign { + get { + object obj = ResourceManager.GetObject("gray_sign", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera000 { + get { + object obj = ResourceManager.GetObject("hgsscamera000", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera001 { + get { + object obj = ResourceManager.GetObject("hgsscamera001", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera002 { + get { + object obj = ResourceManager.GetObject("hgsscamera002", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera003 { + get { + object obj = ResourceManager.GetObject("hgsscamera003", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera004 { + get { + object obj = ResourceManager.GetObject("hgsscamera004", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera006 { + get { + object obj = ResourceManager.GetObject("hgsscamera006", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera020 { + get { + object obj = ResourceManager.GetObject("hgsscamera020", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera036 { + get { + object obj = ResourceManager.GetObject("hgsscamera036", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera049 { + get { + object obj = ResourceManager.GetObject("hgsscamera049", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera051 { + get { + object obj = ResourceManager.GetObject("hgsscamera051", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera067 { + get { + object obj = ResourceManager.GetObject("hgsscamera067", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera068 { + get { + object obj = ResourceManager.GetObject("hgsscamera068", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera084 { + get { + object obj = ResourceManager.GetObject("hgsscamera084", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera116 { + get { + object obj = ResourceManager.GetObject("hgsscamera116", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera129 { + get { + object obj = ResourceManager.GetObject("hgsscamera129", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera148 { + get { + object obj = ResourceManager.GetObject("hgsscamera148", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera163 { + get { + object obj = ResourceManager.GetObject("hgsscamera163", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera195 { + get { + object obj = ResourceManager.GetObject("hgsscamera195", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera211 { + get { + object obj = ResourceManager.GetObject("hgsscamera211", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscamera244 { + get { + object obj = ResourceManager.GetObject("hgsscamera244", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsscave { + get { + object obj = ResourceManager.GetObject("hgsscave", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssdark { + get { + object obj = ResourceManager.GetObject("hgssdark", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssdark2 { + get { + object obj = ResourceManager.GetObject("hgssdark2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssfield { + get { + object obj = ResourceManager.GetObject("hgssfield", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssfog { + get { + object obj = ResourceManager.GetObject("hgssfog", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssforest { + get { + object obj = ResourceManager.GetObject("hgssforest", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssgray { + get { + object obj = ResourceManager.GetObject("hgssgray", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsshail { + get { + object obj = ResourceManager.GetObject("hgsshail", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssnormal { + get { + object obj = ResourceManager.GetObject("hgssnormal", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgssrain { + get { + object obj = ResourceManager.GetObject("hgssrain", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsssnow { + get { + object obj = ResourceManager.GetObject("hgsssnow", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsstown { + get { + object obj = ResourceManager.GetObject("hgsstown", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsswall { + get { + object obj = ResourceManager.GetObject("hgsswall", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsswater { + get { + object obj = ResourceManager.GetObject("hgsswater", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap hgsswood { + get { + object obj = ResourceManager.GetObject("hgsswood", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap map_editor { + get { + object obj = ResourceManager.GetObject("map_editor", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Byte[]. + /// + internal static byte[] ndstool { + get { + object obj = ResourceManager.GetObject("ndstool", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap open_file { + get { + object obj = ResourceManager.GetObject("open_file", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap overworld { + get { + object obj = ResourceManager.GetObject("overworld", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una stringa localizzata simile a dp. + /// + internal static string Pearl { + get { + return ResourceManager.GetString("Pearl", resourceCulture); + } + } + + /// + /// Cerca una stringa localizzata simile a pt. + /// + internal static string Platinum { + get { + return ResourceManager.GetString("Platinum", resourceCulture); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptblizzard { + get { + object obj = ResourceManager.GetObject("ptblizzard", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera0 { + get { + object obj = ResourceManager.GetObject("ptcamera0", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera1 { + get { + object obj = ResourceManager.GetObject("ptcamera1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera10 { + get { + object obj = ResourceManager.GetObject("ptcamera10", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera11 { + get { + object obj = ResourceManager.GetObject("ptcamera11", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera12 { + get { + object obj = ResourceManager.GetObject("ptcamera12", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera13 { + get { + object obj = ResourceManager.GetObject("ptcamera13", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera14 { + get { + object obj = ResourceManager.GetObject("ptcamera14", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera15 { + get { + object obj = ResourceManager.GetObject("ptcamera15", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera2 { + get { + object obj = ResourceManager.GetObject("ptcamera2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera3 { + get { + object obj = ResourceManager.GetObject("ptcamera3", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera4 { + get { + object obj = ResourceManager.GetObject("ptcamera4", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera5 { + get { + object obj = ResourceManager.GetObject("ptcamera5", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera6 { + get { + object obj = ResourceManager.GetObject("ptcamera6", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera7 { + get { + object obj = ResourceManager.GetObject("ptcamera7", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera8 { + get { + object obj = ResourceManager.GetObject("ptcamera8", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcamera9 { + get { + object obj = ResourceManager.GetObject("ptcamera9", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptcloudy { + get { + object obj = ResourceManager.GetObject("ptcloudy", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptdark { + get { + object obj = ResourceManager.GetObject("ptdark", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptdiamondsnow { + get { + object obj = ResourceManager.GetObject("ptdiamondsnow", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptfog { + get { + object obj = ResourceManager.GetObject("ptfog", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptforestweather { + get { + object obj = ResourceManager.GetObject("ptforestweather", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap pthail { + get { + object obj = ResourceManager.GetObject("pthail", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptheavyrain { + get { + object obj = ResourceManager.GetObject("ptheavyrain", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptlightning { + get { + object obj = ResourceManager.GetObject("ptlightning", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptlightsandstorm { + get { + object obj = ResourceManager.GetObject("ptlightsandstorm", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptnormal { + get { + object obj = ResourceManager.GetObject("ptnormal", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptrain { + get { + object obj = ResourceManager.GetObject("ptrain", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptrocksascending { + get { + object obj = ResourceManager.GetObject("ptrocksascending", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptsandfall { + get { + object obj = ResourceManager.GetObject("ptsandfall", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptsandstorm { + get { + object obj = ResourceManager.GetObject("ptsandstorm", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptsnowslow { + get { + object obj = ResourceManager.GetObject("ptsnowslow", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptspotlight { + get { + object obj = ResourceManager.GetObject("ptspotlight", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ptthunderstorm { + get { + object obj = ResourceManager.GetObject("ptthunderstorm", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap red_sign { + get { + object obj = ResourceManager.GetObject("red_sign", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap route_sign { + get { + object obj = ResourceManager.GetObject("route_sign", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap save_rom { + get { + object obj = ResourceManager.GetObject("save_rom", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap sign { + get { + object obj = ResourceManager.GetObject("sign", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap trigger { + get { + object obj = ResourceManager.GetObject("trigger", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Cerca una risorsa localizzata di tipo System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap warp { + get { + object obj = ResourceManager.GetObject("warp", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/DS_Map/Properties/Resources.resx b/DS_Map/Properties/Resources.resx new file mode 100644 index 0000000..843d6a1 --- /dev/null +++ b/DS_Map/Properties/Resources.resx @@ -0,0 +1,526 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Graphics\Area Icons\areaicon01.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Graphics\Area Icons\areaicon02.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, 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..\Graphics\Weather\DPPt\ptthunderstorm.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Graphics\Weather\HGSS\hgssdark2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/DS_Map/Properties/Settings.Designer.cs b/DS_Map/Properties/Settings.Designer.cs new file mode 100644 index 0000000..ef407f2 --- /dev/null +++ b/DS_Map/Properties/Settings.Designer.cs @@ -0,0 +1,26 @@ +//------------------------------------------------------------------------------ +// +// Il codice è stato generato da uno strumento. +// Versione runtime:4.0.30319.42000 +// +// Le modifiche apportate a questo file possono provocare un comportamento non corretto e andranno perse se +// il codice viene rigenerato. +// +//------------------------------------------------------------------------------ + +namespace DS_Map.Properties { + + + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.1.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default { + get { + return defaultInstance; + } + } + } +} diff --git a/DS_Map/Properties/Settings.settings b/DS_Map/Properties/Settings.settings new file mode 100644 index 0000000..3964565 --- /dev/null +++ b/DS_Map/Properties/Settings.settings @@ -0,0 +1,7 @@ + + + + + + + diff --git a/DS_Map/Resources/MovementNames.Designer.cs b/DS_Map/Resources/MovementNames.Designer.cs new file mode 100644 index 0000000..3aaf8b1 --- /dev/null +++ b/DS_Map/Resources/MovementNames.Designer.cs @@ -0,0 +1,1611 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace DS_Map.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class MovementNames { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal MovementNames() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.MovementNames", typeof(MovementNames).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to SeeUp. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SeeDown. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SeeLeft. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SeeRight. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpSlow. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownSlow. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftSlow. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightSlow. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUp. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDown. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeft. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRight. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpFast. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownFast. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftFast. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightFast. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpVeryFast. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownVeryFast. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftVeryFast. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightVeryFast. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunUp. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunDown. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunLeft. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunRight. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpSlowSite. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownSlowSite. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftSlowSite. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightSlowSite. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpSite. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownSite. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftSite. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightSite. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpFastSite. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownFastSite. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftFastSite. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightFastSite. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkUpVeryFastSite. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkDownVeryFastSite. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkLeftVeryFastSite. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WalkRightVeryFastSite. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunUpSite. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunDownSite. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunLeftSite. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RunRightSite. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpUpSlow. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpDownSlow. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpLeftSlow. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpRightSlow. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpUp. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpDown. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpLeft. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpRight. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpUp1. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpDown1. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpLeft1. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpRight1. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpUp2. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpDown2. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpLeft2. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to JumpRight2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitDisappear. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Exclamation. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkUpSlow. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkDownSlow. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkLeftSlow. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkRightSlow. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkUp. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkDown. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkLeft. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkRight. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoveUp. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoveDown. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoveLeft. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoveRight. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkBackUp. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkBackDown. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkBackLeft. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitWalkBackRight. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitJumpLeft1. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitJumpRight1. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitJumpLeft2. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitJumpRight2. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoveSite. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitJumpSite. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitDoubleExclamation. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoveForever. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0000. + /// + internal static string String { + get { + return ResourceManager.GetString("String", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0001. + /// + internal static string String1 { + get { + return ResourceManager.GetString("String1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000A. + /// + internal static string String10 { + get { + return ResourceManager.GetString("String10", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000B. + /// + internal static string String11 { + get { + return ResourceManager.GetString("String11", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000C. + /// + internal static string String12 { + get { + return ResourceManager.GetString("String12", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000D. + /// + internal static string String13 { + get { + return ResourceManager.GetString("String13", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000E. + /// + internal static string String14 { + get { + return ResourceManager.GetString("String14", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000F. + /// + internal static string String15 { + get { + return ResourceManager.GetString("String15", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0010. + /// + internal static string String16 { + get { + return ResourceManager.GetString("String16", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0011. + /// + internal static string String17 { + get { + return ResourceManager.GetString("String17", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0012. + /// + internal static string String18 { + get { + return ResourceManager.GetString("String18", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0013. + /// + internal static string String19 { + get { + return ResourceManager.GetString("String19", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0002. + /// + internal static string String2 { + get { + return ResourceManager.GetString("String2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0014. + /// + internal static string String20 { + get { + return ResourceManager.GetString("String20", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0015. + /// + internal static string String21 { + get { + return ResourceManager.GetString("String21", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0016. + /// + internal static string String22 { + get { + return ResourceManager.GetString("String22", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0017. + /// + internal static string String23 { + get { + return ResourceManager.GetString("String23", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0018. + /// + internal static string String24 { + get { + return ResourceManager.GetString("String24", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0019. + /// + internal static string String25 { + get { + return ResourceManager.GetString("String25", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001A. + /// + internal static string String26 { + get { + return ResourceManager.GetString("String26", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001B. + /// + internal static string String27 { + get { + return ResourceManager.GetString("String27", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001C. + /// + internal static string String28 { + get { + return ResourceManager.GetString("String28", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001D. + /// + internal static string String29 { + get { + return ResourceManager.GetString("String29", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0003. + /// + internal static string String3 { + get { + return ResourceManager.GetString("String3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001E. + /// + internal static string String30 { + get { + return ResourceManager.GetString("String30", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001F. + /// + internal static string String31 { + get { + return ResourceManager.GetString("String31", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0020. + /// + internal static string String32 { + get { + return ResourceManager.GetString("String32", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0021. + /// + internal static string String33 { + get { + return ResourceManager.GetString("String33", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0022. + /// + internal static string String34 { + get { + return ResourceManager.GetString("String34", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0023. + /// + internal static string String35 { + get { + return ResourceManager.GetString("String35", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0024. + /// + internal static string String36 { + get { + return ResourceManager.GetString("String36", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0025. + /// + internal static string String37 { + get { + return ResourceManager.GetString("String37", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0026. + /// + internal static string String38 { + get { + return ResourceManager.GetString("String38", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0027. + /// + internal static string String39 { + get { + return ResourceManager.GetString("String39", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0004. + /// + internal static string String4 { + get { + return ResourceManager.GetString("String4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0028. + /// + internal static string String40 { + get { + return ResourceManager.GetString("String40", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0029. + /// + internal static string String41 { + get { + return ResourceManager.GetString("String41", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002A. + /// + internal static string String42 { + get { + return ResourceManager.GetString("String42", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002B. + /// + internal static string String43 { + get { + return ResourceManager.GetString("String43", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002C. + /// + internal static string String44 { + get { + return ResourceManager.GetString("String44", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002D. + /// + internal static string String45 { + get { + return ResourceManager.GetString("String45", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002E. + /// + internal static string String46 { + get { + return ResourceManager.GetString("String46", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002F. + /// + internal static string String47 { + get { + return ResourceManager.GetString("String47", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0030. + /// + internal static string String48 { + get { + return ResourceManager.GetString("String48", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0031. + /// + internal static string String49 { + get { + return ResourceManager.GetString("String49", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0005. + /// + internal static string String5 { + get { + return ResourceManager.GetString("String5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0032. + /// + internal static string String50 { + get { + return ResourceManager.GetString("String50", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0033. + /// + internal static string String51 { + get { + return ResourceManager.GetString("String51", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0034. + /// + internal static string String52 { + get { + return ResourceManager.GetString("String52", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0035. + /// + internal static string String53 { + get { + return ResourceManager.GetString("String53", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0036. + /// + internal static string String54 { + get { + return ResourceManager.GetString("String54", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0037. + /// + internal static string String55 { + get { + return ResourceManager.GetString("String55", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0038. + /// + internal static string String56 { + get { + return ResourceManager.GetString("String56", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0039. + /// + internal static string String57 { + get { + return ResourceManager.GetString("String57", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003A. + /// + internal static string String58 { + get { + return ResourceManager.GetString("String58", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003B. + /// + internal static string String59 { + get { + return ResourceManager.GetString("String59", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0006. + /// + internal static string String6 { + get { + return ResourceManager.GetString("String6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0045. + /// + internal static string String60 { + get { + return ResourceManager.GetString("String60", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004B. + /// + internal static string String61 { + get { + return ResourceManager.GetString("String61", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004C. + /// + internal static string String62 { + get { + return ResourceManager.GetString("String62", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004D. + /// + internal static string String63 { + get { + return ResourceManager.GetString("String63", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004E. + /// + internal static string String64 { + get { + return ResourceManager.GetString("String64", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004F. + /// + internal static string String65 { + get { + return ResourceManager.GetString("String65", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0050. + /// + internal static string String66 { + get { + return ResourceManager.GetString("String66", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0051. + /// + internal static string String67 { + get { + return ResourceManager.GetString("String67", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0052. + /// + internal static string String68 { + get { + return ResourceManager.GetString("String68", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0053. + /// + internal static string String69 { + get { + return ResourceManager.GetString("String69", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0007. + /// + internal static string String7 { + get { + return ResourceManager.GetString("String7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0054. + /// + internal static string String70 { + get { + return ResourceManager.GetString("String70", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0055. + /// + internal static string String71 { + get { + return ResourceManager.GetString("String71", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0056. + /// + internal static string String72 { + get { + return ResourceManager.GetString("String72", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0057. + /// + internal static string String73 { + get { + return ResourceManager.GetString("String73", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0058. + /// + internal static string String74 { + get { + return ResourceManager.GetString("String74", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0059. + /// + internal static string String75 { + get { + return ResourceManager.GetString("String75", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005A. + /// + internal static string String76 { + get { + return ResourceManager.GetString("String76", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005B. + /// + internal static string String77 { + get { + return ResourceManager.GetString("String77", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005C. + /// + internal static string String78 { + get { + return ResourceManager.GetString("String78", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005D. + /// + internal static string String79 { + get { + return ResourceManager.GetString("String79", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0008. + /// + internal static string String8 { + get { + return ResourceManager.GetString("String8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005E. + /// + internal static string String80 { + get { + return ResourceManager.GetString("String80", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005F. + /// + internal static string String81 { + get { + return ResourceManager.GetString("String81", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0064. + /// + internal static string String82 { + get { + return ResourceManager.GetString("String82", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0065. + /// + internal static string String83 { + get { + return ResourceManager.GetString("String83", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0067. + /// + internal static string String84 { + get { + return ResourceManager.GetString("String84", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0068. + /// + internal static string String85 { + get { + return ResourceManager.GetString("String85", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0009. + /// + internal static string String9 { + get { + return ResourceManager.GetString("String9", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/MovementNames.resx b/DS_Map/Resources/MovementNames.resx new file mode 100644 index 0000000..dee176c --- /dev/null +++ b/DS_Map/Resources/MovementNames.resx @@ -0,0 +1,639 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + SeeUp + + + SeeDown + + + SeeLeft + + + SeeRight + + + WalkUpSlow + + + WalkDownSlow + + + WalkLeftSlow + + + WalkRightSlow + + + WalkUp + + + WalkDown + + + WalkLeft + + + WalkRight + + + WalkUpFast + + + WalkDownFast + + + WalkLeftFast + + + WalkRightFast + + + WalkUpVeryFast + + + WalkDownVeryFast + + + WalkLeftVeryFast + + + WalkRightVeryFast + + + RunUp + + + RunDown + + + RunLeft + + + RunRight + + + WalkUpSlowSite + + + WalkDownSlowSite + + + WalkLeftSlowSite + + + WalkRightSlowSite + + + WalkUpSite + + + WalkDownSite + + + WalkLeftSite + + + WalkRightSite + + + WalkUpFastSite + + + WalkDownFastSite + + + WalkLeftFastSite + + + WalkRightFastSite + + + WalkUpVeryFastSite + + + WalkDownVeryFastSite + + + WalkLeftVeryFastSite + + + WalkRightVeryFastSite + + + RunUpSite + + + RunDownSite + + + RunLeftSite + + + RunRightSite + + + JumpUpSlow + + + JumpDownSlow + + + JumpLeftSlow + + + JumpRightSlow + + + JumpUp + + + JumpDown + + + JumpLeft + + + JumpRight + + + JumpUp1 + + + JumpDown1 + + + JumpLeft1 + + + JumpRight1 + + + JumpUp2 + + + JumpDown2 + + + JumpLeft2 + + + JumpRight2 + + + WaitDisappear + + + Exclamation + + + WaitWalkUpSlow + + + WaitWalkDownSlow + + + WaitWalkLeftSlow + + + WaitWalkRightSlow + + + WaitWalkUp + + + WaitWalkDown + + + WaitWalkLeft + + + WaitWalkRight + + + WaitMoveUp + + + WaitMoveDown + + + WaitMoveLeft + + + WaitMoveRight + + + WaitWalkBackUp + + + WaitWalkBackDown + + + WaitWalkBackLeft + + + WaitWalkBackRight + + + WaitJumpLeft1 + + + WaitJumpRight1 + + + WaitJumpLeft2 + + + WaitJumpRight2 + + + WaitMoveSite + + + WaitJumpSite + + + WaitDoubleExclamation + + + WaitMoveForever + + + End + + + 0000 + + + 0001 + + + 000A + + + 000B + + + 000C + + + 000D + + + 000E + + + 000F + + + 0010 + + + 0011 + + + 0012 + + + 0013 + + + 0002 + + + 0014 + + + 0015 + + + 0016 + + + 0017 + + + 0018 + + + 0019 + + + 001A + + + 001B + + + 001C + + + 001D + + + 0003 + + + 001E + + + 001F + + + 0020 + + + 0021 + + + 0022 + + + 0023 + + + 0024 + + + 0025 + + + 0026 + + + 0027 + + + 0004 + + + 0028 + + + 0029 + + + 002A + + + 002B + + + 002C + + + 002D + + + 002E + + + 002F + + + 0030 + + + 0031 + + + 0005 + + + 0032 + + + 0033 + + + 0034 + + + 0035 + + + 0036 + + + 0037 + + + 0038 + + + 0039 + + + 003A + + + 003B + + + 0006 + + + 0045 + + + 004B + + + 004C + + + 004D + + + 004E + + + 004F + + + 0050 + + + 0051 + + + 0052 + + + 0053 + + + 0007 + + + 0054 + + + 0055 + + + 0056 + + + 0057 + + + 0058 + + + 0059 + + + 005A + + + 005B + + + 005C + + + 005D + + + 0008 + + + 005E + + + 005F + + + 0064 + + + 0065 + + + 0067 + + + 0068 + + + 0009 + + \ No newline at end of file diff --git a/DS_Map/Resources/MovementNamesW.Designer.cs b/DS_Map/Resources/MovementNamesW.Designer.cs new file mode 100644 index 0000000..26bbb8a --- /dev/null +++ b/DS_Map/Resources/MovementNamesW.Designer.cs @@ -0,0 +1,846 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class MovementNamesW { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal MovementNamesW() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.MovementNamesW", typeof(MovementNamesW).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 00FE. + /// + internal static string End { + get { + return ResourceManager.GetString("End", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004B. + /// + internal static string Exclamation { + get { + return ResourceManager.GetString("Exclamation", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0031. + /// + internal static string JumpDown { + get { + return ResourceManager.GetString("JumpDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0035. + /// + internal static string JumpDown1 { + get { + return ResourceManager.GetString("JumpDown1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0039. + /// + internal static string JumpDown2 { + get { + return ResourceManager.GetString("JumpDown2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002D. + /// + internal static string JumpDownSlow { + get { + return ResourceManager.GetString("JumpDownSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0032. + /// + internal static string JumpLeft { + get { + return ResourceManager.GetString("JumpLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0036. + /// + internal static string JumpLeft1 { + get { + return ResourceManager.GetString("JumpLeft1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003A. + /// + internal static string JumpLeft2 { + get { + return ResourceManager.GetString("JumpLeft2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002E. + /// + internal static string JumpLeftSlow { + get { + return ResourceManager.GetString("JumpLeftSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0033. + /// + internal static string JumpRight { + get { + return ResourceManager.GetString("JumpRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0037. + /// + internal static string JumpRight1 { + get { + return ResourceManager.GetString("JumpRight1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003B. + /// + internal static string JumpRight2 { + get { + return ResourceManager.GetString("JumpRight2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002F. + /// + internal static string JumpRightSlow { + get { + return ResourceManager.GetString("JumpRightSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0030. + /// + internal static string JumpUp { + get { + return ResourceManager.GetString("JumpUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0034. + /// + internal static string JumpUp1 { + get { + return ResourceManager.GetString("JumpUp1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0038. + /// + internal static string JumpUp2 { + get { + return ResourceManager.GetString("JumpUp2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002C. + /// + internal static string JumpUpSlow { + get { + return ResourceManager.GetString("JumpUpSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0015. + /// + internal static string RunDown { + get { + return ResourceManager.GetString("RunDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0029. + /// + internal static string RunDownSite { + get { + return ResourceManager.GetString("RunDownSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0016. + /// + internal static string RunLeft { + get { + return ResourceManager.GetString("RunLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002A. + /// + internal static string RunLeftSite { + get { + return ResourceManager.GetString("RunLeftSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0017. + /// + internal static string RunRight { + get { + return ResourceManager.GetString("RunRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002B. + /// + internal static string RunRightSite { + get { + return ResourceManager.GetString("RunRightSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0014. + /// + internal static string RunUp { + get { + return ResourceManager.GetString("RunUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0028. + /// + internal static string RunUpSite { + get { + return ResourceManager.GetString("RunUpSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0001. + /// + internal static string SeeDown { + get { + return ResourceManager.GetString("SeeDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0002. + /// + internal static string SeeLeft { + get { + return ResourceManager.GetString("SeeLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0003. + /// + internal static string SeeRight { + get { + return ResourceManager.GetString("SeeRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0000. + /// + internal static string SeeUp { + get { + return ResourceManager.GetString("SeeUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0045. + /// + internal static string WaitDisappear { + get { + return ResourceManager.GetString("WaitDisappear", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0067. + /// + internal static string WaitDoubleExclamation { + get { + return ResourceManager.GetString("WaitDoubleExclamation", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005C. + /// + internal static string WaitJumpLeft1 { + get { + return ResourceManager.GetString("WaitJumpLeft1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005E. + /// + internal static string WaitJumpLeft2 { + get { + return ResourceManager.GetString("WaitJumpLeft2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005D. + /// + internal static string WaitJumpRight1 { + get { + return ResourceManager.GetString("WaitJumpRight1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005F. + /// + internal static string WaitJumpRight2 { + get { + return ResourceManager.GetString("WaitJumpRight2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0065. + /// + internal static string WaitJumpSite { + get { + return ResourceManager.GetString("WaitJumpSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0055. + /// + internal static string WaitMoveDown { + get { + return ResourceManager.GetString("WaitMoveDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0068. + /// + internal static string WaitMoveForever { + get { + return ResourceManager.GetString("WaitMoveForever", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0056. + /// + internal static string WaitMoveLeft { + get { + return ResourceManager.GetString("WaitMoveLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0057. + /// + internal static string WaitMoveRight { + get { + return ResourceManager.GetString("WaitMoveRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0064. + /// + internal static string WaitMoveSite { + get { + return ResourceManager.GetString("WaitMoveSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0054. + /// + internal static string WaitMoveUp { + get { + return ResourceManager.GetString("WaitMoveUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0059. + /// + internal static string WaitWalkBackDown { + get { + return ResourceManager.GetString("WaitWalkBackDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005A. + /// + internal static string WaitWalkBackLeft { + get { + return ResourceManager.GetString("WaitWalkBackLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005B. + /// + internal static string WaitWalkBackRight { + get { + return ResourceManager.GetString("WaitWalkBackRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0058. + /// + internal static string WaitWalkBackUp { + get { + return ResourceManager.GetString("WaitWalkBackUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0051. + /// + internal static string WaitWalkDown { + get { + return ResourceManager.GetString("WaitWalkDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004D. + /// + internal static string WaitWalkDownSlow { + get { + return ResourceManager.GetString("WaitWalkDownSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0052. + /// + internal static string WaitWalkLeft { + get { + return ResourceManager.GetString("WaitWalkLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004E. + /// + internal static string WaitWalkLeftSlow { + get { + return ResourceManager.GetString("WaitWalkLeftSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0053. + /// + internal static string WaitWalkRight { + get { + return ResourceManager.GetString("WaitWalkRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004F. + /// + internal static string WaitWalkRightSlow { + get { + return ResourceManager.GetString("WaitWalkRightSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0050. + /// + internal static string WaitWalkUp { + get { + return ResourceManager.GetString("WaitWalkUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004C. + /// + internal static string WaitWalkUpSlow { + get { + return ResourceManager.GetString("WaitWalkUpSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0009. + /// + internal static string WalkDown { + get { + return ResourceManager.GetString("WalkDown", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000D. + /// + internal static string WalkDownFast { + get { + return ResourceManager.GetString("WalkDownFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0021. + /// + internal static string WalkDownFastSite { + get { + return ResourceManager.GetString("WalkDownFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001D. + /// + internal static string WalkDownSite { + get { + return ResourceManager.GetString("WalkDownSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0005. + /// + internal static string WalkDownSlow { + get { + return ResourceManager.GetString("WalkDownSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0019. + /// + internal static string WalkDownSlowSite { + get { + return ResourceManager.GetString("WalkDownSlowSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0011. + /// + internal static string WalkDownVeryFast { + get { + return ResourceManager.GetString("WalkDownVeryFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0025. + /// + internal static string WalkDownVeryFastSite { + get { + return ResourceManager.GetString("WalkDownVeryFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000A. + /// + internal static string WalkLeft { + get { + return ResourceManager.GetString("WalkLeft", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000E. + /// + internal static string WalkLeftFast { + get { + return ResourceManager.GetString("WalkLeftFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0022. + /// + internal static string WalkLeftFastSite { + get { + return ResourceManager.GetString("WalkLeftFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001E. + /// + internal static string WalkLeftSite { + get { + return ResourceManager.GetString("WalkLeftSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0006. + /// + internal static string WalkLeftSlow { + get { + return ResourceManager.GetString("WalkLeftSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001A. + /// + internal static string WalkLeftSlowSite { + get { + return ResourceManager.GetString("WalkLeftSlowSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0012. + /// + internal static string WalkLeftVeryFast { + get { + return ResourceManager.GetString("WalkLeftVeryFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0026. + /// + internal static string WalkLeftVeryFastSite { + get { + return ResourceManager.GetString("WalkLeftVeryFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000B. + /// + internal static string WalkRight { + get { + return ResourceManager.GetString("WalkRight", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000F. + /// + internal static string WalkRightFast { + get { + return ResourceManager.GetString("WalkRightFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0023. + /// + internal static string WalkRightFastSite { + get { + return ResourceManager.GetString("WalkRightFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001F. + /// + internal static string WalkRightSite { + get { + return ResourceManager.GetString("WalkRightSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0007. + /// + internal static string WalkRightSlow { + get { + return ResourceManager.GetString("WalkRightSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001B. + /// + internal static string WalkRightSlowSite { + get { + return ResourceManager.GetString("WalkRightSlowSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0013. + /// + internal static string WalkRightVeryFast { + get { + return ResourceManager.GetString("WalkRightVeryFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0027. + /// + internal static string WalkRightVeryFastSite { + get { + return ResourceManager.GetString("WalkRightVeryFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0008. + /// + internal static string WalkUp { + get { + return ResourceManager.GetString("WalkUp", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000C. + /// + internal static string WalkUpFast { + get { + return ResourceManager.GetString("WalkUpFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0020. + /// + internal static string WalkUpFastSite { + get { + return ResourceManager.GetString("WalkUpFastSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001C. + /// + internal static string WalkUpSite { + get { + return ResourceManager.GetString("WalkUpSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0004. + /// + internal static string WalkUpSlow { + get { + return ResourceManager.GetString("WalkUpSlow", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0018. + /// + internal static string WalkUpSlowSite { + get { + return ResourceManager.GetString("WalkUpSlowSite", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0010. + /// + internal static string WalkUpVeryFast { + get { + return ResourceManager.GetString("WalkUpVeryFast", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0024. + /// + internal static string WalkUpVeryFastSite { + get { + return ResourceManager.GetString("WalkUpVeryFastSite", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/MovementNamesW.resx b/DS_Map/Resources/MovementNamesW.resx new file mode 100644 index 0000000..ae4cb3b --- /dev/null +++ b/DS_Map/Resources/MovementNamesW.resx @@ -0,0 +1,381 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 00FE + + + 004B + + + 0031 + + + 0035 + + + 0039 + + + 002D + + + 0032 + + + 0036 + + + 003A + + + 002E + + + 0033 + + + 0037 + + + 003B + + + 002F + + + 0030 + + + 0034 + + + 0038 + + + 002C + + + 0015 + + + 0029 + + + 0016 + + + 002A + + + 0017 + + + 002B + + + 0014 + + + 0028 + + + 0001 + + + 0002 + + + 0003 + + + 0000 + + + 0045 + + + 0067 + + + 005C + + + 005E + + + 005D + + + 005F + + + 0065 + + + 0055 + + + 0068 + + + 0056 + + + 0057 + + + 0064 + + + 0054 + + + 0059 + + + 005A + + + 005B + + + 0058 + + + 0051 + + + 004D + + + 0052 + + + 004E + + + 0053 + + + 004F + + + 0050 + + + 004C + + + 0009 + + + 000D + + + 0021 + + + 001D + + + 0005 + + + 0019 + + + 0011 + + + 0025 + + + 000A + + + 000E + + + 0022 + + + 001E + + + 0006 + + + 001A + + + 0012 + + + 0026 + + + 000B + + + 000F + + + 0023 + + + 001F + + + 0007 + + + 001B + + + 0013 + + + 0027 + + + 0008 + + + 000C + + + 0020 + + + 001C + + + 0004 + + + 0018 + + + 0010 + + + 0024 + + \ No newline at end of file diff --git a/DS_Map/Resources/ReadText.Designer.cs b/DS_Map/Resources/ReadText.Designer.cs new file mode 100644 index 0000000..fab71c1 --- /dev/null +++ b/DS_Map/Resources/ReadText.Designer.cs @@ -0,0 +1,25911 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class readText { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal readText() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.readText", typeof(readText).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to \x0000. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to \x0001. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぁ. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to あ. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぃ. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to い. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぅ. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to う. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぇ. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to え. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぉ. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to お. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to か. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to が. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to き. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぎ. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to く. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぐ. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to け. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to げ. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to こ. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ご. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to さ. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ざ. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to し. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to じ. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to す. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ず. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to せ. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぜ. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to そ. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぞ. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to た. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to だ. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ち. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぢ. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to っ. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to つ. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to づ. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to て. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to で. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to と. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ど. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to な. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to に. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぬ. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ね. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to の. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to は. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ば. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぱ. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ひ. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to び. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぴ. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ふ. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぶ. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぷ. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to へ. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to べ. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぺ. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ほ. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぼ. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ぽ. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ま. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to み. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to む. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to め. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to も. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゃ. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to や. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゅ. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゆ. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ょ. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to よ. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ら. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to り. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to る. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to れ. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ろ. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to わ. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to を. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ん. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ァ. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ア. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ィ. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to イ. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゥ. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ウ. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ェ. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to エ. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ォ. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to オ. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to カ. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ガ. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to キ. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ギ. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ク. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to グ. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ケ. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゲ. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to コ. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゴ. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to サ. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ザ. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to シ. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ジ. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ス. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ズ. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to セ. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゼ. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ソ. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ゾ. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to タ. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ダ. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to チ. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヂ. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ッ. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ツ. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヅ. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to テ. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to デ. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ト. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ド. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ナ. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ニ. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヌ. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ネ. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ノ. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ハ. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to バ. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to パ. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヒ. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ビ. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ピ. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to フ. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ブ. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to プ. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヘ. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ベ. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ペ. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ホ. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ボ. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ポ. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to マ. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ミ. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ム. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to メ. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to モ. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ャ. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヤ. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ュ. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ユ. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ョ. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヨ. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ラ. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to リ. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ル. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to レ. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ロ. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ワ. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ヲ. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ン. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 9. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to A. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to B. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to C. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to D. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to E. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to F. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to G. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to H. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to I. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to J. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to K. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to L. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to M. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to N. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to O. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to P. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Q. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to R. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to S. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to T. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to U. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to V. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to W. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to X. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Y. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Z. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to a. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to b. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to c. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to d. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to e. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to f. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to g. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to h. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to i. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to j. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to k. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to l. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to m. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to n. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to o. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to p. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to q. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to r. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to s. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to t. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to u. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to v. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to w. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to x. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to y. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to z. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to !. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ?. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 、. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 。. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ⋯. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ・. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to /. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 「. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 」. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 『. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 』. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to (. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ). + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ㊚. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ㊛. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to +. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to -. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ⊗. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ⊘. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to =. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to z. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to :. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ;. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to .. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ,. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♤. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♧. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♡. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♢. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☆. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ◎. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ○. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to □. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to △. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ◇. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to @. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♫. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to %. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☼. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☔. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☰. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ❄. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☋. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♔. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♕. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☊. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ⇗. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ⇘. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☾. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ¥. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♈. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♉. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♊. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♋. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♌. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♍. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♎. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♏. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ←. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ↑. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ↓. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to →. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ‣. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to &. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 9. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to A. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to B. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to C. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to D. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to E. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to F. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to G. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to H. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to I. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to J. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to K. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to L. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to M. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to N. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to O. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to P. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Q. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to R. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to S. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to T. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to U. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to V. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to W. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to X. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Y. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Z. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to a. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to b. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to c. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to d. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to e. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to f. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to g. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to h. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to i. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to j. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to k. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to l. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to m. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to n. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to o. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to p. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to q. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to r. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to s. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to t. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to u. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to v. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to w. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to x. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to y. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to z. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to À. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Á. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Â. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ã. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ä. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Å. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Æ. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ç. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to È. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to É. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ê. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ë. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ì. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Í. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Î. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ï. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ð. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ñ. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ò. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ó. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ô. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Õ. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ö. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ×. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ø. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ù. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ú. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Û. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ü. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ý. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Þ. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ß. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to à. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to á. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to â. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ã. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ä. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to å. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to æ. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ç. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to è. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to é. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ê. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ë. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ì. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to í. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to î. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ï. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ð. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ñ. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ò. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ó. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ô. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to õ. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ö. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ÷. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ø. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ù. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ú. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to û. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ü. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ý. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to þ. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ÿ. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Œ. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to œ. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Ş. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ş. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ª. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to º. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ¹. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ². + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ³. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to $. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ¡. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ¿. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to !. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ?. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ,. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to .. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to …. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ·. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to /. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ‘. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ’. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to “. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ”. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to „. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 《. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 》. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to (. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ). + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♂. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♀. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to +. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to -. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to *. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to #. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to =. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to &. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ~. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to :. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ;. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♠. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♣. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♥. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♦. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ★. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ◉. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ●. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ■. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ▲. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ◆. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to @. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♪. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to %. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☀. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☁. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☂. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☃. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☺. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♚. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ♛. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☹. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ↗. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ↘. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ☽. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to . + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ⁴. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to [PK]. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to [MN]. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to °. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to _. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to _. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 가. + /// + internal static string _0400 { + get { + return ResourceManager.GetString("0400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 각. + /// + internal static string _0401 { + get { + return ResourceManager.GetString("0401", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 간. + /// + internal static string _0402 { + get { + return ResourceManager.GetString("0402", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갇. + /// + internal static string _0403 { + get { + return ResourceManager.GetString("0403", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갈. + /// + internal static string _0404 { + get { + return ResourceManager.GetString("0404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갉. + /// + internal static string _0405 { + get { + return ResourceManager.GetString("0405", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갊. + /// + internal static string _0406 { + get { + return ResourceManager.GetString("0406", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 감. + /// + internal static string _0407 { + get { + return ResourceManager.GetString("0407", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갑. + /// + internal static string _0408 { + get { + return ResourceManager.GetString("0408", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 값. + /// + internal static string _0409 { + get { + return ResourceManager.GetString("0409", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갓. + /// + internal static string _040A { + get { + return ResourceManager.GetString("040A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갔. + /// + internal static string _040B { + get { + return ResourceManager.GetString("040B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 강. + /// + internal static string _040C { + get { + return ResourceManager.GetString("040C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갖. + /// + internal static string _040D { + get { + return ResourceManager.GetString("040D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갗. + /// + internal static string _040E { + get { + return ResourceManager.GetString("040E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 같. + /// + internal static string _0410 { + get { + return ResourceManager.GetString("0410", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갚. + /// + internal static string _0411 { + get { + return ResourceManager.GetString("0411", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갛. + /// + internal static string _0412 { + get { + return ResourceManager.GetString("0412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 개. + /// + internal static string _0413 { + get { + return ResourceManager.GetString("0413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 객. + /// + internal static string _0414 { + get { + return ResourceManager.GetString("0414", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갠. + /// + internal static string _0415 { + get { + return ResourceManager.GetString("0415", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갤. + /// + internal static string _0416 { + get { + return ResourceManager.GetString("0416", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갬. + /// + internal static string _0417 { + get { + return ResourceManager.GetString("0417", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갭. + /// + internal static string _0418 { + get { + return ResourceManager.GetString("0418", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갯. + /// + internal static string _0419 { + get { + return ResourceManager.GetString("0419", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갰. + /// + internal static string _041A { + get { + return ResourceManager.GetString("041A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갱. + /// + internal static string _041B { + get { + return ResourceManager.GetString("041B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갸. + /// + internal static string _041C { + get { + return ResourceManager.GetString("041C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갹. + /// + internal static string _041D { + get { + return ResourceManager.GetString("041D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 갼. + /// + internal static string _041E { + get { + return ResourceManager.GetString("041E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걀. + /// + internal static string _041F { + get { + return ResourceManager.GetString("041F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걋. + /// + internal static string _0420 { + get { + return ResourceManager.GetString("0420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걍. + /// + internal static string _0421 { + get { + return ResourceManager.GetString("0421", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걔. + /// + internal static string _0422 { + get { + return ResourceManager.GetString("0422", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걘. + /// + internal static string _0423 { + get { + return ResourceManager.GetString("0423", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걜. + /// + internal static string _0424 { + get { + return ResourceManager.GetString("0424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 거. + /// + internal static string _0425 { + get { + return ResourceManager.GetString("0425", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걱. + /// + internal static string _0426 { + get { + return ResourceManager.GetString("0426", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 건. + /// + internal static string _0427 { + get { + return ResourceManager.GetString("0427", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걷. + /// + internal static string _0428 { + get { + return ResourceManager.GetString("0428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걸. + /// + internal static string _0429 { + get { + return ResourceManager.GetString("0429", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 걺. + /// + internal static string _042A { + get { + return ResourceManager.GetString("042A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 검. + /// + internal static string _042B { + get { + return ResourceManager.GetString("042B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겁. + /// + internal static string _042C { + get { + return ResourceManager.GetString("042C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 것. + /// + internal static string _042D { + get { + return ResourceManager.GetString("042D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겄. + /// + internal static string _042E { + get { + return ResourceManager.GetString("042E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겅. + /// + internal static string _042F { + get { + return ResourceManager.GetString("042F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겆. + /// + internal static string _0430 { + get { + return ResourceManager.GetString("0430", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겉. + /// + internal static string _0431 { + get { + return ResourceManager.GetString("0431", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겊. + /// + internal static string _0432 { + get { + return ResourceManager.GetString("0432", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겋. + /// + internal static string _0433 { + get { + return ResourceManager.GetString("0433", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 게. + /// + internal static string _0434 { + get { + return ResourceManager.GetString("0434", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겐. + /// + internal static string _0435 { + get { + return ResourceManager.GetString("0435", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겔. + /// + internal static string _0436 { + get { + return ResourceManager.GetString("0436", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겜. + /// + internal static string _0437 { + get { + return ResourceManager.GetString("0437", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겝. + /// + internal static string _0438 { + get { + return ResourceManager.GetString("0438", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겟. + /// + internal static string _0439 { + get { + return ResourceManager.GetString("0439", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겠. + /// + internal static string _043A { + get { + return ResourceManager.GetString("043A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겡. + /// + internal static string _043B { + get { + return ResourceManager.GetString("043B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겨. + /// + internal static string _043C { + get { + return ResourceManager.GetString("043C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 격. + /// + internal static string _043D { + get { + return ResourceManager.GetString("043D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겪. + /// + internal static string _043E { + get { + return ResourceManager.GetString("043E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 견. + /// + internal static string _043F { + get { + return ResourceManager.GetString("043F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겯. + /// + internal static string _0440 { + get { + return ResourceManager.GetString("0440", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 결. + /// + internal static string _0441 { + get { + return ResourceManager.GetString("0441", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겸. + /// + internal static string _0442 { + get { + return ResourceManager.GetString("0442", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겹. + /// + internal static string _0443 { + get { + return ResourceManager.GetString("0443", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겻. + /// + internal static string _0444 { + get { + return ResourceManager.GetString("0444", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 겼. + /// + internal static string _0445 { + get { + return ResourceManager.GetString("0445", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 경. + /// + internal static string _0446 { + get { + return ResourceManager.GetString("0446", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곁. + /// + internal static string _0447 { + get { + return ResourceManager.GetString("0447", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 계. + /// + internal static string _0448 { + get { + return ResourceManager.GetString("0448", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곈. + /// + internal static string _0449 { + get { + return ResourceManager.GetString("0449", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곌. + /// + internal static string _044A { + get { + return ResourceManager.GetString("044A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곕. + /// + internal static string _044B { + get { + return ResourceManager.GetString("044B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곗. + /// + internal static string _044C { + get { + return ResourceManager.GetString("044C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 고. + /// + internal static string _044D { + get { + return ResourceManager.GetString("044D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곡. + /// + internal static string _044E { + get { + return ResourceManager.GetString("044E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곤. + /// + internal static string _044F { + get { + return ResourceManager.GetString("044F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곧. + /// + internal static string _0450 { + get { + return ResourceManager.GetString("0450", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 골. + /// + internal static string _0451 { + get { + return ResourceManager.GetString("0451", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곪. + /// + internal static string _0452 { + get { + return ResourceManager.GetString("0452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곬. + /// + internal static string _0453 { + get { + return ResourceManager.GetString("0453", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곯. + /// + internal static string _0454 { + get { + return ResourceManager.GetString("0454", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곰. + /// + internal static string _0455 { + get { + return ResourceManager.GetString("0455", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곱. + /// + internal static string _0456 { + get { + return ResourceManager.GetString("0456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곳. + /// + internal static string _0457 { + get { + return ResourceManager.GetString("0457", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 공. + /// + internal static string _0458 { + get { + return ResourceManager.GetString("0458", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곶. + /// + internal static string _0459 { + get { + return ResourceManager.GetString("0459", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 과. + /// + internal static string _045A { + get { + return ResourceManager.GetString("045A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 곽. + /// + internal static string _045B { + get { + return ResourceManager.GetString("045B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 관. + /// + internal static string _045C { + get { + return ResourceManager.GetString("045C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괄. + /// + internal static string _045D { + get { + return ResourceManager.GetString("045D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괆. + /// + internal static string _045E { + get { + return ResourceManager.GetString("045E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괌. + /// + internal static string _045F { + get { + return ResourceManager.GetString("045F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괍. + /// + internal static string _0460 { + get { + return ResourceManager.GetString("0460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괏. + /// + internal static string _0461 { + get { + return ResourceManager.GetString("0461", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 광. + /// + internal static string _0462 { + get { + return ResourceManager.GetString("0462", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괘. + /// + internal static string _0463 { + get { + return ResourceManager.GetString("0463", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괜. + /// + internal static string _0464 { + get { + return ResourceManager.GetString("0464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괠. + /// + internal static string _0465 { + get { + return ResourceManager.GetString("0465", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괩. + /// + internal static string _0466 { + get { + return ResourceManager.GetString("0466", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괬. + /// + internal static string _0467 { + get { + return ResourceManager.GetString("0467", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괭. + /// + internal static string _0468 { + get { + return ResourceManager.GetString("0468", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괴. + /// + internal static string _0469 { + get { + return ResourceManager.GetString("0469", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괵. + /// + internal static string _046A { + get { + return ResourceManager.GetString("046A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괸. + /// + internal static string _046B { + get { + return ResourceManager.GetString("046B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 괼. + /// + internal static string _046C { + get { + return ResourceManager.GetString("046C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굄. + /// + internal static string _046D { + get { + return ResourceManager.GetString("046D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굅. + /// + internal static string _046E { + get { + return ResourceManager.GetString("046E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굇. + /// + internal static string _046F { + get { + return ResourceManager.GetString("046F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굉. + /// + internal static string _0470 { + get { + return ResourceManager.GetString("0470", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 교. + /// + internal static string _0471 { + get { + return ResourceManager.GetString("0471", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굔. + /// + internal static string _0472 { + get { + return ResourceManager.GetString("0472", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굘. + /// + internal static string _0473 { + get { + return ResourceManager.GetString("0473", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굡. + /// + internal static string _0474 { + get { + return ResourceManager.GetString("0474", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굣. + /// + internal static string _0475 { + get { + return ResourceManager.GetString("0475", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 구. + /// + internal static string _0476 { + get { + return ResourceManager.GetString("0476", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 국. + /// + internal static string _0477 { + get { + return ResourceManager.GetString("0477", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 군. + /// + internal static string _0478 { + get { + return ResourceManager.GetString("0478", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굳. + /// + internal static string _0479 { + get { + return ResourceManager.GetString("0479", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굴. + /// + internal static string _047A { + get { + return ResourceManager.GetString("047A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굵. + /// + internal static string _047B { + get { + return ResourceManager.GetString("047B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굶. + /// + internal static string _047C { + get { + return ResourceManager.GetString("047C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굻. + /// + internal static string _047D { + get { + return ResourceManager.GetString("047D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굼. + /// + internal static string _047E { + get { + return ResourceManager.GetString("047E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굽. + /// + internal static string _047F { + get { + return ResourceManager.GetString("047F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 굿. + /// + internal static string _0480 { + get { + return ResourceManager.GetString("0480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궁. + /// + internal static string _0481 { + get { + return ResourceManager.GetString("0481", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궂. + /// + internal static string _0482 { + get { + return ResourceManager.GetString("0482", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궈. + /// + internal static string _0483 { + get { + return ResourceManager.GetString("0483", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궉. + /// + internal static string _0484 { + get { + return ResourceManager.GetString("0484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 권. + /// + internal static string _0485 { + get { + return ResourceManager.GetString("0485", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궐. + /// + internal static string _0486 { + get { + return ResourceManager.GetString("0486", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궜. + /// + internal static string _0487 { + get { + return ResourceManager.GetString("0487", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궝. + /// + internal static string _0488 { + get { + return ResourceManager.GetString("0488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궤. + /// + internal static string _0489 { + get { + return ResourceManager.GetString("0489", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 궷. + /// + internal static string _048A { + get { + return ResourceManager.GetString("048A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귀. + /// + internal static string _048B { + get { + return ResourceManager.GetString("048B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귁. + /// + internal static string _048C { + get { + return ResourceManager.GetString("048C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귄. + /// + internal static string _048D { + get { + return ResourceManager.GetString("048D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귈. + /// + internal static string _048E { + get { + return ResourceManager.GetString("048E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귐. + /// + internal static string _048F { + get { + return ResourceManager.GetString("048F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귑. + /// + internal static string _0490 { + get { + return ResourceManager.GetString("0490", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귓. + /// + internal static string _0491 { + get { + return ResourceManager.GetString("0491", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 규. + /// + internal static string _0492 { + get { + return ResourceManager.GetString("0492", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 균. + /// + internal static string _0493 { + get { + return ResourceManager.GetString("0493", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귤. + /// + internal static string _0494 { + get { + return ResourceManager.GetString("0494", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 그. + /// + internal static string _0495 { + get { + return ResourceManager.GetString("0495", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 극. + /// + internal static string _0496 { + get { + return ResourceManager.GetString("0496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 근. + /// + internal static string _0497 { + get { + return ResourceManager.GetString("0497", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 귿. + /// + internal static string _0498 { + get { + return ResourceManager.GetString("0498", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 글. + /// + internal static string _0499 { + get { + return ResourceManager.GetString("0499", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긁. + /// + internal static string _049A { + get { + return ResourceManager.GetString("049A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 금. + /// + internal static string _049B { + get { + return ResourceManager.GetString("049B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 급. + /// + internal static string _049C { + get { + return ResourceManager.GetString("049C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긋. + /// + internal static string _049D { + get { + return ResourceManager.GetString("049D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긍. + /// + internal static string _049E { + get { + return ResourceManager.GetString("049E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긔. + /// + internal static string _049F { + get { + return ResourceManager.GetString("049F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 기. + /// + internal static string _04A0 { + get { + return ResourceManager.GetString("04A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긱. + /// + internal static string _04A1 { + get { + return ResourceManager.GetString("04A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긴. + /// + internal static string _04A2 { + get { + return ResourceManager.GetString("04A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긷. + /// + internal static string _04A3 { + get { + return ResourceManager.GetString("04A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 길. + /// + internal static string _04A4 { + get { + return ResourceManager.GetString("04A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 긺. + /// + internal static string _04A5 { + get { + return ResourceManager.GetString("04A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 김. + /// + internal static string _04A6 { + get { + return ResourceManager.GetString("04A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깁. + /// + internal static string _04A7 { + get { + return ResourceManager.GetString("04A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깃. + /// + internal static string _04A8 { + get { + return ResourceManager.GetString("04A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깅. + /// + internal static string _04A9 { + get { + return ResourceManager.GetString("04A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깆. + /// + internal static string _04AA { + get { + return ResourceManager.GetString("04AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깊. + /// + internal static string _04AB { + get { + return ResourceManager.GetString("04AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 까. + /// + internal static string _04AC { + get { + return ResourceManager.GetString("04AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깍. + /// + internal static string _04AD { + get { + return ResourceManager.GetString("04AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깎. + /// + internal static string _04AE { + get { + return ResourceManager.GetString("04AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깐. + /// + internal static string _04AF { + get { + return ResourceManager.GetString("04AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깔. + /// + internal static string _04B0 { + get { + return ResourceManager.GetString("04B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깖. + /// + internal static string _04B1 { + get { + return ResourceManager.GetString("04B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깜. + /// + internal static string _04B2 { + get { + return ResourceManager.GetString("04B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깝. + /// + internal static string _04B3 { + get { + return ResourceManager.GetString("04B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깟. + /// + internal static string _04B4 { + get { + return ResourceManager.GetString("04B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깠. + /// + internal static string _04B5 { + get { + return ResourceManager.GetString("04B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깡. + /// + internal static string _04B6 { + get { + return ResourceManager.GetString("04B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깥. + /// + internal static string _04B7 { + get { + return ResourceManager.GetString("04B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깨. + /// + internal static string _04B8 { + get { + return ResourceManager.GetString("04B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깩. + /// + internal static string _04B9 { + get { + return ResourceManager.GetString("04B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깬. + /// + internal static string _04BA { + get { + return ResourceManager.GetString("04BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깰. + /// + internal static string _04BB { + get { + return ResourceManager.GetString("04BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깸. + /// + internal static string _04BC { + get { + return ResourceManager.GetString("04BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깹. + /// + internal static string _04BD { + get { + return ResourceManager.GetString("04BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깻. + /// + internal static string _04BE { + get { + return ResourceManager.GetString("04BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깼. + /// + internal static string _04BF { + get { + return ResourceManager.GetString("04BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 깽. + /// + internal static string _04C0 { + get { + return ResourceManager.GetString("04C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꺄. + /// + internal static string _04C1 { + get { + return ResourceManager.GetString("04C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꺅. + /// + internal static string _04C2 { + get { + return ResourceManager.GetString("04C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꺌. + /// + internal static string _04C3 { + get { + return ResourceManager.GetString("04C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꺼. + /// + internal static string _04C4 { + get { + return ResourceManager.GetString("04C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꺽. + /// + internal static string _04C5 { + get { + return ResourceManager.GetString("04C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꺾. + /// + internal static string _04C6 { + get { + return ResourceManager.GetString("04C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껀. + /// + internal static string _04C7 { + get { + return ResourceManager.GetString("04C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껄. + /// + internal static string _04C8 { + get { + return ResourceManager.GetString("04C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껌. + /// + internal static string _04C9 { + get { + return ResourceManager.GetString("04C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껍. + /// + internal static string _04CA { + get { + return ResourceManager.GetString("04CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껏. + /// + internal static string _04CB { + get { + return ResourceManager.GetString("04CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껐. + /// + internal static string _04CC { + get { + return ResourceManager.GetString("04CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껑. + /// + internal static string _04CD { + get { + return ResourceManager.GetString("04CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 께. + /// + internal static string _04CE { + get { + return ResourceManager.GetString("04CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껙. + /// + internal static string _04CF { + get { + return ResourceManager.GetString("04CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껜. + /// + internal static string _04D0 { + get { + return ResourceManager.GetString("04D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껨. + /// + internal static string _04D1 { + get { + return ResourceManager.GetString("04D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껫. + /// + internal static string _04D2 { + get { + return ResourceManager.GetString("04D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껭. + /// + internal static string _04D3 { + get { + return ResourceManager.GetString("04D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껴. + /// + internal static string _04D4 { + get { + return ResourceManager.GetString("04D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껸. + /// + internal static string _04D5 { + get { + return ResourceManager.GetString("04D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 껼. + /// + internal static string _04D6 { + get { + return ResourceManager.GetString("04D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼇. + /// + internal static string _04D7 { + get { + return ResourceManager.GetString("04D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼈. + /// + internal static string _04D8 { + get { + return ResourceManager.GetString("04D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼍. + /// + internal static string _04D9 { + get { + return ResourceManager.GetString("04D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼐. + /// + internal static string _04DA { + get { + return ResourceManager.GetString("04DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼬. + /// + internal static string _04DB { + get { + return ResourceManager.GetString("04DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼭. + /// + internal static string _04DC { + get { + return ResourceManager.GetString("04DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼰. + /// + internal static string _04DD { + get { + return ResourceManager.GetString("04DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼲. + /// + internal static string _04DE { + get { + return ResourceManager.GetString("04DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼴. + /// + internal static string _04DF { + get { + return ResourceManager.GetString("04DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼼. + /// + internal static string _04E0 { + get { + return ResourceManager.GetString("04E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼽. + /// + internal static string _04E1 { + get { + return ResourceManager.GetString("04E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꼿. + /// + internal static string _04E2 { + get { + return ResourceManager.GetString("04E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽁. + /// + internal static string _04E3 { + get { + return ResourceManager.GetString("04E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽂. + /// + internal static string _04E4 { + get { + return ResourceManager.GetString("04E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽃. + /// + internal static string _04E5 { + get { + return ResourceManager.GetString("04E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽈. + /// + internal static string _04E6 { + get { + return ResourceManager.GetString("04E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽉. + /// + internal static string _04E7 { + get { + return ResourceManager.GetString("04E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽐. + /// + internal static string _04E8 { + get { + return ResourceManager.GetString("04E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽜. + /// + internal static string _04E9 { + get { + return ResourceManager.GetString("04E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽝. + /// + internal static string _04EA { + get { + return ResourceManager.GetString("04EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽤. + /// + internal static string _04EB { + get { + return ResourceManager.GetString("04EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽥. + /// + internal static string _04EC { + get { + return ResourceManager.GetString("04EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꽹. + /// + internal static string _04ED { + get { + return ResourceManager.GetString("04ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾀. + /// + internal static string _04EE { + get { + return ResourceManager.GetString("04EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾄. + /// + internal static string _04EF { + get { + return ResourceManager.GetString("04EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾈. + /// + internal static string _04F0 { + get { + return ResourceManager.GetString("04F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾐. + /// + internal static string _04F1 { + get { + return ResourceManager.GetString("04F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾑. + /// + internal static string _04F2 { + get { + return ResourceManager.GetString("04F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾕. + /// + internal static string _04F3 { + get { + return ResourceManager.GetString("04F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾜. + /// + internal static string _04F4 { + get { + return ResourceManager.GetString("04F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾸. + /// + internal static string _04F5 { + get { + return ResourceManager.GetString("04F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾹. + /// + internal static string _04F6 { + get { + return ResourceManager.GetString("04F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꾼. + /// + internal static string _04F7 { + get { + return ResourceManager.GetString("04F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿀. + /// + internal static string _04F8 { + get { + return ResourceManager.GetString("04F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿇. + /// + internal static string _04F9 { + get { + return ResourceManager.GetString("04F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿈. + /// + internal static string _04FA { + get { + return ResourceManager.GetString("04FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿉. + /// + internal static string _04FB { + get { + return ResourceManager.GetString("04FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿋. + /// + internal static string _04FC { + get { + return ResourceManager.GetString("04FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿍. + /// + internal static string _04FD { + get { + return ResourceManager.GetString("04FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿎. + /// + internal static string _04FE { + get { + return ResourceManager.GetString("04FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿔. + /// + internal static string _04FF { + get { + return ResourceManager.GetString("04FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿜. + /// + internal static string _0500 { + get { + return ResourceManager.GetString("0500", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿨. + /// + internal static string _0501 { + get { + return ResourceManager.GetString("0501", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿩. + /// + internal static string _0502 { + get { + return ResourceManager.GetString("0502", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿰. + /// + internal static string _0503 { + get { + return ResourceManager.GetString("0503", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿱. + /// + internal static string _0504 { + get { + return ResourceManager.GetString("0504", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿴. + /// + internal static string _0505 { + get { + return ResourceManager.GetString("0505", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 꿸. + /// + internal static string _0506 { + get { + return ResourceManager.GetString("0506", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀀. + /// + internal static string _0507 { + get { + return ResourceManager.GetString("0507", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀁. + /// + internal static string _0508 { + get { + return ResourceManager.GetString("0508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀄. + /// + internal static string _0509 { + get { + return ResourceManager.GetString("0509", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀌. + /// + internal static string _050A { + get { + return ResourceManager.GetString("050A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀐. + /// + internal static string _050B { + get { + return ResourceManager.GetString("050B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀔. + /// + internal static string _050C { + get { + return ResourceManager.GetString("050C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀜. + /// + internal static string _050D { + get { + return ResourceManager.GetString("050D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀝. + /// + internal static string _050E { + get { + return ResourceManager.GetString("050E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뀨. + /// + internal static string _050F { + get { + return ResourceManager.GetString("050F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끄. + /// + internal static string _0510 { + get { + return ResourceManager.GetString("0510", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끅. + /// + internal static string _0511 { + get { + return ResourceManager.GetString("0511", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끈. + /// + internal static string _0512 { + get { + return ResourceManager.GetString("0512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끊. + /// + internal static string _0513 { + get { + return ResourceManager.GetString("0513", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끌. + /// + internal static string _0514 { + get { + return ResourceManager.GetString("0514", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끎. + /// + internal static string _0515 { + get { + return ResourceManager.GetString("0515", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끓. + /// + internal static string _0516 { + get { + return ResourceManager.GetString("0516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끔. + /// + internal static string _0517 { + get { + return ResourceManager.GetString("0517", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끕. + /// + internal static string _0518 { + get { + return ResourceManager.GetString("0518", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끗. + /// + internal static string _0519 { + get { + return ResourceManager.GetString("0519", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끙. + /// + internal static string _051A { + get { + return ResourceManager.GetString("051A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끝. + /// + internal static string _051B { + get { + return ResourceManager.GetString("051B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끼. + /// + internal static string _051C { + get { + return ResourceManager.GetString("051C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 끽. + /// + internal static string _051D { + get { + return ResourceManager.GetString("051D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낀. + /// + internal static string _051E { + get { + return ResourceManager.GetString("051E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낄. + /// + internal static string _051F { + get { + return ResourceManager.GetString("051F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낌. + /// + internal static string _0520 { + get { + return ResourceManager.GetString("0520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낍. + /// + internal static string _0521 { + get { + return ResourceManager.GetString("0521", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낏. + /// + internal static string _0522 { + get { + return ResourceManager.GetString("0522", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낑. + /// + internal static string _0523 { + get { + return ResourceManager.GetString("0523", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 나. + /// + internal static string _0524 { + get { + return ResourceManager.GetString("0524", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낙. + /// + internal static string _0525 { + get { + return ResourceManager.GetString("0525", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낚. + /// + internal static string _0526 { + get { + return ResourceManager.GetString("0526", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 난. + /// + internal static string _0527 { + get { + return ResourceManager.GetString("0527", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낟. + /// + internal static string _0528 { + get { + return ResourceManager.GetString("0528", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 날. + /// + internal static string _0529 { + get { + return ResourceManager.GetString("0529", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낡. + /// + internal static string _052A { + get { + return ResourceManager.GetString("052A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낢. + /// + internal static string _052B { + get { + return ResourceManager.GetString("052B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 남. + /// + internal static string _052C { + get { + return ResourceManager.GetString("052C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 납. + /// + internal static string _052D { + get { + return ResourceManager.GetString("052D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낫. + /// + internal static string _052E { + get { + return ResourceManager.GetString("052E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 났. + /// + internal static string _052F { + get { + return ResourceManager.GetString("052F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낭. + /// + internal static string _0530 { + get { + return ResourceManager.GetString("0530", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낮. + /// + internal static string _0531 { + get { + return ResourceManager.GetString("0531", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낯. + /// + internal static string _0532 { + get { + return ResourceManager.GetString("0532", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낱. + /// + internal static string _0533 { + get { + return ResourceManager.GetString("0533", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낳. + /// + internal static string _0534 { + get { + return ResourceManager.GetString("0534", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 내. + /// + internal static string _0535 { + get { + return ResourceManager.GetString("0535", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낵. + /// + internal static string _0536 { + get { + return ResourceManager.GetString("0536", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낸. + /// + internal static string _0537 { + get { + return ResourceManager.GetString("0537", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 낼. + /// + internal static string _0538 { + get { + return ResourceManager.GetString("0538", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냄. + /// + internal static string _0539 { + get { + return ResourceManager.GetString("0539", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냅. + /// + internal static string _053A { + get { + return ResourceManager.GetString("053A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냇. + /// + internal static string _053B { + get { + return ResourceManager.GetString("053B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냈. + /// + internal static string _053C { + get { + return ResourceManager.GetString("053C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냉. + /// + internal static string _053D { + get { + return ResourceManager.GetString("053D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냐. + /// + internal static string _053E { + get { + return ResourceManager.GetString("053E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냑. + /// + internal static string _053F { + get { + return ResourceManager.GetString("053F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냔. + /// + internal static string _0540 { + get { + return ResourceManager.GetString("0540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냘. + /// + internal static string _0541 { + get { + return ResourceManager.GetString("0541", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냠. + /// + internal static string _0542 { + get { + return ResourceManager.GetString("0542", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 냥. + /// + internal static string _0543 { + get { + return ResourceManager.GetString("0543", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 너. + /// + internal static string _0544 { + get { + return ResourceManager.GetString("0544", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넉. + /// + internal static string _0545 { + get { + return ResourceManager.GetString("0545", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넋. + /// + internal static string _0546 { + get { + return ResourceManager.GetString("0546", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넌. + /// + internal static string _0547 { + get { + return ResourceManager.GetString("0547", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 널. + /// + internal static string _0548 { + get { + return ResourceManager.GetString("0548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넒. + /// + internal static string _0549 { + get { + return ResourceManager.GetString("0549", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넓. + /// + internal static string _054A { + get { + return ResourceManager.GetString("054A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넘. + /// + internal static string _054B { + get { + return ResourceManager.GetString("054B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넙. + /// + internal static string _054C { + get { + return ResourceManager.GetString("054C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넛. + /// + internal static string _054D { + get { + return ResourceManager.GetString("054D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넜. + /// + internal static string _054E { + get { + return ResourceManager.GetString("054E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넝. + /// + internal static string _054F { + get { + return ResourceManager.GetString("054F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넣. + /// + internal static string _0550 { + get { + return ResourceManager.GetString("0550", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 네. + /// + internal static string _0551 { + get { + return ResourceManager.GetString("0551", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넥. + /// + internal static string _0552 { + get { + return ResourceManager.GetString("0552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넨. + /// + internal static string _0553 { + get { + return ResourceManager.GetString("0553", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넬. + /// + internal static string _0554 { + get { + return ResourceManager.GetString("0554", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넴. + /// + internal static string _0555 { + get { + return ResourceManager.GetString("0555", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넵. + /// + internal static string _0556 { + get { + return ResourceManager.GetString("0556", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넷. + /// + internal static string _0557 { + get { + return ResourceManager.GetString("0557", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넸. + /// + internal static string _0558 { + get { + return ResourceManager.GetString("0558", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 넹. + /// + internal static string _0559 { + get { + return ResourceManager.GetString("0559", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녀. + /// + internal static string _055A { + get { + return ResourceManager.GetString("055A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녁. + /// + internal static string _055B { + get { + return ResourceManager.GetString("055B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 년. + /// + internal static string _055C { + get { + return ResourceManager.GetString("055C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녈. + /// + internal static string _055D { + get { + return ResourceManager.GetString("055D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 념. + /// + internal static string _055E { + get { + return ResourceManager.GetString("055E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녑. + /// + internal static string _055F { + get { + return ResourceManager.GetString("055F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녔. + /// + internal static string _0560 { + get { + return ResourceManager.GetString("0560", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녕. + /// + internal static string _0561 { + get { + return ResourceManager.GetString("0561", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녘. + /// + internal static string _0562 { + get { + return ResourceManager.GetString("0562", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녜. + /// + internal static string _0563 { + get { + return ResourceManager.GetString("0563", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녠. + /// + internal static string _0564 { + get { + return ResourceManager.GetString("0564", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 노. + /// + internal static string _0565 { + get { + return ResourceManager.GetString("0565", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 녹. + /// + internal static string _0566 { + get { + return ResourceManager.GetString("0566", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 논. + /// + internal static string _0567 { + get { + return ResourceManager.GetString("0567", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놀. + /// + internal static string _0568 { + get { + return ResourceManager.GetString("0568", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놂. + /// + internal static string _0569 { + get { + return ResourceManager.GetString("0569", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놈. + /// + internal static string _056A { + get { + return ResourceManager.GetString("056A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놉. + /// + internal static string _056B { + get { + return ResourceManager.GetString("056B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놋. + /// + internal static string _056C { + get { + return ResourceManager.GetString("056C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 농. + /// + internal static string _056D { + get { + return ResourceManager.GetString("056D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 높. + /// + internal static string _056E { + get { + return ResourceManager.GetString("056E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놓. + /// + internal static string _056F { + get { + return ResourceManager.GetString("056F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놔. + /// + internal static string _0570 { + get { + return ResourceManager.GetString("0570", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놘. + /// + internal static string _0571 { + get { + return ResourceManager.GetString("0571", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놜. + /// + internal static string _0572 { + get { + return ResourceManager.GetString("0572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 놨. + /// + internal static string _0573 { + get { + return ResourceManager.GetString("0573", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇌. + /// + internal static string _0574 { + get { + return ResourceManager.GetString("0574", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇐. + /// + internal static string _0575 { + get { + return ResourceManager.GetString("0575", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇔. + /// + internal static string _0576 { + get { + return ResourceManager.GetString("0576", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇜. + /// + internal static string _0577 { + get { + return ResourceManager.GetString("0577", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇝. + /// + internal static string _0578 { + get { + return ResourceManager.GetString("0578", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇟. + /// + internal static string _0579 { + get { + return ResourceManager.GetString("0579", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇨. + /// + internal static string _057A { + get { + return ResourceManager.GetString("057A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇩. + /// + internal static string _057B { + get { + return ResourceManager.GetString("057B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇬. + /// + internal static string _057C { + get { + return ResourceManager.GetString("057C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇰. + /// + internal static string _057D { + get { + return ResourceManager.GetString("057D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇹. + /// + internal static string _057E { + get { + return ResourceManager.GetString("057E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇻. + /// + internal static string _057F { + get { + return ResourceManager.GetString("057F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뇽. + /// + internal static string _0580 { + get { + return ResourceManager.GetString("0580", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 누. + /// + internal static string _0581 { + get { + return ResourceManager.GetString("0581", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눅. + /// + internal static string _0582 { + get { + return ResourceManager.GetString("0582", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눈. + /// + internal static string _0583 { + get { + return ResourceManager.GetString("0583", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눋. + /// + internal static string _0584 { + get { + return ResourceManager.GetString("0584", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눌. + /// + internal static string _0585 { + get { + return ResourceManager.GetString("0585", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눔. + /// + internal static string _0586 { + get { + return ResourceManager.GetString("0586", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눕. + /// + internal static string _0587 { + get { + return ResourceManager.GetString("0587", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눗. + /// + internal static string _0588 { + get { + return ResourceManager.GetString("0588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눙. + /// + internal static string _0589 { + get { + return ResourceManager.GetString("0589", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눠. + /// + internal static string _058A { + get { + return ResourceManager.GetString("058A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눴. + /// + internal static string _058B { + get { + return ResourceManager.GetString("058B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 눼. + /// + internal static string _058C { + get { + return ResourceManager.GetString("058C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉘. + /// + internal static string _058D { + get { + return ResourceManager.GetString("058D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉜. + /// + internal static string _058E { + get { + return ResourceManager.GetString("058E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉠. + /// + internal static string _058F { + get { + return ResourceManager.GetString("058F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉨. + /// + internal static string _0590 { + get { + return ResourceManager.GetString("0590", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉩. + /// + internal static string _0591 { + get { + return ResourceManager.GetString("0591", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉴. + /// + internal static string _0592 { + get { + return ResourceManager.GetString("0592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉵. + /// + internal static string _0593 { + get { + return ResourceManager.GetString("0593", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뉼. + /// + internal static string _0594 { + get { + return ResourceManager.GetString("0594", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늄. + /// + internal static string _0595 { + get { + return ResourceManager.GetString("0595", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늅. + /// + internal static string _0596 { + get { + return ResourceManager.GetString("0596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늉. + /// + internal static string _0597 { + get { + return ResourceManager.GetString("0597", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 느. + /// + internal static string _0598 { + get { + return ResourceManager.GetString("0598", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늑. + /// + internal static string _0599 { + get { + return ResourceManager.GetString("0599", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 는. + /// + internal static string _059A { + get { + return ResourceManager.GetString("059A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늘. + /// + internal static string _059B { + get { + return ResourceManager.GetString("059B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늙. + /// + internal static string _059C { + get { + return ResourceManager.GetString("059C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늚. + /// + internal static string _059D { + get { + return ResourceManager.GetString("059D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늠. + /// + internal static string _059E { + get { + return ResourceManager.GetString("059E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늡. + /// + internal static string _059F { + get { + return ResourceManager.GetString("059F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늣. + /// + internal static string _05A0 { + get { + return ResourceManager.GetString("05A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 능. + /// + internal static string _05A1 { + get { + return ResourceManager.GetString("05A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늦. + /// + internal static string _05A2 { + get { + return ResourceManager.GetString("05A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늪. + /// + internal static string _05A3 { + get { + return ResourceManager.GetString("05A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늬. + /// + internal static string _05A4 { + get { + return ResourceManager.GetString("05A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늰. + /// + internal static string _05A5 { + get { + return ResourceManager.GetString("05A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 늴. + /// + internal static string _05A6 { + get { + return ResourceManager.GetString("05A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 니. + /// + internal static string _05A7 { + get { + return ResourceManager.GetString("05A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닉. + /// + internal static string _05A8 { + get { + return ResourceManager.GetString("05A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닌. + /// + internal static string _05A9 { + get { + return ResourceManager.GetString("05A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닐. + /// + internal static string _05AA { + get { + return ResourceManager.GetString("05AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닒. + /// + internal static string _05AB { + get { + return ResourceManager.GetString("05AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 님. + /// + internal static string _05AC { + get { + return ResourceManager.GetString("05AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닙. + /// + internal static string _05AD { + get { + return ResourceManager.GetString("05AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닛. + /// + internal static string _05AE { + get { + return ResourceManager.GetString("05AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닝. + /// + internal static string _05AF { + get { + return ResourceManager.GetString("05AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닢. + /// + internal static string _05B0 { + get { + return ResourceManager.GetString("05B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 다. + /// + internal static string _05B1 { + get { + return ResourceManager.GetString("05B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닥. + /// + internal static string _05B2 { + get { + return ResourceManager.GetString("05B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닦. + /// + internal static string _05B3 { + get { + return ResourceManager.GetString("05B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 단. + /// + internal static string _05B4 { + get { + return ResourceManager.GetString("05B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닫. + /// + internal static string _05B5 { + get { + return ResourceManager.GetString("05B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 달. + /// + internal static string _05B6 { + get { + return ResourceManager.GetString("05B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닭. + /// + internal static string _05B7 { + get { + return ResourceManager.GetString("05B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닮. + /// + internal static string _05B8 { + get { + return ResourceManager.GetString("05B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닯. + /// + internal static string _05B9 { + get { + return ResourceManager.GetString("05B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닳. + /// + internal static string _05BA { + get { + return ResourceManager.GetString("05BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 담. + /// + internal static string _05BB { + get { + return ResourceManager.GetString("05BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 답. + /// + internal static string _05BC { + get { + return ResourceManager.GetString("05BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닷. + /// + internal static string _05BD { + get { + return ResourceManager.GetString("05BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닸. + /// + internal static string _05BE { + get { + return ResourceManager.GetString("05BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 당. + /// + internal static string _05BF { + get { + return ResourceManager.GetString("05BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닺. + /// + internal static string _05C0 { + get { + return ResourceManager.GetString("05C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닻. + /// + internal static string _05C1 { + get { + return ResourceManager.GetString("05C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 닿. + /// + internal static string _05C2 { + get { + return ResourceManager.GetString("05C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 대. + /// + internal static string _05C3 { + get { + return ResourceManager.GetString("05C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댁. + /// + internal static string _05C4 { + get { + return ResourceManager.GetString("05C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댄. + /// + internal static string _05C5 { + get { + return ResourceManager.GetString("05C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댈. + /// + internal static string _05C6 { + get { + return ResourceManager.GetString("05C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댐. + /// + internal static string _05C7 { + get { + return ResourceManager.GetString("05C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댑. + /// + internal static string _05C8 { + get { + return ResourceManager.GetString("05C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댓. + /// + internal static string _05C9 { + get { + return ResourceManager.GetString("05C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댔. + /// + internal static string _05CA { + get { + return ResourceManager.GetString("05CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댕. + /// + internal static string _05CB { + get { + return ResourceManager.GetString("05CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 댜. + /// + internal static string _05CC { + get { + return ResourceManager.GetString("05CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 더. + /// + internal static string _05CD { + get { + return ResourceManager.GetString("05CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덕. + /// + internal static string _05CE { + get { + return ResourceManager.GetString("05CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덖. + /// + internal static string _05CF { + get { + return ResourceManager.GetString("05CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 던. + /// + internal static string _05D0 { + get { + return ResourceManager.GetString("05D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덛. + /// + internal static string _05D1 { + get { + return ResourceManager.GetString("05D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덜. + /// + internal static string _05D2 { + get { + return ResourceManager.GetString("05D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덞. + /// + internal static string _05D3 { + get { + return ResourceManager.GetString("05D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덟. + /// + internal static string _05D4 { + get { + return ResourceManager.GetString("05D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덤. + /// + internal static string _05D5 { + get { + return ResourceManager.GetString("05D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덥. + /// + internal static string _05D6 { + get { + return ResourceManager.GetString("05D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덧. + /// + internal static string _05D7 { + get { + return ResourceManager.GetString("05D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덩. + /// + internal static string _05D8 { + get { + return ResourceManager.GetString("05D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덫. + /// + internal static string _05D9 { + get { + return ResourceManager.GetString("05D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덮. + /// + internal static string _05DA { + get { + return ResourceManager.GetString("05DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 데. + /// + internal static string _05DB { + get { + return ResourceManager.GetString("05DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덱. + /// + internal static string _05DC { + get { + return ResourceManager.GetString("05DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 덴. + /// + internal static string _05DD { + get { + return ResourceManager.GetString("05DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 델. + /// + internal static string _05DE { + get { + return ResourceManager.GetString("05DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎀. + /// + internal static string _05DF { + get { + return ResourceManager.GetString("05DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎁. + /// + internal static string _05E0 { + get { + return ResourceManager.GetString("05E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎃. + /// + internal static string _05E1 { + get { + return ResourceManager.GetString("05E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎄. + /// + internal static string _05E2 { + get { + return ResourceManager.GetString("05E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎅. + /// + internal static string _05E3 { + get { + return ResourceManager.GetString("05E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎌. + /// + internal static string _05E4 { + get { + return ResourceManager.GetString("05E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎐. + /// + internal static string _05E5 { + get { + return ResourceManager.GetString("05E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎔. + /// + internal static string _05E6 { + get { + return ResourceManager.GetString("05E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎠. + /// + internal static string _05E7 { + get { + return ResourceManager.GetString("05E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎡. + /// + internal static string _05E8 { + get { + return ResourceManager.GetString("05E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎨. + /// + internal static string _05E9 { + get { + return ResourceManager.GetString("05E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뎬. + /// + internal static string _05EA { + get { + return ResourceManager.GetString("05EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 도. + /// + internal static string _05EB { + get { + return ResourceManager.GetString("05EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 독. + /// + internal static string _05EC { + get { + return ResourceManager.GetString("05EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돈. + /// + internal static string _05ED { + get { + return ResourceManager.GetString("05ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돋. + /// + internal static string _05EE { + get { + return ResourceManager.GetString("05EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돌. + /// + internal static string _05EF { + get { + return ResourceManager.GetString("05EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돎. + /// + internal static string _05F0 { + get { + return ResourceManager.GetString("05F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돐. + /// + internal static string _05F1 { + get { + return ResourceManager.GetString("05F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돔. + /// + internal static string _05F2 { + get { + return ResourceManager.GetString("05F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돕. + /// + internal static string _05F3 { + get { + return ResourceManager.GetString("05F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돗. + /// + internal static string _05F4 { + get { + return ResourceManager.GetString("05F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 동. + /// + internal static string _05F5 { + get { + return ResourceManager.GetString("05F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돛. + /// + internal static string _05F6 { + get { + return ResourceManager.GetString("05F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돝. + /// + internal static string _05F7 { + get { + return ResourceManager.GetString("05F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돠. + /// + internal static string _05F8 { + get { + return ResourceManager.GetString("05F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돤. + /// + internal static string _05F9 { + get { + return ResourceManager.GetString("05F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돨. + /// + internal static string _05FA { + get { + return ResourceManager.GetString("05FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 돼. + /// + internal static string _05FB { + get { + return ResourceManager.GetString("05FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 됐. + /// + internal static string _05FC { + get { + return ResourceManager.GetString("05FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 되. + /// + internal static string _05FD { + get { + return ResourceManager.GetString("05FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 된. + /// + internal static string _05FE { + get { + return ResourceManager.GetString("05FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 될. + /// + internal static string _05FF { + get { + return ResourceManager.GetString("05FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 됨. + /// + internal static string _0600 { + get { + return ResourceManager.GetString("0600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 됩. + /// + internal static string _0601 { + get { + return ResourceManager.GetString("0601", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 됫. + /// + internal static string _0602 { + get { + return ResourceManager.GetString("0602", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 됴. + /// + internal static string _0603 { + get { + return ResourceManager.GetString("0603", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 두. + /// + internal static string _0604 { + get { + return ResourceManager.GetString("0604", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둑. + /// + internal static string _0605 { + get { + return ResourceManager.GetString("0605", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둔. + /// + internal static string _0606 { + get { + return ResourceManager.GetString("0606", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둘. + /// + internal static string _0607 { + get { + return ResourceManager.GetString("0607", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둠. + /// + internal static string _0608 { + get { + return ResourceManager.GetString("0608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둡. + /// + internal static string _0609 { + get { + return ResourceManager.GetString("0609", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둣. + /// + internal static string _060A { + get { + return ResourceManager.GetString("060A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둥. + /// + internal static string _060B { + get { + return ResourceManager.GetString("060B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 둬. + /// + internal static string _060C { + get { + return ResourceManager.GetString("060C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒀. + /// + internal static string _060D { + get { + return ResourceManager.GetString("060D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒈. + /// + internal static string _060E { + get { + return ResourceManager.GetString("060E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒝. + /// + internal static string _060F { + get { + return ResourceManager.GetString("060F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒤. + /// + internal static string _0610 { + get { + return ResourceManager.GetString("0610", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒨. + /// + internal static string _0611 { + get { + return ResourceManager.GetString("0611", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒬. + /// + internal static string _0612 { + get { + return ResourceManager.GetString("0612", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒵. + /// + internal static string _0613 { + get { + return ResourceManager.GetString("0613", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒷. + /// + internal static string _0614 { + get { + return ResourceManager.GetString("0614", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뒹. + /// + internal static string _0615 { + get { + return ResourceManager.GetString("0615", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듀. + /// + internal static string _0616 { + get { + return ResourceManager.GetString("0616", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듄. + /// + internal static string _0617 { + get { + return ResourceManager.GetString("0617", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듈. + /// + internal static string _0618 { + get { + return ResourceManager.GetString("0618", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듐. + /// + internal static string _0619 { + get { + return ResourceManager.GetString("0619", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듕. + /// + internal static string _061A { + get { + return ResourceManager.GetString("061A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 드. + /// + internal static string _061B { + get { + return ResourceManager.GetString("061B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 득. + /// + internal static string _061C { + get { + return ResourceManager.GetString("061C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 든. + /// + internal static string _061D { + get { + return ResourceManager.GetString("061D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듣. + /// + internal static string _061E { + get { + return ResourceManager.GetString("061E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 들. + /// + internal static string _061F { + get { + return ResourceManager.GetString("061F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듦. + /// + internal static string _0620 { + get { + return ResourceManager.GetString("0620", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듬. + /// + internal static string _0621 { + get { + return ResourceManager.GetString("0621", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듭. + /// + internal static string _0622 { + get { + return ResourceManager.GetString("0622", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듯. + /// + internal static string _0623 { + get { + return ResourceManager.GetString("0623", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 등. + /// + internal static string _0624 { + get { + return ResourceManager.GetString("0624", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 듸. + /// + internal static string _0625 { + get { + return ResourceManager.GetString("0625", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 디. + /// + internal static string _0626 { + get { + return ResourceManager.GetString("0626", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딕. + /// + internal static string _0627 { + get { + return ResourceManager.GetString("0627", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딘. + /// + internal static string _0628 { + get { + return ResourceManager.GetString("0628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딛. + /// + internal static string _0629 { + get { + return ResourceManager.GetString("0629", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딜. + /// + internal static string _062A { + get { + return ResourceManager.GetString("062A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딤. + /// + internal static string _062B { + get { + return ResourceManager.GetString("062B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딥. + /// + internal static string _062C { + get { + return ResourceManager.GetString("062C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딧. + /// + internal static string _062D { + get { + return ResourceManager.GetString("062D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딨. + /// + internal static string _062E { + get { + return ResourceManager.GetString("062E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딩. + /// + internal static string _062F { + get { + return ResourceManager.GetString("062F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딪. + /// + internal static string _0630 { + get { + return ResourceManager.GetString("0630", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 따. + /// + internal static string _0631 { + get { + return ResourceManager.GetString("0631", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딱. + /// + internal static string _0632 { + get { + return ResourceManager.GetString("0632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딴. + /// + internal static string _0633 { + get { + return ResourceManager.GetString("0633", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 딸. + /// + internal static string _0634 { + get { + return ResourceManager.GetString("0634", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땀. + /// + internal static string _0635 { + get { + return ResourceManager.GetString("0635", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땁. + /// + internal static string _0636 { + get { + return ResourceManager.GetString("0636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땃. + /// + internal static string _0637 { + get { + return ResourceManager.GetString("0637", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땄. + /// + internal static string _0638 { + get { + return ResourceManager.GetString("0638", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땅. + /// + internal static string _0639 { + get { + return ResourceManager.GetString("0639", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땋. + /// + internal static string _063A { + get { + return ResourceManager.GetString("063A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 때. + /// + internal static string _063B { + get { + return ResourceManager.GetString("063B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땍. + /// + internal static string _063C { + get { + return ResourceManager.GetString("063C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땐. + /// + internal static string _063D { + get { + return ResourceManager.GetString("063D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땔. + /// + internal static string _063E { + get { + return ResourceManager.GetString("063E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땜. + /// + internal static string _063F { + get { + return ResourceManager.GetString("063F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땝. + /// + internal static string _0640 { + get { + return ResourceManager.GetString("0640", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땟. + /// + internal static string _0641 { + get { + return ResourceManager.GetString("0641", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땠. + /// + internal static string _0642 { + get { + return ResourceManager.GetString("0642", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 땡. + /// + internal static string _0643 { + get { + return ResourceManager.GetString("0643", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떠. + /// + internal static string _0644 { + get { + return ResourceManager.GetString("0644", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떡. + /// + internal static string _0645 { + get { + return ResourceManager.GetString("0645", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떤. + /// + internal static string _0646 { + get { + return ResourceManager.GetString("0646", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떨. + /// + internal static string _0647 { + get { + return ResourceManager.GetString("0647", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떪. + /// + internal static string _0648 { + get { + return ResourceManager.GetString("0648", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떫. + /// + internal static string _0649 { + get { + return ResourceManager.GetString("0649", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떰. + /// + internal static string _064A { + get { + return ResourceManager.GetString("064A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떱. + /// + internal static string _064B { + get { + return ResourceManager.GetString("064B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떳. + /// + internal static string _064C { + get { + return ResourceManager.GetString("064C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떴. + /// + internal static string _064D { + get { + return ResourceManager.GetString("064D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떵. + /// + internal static string _064E { + get { + return ResourceManager.GetString("064E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떻. + /// + internal static string _064F { + get { + return ResourceManager.GetString("064F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떼. + /// + internal static string _0650 { + get { + return ResourceManager.GetString("0650", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 떽. + /// + internal static string _0651 { + get { + return ResourceManager.GetString("0651", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗀. + /// + internal static string _0652 { + get { + return ResourceManager.GetString("0652", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗄. + /// + internal static string _0653 { + get { + return ResourceManager.GetString("0653", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗌. + /// + internal static string _0654 { + get { + return ResourceManager.GetString("0654", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗍. + /// + internal static string _0655 { + get { + return ResourceManager.GetString("0655", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗏. + /// + internal static string _0656 { + get { + return ResourceManager.GetString("0656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗐. + /// + internal static string _0657 { + get { + return ResourceManager.GetString("0657", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗑. + /// + internal static string _0658 { + get { + return ResourceManager.GetString("0658", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗘. + /// + internal static string _0659 { + get { + return ResourceManager.GetString("0659", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뗬. + /// + internal static string _065A { + get { + return ResourceManager.GetString("065A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 또. + /// + internal static string _065B { + get { + return ResourceManager.GetString("065B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 똑. + /// + internal static string _065C { + get { + return ResourceManager.GetString("065C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 똔. + /// + internal static string _065D { + get { + return ResourceManager.GetString("065D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 똘. + /// + internal static string _065E { + get { + return ResourceManager.GetString("065E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 똥. + /// + internal static string _065F { + get { + return ResourceManager.GetString("065F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 똬. + /// + internal static string _0660 { + get { + return ResourceManager.GetString("0660", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 똴. + /// + internal static string _0661 { + get { + return ResourceManager.GetString("0661", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뙈. + /// + internal static string _0662 { + get { + return ResourceManager.GetString("0662", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뙤. + /// + internal static string _0663 { + get { + return ResourceManager.GetString("0663", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뙨. + /// + internal static string _0664 { + get { + return ResourceManager.GetString("0664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚜. + /// + internal static string _0665 { + get { + return ResourceManager.GetString("0665", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚝. + /// + internal static string _0666 { + get { + return ResourceManager.GetString("0666", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚠. + /// + internal static string _0667 { + get { + return ResourceManager.GetString("0667", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚤. + /// + internal static string _0668 { + get { + return ResourceManager.GetString("0668", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚫. + /// + internal static string _0669 { + get { + return ResourceManager.GetString("0669", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚬. + /// + internal static string _066A { + get { + return ResourceManager.GetString("066A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뚱. + /// + internal static string _066B { + get { + return ResourceManager.GetString("066B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뛔. + /// + internal static string _066C { + get { + return ResourceManager.GetString("066C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뛰. + /// + internal static string _066D { + get { + return ResourceManager.GetString("066D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뛴. + /// + internal static string _066E { + get { + return ResourceManager.GetString("066E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뛸. + /// + internal static string _066F { + get { + return ResourceManager.GetString("066F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜀. + /// + internal static string _0670 { + get { + return ResourceManager.GetString("0670", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜁. + /// + internal static string _0671 { + get { + return ResourceManager.GetString("0671", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜅. + /// + internal static string _0672 { + get { + return ResourceManager.GetString("0672", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜨. + /// + internal static string _0673 { + get { + return ResourceManager.GetString("0673", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜩. + /// + internal static string _0674 { + get { + return ResourceManager.GetString("0674", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜬. + /// + internal static string _0675 { + get { + return ResourceManager.GetString("0675", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜯. + /// + internal static string _0676 { + get { + return ResourceManager.GetString("0676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜰. + /// + internal static string _0677 { + get { + return ResourceManager.GetString("0677", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜸. + /// + internal static string _0678 { + get { + return ResourceManager.GetString("0678", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜹. + /// + internal static string _0679 { + get { + return ResourceManager.GetString("0679", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뜻. + /// + internal static string _067A { + get { + return ResourceManager.GetString("067A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띄. + /// + internal static string _067B { + get { + return ResourceManager.GetString("067B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띈. + /// + internal static string _067C { + get { + return ResourceManager.GetString("067C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띌. + /// + internal static string _067D { + get { + return ResourceManager.GetString("067D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띔. + /// + internal static string _067E { + get { + return ResourceManager.GetString("067E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띕. + /// + internal static string _067F { + get { + return ResourceManager.GetString("067F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띠. + /// + internal static string _0680 { + get { + return ResourceManager.GetString("0680", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띤. + /// + internal static string _0681 { + get { + return ResourceManager.GetString("0681", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띨. + /// + internal static string _0682 { + get { + return ResourceManager.GetString("0682", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띰. + /// + internal static string _0683 { + get { + return ResourceManager.GetString("0683", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띱. + /// + internal static string _0684 { + get { + return ResourceManager.GetString("0684", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띳. + /// + internal static string _0685 { + get { + return ResourceManager.GetString("0685", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 띵. + /// + internal static string _0686 { + get { + return ResourceManager.GetString("0686", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 라. + /// + internal static string _0687 { + get { + return ResourceManager.GetString("0687", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 락. + /// + internal static string _0688 { + get { + return ResourceManager.GetString("0688", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 란. + /// + internal static string _0689 { + get { + return ResourceManager.GetString("0689", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랄. + /// + internal static string _068A { + get { + return ResourceManager.GetString("068A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 람. + /// + internal static string _068B { + get { + return ResourceManager.GetString("068B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랍. + /// + internal static string _068C { + get { + return ResourceManager.GetString("068C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랏. + /// + internal static string _068D { + get { + return ResourceManager.GetString("068D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랐. + /// + internal static string _068E { + get { + return ResourceManager.GetString("068E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랑. + /// + internal static string _068F { + get { + return ResourceManager.GetString("068F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랒. + /// + internal static string _0690 { + get { + return ResourceManager.GetString("0690", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랖. + /// + internal static string _0691 { + get { + return ResourceManager.GetString("0691", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랗. + /// + internal static string _0692 { + get { + return ResourceManager.GetString("0692", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 래. + /// + internal static string _0693 { + get { + return ResourceManager.GetString("0693", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랙. + /// + internal static string _0694 { + get { + return ResourceManager.GetString("0694", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랜. + /// + internal static string _0695 { + get { + return ResourceManager.GetString("0695", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랠. + /// + internal static string _0696 { + get { + return ResourceManager.GetString("0696", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 램. + /// + internal static string _0697 { + get { + return ResourceManager.GetString("0697", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랩. + /// + internal static string _0698 { + get { + return ResourceManager.GetString("0698", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랫. + /// + internal static string _0699 { + get { + return ResourceManager.GetString("0699", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랬. + /// + internal static string _069A { + get { + return ResourceManager.GetString("069A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랭. + /// + internal static string _069B { + get { + return ResourceManager.GetString("069B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랴. + /// + internal static string _069C { + get { + return ResourceManager.GetString("069C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 략. + /// + internal static string _069D { + get { + return ResourceManager.GetString("069D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 랸. + /// + internal static string _069E { + get { + return ResourceManager.GetString("069E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 럇. + /// + internal static string _069F { + get { + return ResourceManager.GetString("069F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 량. + /// + internal static string _06A0 { + get { + return ResourceManager.GetString("06A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 러. + /// + internal static string _06A1 { + get { + return ResourceManager.GetString("06A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 럭. + /// + internal static string _06A2 { + get { + return ResourceManager.GetString("06A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 런. + /// + internal static string _06A3 { + get { + return ResourceManager.GetString("06A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 럴. + /// + internal static string _06A4 { + get { + return ResourceManager.GetString("06A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 럼. + /// + internal static string _06A5 { + get { + return ResourceManager.GetString("06A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 럽. + /// + internal static string _06A6 { + get { + return ResourceManager.GetString("06A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 럿. + /// + internal static string _06A7 { + get { + return ResourceManager.GetString("06A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렀. + /// + internal static string _06A8 { + get { + return ResourceManager.GetString("06A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렁. + /// + internal static string _06A9 { + get { + return ResourceManager.GetString("06A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렇. + /// + internal static string _06AA { + get { + return ResourceManager.GetString("06AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 레. + /// + internal static string _06AB { + get { + return ResourceManager.GetString("06AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렉. + /// + internal static string _06AC { + get { + return ResourceManager.GetString("06AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렌. + /// + internal static string _06AD { + get { + return ResourceManager.GetString("06AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렐. + /// + internal static string _06AE { + get { + return ResourceManager.GetString("06AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렘. + /// + internal static string _06AF { + get { + return ResourceManager.GetString("06AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렙. + /// + internal static string _06B0 { + get { + return ResourceManager.GetString("06B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렛. + /// + internal static string _06B1 { + get { + return ResourceManager.GetString("06B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렝. + /// + internal static string _06B2 { + get { + return ResourceManager.GetString("06B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 려. + /// + internal static string _06B3 { + get { + return ResourceManager.GetString("06B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 력. + /// + internal static string _06B4 { + get { + return ResourceManager.GetString("06B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 련. + /// + internal static string _06B5 { + get { + return ResourceManager.GetString("06B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렬. + /// + internal static string _06B6 { + get { + return ResourceManager.GetString("06B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렴. + /// + internal static string _06B7 { + get { + return ResourceManager.GetString("06B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렵. + /// + internal static string _06B8 { + get { + return ResourceManager.GetString("06B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렷. + /// + internal static string _06B9 { + get { + return ResourceManager.GetString("06B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 렸. + /// + internal static string _06BA { + get { + return ResourceManager.GetString("06BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 령. + /// + internal static string _06BB { + get { + return ResourceManager.GetString("06BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 례. + /// + internal static string _06BC { + get { + return ResourceManager.GetString("06BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롄. + /// + internal static string _06BD { + get { + return ResourceManager.GetString("06BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롑. + /// + internal static string _06BE { + get { + return ResourceManager.GetString("06BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롓. + /// + internal static string _06BF { + get { + return ResourceManager.GetString("06BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 로. + /// + internal static string _06C0 { + get { + return ResourceManager.GetString("06C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 록. + /// + internal static string _06C1 { + get { + return ResourceManager.GetString("06C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 론. + /// + internal static string _06C2 { + get { + return ResourceManager.GetString("06C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롤. + /// + internal static string _06C3 { + get { + return ResourceManager.GetString("06C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롬. + /// + internal static string _06C4 { + get { + return ResourceManager.GetString("06C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롭. + /// + internal static string _06C5 { + get { + return ResourceManager.GetString("06C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롯. + /// + internal static string _06C6 { + get { + return ResourceManager.GetString("06C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롱. + /// + internal static string _06C7 { + get { + return ResourceManager.GetString("06C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롸. + /// + internal static string _06C8 { + get { + return ResourceManager.GetString("06C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 롼. + /// + internal static string _06C9 { + get { + return ResourceManager.GetString("06C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뢍. + /// + internal static string _06CA { + get { + return ResourceManager.GetString("06CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뢨. + /// + internal static string _06CB { + get { + return ResourceManager.GetString("06CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뢰. + /// + internal static string _06CC { + get { + return ResourceManager.GetString("06CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뢴. + /// + internal static string _06CD { + get { + return ResourceManager.GetString("06CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뢸. + /// + internal static string _06CE { + get { + return ResourceManager.GetString("06CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룀. + /// + internal static string _06CF { + get { + return ResourceManager.GetString("06CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룁. + /// + internal static string _06D0 { + get { + return ResourceManager.GetString("06D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룃. + /// + internal static string _06D1 { + get { + return ResourceManager.GetString("06D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룅. + /// + internal static string _06D2 { + get { + return ResourceManager.GetString("06D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 료. + /// + internal static string _06D3 { + get { + return ResourceManager.GetString("06D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룐. + /// + internal static string _06D4 { + get { + return ResourceManager.GetString("06D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룔. + /// + internal static string _06D5 { + get { + return ResourceManager.GetString("06D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룝. + /// + internal static string _06D6 { + get { + return ResourceManager.GetString("06D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룟. + /// + internal static string _06D7 { + get { + return ResourceManager.GetString("06D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룡. + /// + internal static string _06D8 { + get { + return ResourceManager.GetString("06D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 루. + /// + internal static string _06D9 { + get { + return ResourceManager.GetString("06D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룩. + /// + internal static string _06DA { + get { + return ResourceManager.GetString("06DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룬. + /// + internal static string _06DB { + get { + return ResourceManager.GetString("06DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룰. + /// + internal static string _06DC { + get { + return ResourceManager.GetString("06DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룸. + /// + internal static string _06DD { + get { + return ResourceManager.GetString("06DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룹. + /// + internal static string _06DE { + get { + return ResourceManager.GetString("06DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룻. + /// + internal static string _06DF { + get { + return ResourceManager.GetString("06DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 룽. + /// + internal static string _06E0 { + get { + return ResourceManager.GetString("06E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뤄. + /// + internal static string _06E1 { + get { + return ResourceManager.GetString("06E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뤘. + /// + internal static string _06E2 { + get { + return ResourceManager.GetString("06E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뤠. + /// + internal static string _06E3 { + get { + return ResourceManager.GetString("06E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뤼. + /// + internal static string _06E4 { + get { + return ResourceManager.GetString("06E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뤽. + /// + internal static string _06E5 { + get { + return ResourceManager.GetString("06E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륀. + /// + internal static string _06E6 { + get { + return ResourceManager.GetString("06E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륄. + /// + internal static string _06E7 { + get { + return ResourceManager.GetString("06E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륌. + /// + internal static string _06E8 { + get { + return ResourceManager.GetString("06E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륏. + /// + internal static string _06E9 { + get { + return ResourceManager.GetString("06E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륑. + /// + internal static string _06EA { + get { + return ResourceManager.GetString("06EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 류. + /// + internal static string _06EB { + get { + return ResourceManager.GetString("06EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륙. + /// + internal static string _06EC { + get { + return ResourceManager.GetString("06EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륜. + /// + internal static string _06ED { + get { + return ResourceManager.GetString("06ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 률. + /// + internal static string _06EE { + get { + return ResourceManager.GetString("06EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륨. + /// + internal static string _06EF { + get { + return ResourceManager.GetString("06EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륩. + /// + internal static string _06F0 { + get { + return ResourceManager.GetString("06F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륫. + /// + internal static string _06F1 { + get { + return ResourceManager.GetString("06F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륭. + /// + internal static string _06F2 { + get { + return ResourceManager.GetString("06F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 르. + /// + internal static string _06F3 { + get { + return ResourceManager.GetString("06F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 륵. + /// + internal static string _06F4 { + get { + return ResourceManager.GetString("06F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 른. + /// + internal static string _06F5 { + get { + return ResourceManager.GetString("06F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 를. + /// + internal static string _06F6 { + get { + return ResourceManager.GetString("06F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 름. + /// + internal static string _06F7 { + get { + return ResourceManager.GetString("06F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릅. + /// + internal static string _06F8 { + get { + return ResourceManager.GetString("06F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릇. + /// + internal static string _06F9 { + get { + return ResourceManager.GetString("06F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릉. + /// + internal static string _06FA { + get { + return ResourceManager.GetString("06FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릊. + /// + internal static string _06FB { + get { + return ResourceManager.GetString("06FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릍. + /// + internal static string _06FC { + get { + return ResourceManager.GetString("06FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릎. + /// + internal static string _06FD { + get { + return ResourceManager.GetString("06FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 리. + /// + internal static string _06FE { + get { + return ResourceManager.GetString("06FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릭. + /// + internal static string _06FF { + get { + return ResourceManager.GetString("06FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 린. + /// + internal static string _0700 { + get { + return ResourceManager.GetString("0700", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릴. + /// + internal static string _0701 { + get { + return ResourceManager.GetString("0701", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 림. + /// + internal static string _0702 { + get { + return ResourceManager.GetString("0702", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 립. + /// + internal static string _0703 { + get { + return ResourceManager.GetString("0703", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 릿. + /// + internal static string _0704 { + get { + return ResourceManager.GetString("0704", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 링. + /// + internal static string _0705 { + get { + return ResourceManager.GetString("0705", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 마. + /// + internal static string _0706 { + get { + return ResourceManager.GetString("0706", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 막. + /// + internal static string _0707 { + get { + return ResourceManager.GetString("0707", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 만. + /// + internal static string _0708 { + get { + return ResourceManager.GetString("0708", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 많. + /// + internal static string _0709 { + get { + return ResourceManager.GetString("0709", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맏. + /// + internal static string _070A { + get { + return ResourceManager.GetString("070A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 말. + /// + internal static string _070B { + get { + return ResourceManager.GetString("070B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맑. + /// + internal static string _070C { + get { + return ResourceManager.GetString("070C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맒. + /// + internal static string _070D { + get { + return ResourceManager.GetString("070D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맘. + /// + internal static string _070E { + get { + return ResourceManager.GetString("070E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맙. + /// + internal static string _070F { + get { + return ResourceManager.GetString("070F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맛. + /// + internal static string _0710 { + get { + return ResourceManager.GetString("0710", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 망. + /// + internal static string _0711 { + get { + return ResourceManager.GetString("0711", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맞. + /// + internal static string _0712 { + get { + return ResourceManager.GetString("0712", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맡. + /// + internal static string _0713 { + get { + return ResourceManager.GetString("0713", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맣. + /// + internal static string _0714 { + get { + return ResourceManager.GetString("0714", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 매. + /// + internal static string _0715 { + get { + return ResourceManager.GetString("0715", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맥. + /// + internal static string _0716 { + get { + return ResourceManager.GetString("0716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맨. + /// + internal static string _0717 { + get { + return ResourceManager.GetString("0717", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맬. + /// + internal static string _0718 { + get { + return ResourceManager.GetString("0718", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맴. + /// + internal static string _0719 { + get { + return ResourceManager.GetString("0719", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맵. + /// + internal static string _071A { + get { + return ResourceManager.GetString("071A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맷. + /// + internal static string _071B { + get { + return ResourceManager.GetString("071B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맸. + /// + internal static string _071C { + get { + return ResourceManager.GetString("071C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맹. + /// + internal static string _071D { + get { + return ResourceManager.GetString("071D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 맺. + /// + internal static string _071E { + get { + return ResourceManager.GetString("071E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 먀. + /// + internal static string _071F { + get { + return ResourceManager.GetString("071F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 먁. + /// + internal static string _0720 { + get { + return ResourceManager.GetString("0720", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 먈. + /// + internal static string _0721 { + get { + return ResourceManager.GetString("0721", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 먕. + /// + internal static string _0722 { + get { + return ResourceManager.GetString("0722", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 머. + /// + internal static string _0723 { + get { + return ResourceManager.GetString("0723", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 먹. + /// + internal static string _0724 { + get { + return ResourceManager.GetString("0724", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 먼. + /// + internal static string _0725 { + get { + return ResourceManager.GetString("0725", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멀. + /// + internal static string _0726 { + get { + return ResourceManager.GetString("0726", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멂. + /// + internal static string _0727 { + get { + return ResourceManager.GetString("0727", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멈. + /// + internal static string _0728 { + get { + return ResourceManager.GetString("0728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멉. + /// + internal static string _0729 { + get { + return ResourceManager.GetString("0729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멋. + /// + internal static string _072A { + get { + return ResourceManager.GetString("072A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멍. + /// + internal static string _072B { + get { + return ResourceManager.GetString("072B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멎. + /// + internal static string _072C { + get { + return ResourceManager.GetString("072C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멓. + /// + internal static string _072D { + get { + return ResourceManager.GetString("072D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 메. + /// + internal static string _072E { + get { + return ResourceManager.GetString("072E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멕. + /// + internal static string _072F { + get { + return ResourceManager.GetString("072F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멘. + /// + internal static string _0730 { + get { + return ResourceManager.GetString("0730", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멜. + /// + internal static string _0731 { + get { + return ResourceManager.GetString("0731", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멤. + /// + internal static string _0732 { + get { + return ResourceManager.GetString("0732", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멥. + /// + internal static string _0733 { + get { + return ResourceManager.GetString("0733", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멧. + /// + internal static string _0734 { + get { + return ResourceManager.GetString("0734", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멨. + /// + internal static string _0735 { + get { + return ResourceManager.GetString("0735", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멩. + /// + internal static string _0736 { + get { + return ResourceManager.GetString("0736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 며. + /// + internal static string _0737 { + get { + return ResourceManager.GetString("0737", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멱. + /// + internal static string _0738 { + get { + return ResourceManager.GetString("0738", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 면. + /// + internal static string _0739 { + get { + return ResourceManager.GetString("0739", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 멸. + /// + internal static string _073A { + get { + return ResourceManager.GetString("073A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몃. + /// + internal static string _073B { + get { + return ResourceManager.GetString("073B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몄. + /// + internal static string _073C { + get { + return ResourceManager.GetString("073C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 명. + /// + internal static string _073D { + get { + return ResourceManager.GetString("073D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몇. + /// + internal static string _073E { + get { + return ResourceManager.GetString("073E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몌. + /// + internal static string _073F { + get { + return ResourceManager.GetString("073F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 모. + /// + internal static string _0740 { + get { + return ResourceManager.GetString("0740", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 목. + /// + internal static string _0741 { + get { + return ResourceManager.GetString("0741", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몫. + /// + internal static string _0742 { + get { + return ResourceManager.GetString("0742", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몬. + /// + internal static string _0743 { + get { + return ResourceManager.GetString("0743", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몰. + /// + internal static string _0744 { + get { + return ResourceManager.GetString("0744", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몲. + /// + internal static string _0745 { + get { + return ResourceManager.GetString("0745", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몸. + /// + internal static string _0746 { + get { + return ResourceManager.GetString("0746", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몹. + /// + internal static string _0747 { + get { + return ResourceManager.GetString("0747", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 못. + /// + internal static string _0748 { + get { + return ResourceManager.GetString("0748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 몽. + /// + internal static string _0749 { + get { + return ResourceManager.GetString("0749", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뫄. + /// + internal static string _074A { + get { + return ResourceManager.GetString("074A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뫈. + /// + internal static string _074B { + get { + return ResourceManager.GetString("074B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뫘. + /// + internal static string _074C { + get { + return ResourceManager.GetString("074C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뫙. + /// + internal static string _074D { + get { + return ResourceManager.GetString("074D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뫼. + /// + internal static string _074E { + get { + return ResourceManager.GetString("074E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묀. + /// + internal static string _074F { + get { + return ResourceManager.GetString("074F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묄. + /// + internal static string _0750 { + get { + return ResourceManager.GetString("0750", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묍. + /// + internal static string _0751 { + get { + return ResourceManager.GetString("0751", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묏. + /// + internal static string _0752 { + get { + return ResourceManager.GetString("0752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묑. + /// + internal static string _0753 { + get { + return ResourceManager.GetString("0753", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묘. + /// + internal static string _0754 { + get { + return ResourceManager.GetString("0754", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묜. + /// + internal static string _0755 { + get { + return ResourceManager.GetString("0755", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묠. + /// + internal static string _0756 { + get { + return ResourceManager.GetString("0756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묩. + /// + internal static string _0757 { + get { + return ResourceManager.GetString("0757", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묫. + /// + internal static string _0758 { + get { + return ResourceManager.GetString("0758", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 무. + /// + internal static string _0759 { + get { + return ResourceManager.GetString("0759", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묵. + /// + internal static string _075A { + get { + return ResourceManager.GetString("075A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묶. + /// + internal static string _075B { + get { + return ResourceManager.GetString("075B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 문. + /// + internal static string _075C { + get { + return ResourceManager.GetString("075C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묻. + /// + internal static string _075D { + get { + return ResourceManager.GetString("075D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 물. + /// + internal static string _075E { + get { + return ResourceManager.GetString("075E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묽. + /// + internal static string _075F { + get { + return ResourceManager.GetString("075F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 묾. + /// + internal static string _0760 { + get { + return ResourceManager.GetString("0760", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭄. + /// + internal static string _0761 { + get { + return ResourceManager.GetString("0761", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭅. + /// + internal static string _0762 { + get { + return ResourceManager.GetString("0762", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭇. + /// + internal static string _0763 { + get { + return ResourceManager.GetString("0763", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭉. + /// + internal static string _0764 { + get { + return ResourceManager.GetString("0764", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭍. + /// + internal static string _0765 { + get { + return ResourceManager.GetString("0765", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭏. + /// + internal static string _0766 { + get { + return ResourceManager.GetString("0766", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭐. + /// + internal static string _0767 { + get { + return ResourceManager.GetString("0767", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭔. + /// + internal static string _0768 { + get { + return ResourceManager.GetString("0768", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭘. + /// + internal static string _0769 { + get { + return ResourceManager.GetString("0769", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭡. + /// + internal static string _076A { + get { + return ResourceManager.GetString("076A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭣. + /// + internal static string _076B { + get { + return ResourceManager.GetString("076B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뭬. + /// + internal static string _076C { + get { + return ResourceManager.GetString("076C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮈. + /// + internal static string _076D { + get { + return ResourceManager.GetString("076D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮌. + /// + internal static string _076E { + get { + return ResourceManager.GetString("076E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮐. + /// + internal static string _076F { + get { + return ResourceManager.GetString("076F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮤. + /// + internal static string _0770 { + get { + return ResourceManager.GetString("0770", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮨. + /// + internal static string _0771 { + get { + return ResourceManager.GetString("0771", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮬. + /// + internal static string _0772 { + get { + return ResourceManager.GetString("0772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮴. + /// + internal static string _0773 { + get { + return ResourceManager.GetString("0773", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뮷. + /// + internal static string _0774 { + get { + return ResourceManager.GetString("0774", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 므. + /// + internal static string _0775 { + get { + return ResourceManager.GetString("0775", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 믄. + /// + internal static string _0776 { + get { + return ResourceManager.GetString("0776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 믈. + /// + internal static string _0777 { + get { + return ResourceManager.GetString("0777", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 믐. + /// + internal static string _0778 { + get { + return ResourceManager.GetString("0778", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 믓. + /// + internal static string _0779 { + get { + return ResourceManager.GetString("0779", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 미. + /// + internal static string _077A { + get { + return ResourceManager.GetString("077A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 믹. + /// + internal static string _077B { + get { + return ResourceManager.GetString("077B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 민. + /// + internal static string _077C { + get { + return ResourceManager.GetString("077C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 믿. + /// + internal static string _077D { + get { + return ResourceManager.GetString("077D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밀. + /// + internal static string _077E { + get { + return ResourceManager.GetString("077E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밂. + /// + internal static string _077F { + get { + return ResourceManager.GetString("077F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밈. + /// + internal static string _0780 { + get { + return ResourceManager.GetString("0780", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밉. + /// + internal static string _0781 { + get { + return ResourceManager.GetString("0781", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밋. + /// + internal static string _0782 { + get { + return ResourceManager.GetString("0782", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밌. + /// + internal static string _0783 { + get { + return ResourceManager.GetString("0783", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밍. + /// + internal static string _0784 { + get { + return ResourceManager.GetString("0784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 및. + /// + internal static string _0785 { + get { + return ResourceManager.GetString("0785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밑. + /// + internal static string _0786 { + get { + return ResourceManager.GetString("0786", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 바. + /// + internal static string _0787 { + get { + return ResourceManager.GetString("0787", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 박. + /// + internal static string _0788 { + get { + return ResourceManager.GetString("0788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밖. + /// + internal static string _0789 { + get { + return ResourceManager.GetString("0789", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밗. + /// + internal static string _078A { + get { + return ResourceManager.GetString("078A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 반. + /// + internal static string _078B { + get { + return ResourceManager.GetString("078B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 받. + /// + internal static string _078C { + get { + return ResourceManager.GetString("078C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 발. + /// + internal static string _078D { + get { + return ResourceManager.GetString("078D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밝. + /// + internal static string _078E { + get { + return ResourceManager.GetString("078E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밞. + /// + internal static string _078F { + get { + return ResourceManager.GetString("078F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밟. + /// + internal static string _0790 { + get { + return ResourceManager.GetString("0790", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밤. + /// + internal static string _0791 { + get { + return ResourceManager.GetString("0791", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밥. + /// + internal static string _0792 { + get { + return ResourceManager.GetString("0792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밧. + /// + internal static string _0793 { + get { + return ResourceManager.GetString("0793", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 방. + /// + internal static string _0794 { + get { + return ResourceManager.GetString("0794", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밭. + /// + internal static string _0795 { + get { + return ResourceManager.GetString("0795", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 배. + /// + internal static string _0796 { + get { + return ResourceManager.GetString("0796", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 백. + /// + internal static string _0797 { + get { + return ResourceManager.GetString("0797", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밴. + /// + internal static string _0798 { + get { + return ResourceManager.GetString("0798", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 밸. + /// + internal static string _0799 { + get { + return ResourceManager.GetString("0799", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱀. + /// + internal static string _079A { + get { + return ResourceManager.GetString("079A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱁. + /// + internal static string _079B { + get { + return ResourceManager.GetString("079B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱃. + /// + internal static string _079C { + get { + return ResourceManager.GetString("079C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱄. + /// + internal static string _079D { + get { + return ResourceManager.GetString("079D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱅. + /// + internal static string _079E { + get { + return ResourceManager.GetString("079E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱉. + /// + internal static string _079F { + get { + return ResourceManager.GetString("079F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱌. + /// + internal static string _07A0 { + get { + return ResourceManager.GetString("07A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱍. + /// + internal static string _07A1 { + get { + return ResourceManager.GetString("07A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱐. + /// + internal static string _07A2 { + get { + return ResourceManager.GetString("07A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뱝. + /// + internal static string _07A3 { + get { + return ResourceManager.GetString("07A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 버. + /// + internal static string _07A4 { + get { + return ResourceManager.GetString("07A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벅. + /// + internal static string _07A5 { + get { + return ResourceManager.GetString("07A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 번. + /// + internal static string _07A6 { + get { + return ResourceManager.GetString("07A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벋. + /// + internal static string _07A7 { + get { + return ResourceManager.GetString("07A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벌. + /// + internal static string _07A8 { + get { + return ResourceManager.GetString("07A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벎. + /// + internal static string _07A9 { + get { + return ResourceManager.GetString("07A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 범. + /// + internal static string _07AA { + get { + return ResourceManager.GetString("07AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 법. + /// + internal static string _07AB { + get { + return ResourceManager.GetString("07AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벗. + /// + internal static string _07AC { + get { + return ResourceManager.GetString("07AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벙. + /// + internal static string _07AD { + get { + return ResourceManager.GetString("07AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벚. + /// + internal static string _07AE { + get { + return ResourceManager.GetString("07AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 베. + /// + internal static string _07AF { + get { + return ResourceManager.GetString("07AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벡. + /// + internal static string _07B0 { + get { + return ResourceManager.GetString("07B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벤. + /// + internal static string _07B1 { + get { + return ResourceManager.GetString("07B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벧. + /// + internal static string _07B2 { + get { + return ResourceManager.GetString("07B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벨. + /// + internal static string _07B3 { + get { + return ResourceManager.GetString("07B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벰. + /// + internal static string _07B4 { + get { + return ResourceManager.GetString("07B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벱. + /// + internal static string _07B5 { + get { + return ResourceManager.GetString("07B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벳. + /// + internal static string _07B6 { + get { + return ResourceManager.GetString("07B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벴. + /// + internal static string _07B7 { + get { + return ResourceManager.GetString("07B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벵. + /// + internal static string _07B8 { + get { + return ResourceManager.GetString("07B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벼. + /// + internal static string _07B9 { + get { + return ResourceManager.GetString("07B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 벽. + /// + internal static string _07BA { + get { + return ResourceManager.GetString("07BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 변. + /// + internal static string _07BB { + get { + return ResourceManager.GetString("07BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 별. + /// + internal static string _07BC { + get { + return ResourceManager.GetString("07BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볍. + /// + internal static string _07BD { + get { + return ResourceManager.GetString("07BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볏. + /// + internal static string _07BE { + get { + return ResourceManager.GetString("07BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볐. + /// + internal static string _07BF { + get { + return ResourceManager.GetString("07BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 병. + /// + internal static string _07C0 { + get { + return ResourceManager.GetString("07C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볕. + /// + internal static string _07C1 { + get { + return ResourceManager.GetString("07C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볘. + /// + internal static string _07C2 { + get { + return ResourceManager.GetString("07C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볜. + /// + internal static string _07C3 { + get { + return ResourceManager.GetString("07C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 보. + /// + internal static string _07C4 { + get { + return ResourceManager.GetString("07C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 복. + /// + internal static string _07C5 { + get { + return ResourceManager.GetString("07C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볶. + /// + internal static string _07C6 { + get { + return ResourceManager.GetString("07C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 본. + /// + internal static string _07C7 { + get { + return ResourceManager.GetString("07C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 볼. + /// + internal static string _07C8 { + get { + return ResourceManager.GetString("07C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봄. + /// + internal static string _07C9 { + get { + return ResourceManager.GetString("07C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봅. + /// + internal static string _07CA { + get { + return ResourceManager.GetString("07CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봇. + /// + internal static string _07CB { + get { + return ResourceManager.GetString("07CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봉. + /// + internal static string _07CC { + get { + return ResourceManager.GetString("07CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봐. + /// + internal static string _07CD { + get { + return ResourceManager.GetString("07CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봔. + /// + internal static string _07CE { + get { + return ResourceManager.GetString("07CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봤. + /// + internal static string _07CF { + get { + return ResourceManager.GetString("07CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 봬. + /// + internal static string _07D0 { + get { + return ResourceManager.GetString("07D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵀. + /// + internal static string _07D1 { + get { + return ResourceManager.GetString("07D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵈. + /// + internal static string _07D2 { + get { + return ResourceManager.GetString("07D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵉. + /// + internal static string _07D3 { + get { + return ResourceManager.GetString("07D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵌. + /// + internal static string _07D4 { + get { + return ResourceManager.GetString("07D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵐. + /// + internal static string _07D5 { + get { + return ResourceManager.GetString("07D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵘. + /// + internal static string _07D6 { + get { + return ResourceManager.GetString("07D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵙. + /// + internal static string _07D7 { + get { + return ResourceManager.GetString("07D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵤. + /// + internal static string _07D8 { + get { + return ResourceManager.GetString("07D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뵨. + /// + internal static string _07D9 { + get { + return ResourceManager.GetString("07D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 부. + /// + internal static string _07DA { + get { + return ResourceManager.GetString("07DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 북. + /// + internal static string _07DB { + get { + return ResourceManager.GetString("07DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 분. + /// + internal static string _07DC { + get { + return ResourceManager.GetString("07DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붇. + /// + internal static string _07DD { + get { + return ResourceManager.GetString("07DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 불. + /// + internal static string _07DE { + get { + return ResourceManager.GetString("07DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붉. + /// + internal static string _07DF { + get { + return ResourceManager.GetString("07DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붊. + /// + internal static string _07E0 { + get { + return ResourceManager.GetString("07E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붐. + /// + internal static string _07E1 { + get { + return ResourceManager.GetString("07E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붑. + /// + internal static string _07E2 { + get { + return ResourceManager.GetString("07E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붓. + /// + internal static string _07E3 { + get { + return ResourceManager.GetString("07E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붕. + /// + internal static string _07E4 { + get { + return ResourceManager.GetString("07E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붙. + /// + internal static string _07E5 { + get { + return ResourceManager.GetString("07E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붚. + /// + internal static string _07E6 { + get { + return ResourceManager.GetString("07E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붜. + /// + internal static string _07E7 { + get { + return ResourceManager.GetString("07E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붤. + /// + internal static string _07E8 { + get { + return ResourceManager.GetString("07E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붰. + /// + internal static string _07E9 { + get { + return ResourceManager.GetString("07E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 붸. + /// + internal static string _07EA { + get { + return ResourceManager.GetString("07EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷔. + /// + internal static string _07EB { + get { + return ResourceManager.GetString("07EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷕. + /// + internal static string _07EC { + get { + return ResourceManager.GetString("07EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷘. + /// + internal static string _07ED { + get { + return ResourceManager.GetString("07ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷜. + /// + internal static string _07EE { + get { + return ResourceManager.GetString("07EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷩. + /// + internal static string _07EF { + get { + return ResourceManager.GetString("07EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷰. + /// + internal static string _07F0 { + get { + return ResourceManager.GetString("07F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷴. + /// + internal static string _07F1 { + get { + return ResourceManager.GetString("07F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뷸. + /// + internal static string _07F2 { + get { + return ResourceManager.GetString("07F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븀. + /// + internal static string _07F3 { + get { + return ResourceManager.GetString("07F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븃. + /// + internal static string _07F4 { + get { + return ResourceManager.GetString("07F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븅. + /// + internal static string _07F5 { + get { + return ResourceManager.GetString("07F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 브. + /// + internal static string _07F6 { + get { + return ResourceManager.GetString("07F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븍. + /// + internal static string _07F7 { + get { + return ResourceManager.GetString("07F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븐. + /// + internal static string _07F8 { + get { + return ResourceManager.GetString("07F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 블. + /// + internal static string _07F9 { + get { + return ResourceManager.GetString("07F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븜. + /// + internal static string _07FA { + get { + return ResourceManager.GetString("07FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븝. + /// + internal static string _07FB { + get { + return ResourceManager.GetString("07FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 븟. + /// + internal static string _07FC { + get { + return ResourceManager.GetString("07FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 비. + /// + internal static string _07FD { + get { + return ResourceManager.GetString("07FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빅. + /// + internal static string _07FE { + get { + return ResourceManager.GetString("07FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빈. + /// + internal static string _07FF { + get { + return ResourceManager.GetString("07FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빌. + /// + internal static string _0800 { + get { + return ResourceManager.GetString("0800", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빎. + /// + internal static string _0801 { + get { + return ResourceManager.GetString("0801", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빔. + /// + internal static string _0802 { + get { + return ResourceManager.GetString("0802", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빕. + /// + internal static string _0803 { + get { + return ResourceManager.GetString("0803", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빗. + /// + internal static string _0804 { + get { + return ResourceManager.GetString("0804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빙. + /// + internal static string _0805 { + get { + return ResourceManager.GetString("0805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빚. + /// + internal static string _0806 { + get { + return ResourceManager.GetString("0806", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빛. + /// + internal static string _0807 { + get { + return ResourceManager.GetString("0807", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빠. + /// + internal static string _0808 { + get { + return ResourceManager.GetString("0808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빡. + /// + internal static string _0809 { + get { + return ResourceManager.GetString("0809", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빤. + /// + internal static string _080A { + get { + return ResourceManager.GetString("080A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빨. + /// + internal static string _080B { + get { + return ResourceManager.GetString("080B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빪. + /// + internal static string _080C { + get { + return ResourceManager.GetString("080C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빰. + /// + internal static string _080D { + get { + return ResourceManager.GetString("080D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빱. + /// + internal static string _080E { + get { + return ResourceManager.GetString("080E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빳. + /// + internal static string _080F { + get { + return ResourceManager.GetString("080F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빴. + /// + internal static string _0810 { + get { + return ResourceManager.GetString("0810", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빵. + /// + internal static string _0811 { + get { + return ResourceManager.GetString("0811", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빻. + /// + internal static string _0812 { + get { + return ResourceManager.GetString("0812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빼. + /// + internal static string _0813 { + get { + return ResourceManager.GetString("0813", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 빽. + /// + internal static string _0814 { + get { + return ResourceManager.GetString("0814", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺀. + /// + internal static string _0815 { + get { + return ResourceManager.GetString("0815", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺄. + /// + internal static string _0816 { + get { + return ResourceManager.GetString("0816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺌. + /// + internal static string _0817 { + get { + return ResourceManager.GetString("0817", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺍. + /// + internal static string _0818 { + get { + return ResourceManager.GetString("0818", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺏. + /// + internal static string _0819 { + get { + return ResourceManager.GetString("0819", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺐. + /// + internal static string _081A { + get { + return ResourceManager.GetString("081A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺑. + /// + internal static string _081B { + get { + return ResourceManager.GetString("081B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺘. + /// + internal static string _081C { + get { + return ResourceManager.GetString("081C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺙. + /// + internal static string _081D { + get { + return ResourceManager.GetString("081D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뺨. + /// + internal static string _081E { + get { + return ResourceManager.GetString("081E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻐. + /// + internal static string _081F { + get { + return ResourceManager.GetString("081F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻑. + /// + internal static string _0820 { + get { + return ResourceManager.GetString("0820", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻔. + /// + internal static string _0821 { + get { + return ResourceManager.GetString("0821", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻗. + /// + internal static string _0822 { + get { + return ResourceManager.GetString("0822", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻘. + /// + internal static string _0823 { + get { + return ResourceManager.GetString("0823", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻠. + /// + internal static string _0824 { + get { + return ResourceManager.GetString("0824", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻣. + /// + internal static string _0825 { + get { + return ResourceManager.GetString("0825", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻤. + /// + internal static string _0826 { + get { + return ResourceManager.GetString("0826", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻥. + /// + internal static string _0827 { + get { + return ResourceManager.GetString("0827", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뻬. + /// + internal static string _0828 { + get { + return ResourceManager.GetString("0828", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼁. + /// + internal static string _0829 { + get { + return ResourceManager.GetString("0829", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼈. + /// + internal static string _082A { + get { + return ResourceManager.GetString("082A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼉. + /// + internal static string _082B { + get { + return ResourceManager.GetString("082B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼘. + /// + internal static string _082C { + get { + return ResourceManager.GetString("082C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼙. + /// + internal static string _082D { + get { + return ResourceManager.GetString("082D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼛. + /// + internal static string _082E { + get { + return ResourceManager.GetString("082E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼜. + /// + internal static string _082F { + get { + return ResourceManager.GetString("082F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뼝. + /// + internal static string _0830 { + get { + return ResourceManager.GetString("0830", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽀. + /// + internal static string _0831 { + get { + return ResourceManager.GetString("0831", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽁. + /// + internal static string _0832 { + get { + return ResourceManager.GetString("0832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽄. + /// + internal static string _0833 { + get { + return ResourceManager.GetString("0833", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽈. + /// + internal static string _0834 { + get { + return ResourceManager.GetString("0834", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽐. + /// + internal static string _0835 { + get { + return ResourceManager.GetString("0835", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽑. + /// + internal static string _0836 { + get { + return ResourceManager.GetString("0836", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뽕. + /// + internal static string _0837 { + get { + return ResourceManager.GetString("0837", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뾔. + /// + internal static string _0838 { + get { + return ResourceManager.GetString("0838", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뾰. + /// + internal static string _0839 { + get { + return ResourceManager.GetString("0839", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿅. + /// + internal static string _083A { + get { + return ResourceManager.GetString("083A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿌. + /// + internal static string _083B { + get { + return ResourceManager.GetString("083B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿍. + /// + internal static string _083C { + get { + return ResourceManager.GetString("083C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿐. + /// + internal static string _083D { + get { + return ResourceManager.GetString("083D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿔. + /// + internal static string _083E { + get { + return ResourceManager.GetString("083E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿜. + /// + internal static string _083F { + get { + return ResourceManager.GetString("083F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿟. + /// + internal static string _0840 { + get { + return ResourceManager.GetString("0840", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뿡. + /// + internal static string _0841 { + get { + return ResourceManager.GetString("0841", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쀼. + /// + internal static string _0842 { + get { + return ResourceManager.GetString("0842", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쁑. + /// + internal static string _0843 { + get { + return ResourceManager.GetString("0843", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쁘. + /// + internal static string _0844 { + get { + return ResourceManager.GetString("0844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쁜. + /// + internal static string _0845 { + get { + return ResourceManager.GetString("0845", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쁠. + /// + internal static string _0846 { + get { + return ResourceManager.GetString("0846", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쁨. + /// + internal static string _0847 { + get { + return ResourceManager.GetString("0847", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쁩. + /// + internal static string _0848 { + get { + return ResourceManager.GetString("0848", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삐. + /// + internal static string _0849 { + get { + return ResourceManager.GetString("0849", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삑. + /// + internal static string _084A { + get { + return ResourceManager.GetString("084A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삔. + /// + internal static string _084B { + get { + return ResourceManager.GetString("084B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삘. + /// + internal static string _084C { + get { + return ResourceManager.GetString("084C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삠. + /// + internal static string _084D { + get { + return ResourceManager.GetString("084D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삡. + /// + internal static string _084E { + get { + return ResourceManager.GetString("084E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삣. + /// + internal static string _084F { + get { + return ResourceManager.GetString("084F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삥. + /// + internal static string _0850 { + get { + return ResourceManager.GetString("0850", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 사. + /// + internal static string _0851 { + get { + return ResourceManager.GetString("0851", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삭. + /// + internal static string _0852 { + get { + return ResourceManager.GetString("0852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삯. + /// + internal static string _0853 { + get { + return ResourceManager.GetString("0853", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 산. + /// + internal static string _0854 { + get { + return ResourceManager.GetString("0854", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삳. + /// + internal static string _0855 { + get { + return ResourceManager.GetString("0855", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 살. + /// + internal static string _0856 { + get { + return ResourceManager.GetString("0856", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삵. + /// + internal static string _0857 { + get { + return ResourceManager.GetString("0857", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삶. + /// + internal static string _0858 { + get { + return ResourceManager.GetString("0858", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삼. + /// + internal static string _0859 { + get { + return ResourceManager.GetString("0859", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삽. + /// + internal static string _085A { + get { + return ResourceManager.GetString("085A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 삿. + /// + internal static string _085B { + get { + return ResourceManager.GetString("085B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샀. + /// + internal static string _085C { + get { + return ResourceManager.GetString("085C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 상. + /// + internal static string _085D { + get { + return ResourceManager.GetString("085D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샅. + /// + internal static string _085E { + get { + return ResourceManager.GetString("085E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 새. + /// + internal static string _085F { + get { + return ResourceManager.GetString("085F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 색. + /// + internal static string _0860 { + get { + return ResourceManager.GetString("0860", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샌. + /// + internal static string _0861 { + get { + return ResourceManager.GetString("0861", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샐. + /// + internal static string _0862 { + get { + return ResourceManager.GetString("0862", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샘. + /// + internal static string _0863 { + get { + return ResourceManager.GetString("0863", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샙. + /// + internal static string _0864 { + get { + return ResourceManager.GetString("0864", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샛. + /// + internal static string _0865 { + get { + return ResourceManager.GetString("0865", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샜. + /// + internal static string _0866 { + get { + return ResourceManager.GetString("0866", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 생. + /// + internal static string _0867 { + get { + return ResourceManager.GetString("0867", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샤. + /// + internal static string _0868 { + get { + return ResourceManager.GetString("0868", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샥. + /// + internal static string _0869 { + get { + return ResourceManager.GetString("0869", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샨. + /// + internal static string _086A { + get { + return ResourceManager.GetString("086A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샬. + /// + internal static string _086B { + get { + return ResourceManager.GetString("086B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샴. + /// + internal static string _086C { + get { + return ResourceManager.GetString("086C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샵. + /// + internal static string _086D { + get { + return ResourceManager.GetString("086D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샷. + /// + internal static string _086E { + get { + return ResourceManager.GetString("086E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 샹. + /// + internal static string _086F { + get { + return ResourceManager.GetString("086F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섀. + /// + internal static string _0870 { + get { + return ResourceManager.GetString("0870", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섄. + /// + internal static string _0871 { + get { + return ResourceManager.GetString("0871", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섈. + /// + internal static string _0872 { + get { + return ResourceManager.GetString("0872", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섐. + /// + internal static string _0873 { + get { + return ResourceManager.GetString("0873", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섕. + /// + internal static string _0874 { + get { + return ResourceManager.GetString("0874", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 서. + /// + internal static string _0875 { + get { + return ResourceManager.GetString("0875", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 석. + /// + internal static string _0876 { + get { + return ResourceManager.GetString("0876", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섞. + /// + internal static string _0877 { + get { + return ResourceManager.GetString("0877", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섟. + /// + internal static string _0878 { + get { + return ResourceManager.GetString("0878", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 선. + /// + internal static string _0879 { + get { + return ResourceManager.GetString("0879", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섣. + /// + internal static string _087A { + get { + return ResourceManager.GetString("087A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 설. + /// + internal static string _087B { + get { + return ResourceManager.GetString("087B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섦. + /// + internal static string _087C { + get { + return ResourceManager.GetString("087C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섧. + /// + internal static string _087D { + get { + return ResourceManager.GetString("087D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섬. + /// + internal static string _087E { + get { + return ResourceManager.GetString("087E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섭. + /// + internal static string _087F { + get { + return ResourceManager.GetString("087F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섯. + /// + internal static string _0880 { + get { + return ResourceManager.GetString("0880", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섰. + /// + internal static string _0881 { + get { + return ResourceManager.GetString("0881", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 성. + /// + internal static string _0882 { + get { + return ResourceManager.GetString("0882", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섶. + /// + internal static string _0883 { + get { + return ResourceManager.GetString("0883", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 세. + /// + internal static string _0884 { + get { + return ResourceManager.GetString("0884", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 섹. + /// + internal static string _0885 { + get { + return ResourceManager.GetString("0885", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 센. + /// + internal static string _0886 { + get { + return ResourceManager.GetString("0886", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셀. + /// + internal static string _0887 { + get { + return ResourceManager.GetString("0887", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셈. + /// + internal static string _0888 { + get { + return ResourceManager.GetString("0888", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셉. + /// + internal static string _0889 { + get { + return ResourceManager.GetString("0889", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셋. + /// + internal static string _088A { + get { + return ResourceManager.GetString("088A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셌. + /// + internal static string _088B { + get { + return ResourceManager.GetString("088B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셍. + /// + internal static string _088C { + get { + return ResourceManager.GetString("088C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셔. + /// + internal static string _088D { + get { + return ResourceManager.GetString("088D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셕. + /// + internal static string _088E { + get { + return ResourceManager.GetString("088E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 션. + /// + internal static string _088F { + get { + return ResourceManager.GetString("088F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셜. + /// + internal static string _0890 { + get { + return ResourceManager.GetString("0890", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셤. + /// + internal static string _0891 { + get { + return ResourceManager.GetString("0891", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셥. + /// + internal static string _0892 { + get { + return ResourceManager.GetString("0892", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셧. + /// + internal static string _0893 { + get { + return ResourceManager.GetString("0893", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셨. + /// + internal static string _0894 { + get { + return ResourceManager.GetString("0894", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셩. + /// + internal static string _0895 { + get { + return ResourceManager.GetString("0895", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셰. + /// + internal static string _0896 { + get { + return ResourceManager.GetString("0896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셴. + /// + internal static string _0897 { + get { + return ResourceManager.GetString("0897", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 셸. + /// + internal static string _0898 { + get { + return ResourceManager.GetString("0898", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솅. + /// + internal static string _0899 { + get { + return ResourceManager.GetString("0899", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 소. + /// + internal static string _089A { + get { + return ResourceManager.GetString("089A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 속. + /// + internal static string _089B { + get { + return ResourceManager.GetString("089B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솎. + /// + internal static string _089C { + get { + return ResourceManager.GetString("089C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 손. + /// + internal static string _089D { + get { + return ResourceManager.GetString("089D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솔. + /// + internal static string _089E { + get { + return ResourceManager.GetString("089E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솖. + /// + internal static string _089F { + get { + return ResourceManager.GetString("089F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솜. + /// + internal static string _08A0 { + get { + return ResourceManager.GetString("08A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솝. + /// + internal static string _08A1 { + get { + return ResourceManager.GetString("08A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솟. + /// + internal static string _08A2 { + get { + return ResourceManager.GetString("08A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 송. + /// + internal static string _08A3 { + get { + return ResourceManager.GetString("08A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솥. + /// + internal static string _08A4 { + get { + return ResourceManager.GetString("08A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솨. + /// + internal static string _08A5 { + get { + return ResourceManager.GetString("08A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솩. + /// + internal static string _08A6 { + get { + return ResourceManager.GetString("08A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솬. + /// + internal static string _08A7 { + get { + return ResourceManager.GetString("08A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솰. + /// + internal static string _08A8 { + get { + return ResourceManager.GetString("08A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 솽. + /// + internal static string _08A9 { + get { + return ResourceManager.GetString("08A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇄. + /// + internal static string _08AA { + get { + return ResourceManager.GetString("08AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇈. + /// + internal static string _08AB { + get { + return ResourceManager.GetString("08AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇌. + /// + internal static string _08AC { + get { + return ResourceManager.GetString("08AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇔. + /// + internal static string _08AD { + get { + return ResourceManager.GetString("08AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇗. + /// + internal static string _08AE { + get { + return ResourceManager.GetString("08AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇘. + /// + internal static string _08AF { + get { + return ResourceManager.GetString("08AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇠. + /// + internal static string _08B0 { + get { + return ResourceManager.GetString("08B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇤. + /// + internal static string _08B1 { + get { + return ResourceManager.GetString("08B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇨. + /// + internal static string _08B2 { + get { + return ResourceManager.GetString("08B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇰. + /// + internal static string _08B3 { + get { + return ResourceManager.GetString("08B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇱. + /// + internal static string _08B4 { + get { + return ResourceManager.GetString("08B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇳. + /// + internal static string _08B5 { + get { + return ResourceManager.GetString("08B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇼. + /// + internal static string _08B6 { + get { + return ResourceManager.GetString("08B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쇽. + /// + internal static string _08B7 { + get { + return ResourceManager.GetString("08B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숀. + /// + internal static string _08B8 { + get { + return ResourceManager.GetString("08B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숄. + /// + internal static string _08B9 { + get { + return ResourceManager.GetString("08B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숌. + /// + internal static string _08BA { + get { + return ResourceManager.GetString("08BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숍. + /// + internal static string _08BB { + get { + return ResourceManager.GetString("08BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숏. + /// + internal static string _08BC { + get { + return ResourceManager.GetString("08BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숑. + /// + internal static string _08BD { + get { + return ResourceManager.GetString("08BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 수. + /// + internal static string _08BE { + get { + return ResourceManager.GetString("08BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숙. + /// + internal static string _08BF { + get { + return ResourceManager.GetString("08BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 순. + /// + internal static string _08C0 { + get { + return ResourceManager.GetString("08C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숟. + /// + internal static string _08C1 { + get { + return ResourceManager.GetString("08C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 술. + /// + internal static string _08C2 { + get { + return ResourceManager.GetString("08C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숨. + /// + internal static string _08C3 { + get { + return ResourceManager.GetString("08C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숩. + /// + internal static string _08C4 { + get { + return ResourceManager.GetString("08C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숫. + /// + internal static string _08C5 { + get { + return ResourceManager.GetString("08C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숭. + /// + internal static string _08C6 { + get { + return ResourceManager.GetString("08C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숯. + /// + internal static string _08C7 { + get { + return ResourceManager.GetString("08C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숱. + /// + internal static string _08C8 { + get { + return ResourceManager.GetString("08C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숲. + /// + internal static string _08C9 { + get { + return ResourceManager.GetString("08C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 숴. + /// + internal static string _08CA { + get { + return ResourceManager.GetString("08CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉈. + /// + internal static string _08CB { + get { + return ResourceManager.GetString("08CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉐. + /// + internal static string _08CC { + get { + return ResourceManager.GetString("08CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉑. + /// + internal static string _08CD { + get { + return ResourceManager.GetString("08CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉔. + /// + internal static string _08CE { + get { + return ResourceManager.GetString("08CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉘. + /// + internal static string _08CF { + get { + return ResourceManager.GetString("08CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉠. + /// + internal static string _08D0 { + get { + return ResourceManager.GetString("08D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉥. + /// + internal static string _08D1 { + get { + return ResourceManager.GetString("08D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉬. + /// + internal static string _08D2 { + get { + return ResourceManager.GetString("08D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉭. + /// + internal static string _08D3 { + get { + return ResourceManager.GetString("08D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉰. + /// + internal static string _08D4 { + get { + return ResourceManager.GetString("08D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉴. + /// + internal static string _08D5 { + get { + return ResourceManager.GetString("08D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉼. + /// + internal static string _08D6 { + get { + return ResourceManager.GetString("08D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉽. + /// + internal static string _08D7 { + get { + return ResourceManager.GetString("08D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쉿. + /// + internal static string _08D8 { + get { + return ResourceManager.GetString("08D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슁. + /// + internal static string _08D9 { + get { + return ResourceManager.GetString("08D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슈. + /// + internal static string _08DA { + get { + return ResourceManager.GetString("08DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슉. + /// + internal static string _08DB { + get { + return ResourceManager.GetString("08DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슐. + /// + internal static string _08DC { + get { + return ResourceManager.GetString("08DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슘. + /// + internal static string _08DD { + get { + return ResourceManager.GetString("08DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슛. + /// + internal static string _08DE { + get { + return ResourceManager.GetString("08DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슝. + /// + internal static string _08DF { + get { + return ResourceManager.GetString("08DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 스. + /// + internal static string _08E0 { + get { + return ResourceManager.GetString("08E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슥. + /// + internal static string _08E1 { + get { + return ResourceManager.GetString("08E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슨. + /// + internal static string _08E2 { + get { + return ResourceManager.GetString("08E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슬. + /// + internal static string _08E3 { + get { + return ResourceManager.GetString("08E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슭. + /// + internal static string _08E4 { + get { + return ResourceManager.GetString("08E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슴. + /// + internal static string _08E5 { + get { + return ResourceManager.GetString("08E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 습. + /// + internal static string _08E6 { + get { + return ResourceManager.GetString("08E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 슷. + /// + internal static string _08E7 { + get { + return ResourceManager.GetString("08E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 승. + /// + internal static string _08E8 { + get { + return ResourceManager.GetString("08E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 시. + /// + internal static string _08E9 { + get { + return ResourceManager.GetString("08E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 식. + /// + internal static string _08EA { + get { + return ResourceManager.GetString("08EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 신. + /// + internal static string _08EB { + get { + return ResourceManager.GetString("08EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싣. + /// + internal static string _08EC { + get { + return ResourceManager.GetString("08EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 실. + /// + internal static string _08ED { + get { + return ResourceManager.GetString("08ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싫. + /// + internal static string _08EE { + get { + return ResourceManager.GetString("08EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 심. + /// + internal static string _08EF { + get { + return ResourceManager.GetString("08EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 십. + /// + internal static string _08F0 { + get { + return ResourceManager.GetString("08F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싯. + /// + internal static string _08F1 { + get { + return ResourceManager.GetString("08F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싱. + /// + internal static string _08F2 { + get { + return ResourceManager.GetString("08F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싶. + /// + internal static string _08F3 { + get { + return ResourceManager.GetString("08F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싸. + /// + internal static string _08F4 { + get { + return ResourceManager.GetString("08F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싹. + /// + internal static string _08F5 { + get { + return ResourceManager.GetString("08F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싻. + /// + internal static string _08F6 { + get { + return ResourceManager.GetString("08F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 싼. + /// + internal static string _08F7 { + get { + return ResourceManager.GetString("08F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌀. + /// + internal static string _08F8 { + get { + return ResourceManager.GetString("08F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌈. + /// + internal static string _08F9 { + get { + return ResourceManager.GetString("08F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌉. + /// + internal static string _08FA { + get { + return ResourceManager.GetString("08FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌌. + /// + internal static string _08FB { + get { + return ResourceManager.GetString("08FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌍. + /// + internal static string _08FC { + get { + return ResourceManager.GetString("08FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌓. + /// + internal static string _08FD { + get { + return ResourceManager.GetString("08FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌔. + /// + internal static string _08FE { + get { + return ResourceManager.GetString("08FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌕. + /// + internal static string _08FF { + get { + return ResourceManager.GetString("08FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌘. + /// + internal static string _0900 { + get { + return ResourceManager.GetString("0900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌜. + /// + internal static string _0901 { + get { + return ResourceManager.GetString("0901", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌤. + /// + internal static string _0902 { + get { + return ResourceManager.GetString("0902", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌥. + /// + internal static string _0903 { + get { + return ResourceManager.GetString("0903", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌨. + /// + internal static string _0904 { + get { + return ResourceManager.GetString("0904", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌩. + /// + internal static string _0905 { + get { + return ResourceManager.GetString("0905", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썅. + /// + internal static string _0906 { + get { + return ResourceManager.GetString("0906", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 써. + /// + internal static string _0907 { + get { + return ResourceManager.GetString("0907", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썩. + /// + internal static string _0908 { + get { + return ResourceManager.GetString("0908", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썬. + /// + internal static string _0909 { + get { + return ResourceManager.GetString("0909", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썰. + /// + internal static string _090A { + get { + return ResourceManager.GetString("090A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썲. + /// + internal static string _090B { + get { + return ResourceManager.GetString("090B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썸. + /// + internal static string _090C { + get { + return ResourceManager.GetString("090C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썹. + /// + internal static string _090D { + get { + return ResourceManager.GetString("090D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썼. + /// + internal static string _090E { + get { + return ResourceManager.GetString("090E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 썽. + /// + internal static string _090F { + get { + return ResourceManager.GetString("090F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쎄. + /// + internal static string _0910 { + get { + return ResourceManager.GetString("0910", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쎈. + /// + internal static string _0911 { + get { + return ResourceManager.GetString("0911", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쎌. + /// + internal static string _0912 { + get { + return ResourceManager.GetString("0912", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏀. + /// + internal static string _0913 { + get { + return ResourceManager.GetString("0913", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏘. + /// + internal static string _0914 { + get { + return ResourceManager.GetString("0914", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏙. + /// + internal static string _0915 { + get { + return ResourceManager.GetString("0915", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏜. + /// + internal static string _0916 { + get { + return ResourceManager.GetString("0916", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏟. + /// + internal static string _0917 { + get { + return ResourceManager.GetString("0917", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏠. + /// + internal static string _0918 { + get { + return ResourceManager.GetString("0918", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏢. + /// + internal static string _0919 { + get { + return ResourceManager.GetString("0919", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏨. + /// + internal static string _091A { + get { + return ResourceManager.GetString("091A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏩. + /// + internal static string _091B { + get { + return ResourceManager.GetString("091B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏭. + /// + internal static string _091C { + get { + return ResourceManager.GetString("091C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏴. + /// + internal static string _091D { + get { + return ResourceManager.GetString("091D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏵. + /// + internal static string _091E { + get { + return ResourceManager.GetString("091E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쏸. + /// + internal static string _091F { + get { + return ResourceManager.GetString("091F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐈. + /// + internal static string _0920 { + get { + return ResourceManager.GetString("0920", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐐. + /// + internal static string _0921 { + get { + return ResourceManager.GetString("0921", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐤. + /// + internal static string _0922 { + get { + return ResourceManager.GetString("0922", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐬. + /// + internal static string _0923 { + get { + return ResourceManager.GetString("0923", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐰. + /// + internal static string _0924 { + get { + return ResourceManager.GetString("0924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐴. + /// + internal static string _0925 { + get { + return ResourceManager.GetString("0925", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐼. + /// + internal static string _0926 { + get { + return ResourceManager.GetString("0926", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쐽. + /// + internal static string _0927 { + get { + return ResourceManager.GetString("0927", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑈. + /// + internal static string _0928 { + get { + return ResourceManager.GetString("0928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑤. + /// + internal static string _0929 { + get { + return ResourceManager.GetString("0929", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑥. + /// + internal static string _092A { + get { + return ResourceManager.GetString("092A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑨. + /// + internal static string _092B { + get { + return ResourceManager.GetString("092B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑬. + /// + internal static string _092C { + get { + return ResourceManager.GetString("092C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑴. + /// + internal static string _092D { + get { + return ResourceManager.GetString("092D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑵. + /// + internal static string _092E { + get { + return ResourceManager.GetString("092E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쑹. + /// + internal static string _092F { + get { + return ResourceManager.GetString("092F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쒀. + /// + internal static string _0930 { + get { + return ResourceManager.GetString("0930", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쒔. + /// + internal static string _0931 { + get { + return ResourceManager.GetString("0931", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쒜. + /// + internal static string _0932 { + get { + return ResourceManager.GetString("0932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쒸. + /// + internal static string _0933 { + get { + return ResourceManager.GetString("0933", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쒼. + /// + internal static string _0934 { + get { + return ResourceManager.GetString("0934", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓩. + /// + internal static string _0935 { + get { + return ResourceManager.GetString("0935", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓰. + /// + internal static string _0936 { + get { + return ResourceManager.GetString("0936", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓱. + /// + internal static string _0937 { + get { + return ResourceManager.GetString("0937", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓴. + /// + internal static string _0938 { + get { + return ResourceManager.GetString("0938", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓸. + /// + internal static string _0939 { + get { + return ResourceManager.GetString("0939", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓺. + /// + internal static string _093A { + get { + return ResourceManager.GetString("093A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓿. + /// + internal static string _093B { + get { + return ResourceManager.GetString("093B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씀. + /// + internal static string _093C { + get { + return ResourceManager.GetString("093C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씁. + /// + internal static string _093D { + get { + return ResourceManager.GetString("093D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씌. + /// + internal static string _093E { + get { + return ResourceManager.GetString("093E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씐. + /// + internal static string _093F { + get { + return ResourceManager.GetString("093F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씔. + /// + internal static string _0940 { + get { + return ResourceManager.GetString("0940", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씜. + /// + internal static string _0941 { + get { + return ResourceManager.GetString("0941", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씨. + /// + internal static string _0942 { + get { + return ResourceManager.GetString("0942", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씩. + /// + internal static string _0943 { + get { + return ResourceManager.GetString("0943", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씬. + /// + internal static string _0944 { + get { + return ResourceManager.GetString("0944", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씰. + /// + internal static string _0945 { + get { + return ResourceManager.GetString("0945", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씸. + /// + internal static string _0946 { + get { + return ResourceManager.GetString("0946", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씹. + /// + internal static string _0947 { + get { + return ResourceManager.GetString("0947", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씻. + /// + internal static string _0948 { + get { + return ResourceManager.GetString("0948", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 씽. + /// + internal static string _0949 { + get { + return ResourceManager.GetString("0949", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 아. + /// + internal static string _094A { + get { + return ResourceManager.GetString("094A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 악. + /// + internal static string _094B { + get { + return ResourceManager.GetString("094B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 안. + /// + internal static string _094C { + get { + return ResourceManager.GetString("094C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앉. + /// + internal static string _094D { + get { + return ResourceManager.GetString("094D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 않. + /// + internal static string _094E { + get { + return ResourceManager.GetString("094E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 알. + /// + internal static string _094F { + get { + return ResourceManager.GetString("094F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앍. + /// + internal static string _0950 { + get { + return ResourceManager.GetString("0950", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앎. + /// + internal static string _0951 { + get { + return ResourceManager.GetString("0951", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앓. + /// + internal static string _0952 { + get { + return ResourceManager.GetString("0952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 암. + /// + internal static string _0953 { + get { + return ResourceManager.GetString("0953", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 압. + /// + internal static string _0954 { + get { + return ResourceManager.GetString("0954", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앗. + /// + internal static string _0955 { + get { + return ResourceManager.GetString("0955", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 았. + /// + internal static string _0956 { + get { + return ResourceManager.GetString("0956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앙. + /// + internal static string _0957 { + get { + return ResourceManager.GetString("0957", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앝. + /// + internal static string _0958 { + get { + return ResourceManager.GetString("0958", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앞. + /// + internal static string _0959 { + get { + return ResourceManager.GetString("0959", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 애. + /// + internal static string _095A { + get { + return ResourceManager.GetString("095A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 액. + /// + internal static string _095B { + get { + return ResourceManager.GetString("095B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앤. + /// + internal static string _095C { + get { + return ResourceManager.GetString("095C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앨. + /// + internal static string _095D { + get { + return ResourceManager.GetString("095D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앰. + /// + internal static string _095E { + get { + return ResourceManager.GetString("095E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앱. + /// + internal static string _095F { + get { + return ResourceManager.GetString("095F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앳. + /// + internal static string _0960 { + get { + return ResourceManager.GetString("0960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앴. + /// + internal static string _0961 { + get { + return ResourceManager.GetString("0961", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 앵. + /// + internal static string _0962 { + get { + return ResourceManager.GetString("0962", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 야. + /// + internal static string _0963 { + get { + return ResourceManager.GetString("0963", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 약. + /// + internal static string _0964 { + get { + return ResourceManager.GetString("0964", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얀. + /// + internal static string _0965 { + get { + return ResourceManager.GetString("0965", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얄. + /// + internal static string _0966 { + get { + return ResourceManager.GetString("0966", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얇. + /// + internal static string _0967 { + get { + return ResourceManager.GetString("0967", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얌. + /// + internal static string _0968 { + get { + return ResourceManager.GetString("0968", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얍. + /// + internal static string _0969 { + get { + return ResourceManager.GetString("0969", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얏. + /// + internal static string _096A { + get { + return ResourceManager.GetString("096A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 양. + /// + internal static string _096B { + get { + return ResourceManager.GetString("096B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얕. + /// + internal static string _096C { + get { + return ResourceManager.GetString("096C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얗. + /// + internal static string _096D { + get { + return ResourceManager.GetString("096D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얘. + /// + internal static string _096E { + get { + return ResourceManager.GetString("096E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얜. + /// + internal static string _096F { + get { + return ResourceManager.GetString("096F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얠. + /// + internal static string _0970 { + get { + return ResourceManager.GetString("0970", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얩. + /// + internal static string _0971 { + get { + return ResourceManager.GetString("0971", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 어. + /// + internal static string _0972 { + get { + return ResourceManager.GetString("0972", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 억. + /// + internal static string _0973 { + get { + return ResourceManager.GetString("0973", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 언. + /// + internal static string _0974 { + get { + return ResourceManager.GetString("0974", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얹. + /// + internal static string _0975 { + get { + return ResourceManager.GetString("0975", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얻. + /// + internal static string _0976 { + get { + return ResourceManager.GetString("0976", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얼. + /// + internal static string _0977 { + get { + return ResourceManager.GetString("0977", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얽. + /// + internal static string _0978 { + get { + return ResourceManager.GetString("0978", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 얾. + /// + internal static string _0979 { + get { + return ResourceManager.GetString("0979", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엄. + /// + internal static string _097A { + get { + return ResourceManager.GetString("097A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 업. + /// + internal static string _097B { + get { + return ResourceManager.GetString("097B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 없. + /// + internal static string _097C { + get { + return ResourceManager.GetString("097C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엇. + /// + internal static string _097D { + get { + return ResourceManager.GetString("097D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 었. + /// + internal static string _097E { + get { + return ResourceManager.GetString("097E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엉. + /// + internal static string _097F { + get { + return ResourceManager.GetString("097F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엊. + /// + internal static string _0980 { + get { + return ResourceManager.GetString("0980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엌. + /// + internal static string _0981 { + get { + return ResourceManager.GetString("0981", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엎. + /// + internal static string _0982 { + get { + return ResourceManager.GetString("0982", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 에. + /// + internal static string _0983 { + get { + return ResourceManager.GetString("0983", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엑. + /// + internal static string _0984 { + get { + return ResourceManager.GetString("0984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엔. + /// + internal static string _0985 { + get { + return ResourceManager.GetString("0985", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엘. + /// + internal static string _0986 { + get { + return ResourceManager.GetString("0986", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엠. + /// + internal static string _0987 { + get { + return ResourceManager.GetString("0987", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엡. + /// + internal static string _0988 { + get { + return ResourceManager.GetString("0988", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엣. + /// + internal static string _0989 { + get { + return ResourceManager.GetString("0989", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엥. + /// + internal static string _098A { + get { + return ResourceManager.GetString("098A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 여. + /// + internal static string _098B { + get { + return ResourceManager.GetString("098B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 역. + /// + internal static string _098C { + get { + return ResourceManager.GetString("098C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엮. + /// + internal static string _098D { + get { + return ResourceManager.GetString("098D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 연. + /// + internal static string _098E { + get { + return ResourceManager.GetString("098E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 열. + /// + internal static string _098F { + get { + return ResourceManager.GetString("098F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엶. + /// + internal static string _0990 { + get { + return ResourceManager.GetString("0990", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엷. + /// + internal static string _0991 { + get { + return ResourceManager.GetString("0991", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 염. + /// + internal static string _0992 { + get { + return ResourceManager.GetString("0992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엽. + /// + internal static string _0993 { + get { + return ResourceManager.GetString("0993", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엾. + /// + internal static string _0994 { + get { + return ResourceManager.GetString("0994", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 엿. + /// + internal static string _0995 { + get { + return ResourceManager.GetString("0995", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 였. + /// + internal static string _0996 { + get { + return ResourceManager.GetString("0996", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 영. + /// + internal static string _0997 { + get { + return ResourceManager.GetString("0997", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옅. + /// + internal static string _0998 { + get { + return ResourceManager.GetString("0998", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옆. + /// + internal static string _0999 { + get { + return ResourceManager.GetString("0999", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옇. + /// + internal static string _099A { + get { + return ResourceManager.GetString("099A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 예. + /// + internal static string _099B { + get { + return ResourceManager.GetString("099B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옌. + /// + internal static string _099C { + get { + return ResourceManager.GetString("099C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옐. + /// + internal static string _099D { + get { + return ResourceManager.GetString("099D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옘. + /// + internal static string _099E { + get { + return ResourceManager.GetString("099E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옙. + /// + internal static string _099F { + get { + return ResourceManager.GetString("099F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옛. + /// + internal static string _09A0 { + get { + return ResourceManager.GetString("09A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옜. + /// + internal static string _09A1 { + get { + return ResourceManager.GetString("09A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 오. + /// + internal static string _09A2 { + get { + return ResourceManager.GetString("09A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옥. + /// + internal static string _09A3 { + get { + return ResourceManager.GetString("09A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 온. + /// + internal static string _09A4 { + get { + return ResourceManager.GetString("09A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 올. + /// + internal static string _09A5 { + get { + return ResourceManager.GetString("09A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옭. + /// + internal static string _09A6 { + get { + return ResourceManager.GetString("09A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옮. + /// + internal static string _09A7 { + get { + return ResourceManager.GetString("09A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옰. + /// + internal static string _09A8 { + get { + return ResourceManager.GetString("09A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옳. + /// + internal static string _09A9 { + get { + return ResourceManager.GetString("09A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옴. + /// + internal static string _09AA { + get { + return ResourceManager.GetString("09AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옵. + /// + internal static string _09AB { + get { + return ResourceManager.GetString("09AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옷. + /// + internal static string _09AC { + get { + return ResourceManager.GetString("09AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옹. + /// + internal static string _09AD { + get { + return ResourceManager.GetString("09AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 옻. + /// + internal static string _09AE { + get { + return ResourceManager.GetString("09AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 와. + /// + internal static string _09AF { + get { + return ResourceManager.GetString("09AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왁. + /// + internal static string _09B0 { + get { + return ResourceManager.GetString("09B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 완. + /// + internal static string _09B1 { + get { + return ResourceManager.GetString("09B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왈. + /// + internal static string _09B2 { + get { + return ResourceManager.GetString("09B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왐. + /// + internal static string _09B3 { + get { + return ResourceManager.GetString("09B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왑. + /// + internal static string _09B4 { + get { + return ResourceManager.GetString("09B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왓. + /// + internal static string _09B5 { + get { + return ResourceManager.GetString("09B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왔. + /// + internal static string _09B6 { + get { + return ResourceManager.GetString("09B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왕. + /// + internal static string _09B7 { + get { + return ResourceManager.GetString("09B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왜. + /// + internal static string _09B8 { + get { + return ResourceManager.GetString("09B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왝. + /// + internal static string _09B9 { + get { + return ResourceManager.GetString("09B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왠. + /// + internal static string _09BA { + get { + return ResourceManager.GetString("09BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왬. + /// + internal static string _09BB { + get { + return ResourceManager.GetString("09BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왯. + /// + internal static string _09BC { + get { + return ResourceManager.GetString("09BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왱. + /// + internal static string _09BD { + get { + return ResourceManager.GetString("09BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 외. + /// + internal static string _09BE { + get { + return ResourceManager.GetString("09BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왹. + /// + internal static string _09BF { + get { + return ResourceManager.GetString("09BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 왼. + /// + internal static string _09C0 { + get { + return ResourceManager.GetString("09C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욀. + /// + internal static string _09C1 { + get { + return ResourceManager.GetString("09C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욈. + /// + internal static string _09C2 { + get { + return ResourceManager.GetString("09C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욉. + /// + internal static string _09C3 { + get { + return ResourceManager.GetString("09C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욋. + /// + internal static string _09C4 { + get { + return ResourceManager.GetString("09C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욍. + /// + internal static string _09C5 { + get { + return ResourceManager.GetString("09C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 요. + /// + internal static string _09C6 { + get { + return ResourceManager.GetString("09C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욕. + /// + internal static string _09C7 { + get { + return ResourceManager.GetString("09C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욘. + /// + internal static string _09C8 { + get { + return ResourceManager.GetString("09C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욜. + /// + internal static string _09C9 { + get { + return ResourceManager.GetString("09C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욤. + /// + internal static string _09CA { + get { + return ResourceManager.GetString("09CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욥. + /// + internal static string _09CB { + get { + return ResourceManager.GetString("09CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욧. + /// + internal static string _09CC { + get { + return ResourceManager.GetString("09CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 용. + /// + internal static string _09CD { + get { + return ResourceManager.GetString("09CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 우. + /// + internal static string _09CE { + get { + return ResourceManager.GetString("09CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욱. + /// + internal static string _09CF { + get { + return ResourceManager.GetString("09CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 운. + /// + internal static string _09D0 { + get { + return ResourceManager.GetString("09D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 울. + /// + internal static string _09D1 { + get { + return ResourceManager.GetString("09D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욹. + /// + internal static string _09D2 { + get { + return ResourceManager.GetString("09D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 욺. + /// + internal static string _09D3 { + get { + return ResourceManager.GetString("09D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 움. + /// + internal static string _09D4 { + get { + return ResourceManager.GetString("09D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웁. + /// + internal static string _09D5 { + get { + return ResourceManager.GetString("09D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웃. + /// + internal static string _09D6 { + get { + return ResourceManager.GetString("09D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웅. + /// + internal static string _09D7 { + get { + return ResourceManager.GetString("09D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 워. + /// + internal static string _09D8 { + get { + return ResourceManager.GetString("09D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웍. + /// + internal static string _09D9 { + get { + return ResourceManager.GetString("09D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 원. + /// + internal static string _09DA { + get { + return ResourceManager.GetString("09DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 월. + /// + internal static string _09DB { + get { + return ResourceManager.GetString("09DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웜. + /// + internal static string _09DC { + get { + return ResourceManager.GetString("09DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웝. + /// + internal static string _09DD { + get { + return ResourceManager.GetString("09DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웠. + /// + internal static string _09DE { + get { + return ResourceManager.GetString("09DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웡. + /// + internal static string _09DF { + get { + return ResourceManager.GetString("09DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웨. + /// + internal static string _09E0 { + get { + return ResourceManager.GetString("09E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웩. + /// + internal static string _09E1 { + get { + return ResourceManager.GetString("09E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웬. + /// + internal static string _09E2 { + get { + return ResourceManager.GetString("09E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웰. + /// + internal static string _09E3 { + get { + return ResourceManager.GetString("09E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웸. + /// + internal static string _09E4 { + get { + return ResourceManager.GetString("09E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웹. + /// + internal static string _09E5 { + get { + return ResourceManager.GetString("09E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 웽. + /// + internal static string _09E6 { + get { + return ResourceManager.GetString("09E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 위. + /// + internal static string _09E7 { + get { + return ResourceManager.GetString("09E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윅. + /// + internal static string _09E8 { + get { + return ResourceManager.GetString("09E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윈. + /// + internal static string _09E9 { + get { + return ResourceManager.GetString("09E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윌. + /// + internal static string _09EA { + get { + return ResourceManager.GetString("09EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윔. + /// + internal static string _09EB { + get { + return ResourceManager.GetString("09EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윕. + /// + internal static string _09EC { + get { + return ResourceManager.GetString("09EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윗. + /// + internal static string _09ED { + get { + return ResourceManager.GetString("09ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윙. + /// + internal static string _09EE { + get { + return ResourceManager.GetString("09EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 유. + /// + internal static string _09EF { + get { + return ResourceManager.GetString("09EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 육. + /// + internal static string _09F0 { + get { + return ResourceManager.GetString("09F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윤. + /// + internal static string _09F1 { + get { + return ResourceManager.GetString("09F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 율. + /// + internal static string _09F2 { + get { + return ResourceManager.GetString("09F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윰. + /// + internal static string _09F3 { + get { + return ResourceManager.GetString("09F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윱. + /// + internal static string _09F4 { + get { + return ResourceManager.GetString("09F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윳. + /// + internal static string _09F5 { + get { + return ResourceManager.GetString("09F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 융. + /// + internal static string _09F6 { + get { + return ResourceManager.GetString("09F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윷. + /// + internal static string _09F7 { + get { + return ResourceManager.GetString("09F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 으. + /// + internal static string _09F8 { + get { + return ResourceManager.GetString("09F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 윽. + /// + internal static string _09F9 { + get { + return ResourceManager.GetString("09F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 은. + /// + internal static string _09FA { + get { + return ResourceManager.GetString("09FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 을. + /// + internal static string _09FB { + get { + return ResourceManager.GetString("09FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읊. + /// + internal static string _09FC { + get { + return ResourceManager.GetString("09FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 음. + /// + internal static string _09FD { + get { + return ResourceManager.GetString("09FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읍. + /// + internal static string _09FE { + get { + return ResourceManager.GetString("09FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읏. + /// + internal static string _09FF { + get { + return ResourceManager.GetString("09FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 응. + /// + internal static string _0A00 { + get { + return ResourceManager.GetString("0A00", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읒. + /// + internal static string _0A01 { + get { + return ResourceManager.GetString("0A01", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읓. + /// + internal static string _0A02 { + get { + return ResourceManager.GetString("0A02", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읔. + /// + internal static string _0A03 { + get { + return ResourceManager.GetString("0A03", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읕. + /// + internal static string _0A04 { + get { + return ResourceManager.GetString("0A04", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읖. + /// + internal static string _0A05 { + get { + return ResourceManager.GetString("0A05", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읗. + /// + internal static string _0A06 { + get { + return ResourceManager.GetString("0A06", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 의. + /// + internal static string _0A07 { + get { + return ResourceManager.GetString("0A07", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읜. + /// + internal static string _0A08 { + get { + return ResourceManager.GetString("0A08", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읠. + /// + internal static string _0A09 { + get { + return ResourceManager.GetString("0A09", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읨. + /// + internal static string _0A0A { + get { + return ResourceManager.GetString("0A0A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읫. + /// + internal static string _0A0B { + get { + return ResourceManager.GetString("0A0B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 이. + /// + internal static string _0A0C { + get { + return ResourceManager.GetString("0A0C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 익. + /// + internal static string _0A0D { + get { + return ResourceManager.GetString("0A0D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 인. + /// + internal static string _0A0E { + get { + return ResourceManager.GetString("0A0E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 일. + /// + internal static string _0A0F { + get { + return ResourceManager.GetString("0A0F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읽. + /// + internal static string _0A10 { + get { + return ResourceManager.GetString("0A10", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 읾. + /// + internal static string _0A11 { + get { + return ResourceManager.GetString("0A11", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잃. + /// + internal static string _0A12 { + get { + return ResourceManager.GetString("0A12", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 임. + /// + internal static string _0A13 { + get { + return ResourceManager.GetString("0A13", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 입. + /// + internal static string _0A14 { + get { + return ResourceManager.GetString("0A14", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잇. + /// + internal static string _0A15 { + get { + return ResourceManager.GetString("0A15", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 있. + /// + internal static string _0A16 { + get { + return ResourceManager.GetString("0A16", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잉. + /// + internal static string _0A17 { + get { + return ResourceManager.GetString("0A17", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잊. + /// + internal static string _0A18 { + get { + return ResourceManager.GetString("0A18", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잎. + /// + internal static string _0A19 { + get { + return ResourceManager.GetString("0A19", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 자. + /// + internal static string _0A1A { + get { + return ResourceManager.GetString("0A1A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 작. + /// + internal static string _0A1B { + get { + return ResourceManager.GetString("0A1B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잔. + /// + internal static string _0A1C { + get { + return ResourceManager.GetString("0A1C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잖. + /// + internal static string _0A1D { + get { + return ResourceManager.GetString("0A1D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잗. + /// + internal static string _0A1E { + get { + return ResourceManager.GetString("0A1E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잘. + /// + internal static string _0A1F { + get { + return ResourceManager.GetString("0A1F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잚. + /// + internal static string _0A20 { + get { + return ResourceManager.GetString("0A20", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잠. + /// + internal static string _0A21 { + get { + return ResourceManager.GetString("0A21", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잡. + /// + internal static string _0A22 { + get { + return ResourceManager.GetString("0A22", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잣. + /// + internal static string _0A23 { + get { + return ResourceManager.GetString("0A23", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잤. + /// + internal static string _0A24 { + get { + return ResourceManager.GetString("0A24", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 장. + /// + internal static string _0A25 { + get { + return ResourceManager.GetString("0A25", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잦. + /// + internal static string _0A26 { + get { + return ResourceManager.GetString("0A26", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 재. + /// + internal static string _0A27 { + get { + return ResourceManager.GetString("0A27", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잭. + /// + internal static string _0A28 { + get { + return ResourceManager.GetString("0A28", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잰. + /// + internal static string _0A29 { + get { + return ResourceManager.GetString("0A29", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잴. + /// + internal static string _0A2A { + get { + return ResourceManager.GetString("0A2A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잼. + /// + internal static string _0A2B { + get { + return ResourceManager.GetString("0A2B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잽. + /// + internal static string _0A2C { + get { + return ResourceManager.GetString("0A2C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 잿. + /// + internal static string _0A2D { + get { + return ResourceManager.GetString("0A2D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟀. + /// + internal static string _0A2E { + get { + return ResourceManager.GetString("0A2E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟁. + /// + internal static string _0A2F { + get { + return ResourceManager.GetString("0A2F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟈. + /// + internal static string _0A30 { + get { + return ResourceManager.GetString("0A30", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟉. + /// + internal static string _0A31 { + get { + return ResourceManager.GetString("0A31", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟌. + /// + internal static string _0A32 { + get { + return ResourceManager.GetString("0A32", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟎. + /// + internal static string _0A33 { + get { + return ResourceManager.GetString("0A33", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟐. + /// + internal static string _0A34 { + get { + return ResourceManager.GetString("0A34", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟘. + /// + internal static string _0A35 { + get { + return ResourceManager.GetString("0A35", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟝. + /// + internal static string _0A36 { + get { + return ResourceManager.GetString("0A36", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟤. + /// + internal static string _0A37 { + get { + return ResourceManager.GetString("0A37", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟨. + /// + internal static string _0A38 { + get { + return ResourceManager.GetString("0A38", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쟬. + /// + internal static string _0A39 { + get { + return ResourceManager.GetString("0A39", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 저. + /// + internal static string _0A3A { + get { + return ResourceManager.GetString("0A3A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 적. + /// + internal static string _0A3B { + get { + return ResourceManager.GetString("0A3B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 전. + /// + internal static string _0A3C { + get { + return ResourceManager.GetString("0A3C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 절. + /// + internal static string _0A3D { + get { + return ResourceManager.GetString("0A3D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젊. + /// + internal static string _0A3E { + get { + return ResourceManager.GetString("0A3E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 점. + /// + internal static string _0A3F { + get { + return ResourceManager.GetString("0A3F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 접. + /// + internal static string _0A40 { + get { + return ResourceManager.GetString("0A40", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젓. + /// + internal static string _0A41 { + get { + return ResourceManager.GetString("0A41", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 정. + /// + internal static string _0A42 { + get { + return ResourceManager.GetString("0A42", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젖. + /// + internal static string _0A43 { + get { + return ResourceManager.GetString("0A43", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 제. + /// + internal static string _0A44 { + get { + return ResourceManager.GetString("0A44", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젝. + /// + internal static string _0A45 { + get { + return ResourceManager.GetString("0A45", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젠. + /// + internal static string _0A46 { + get { + return ResourceManager.GetString("0A46", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젤. + /// + internal static string _0A47 { + get { + return ResourceManager.GetString("0A47", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젬. + /// + internal static string _0A48 { + get { + return ResourceManager.GetString("0A48", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젭. + /// + internal static string _0A49 { + get { + return ResourceManager.GetString("0A49", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젯. + /// + internal static string _0A4A { + get { + return ResourceManager.GetString("0A4A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젱. + /// + internal static string _0A4B { + get { + return ResourceManager.GetString("0A4B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 져. + /// + internal static string _0A4C { + get { + return ResourceManager.GetString("0A4C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 젼. + /// + internal static string _0A4D { + get { + return ResourceManager.GetString("0A4D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졀. + /// + internal static string _0A4E { + get { + return ResourceManager.GetString("0A4E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졈. + /// + internal static string _0A4F { + get { + return ResourceManager.GetString("0A4F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졉. + /// + internal static string _0A50 { + get { + return ResourceManager.GetString("0A50", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졌. + /// + internal static string _0A51 { + get { + return ResourceManager.GetString("0A51", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졍. + /// + internal static string _0A52 { + get { + return ResourceManager.GetString("0A52", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졔. + /// + internal static string _0A53 { + get { + return ResourceManager.GetString("0A53", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 조. + /// + internal static string _0A54 { + get { + return ResourceManager.GetString("0A54", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 족. + /// + internal static string _0A55 { + get { + return ResourceManager.GetString("0A55", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 존. + /// + internal static string _0A56 { + get { + return ResourceManager.GetString("0A56", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졸. + /// + internal static string _0A57 { + get { + return ResourceManager.GetString("0A57", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 졺. + /// + internal static string _0A58 { + get { + return ResourceManager.GetString("0A58", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좀. + /// + internal static string _0A59 { + get { + return ResourceManager.GetString("0A59", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좁. + /// + internal static string _0A5A { + get { + return ResourceManager.GetString("0A5A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좃. + /// + internal static string _0A5B { + get { + return ResourceManager.GetString("0A5B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 종. + /// + internal static string _0A5C { + get { + return ResourceManager.GetString("0A5C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좆. + /// + internal static string _0A5D { + get { + return ResourceManager.GetString("0A5D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좇. + /// + internal static string _0A5E { + get { + return ResourceManager.GetString("0A5E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좋. + /// + internal static string _0A5F { + get { + return ResourceManager.GetString("0A5F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좌. + /// + internal static string _0A60 { + get { + return ResourceManager.GetString("0A60", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좍. + /// + internal static string _0A61 { + get { + return ResourceManager.GetString("0A61", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좔. + /// + internal static string _0A62 { + get { + return ResourceManager.GetString("0A62", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좝. + /// + internal static string _0A63 { + get { + return ResourceManager.GetString("0A63", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좟. + /// + internal static string _0A64 { + get { + return ResourceManager.GetString("0A64", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좡. + /// + internal static string _0A65 { + get { + return ResourceManager.GetString("0A65", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좨. + /// + internal static string _0A66 { + get { + return ResourceManager.GetString("0A66", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좼. + /// + internal static string _0A67 { + get { + return ResourceManager.GetString("0A67", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 좽. + /// + internal static string _0A68 { + get { + return ResourceManager.GetString("0A68", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죄. + /// + internal static string _0A69 { + get { + return ResourceManager.GetString("0A69", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죈. + /// + internal static string _0A6A { + get { + return ResourceManager.GetString("0A6A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죌. + /// + internal static string _0A6B { + get { + return ResourceManager.GetString("0A6B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죔. + /// + internal static string _0A6C { + get { + return ResourceManager.GetString("0A6C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죕. + /// + internal static string _0A6D { + get { + return ResourceManager.GetString("0A6D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죗. + /// + internal static string _0A6E { + get { + return ResourceManager.GetString("0A6E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죙. + /// + internal static string _0A6F { + get { + return ResourceManager.GetString("0A6F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죠. + /// + internal static string _0A70 { + get { + return ResourceManager.GetString("0A70", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죡. + /// + internal static string _0A71 { + get { + return ResourceManager.GetString("0A71", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죤. + /// + internal static string _0A72 { + get { + return ResourceManager.GetString("0A72", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죵. + /// + internal static string _0A73 { + get { + return ResourceManager.GetString("0A73", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 주. + /// + internal static string _0A74 { + get { + return ResourceManager.GetString("0A74", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 죽. + /// + internal static string _0A75 { + get { + return ResourceManager.GetString("0A75", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 준. + /// + internal static string _0A76 { + get { + return ResourceManager.GetString("0A76", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줄. + /// + internal static string _0A77 { + get { + return ResourceManager.GetString("0A77", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줅. + /// + internal static string _0A78 { + get { + return ResourceManager.GetString("0A78", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줆. + /// + internal static string _0A79 { + get { + return ResourceManager.GetString("0A79", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줌. + /// + internal static string _0A7A { + get { + return ResourceManager.GetString("0A7A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줍. + /// + internal static string _0A7B { + get { + return ResourceManager.GetString("0A7B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줏. + /// + internal static string _0A7C { + get { + return ResourceManager.GetString("0A7C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 중. + /// + internal static string _0A7D { + get { + return ResourceManager.GetString("0A7D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줘. + /// + internal static string _0A7E { + get { + return ResourceManager.GetString("0A7E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줬. + /// + internal static string _0A7F { + get { + return ResourceManager.GetString("0A7F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 줴. + /// + internal static string _0A80 { + get { + return ResourceManager.GetString("0A80", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥐. + /// + internal static string _0A81 { + get { + return ResourceManager.GetString("0A81", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥑. + /// + internal static string _0A82 { + get { + return ResourceManager.GetString("0A82", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥔. + /// + internal static string _0A83 { + get { + return ResourceManager.GetString("0A83", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥘. + /// + internal static string _0A84 { + get { + return ResourceManager.GetString("0A84", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥠. + /// + internal static string _0A85 { + get { + return ResourceManager.GetString("0A85", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥡. + /// + internal static string _0A86 { + get { + return ResourceManager.GetString("0A86", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥣. + /// + internal static string _0A87 { + get { + return ResourceManager.GetString("0A87", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥬. + /// + internal static string _0A88 { + get { + return ResourceManager.GetString("0A88", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥰. + /// + internal static string _0A89 { + get { + return ResourceManager.GetString("0A89", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥴. + /// + internal static string _0A8A { + get { + return ResourceManager.GetString("0A8A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쥼. + /// + internal static string _0A8B { + get { + return ResourceManager.GetString("0A8B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즈. + /// + internal static string _0A8C { + get { + return ResourceManager.GetString("0A8C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즉. + /// + internal static string _0A8D { + get { + return ResourceManager.GetString("0A8D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즌. + /// + internal static string _0A8E { + get { + return ResourceManager.GetString("0A8E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즐. + /// + internal static string _0A8F { + get { + return ResourceManager.GetString("0A8F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즘. + /// + internal static string _0A90 { + get { + return ResourceManager.GetString("0A90", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즙. + /// + internal static string _0A91 { + get { + return ResourceManager.GetString("0A91", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 즛. + /// + internal static string _0A92 { + get { + return ResourceManager.GetString("0A92", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 증. + /// + internal static string _0A93 { + get { + return ResourceManager.GetString("0A93", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 지. + /// + internal static string _0A94 { + get { + return ResourceManager.GetString("0A94", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 직. + /// + internal static string _0A95 { + get { + return ResourceManager.GetString("0A95", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 진. + /// + internal static string _0A96 { + get { + return ResourceManager.GetString("0A96", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짇. + /// + internal static string _0A97 { + get { + return ResourceManager.GetString("0A97", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 질. + /// + internal static string _0A98 { + get { + return ResourceManager.GetString("0A98", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짊. + /// + internal static string _0A99 { + get { + return ResourceManager.GetString("0A99", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짐. + /// + internal static string _0A9A { + get { + return ResourceManager.GetString("0A9A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 집. + /// + internal static string _0A9B { + get { + return ResourceManager.GetString("0A9B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짓. + /// + internal static string _0A9C { + get { + return ResourceManager.GetString("0A9C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 징. + /// + internal static string _0A9D { + get { + return ResourceManager.GetString("0A9D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짖. + /// + internal static string _0A9E { + get { + return ResourceManager.GetString("0A9E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짙. + /// + internal static string _0A9F { + get { + return ResourceManager.GetString("0A9F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짚. + /// + internal static string _0AA0 { + get { + return ResourceManager.GetString("0AA0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짜. + /// + internal static string _0AA1 { + get { + return ResourceManager.GetString("0AA1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짝. + /// + internal static string _0AA2 { + get { + return ResourceManager.GetString("0AA2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짠. + /// + internal static string _0AA3 { + get { + return ResourceManager.GetString("0AA3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짢. + /// + internal static string _0AA4 { + get { + return ResourceManager.GetString("0AA4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짤. + /// + internal static string _0AA5 { + get { + return ResourceManager.GetString("0AA5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짧. + /// + internal static string _0AA6 { + get { + return ResourceManager.GetString("0AA6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짬. + /// + internal static string _0AA7 { + get { + return ResourceManager.GetString("0AA7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짭. + /// + internal static string _0AA8 { + get { + return ResourceManager.GetString("0AA8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짯. + /// + internal static string _0AA9 { + get { + return ResourceManager.GetString("0AA9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짰. + /// + internal static string _0AAA { + get { + return ResourceManager.GetString("0AAA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짱. + /// + internal static string _0AAB { + get { + return ResourceManager.GetString("0AAB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 째. + /// + internal static string _0AAC { + get { + return ResourceManager.GetString("0AAC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짹. + /// + internal static string _0AAD { + get { + return ResourceManager.GetString("0AAD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 짼. + /// + internal static string _0AAE { + get { + return ResourceManager.GetString("0AAE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨀. + /// + internal static string _0AAF { + get { + return ResourceManager.GetString("0AAF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨈. + /// + internal static string _0AB0 { + get { + return ResourceManager.GetString("0AB0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨉. + /// + internal static string _0AB1 { + get { + return ResourceManager.GetString("0AB1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨋. + /// + internal static string _0AB2 { + get { + return ResourceManager.GetString("0AB2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨌. + /// + internal static string _0AB3 { + get { + return ResourceManager.GetString("0AB3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨍. + /// + internal static string _0AB4 { + get { + return ResourceManager.GetString("0AB4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨔. + /// + internal static string _0AB5 { + get { + return ResourceManager.GetString("0AB5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨘. + /// + internal static string _0AB6 { + get { + return ResourceManager.GetString("0AB6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쨩. + /// + internal static string _0AB7 { + get { + return ResourceManager.GetString("0AB7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩌. + /// + internal static string _0AB8 { + get { + return ResourceManager.GetString("0AB8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩍. + /// + internal static string _0AB9 { + get { + return ResourceManager.GetString("0AB9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩐. + /// + internal static string _0ABA { + get { + return ResourceManager.GetString("0ABA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩔. + /// + internal static string _0ABB { + get { + return ResourceManager.GetString("0ABB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩜. + /// + internal static string _0ABC { + get { + return ResourceManager.GetString("0ABC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩝. + /// + internal static string _0ABD { + get { + return ResourceManager.GetString("0ABD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩟. + /// + internal static string _0ABE { + get { + return ResourceManager.GetString("0ABE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩠. + /// + internal static string _0ABF { + get { + return ResourceManager.GetString("0ABF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩡. + /// + internal static string _0AC0 { + get { + return ResourceManager.GetString("0AC0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩨. + /// + internal static string _0AC1 { + get { + return ResourceManager.GetString("0AC1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쩽. + /// + internal static string _0AC2 { + get { + return ResourceManager.GetString("0AC2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쪄. + /// + internal static string _0AC3 { + get { + return ResourceManager.GetString("0AC3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쪘. + /// + internal static string _0AC4 { + get { + return ResourceManager.GetString("0AC4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쪼. + /// + internal static string _0AC5 { + get { + return ResourceManager.GetString("0AC5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쪽. + /// + internal static string _0AC6 { + get { + return ResourceManager.GetString("0AC6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫀. + /// + internal static string _0AC7 { + get { + return ResourceManager.GetString("0AC7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫄. + /// + internal static string _0AC8 { + get { + return ResourceManager.GetString("0AC8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫌. + /// + internal static string _0AC9 { + get { + return ResourceManager.GetString("0AC9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫍. + /// + internal static string _0ACA { + get { + return ResourceManager.GetString("0ACA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫏. + /// + internal static string _0ACB { + get { + return ResourceManager.GetString("0ACB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫑. + /// + internal static string _0ACC { + get { + return ResourceManager.GetString("0ACC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫓. + /// + internal static string _0ACD { + get { + return ResourceManager.GetString("0ACD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫘. + /// + internal static string _0ACE { + get { + return ResourceManager.GetString("0ACE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫙. + /// + internal static string _0ACF { + get { + return ResourceManager.GetString("0ACF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫠. + /// + internal static string _0AD0 { + get { + return ResourceManager.GetString("0AD0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫬. + /// + internal static string _0AD1 { + get { + return ResourceManager.GetString("0AD1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쫴. + /// + internal static string _0AD2 { + get { + return ResourceManager.GetString("0AD2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬈. + /// + internal static string _0AD3 { + get { + return ResourceManager.GetString("0AD3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬐. + /// + internal static string _0AD4 { + get { + return ResourceManager.GetString("0AD4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬔. + /// + internal static string _0AD5 { + get { + return ResourceManager.GetString("0AD5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬘. + /// + internal static string _0AD6 { + get { + return ResourceManager.GetString("0AD6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬠. + /// + internal static string _0AD7 { + get { + return ResourceManager.GetString("0AD7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬡. + /// + internal static string _0AD8 { + get { + return ResourceManager.GetString("0AD8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭁. + /// + internal static string _0AD9 { + get { + return ResourceManager.GetString("0AD9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭈. + /// + internal static string _0ADA { + get { + return ResourceManager.GetString("0ADA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭉. + /// + internal static string _0ADB { + get { + return ResourceManager.GetString("0ADB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭌. + /// + internal static string _0ADC { + get { + return ResourceManager.GetString("0ADC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭐. + /// + internal static string _0ADD { + get { + return ResourceManager.GetString("0ADD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭘. + /// + internal static string _0ADE { + get { + return ResourceManager.GetString("0ADE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭙. + /// + internal static string _0ADF { + get { + return ResourceManager.GetString("0ADF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭝. + /// + internal static string _0AE0 { + get { + return ResourceManager.GetString("0AE0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭤. + /// + internal static string _0AE1 { + get { + return ResourceManager.GetString("0AE1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭸. + /// + internal static string _0AE2 { + get { + return ResourceManager.GetString("0AE2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쭹. + /// + internal static string _0AE3 { + get { + return ResourceManager.GetString("0AE3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쮜. + /// + internal static string _0AE4 { + get { + return ResourceManager.GetString("0AE4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쮸. + /// + internal static string _0AE5 { + get { + return ResourceManager.GetString("0AE5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쯔. + /// + internal static string _0AE6 { + get { + return ResourceManager.GetString("0AE6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쯤. + /// + internal static string _0AE7 { + get { + return ResourceManager.GetString("0AE7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쯧. + /// + internal static string _0AE8 { + get { + return ResourceManager.GetString("0AE8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쯩. + /// + internal static string _0AE9 { + get { + return ResourceManager.GetString("0AE9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찌. + /// + internal static string _0AEA { + get { + return ResourceManager.GetString("0AEA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찍. + /// + internal static string _0AEB { + get { + return ResourceManager.GetString("0AEB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찐. + /// + internal static string _0AEC { + get { + return ResourceManager.GetString("0AEC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찔. + /// + internal static string _0AED { + get { + return ResourceManager.GetString("0AED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찜. + /// + internal static string _0AEE { + get { + return ResourceManager.GetString("0AEE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찝. + /// + internal static string _0AEF { + get { + return ResourceManager.GetString("0AEF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찡. + /// + internal static string _0AF0 { + get { + return ResourceManager.GetString("0AF0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찢. + /// + internal static string _0AF1 { + get { + return ResourceManager.GetString("0AF1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찧. + /// + internal static string _0AF2 { + get { + return ResourceManager.GetString("0AF2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 차. + /// + internal static string _0AF3 { + get { + return ResourceManager.GetString("0AF3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 착. + /// + internal static string _0AF4 { + get { + return ResourceManager.GetString("0AF4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찬. + /// + internal static string _0AF5 { + get { + return ResourceManager.GetString("0AF5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찮. + /// + internal static string _0AF6 { + get { + return ResourceManager.GetString("0AF6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찰. + /// + internal static string _0AF7 { + get { + return ResourceManager.GetString("0AF7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 참. + /// + internal static string _0AF8 { + get { + return ResourceManager.GetString("0AF8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찹. + /// + internal static string _0AF9 { + get { + return ResourceManager.GetString("0AF9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찻. + /// + internal static string _0AFA { + get { + return ResourceManager.GetString("0AFA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찼. + /// + internal static string _0AFB { + get { + return ResourceManager.GetString("0AFB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 창. + /// + internal static string _0AFC { + get { + return ResourceManager.GetString("0AFC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 찾. + /// + internal static string _0AFD { + get { + return ResourceManager.GetString("0AFD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 채. + /// + internal static string _0AFE { + get { + return ResourceManager.GetString("0AFE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 책. + /// + internal static string _0AFF { + get { + return ResourceManager.GetString("0AFF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챈. + /// + internal static string _0B00 { + get { + return ResourceManager.GetString("0B00", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챌. + /// + internal static string _0B01 { + get { + return ResourceManager.GetString("0B01", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챔. + /// + internal static string _0B02 { + get { + return ResourceManager.GetString("0B02", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챕. + /// + internal static string _0B03 { + get { + return ResourceManager.GetString("0B03", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챗. + /// + internal static string _0B04 { + get { + return ResourceManager.GetString("0B04", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챘. + /// + internal static string _0B05 { + get { + return ResourceManager.GetString("0B05", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챙. + /// + internal static string _0B06 { + get { + return ResourceManager.GetString("0B06", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챠. + /// + internal static string _0B07 { + get { + return ResourceManager.GetString("0B07", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챤. + /// + internal static string _0B08 { + get { + return ResourceManager.GetString("0B08", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챦. + /// + internal static string _0B09 { + get { + return ResourceManager.GetString("0B09", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챨. + /// + internal static string _0B0A { + get { + return ResourceManager.GetString("0B0A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챰. + /// + internal static string _0B0B { + get { + return ResourceManager.GetString("0B0B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 챵. + /// + internal static string _0B0C { + get { + return ResourceManager.GetString("0B0C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 처. + /// + internal static string _0B0D { + get { + return ResourceManager.GetString("0B0D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 척. + /// + internal static string _0B0E { + get { + return ResourceManager.GetString("0B0E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 천. + /// + internal static string _0B0F { + get { + return ResourceManager.GetString("0B0F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 철. + /// + internal static string _0B10 { + get { + return ResourceManager.GetString("0B10", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첨. + /// + internal static string _0B11 { + get { + return ResourceManager.GetString("0B11", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첩. + /// + internal static string _0B12 { + get { + return ResourceManager.GetString("0B12", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첫. + /// + internal static string _0B13 { + get { + return ResourceManager.GetString("0B13", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첬. + /// + internal static string _0B14 { + get { + return ResourceManager.GetString("0B14", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 청. + /// + internal static string _0B15 { + get { + return ResourceManager.GetString("0B15", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 체. + /// + internal static string _0B16 { + get { + return ResourceManager.GetString("0B16", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첵. + /// + internal static string _0B17 { + get { + return ResourceManager.GetString("0B17", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첸. + /// + internal static string _0B18 { + get { + return ResourceManager.GetString("0B18", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 첼. + /// + internal static string _0B19 { + get { + return ResourceManager.GetString("0B19", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳄. + /// + internal static string _0B1A { + get { + return ResourceManager.GetString("0B1A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳅. + /// + internal static string _0B1B { + get { + return ResourceManager.GetString("0B1B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳇. + /// + internal static string _0B1C { + get { + return ResourceManager.GetString("0B1C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳉. + /// + internal static string _0B1D { + get { + return ResourceManager.GetString("0B1D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳐. + /// + internal static string _0B1E { + get { + return ResourceManager.GetString("0B1E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳔. + /// + internal static string _0B1F { + get { + return ResourceManager.GetString("0B1F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳤. + /// + internal static string _0B20 { + get { + return ResourceManager.GetString("0B20", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳬. + /// + internal static string _0B21 { + get { + return ResourceManager.GetString("0B21", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쳰. + /// + internal static string _0B22 { + get { + return ResourceManager.GetString("0B22", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촁. + /// + internal static string _0B23 { + get { + return ResourceManager.GetString("0B23", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 초. + /// + internal static string _0B24 { + get { + return ResourceManager.GetString("0B24", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촉. + /// + internal static string _0B25 { + get { + return ResourceManager.GetString("0B25", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촌. + /// + internal static string _0B26 { + get { + return ResourceManager.GetString("0B26", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촐. + /// + internal static string _0B27 { + get { + return ResourceManager.GetString("0B27", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촘. + /// + internal static string _0B28 { + get { + return ResourceManager.GetString("0B28", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촙. + /// + internal static string _0B29 { + get { + return ResourceManager.GetString("0B29", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촛. + /// + internal static string _0B2A { + get { + return ResourceManager.GetString("0B2A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 총. + /// + internal static string _0B2B { + get { + return ResourceManager.GetString("0B2B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촤. + /// + internal static string _0B2C { + get { + return ResourceManager.GetString("0B2C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촨. + /// + internal static string _0B2D { + get { + return ResourceManager.GetString("0B2D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촬. + /// + internal static string _0B2E { + get { + return ResourceManager.GetString("0B2E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 촹. + /// + internal static string _0B2F { + get { + return ResourceManager.GetString("0B2F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 최. + /// + internal static string _0B30 { + get { + return ResourceManager.GetString("0B30", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵠. + /// + internal static string _0B31 { + get { + return ResourceManager.GetString("0B31", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵤. + /// + internal static string _0B32 { + get { + return ResourceManager.GetString("0B32", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵬. + /// + internal static string _0B33 { + get { + return ResourceManager.GetString("0B33", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵭. + /// + internal static string _0B34 { + get { + return ResourceManager.GetString("0B34", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵯. + /// + internal static string _0B35 { + get { + return ResourceManager.GetString("0B35", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵱. + /// + internal static string _0B36 { + get { + return ResourceManager.GetString("0B36", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쵸. + /// + internal static string _0B37 { + get { + return ResourceManager.GetString("0B37", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 춈. + /// + internal static string _0B38 { + get { + return ResourceManager.GetString("0B38", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 추. + /// + internal static string _0B39 { + get { + return ResourceManager.GetString("0B39", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 축. + /// + internal static string _0B3A { + get { + return ResourceManager.GetString("0B3A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 춘. + /// + internal static string _0B3B { + get { + return ResourceManager.GetString("0B3B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 출. + /// + internal static string _0B3C { + get { + return ResourceManager.GetString("0B3C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 춤. + /// + internal static string _0B3D { + get { + return ResourceManager.GetString("0B3D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 춥. + /// + internal static string _0B3E { + get { + return ResourceManager.GetString("0B3E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 춧. + /// + internal static string _0B3F { + get { + return ResourceManager.GetString("0B3F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 충. + /// + internal static string _0B40 { + get { + return ResourceManager.GetString("0B40", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 춰. + /// + internal static string _0B41 { + get { + return ResourceManager.GetString("0B41", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췄. + /// + internal static string _0B42 { + get { + return ResourceManager.GetString("0B42", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췌. + /// + internal static string _0B43 { + get { + return ResourceManager.GetString("0B43", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췐. + /// + internal static string _0B44 { + get { + return ResourceManager.GetString("0B44", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 취. + /// + internal static string _0B45 { + get { + return ResourceManager.GetString("0B45", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췬. + /// + internal static string _0B46 { + get { + return ResourceManager.GetString("0B46", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췰. + /// + internal static string _0B47 { + get { + return ResourceManager.GetString("0B47", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췸. + /// + internal static string _0B48 { + get { + return ResourceManager.GetString("0B48", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췹. + /// + internal static string _0B49 { + get { + return ResourceManager.GetString("0B49", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췻. + /// + internal static string _0B4A { + get { + return ResourceManager.GetString("0B4A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 췽. + /// + internal static string _0B4B { + get { + return ResourceManager.GetString("0B4B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츄. + /// + internal static string _0B4C { + get { + return ResourceManager.GetString("0B4C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츈. + /// + internal static string _0B4D { + get { + return ResourceManager.GetString("0B4D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츌. + /// + internal static string _0B4E { + get { + return ResourceManager.GetString("0B4E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츔. + /// + internal static string _0B4F { + get { + return ResourceManager.GetString("0B4F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츙. + /// + internal static string _0B50 { + get { + return ResourceManager.GetString("0B50", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츠. + /// + internal static string _0B51 { + get { + return ResourceManager.GetString("0B51", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 측. + /// + internal static string _0B52 { + get { + return ResourceManager.GetString("0B52", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츤. + /// + internal static string _0B53 { + get { + return ResourceManager.GetString("0B53", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츨. + /// + internal static string _0B54 { + get { + return ResourceManager.GetString("0B54", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츰. + /// + internal static string _0B55 { + get { + return ResourceManager.GetString("0B55", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츱. + /// + internal static string _0B56 { + get { + return ResourceManager.GetString("0B56", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 츳. + /// + internal static string _0B57 { + get { + return ResourceManager.GetString("0B57", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 층. + /// + internal static string _0B58 { + get { + return ResourceManager.GetString("0B58", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 치. + /// + internal static string _0B59 { + get { + return ResourceManager.GetString("0B59", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칙. + /// + internal static string _0B5A { + get { + return ResourceManager.GetString("0B5A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 친. + /// + internal static string _0B5B { + get { + return ResourceManager.GetString("0B5B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칟. + /// + internal static string _0B5C { + get { + return ResourceManager.GetString("0B5C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칠. + /// + internal static string _0B5D { + get { + return ResourceManager.GetString("0B5D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칡. + /// + internal static string _0B5E { + get { + return ResourceManager.GetString("0B5E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 침. + /// + internal static string _0B5F { + get { + return ResourceManager.GetString("0B5F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칩. + /// + internal static string _0B60 { + get { + return ResourceManager.GetString("0B60", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칫. + /// + internal static string _0B61 { + get { + return ResourceManager.GetString("0B61", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칭. + /// + internal static string _0B62 { + get { + return ResourceManager.GetString("0B62", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 카. + /// + internal static string _0B63 { + get { + return ResourceManager.GetString("0B63", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칵. + /// + internal static string _0B64 { + get { + return ResourceManager.GetString("0B64", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칸. + /// + internal static string _0B65 { + get { + return ResourceManager.GetString("0B65", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 칼. + /// + internal static string _0B66 { + get { + return ResourceManager.GetString("0B66", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캄. + /// + internal static string _0B67 { + get { + return ResourceManager.GetString("0B67", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캅. + /// + internal static string _0B68 { + get { + return ResourceManager.GetString("0B68", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캇. + /// + internal static string _0B69 { + get { + return ResourceManager.GetString("0B69", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캉. + /// + internal static string _0B6A { + get { + return ResourceManager.GetString("0B6A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캐. + /// + internal static string _0B6B { + get { + return ResourceManager.GetString("0B6B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캑. + /// + internal static string _0B6C { + get { + return ResourceManager.GetString("0B6C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캔. + /// + internal static string _0B6D { + get { + return ResourceManager.GetString("0B6D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캘. + /// + internal static string _0B6E { + get { + return ResourceManager.GetString("0B6E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캠. + /// + internal static string _0B6F { + get { + return ResourceManager.GetString("0B6F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캡. + /// + internal static string _0B70 { + get { + return ResourceManager.GetString("0B70", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캣. + /// + internal static string _0B71 { + get { + return ResourceManager.GetString("0B71", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캤. + /// + internal static string _0B72 { + get { + return ResourceManager.GetString("0B72", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캥. + /// + internal static string _0B73 { + get { + return ResourceManager.GetString("0B73", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캬. + /// + internal static string _0B74 { + get { + return ResourceManager.GetString("0B74", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 캭. + /// + internal static string _0B75 { + get { + return ResourceManager.GetString("0B75", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컁. + /// + internal static string _0B76 { + get { + return ResourceManager.GetString("0B76", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 커. + /// + internal static string _0B77 { + get { + return ResourceManager.GetString("0B77", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컥. + /// + internal static string _0B78 { + get { + return ResourceManager.GetString("0B78", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컨. + /// + internal static string _0B79 { + get { + return ResourceManager.GetString("0B79", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컫. + /// + internal static string _0B7A { + get { + return ResourceManager.GetString("0B7A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컬. + /// + internal static string _0B7B { + get { + return ResourceManager.GetString("0B7B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컴. + /// + internal static string _0B7C { + get { + return ResourceManager.GetString("0B7C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컵. + /// + internal static string _0B7D { + get { + return ResourceManager.GetString("0B7D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컷. + /// + internal static string _0B7E { + get { + return ResourceManager.GetString("0B7E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컸. + /// + internal static string _0B7F { + get { + return ResourceManager.GetString("0B7F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 컹. + /// + internal static string _0B80 { + get { + return ResourceManager.GetString("0B80", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 케. + /// + internal static string _0B81 { + get { + return ResourceManager.GetString("0B81", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켁. + /// + internal static string _0B82 { + get { + return ResourceManager.GetString("0B82", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켄. + /// + internal static string _0B83 { + get { + return ResourceManager.GetString("0B83", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켈. + /// + internal static string _0B84 { + get { + return ResourceManager.GetString("0B84", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켐. + /// + internal static string _0B85 { + get { + return ResourceManager.GetString("0B85", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켑. + /// + internal static string _0B86 { + get { + return ResourceManager.GetString("0B86", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켓. + /// + internal static string _0B87 { + get { + return ResourceManager.GetString("0B87", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켕. + /// + internal static string _0B88 { + get { + return ResourceManager.GetString("0B88", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켜. + /// + internal static string _0B89 { + get { + return ResourceManager.GetString("0B89", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켠. + /// + internal static string _0B8A { + get { + return ResourceManager.GetString("0B8A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켤. + /// + internal static string _0B8B { + get { + return ResourceManager.GetString("0B8B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켬. + /// + internal static string _0B8C { + get { + return ResourceManager.GetString("0B8C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켭. + /// + internal static string _0B8D { + get { + return ResourceManager.GetString("0B8D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켯. + /// + internal static string _0B8E { + get { + return ResourceManager.GetString("0B8E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켰. + /// + internal static string _0B8F { + get { + return ResourceManager.GetString("0B8F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켱. + /// + internal static string _0B90 { + get { + return ResourceManager.GetString("0B90", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 켸. + /// + internal static string _0B91 { + get { + return ResourceManager.GetString("0B91", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 코. + /// + internal static string _0B92 { + get { + return ResourceManager.GetString("0B92", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콕. + /// + internal static string _0B93 { + get { + return ResourceManager.GetString("0B93", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콘. + /// + internal static string _0B94 { + get { + return ResourceManager.GetString("0B94", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콜. + /// + internal static string _0B95 { + get { + return ResourceManager.GetString("0B95", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콤. + /// + internal static string _0B96 { + get { + return ResourceManager.GetString("0B96", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콥. + /// + internal static string _0B97 { + get { + return ResourceManager.GetString("0B97", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콧. + /// + internal static string _0B98 { + get { + return ResourceManager.GetString("0B98", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콩. + /// + internal static string _0B99 { + get { + return ResourceManager.GetString("0B99", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콰. + /// + internal static string _0B9A { + get { + return ResourceManager.GetString("0B9A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콱. + /// + internal static string _0B9B { + get { + return ResourceManager.GetString("0B9B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콴. + /// + internal static string _0B9C { + get { + return ResourceManager.GetString("0B9C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 콸. + /// + internal static string _0B9D { + get { + return ResourceManager.GetString("0B9D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쾀. + /// + internal static string _0B9E { + get { + return ResourceManager.GetString("0B9E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쾅. + /// + internal static string _0B9F { + get { + return ResourceManager.GetString("0B9F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쾌. + /// + internal static string _0BA0 { + get { + return ResourceManager.GetString("0BA0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쾡. + /// + internal static string _0BA1 { + get { + return ResourceManager.GetString("0BA1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쾨. + /// + internal static string _0BA2 { + get { + return ResourceManager.GetString("0BA2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쾰. + /// + internal static string _0BA3 { + get { + return ResourceManager.GetString("0BA3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿄. + /// + internal static string _0BA4 { + get { + return ResourceManager.GetString("0BA4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿠. + /// + internal static string _0BA5 { + get { + return ResourceManager.GetString("0BA5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿡. + /// + internal static string _0BA6 { + get { + return ResourceManager.GetString("0BA6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿤. + /// + internal static string _0BA7 { + get { + return ResourceManager.GetString("0BA7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿨. + /// + internal static string _0BA8 { + get { + return ResourceManager.GetString("0BA8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿰. + /// + internal static string _0BA9 { + get { + return ResourceManager.GetString("0BA9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿱. + /// + internal static string _0BAA { + get { + return ResourceManager.GetString("0BAA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿳. + /// + internal static string _0BAB { + get { + return ResourceManager.GetString("0BAB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿵. + /// + internal static string _0BAC { + get { + return ResourceManager.GetString("0BAC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쿼. + /// + internal static string _0BAD { + get { + return ResourceManager.GetString("0BAD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀀. + /// + internal static string _0BAE { + get { + return ResourceManager.GetString("0BAE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀄. + /// + internal static string _0BAF { + get { + return ResourceManager.GetString("0BAF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀑. + /// + internal static string _0BB0 { + get { + return ResourceManager.GetString("0BB0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀘. + /// + internal static string _0BB1 { + get { + return ResourceManager.GetString("0BB1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀭. + /// + internal static string _0BB2 { + get { + return ResourceManager.GetString("0BB2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀴. + /// + internal static string _0BB3 { + get { + return ResourceManager.GetString("0BB3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀵. + /// + internal static string _0BB4 { + get { + return ResourceManager.GetString("0BB4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀸. + /// + internal static string _0BB5 { + get { + return ResourceManager.GetString("0BB5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퀼. + /// + internal static string _0BB6 { + get { + return ResourceManager.GetString("0BB6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큄. + /// + internal static string _0BB7 { + get { + return ResourceManager.GetString("0BB7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큅. + /// + internal static string _0BB8 { + get { + return ResourceManager.GetString("0BB8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큇. + /// + internal static string _0BB9 { + get { + return ResourceManager.GetString("0BB9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큉. + /// + internal static string _0BBA { + get { + return ResourceManager.GetString("0BBA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큐. + /// + internal static string _0BBB { + get { + return ResourceManager.GetString("0BBB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큔. + /// + internal static string _0BBC { + get { + return ResourceManager.GetString("0BBC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큘. + /// + internal static string _0BBD { + get { + return ResourceManager.GetString("0BBD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큠. + /// + internal static string _0BBE { + get { + return ResourceManager.GetString("0BBE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 크. + /// + internal static string _0BBF { + get { + return ResourceManager.GetString("0BBF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큭. + /// + internal static string _0BC0 { + get { + return ResourceManager.GetString("0BC0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큰. + /// + internal static string _0BC1 { + get { + return ResourceManager.GetString("0BC1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 클. + /// + internal static string _0BC2 { + get { + return ResourceManager.GetString("0BC2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큼. + /// + internal static string _0BC3 { + get { + return ResourceManager.GetString("0BC3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 큽. + /// + internal static string _0BC4 { + get { + return ResourceManager.GetString("0BC4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킁. + /// + internal static string _0BC5 { + get { + return ResourceManager.GetString("0BC5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 키. + /// + internal static string _0BC6 { + get { + return ResourceManager.GetString("0BC6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킥. + /// + internal static string _0BC7 { + get { + return ResourceManager.GetString("0BC7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킨. + /// + internal static string _0BC8 { + get { + return ResourceManager.GetString("0BC8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킬. + /// + internal static string _0BC9 { + get { + return ResourceManager.GetString("0BC9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킴. + /// + internal static string _0BCA { + get { + return ResourceManager.GetString("0BCA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킵. + /// + internal static string _0BCB { + get { + return ResourceManager.GetString("0BCB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킷. + /// + internal static string _0BCC { + get { + return ResourceManager.GetString("0BCC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 킹. + /// + internal static string _0BCD { + get { + return ResourceManager.GetString("0BCD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 타. + /// + internal static string _0BCE { + get { + return ResourceManager.GetString("0BCE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탁. + /// + internal static string _0BCF { + get { + return ResourceManager.GetString("0BCF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탄. + /// + internal static string _0BD0 { + get { + return ResourceManager.GetString("0BD0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탈. + /// + internal static string _0BD1 { + get { + return ResourceManager.GetString("0BD1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탉. + /// + internal static string _0BD2 { + get { + return ResourceManager.GetString("0BD2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탐. + /// + internal static string _0BD3 { + get { + return ResourceManager.GetString("0BD3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탑. + /// + internal static string _0BD4 { + get { + return ResourceManager.GetString("0BD4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탓. + /// + internal static string _0BD5 { + get { + return ResourceManager.GetString("0BD5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탔. + /// + internal static string _0BD6 { + get { + return ResourceManager.GetString("0BD6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탕. + /// + internal static string _0BD7 { + get { + return ResourceManager.GetString("0BD7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 태. + /// + internal static string _0BD8 { + get { + return ResourceManager.GetString("0BD8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 택. + /// + internal static string _0BD9 { + get { + return ResourceManager.GetString("0BD9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탠. + /// + internal static string _0BDA { + get { + return ResourceManager.GetString("0BDA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탤. + /// + internal static string _0BDB { + get { + return ResourceManager.GetString("0BDB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탬. + /// + internal static string _0BDC { + get { + return ResourceManager.GetString("0BDC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탭. + /// + internal static string _0BDD { + get { + return ResourceManager.GetString("0BDD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탯. + /// + internal static string _0BDE { + get { + return ResourceManager.GetString("0BDE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탰. + /// + internal static string _0BDF { + get { + return ResourceManager.GetString("0BDF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탱. + /// + internal static string _0BE0 { + get { + return ResourceManager.GetString("0BE0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 탸. + /// + internal static string _0BE1 { + get { + return ResourceManager.GetString("0BE1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 턍. + /// + internal static string _0BE2 { + get { + return ResourceManager.GetString("0BE2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 터. + /// + internal static string _0BE3 { + get { + return ResourceManager.GetString("0BE3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 턱. + /// + internal static string _0BE4 { + get { + return ResourceManager.GetString("0BE4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 턴. + /// + internal static string _0BE5 { + get { + return ResourceManager.GetString("0BE5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 털. + /// + internal static string _0BE6 { + get { + return ResourceManager.GetString("0BE6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 턺. + /// + internal static string _0BE7 { + get { + return ResourceManager.GetString("0BE7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텀. + /// + internal static string _0BE8 { + get { + return ResourceManager.GetString("0BE8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텁. + /// + internal static string _0BE9 { + get { + return ResourceManager.GetString("0BE9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텃. + /// + internal static string _0BEA { + get { + return ResourceManager.GetString("0BEA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텄. + /// + internal static string _0BEB { + get { + return ResourceManager.GetString("0BEB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텅. + /// + internal static string _0BEC { + get { + return ResourceManager.GetString("0BEC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 테. + /// + internal static string _0BED { + get { + return ResourceManager.GetString("0BED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텍. + /// + internal static string _0BEE { + get { + return ResourceManager.GetString("0BEE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텐. + /// + internal static string _0BEF { + get { + return ResourceManager.GetString("0BEF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텔. + /// + internal static string _0BF0 { + get { + return ResourceManager.GetString("0BF0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 템. + /// + internal static string _0BF1 { + get { + return ResourceManager.GetString("0BF1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텝. + /// + internal static string _0BF2 { + get { + return ResourceManager.GetString("0BF2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텟. + /// + internal static string _0BF3 { + get { + return ResourceManager.GetString("0BF3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텡. + /// + internal static string _0BF4 { + get { + return ResourceManager.GetString("0BF4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텨. + /// + internal static string _0BF5 { + get { + return ResourceManager.GetString("0BF5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텬. + /// + internal static string _0BF6 { + get { + return ResourceManager.GetString("0BF6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 텼. + /// + internal static string _0BF7 { + get { + return ResourceManager.GetString("0BF7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톄. + /// + internal static string _0BF8 { + get { + return ResourceManager.GetString("0BF8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톈. + /// + internal static string _0BF9 { + get { + return ResourceManager.GetString("0BF9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 토. + /// + internal static string _0BFA { + get { + return ResourceManager.GetString("0BFA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톡. + /// + internal static string _0BFB { + get { + return ResourceManager.GetString("0BFB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톤. + /// + internal static string _0BFC { + get { + return ResourceManager.GetString("0BFC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톨. + /// + internal static string _0BFD { + get { + return ResourceManager.GetString("0BFD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톰. + /// + internal static string _0BFE { + get { + return ResourceManager.GetString("0BFE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톱. + /// + internal static string _0BFF { + get { + return ResourceManager.GetString("0BFF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톳. + /// + internal static string _0C00 { + get { + return ResourceManager.GetString("0C00", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 통. + /// + internal static string _0C01 { + get { + return ResourceManager.GetString("0C01", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톺. + /// + internal static string _0C02 { + get { + return ResourceManager.GetString("0C02", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 톼. + /// + internal static string _0C03 { + get { + return ResourceManager.GetString("0C03", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퇀. + /// + internal static string _0C04 { + get { + return ResourceManager.GetString("0C04", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퇘. + /// + internal static string _0C05 { + get { + return ResourceManager.GetString("0C05", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퇴. + /// + internal static string _0C06 { + get { + return ResourceManager.GetString("0C06", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퇸. + /// + internal static string _0C07 { + get { + return ResourceManager.GetString("0C07", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툇. + /// + internal static string _0C08 { + get { + return ResourceManager.GetString("0C08", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툉. + /// + internal static string _0C09 { + get { + return ResourceManager.GetString("0C09", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툐. + /// + internal static string _0C0A { + get { + return ResourceManager.GetString("0C0A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 투. + /// + internal static string _0C0B { + get { + return ResourceManager.GetString("0C0B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툭. + /// + internal static string _0C0C { + get { + return ResourceManager.GetString("0C0C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툰. + /// + internal static string _0C0D { + get { + return ResourceManager.GetString("0C0D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툴. + /// + internal static string _0C0E { + get { + return ResourceManager.GetString("0C0E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툼. + /// + internal static string _0C0F { + get { + return ResourceManager.GetString("0C0F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툽. + /// + internal static string _0C10 { + get { + return ResourceManager.GetString("0C10", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 툿. + /// + internal static string _0C11 { + get { + return ResourceManager.GetString("0C11", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퉁. + /// + internal static string _0C12 { + get { + return ResourceManager.GetString("0C12", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퉈. + /// + internal static string _0C13 { + get { + return ResourceManager.GetString("0C13", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퉜. + /// + internal static string _0C14 { + get { + return ResourceManager.GetString("0C14", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퉤. + /// + internal static string _0C15 { + get { + return ResourceManager.GetString("0C15", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튀. + /// + internal static string _0C16 { + get { + return ResourceManager.GetString("0C16", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튁. + /// + internal static string _0C17 { + get { + return ResourceManager.GetString("0C17", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튄. + /// + internal static string _0C18 { + get { + return ResourceManager.GetString("0C18", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튈. + /// + internal static string _0C19 { + get { + return ResourceManager.GetString("0C19", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튐. + /// + internal static string _0C1A { + get { + return ResourceManager.GetString("0C1A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튑. + /// + internal static string _0C1B { + get { + return ResourceManager.GetString("0C1B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튕. + /// + internal static string _0C1C { + get { + return ResourceManager.GetString("0C1C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튜. + /// + internal static string _0C1D { + get { + return ResourceManager.GetString("0C1D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튠. + /// + internal static string _0C1E { + get { + return ResourceManager.GetString("0C1E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튤. + /// + internal static string _0C1F { + get { + return ResourceManager.GetString("0C1F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튬. + /// + internal static string _0C20 { + get { + return ResourceManager.GetString("0C20", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튱. + /// + internal static string _0C21 { + get { + return ResourceManager.GetString("0C21", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 트. + /// + internal static string _0C22 { + get { + return ResourceManager.GetString("0C22", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 특. + /// + internal static string _0C23 { + get { + return ResourceManager.GetString("0C23", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튼. + /// + internal static string _0C24 { + get { + return ResourceManager.GetString("0C24", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 튿. + /// + internal static string _0C25 { + get { + return ResourceManager.GetString("0C25", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틀. + /// + internal static string _0C26 { + get { + return ResourceManager.GetString("0C26", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틂. + /// + internal static string _0C27 { + get { + return ResourceManager.GetString("0C27", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틈. + /// + internal static string _0C28 { + get { + return ResourceManager.GetString("0C28", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틉. + /// + internal static string _0C29 { + get { + return ResourceManager.GetString("0C29", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틋. + /// + internal static string _0C2A { + get { + return ResourceManager.GetString("0C2A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틔. + /// + internal static string _0C2B { + get { + return ResourceManager.GetString("0C2B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틘. + /// + internal static string _0C2C { + get { + return ResourceManager.GetString("0C2C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틜. + /// + internal static string _0C2D { + get { + return ResourceManager.GetString("0C2D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틤. + /// + internal static string _0C2E { + get { + return ResourceManager.GetString("0C2E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틥. + /// + internal static string _0C2F { + get { + return ResourceManager.GetString("0C2F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 티. + /// + internal static string _0C30 { + get { + return ResourceManager.GetString("0C30", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틱. + /// + internal static string _0C31 { + get { + return ResourceManager.GetString("0C31", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틴. + /// + internal static string _0C32 { + get { + return ResourceManager.GetString("0C32", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 틸. + /// + internal static string _0C33 { + get { + return ResourceManager.GetString("0C33", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팀. + /// + internal static string _0C34 { + get { + return ResourceManager.GetString("0C34", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팁. + /// + internal static string _0C35 { + get { + return ResourceManager.GetString("0C35", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팃. + /// + internal static string _0C36 { + get { + return ResourceManager.GetString("0C36", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팅. + /// + internal static string _0C37 { + get { + return ResourceManager.GetString("0C37", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 파. + /// + internal static string _0C38 { + get { + return ResourceManager.GetString("0C38", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팍. + /// + internal static string _0C39 { + get { + return ResourceManager.GetString("0C39", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팎. + /// + internal static string _0C3A { + get { + return ResourceManager.GetString("0C3A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 판. + /// + internal static string _0C3B { + get { + return ResourceManager.GetString("0C3B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팔. + /// + internal static string _0C3C { + get { + return ResourceManager.GetString("0C3C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팖. + /// + internal static string _0C3D { + get { + return ResourceManager.GetString("0C3D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팜. + /// + internal static string _0C3E { + get { + return ResourceManager.GetString("0C3E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팝. + /// + internal static string _0C3F { + get { + return ResourceManager.GetString("0C3F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팟. + /// + internal static string _0C40 { + get { + return ResourceManager.GetString("0C40", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팠. + /// + internal static string _0C41 { + get { + return ResourceManager.GetString("0C41", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팡. + /// + internal static string _0C42 { + get { + return ResourceManager.GetString("0C42", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팥. + /// + internal static string _0C43 { + get { + return ResourceManager.GetString("0C43", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 패. + /// + internal static string _0C44 { + get { + return ResourceManager.GetString("0C44", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팩. + /// + internal static string _0C45 { + get { + return ResourceManager.GetString("0C45", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팬. + /// + internal static string _0C46 { + get { + return ResourceManager.GetString("0C46", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팰. + /// + internal static string _0C47 { + get { + return ResourceManager.GetString("0C47", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팸. + /// + internal static string _0C48 { + get { + return ResourceManager.GetString("0C48", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팹. + /// + internal static string _0C49 { + get { + return ResourceManager.GetString("0C49", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팻. + /// + internal static string _0C4A { + get { + return ResourceManager.GetString("0C4A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팼. + /// + internal static string _0C4B { + get { + return ResourceManager.GetString("0C4B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 팽. + /// + internal static string _0C4C { + get { + return ResourceManager.GetString("0C4C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퍄. + /// + internal static string _0C4D { + get { + return ResourceManager.GetString("0C4D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퍅. + /// + internal static string _0C4E { + get { + return ResourceManager.GetString("0C4E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퍼. + /// + internal static string _0C4F { + get { + return ResourceManager.GetString("0C4F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퍽. + /// + internal static string _0C50 { + get { + return ResourceManager.GetString("0C50", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펀. + /// + internal static string _0C51 { + get { + return ResourceManager.GetString("0C51", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펄. + /// + internal static string _0C52 { + get { + return ResourceManager.GetString("0C52", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펌. + /// + internal static string _0C53 { + get { + return ResourceManager.GetString("0C53", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펍. + /// + internal static string _0C54 { + get { + return ResourceManager.GetString("0C54", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펏. + /// + internal static string _0C55 { + get { + return ResourceManager.GetString("0C55", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펐. + /// + internal static string _0C56 { + get { + return ResourceManager.GetString("0C56", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펑. + /// + internal static string _0C57 { + get { + return ResourceManager.GetString("0C57", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 페. + /// + internal static string _0C58 { + get { + return ResourceManager.GetString("0C58", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펙. + /// + internal static string _0C59 { + get { + return ResourceManager.GetString("0C59", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펜. + /// + internal static string _0C5A { + get { + return ResourceManager.GetString("0C5A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펠. + /// + internal static string _0C5B { + get { + return ResourceManager.GetString("0C5B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펨. + /// + internal static string _0C5C { + get { + return ResourceManager.GetString("0C5C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펩. + /// + internal static string _0C5D { + get { + return ResourceManager.GetString("0C5D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펫. + /// + internal static string _0C5E { + get { + return ResourceManager.GetString("0C5E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펭. + /// + internal static string _0C5F { + get { + return ResourceManager.GetString("0C5F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펴. + /// + internal static string _0C60 { + get { + return ResourceManager.GetString("0C60", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 편. + /// + internal static string _0C61 { + get { + return ResourceManager.GetString("0C61", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 펼. + /// + internal static string _0C62 { + get { + return ResourceManager.GetString("0C62", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폄. + /// + internal static string _0C63 { + get { + return ResourceManager.GetString("0C63", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폅. + /// + internal static string _0C64 { + get { + return ResourceManager.GetString("0C64", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폈. + /// + internal static string _0C65 { + get { + return ResourceManager.GetString("0C65", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 평. + /// + internal static string _0C66 { + get { + return ResourceManager.GetString("0C66", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폐. + /// + internal static string _0C67 { + get { + return ResourceManager.GetString("0C67", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폘. + /// + internal static string _0C68 { + get { + return ResourceManager.GetString("0C68", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폡. + /// + internal static string _0C69 { + get { + return ResourceManager.GetString("0C69", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폣. + /// + internal static string _0C6A { + get { + return ResourceManager.GetString("0C6A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 포. + /// + internal static string _0C6B { + get { + return ResourceManager.GetString("0C6B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폭. + /// + internal static string _0C6C { + get { + return ResourceManager.GetString("0C6C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폰. + /// + internal static string _0C6D { + get { + return ResourceManager.GetString("0C6D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폴. + /// + internal static string _0C6E { + get { + return ResourceManager.GetString("0C6E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폼. + /// + internal static string _0C6F { + get { + return ResourceManager.GetString("0C6F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폽. + /// + internal static string _0C70 { + get { + return ResourceManager.GetString("0C70", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 폿. + /// + internal static string _0C71 { + get { + return ResourceManager.GetString("0C71", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퐁. + /// + internal static string _0C72 { + get { + return ResourceManager.GetString("0C72", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퐈. + /// + internal static string _0C73 { + get { + return ResourceManager.GetString("0C73", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퐝. + /// + internal static string _0C74 { + get { + return ResourceManager.GetString("0C74", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푀. + /// + internal static string _0C75 { + get { + return ResourceManager.GetString("0C75", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푄. + /// + internal static string _0C76 { + get { + return ResourceManager.GetString("0C76", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 표. + /// + internal static string _0C77 { + get { + return ResourceManager.GetString("0C77", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푠. + /// + internal static string _0C78 { + get { + return ResourceManager.GetString("0C78", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푤. + /// + internal static string _0C79 { + get { + return ResourceManager.GetString("0C79", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푭. + /// + internal static string _0C7A { + get { + return ResourceManager.GetString("0C7A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푯. + /// + internal static string _0C7B { + get { + return ResourceManager.GetString("0C7B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푸. + /// + internal static string _0C7C { + get { + return ResourceManager.GetString("0C7C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푹. + /// + internal static string _0C7D { + get { + return ResourceManager.GetString("0C7D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푼. + /// + internal static string _0C7E { + get { + return ResourceManager.GetString("0C7E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 푿. + /// + internal static string _0C7F { + get { + return ResourceManager.GetString("0C7F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풀. + /// + internal static string _0C80 { + get { + return ResourceManager.GetString("0C80", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풂. + /// + internal static string _0C81 { + get { + return ResourceManager.GetString("0C81", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 품. + /// + internal static string _0C82 { + get { + return ResourceManager.GetString("0C82", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풉. + /// + internal static string _0C83 { + get { + return ResourceManager.GetString("0C83", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풋. + /// + internal static string _0C84 { + get { + return ResourceManager.GetString("0C84", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풍. + /// + internal static string _0C85 { + get { + return ResourceManager.GetString("0C85", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풔. + /// + internal static string _0C86 { + get { + return ResourceManager.GetString("0C86", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 풩. + /// + internal static string _0C87 { + get { + return ResourceManager.GetString("0C87", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓌. + /// + internal static string _0C88 { + get { + return ResourceManager.GetString("0C88", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓐. + /// + internal static string _0C89 { + get { + return ResourceManager.GetString("0C89", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓔. + /// + internal static string _0C8A { + get { + return ResourceManager.GetString("0C8A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓜. + /// + internal static string _0C8B { + get { + return ResourceManager.GetString("0C8B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓟. + /// + internal static string _0C8C { + get { + return ResourceManager.GetString("0C8C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓨. + /// + internal static string _0C8D { + get { + return ResourceManager.GetString("0C8D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓬. + /// + internal static string _0C8E { + get { + return ResourceManager.GetString("0C8E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓰. + /// + internal static string _0C8F { + get { + return ResourceManager.GetString("0C8F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓸. + /// + internal static string _0C90 { + get { + return ResourceManager.GetString("0C90", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓻. + /// + internal static string _0C91 { + get { + return ResourceManager.GetString("0C91", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 퓽. + /// + internal static string _0C92 { + get { + return ResourceManager.GetString("0C92", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 프. + /// + internal static string _0C93 { + get { + return ResourceManager.GetString("0C93", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 픈. + /// + internal static string _0C94 { + get { + return ResourceManager.GetString("0C94", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 플. + /// + internal static string _0C95 { + get { + return ResourceManager.GetString("0C95", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 픔. + /// + internal static string _0C96 { + get { + return ResourceManager.GetString("0C96", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 픕. + /// + internal static string _0C97 { + get { + return ResourceManager.GetString("0C97", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 픗. + /// + internal static string _0C98 { + get { + return ResourceManager.GetString("0C98", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 피. + /// + internal static string _0C99 { + get { + return ResourceManager.GetString("0C99", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 픽. + /// + internal static string _0C9A { + get { + return ResourceManager.GetString("0C9A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핀. + /// + internal static string _0C9B { + get { + return ResourceManager.GetString("0C9B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 필. + /// + internal static string _0C9C { + get { + return ResourceManager.GetString("0C9C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핌. + /// + internal static string _0C9D { + get { + return ResourceManager.GetString("0C9D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핍. + /// + internal static string _0C9E { + get { + return ResourceManager.GetString("0C9E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핏. + /// + internal static string _0C9F { + get { + return ResourceManager.GetString("0C9F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핑. + /// + internal static string _0CA0 { + get { + return ResourceManager.GetString("0CA0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 하. + /// + internal static string _0CA1 { + get { + return ResourceManager.GetString("0CA1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 학. + /// + internal static string _0CA2 { + get { + return ResourceManager.GetString("0CA2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 한. + /// + internal static string _0CA3 { + get { + return ResourceManager.GetString("0CA3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 할. + /// + internal static string _0CA4 { + get { + return ResourceManager.GetString("0CA4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핥. + /// + internal static string _0CA5 { + get { + return ResourceManager.GetString("0CA5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 함. + /// + internal static string _0CA6 { + get { + return ResourceManager.GetString("0CA6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 합. + /// + internal static string _0CA7 { + get { + return ResourceManager.GetString("0CA7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핫. + /// + internal static string _0CA8 { + get { + return ResourceManager.GetString("0CA8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 항. + /// + internal static string _0CA9 { + get { + return ResourceManager.GetString("0CA9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 해. + /// + internal static string _0CAA { + get { + return ResourceManager.GetString("0CAA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핵. + /// + internal static string _0CAB { + get { + return ResourceManager.GetString("0CAB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핸. + /// + internal static string _0CAC { + get { + return ResourceManager.GetString("0CAC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 핼. + /// + internal static string _0CAD { + get { + return ResourceManager.GetString("0CAD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 햄. + /// + internal static string _0CAE { + get { + return ResourceManager.GetString("0CAE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 햅. + /// + internal static string _0CAF { + get { + return ResourceManager.GetString("0CAF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 햇. + /// + internal static string _0CB0 { + get { + return ResourceManager.GetString("0CB0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 했. + /// + internal static string _0CB1 { + get { + return ResourceManager.GetString("0CB1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 행. + /// + internal static string _0CB2 { + get { + return ResourceManager.GetString("0CB2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 햐. + /// + internal static string _0CB3 { + get { + return ResourceManager.GetString("0CB3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 향. + /// + internal static string _0CB4 { + get { + return ResourceManager.GetString("0CB4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 허. + /// + internal static string _0CB5 { + get { + return ResourceManager.GetString("0CB5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헉. + /// + internal static string _0CB6 { + get { + return ResourceManager.GetString("0CB6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헌. + /// + internal static string _0CB7 { + get { + return ResourceManager.GetString("0CB7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헐. + /// + internal static string _0CB8 { + get { + return ResourceManager.GetString("0CB8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헒. + /// + internal static string _0CB9 { + get { + return ResourceManager.GetString("0CB9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 험. + /// + internal static string _0CBA { + get { + return ResourceManager.GetString("0CBA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헙. + /// + internal static string _0CBB { + get { + return ResourceManager.GetString("0CBB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헛. + /// + internal static string _0CBC { + get { + return ResourceManager.GetString("0CBC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헝. + /// + internal static string _0CBD { + get { + return ResourceManager.GetString("0CBD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헤. + /// + internal static string _0CBE { + get { + return ResourceManager.GetString("0CBE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헥. + /// + internal static string _0CBF { + get { + return ResourceManager.GetString("0CBF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헨. + /// + internal static string _0CC0 { + get { + return ResourceManager.GetString("0CC0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헬. + /// + internal static string _0CC1 { + get { + return ResourceManager.GetString("0CC1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헴. + /// + internal static string _0CC2 { + get { + return ResourceManager.GetString("0CC2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헵. + /// + internal static string _0CC3 { + get { + return ResourceManager.GetString("0CC3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헷. + /// + internal static string _0CC4 { + get { + return ResourceManager.GetString("0CC4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 헹. + /// + internal static string _0CC5 { + get { + return ResourceManager.GetString("0CC5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혀. + /// + internal static string _0CC6 { + get { + return ResourceManager.GetString("0CC6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혁. + /// + internal static string _0CC7 { + get { + return ResourceManager.GetString("0CC7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 현. + /// + internal static string _0CC8 { + get { + return ResourceManager.GetString("0CC8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혈. + /// + internal static string _0CC9 { + get { + return ResourceManager.GetString("0CC9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혐. + /// + internal static string _0CCA { + get { + return ResourceManager.GetString("0CCA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 협. + /// + internal static string _0CCB { + get { + return ResourceManager.GetString("0CCB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혓. + /// + internal static string _0CCC { + get { + return ResourceManager.GetString("0CCC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혔. + /// + internal static string _0CCD { + get { + return ResourceManager.GetString("0CCD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 형. + /// + internal static string _0CCE { + get { + return ResourceManager.GetString("0CCE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혜. + /// + internal static string _0CCF { + get { + return ResourceManager.GetString("0CCF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혠. + /// + internal static string _0CD0 { + get { + return ResourceManager.GetString("0CD0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혤. + /// + internal static string _0CD1 { + get { + return ResourceManager.GetString("0CD1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혭. + /// + internal static string _0CD2 { + get { + return ResourceManager.GetString("0CD2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 호. + /// + internal static string _0CD3 { + get { + return ResourceManager.GetString("0CD3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혹. + /// + internal static string _0CD4 { + get { + return ResourceManager.GetString("0CD4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 혼. + /// + internal static string _0CD5 { + get { + return ResourceManager.GetString("0CD5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홀. + /// + internal static string _0CD6 { + get { + return ResourceManager.GetString("0CD6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홅. + /// + internal static string _0CD7 { + get { + return ResourceManager.GetString("0CD7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홈. + /// + internal static string _0CD8 { + get { + return ResourceManager.GetString("0CD8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홉. + /// + internal static string _0CD9 { + get { + return ResourceManager.GetString("0CD9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홋. + /// + internal static string _0CDA { + get { + return ResourceManager.GetString("0CDA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홍. + /// + internal static string _0CDB { + get { + return ResourceManager.GetString("0CDB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홑. + /// + internal static string _0CDC { + get { + return ResourceManager.GetString("0CDC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 화. + /// + internal static string _0CDD { + get { + return ResourceManager.GetString("0CDD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 확. + /// + internal static string _0CDE { + get { + return ResourceManager.GetString("0CDE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 환. + /// + internal static string _0CDF { + get { + return ResourceManager.GetString("0CDF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 활. + /// + internal static string _0CE0 { + get { + return ResourceManager.GetString("0CE0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홧. + /// + internal static string _0CE1 { + get { + return ResourceManager.GetString("0CE1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 황. + /// + internal static string _0CE2 { + get { + return ResourceManager.GetString("0CE2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홰. + /// + internal static string _0CE3 { + get { + return ResourceManager.GetString("0CE3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홱. + /// + internal static string _0CE4 { + get { + return ResourceManager.GetString("0CE4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 홴. + /// + internal static string _0CE5 { + get { + return ResourceManager.GetString("0CE5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횃. + /// + internal static string _0CE6 { + get { + return ResourceManager.GetString("0CE6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횅. + /// + internal static string _0CE7 { + get { + return ResourceManager.GetString("0CE7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 회. + /// + internal static string _0CE8 { + get { + return ResourceManager.GetString("0CE8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 획. + /// + internal static string _0CE9 { + get { + return ResourceManager.GetString("0CE9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횐. + /// + internal static string _0CEA { + get { + return ResourceManager.GetString("0CEA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횔. + /// + internal static string _0CEB { + get { + return ResourceManager.GetString("0CEB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횝. + /// + internal static string _0CEC { + get { + return ResourceManager.GetString("0CEC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횟. + /// + internal static string _0CED { + get { + return ResourceManager.GetString("0CED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횡. + /// + internal static string _0CEE { + get { + return ResourceManager.GetString("0CEE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 효. + /// + internal static string _0CEF { + get { + return ResourceManager.GetString("0CEF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횬. + /// + internal static string _0CF0 { + get { + return ResourceManager.GetString("0CF0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횰. + /// + internal static string _0CF1 { + get { + return ResourceManager.GetString("0CF1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횹. + /// + internal static string _0CF2 { + get { + return ResourceManager.GetString("0CF2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 횻. + /// + internal static string _0CF3 { + get { + return ResourceManager.GetString("0CF3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 후. + /// + internal static string _0CF4 { + get { + return ResourceManager.GetString("0CF4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훅. + /// + internal static string _0CF5 { + get { + return ResourceManager.GetString("0CF5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훈. + /// + internal static string _0CF6 { + get { + return ResourceManager.GetString("0CF6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훌. + /// + internal static string _0CF7 { + get { + return ResourceManager.GetString("0CF7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훑. + /// + internal static string _0CF8 { + get { + return ResourceManager.GetString("0CF8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훔. + /// + internal static string _0CF9 { + get { + return ResourceManager.GetString("0CF9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훗. + /// + internal static string _0CFA { + get { + return ResourceManager.GetString("0CFA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훙. + /// + internal static string _0CFB { + get { + return ResourceManager.GetString("0CFB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훠. + /// + internal static string _0CFC { + get { + return ResourceManager.GetString("0CFC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훤. + /// + internal static string _0CFD { + get { + return ResourceManager.GetString("0CFD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훨. + /// + internal static string _0CFE { + get { + return ResourceManager.GetString("0CFE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훰. + /// + internal static string _0CFF { + get { + return ResourceManager.GetString("0CFF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훵. + /// + internal static string _0D00 { + get { + return ResourceManager.GetString("0D00", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훼. + /// + internal static string _0D01 { + get { + return ResourceManager.GetString("0D01", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 훽. + /// + internal static string _0D02 { + get { + return ResourceManager.GetString("0D02", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휀. + /// + internal static string _0D03 { + get { + return ResourceManager.GetString("0D03", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휄. + /// + internal static string _0D04 { + get { + return ResourceManager.GetString("0D04", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휑. + /// + internal static string _0D05 { + get { + return ResourceManager.GetString("0D05", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휘. + /// + internal static string _0D06 { + get { + return ResourceManager.GetString("0D06", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휙. + /// + internal static string _0D07 { + get { + return ResourceManager.GetString("0D07", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휜. + /// + internal static string _0D08 { + get { + return ResourceManager.GetString("0D08", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휠. + /// + internal static string _0D09 { + get { + return ResourceManager.GetString("0D09", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휨. + /// + internal static string _0D0A { + get { + return ResourceManager.GetString("0D0A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휩. + /// + internal static string _0D0B { + get { + return ResourceManager.GetString("0D0B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휫. + /// + internal static string _0D0C { + get { + return ResourceManager.GetString("0D0C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휭. + /// + internal static string _0D0D { + get { + return ResourceManager.GetString("0D0D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휴. + /// + internal static string _0D0E { + get { + return ResourceManager.GetString("0D0E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휵. + /// + internal static string _0D0F { + get { + return ResourceManager.GetString("0D0F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휸. + /// + internal static string _0D10 { + get { + return ResourceManager.GetString("0D10", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 휼. + /// + internal static string _0D11 { + get { + return ResourceManager.GetString("0D11", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흄. + /// + internal static string _0D12 { + get { + return ResourceManager.GetString("0D12", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흇. + /// + internal static string _0D13 { + get { + return ResourceManager.GetString("0D13", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흉. + /// + internal static string _0D14 { + get { + return ResourceManager.GetString("0D14", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흐. + /// + internal static string _0D15 { + get { + return ResourceManager.GetString("0D15", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흑. + /// + internal static string _0D16 { + get { + return ResourceManager.GetString("0D16", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흔. + /// + internal static string _0D17 { + get { + return ResourceManager.GetString("0D17", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흖. + /// + internal static string _0D18 { + get { + return ResourceManager.GetString("0D18", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흗. + /// + internal static string _0D19 { + get { + return ResourceManager.GetString("0D19", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흘. + /// + internal static string _0D1A { + get { + return ResourceManager.GetString("0D1A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흙. + /// + internal static string _0D1B { + get { + return ResourceManager.GetString("0D1B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흠. + /// + internal static string _0D1C { + get { + return ResourceManager.GetString("0D1C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흡. + /// + internal static string _0D1D { + get { + return ResourceManager.GetString("0D1D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흣. + /// + internal static string _0D1E { + get { + return ResourceManager.GetString("0D1E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흥. + /// + internal static string _0D1F { + get { + return ResourceManager.GetString("0D1F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흩. + /// + internal static string _0D20 { + get { + return ResourceManager.GetString("0D20", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 희. + /// + internal static string _0D21 { + get { + return ResourceManager.GetString("0D21", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흰. + /// + internal static string _0D22 { + get { + return ResourceManager.GetString("0D22", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흴. + /// + internal static string _0D23 { + get { + return ResourceManager.GetString("0D23", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흼. + /// + internal static string _0D24 { + get { + return ResourceManager.GetString("0D24", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 흽. + /// + internal static string _0D25 { + get { + return ResourceManager.GetString("0D25", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힁. + /// + internal static string _0D26 { + get { + return ResourceManager.GetString("0D26", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 히. + /// + internal static string _0D27 { + get { + return ResourceManager.GetString("0D27", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힉. + /// + internal static string _0D28 { + get { + return ResourceManager.GetString("0D28", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힌. + /// + internal static string _0D29 { + get { + return ResourceManager.GetString("0D29", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힐. + /// + internal static string _0D2A { + get { + return ResourceManager.GetString("0D2A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힘. + /// + internal static string _0D2B { + get { + return ResourceManager.GetString("0D2B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힙. + /// + internal static string _0D2C { + get { + return ResourceManager.GetString("0D2C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힛. + /// + internal static string _0D2D { + get { + return ResourceManager.GetString("0D2D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 힝. + /// + internal static string _0D2E { + get { + return ResourceManager.GetString("0D2E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄀ. + /// + internal static string _0D31 { + get { + return ResourceManager.GetString("0D31", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄁ. + /// + internal static string _0D32 { + get { + return ResourceManager.GetString("0D32", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄂ. + /// + internal static string _0D33 { + get { + return ResourceManager.GetString("0D33", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄃ. + /// + internal static string _0D34 { + get { + return ResourceManager.GetString("0D34", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄄ. + /// + internal static string _0D35 { + get { + return ResourceManager.GetString("0D35", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄅ. + /// + internal static string _0D36 { + get { + return ResourceManager.GetString("0D36", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄆ. + /// + internal static string _0D37 { + get { + return ResourceManager.GetString("0D37", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄇ. + /// + internal static string _0D38 { + get { + return ResourceManager.GetString("0D38", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄈ. + /// + internal static string _0D39 { + get { + return ResourceManager.GetString("0D39", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄉ. + /// + internal static string _0D3A { + get { + return ResourceManager.GetString("0D3A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄊ. + /// + internal static string _0D3B { + get { + return ResourceManager.GetString("0D3B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄋ. + /// + internal static string _0D3C { + get { + return ResourceManager.GetString("0D3C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄌ. + /// + internal static string _0D3D { + get { + return ResourceManager.GetString("0D3D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄍ. + /// + internal static string _0D3E { + get { + return ResourceManager.GetString("0D3E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄎ. + /// + internal static string _0D3F { + get { + return ResourceManager.GetString("0D3F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄏ. + /// + internal static string _0D40 { + get { + return ResourceManager.GetString("0D40", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄐ. + /// + internal static string _0D41 { + get { + return ResourceManager.GetString("0D41", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄑ. + /// + internal static string _0D42 { + get { + return ResourceManager.GetString("0D42", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᄒ. + /// + internal static string _0D43 { + get { + return ResourceManager.GetString("0D43", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅡ. + /// + internal static string _0D44 { + get { + return ResourceManager.GetString("0D44", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅢ. + /// + internal static string _0D45 { + get { + return ResourceManager.GetString("0D45", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅣ. + /// + internal static string _0D46 { + get { + return ResourceManager.GetString("0D46", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅤ. + /// + internal static string _0D47 { + get { + return ResourceManager.GetString("0D47", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅥ. + /// + internal static string _0D48 { + get { + return ResourceManager.GetString("0D48", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅦ. + /// + internal static string _0D49 { + get { + return ResourceManager.GetString("0D49", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅧ. + /// + internal static string _0D4A { + get { + return ResourceManager.GetString("0D4A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅨ. + /// + internal static string _0D4B { + get { + return ResourceManager.GetString("0D4B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅩ. + /// + internal static string _0D4C { + get { + return ResourceManager.GetString("0D4C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅭ. + /// + internal static string _0D4D { + get { + return ResourceManager.GetString("0D4D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅮ. + /// + internal static string _0D4E { + get { + return ResourceManager.GetString("0D4E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅲ. + /// + internal static string _0D4F { + get { + return ResourceManager.GetString("0D4F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅳ. + /// + internal static string _0D50 { + get { + return ResourceManager.GetString("0D50", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ᅵ. + /// + internal static string _0D51 { + get { + return ResourceManager.GetString("0D51", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 뢔. + /// + internal static string _0D61 { + get { + return ResourceManager.GetString("0D61", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쌰. + /// + internal static string _0D62 { + get { + return ResourceManager.GetString("0D62", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쎼. + /// + internal static string _0D63 { + get { + return ResourceManager.GetString("0D63", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쓔. + /// + internal static string _0D64 { + get { + return ResourceManager.GetString("0D64", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 쬬. + /// + internal static string _0D65 { + get { + return ResourceManager.GetString("0D65", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ReadText.resx b/DS_Map/Resources/ReadText.resx new file mode 100644 index 0000000..480fec0 --- /dev/null +++ b/DS_Map/Resources/ReadText.resx @@ -0,0 +1,8736 @@ + + + + + + + + + + + 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--git a/DS_Map/Resources/ScriptNamesDP.Designer.cs b/DS_Map/Resources/ScriptNamesDP.Designer.cs new file mode 100644 index 0000000..7d82381 --- /dev/null +++ b/DS_Map/Resources/ScriptNamesDP.Designer.cs @@ -0,0 +1,2484 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace DS_Map.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNames { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNames() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptNames", typeof(ScriptNames).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to Nop. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Nop1. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to End. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return2. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallStandard. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Jump. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Call. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CompareLastResultJump. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CompareLastResultCall. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearFlag. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetFlag. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckFlag. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetValue. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CompareVarsToByte. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVar. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CopyVar. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message2. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message3. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitButton. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FreezeMessageBox. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallMessageBox. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ColorMessageBox. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TypeMessageBox. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to NoMapMessageBox. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallMessageBoxText. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Menu. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to YesNoBox. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFor. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi2. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TextScriptMulti. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMulti. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi3. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TextMessageScriptMulti. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MultiRow. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare2. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFanfare. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayCry. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitCry. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlaySound. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeDefaultMusic. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayMusic. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StopMusic. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RestartMusic. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SwitchMusic. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SwitchMusic2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMovement. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockAll. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseAll. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Lock. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Release. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AddPeople. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RemovePeople. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockCam. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FacePlayer. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckSpritePosition. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPersonPosition. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ContinueFollow. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FollowHero. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StopFollowHero. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveMoney. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TakeMoney. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckMoney. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowMoney. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HideMoney. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to UpdateMoney. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowCoins. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HideCoins. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to UpdateCoins. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckCoins. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveCoins. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TakeCoins. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TakeItem. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckStoreItem. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckItem. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckUndergroundPcStatus. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonParty. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StorePokemonParty. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetPokemonPartyStored. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GivePokemon. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveEgg. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckMove. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPlaceStored. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallEnd. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WFC. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Interview. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DressPokemon. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DisplayDressedPokemon. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DisplayContestPokemon. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CapsuleEditor. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SinnohMaps. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BoxPokemon. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DrawUnion. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerCaseUnion. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TradeUnion. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RecordMixingUnion. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EndGame. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HallFameData. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WFC1. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChooseStarter. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePlayerName. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonName. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeScreen. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ResetScreen. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Warp. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RockClimbAnimation. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SurfAnimation. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaterfallAnimation. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FlyAnimation. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Tuxedo. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckBike. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RideBike. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BerryHiroAnimation. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StopBerryHiroAnimation. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableHero. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableRival. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableAlter. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariablePokemon. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableItem. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableAttackItem. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableAttack. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableNumber. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableNickname. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableObject. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableTrainer. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVarPokemonStored. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVarHeroStored. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVarRivalStored. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVarAlterStored. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreStarter. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerBattle. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EndTrainerBattle. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ActLeagueBattlers. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LostGoPokecenter. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckLost. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChooseFriend. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WirelessBattleWait. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PokemonContest. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FlashContest. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EndFlash. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowLinkCountRecord. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WarpMapElevator. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckFloor. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetPositionAfterShip. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StarterBattle. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ExplanationBattle. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HoneyTreeBattle. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RandomBattle. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WriteAutograph. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckDress. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GivePoketch. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ActivatePoketchApp. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StorePoketchApp. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ExpectDecisionOther. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Pokemart. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Pokemart1. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Pokemart2. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Pokemart3. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DefeatGoPokecenter. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckGender. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemon. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to UnionRoom. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ActivatePokedex. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveRunningShoes. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckBadge. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EnableBadge. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DisableBadge. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PrepareDoorAnimation. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitAction. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitClose. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenDoor. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseDoor. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPartyNumber. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenBerryPouch. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldPosition. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldMovement. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseOverworld. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetDoorPassable. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetDoorLocked. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowSavingClock. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HideSavingClock. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonMenu. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonMenu2. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StorePokemonMenu2. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PokemonInfo. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StorePokemonNumber. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPartyNumber2. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EggAnimation. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Mailbox. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RecordList. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckHappiness. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPosition. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonParty2. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CopyPokemonHeight. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariablePokemonHeight. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ComparePokemonHeight. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonHeight. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MoveInfo. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreMove. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DeleteMove. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BerryPoffin. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BattleRoomResult. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckSinnohPokedex. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckNationalPokedex. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowSinnohSheet. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowNationalSheet. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckFossil. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonLevel. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WarpLastElevator. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Geonet. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GreatMarshBynocule. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PokemonPicture. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HidePicture. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RememberMove. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TeachMove. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckTeachMove. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonTrade. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TradeChosenPokemon. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StopTrade. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DecideRules. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemonAnimation. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShipAnimation. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PhraseBox1W. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PhraseBox2W. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPhraseBoxInput. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PreparePcAnimation. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenPcAnimation. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClosePcAnimation. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckLottoNumber. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CompareLottoNumber. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckBoxesNumber. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SprtSave. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RetSprtSave. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ElevLgAnimation. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckAccessories. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Pokecasino. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to UnownMessageBox. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ThankNameInsert. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LeagueCastleView. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PokemonPartyPicture. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckFirstTimeChampion. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowBattlePointsBox. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HideBattlePointsBox. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoiceMulti. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HiddenMachineEffect. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CameraBumpEffect. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DoubleBattle. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement2. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChooseTradePokemon. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ComparePhraseBoxInput. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ActivateMysteryGift. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckWildBattle2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle2. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BikeRide. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowSaveBox. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HideSaveBox. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SpinTradeUnion. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckVersionGame. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FloralClockAnimation. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PortalEffect. + /// + internal static string _0328 { + get { + return ResourceManager.GetString("0328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DisplayFloor. + /// + internal static string _0347 { + get { + return ResourceManager.GetString("0347", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptNamesDP.resx b/DS_Map/Resources/ScriptNamesDP.resx new file mode 100644 index 0000000..450e895 --- /dev/null +++ b/DS_Map/Resources/ScriptNamesDP.resx @@ -0,0 +1,927 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + Nop + + + Nop1 + + + End + + + Return2 + + + If + + + If2 + + + CallStandard + + + Jump + + + Call + + + Return + + + CompareLastResultJump + + + CompareLastResultCall + + + ClearFlag + + + SetFlag + + + CheckFlag + + + SetValue + + + CompareVarsToByte + + + SetVar + + + CopyVar + + + Message + + + Message2 + + + Message3 + + + WaitButton + + + CloseMessageOnKeyPress + + + FreezeMessageBox + + + CallMessageBox + + + ColorMessageBox + + + TypeMessageBox + + + NoMapMessageBox + + + CallMessageBoxText + + + Menu + + + YesNoBox + + + WaitFor + + + Multi + + + Multi2 + + + TextScriptMulti + + + CloseMulti + + + Multi3 + + + TextMessageScriptMulti + + + MultiRow + + + PlayFanfare + + + PlayFanfare2 + + + WaitFanfare + + + PlayCry + + + WaitCry + + + PlaySound + + + FadeDefaultMusic + + + PlayMusic + + + StopMusic + + + RestartMusic + + + SwitchMusic + + + SwitchMusic2 + + + ApplyMovement + + + WaitMovement + + + LockAll + + + ReleaseAll + + + Lock + + + Release + + + AddPeople + + + RemovePeople + + + LockCam + + + FacePlayer + + + CheckSpritePosition + + + CheckPersonPosition + + + ContinueFollow + + + FollowHero + + + StopFollowHero + + + GiveMoney + + + TakeMoney + + + CheckMoney + + + ShowMoney + + + HideMoney + + + UpdateMoney + + + ShowCoins + + + HideCoins + + + UpdateCoins + + + CheckCoins + + + GiveCoins + + + TakeCoins + + + TakeItem + + + CheckStoreItem + + + CheckItem + + + CheckUndergroundPcStatus + + + CheckPokémonParty + + + StorePokémonParty + + + SetPokémonPartyStored + + + GivePokémon + + + GiveEgg + + + CheckMove + + + CheckPlaceStored + + + CallEnd + + + WFC + + + Interview + + + DressPokémon + + + DisplayDressedPokémon + + + DisplayContestPokémon + + + CapsuleEditor + + + SinnohMaps + + + BoxPokémon + + + DrawUnion + + + TrainerCaseUnion + + + TradeUnion + + + RecordMixingUnion + + + EndGame + + + HallFameData + + + WFC1 + + + ChooseStarter + + + ChoosePlayerName + + + ChoosePokémonName + + + FadeScreen + + + ResetScreen + + + Warp + + + RockClimbAnimation + + + SurfAnimation + + + WaterfallAnimation + + + FlyAnimation + + + Tuxedo + + + CheckBike + + + RideBike + + + BerryHiroAnimation + + + StopBerryHiroAnimation + + + SetVariableHero + + + SetVariableRival + + + SetVariableAlter + + + SetVariablePokémon + + + SetVariableItem + + + SetVariableAttackItem + + + SetVariableAttack + + + SetVariableNumber + + + SetVariableNickname + + + SetVariableObject + + + SetVariableTrainer + + + SetVarPokémonStored + + + SetVarHeroStored + + + SetVarRivalStored + + + SetVarAlterStored + + + StoreStarter + + + TrainerBattle + + + EndTrainerBattle + + + ActLeagueBattlers + + + LostGoPokecenter + + + CheckLost + + + ChooseFriend + + + WirelessBattleWait + + + PokémonContest + + + FlashContest + + + EndFlash + + + ShowLinkCountRecord + + + WarpMapElevator + + + CheckFloor + + + SetPositionAfterShip + + + WildBattle + + + StarterBattle + + + ExplanationBattle + + + HoneyTreeBattle + + + RandomBattle + + + WriteAutograph + + + CheckDress + + + GivePokétch + + + ActivatePokétchApp + + + StorePokétchApp + + + ExpectDecisionOther + + + PokéMart + + + PokéMart1 + + + PokéMart2 + + + PokéMart3 + + + DefeatGoToPokéCenter + + + CheckGender + + + HealPokémon + + + UnionRoom + + + ActivatePokédex + + + GiveRunningShoes + + + CheckBadge + + + EnableBadge + + + DisableBadge + + + PrepareDoorAnimation + + + WaitAction + + + WaitClose + + + OpenDoor + + + CloseDoor + + + CheckPartyNumber + + + OpenBerryPouch + + + SetOverworldPosition + + + SetOverworldMovement + + + ReleaseOverworld + + + SetDoorPassable + + + SetDoorLocked + + + ShowSavingClock + + + HideSavingClock + + + ChoosePokémonMenu + + + ChoosePokémonMenu2 + + + StorePokémonMenu2 + + + PokémonInfo + + + StorePokémonNumber + + + CheckPartyNumber2 + + + EggAnimation + + + Mailbox + + + RecordList + + + CheckHappiness + + + CheckPosition + + + CheckPokémonParty2 + + + CopyPokémonHeight + + + SetVariablePokémonHeight + + + ComparePokémonHeight + + + CheckPokémonHeight + + + MoveInfo + + + StoreMove + + + DeleteMove + + + BerryPoffin + + + BattleRoomResult + + + CheckSinnohPokédex + + + CheckNationalPokédex + + + ShowSinnohSheet + + + ShowNationalSheet + + + CheckFossil + + + CheckPokémonLevel + + + WarpLastElevator + + + GeoNet + + + GreatMarshBynocule + + + PokémonPicture + + + HidePicture + + + RememberMove + + + TeachMove + + + CheckTeachMove + + + CheckPokémonTrade + + + TradeChosenPokémon + + + StopTrade + + + DecideRules + + + HealPokémonAnimation + + + ShipAnimation + + + PhraseBox1W + + + PhraseBox2W + + + CheckPhraseBoxInput + + + PreparePcAnimation + + + OpenPcAnimation + + + ClosePcAnimation + + + CheckLottoNumber + + + CompareLottoNumber + + + CheckBoxesNumber + + + SprtSave + + + RetSprtSave + + + ElevLgAnimation + + + CheckAccessories + + + Pokecasino + + + UnownMessageBox + + + ThankNameInsert + + + LeagueCastleView + + + PokémonPartyPicture + + + CheckFirstTimeChampion + + + ShowBattlePointsBox + + + HideBattlePointsBox + + + ChoiceMulti + + + HiddenMachineEffect + + + CameraBumpEffect + + + DoubleBattle + + + ApplyMovement2 + + + ChooseTradePokémon + + + ComparePhraseBoxInput + + + ActivateMysteryGift + + + CheckWildBattle2 + + + WildBattle2 + + + BikeRide + + + ShowSaveBox + + + HideSaveBox + + + SpinTradeUnion + + + CheckGameVersion + + + FloralClockAnimation + + + PortalEffect + + + DisplayFloor + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptNamesHGSS.Designer.cs b/DS_Map/Resources/ScriptNamesHGSS.Designer.cs new file mode 100644 index 0000000..ac69709 --- /dev/null +++ b/DS_Map/Resources/ScriptNamesHGSS.Designer.cs @@ -0,0 +1,1602 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace DS_Map.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesGS { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesGS() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptNamesGS", typeof(ScriptNamesGS).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to Nop. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Nop1. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to End. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return2. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallStandard. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Jump. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Call. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CompareLastResultJump. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CompareLastResultCall. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetFlag. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearFlag. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckFlag. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Copy. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVar. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CopyVar. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message2. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitButton. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FreezeMessageBox. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallMessageBox. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ColorMessageBox. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TypeMessageBox. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to NoMapMessageBox. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi2. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TextScriptMulti. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMulti. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi3. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MultiRow. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare2. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFanfare. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayCry. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitCry. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlaySound. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeDefaultMusic. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayMusic. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StopMusic. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RestartMusic. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SwitchMusic. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SwitchMusic2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMovement. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockAll. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseAll. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Lock. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Release. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AddPeople. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RemovePeople. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockCam. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FacePlayer. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckSpritePosition. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPersonPosition. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ContinueFollow. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FollowHero. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveMoney. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TakeMoney. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckMoney. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ShowMoney. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HideMoney. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TakeItem. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveItem. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckItem. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DoubleMessage. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveStoredPokemon. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RecordPokegearNumber. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallEnd. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Wifi. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenPokemonDress. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenPokegearMap. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallEnd2. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EndGame. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WFC. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GivePokemonNickname. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeScreen. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ResetScreen. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Warp. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HallFameData. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WFC1. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableHero. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableRival. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableAlter. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariablePokemon. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableItem. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableAttackItem. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableAttack. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableNumber. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariablePokemonNickname. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableObject. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariablePokemonStored. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckStarter. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerBattle. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LostGoPokecenter. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckLost. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreStarter. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChecPokemonGender. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WarpLift. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckFloor. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WirelessBattleWait. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PokemonContest. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckGender. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemon. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ActivatePokedex. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveRunningShoes. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckBadge. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EnableBadge. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DisableBadge. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PrepareDoorAnimation. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseDoor. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MoveDoor. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenDoor. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitDoor. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to VermillionGymAnimation. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to VermillionGymBin. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AzaleaGym. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AzaleaGym2. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPartyNumber. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldPosition. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonMenu. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonMenu2. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StorePokemonMenu. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StorePokemonNumber. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckIfPokemonTraded. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckHiroMoneyNumber. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenMail. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckMail. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ComparePokemonHeight. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonHeight. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonDelete. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreMoveDelete. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckMoveNumber. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to DeleteMove. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetVariableMoveDelete. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveItemStored. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonRem. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreMoveRem. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonTrade. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TradeChosenPokemon. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StopTrade. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckRibbon. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveRibbon. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckPokemonRibbon. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RBattleRecorder. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckVersion. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckBoxesNumber. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreFriendParkResult. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ChoosePokemonMenuTrade. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LegendaryBattle. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StartFriendPark. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to EndFriendPark. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MecScript. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MakePhoto. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckAlbumPhoto. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckWildBattle2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle2. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenLowScreen. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseLowScreen. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenLowYesNoBox. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi4. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Multi5. + /// + internal static string _02EE { + get { + return ResourceManager.GetString("02EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TextScriptMulti4. + /// + internal static string _02EF { + get { + return ResourceManager.GetString("02EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMulti4. + /// + internal static string _02F0 { + get { + return ResourceManager.GetString("02F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TakeMomMoney. + /// + internal static string _0319 { + get { + return ResourceManager.GetString("0319", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to GiveMomMoney. + /// + internal static string _031A { + get { + return ResourceManager.GetString("031A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to OpenMomMoneyBox. + /// + internal static string _031B { + get { + return ResourceManager.GetString("031B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMomMoneyBox. + /// + internal static string _031C { + get { + return ResourceManager.GetString("031C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CheckMomMoneyNumber. + /// + internal static string _0346 { + get { + return ResourceManager.GetString("0346", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptNamesHGSS.resx b/DS_Map/Resources/ScriptNamesHGSS.resx new file mode 100644 index 0000000..308e606 --- /dev/null +++ b/DS_Map/Resources/ScriptNamesHGSS.resx @@ -0,0 +1,633 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + Nop + + + Nop1 + + + End + + + Return2 + + + If + + + If2 + + + CallStandard + + + Jump + + + Call + + + Return + + + CompareLastResultJump + + + CompareLastResultCall + + + SetFlag + + + ClearFlag + + + CheckFlag + + + Copy + + + SetVar + + + CopyVar + + + Message + + + Message2 + + + WaitButton + + + CloseMessageOnKeyPress + + + FreezeMessageBox + + + CallMessageBox + + + ColorMessageBox + + + TypeMessageBox + + + NoMapMessageBox + + + Multi + + + Multi2 + + + TextScriptMulti + + + CloseMulti + + + Multi3 + + + MultiRow + + + PlayFanfare + + + PlayFanfare2 + + + WaitFanfare + + + PlayCry + + + WaitCry + + + PlaySound + + + FadeDefaultMusic + + + PlayMusic + + + StopMusic + + + RestartMusic + + + SwitchMusic + + + SwitchMusic2 + + + ApplyMovement + + + WaitMovement + + + LockAll + + + ReleaseAll + + + Lock + + + Release + + + AddPeople + + + RemovePeople + + + LockCam + + + FacePlayer + + + CheckSpritePosition + + + CheckPersonPosition + + + ContinueFollow + + + FollowHero + + + GiveMoney + + + TakeMoney + + + CheckMoney + + + ShowMoney + + + HideMoney + + + TakeItem + + + GiveItem + + + CheckItem + + + DoubleMessage + + + GiveStoredPokemon + + + RecordPokegearNumber + + + CallEnd + + + Wifi + + + OpenPokemonDress + + + OpenPokegearMap + + + CallEnd2 + + + EndGame + + + WFC + + + GivePokemonNickname + + + FadeScreen + + + ResetScreen + + + Warp + + + HallFameData + + + WFC1 + + + SetVariableHero + + + SetVariableRival + + + SetVariableAlter + + + SetVariablePokemon + + + SetVariableItem + + + SetVariableAttackItem + + + SetVariableAttack + + + SetVariableNumber + + + SetVariablePokemonNickname + + + SetVariableObject + + + SetVariablePokemonStored + + + CheckStarter + + + TrainerBattle + + + LostGoPokecenter + + + CheckLost + + + StoreStarter + + + ChecPokemonGender + + + WarpLift + + + CheckFloor + + + WirelessBattleWait + + + PokemonContest + + + CheckGender + + + HealPokemon + + + ActivatePokedex + + + GiveRunningShoes + + + CheckBadge + + + EnableBadge + + + DisableBadge + + + PrepareDoorAnimation + + + CloseDoor + + + MoveDoor + + + OpenDoor + + + WaitDoor + + + VermillionGymAnimation + + + VermillionGymBin + + + AzaleaGym + + + AzaleaGym2 + + + CheckPartyNumber + + + SetOverworldPosition + + + ChoosePokemonMenu + + + ChoosePokemonMenu2 + + + StorePokemonMenu + + + StorePokemonNumber + + + CheckIfPokemonTraded + + + CheckHiroMoneyNumber + + + OpenMail + + + CheckMail + + + ComparePokemonHeight + + + CheckPokemonHeight + + + ChoosePokemonDelete + + + StoreMoveDelete + + + CheckMoveNumber + + + DeleteMove + + + SetVariableMoveDelete + + + GiveItemStored + + + ChoosePokemonRem + + + StoreMoveRem + + + CheckPokemonTrade + + + TradeChosenPokemon + + + StopTrade + + + CheckRibbon + + + GiveRibbon + + + CheckPokemonRibbon + + + RBattleRecorder + + + CheckVersion + + + CheckBoxesNumber + + + StoreFriendParkResult + + + ChoosePokemonMenuTrade + + + LegendaryBattle + + + StartFriendPark + + + EndFriendPark + + + MecScript + + + MakePhoto + + + CheckAlbumPhoto + + + CheckWildBattle2 + + + WildBattle2 + + + OpenLowScreen + + + CloseLowScreen + + + OpenLowYesNoBox + + + Multi4 + + + Multi5 + + + TextScriptMulti4 + + + CloseMulti4 + + + TakeMomMoney + + + GiveMomMoney + + + OpenMomMoneyBox + + + CloseMomMoneyBox + + + CheckMomMoneyNumber + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptParametersDP.Designer.cs b/DS_Map/Resources/ScriptParametersDP.Designer.cs new file mode 100644 index 0000000..e23f0b5 --- /dev/null +++ b/DS_Map/Resources/ScriptParametersDP.Designer.cs @@ -0,0 +1,7623 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace DS_Map.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Scripts { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Scripts() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.Scripts", typeof(Scripts).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 4. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 1. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00E0 { + get { + return ResourceManager.GetString("00E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 1. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E2 { + get { + return ResourceManager.GetString("01E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E4 { + get { + return ResourceManager.GetString("01E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E5 { + get { + return ResourceManager.GetString("01E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01E7 { + get { + return ResourceManager.GetString("01E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01EC { + get { + return ResourceManager.GetString("01EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01ED { + get { + return ResourceManager.GetString("01ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01EE { + get { + return ResourceManager.GetString("01EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F0 { + get { + return ResourceManager.GetString("01F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F2 { + get { + return ResourceManager.GetString("01F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F3 { + get { + return ResourceManager.GetString("01F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F4 { + get { + return ResourceManager.GetString("01F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01F5 { + get { + return ResourceManager.GetString("01F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F7 { + get { + return ResourceManager.GetString("01F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F8 { + get { + return ResourceManager.GetString("01F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F9 { + get { + return ResourceManager.GetString("01F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FA { + get { + return ResourceManager.GetString("01FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FC { + get { + return ResourceManager.GetString("01FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FD { + get { + return ResourceManager.GetString("01FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _01FE { + get { + return ResourceManager.GetString("01FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0200 { + get { + return ResourceManager.GetString("0200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0201 { + get { + return ResourceManager.GetString("0201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0202 { + get { + return ResourceManager.GetString("0202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0203 { + get { + return ResourceManager.GetString("0203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0207 { + get { + return ResourceManager.GetString("0207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020A { + get { + return ResourceManager.GetString("020A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020B { + get { + return ResourceManager.GetString("020B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020C { + get { + return ResourceManager.GetString("020C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _020D { + get { + return ResourceManager.GetString("020D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020E { + get { + return ResourceManager.GetString("020E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _020F { + get { + return ResourceManager.GetString("020F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0210 { + get { + return ResourceManager.GetString("0210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0211 { + get { + return ResourceManager.GetString("0211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0212 { + get { + return ResourceManager.GetString("0212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0213 { + get { + return ResourceManager.GetString("0213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0214 { + get { + return ResourceManager.GetString("0214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0215 { + get { + return ResourceManager.GetString("0215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0216 { + get { + return ResourceManager.GetString("0216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0217 { + get { + return ResourceManager.GetString("0217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0218 { + get { + return ResourceManager.GetString("0218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0219 { + get { + return ResourceManager.GetString("0219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021A { + get { + return ResourceManager.GetString("021A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021B { + get { + return ResourceManager.GetString("021B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _021C { + get { + return ResourceManager.GetString("021C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _021D { + get { + return ResourceManager.GetString("021D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021E { + get { + return ResourceManager.GetString("021E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021F { + get { + return ResourceManager.GetString("021F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0220 { + get { + return ResourceManager.GetString("0220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0222 { + get { + return ResourceManager.GetString("0222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0223 { + get { + return ResourceManager.GetString("0223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0226 { + get { + return ResourceManager.GetString("0226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0227 { + get { + return ResourceManager.GetString("0227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022B { + get { + return ResourceManager.GetString("022B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022C { + get { + return ResourceManager.GetString("022C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _022D { + get { + return ResourceManager.GetString("022D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022E { + get { + return ResourceManager.GetString("022E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022F { + get { + return ResourceManager.GetString("022F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0230 { + get { + return ResourceManager.GetString("0230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0231 { + get { + return ResourceManager.GetString("0231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0232 { + get { + return ResourceManager.GetString("0232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0233 { + get { + return ResourceManager.GetString("0233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0234 { + get { + return ResourceManager.GetString("0234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _0235 { + get { + return ResourceManager.GetString("0235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0237 { + get { + return ResourceManager.GetString("0237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0238 { + get { + return ResourceManager.GetString("0238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _023A { + get { + return ResourceManager.GetString("023A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023C { + get { + return ResourceManager.GetString("023C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _023E { + get { + return ResourceManager.GetString("023E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023F { + get { + return ResourceManager.GetString("023F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0240 { + get { + return ResourceManager.GetString("0240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0241 { + get { + return ResourceManager.GetString("0241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0242 { + get { + return ResourceManager.GetString("0242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0245 { + get { + return ResourceManager.GetString("0245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0246 { + get { + return ResourceManager.GetString("0246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0247 { + get { + return ResourceManager.GetString("0247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0248 { + get { + return ResourceManager.GetString("0248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024A { + get { + return ResourceManager.GetString("024A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0250 { + get { + return ResourceManager.GetString("0250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0251 { + get { + return ResourceManager.GetString("0251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0253 { + get { + return ResourceManager.GetString("0253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0254 { + get { + return ResourceManager.GetString("0254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0255 { + get { + return ResourceManager.GetString("0255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0256 { + get { + return ResourceManager.GetString("0256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025A { + get { + return ResourceManager.GetString("025A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025B { + get { + return ResourceManager.GetString("025B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025C { + get { + return ResourceManager.GetString("025C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025D { + get { + return ResourceManager.GetString("025D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025F { + get { + return ResourceManager.GetString("025F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0260 { + get { + return ResourceManager.GetString("0260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0262 { + get { + return ResourceManager.GetString("0262", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0263 { + get { + return ResourceManager.GetString("0263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0264 { + get { + return ResourceManager.GetString("0264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0265 { + get { + return ResourceManager.GetString("0265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0266 { + get { + return ResourceManager.GetString("0266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0268 { + get { + return ResourceManager.GetString("0268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0269 { + get { + return ResourceManager.GetString("0269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026B { + get { + return ResourceManager.GetString("026B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026C { + get { + return ResourceManager.GetString("026C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026E { + get { + return ResourceManager.GetString("026E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026F { + get { + return ResourceManager.GetString("026F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0270 { + get { + return ResourceManager.GetString("0270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0272 { + get { + return ResourceManager.GetString("0272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0273 { + get { + return ResourceManager.GetString("0273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0274 { + get { + return ResourceManager.GetString("0274", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0275 { + get { + return ResourceManager.GetString("0275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0276 { + get { + return ResourceManager.GetString("0276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0277 { + get { + return ResourceManager.GetString("0277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0278 { + get { + return ResourceManager.GetString("0278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0279 { + get { + return ResourceManager.GetString("0279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027B { + get { + return ResourceManager.GetString("027B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027C { + get { + return ResourceManager.GetString("027C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027D { + get { + return ResourceManager.GetString("027D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _027E { + get { + return ResourceManager.GetString("027E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _027F { + get { + return ResourceManager.GetString("027F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0280 { + get { + return ResourceManager.GetString("0280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0281 { + get { + return ResourceManager.GetString("0281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0282 { + get { + return ResourceManager.GetString("0282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0283 { + get { + return ResourceManager.GetString("0283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0284 { + get { + return ResourceManager.GetString("0284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0285 { + get { + return ResourceManager.GetString("0285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0286 { + get { + return ResourceManager.GetString("0286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0287 { + get { + return ResourceManager.GetString("0287", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0288 { + get { + return ResourceManager.GetString("0288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 2 1 2 2 2 1 2. + /// + internal static string _0289 { + get { + return ResourceManager.GetString("0289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028A { + get { + return ResourceManager.GetString("028A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _028B { + get { + return ResourceManager.GetString("028B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028D { + get { + return ResourceManager.GetString("028D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028E { + get { + return ResourceManager.GetString("028E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0290 { + get { + return ResourceManager.GetString("0290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0291 { + get { + return ResourceManager.GetString("0291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0292 { + get { + return ResourceManager.GetString("0292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0293 { + get { + return ResourceManager.GetString("0293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0296 { + get { + return ResourceManager.GetString("0296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0297 { + get { + return ResourceManager.GetString("0297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0298 { + get { + return ResourceManager.GetString("0298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0299 { + get { + return ResourceManager.GetString("0299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029A { + get { + return ResourceManager.GetString("029A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _029B { + get { + return ResourceManager.GetString("029B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029C { + get { + return ResourceManager.GetString("029C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A2 { + get { + return ResourceManager.GetString("02A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A3 { + get { + return ResourceManager.GetString("02A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A4 { + get { + return ResourceManager.GetString("02A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02A6 { + get { + return ResourceManager.GetString("02A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A7 { + get { + return ResourceManager.GetString("02A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A8 { + get { + return ResourceManager.GetString("02A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A9 { + get { + return ResourceManager.GetString("02A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AB { + get { + return ResourceManager.GetString("02AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02AD { + get { + return ResourceManager.GetString("02AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AE { + get { + return ResourceManager.GetString("02AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AF { + get { + return ResourceManager.GetString("02AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B0 { + get { + return ResourceManager.GetString("02B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B1 { + get { + return ResourceManager.GetString("02B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B2 { + get { + return ResourceManager.GetString("02B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02B3 { + get { + return ResourceManager.GetString("02B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B4 { + get { + return ResourceManager.GetString("02B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02B5 { + get { + return ResourceManager.GetString("02B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02B6 { + get { + return ResourceManager.GetString("02B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B7 { + get { + return ResourceManager.GetString("02B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B8 { + get { + return ResourceManager.GetString("02B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B9 { + get { + return ResourceManager.GetString("02B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BA { + get { + return ResourceManager.GetString("02BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BB { + get { + return ResourceManager.GetString("02BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BE { + get { + return ResourceManager.GetString("02BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C0 { + get { + return ResourceManager.GetString("02C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C3 { + get { + return ResourceManager.GetString("02C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02C4 { + get { + return ResourceManager.GetString("02C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02C5 { + get { + return ResourceManager.GetString("02C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02C8 { + get { + return ResourceManager.GetString("02C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 1. + /// + internal static string _02C9 { + get { + return ResourceManager.GetString("02C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02CB { + get { + return ResourceManager.GetString("02CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02CC { + get { + return ResourceManager.GetString("02CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02CD { + get { + return ResourceManager.GetString("02CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02CE { + get { + return ResourceManager.GetString("02CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02CF { + get { + return ResourceManager.GetString("02CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D0 { + get { + return ResourceManager.GetString("02D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _02D1 { + get { + return ResourceManager.GetString("02D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D2 { + get { + return ResourceManager.GetString("02D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D3 { + get { + return ResourceManager.GetString("02D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D4 { + get { + return ResourceManager.GetString("02D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D5 { + get { + return ResourceManager.GetString("02D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D6 { + get { + return ResourceManager.GetString("02D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D7 { + get { + return ResourceManager.GetString("02D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02D8 { + get { + return ResourceManager.GetString("02D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D9 { + get { + return ResourceManager.GetString("02D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02DA { + get { + return ResourceManager.GetString("02DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02DB { + get { + return ResourceManager.GetString("02DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DC { + get { + return ResourceManager.GetString("02DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02DD { + get { + return ResourceManager.GetString("02DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02DE { + get { + return ResourceManager.GetString("02DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DF { + get { + return ResourceManager.GetString("02DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E0 { + get { + return ResourceManager.GetString("02E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E1 { + get { + return ResourceManager.GetString("02E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E2 { + get { + return ResourceManager.GetString("02E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E3 { + get { + return ResourceManager.GetString("02E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02E4 { + get { + return ResourceManager.GetString("02E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02E5 { + get { + return ResourceManager.GetString("02E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02E6 { + get { + return ResourceManager.GetString("02E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E7 { + get { + return ResourceManager.GetString("02E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02E8 { + get { + return ResourceManager.GetString("02E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02E9 { + get { + return ResourceManager.GetString("02E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02EE { + get { + return ResourceManager.GetString("02EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EF { + get { + return ResourceManager.GetString("02EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F0 { + get { + return ResourceManager.GetString("02F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F1 { + get { + return ResourceManager.GetString("02F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F2 { + get { + return ResourceManager.GetString("02F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02F3 { + get { + return ResourceManager.GetString("02F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02F4 { + get { + return ResourceManager.GetString("02F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 2. + /// + internal static string _02F5 { + get { + return ResourceManager.GetString("02F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02F6 { + get { + return ResourceManager.GetString("02F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02F7 { + get { + return ResourceManager.GetString("02F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F8 { + get { + return ResourceManager.GetString("02F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02F9 { + get { + return ResourceManager.GetString("02F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02FA { + get { + return ResourceManager.GetString("02FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02FB { + get { + return ResourceManager.GetString("02FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02FC { + get { + return ResourceManager.GetString("02FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02FD { + get { + return ResourceManager.GetString("02FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02FE { + get { + return ResourceManager.GetString("02FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02FF { + get { + return ResourceManager.GetString("02FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0300 { + get { + return ResourceManager.GetString("0300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0301 { + get { + return ResourceManager.GetString("0301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0302 { + get { + return ResourceManager.GetString("0302", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0303 { + get { + return ResourceManager.GetString("0303", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0304 { + get { + return ResourceManager.GetString("0304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0305 { + get { + return ResourceManager.GetString("0305", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0306 { + get { + return ResourceManager.GetString("0306", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0307 { + get { + return ResourceManager.GetString("0307", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0308 { + get { + return ResourceManager.GetString("0308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0309 { + get { + return ResourceManager.GetString("0309", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030A { + get { + return ResourceManager.GetString("030A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _030B { + get { + return ResourceManager.GetString("030B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _030C { + get { + return ResourceManager.GetString("030C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030D { + get { + return ResourceManager.GetString("030D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030E { + get { + return ResourceManager.GetString("030E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _030F { + get { + return ResourceManager.GetString("030F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0310 { + get { + return ResourceManager.GetString("0310", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0311 { + get { + return ResourceManager.GetString("0311", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0312 { + get { + return ResourceManager.GetString("0312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0313 { + get { + return ResourceManager.GetString("0313", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0314 { + get { + return ResourceManager.GetString("0314", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0315 { + get { + return ResourceManager.GetString("0315", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0316 { + get { + return ResourceManager.GetString("0316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0317 { + get { + return ResourceManager.GetString("0317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0318 { + get { + return ResourceManager.GetString("0318", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0319 { + get { + return ResourceManager.GetString("0319", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _031A { + get { + return ResourceManager.GetString("031A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _031B { + get { + return ResourceManager.GetString("031B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _031C { + get { + return ResourceManager.GetString("031C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _031D { + get { + return ResourceManager.GetString("031D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _031E { + get { + return ResourceManager.GetString("031E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _031F { + get { + return ResourceManager.GetString("031F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0320 { + get { + return ResourceManager.GetString("0320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0321 { + get { + return ResourceManager.GetString("0321", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0322 { + get { + return ResourceManager.GetString("0322", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0323 { + get { + return ResourceManager.GetString("0323", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0324 { + get { + return ResourceManager.GetString("0324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0325 { + get { + return ResourceManager.GetString("0325", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0326 { + get { + return ResourceManager.GetString("0326", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0327 { + get { + return ResourceManager.GetString("0327", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0328 { + get { + return ResourceManager.GetString("0328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0329 { + get { + return ResourceManager.GetString("0329", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _032A { + get { + return ResourceManager.GetString("032A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _032B { + get { + return ResourceManager.GetString("032B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _032C { + get { + return ResourceManager.GetString("032C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _032D { + get { + return ResourceManager.GetString("032D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _032E { + get { + return ResourceManager.GetString("032E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _032F { + get { + return ResourceManager.GetString("032F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0330 { + get { + return ResourceManager.GetString("0330", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0331 { + get { + return ResourceManager.GetString("0331", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0332 { + get { + return ResourceManager.GetString("0332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0333 { + get { + return ResourceManager.GetString("0333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0334 { + get { + return ResourceManager.GetString("0334", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0335 { + get { + return ResourceManager.GetString("0335", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0336 { + get { + return ResourceManager.GetString("0336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0337 { + get { + return ResourceManager.GetString("0337", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0338 { + get { + return ResourceManager.GetString("0338", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0339 { + get { + return ResourceManager.GetString("0339", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _033A { + get { + return ResourceManager.GetString("033A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _033B { + get { + return ResourceManager.GetString("033B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _033C { + get { + return ResourceManager.GetString("033C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _033D { + get { + return ResourceManager.GetString("033D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _033E { + get { + return ResourceManager.GetString("033E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _033F { + get { + return ResourceManager.GetString("033F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0340 { + get { + return ResourceManager.GetString("0340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 1. + /// + internal static string _0341 { + get { + return ResourceManager.GetString("0341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0342 { + get { + return ResourceManager.GetString("0342", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0343 { + get { + return ResourceManager.GetString("0343", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0344 { + get { + return ResourceManager.GetString("0344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0345 { + get { + return ResourceManager.GetString("0345", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0346 { + get { + return ResourceManager.GetString("0346", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0347 { + get { + return ResourceManager.GetString("0347", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptParametersDP.resx b/DS_Map/Resources/ScriptParametersDP.resx new file mode 100644 index 0000000..901e6a5 --- /dev/null +++ b/DS_Map/Resources/ScriptParametersDP.resx @@ -0,0 +1,2640 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0 + + + 0 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 4 2 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 0 + + + 2 1 1 + + + 0 + + + 1 4 + + + 0 + + + 0 + + + 0 + + + 1 4 + + + 0 + + + 2 1 4 + + + 2 1 4 + + + 1 2 + + + 1 2 + + + 1 2 + + + 0 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 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+ + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptsGS { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptsGS() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsGS", typeof(ScriptsGS).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 1 1 1. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 4. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 1. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00E0 { + get { + return ResourceManager.GetString("00E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 1. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E2 { + get { + return ResourceManager.GetString("01E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E4 { + get { + return ResourceManager.GetString("01E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E5 { + get { + return ResourceManager.GetString("01E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E7 { + get { + return ResourceManager.GetString("01E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01EC { + get { + return ResourceManager.GetString("01EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01ED { + get { + return ResourceManager.GetString("01ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EE { + get { + return ResourceManager.GetString("01EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F0 { + get { + return ResourceManager.GetString("01F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01F2 { + get { + return ResourceManager.GetString("01F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01F3 { + get { + return ResourceManager.GetString("01F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _01F4 { + get { + return ResourceManager.GetString("01F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _01F5 { + get { + return ResourceManager.GetString("01F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F7 { + get { + return ResourceManager.GetString("01F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F8 { + get { + return ResourceManager.GetString("01F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F9 { + get { + return ResourceManager.GetString("01F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _01FA { + get { + return ResourceManager.GetString("01FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FC { + get { + return ResourceManager.GetString("01FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FD { + get { + return ResourceManager.GetString("01FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FE { + get { + return ResourceManager.GetString("01FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0200 { + get { + return ResourceManager.GetString("0200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0201 { + get { + return ResourceManager.GetString("0201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0202 { + get { + return ResourceManager.GetString("0202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0203 { + get { + return ResourceManager.GetString("0203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0207 { + get { + return ResourceManager.GetString("0207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020A { + get { + return ResourceManager.GetString("020A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020B { + get { + return ResourceManager.GetString("020B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020C { + get { + return ResourceManager.GetString("020C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _020D { + get { + return ResourceManager.GetString("020D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020E { + get { + return ResourceManager.GetString("020E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020F { + get { + return ResourceManager.GetString("020F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0210 { + get { + return ResourceManager.GetString("0210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0211 { + get { + return ResourceManager.GetString("0211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0212 { + get { + return ResourceManager.GetString("0212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0213 { + get { + return ResourceManager.GetString("0213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0214 { + get { + return ResourceManager.GetString("0214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0215 { + get { + return ResourceManager.GetString("0215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0216 { + get { + return ResourceManager.GetString("0216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0217 { + get { + return ResourceManager.GetString("0217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0218 { + get { + return ResourceManager.GetString("0218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0219 { + get { + return ResourceManager.GetString("0219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021A { + get { + return ResourceManager.GetString("021A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021B { + get { + return ResourceManager.GetString("021B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021C { + get { + return ResourceManager.GetString("021C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _021D { + get { + return ResourceManager.GetString("021D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021E { + get { + return ResourceManager.GetString("021E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021F { + get { + return ResourceManager.GetString("021F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0220 { + get { + return ResourceManager.GetString("0220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0222 { + get { + return ResourceManager.GetString("0222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0223 { + get { + return ResourceManager.GetString("0223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0226 { + get { + return ResourceManager.GetString("0226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0227 { + get { + return ResourceManager.GetString("0227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022B { + get { + return ResourceManager.GetString("022B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022C { + get { + return ResourceManager.GetString("022C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022D { + get { + return ResourceManager.GetString("022D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022E { + get { + return ResourceManager.GetString("022E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022F { + get { + return ResourceManager.GetString("022F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0230 { + get { + return ResourceManager.GetString("0230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0231 { + get { + return ResourceManager.GetString("0231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 1. + /// + internal static string _0232 { + get { + return ResourceManager.GetString("0232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0233 { + get { + return ResourceManager.GetString("0233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0234 { + get { + return ResourceManager.GetString("0234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1. + /// + internal static string _0235 { + get { + return ResourceManager.GetString("0235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0237 { + get { + return ResourceManager.GetString("0237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0238 { + get { + return ResourceManager.GetString("0238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _023A { + get { + return ResourceManager.GetString("023A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _023C { + get { + return ResourceManager.GetString("023C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023E { + get { + return ResourceManager.GetString("023E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023F { + get { + return ResourceManager.GetString("023F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0240 { + get { + return ResourceManager.GetString("0240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0241 { + get { + return ResourceManager.GetString("0241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0242 { + get { + return ResourceManager.GetString("0242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0245 { + get { + return ResourceManager.GetString("0245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0246 { + get { + return ResourceManager.GetString("0246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0247 { + get { + return ResourceManager.GetString("0247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0248 { + get { + return ResourceManager.GetString("0248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024A { + get { + return ResourceManager.GetString("024A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 1 2. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0250 { + get { + return ResourceManager.GetString("0250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0251 { + get { + return ResourceManager.GetString("0251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0253 { + get { + return ResourceManager.GetString("0253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0254 { + get { + return ResourceManager.GetString("0254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0255 { + get { + return ResourceManager.GetString("0255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0256 { + get { + return ResourceManager.GetString("0256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025A { + get { + return ResourceManager.GetString("025A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025B { + get { + return ResourceManager.GetString("025B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025C { + get { + return ResourceManager.GetString("025C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025D { + get { + return ResourceManager.GetString("025D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025F { + get { + return ResourceManager.GetString("025F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0260 { + get { + return ResourceManager.GetString("0260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0262 { + get { + return ResourceManager.GetString("0262", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0263 { + get { + return ResourceManager.GetString("0263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0264 { + get { + return ResourceManager.GetString("0264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0265 { + get { + return ResourceManager.GetString("0265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0266 { + get { + return ResourceManager.GetString("0266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0268 { + get { + return ResourceManager.GetString("0268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0269 { + get { + return ResourceManager.GetString("0269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026B { + get { + return ResourceManager.GetString("026B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _026C { + get { + return ResourceManager.GetString("026C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _026E { + get { + return ResourceManager.GetString("026E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026F { + get { + return ResourceManager.GetString("026F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0270 { + get { + return ResourceManager.GetString("0270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0272 { + get { + return ResourceManager.GetString("0272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0273 { + get { + return ResourceManager.GetString("0273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0274 { + get { + return ResourceManager.GetString("0274", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0275 { + get { + return ResourceManager.GetString("0275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0276 { + get { + return ResourceManager.GetString("0276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0277 { + get { + return ResourceManager.GetString("0277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0278 { + get { + return ResourceManager.GetString("0278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0279 { + get { + return ResourceManager.GetString("0279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027B { + get { + return ResourceManager.GetString("027B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _027C { + get { + return ResourceManager.GetString("027C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _027D { + get { + return ResourceManager.GetString("027D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _027E { + get { + return ResourceManager.GetString("027E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _027F { + get { + return ResourceManager.GetString("027F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0280 { + get { + return ResourceManager.GetString("0280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0281 { + get { + return ResourceManager.GetString("0281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0282 { + get { + return ResourceManager.GetString("0282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0283 { + get { + return ResourceManager.GetString("0283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0284 { + get { + return ResourceManager.GetString("0284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0285 { + get { + return ResourceManager.GetString("0285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0286 { + get { + return ResourceManager.GetString("0286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0287 { + get { + return ResourceManager.GetString("0287", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0288 { + get { + return ResourceManager.GetString("0288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0289 { + get { + return ResourceManager.GetString("0289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028A { + get { + return ResourceManager.GetString("028A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _028B { + get { + return ResourceManager.GetString("028B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _028D { + get { + return ResourceManager.GetString("028D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _028E { + get { + return ResourceManager.GetString("028E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0290 { + get { + return ResourceManager.GetString("0290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0291 { + get { + return ResourceManager.GetString("0291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0292 { + get { + return ResourceManager.GetString("0292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0293 { + get { + return ResourceManager.GetString("0293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0296 { + get { + return ResourceManager.GetString("0296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0297 { + get { + return ResourceManager.GetString("0297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0298 { + get { + return ResourceManager.GetString("0298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0299 { + get { + return ResourceManager.GetString("0299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029A { + get { + return ResourceManager.GetString("029A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _029B { + get { + return ResourceManager.GetString("029B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _029C { + get { + return ResourceManager.GetString("029C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A2 { + get { + return ResourceManager.GetString("02A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02A3 { + get { + return ResourceManager.GetString("02A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A4 { + get { + return ResourceManager.GetString("02A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02A6 { + get { + return ResourceManager.GetString("02A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A7 { + get { + return ResourceManager.GetString("02A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A8 { + get { + return ResourceManager.GetString("02A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A9 { + get { + return ResourceManager.GetString("02A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AB { + get { + return ResourceManager.GetString("02AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02AD { + get { + return ResourceManager.GetString("02AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AE { + get { + return ResourceManager.GetString("02AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AF { + get { + return ResourceManager.GetString("02AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B0 { + get { + return ResourceManager.GetString("02B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B1 { + get { + return ResourceManager.GetString("02B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B2 { + get { + return ResourceManager.GetString("02B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B3 { + get { + return ResourceManager.GetString("02B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B4 { + get { + return ResourceManager.GetString("02B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B5 { + get { + return ResourceManager.GetString("02B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B6 { + get { + return ResourceManager.GetString("02B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B7 { + get { + return ResourceManager.GetString("02B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B8 { + get { + return ResourceManager.GetString("02B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B9 { + get { + return ResourceManager.GetString("02B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _02BA { + get { + return ResourceManager.GetString("02BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BB { + get { + return ResourceManager.GetString("02BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BE { + get { + return ResourceManager.GetString("02BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C0 { + get { + return ResourceManager.GetString("02C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02C3 { + get { + return ResourceManager.GetString("02C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C4 { + get { + return ResourceManager.GetString("02C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C5 { + get { + return ResourceManager.GetString("02C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02C8 { + get { + return ResourceManager.GetString("02C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02C9 { + get { + return ResourceManager.GetString("02C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CB { + get { + return ResourceManager.GetString("02CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CC { + get { + return ResourceManager.GetString("02CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02CD { + get { + return ResourceManager.GetString("02CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02CE { + get { + return ResourceManager.GetString("02CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02CF { + get { + return ResourceManager.GetString("02CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D0 { + get { + return ResourceManager.GetString("02D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D1 { + get { + return ResourceManager.GetString("02D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D2 { + get { + return ResourceManager.GetString("02D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D3 { + get { + return ResourceManager.GetString("02D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D4 { + get { + return ResourceManager.GetString("02D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02D5 { + get { + return ResourceManager.GetString("02D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D6 { + get { + return ResourceManager.GetString("02D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D7 { + get { + return ResourceManager.GetString("02D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02D8 { + get { + return ResourceManager.GetString("02D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D9 { + get { + return ResourceManager.GetString("02D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02DA { + get { + return ResourceManager.GetString("02DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02DB { + get { + return ResourceManager.GetString("02DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DC { + get { + return ResourceManager.GetString("02DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02DD { + get { + return ResourceManager.GetString("02DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _02DE { + get { + return ResourceManager.GetString("02DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DF { + get { + return ResourceManager.GetString("02DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E0 { + get { + return ResourceManager.GetString("02E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02E1 { + get { + return ResourceManager.GetString("02E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02E2 { + get { + return ResourceManager.GetString("02E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E3 { + get { + return ResourceManager.GetString("02E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02E4 { + get { + return ResourceManager.GetString("02E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02E5 { + get { + return ResourceManager.GetString("02E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02E6 { + get { + return ResourceManager.GetString("02E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02E7 { + get { + return ResourceManager.GetString("02E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E8 { + get { + return ResourceManager.GetString("02E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _02E9 { + get { + return ResourceManager.GetString("02E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 1 1 2. + /// + internal static string _02EE { + get { + return ResourceManager.GetString("02EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02EF { + get { + return ResourceManager.GetString("02EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F0 { + get { + return ResourceManager.GetString("02F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F1 { + get { + return ResourceManager.GetString("02F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F2 { + get { + return ResourceManager.GetString("02F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F3 { + get { + return ResourceManager.GetString("02F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F4 { + get { + return ResourceManager.GetString("02F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02F5 { + get { + return ResourceManager.GetString("02F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02F6 { + get { + return ResourceManager.GetString("02F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F7 { + get { + return ResourceManager.GetString("02F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F8 { + get { + return ResourceManager.GetString("02F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02F9 { + get { + return ResourceManager.GetString("02F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02FA { + get { + return ResourceManager.GetString("02FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02FB { + get { + return ResourceManager.GetString("02FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02FC { + get { + return ResourceManager.GetString("02FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02FD { + get { + return ResourceManager.GetString("02FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02FE { + get { + return ResourceManager.GetString("02FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02FF { + get { + return ResourceManager.GetString("02FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0300 { + get { + return ResourceManager.GetString("0300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0301 { + get { + return ResourceManager.GetString("0301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0302 { + get { + return ResourceManager.GetString("0302", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0303 { + get { + return ResourceManager.GetString("0303", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0304 { + get { + return ResourceManager.GetString("0304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0305 { + get { + return ResourceManager.GetString("0305", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0306 { + get { + return ResourceManager.GetString("0306", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0307 { + get { + return ResourceManager.GetString("0307", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0308 { + get { + return ResourceManager.GetString("0308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0309 { + get { + return ResourceManager.GetString("0309", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030A { + get { + return ResourceManager.GetString("030A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _030B { + get { + return ResourceManager.GetString("030B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030C { + get { + return ResourceManager.GetString("030C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030D { + get { + return ResourceManager.GetString("030D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _030E { + get { + return ResourceManager.GetString("030E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _030F { + get { + return ResourceManager.GetString("030F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0310 { + get { + return ResourceManager.GetString("0310", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0311 { + get { + return ResourceManager.GetString("0311", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0312 { + get { + return ResourceManager.GetString("0312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0313 { + get { + return ResourceManager.GetString("0313", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0314 { + get { + return ResourceManager.GetString("0314", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0315 { + get { + return ResourceManager.GetString("0315", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0316 { + get { + return ResourceManager.GetString("0316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0317 { + get { + return ResourceManager.GetString("0317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0318 { + get { + return ResourceManager.GetString("0318", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0319 { + get { + return ResourceManager.GetString("0319", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _031A { + get { + return ResourceManager.GetString("031A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _031B { + get { + return ResourceManager.GetString("031B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _031C { + get { + return ResourceManager.GetString("031C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _031D { + get { + return ResourceManager.GetString("031D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _031E { + get { + return ResourceManager.GetString("031E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _031F { + get { + return ResourceManager.GetString("031F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0320 { + get { + return ResourceManager.GetString("0320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0321 { + get { + return ResourceManager.GetString("0321", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0322 { + get { + return ResourceManager.GetString("0322", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0323 { + get { + return ResourceManager.GetString("0323", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0324 { + get { + return ResourceManager.GetString("0324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0325 { + get { + return ResourceManager.GetString("0325", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0326 { + get { + return ResourceManager.GetString("0326", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0327 { + get { + return ResourceManager.GetString("0327", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0328 { + get { + return ResourceManager.GetString("0328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0329 { + get { + return ResourceManager.GetString("0329", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _032A { + get { + return ResourceManager.GetString("032A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _032B { + get { + return ResourceManager.GetString("032B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _032C { + get { + return ResourceManager.GetString("032C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _032D { + get { + return ResourceManager.GetString("032D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _032E { + get { + return ResourceManager.GetString("032E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _032F { + get { + return ResourceManager.GetString("032F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0330 { + get { + return ResourceManager.GetString("0330", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0331 { + get { + return ResourceManager.GetString("0331", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0332 { + get { + return ResourceManager.GetString("0332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0333 { + get { + return ResourceManager.GetString("0333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0334 { + get { + return ResourceManager.GetString("0334", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0335 { + get { + return ResourceManager.GetString("0335", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0336 { + get { + return ResourceManager.GetString("0336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0337 { + get { + return ResourceManager.GetString("0337", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0338 { + get { + return ResourceManager.GetString("0338", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0339 { + get { + return ResourceManager.GetString("0339", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _033A { + get { + return ResourceManager.GetString("033A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _033B { + get { + return ResourceManager.GetString("033B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 1. + /// + internal static string _033C { + get { + return ResourceManager.GetString("033C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _033D { + get { + return ResourceManager.GetString("033D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _033E { + get { + return ResourceManager.GetString("033E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _033F { + get { + return ResourceManager.GetString("033F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0340 { + get { + return ResourceManager.GetString("0340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0341 { + get { + return ResourceManager.GetString("0341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0342 { + get { + return ResourceManager.GetString("0342", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0343 { + get { + return ResourceManager.GetString("0343", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0344 { + get { + return ResourceManager.GetString("0344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0345 { + get { + return ResourceManager.GetString("0345", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0346 { + get { + return ResourceManager.GetString("0346", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0347 { + get { + return ResourceManager.GetString("0347", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0348 { + get { + return ResourceManager.GetString("0348", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0349 { + get { + return ResourceManager.GetString("0349", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _034A { + get { + return ResourceManager.GetString("034A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _034B { + get { + return ResourceManager.GetString("034B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _034C { + get { + return ResourceManager.GetString("034C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _034D { + get { + return ResourceManager.GetString("034D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _034E { + get { + return ResourceManager.GetString("034E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _034F { + get { + return ResourceManager.GetString("034F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0350 { + get { + return ResourceManager.GetString("0350", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0351 { + get { + return ResourceManager.GetString("0351", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0352 { + get { + return ResourceManager.GetString("0352", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0353 { + get { + return ResourceManager.GetString("0353", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0354 { + get { + return ResourceManager.GetString("0354", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0355 { + get { + return ResourceManager.GetString("0355", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0356 { + get { + return ResourceManager.GetString("0356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0357 { + get { + return ResourceManager.GetString("0357", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptParametersHGSS.resx b/DS_Map/Resources/ScriptParametersHGSS.resx new file mode 100644 index 0000000..b930461 --- /dev/null +++ b/DS_Map/Resources/ScriptParametersHGSS.resx @@ -0,0 +1,2688 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0 + + + 0 + + + 0 + + + 2 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2 + + + 1 2 + + + 2 2 2 + + + 1 2 + + + 2 2 2 + + + 1 1 + + + 1 1 + + + 2 2 2 + + + 2 1 2 + + + 2 1 2 + + + 3 2 2 2 + + + 1 2 + + + 1 2 + + + 2 1 2 + + + 2 2 1 + + + 1 1 + + + 2 1 1 + + + 2 1 2 + + + 1 1 + + + 1 2 + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesB2W2.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2.Designer.cs new file mode 100644 index 0000000..b061365 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2.Designer.cs @@ -0,0 +1,414 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesB2W2 { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesB2W2() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesB2W2", typeof(ScriptNamesB2W2).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to End. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Call. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallStandard. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReturnStandard. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Jump. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetFlag. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearFlag. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockAll. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseAll. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoment. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitButton. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MusicalMessage. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BubbleMessage. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseBubbleMessage. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress2. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AngryMessage. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseAngryMessage. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMovement. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AddPeople. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RemovePeople. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldPosition. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FacePlayer. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayTrainerMusic. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerBattle. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlaySound. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFanfare. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayCry. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitCry. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeScreen. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ResetScreen. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemon. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesB2W2.resx b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2.resx new file mode 100644 index 0000000..4e83237 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2.resx @@ -0,0 +1,237 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + End + + + Call + + + Return + + + CallStandard + + + ReturnStandard + + + Jump + + + If + + + SetFlag + + + ClearFlag + + + LockAll + + + ReleaseAll + + + WaitMoment + + + WaitButton + + + MusicalMessage + + + BubbleMessage + + + CloseBubbleMessage + + + Message + + + Message2 + + + CloseMessageOnKeyPress + + + CloseMessageOnKeyPress2 + + + AngryMessage + + + CloseAngryMessage + + + ApplyMovement + + + WaitMovement + + + AddPeople + + + RemovePeople + + + SetOverworldPosition + + + FacePlayer + + + PlayTrainerMusic + + + TrainerBattle + + + PlaySound + + + PlayFanfare + + + WaitFanfare + + + PlayCry + + + WaitCry + + + FadeScreen + + + ResetScreen + + + HealPokemon + + + WildBattle + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesB2W2J.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2J.Designer.cs new file mode 100644 index 0000000..0857fee --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2J.Designer.cs @@ -0,0 +1,414 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesB2W2J { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesB2W2J() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesB2W2J", typeof(ScriptNamesB2W2J).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to End. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Call. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallStandard. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReturnStandard. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Jump. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetFlag. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearFlag. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockAll. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseAll. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoment. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitButton. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MusicalMessage. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BubbleMessage. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseBubbleMessage. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress2. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AngryMessage. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseAngryMessage. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMovement. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AddPeople. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RemovePeople. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldPosition. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FacePlayer. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayTrainerMusic. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerBattle. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlaySound. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFanfare. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayCry. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitCry. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeScreen. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ResetScreen. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemon. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesB2W2J.resx b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2J.resx new file mode 100644 index 0000000..845b95a --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesB2W2J.resx @@ -0,0 +1,237 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + End + + + Call + + + Return + + + CallStandard + + + ReturnStandard + + + Jump + + + If + + + SetFlag + + + ClearFlag + + + LockAll + + + ReleaseAll + + + WaitMoment + + + WaitButton + + + MusicalMessage + + + BubbleMessage + + + CloseBubbleMessage + + + Message + + + Message2 + + + CloseMessageOnKeyPress + + + CloseMessageOnKeyPress2 + + + AngryMessage + + + CloseAngryMessage + + + ApplyMovement + + + WaitMovement + + + AddPeople + + + RemovePeople + + + SetOverworldPosition + + + FacePlayer + + + PlayTrainerMusic + + + TrainerBattle + + + PlaySound + + + PlayFanfare + + + WaitFanfare + + + PlayCry + + + WaitCry + + + FadeScreen + + + ResetScreen + + + HealPokemon + + + WildBattle + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesBW.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptNamesBW.Designer.cs new file mode 100644 index 0000000..6089200 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesBW.Designer.cs @@ -0,0 +1,441 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesBW { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesBW() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesBW", typeof(ScriptNamesBW).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to End. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PauseEnd. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Call. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearVariable. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreFlag. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallStandard. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReturnStandard. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Jump. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetFlag. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearFlag. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockAll. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseAll. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoment. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitButton. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MusicalMessage. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BubbleMessage. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseBubbleMessage. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress2. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AngryMessage. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseAngryMessage. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMovement. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AddPeople. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RemovePeople. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldPosition. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FacePlayer. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayTrainerMusic. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerBattle. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlaySound. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFanfare. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayCry. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitCry. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeScreen. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ResetScreen. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemon. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesBW.resx b/DS_Map/Resources/ScriptsV/ScriptNamesBW.resx new file mode 100644 index 0000000..b73504d --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesBW.resx @@ -0,0 +1,246 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + End + + + PauseEnd + + + Call + + + Return + + + ClearVariable + + + StoreFlag + + + CallStandard + + + ReturnStandard + + + Jump + + + If + + + SetFlag + + + ClearFlag + + + LockAll + + + ReleaseAll + + + WaitMoment + + + WaitButton + + + MusicalMessage + + + BubbleMessage + + + CloseBubbleMessage + + + Message + + + Message2 + + + CloseMessageOnKeyPress + + + CloseMessageOnKeyPress2 + + + AngryMessage + + + CloseAngryMessage + + + ApplyMovement + + + WaitMovement + + + AddPeople + + + RemovePeople + + + SetOverworldPosition + + + FacePlayer + + + PlayTrainerMusic + + + TrainerBattle + + + PlaySound + + + PlayFanfare + + + WaitFanfare + + + PlayCry + + + WaitCry + + + FadeScreen + + + ResetScreen + + + HealPokemon + + + WildBattle + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesBWJ.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptNamesBWJ.Designer.cs new file mode 100644 index 0000000..0896c67 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesBWJ.Designer.cs @@ -0,0 +1,441 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesBWJ { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesBWJ() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesBWJ", typeof(ScriptNamesBWJ).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to End. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PauseEnd. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Call. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Return. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearVariable. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to StoreFlag. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CallStandard. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReturnStandard. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Jump. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to If. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetFlag. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ClearFlag. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to LockAll. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ReleaseAll. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMoment. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitButton. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to MusicalMessage. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to BubbleMessage. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseBubbleMessage. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Message2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseMessageOnKeyPress2. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AngryMessage. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to CloseAngryMessage. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ApplyMovement. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitMovement. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to AddPeople. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to RemovePeople. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to SetOverworldPosition. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FacePlayer. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayTrainerMusic. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TrainerBattle. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlaySound. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayFanfare. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitFanfare. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to PlayCry. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WaitCry. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to FadeScreen. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to ResetScreen. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to HealPokemon. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to WildBattle. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesBWJ.resx b/DS_Map/Resources/ScriptsV/ScriptNamesBWJ.resx new file mode 100644 index 0000000..129ff10 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesBWJ.resx @@ -0,0 +1,246 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + End + + + PauseEnd + + + Call + + + Return + + + ClearVariable + + + StoreFlag + + + CallStandard + + + ReturnStandard + + + Jump + + + If + + + SetFlag + + + ClearFlag + + + LockAll + + + ReleaseAll + + + WaitMoment + + + WaitButton + + + MusicalMessage + + + BubbleMessage + + + CloseBubbleMessage + + + Message + + + Message2 + + + CloseMessageOnKeyPress + + + CloseMessageOnKeyPress2 + + + AngryMessage + + + CloseAngryMessage + + + ApplyMovement + + + WaitMovement + + + AddPeople + + + RemovePeople + + + SetOverworldPosition + + + FacePlayer + + + PlayTrainerMusic + + + TrainerBattle + + + PlaySound + + + PlayFanfare + + + WaitFanfare + + + PlayCry + + + WaitCry + + + FadeScreen + + + ResetScreen + + + HealPokemon + + + WildBattle + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesWBW.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptNamesWBW.Designer.cs new file mode 100644 index 0000000..afc6f3f --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesWBW.Designer.cs @@ -0,0 +1,441 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesWBW { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesWBW() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesWBW", typeof(ScriptNamesWBW).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 006B. + /// + internal static string AddPeople { + get { + return ResourceManager.GetString("AddPeople", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004A. + /// + internal static string AngryMessage { + get { + return ResourceManager.GetString("AngryMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0064. + /// + internal static string ApplyMovement { + get { + return ResourceManager.GetString("ApplyMovement", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0038. + /// + internal static string BubbleMessage { + get { + return ResourceManager.GetString("BubbleMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0004. + /// + internal static string Call { + get { + return ResourceManager.GetString("Call", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001C. + /// + internal static string CallStandard { + get { + return ResourceManager.GetString("CallStandard", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0024. + /// + internal static string ClearFlag { + get { + return ResourceManager.GetString("ClearFlag", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000A. + /// + internal static string ClearVariable { + get { + return ResourceManager.GetString("ClearVariable", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004B. + /// + internal static string CloseAngryMessage { + get { + return ResourceManager.GetString("CloseAngryMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0039. + /// + internal static string CloseBubbleMessage { + get { + return ResourceManager.GetString("CloseBubbleMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003E. + /// + internal static string CloseMessageOnKeyPress { + get { + return ResourceManager.GetString("CloseMessageOnKeyPress", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003F. + /// + internal static string CloseMessageOnKeyPress2 { + get { + return ResourceManager.GetString("CloseMessageOnKeyPress2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0002. + /// + internal static string End { + get { + return ResourceManager.GetString("End", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0074. + /// + internal static string FacePlayer { + get { + return ResourceManager.GetString("FacePlayer", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B3. + /// + internal static string FadeScreen { + get { + return ResourceManager.GetString("FadeScreen", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0104. + /// + internal static string HealPokemon { + get { + return ResourceManager.GetString("HealPokemon", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001F. + /// + internal static string If { + get { + return ResourceManager.GetString("If", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001E. + /// + internal static string Jump { + get { + return ResourceManager.GetString("Jump", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002E. + /// + internal static string LockAll { + get { + return ResourceManager.GetString("LockAll", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003C. + /// + internal static string Message { + get { + return ResourceManager.GetString("Message", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003D. + /// + internal static string Message2 { + get { + return ResourceManager.GetString("Message2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0033. + /// + internal static string MusicalMessage { + get { + return ResourceManager.GetString("MusicalMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0003. + /// + internal static string PauseEnd { + get { + return ResourceManager.GetString("PauseEnd", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AB. + /// + internal static string PlayCry { + get { + return ResourceManager.GetString("PlayCry", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A9. + /// + internal static string PlayFanfare { + get { + return ResourceManager.GetString("PlayFanfare", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A6. + /// + internal static string PlaySound { + get { + return ResourceManager.GetString("PlaySound", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008B. + /// + internal static string PlayTrainerMusic { + get { + return ResourceManager.GetString("PlayTrainerMusic", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002F. + /// + internal static string ReleaseAll { + get { + return ResourceManager.GetString("ReleaseAll", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006C. + /// + internal static string RemovePeople { + get { + return ResourceManager.GetString("RemovePeople", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B4. + /// + internal static string ResetScreen { + get { + return ResourceManager.GetString("ResetScreen", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0005. + /// + internal static string Return { + get { + return ResourceManager.GetString("Return", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001D. + /// + internal static string ReturnStandard { + get { + return ResourceManager.GetString("ReturnStandard", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0023. + /// + internal static string SetFlag { + get { + return ResourceManager.GetString("SetFlag", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006D. + /// + internal static string SetOverworldPosition { + get { + return ResourceManager.GetString("SetOverworldPosition", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0010. + /// + internal static string StoreFlag { + get { + return ResourceManager.GetString("StoreFlag", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0094. + /// + internal static string TrainerBattle { + get { + return ResourceManager.GetString("TrainerBattle", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0032. + /// + internal static string WaitButton { + get { + return ResourceManager.GetString("WaitButton", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AC. + /// + internal static string WaitCry { + get { + return ResourceManager.GetString("WaitCry", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AA. + /// + internal static string WaitFanfare { + get { + return ResourceManager.GetString("WaitFanfare", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0030. + /// + internal static string WaitMoment { + get { + return ResourceManager.GetString("WaitMoment", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0065. + /// + internal static string WaitMovement { + get { + return ResourceManager.GetString("WaitMovement", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0174. + /// + internal static string WildBattle { + get { + return ResourceManager.GetString("WildBattle", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesWBW.resx b/DS_Map/Resources/ScriptsV/ScriptNamesWBW.resx new file mode 100644 index 0000000..4df38d2 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesWBW.resx @@ -0,0 +1,246 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 006B + + + 004A + + + 0064 + + + 0038 + + + 0004 + + + 001C + + + 0024 + + + 000A + + + 004B + + + 0039 + + + 003E + + + 003F + + + 0002 + + + 0074 + + + 00B3 + + + 0104 + + + 001F + + + 001E + + + 002E + + + 003C + + + 003D + + + 0033 + + + 0003 + + + 00AB + + + 00A9 + + + 00A6 + + + 008B + + + 002F + + + 006C + + + 00B4 + + + 0005 + + + 001D + + + 0023 + + + 006D + + + 0010 + + + 0094 + + + 0032 + + + 00AC + + + 00AA + + + 0030 + + + 0065 + + + 0174 + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesWBWJ.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptNamesWBWJ.Designer.cs new file mode 100644 index 0000000..6ef16d6 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesWBWJ.Designer.cs @@ -0,0 +1,441 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptNamesWBWJ { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptNamesWBWJ() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptNamesWBWJ", typeof(ScriptNamesWBWJ).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0067. + /// + internal static string AddPeople { + get { + return ResourceManager.GetString("AddPeople", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004A. + /// + internal static string AngryMessage { + get { + return ResourceManager.GetString("AngryMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0060. + /// + internal static string ApplyMovement { + get { + return ResourceManager.GetString("ApplyMovement", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0038. + /// + internal static string BubbleMessage { + get { + return ResourceManager.GetString("BubbleMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0004. + /// + internal static string Call { + get { + return ResourceManager.GetString("Call", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001C. + /// + internal static string CallStandard { + get { + return ResourceManager.GetString("CallStandard", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0024. + /// + internal static string ClearFlag { + get { + return ResourceManager.GetString("ClearFlag", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000A. + /// + internal static string ClearVariable { + get { + return ResourceManager.GetString("ClearVariable", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004B. + /// + internal static string CloseAngryMessage { + get { + return ResourceManager.GetString("CloseAngryMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0039. + /// + internal static string CloseBubbleMessage { + get { + return ResourceManager.GetString("CloseBubbleMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003E. + /// + internal static string CloseMessageOnKeyPress { + get { + return ResourceManager.GetString("CloseMessageOnKeyPress", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003F. + /// + internal static string CloseMessageOnKeyPress2 { + get { + return ResourceManager.GetString("CloseMessageOnKeyPress2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0002. + /// + internal static string End { + get { + return ResourceManager.GetString("End", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0070. + /// + internal static string FacePlayer { + get { + return ResourceManager.GetString("FacePlayer", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AF. + /// + internal static string FadeScreen { + get { + return ResourceManager.GetString("FadeScreen", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0100. + /// + internal static string HealPokemon { + get { + return ResourceManager.GetString("HealPokemon", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001F. + /// + internal static string If { + get { + return ResourceManager.GetString("If", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001E. + /// + internal static string Jump { + get { + return ResourceManager.GetString("Jump", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002E. + /// + internal static string LockAll { + get { + return ResourceManager.GetString("LockAll", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003C. + /// + internal static string Message { + get { + return ResourceManager.GetString("Message", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003D. + /// + internal static string Message2 { + get { + return ResourceManager.GetString("Message2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0033. + /// + internal static string MusicalMessage { + get { + return ResourceManager.GetString("MusicalMessage", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0003. + /// + internal static string PauseEnd { + get { + return ResourceManager.GetString("PauseEnd", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A7. + /// + internal static string PlayCry { + get { + return ResourceManager.GetString("PlayCry", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A5. + /// + internal static string PlayFanfare { + get { + return ResourceManager.GetString("PlayFanfare", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A2. + /// + internal static string PlaySound { + get { + return ResourceManager.GetString("PlaySound", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0087. + /// + internal static string PlayTrainerMusic { + get { + return ResourceManager.GetString("PlayTrainerMusic", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002F. + /// + internal static string ReleaseAll { + get { + return ResourceManager.GetString("ReleaseAll", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0068. + /// + internal static string RemovePeople { + get { + return ResourceManager.GetString("RemovePeople", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B0. + /// + internal static string ResetScreen { + get { + return ResourceManager.GetString("ResetScreen", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0005. + /// + internal static string Return { + get { + return ResourceManager.GetString("Return", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001D. + /// + internal static string ReturnStandard { + get { + return ResourceManager.GetString("ReturnStandard", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0023. + /// + internal static string SetFlag { + get { + return ResourceManager.GetString("SetFlag", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0069. + /// + internal static string SetOverworldPosition { + get { + return ResourceManager.GetString("SetOverworldPosition", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0010. + /// + internal static string StoreFlag { + get { + return ResourceManager.GetString("StoreFlag", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0090. + /// + internal static string TrainerBattle { + get { + return ResourceManager.GetString("TrainerBattle", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0032. + /// + internal static string WaitButton { + get { + return ResourceManager.GetString("WaitButton", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A8. + /// + internal static string WaitCry { + get { + return ResourceManager.GetString("WaitCry", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A6. + /// + internal static string WaitFanfare { + get { + return ResourceManager.GetString("WaitFanfare", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0030. + /// + internal static string WaitMoment { + get { + return ResourceManager.GetString("WaitMoment", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0061. + /// + internal static string WaitMovement { + get { + return ResourceManager.GetString("WaitMovement", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0170. + /// + internal static string WildBattle { + get { + return ResourceManager.GetString("WildBattle", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptNamesWBWJ.resx b/DS_Map/Resources/ScriptsV/ScriptNamesWBWJ.resx new file mode 100644 index 0000000..52ac55d --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptNamesWBWJ.resx @@ -0,0 +1,246 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0067 + + + 004A + + + 0060 + + + 0038 + + + 0004 + + + 001C + + + 0024 + + + 000A + + + 004B + + + 0039 + + + 003E + + + 003F + + + 0002 + + + 0070 + + + 00AF + + + 0100 + + + 001F + + + 001E + + + 002E + + + 003C + + + 003D + + + 0033 + + + 0003 + + + 00A7 + + + 00A5 + + + 00A2 + + + 0087 + + + 002F + + + 0068 + + + 00B0 + + + 0005 + + + 001D + + + 0023 + + + 0069 + + + 0010 + + + 0090 + + + 0032 + + + 00A8 + + + 00A6 + + + 0030 + + + 0061 + + + 0170 + + \ No newline at end of file diff --git a/DS_Map/Resources/ScriptsV/ScriptsB2W2.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptsB2W2.Designer.cs new file mode 100644 index 0000000..854b372 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsB2W2.Designer.cs @@ -0,0 +1,6858 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptsB2W2 { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptsB2W2() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptsB2W2", typeof(ScriptsB2W2).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 2 2 2 2. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 2 2 2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 1. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 4. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 1 1 1 2. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E0 { + get { + return ResourceManager.GetString("00E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 9 2 2 2 2 2 2 2 2 2. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 11 2 2 2 2 2 2 2 2 2 2 2. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01E2 { + get { + return ResourceManager.GetString("01E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _01E4 { + get { + return ResourceManager.GetString("01E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E5 { + get { + return ResourceManager.GetString("01E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E7 { + get { + return ResourceManager.GetString("01E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01EC { + get { + return ResourceManager.GetString("01EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01ED { + get { + return ResourceManager.GetString("01ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EE { + get { + return ResourceManager.GetString("01EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F0 { + get { + return ResourceManager.GetString("01F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F2 { + get { + return ResourceManager.GetString("01F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F3 { + get { + return ResourceManager.GetString("01F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F4 { + get { + return ResourceManager.GetString("01F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F5 { + get { + return ResourceManager.GetString("01F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _01F7 { + get { + return ResourceManager.GetString("01F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F8 { + get { + return ResourceManager.GetString("01F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F9 { + get { + return ResourceManager.GetString("01F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01FA { + get { + return ResourceManager.GetString("01FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01FC { + get { + return ResourceManager.GetString("01FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01FD { + get { + return ResourceManager.GetString("01FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FE { + get { + return ResourceManager.GetString("01FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0200 { + get { + return ResourceManager.GetString("0200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0201 { + get { + return ResourceManager.GetString("0201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0202 { + get { + return ResourceManager.GetString("0202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0203 { + get { + return ResourceManager.GetString("0203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0207 { + get { + return ResourceManager.GetString("0207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020A { + get { + return ResourceManager.GetString("020A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020B { + get { + return ResourceManager.GetString("020B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020C { + get { + return ResourceManager.GetString("020C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020D { + get { + return ResourceManager.GetString("020D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _020E { + get { + return ResourceManager.GetString("020E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _020F { + get { + return ResourceManager.GetString("020F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0210 { + get { + return ResourceManager.GetString("0210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0211 { + get { + return ResourceManager.GetString("0211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0212 { + get { + return ResourceManager.GetString("0212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0213 { + get { + return ResourceManager.GetString("0213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0214 { + get { + return ResourceManager.GetString("0214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0215 { + get { + return ResourceManager.GetString("0215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0216 { + get { + return ResourceManager.GetString("0216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0217 { + get { + return ResourceManager.GetString("0217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0218 { + get { + return ResourceManager.GetString("0218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0219 { + get { + return ResourceManager.GetString("0219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021A { + get { + return ResourceManager.GetString("021A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021B { + get { + return ResourceManager.GetString("021B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021C { + get { + return ResourceManager.GetString("021C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021D { + get { + return ResourceManager.GetString("021D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021E { + get { + return ResourceManager.GetString("021E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021F { + get { + return ResourceManager.GetString("021F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0220 { + get { + return ResourceManager.GetString("0220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0222 { + get { + return ResourceManager.GetString("0222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0223 { + get { + return ResourceManager.GetString("0223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0226 { + get { + return ResourceManager.GetString("0226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0227 { + get { + return ResourceManager.GetString("0227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022B { + get { + return ResourceManager.GetString("022B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022C { + get { + return ResourceManager.GetString("022C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022D { + get { + return ResourceManager.GetString("022D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022E { + get { + return ResourceManager.GetString("022E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022F { + get { + return ResourceManager.GetString("022F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0230 { + get { + return ResourceManager.GetString("0230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0231 { + get { + return ResourceManager.GetString("0231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0232 { + get { + return ResourceManager.GetString("0232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0233 { + get { + return ResourceManager.GetString("0233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0234 { + get { + return ResourceManager.GetString("0234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0235 { + get { + return ResourceManager.GetString("0235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0237 { + get { + return ResourceManager.GetString("0237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0238 { + get { + return ResourceManager.GetString("0238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023A { + get { + return ResourceManager.GetString("023A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023C { + get { + return ResourceManager.GetString("023C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _023E { + get { + return ResourceManager.GetString("023E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023F { + get { + return ResourceManager.GetString("023F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0240 { + get { + return ResourceManager.GetString("0240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0241 { + get { + return ResourceManager.GetString("0241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0242 { + get { + return ResourceManager.GetString("0242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0245 { + get { + return ResourceManager.GetString("0245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0246 { + get { + return ResourceManager.GetString("0246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0247 { + get { + return ResourceManager.GetString("0247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0248 { + get { + return ResourceManager.GetString("0248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024A { + get { + return ResourceManager.GetString("024A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0250 { + get { + return ResourceManager.GetString("0250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0251 { + get { + return ResourceManager.GetString("0251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0253 { + get { + return ResourceManager.GetString("0253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0254 { + get { + return ResourceManager.GetString("0254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0255 { + get { + return ResourceManager.GetString("0255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0256 { + get { + return ResourceManager.GetString("0256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025A { + get { + return ResourceManager.GetString("025A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025B { + get { + return ResourceManager.GetString("025B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _025C { + get { + return ResourceManager.GetString("025C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025D { + get { + return ResourceManager.GetString("025D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025F { + get { + return ResourceManager.GetString("025F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0260 { + get { + return ResourceManager.GetString("0260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0262 { + get { + return ResourceManager.GetString("0262", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0263 { + get { + return ResourceManager.GetString("0263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0264 { + get { + return ResourceManager.GetString("0264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0265 { + get { + return ResourceManager.GetString("0265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0266 { + get { + return ResourceManager.GetString("0266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0268 { + get { + return ResourceManager.GetString("0268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0269 { + get { + return ResourceManager.GetString("0269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026B { + get { + return ResourceManager.GetString("026B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026C { + get { + return ResourceManager.GetString("026C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026E { + get { + return ResourceManager.GetString("026E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026F { + get { + return ResourceManager.GetString("026F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0270 { + get { + return ResourceManager.GetString("0270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0272 { + get { + return ResourceManager.GetString("0272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0273 { + get { + return ResourceManager.GetString("0273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0274 { + get { + return ResourceManager.GetString("0274", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0275 { + get { + return ResourceManager.GetString("0275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0276 { + get { + return ResourceManager.GetString("0276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0277 { + get { + return ResourceManager.GetString("0277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0278 { + get { + return ResourceManager.GetString("0278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0279 { + get { + return ResourceManager.GetString("0279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027B { + get { + return ResourceManager.GetString("027B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027C { + get { + return ResourceManager.GetString("027C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _027D { + get { + return ResourceManager.GetString("027D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027E { + get { + return ResourceManager.GetString("027E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027F { + get { + return ResourceManager.GetString("027F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0280 { + get { + return ResourceManager.GetString("0280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0281 { + get { + return ResourceManager.GetString("0281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0282 { + get { + return ResourceManager.GetString("0282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0283 { + get { + return ResourceManager.GetString("0283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0284 { + get { + return ResourceManager.GetString("0284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0285 { + get { + return ResourceManager.GetString("0285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0286 { + get { + return ResourceManager.GetString("0286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0287 { + get { + return ResourceManager.GetString("0287", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0288 { + get { + return ResourceManager.GetString("0288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0289 { + get { + return ResourceManager.GetString("0289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028A { + get { + return ResourceManager.GetString("028A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028B { + get { + return ResourceManager.GetString("028B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028D { + get { + return ResourceManager.GetString("028D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028E { + get { + return ResourceManager.GetString("028E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0290 { + get { + return ResourceManager.GetString("0290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0291 { + get { + return ResourceManager.GetString("0291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0292 { + get { + return ResourceManager.GetString("0292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0293 { + get { + return ResourceManager.GetString("0293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0296 { + get { + return ResourceManager.GetString("0296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0297 { + get { + return ResourceManager.GetString("0297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0298 { + get { + return ResourceManager.GetString("0298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0299 { + get { + return ResourceManager.GetString("0299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _029A { + get { + return ResourceManager.GetString("029A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _029B { + get { + return ResourceManager.GetString("029B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029C { + get { + return ResourceManager.GetString("029C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A2 { + get { + return ResourceManager.GetString("02A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A3 { + get { + return ResourceManager.GetString("02A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A4 { + get { + return ResourceManager.GetString("02A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A6 { + get { + return ResourceManager.GetString("02A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A7 { + get { + return ResourceManager.GetString("02A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A8 { + get { + return ResourceManager.GetString("02A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A9 { + get { + return ResourceManager.GetString("02A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AB { + get { + return ResourceManager.GetString("02AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AD { + get { + return ResourceManager.GetString("02AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AE { + get { + return ResourceManager.GetString("02AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AF { + get { + return ResourceManager.GetString("02AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B0 { + get { + return ResourceManager.GetString("02B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B1 { + get { + return ResourceManager.GetString("02B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B2 { + get { + return ResourceManager.GetString("02B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B3 { + get { + return ResourceManager.GetString("02B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B4 { + get { + return ResourceManager.GetString("02B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B5 { + get { + return ResourceManager.GetString("02B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B6 { + get { + return ResourceManager.GetString("02B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B7 { + get { + return ResourceManager.GetString("02B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B8 { + get { + return ResourceManager.GetString("02B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B9 { + get { + return ResourceManager.GetString("02B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BA { + get { + return ResourceManager.GetString("02BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BB { + get { + return ResourceManager.GetString("02BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02BE { + get { + return ResourceManager.GetString("02BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02C0 { + get { + return ResourceManager.GetString("02C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02C3 { + get { + return ResourceManager.GetString("02C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C4 { + get { + return ResourceManager.GetString("02C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C5 { + get { + return ResourceManager.GetString("02C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C8 { + get { + return ResourceManager.GetString("02C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C9 { + get { + return ResourceManager.GetString("02C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02CB { + get { + return ResourceManager.GetString("02CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CC { + get { + return ResourceManager.GetString("02CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CD { + get { + return ResourceManager.GetString("02CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CE { + get { + return ResourceManager.GetString("02CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02CF { + get { + return ResourceManager.GetString("02CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D0 { + get { + return ResourceManager.GetString("02D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D1 { + get { + return ResourceManager.GetString("02D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D2 { + get { + return ResourceManager.GetString("02D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D3 { + get { + return ResourceManager.GetString("02D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D4 { + get { + return ResourceManager.GetString("02D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D5 { + get { + return ResourceManager.GetString("02D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D6 { + get { + return ResourceManager.GetString("02D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D7 { + get { + return ResourceManager.GetString("02D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D8 { + get { + return ResourceManager.GetString("02D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D9 { + get { + return ResourceManager.GetString("02D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DA { + get { + return ResourceManager.GetString("02DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02DB { + get { + return ResourceManager.GetString("02DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02DC { + get { + return ResourceManager.GetString("02DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DD { + get { + return ResourceManager.GetString("02DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DE { + get { + return ResourceManager.GetString("02DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DF { + get { + return ResourceManager.GetString("02DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E0 { + get { + return ResourceManager.GetString("02E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E1 { + get { + return ResourceManager.GetString("02E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E2 { + get { + return ResourceManager.GetString("02E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E3 { + get { + return ResourceManager.GetString("02E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E4 { + get { + return ResourceManager.GetString("02E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E5 { + get { + return ResourceManager.GetString("02E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E6 { + get { + return ResourceManager.GetString("02E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E7 { + get { + return ResourceManager.GetString("02E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E8 { + get { + return ResourceManager.GetString("02E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E9 { + get { + return ResourceManager.GetString("02E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02EE { + get { + return ResourceManager.GetString("02EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02EF { + get { + return ResourceManager.GetString("02EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F0 { + get { + return ResourceManager.GetString("02F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02F1 { + get { + return ResourceManager.GetString("02F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02F2 { + get { + return ResourceManager.GetString("02F2", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptsB2W2.resx b/DS_Map/Resources/ScriptsV/ScriptsB2W2.resx new file mode 100644 index 0000000..7c533b4 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsB2W2.resx @@ -0,0 +1,2385 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, 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WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptsB2W2J { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptsB2W2J() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptsB2W2J", typeof(ScriptsB2W2J).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 2 2 2 2. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 2 2 2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 4. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 1 1 1 2. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E0 { + get { + return ResourceManager.GetString("00E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 9 2 2 2 2 2 2 2 2 2. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 11 2 2 2 2 2 2 2 2 2 2 2. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E2 { + get { + return ResourceManager.GetString("01E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E4 { + get { + return ResourceManager.GetString("01E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E5 { + get { + return ResourceManager.GetString("01E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E7 { + get { + return ResourceManager.GetString("01E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EC { + get { + return ResourceManager.GetString("01EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01ED { + get { + return ResourceManager.GetString("01ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01EE { + get { + return ResourceManager.GetString("01EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F0 { + get { + return ResourceManager.GetString("01F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F2 { + get { + return ResourceManager.GetString("01F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _01F3 { + get { + return ResourceManager.GetString("01F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F4 { + get { + return ResourceManager.GetString("01F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F5 { + get { + return ResourceManager.GetString("01F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F7 { + get { + return ResourceManager.GetString("01F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01F8 { + get { + return ResourceManager.GetString("01F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F9 { + get { + return ResourceManager.GetString("01F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FA { + get { + return ResourceManager.GetString("01FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01FC { + get { + return ResourceManager.GetString("01FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01FD { + get { + return ResourceManager.GetString("01FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01FE { + get { + return ResourceManager.GetString("01FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0200 { + get { + return ResourceManager.GetString("0200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0201 { + get { + return ResourceManager.GetString("0201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0202 { + get { + return ResourceManager.GetString("0202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0203 { + get { + return ResourceManager.GetString("0203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0207 { + get { + return ResourceManager.GetString("0207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _020A { + get { + return ResourceManager.GetString("020A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _020B { + get { + return ResourceManager.GetString("020B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020C { + get { + return ResourceManager.GetString("020C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020D { + get { + return ResourceManager.GetString("020D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020E { + get { + return ResourceManager.GetString("020E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _020F { + get { + return ResourceManager.GetString("020F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0210 { + get { + return ResourceManager.GetString("0210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0211 { + get { + return ResourceManager.GetString("0211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0212 { + get { + return ResourceManager.GetString("0212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0213 { + get { + return ResourceManager.GetString("0213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0214 { + get { + return ResourceManager.GetString("0214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0215 { + get { + return ResourceManager.GetString("0215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0216 { + get { + return ResourceManager.GetString("0216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0217 { + get { + return ResourceManager.GetString("0217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0218 { + get { + return ResourceManager.GetString("0218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0219 { + get { + return ResourceManager.GetString("0219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021A { + get { + return ResourceManager.GetString("021A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021B { + get { + return ResourceManager.GetString("021B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021C { + get { + return ResourceManager.GetString("021C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021D { + get { + return ResourceManager.GetString("021D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _021E { + get { + return ResourceManager.GetString("021E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021F { + get { + return ResourceManager.GetString("021F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0220 { + get { + return ResourceManager.GetString("0220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0222 { + get { + return ResourceManager.GetString("0222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0223 { + get { + return ResourceManager.GetString("0223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0226 { + get { + return ResourceManager.GetString("0226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0227 { + get { + return ResourceManager.GetString("0227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022B { + get { + return ResourceManager.GetString("022B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022C { + get { + return ResourceManager.GetString("022C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022D { + get { + return ResourceManager.GetString("022D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022E { + get { + return ResourceManager.GetString("022E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022F { + get { + return ResourceManager.GetString("022F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0230 { + get { + return ResourceManager.GetString("0230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0231 { + get { + return ResourceManager.GetString("0231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0232 { + get { + return ResourceManager.GetString("0232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0233 { + get { + return ResourceManager.GetString("0233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0234 { + get { + return ResourceManager.GetString("0234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0235 { + get { + return ResourceManager.GetString("0235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0237 { + get { + return ResourceManager.GetString("0237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0238 { + get { + return ResourceManager.GetString("0238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _023A { + get { + return ResourceManager.GetString("023A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023C { + get { + return ResourceManager.GetString("023C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023E { + get { + return ResourceManager.GetString("023E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023F { + get { + return ResourceManager.GetString("023F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0240 { + get { + return ResourceManager.GetString("0240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0241 { + get { + return ResourceManager.GetString("0241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0242 { + get { + return ResourceManager.GetString("0242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0245 { + get { + return ResourceManager.GetString("0245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0246 { + get { + return ResourceManager.GetString("0246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0247 { + get { + return ResourceManager.GetString("0247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0248 { + get { + return ResourceManager.GetString("0248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024A { + get { + return ResourceManager.GetString("024A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0250 { + get { + return ResourceManager.GetString("0250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0251 { + get { + return ResourceManager.GetString("0251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0253 { + get { + return ResourceManager.GetString("0253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0254 { + get { + return ResourceManager.GetString("0254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0255 { + get { + return ResourceManager.GetString("0255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0256 { + get { + return ResourceManager.GetString("0256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025A { + get { + return ResourceManager.GetString("025A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025B { + get { + return ResourceManager.GetString("025B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025C { + get { + return ResourceManager.GetString("025C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025D { + get { + return ResourceManager.GetString("025D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025F { + get { + return ResourceManager.GetString("025F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0260 { + get { + return ResourceManager.GetString("0260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0262 { + get { + return ResourceManager.GetString("0262", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0263 { + get { + return ResourceManager.GetString("0263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0264 { + get { + return ResourceManager.GetString("0264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0265 { + get { + return ResourceManager.GetString("0265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0266 { + get { + return ResourceManager.GetString("0266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0268 { + get { + return ResourceManager.GetString("0268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0269 { + get { + return ResourceManager.GetString("0269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026B { + get { + return ResourceManager.GetString("026B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026C { + get { + return ResourceManager.GetString("026C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _026E { + get { + return ResourceManager.GetString("026E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026F { + get { + return ResourceManager.GetString("026F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0270 { + get { + return ResourceManager.GetString("0270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0272 { + get { + return ResourceManager.GetString("0272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0273 { + get { + return ResourceManager.GetString("0273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0274 { + get { + return ResourceManager.GetString("0274", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0275 { + get { + return ResourceManager.GetString("0275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0276 { + get { + return ResourceManager.GetString("0276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0277 { + get { + return ResourceManager.GetString("0277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0278 { + get { + return ResourceManager.GetString("0278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0279 { + get { + return ResourceManager.GetString("0279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027B { + get { + return ResourceManager.GetString("027B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027C { + get { + return ResourceManager.GetString("027C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027D { + get { + return ResourceManager.GetString("027D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027E { + get { + return ResourceManager.GetString("027E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _027F { + get { + return ResourceManager.GetString("027F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0280 { + get { + return ResourceManager.GetString("0280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0281 { + get { + return ResourceManager.GetString("0281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0282 { + get { + return ResourceManager.GetString("0282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0283 { + get { + return ResourceManager.GetString("0283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0284 { + get { + return ResourceManager.GetString("0284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0285 { + get { + return ResourceManager.GetString("0285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0286 { + get { + return ResourceManager.GetString("0286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0287 { + get { + return ResourceManager.GetString("0287", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0288 { + get { + return ResourceManager.GetString("0288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0289 { + get { + return ResourceManager.GetString("0289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028A { + get { + return ResourceManager.GetString("028A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028B { + get { + return ResourceManager.GetString("028B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028D { + get { + return ResourceManager.GetString("028D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028E { + get { + return ResourceManager.GetString("028E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0290 { + get { + return ResourceManager.GetString("0290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0291 { + get { + return ResourceManager.GetString("0291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0292 { + get { + return ResourceManager.GetString("0292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0293 { + get { + return ResourceManager.GetString("0293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0296 { + get { + return ResourceManager.GetString("0296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0297 { + get { + return ResourceManager.GetString("0297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0298 { + get { + return ResourceManager.GetString("0298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0299 { + get { + return ResourceManager.GetString("0299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029A { + get { + return ResourceManager.GetString("029A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029B { + get { + return ResourceManager.GetString("029B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029C { + get { + return ResourceManager.GetString("029C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A2 { + get { + return ResourceManager.GetString("02A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A3 { + get { + return ResourceManager.GetString("02A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A4 { + get { + return ResourceManager.GetString("02A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A6 { + get { + return ResourceManager.GetString("02A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A7 { + get { + return ResourceManager.GetString("02A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A8 { + get { + return ResourceManager.GetString("02A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A9 { + get { + return ResourceManager.GetString("02A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AB { + get { + return ResourceManager.GetString("02AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AD { + get { + return ResourceManager.GetString("02AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02AE { + get { + return ResourceManager.GetString("02AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02AF { + get { + return ResourceManager.GetString("02AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B0 { + get { + return ResourceManager.GetString("02B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B1 { + get { + return ResourceManager.GetString("02B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B2 { + get { + return ResourceManager.GetString("02B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B3 { + get { + return ResourceManager.GetString("02B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B4 { + get { + return ResourceManager.GetString("02B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B5 { + get { + return ResourceManager.GetString("02B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B6 { + get { + return ResourceManager.GetString("02B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B7 { + get { + return ResourceManager.GetString("02B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B8 { + get { + return ResourceManager.GetString("02B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B9 { + get { + return ResourceManager.GetString("02B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02BA { + get { + return ResourceManager.GetString("02BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BB { + get { + return ResourceManager.GetString("02BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BE { + get { + return ResourceManager.GetString("02BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C0 { + get { + return ResourceManager.GetString("02C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C3 { + get { + return ResourceManager.GetString("02C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C4 { + get { + return ResourceManager.GetString("02C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C5 { + get { + return ResourceManager.GetString("02C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C8 { + get { + return ResourceManager.GetString("02C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C9 { + get { + return ResourceManager.GetString("02C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02CB { + get { + return ResourceManager.GetString("02CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CC { + get { + return ResourceManager.GetString("02CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02CD { + get { + return ResourceManager.GetString("02CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CE { + get { + return ResourceManager.GetString("02CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CF { + get { + return ResourceManager.GetString("02CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D0 { + get { + return ResourceManager.GetString("02D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D1 { + get { + return ResourceManager.GetString("02D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D2 { + get { + return ResourceManager.GetString("02D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D3 { + get { + return ResourceManager.GetString("02D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D4 { + get { + return ResourceManager.GetString("02D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D5 { + get { + return ResourceManager.GetString("02D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D6 { + get { + return ResourceManager.GetString("02D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D7 { + get { + return ResourceManager.GetString("02D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D8 { + get { + return ResourceManager.GetString("02D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D9 { + get { + return ResourceManager.GetString("02D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DA { + get { + return ResourceManager.GetString("02DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DB { + get { + return ResourceManager.GetString("02DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DC { + get { + return ResourceManager.GetString("02DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DD { + get { + return ResourceManager.GetString("02DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DE { + get { + return ResourceManager.GetString("02DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DF { + get { + return ResourceManager.GetString("02DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E0 { + get { + return ResourceManager.GetString("02E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E1 { + get { + return ResourceManager.GetString("02E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E2 { + get { + return ResourceManager.GetString("02E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E3 { + get { + return ResourceManager.GetString("02E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E4 { + get { + return ResourceManager.GetString("02E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E5 { + get { + return ResourceManager.GetString("02E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E6 { + get { + return ResourceManager.GetString("02E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E7 { + get { + return ResourceManager.GetString("02E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E8 { + get { + return ResourceManager.GetString("02E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E9 { + get { + return ResourceManager.GetString("02E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02EE { + get { + return ResourceManager.GetString("02EE", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptsB2W2J.resx b/DS_Map/Resources/ScriptsV/ScriptsB2W2J.resx new file mode 100644 index 0000000..04ecc33 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsB2W2J.resx @@ -0,0 +1,2373 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0 + + + 0 + + + 0 + + + 0 + + + 1 4 + + + 0 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 2 2 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 1 2 + + + 1 2 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 1 2 + + + 0 + + + 1 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a/DS_Map/Resources/ScriptsV/ScriptsBW.Designer.cs b/DS_Map/Resources/ScriptsV/ScriptsBW.Designer.cs new file mode 100644 index 0000000..91838e2 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsBW.Designer.cs @@ -0,0 +1,6849 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptsBW { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptsBW() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptsBW", typeof(ScriptsBW).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 2 2 2 2. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 2 2 2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 1 2 2 1. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 4. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 1 1 1 2. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E0 { + get { + return ResourceManager.GetString("00E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 9 2 2 2 2 2 2 2 2 2. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 11 2 2 2 2 2 2 2 2 2 2 2. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 1 2. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E2 { + get { + return ResourceManager.GetString("01E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E4 { + get { + return ResourceManager.GetString("01E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E5 { + get { + return ResourceManager.GetString("01E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E7 { + get { + return ResourceManager.GetString("01E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01EC { + get { + return ResourceManager.GetString("01EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01ED { + get { + return ResourceManager.GetString("01ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EE { + get { + return ResourceManager.GetString("01EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F0 { + get { + return ResourceManager.GetString("01F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F2 { + get { + return ResourceManager.GetString("01F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01F3 { + get { + return ResourceManager.GetString("01F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F4 { + get { + return ResourceManager.GetString("01F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F5 { + get { + return ResourceManager.GetString("01F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _01F7 { + get { + return ResourceManager.GetString("01F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F8 { + get { + return ResourceManager.GetString("01F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F9 { + get { + return ResourceManager.GetString("01F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FA { + get { + return ResourceManager.GetString("01FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01FC { + get { + return ResourceManager.GetString("01FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01FD { + get { + return ResourceManager.GetString("01FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 2 2 2 2 2 2 2. + /// + internal static string _01FE { + get { + return ResourceManager.GetString("01FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0200 { + get { + return ResourceManager.GetString("0200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0201 { + get { + return ResourceManager.GetString("0201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0202 { + get { + return ResourceManager.GetString("0202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0203 { + get { + return ResourceManager.GetString("0203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0207 { + get { + return ResourceManager.GetString("0207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020A { + get { + return ResourceManager.GetString("020A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _020B { + get { + return ResourceManager.GetString("020B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020C { + get { + return ResourceManager.GetString("020C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020D { + get { + return ResourceManager.GetString("020D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _020E { + get { + return ResourceManager.GetString("020E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _020F { + get { + return ResourceManager.GetString("020F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0210 { + get { + return ResourceManager.GetString("0210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0211 { + get { + return ResourceManager.GetString("0211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0212 { + get { + return ResourceManager.GetString("0212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0213 { + get { + return ResourceManager.GetString("0213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0214 { + get { + return ResourceManager.GetString("0214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0215 { + get { + return ResourceManager.GetString("0215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0216 { + get { + return ResourceManager.GetString("0216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0217 { + get { + return ResourceManager.GetString("0217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0218 { + get { + return ResourceManager.GetString("0218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0219 { + get { + return ResourceManager.GetString("0219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021A { + get { + return ResourceManager.GetString("021A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021B { + get { + return ResourceManager.GetString("021B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _021C { + get { + return ResourceManager.GetString("021C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021D { + get { + return ResourceManager.GetString("021D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021E { + get { + return ResourceManager.GetString("021E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021F { + get { + return ResourceManager.GetString("021F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0220 { + get { + return ResourceManager.GetString("0220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0222 { + get { + return ResourceManager.GetString("0222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0223 { + get { + return ResourceManager.GetString("0223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0226 { + get { + return ResourceManager.GetString("0226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0227 { + get { + return ResourceManager.GetString("0227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022B { + get { + return ResourceManager.GetString("022B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022C { + get { + return ResourceManager.GetString("022C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022D { + get { + return ResourceManager.GetString("022D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022E { + get { + return ResourceManager.GetString("022E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022F { + get { + return ResourceManager.GetString("022F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0230 { + get { + return ResourceManager.GetString("0230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0231 { + get { + return ResourceManager.GetString("0231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0232 { + get { + return ResourceManager.GetString("0232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0233 { + get { + return ResourceManager.GetString("0233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0234 { + get { + return ResourceManager.GetString("0234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0235 { + get { + return ResourceManager.GetString("0235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0237 { + get { + return ResourceManager.GetString("0237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0238 { + get { + return ResourceManager.GetString("0238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _023A { + get { + return ResourceManager.GetString("023A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023C { + get { + return ResourceManager.GetString("023C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _023E { + get { + return ResourceManager.GetString("023E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023F { + get { + return ResourceManager.GetString("023F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0240 { + get { + return ResourceManager.GetString("0240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0241 { + get { + return ResourceManager.GetString("0241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0242 { + get { + return ResourceManager.GetString("0242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0245 { + get { + return ResourceManager.GetString("0245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0246 { + get { + return ResourceManager.GetString("0246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0247 { + get { + return ResourceManager.GetString("0247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0248 { + get { + return ResourceManager.GetString("0248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024A { + get { + return ResourceManager.GetString("024A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0250 { + get { + return ResourceManager.GetString("0250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0251 { + get { + return ResourceManager.GetString("0251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0253 { + get { + return ResourceManager.GetString("0253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0254 { + get { + return ResourceManager.GetString("0254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0255 { + get { + return ResourceManager.GetString("0255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0256 { + get { + return ResourceManager.GetString("0256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025A { + get { + return ResourceManager.GetString("025A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025B { + get { + return ResourceManager.GetString("025B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _025C { + get { + return ResourceManager.GetString("025C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025D { + get { + return ResourceManager.GetString("025D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025F { + get { + return ResourceManager.GetString("025F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0260 { + get { + return ResourceManager.GetString("0260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0262 { + get { + return ResourceManager.GetString("0262", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0263 { + get { + return ResourceManager.GetString("0263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0264 { + get { + return ResourceManager.GetString("0264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0265 { + get { + return ResourceManager.GetString("0265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0266 { + get { + return ResourceManager.GetString("0266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0268 { + get { + return ResourceManager.GetString("0268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0269 { + get { + return ResourceManager.GetString("0269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026B { + get { + return ResourceManager.GetString("026B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026C { + get { + return ResourceManager.GetString("026C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026E { + get { + return ResourceManager.GetString("026E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026F { + get { + return ResourceManager.GetString("026F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0270 { + get { + return ResourceManager.GetString("0270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0272 { + get { + return ResourceManager.GetString("0272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0273 { + get { + return ResourceManager.GetString("0273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0274 { + get { + return ResourceManager.GetString("0274", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0275 { + get { + return ResourceManager.GetString("0275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0276 { + get { + return ResourceManager.GetString("0276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0277 { + get { + return ResourceManager.GetString("0277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0278 { + get { + return ResourceManager.GetString("0278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0279 { + get { + return ResourceManager.GetString("0279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027B { + get { + return ResourceManager.GetString("027B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027C { + get { + return ResourceManager.GetString("027C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027D { + get { + return ResourceManager.GetString("027D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027E { + get { + return ResourceManager.GetString("027E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _027F { + get { + return ResourceManager.GetString("027F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0280 { + get { + return ResourceManager.GetString("0280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0281 { + get { + return ResourceManager.GetString("0281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0282 { + get { + return ResourceManager.GetString("0282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0283 { + get { + return ResourceManager.GetString("0283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0284 { + get { + return ResourceManager.GetString("0284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0285 { + get { + return ResourceManager.GetString("0285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0286 { + get { + return ResourceManager.GetString("0286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0287 { + get { + return ResourceManager.GetString("0287", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0288 { + get { + return ResourceManager.GetString("0288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0289 { + get { + return ResourceManager.GetString("0289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028A { + get { + return ResourceManager.GetString("028A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028B { + get { + return ResourceManager.GetString("028B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028D { + get { + return ResourceManager.GetString("028D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028E { + get { + return ResourceManager.GetString("028E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0290 { + get { + return ResourceManager.GetString("0290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0291 { + get { + return ResourceManager.GetString("0291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0292 { + get { + return ResourceManager.GetString("0292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0293 { + get { + return ResourceManager.GetString("0293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0296 { + get { + return ResourceManager.GetString("0296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0297 { + get { + return ResourceManager.GetString("0297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0298 { + get { + return ResourceManager.GetString("0298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0299 { + get { + return ResourceManager.GetString("0299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _029A { + get { + return ResourceManager.GetString("029A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _029B { + get { + return ResourceManager.GetString("029B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029C { + get { + return ResourceManager.GetString("029C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A2 { + get { + return ResourceManager.GetString("02A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A3 { + get { + return ResourceManager.GetString("02A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A4 { + get { + return ResourceManager.GetString("02A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A6 { + get { + return ResourceManager.GetString("02A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A7 { + get { + return ResourceManager.GetString("02A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A8 { + get { + return ResourceManager.GetString("02A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A9 { + get { + return ResourceManager.GetString("02A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AB { + get { + return ResourceManager.GetString("02AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AD { + get { + return ResourceManager.GetString("02AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AE { + get { + return ResourceManager.GetString("02AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AF { + get { + return ResourceManager.GetString("02AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B0 { + get { + return ResourceManager.GetString("02B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B1 { + get { + return ResourceManager.GetString("02B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B2 { + get { + return ResourceManager.GetString("02B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B3 { + get { + return ResourceManager.GetString("02B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B4 { + get { + return ResourceManager.GetString("02B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B5 { + get { + return ResourceManager.GetString("02B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B6 { + get { + return ResourceManager.GetString("02B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B7 { + get { + return ResourceManager.GetString("02B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B8 { + get { + return ResourceManager.GetString("02B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B9 { + get { + return ResourceManager.GetString("02B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BA { + get { + return ResourceManager.GetString("02BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BB { + get { + return ResourceManager.GetString("02BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02BE { + get { + return ResourceManager.GetString("02BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02C0 { + get { + return ResourceManager.GetString("02C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02C3 { + get { + return ResourceManager.GetString("02C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C4 { + get { + return ResourceManager.GetString("02C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C5 { + get { + return ResourceManager.GetString("02C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C8 { + get { + return ResourceManager.GetString("02C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C9 { + get { + return ResourceManager.GetString("02C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02CB { + get { + return ResourceManager.GetString("02CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CC { + get { + return ResourceManager.GetString("02CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CD { + get { + return ResourceManager.GetString("02CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CE { + get { + return ResourceManager.GetString("02CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02CF { + get { + return ResourceManager.GetString("02CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D0 { + get { + return ResourceManager.GetString("02D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D1 { + get { + return ResourceManager.GetString("02D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D2 { + get { + return ResourceManager.GetString("02D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D3 { + get { + return ResourceManager.GetString("02D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D4 { + get { + return ResourceManager.GetString("02D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D5 { + get { + return ResourceManager.GetString("02D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D6 { + get { + return ResourceManager.GetString("02D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D7 { + get { + return ResourceManager.GetString("02D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D8 { + get { + return ResourceManager.GetString("02D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D9 { + get { + return ResourceManager.GetString("02D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DA { + get { + return ResourceManager.GetString("02DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02DB { + get { + return ResourceManager.GetString("02DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02DC { + get { + return ResourceManager.GetString("02DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DD { + get { + return ResourceManager.GetString("02DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DE { + get { + return ResourceManager.GetString("02DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DF { + get { + return ResourceManager.GetString("02DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E0 { + get { + return ResourceManager.GetString("02E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E1 { + get { + return ResourceManager.GetString("02E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E2 { + get { + return ResourceManager.GetString("02E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E3 { + get { + return ResourceManager.GetString("02E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E4 { + get { + return ResourceManager.GetString("02E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E5 { + get { + return ResourceManager.GetString("02E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E6 { + get { + return ResourceManager.GetString("02E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E7 { + get { + return ResourceManager.GetString("02E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E8 { + get { + return ResourceManager.GetString("02E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E9 { + get { + return ResourceManager.GetString("02E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02EE { + get { + return ResourceManager.GetString("02EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02EF { + get { + return ResourceManager.GetString("02EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02F0 { + get { + return ResourceManager.GetString("02F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02F1 { + get { + return ResourceManager.GetString("02F1", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptsBW.resx b/DS_Map/Resources/ScriptsV/ScriptsBW.resx new file mode 100644 index 0000000..e10c8f9 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsBW.resx @@ -0,0 +1,2382 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0 + + + 0 + + + 0 + + + 0 + + + 1 4 + + + 0 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 2 2 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 1 2 + + + 1 2 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 1 2 + + + 0 + + + 1 4 + + + 2 1 4 + + + 0 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 1 2 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 1 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 0 + + + 2 2 1 + + + 0 + + + 4 2 2 2 2 + + + 1 2 + + + 6 1 1 2 2 2 2 + + + 5 1 1 2 2 2 + + + 0 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 2 2 2 + + + 0 + + + 2 2 2 + + + 0 + + + 1 2 + + + 7 1 1 2 2 2 2 2 + + + 7 1 1 2 2 2 2 2 + + + 2 2 1 + + + 0 + + + 1 1 + + + 2 1 2 + + + 4 1 2 2 1 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 3 1 2 2 + + + 2 2 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 2 4 + + + 0 + + + 2 2 2 + + + 3 2 2 2 + + + 2 2 2 + + + 6 2 2 2 2 2 2 + + + 2 2 2 + + + 1 2 + + + 1 2 + + + 5 2 2 2 2 2 + + + 1 2 + + + 2 2 2 + + + 5 2 2 2 2 2 + + + 3 2 2 2 + + + 4 2 2 2 2 + + + 2 2 2 + + + 0 + + + 1 2 + + 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b/DS_Map/Resources/ScriptsV/ScriptsBWJ.Designer.cs new file mode 100644 index 0000000..66d67e1 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsBWJ.Designer.cs @@ -0,0 +1,6813 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources.ScriptsV { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class ScriptsBWJ { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal ScriptsBWJ() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.ScriptsV.ScriptsBWJ", typeof(ScriptsBWJ).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0000 { + get { + return ResourceManager.GetString("0000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0001 { + get { + return ResourceManager.GetString("0001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0002 { + get { + return ResourceManager.GetString("0002", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0003 { + get { + return ResourceManager.GetString("0003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _0004 { + get { + return ResourceManager.GetString("0004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0005 { + get { + return ResourceManager.GetString("0005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0006 { + get { + return ResourceManager.GetString("0006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0007 { + get { + return ResourceManager.GetString("0007", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0008 { + get { + return ResourceManager.GetString("0008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0009 { + get { + return ResourceManager.GetString("0009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000A { + get { + return ResourceManager.GetString("000A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000B { + get { + return ResourceManager.GetString("000B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000C { + get { + return ResourceManager.GetString("000C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000D { + get { + return ResourceManager.GetString("000D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000E { + get { + return ResourceManager.GetString("000E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _000F { + get { + return ResourceManager.GetString("000F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0010 { + get { + return ResourceManager.GetString("0010", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0011 { + get { + return ResourceManager.GetString("0011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0012 { + get { + return ResourceManager.GetString("0012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0013 { + get { + return ResourceManager.GetString("0013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0014 { + get { + return ResourceManager.GetString("0014", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0015 { + get { + return ResourceManager.GetString("0015", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0016 { + get { + return ResourceManager.GetString("0016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0017 { + get { + return ResourceManager.GetString("0017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0018 { + get { + return ResourceManager.GetString("0018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0019 { + get { + return ResourceManager.GetString("0019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001A { + get { + return ResourceManager.GetString("001A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001B { + get { + return ResourceManager.GetString("001B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _001C { + get { + return ResourceManager.GetString("001C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _001D { + get { + return ResourceManager.GetString("001D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 4. + /// + internal static string _001E { + get { + return ResourceManager.GetString("001E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 4. + /// + internal static string _001F { + get { + return ResourceManager.GetString("001F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0020 { + get { + return ResourceManager.GetString("0020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0021 { + get { + return ResourceManager.GetString("0021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0022 { + get { + return ResourceManager.GetString("0022", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0023 { + get { + return ResourceManager.GetString("0023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0024 { + get { + return ResourceManager.GetString("0024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0025 { + get { + return ResourceManager.GetString("0025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0026 { + get { + return ResourceManager.GetString("0026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0027 { + get { + return ResourceManager.GetString("0027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0028 { + get { + return ResourceManager.GetString("0028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0029 { + get { + return ResourceManager.GetString("0029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _002A { + get { + return ResourceManager.GetString("002A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002B { + get { + return ResourceManager.GetString("002B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002C { + get { + return ResourceManager.GetString("002C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _002D { + get { + return ResourceManager.GetString("002D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002E { + get { + return ResourceManager.GetString("002E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _002F { + get { + return ResourceManager.GetString("002F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0030 { + get { + return ResourceManager.GetString("0030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0031 { + get { + return ResourceManager.GetString("0031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0032 { + get { + return ResourceManager.GetString("0032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0033 { + get { + return ResourceManager.GetString("0033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0034 { + get { + return ResourceManager.GetString("0034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0035 { + get { + return ResourceManager.GetString("0035", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0036 { + get { + return ResourceManager.GetString("0036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0037 { + get { + return ResourceManager.GetString("0037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _0038 { + get { + return ResourceManager.GetString("0038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0039 { + get { + return ResourceManager.GetString("0039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _003A { + get { + return ResourceManager.GetString("003A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _003B { + get { + return ResourceManager.GetString("003B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 2 2 2 2. + /// + internal static string _003C { + get { + return ResourceManager.GetString("003C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 1 1 2 2 2. + /// + internal static string _003D { + get { + return ResourceManager.GetString("003D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003E { + get { + return ResourceManager.GetString("003E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _003F { + get { + return ResourceManager.GetString("003F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0040 { + get { + return ResourceManager.GetString("0040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0041 { + get { + return ResourceManager.GetString("0041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0042 { + get { + return ResourceManager.GetString("0042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0043 { + get { + return ResourceManager.GetString("0043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0044 { + get { + return ResourceManager.GetString("0044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0045 { + get { + return ResourceManager.GetString("0045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0046 { + get { + return ResourceManager.GetString("0046", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0047 { + get { + return ResourceManager.GetString("0047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0048 { + get { + return ResourceManager.GetString("0048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 1 1 2 2 2 2 2. + /// + internal static string _0049 { + get { + return ResourceManager.GetString("0049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _004A { + get { + return ResourceManager.GetString("004A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _004B { + get { + return ResourceManager.GetString("004B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _004C { + get { + return ResourceManager.GetString("004C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004D { + get { + return ResourceManager.GetString("004D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004E { + get { + return ResourceManager.GetString("004E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _004F { + get { + return ResourceManager.GetString("004F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0050 { + get { + return ResourceManager.GetString("0050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0051 { + get { + return ResourceManager.GetString("0051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0052 { + get { + return ResourceManager.GetString("0052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0053 { + get { + return ResourceManager.GetString("0053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0054 { + get { + return ResourceManager.GetString("0054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0055 { + get { + return ResourceManager.GetString("0055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0056 { + get { + return ResourceManager.GetString("0056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0057 { + get { + return ResourceManager.GetString("0057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0058 { + get { + return ResourceManager.GetString("0058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0059 { + get { + return ResourceManager.GetString("0059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _005A { + get { + return ResourceManager.GetString("005A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005B { + get { + return ResourceManager.GetString("005B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005C { + get { + return ResourceManager.GetString("005C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005D { + get { + return ResourceManager.GetString("005D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005E { + get { + return ResourceManager.GetString("005E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _005F { + get { + return ResourceManager.GetString("005F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 4. + /// + internal static string _0060 { + get { + return ResourceManager.GetString("0060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0061 { + get { + return ResourceManager.GetString("0061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0062 { + get { + return ResourceManager.GetString("0062", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0063 { + get { + return ResourceManager.GetString("0063", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0064 { + get { + return ResourceManager.GetString("0064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0065 { + get { + return ResourceManager.GetString("0065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0066 { + get { + return ResourceManager.GetString("0066", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0067 { + get { + return ResourceManager.GetString("0067", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0068 { + get { + return ResourceManager.GetString("0068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0069 { + get { + return ResourceManager.GetString("0069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _006A { + get { + return ResourceManager.GetString("006A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006B { + get { + return ResourceManager.GetString("006B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _006C { + get { + return ResourceManager.GetString("006C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _006D { + get { + return ResourceManager.GetString("006D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _006E { + get { + return ResourceManager.GetString("006E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _006F { + get { + return ResourceManager.GetString("006F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0070 { + get { + return ResourceManager.GetString("0070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0071 { + get { + return ResourceManager.GetString("0071", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0072 { + get { + return ResourceManager.GetString("0072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0073 { + get { + return ResourceManager.GetString("0073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0074 { + get { + return ResourceManager.GetString("0074", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0075 { + get { + return ResourceManager.GetString("0075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0076 { + get { + return ResourceManager.GetString("0076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0077 { + get { + return ResourceManager.GetString("0077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0078 { + get { + return ResourceManager.GetString("0078", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0079 { + get { + return ResourceManager.GetString("0079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007A { + get { + return ResourceManager.GetString("007A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007B { + get { + return ResourceManager.GetString("007B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007C { + get { + return ResourceManager.GetString("007C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _007D { + get { + return ResourceManager.GetString("007D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _007E { + get { + return ResourceManager.GetString("007E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _007F { + get { + return ResourceManager.GetString("007F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0080 { + get { + return ResourceManager.GetString("0080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0081 { + get { + return ResourceManager.GetString("0081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0082 { + get { + return ResourceManager.GetString("0082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0083 { + get { + return ResourceManager.GetString("0083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0084 { + get { + return ResourceManager.GetString("0084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0085 { + get { + return ResourceManager.GetString("0085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0086 { + get { + return ResourceManager.GetString("0086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0087 { + get { + return ResourceManager.GetString("0087", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0088 { + get { + return ResourceManager.GetString("0088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0089 { + get { + return ResourceManager.GetString("0089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008A { + get { + return ResourceManager.GetString("008A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008B { + get { + return ResourceManager.GetString("008B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008C { + get { + return ResourceManager.GetString("008C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _008D { + get { + return ResourceManager.GetString("008D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008E { + get { + return ResourceManager.GetString("008E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _008F { + get { + return ResourceManager.GetString("008F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0090 { + get { + return ResourceManager.GetString("0090", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0091 { + get { + return ResourceManager.GetString("0091", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0092 { + get { + return ResourceManager.GetString("0092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0093 { + get { + return ResourceManager.GetString("0093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0094 { + get { + return ResourceManager.GetString("0094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0095 { + get { + return ResourceManager.GetString("0095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0096 { + get { + return ResourceManager.GetString("0096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0097 { + get { + return ResourceManager.GetString("0097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0098 { + get { + return ResourceManager.GetString("0098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0099 { + get { + return ResourceManager.GetString("0099", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009A { + get { + return ResourceManager.GetString("009A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _009B { + get { + return ResourceManager.GetString("009B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009C { + get { + return ResourceManager.GetString("009C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _009D { + get { + return ResourceManager.GetString("009D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _009E { + get { + return ResourceManager.GetString("009E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _009F { + get { + return ResourceManager.GetString("009F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A0 { + get { + return ResourceManager.GetString("00A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A1 { + get { + return ResourceManager.GetString("00A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A2 { + get { + return ResourceManager.GetString("00A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A3 { + get { + return ResourceManager.GetString("00A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A4 { + get { + return ResourceManager.GetString("00A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00A5 { + get { + return ResourceManager.GetString("00A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A6 { + get { + return ResourceManager.GetString("00A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00A7 { + get { + return ResourceManager.GetString("00A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A8 { + get { + return ResourceManager.GetString("00A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00A9 { + get { + return ResourceManager.GetString("00A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AA { + get { + return ResourceManager.GetString("00AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00AB { + get { + return ResourceManager.GetString("00AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AC { + get { + return ResourceManager.GetString("00AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00AD { + get { + return ResourceManager.GetString("00AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 1 1 1 1 1 2. + /// + internal static string _00AE { + get { + return ResourceManager.GetString("00AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00AF { + get { + return ResourceManager.GetString("00AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00B0 { + get { + return ResourceManager.GetString("00B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B1 { + get { + return ResourceManager.GetString("00B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B2 { + get { + return ResourceManager.GetString("00B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B3 { + get { + return ResourceManager.GetString("00B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00B4 { + get { + return ResourceManager.GetString("00B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B5 { + get { + return ResourceManager.GetString("00B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00B6 { + get { + return ResourceManager.GetString("00B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B7 { + get { + return ResourceManager.GetString("00B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00B8 { + get { + return ResourceManager.GetString("00B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00B9 { + get { + return ResourceManager.GetString("00B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00BA { + get { + return ResourceManager.GetString("00BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BB { + get { + return ResourceManager.GetString("00BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BC { + get { + return ResourceManager.GetString("00BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00BD { + get { + return ResourceManager.GetString("00BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00BE { + get { + return ResourceManager.GetString("00BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00BF { + get { + return ResourceManager.GetString("00BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _00C0 { + get { + return ResourceManager.GetString("00C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C1 { + get { + return ResourceManager.GetString("00C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C2 { + get { + return ResourceManager.GetString("00C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00C3 { + get { + return ResourceManager.GetString("00C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C4 { + get { + return ResourceManager.GetString("00C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00C5 { + get { + return ResourceManager.GetString("00C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00C6 { + get { + return ResourceManager.GetString("00C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00C7 { + get { + return ResourceManager.GetString("00C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C8 { + get { + return ResourceManager.GetString("00C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00C9 { + get { + return ResourceManager.GetString("00C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CA { + get { + return ResourceManager.GetString("00CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CB { + get { + return ResourceManager.GetString("00CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00CC { + get { + return ResourceManager.GetString("00CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00CD { + get { + return ResourceManager.GetString("00CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CE { + get { + return ResourceManager.GetString("00CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00CF { + get { + return ResourceManager.GetString("00CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D0 { + get { + return ResourceManager.GetString("00D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D1 { + get { + return ResourceManager.GetString("00D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D2 { + get { + return ResourceManager.GetString("00D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00D3 { + get { + return ResourceManager.GetString("00D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D4 { + get { + return ResourceManager.GetString("00D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D5 { + get { + return ResourceManager.GetString("00D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00D6 { + get { + return ResourceManager.GetString("00D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D7 { + get { + return ResourceManager.GetString("00D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00D8 { + get { + return ResourceManager.GetString("00D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00D9 { + get { + return ResourceManager.GetString("00D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00DA { + get { + return ResourceManager.GetString("00DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00DB { + get { + return ResourceManager.GetString("00DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DC { + get { + return ResourceManager.GetString("00DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DD { + get { + return ResourceManager.GetString("00DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00DE { + get { + return ResourceManager.GetString("00DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00DF { + get { + return ResourceManager.GetString("00DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E0 { + get { + return ResourceManager.GetString("00E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00E1 { + get { + return ResourceManager.GetString("00E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E2 { + get { + return ResourceManager.GetString("00E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E3 { + get { + return ResourceManager.GetString("00E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E4 { + get { + return ResourceManager.GetString("00E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E5 { + get { + return ResourceManager.GetString("00E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E6 { + get { + return ResourceManager.GetString("00E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00E7 { + get { + return ResourceManager.GetString("00E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E8 { + get { + return ResourceManager.GetString("00E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _00E9 { + get { + return ResourceManager.GetString("00E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EA { + get { + return ResourceManager.GetString("00EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00EB { + get { + return ResourceManager.GetString("00EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00EC { + get { + return ResourceManager.GetString("00EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00ED { + get { + return ResourceManager.GetString("00ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00EE { + get { + return ResourceManager.GetString("00EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00EF { + get { + return ResourceManager.GetString("00EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F0 { + get { + return ResourceManager.GetString("00F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F1 { + get { + return ResourceManager.GetString("00F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F2 { + get { + return ResourceManager.GetString("00F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _00F3 { + get { + return ResourceManager.GetString("00F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F4 { + get { + return ResourceManager.GetString("00F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F5 { + get { + return ResourceManager.GetString("00F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00F6 { + get { + return ResourceManager.GetString("00F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F7 { + get { + return ResourceManager.GetString("00F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00F8 { + get { + return ResourceManager.GetString("00F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _00F9 { + get { + return ResourceManager.GetString("00F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FA { + get { + return ResourceManager.GetString("00FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FB { + get { + return ResourceManager.GetString("00FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _00FC { + get { + return ResourceManager.GetString("00FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FD { + get { + return ResourceManager.GetString("00FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FE { + get { + return ResourceManager.GetString("00FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _00FF { + get { + return ResourceManager.GetString("00FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0100 { + get { + return ResourceManager.GetString("0100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0101 { + get { + return ResourceManager.GetString("0101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0102 { + get { + return ResourceManager.GetString("0102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0103 { + get { + return ResourceManager.GetString("0103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0104 { + get { + return ResourceManager.GetString("0104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0105 { + get { + return ResourceManager.GetString("0105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0106 { + get { + return ResourceManager.GetString("0106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0107 { + get { + return ResourceManager.GetString("0107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0108 { + get { + return ResourceManager.GetString("0108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0109 { + get { + return ResourceManager.GetString("0109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 9 2 2 2 2 2 2 2 2 2. + /// + internal static string _010A { + get { + return ResourceManager.GetString("010A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010B { + get { + return ResourceManager.GetString("010B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _010C { + get { + return ResourceManager.GetString("010C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _010D { + get { + return ResourceManager.GetString("010D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010E { + get { + return ResourceManager.GetString("010E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _010F { + get { + return ResourceManager.GetString("010F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0110 { + get { + return ResourceManager.GetString("0110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0111 { + get { + return ResourceManager.GetString("0111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0112 { + get { + return ResourceManager.GetString("0112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0113 { + get { + return ResourceManager.GetString("0113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0114 { + get { + return ResourceManager.GetString("0114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0115 { + get { + return ResourceManager.GetString("0115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0116 { + get { + return ResourceManager.GetString("0116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0117 { + get { + return ResourceManager.GetString("0117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0118 { + get { + return ResourceManager.GetString("0118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0119 { + get { + return ResourceManager.GetString("0119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011A { + get { + return ResourceManager.GetString("011A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011B { + get { + return ResourceManager.GetString("011B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011C { + get { + return ResourceManager.GetString("011C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _011D { + get { + return ResourceManager.GetString("011D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _011E { + get { + return ResourceManager.GetString("011E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _011F { + get { + return ResourceManager.GetString("011F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0120 { + get { + return ResourceManager.GetString("0120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0121 { + get { + return ResourceManager.GetString("0121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0122 { + get { + return ResourceManager.GetString("0122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0123 { + get { + return ResourceManager.GetString("0123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0124 { + get { + return ResourceManager.GetString("0124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0125 { + get { + return ResourceManager.GetString("0125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0126 { + get { + return ResourceManager.GetString("0126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0127 { + get { + return ResourceManager.GetString("0127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0128 { + get { + return ResourceManager.GetString("0128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0129 { + get { + return ResourceManager.GetString("0129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _012A { + get { + return ResourceManager.GetString("012A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012B { + get { + return ResourceManager.GetString("012B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012C { + get { + return ResourceManager.GetString("012C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012D { + get { + return ResourceManager.GetString("012D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _012E { + get { + return ResourceManager.GetString("012E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _012F { + get { + return ResourceManager.GetString("012F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0130 { + get { + return ResourceManager.GetString("0130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0131 { + get { + return ResourceManager.GetString("0131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0132 { + get { + return ResourceManager.GetString("0132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0133 { + get { + return ResourceManager.GetString("0133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0134 { + get { + return ResourceManager.GetString("0134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0135 { + get { + return ResourceManager.GetString("0135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0136 { + get { + return ResourceManager.GetString("0136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0137 { + get { + return ResourceManager.GetString("0137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0138 { + get { + return ResourceManager.GetString("0138", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0139 { + get { + return ResourceManager.GetString("0139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013A { + get { + return ResourceManager.GetString("013A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013B { + get { + return ResourceManager.GetString("013B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013C { + get { + return ResourceManager.GetString("013C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013D { + get { + return ResourceManager.GetString("013D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _013E { + get { + return ResourceManager.GetString("013E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 11 2 2 2 2 2 2 2 2 2 2 2. + /// + internal static string _013F { + get { + return ResourceManager.GetString("013F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0140 { + get { + return ResourceManager.GetString("0140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0141 { + get { + return ResourceManager.GetString("0141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0142 { + get { + return ResourceManager.GetString("0142", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0143 { + get { + return ResourceManager.GetString("0143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _0144 { + get { + return ResourceManager.GetString("0144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0145 { + get { + return ResourceManager.GetString("0145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0146 { + get { + return ResourceManager.GetString("0146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0147 { + get { + return ResourceManager.GetString("0147", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0148 { + get { + return ResourceManager.GetString("0148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0149 { + get { + return ResourceManager.GetString("0149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _014A { + get { + return ResourceManager.GetString("014A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _014B { + get { + return ResourceManager.GetString("014B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014C { + get { + return ResourceManager.GetString("014C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014D { + get { + return ResourceManager.GetString("014D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _014E { + get { + return ResourceManager.GetString("014E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _014F { + get { + return ResourceManager.GetString("014F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0150 { + get { + return ResourceManager.GetString("0150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0151 { + get { + return ResourceManager.GetString("0151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0152 { + get { + return ResourceManager.GetString("0152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0153 { + get { + return ResourceManager.GetString("0153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0154 { + get { + return ResourceManager.GetString("0154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0155 { + get { + return ResourceManager.GetString("0155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0156 { + get { + return ResourceManager.GetString("0156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0157 { + get { + return ResourceManager.GetString("0157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0158 { + get { + return ResourceManager.GetString("0158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0159 { + get { + return ResourceManager.GetString("0159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015A { + get { + return ResourceManager.GetString("015A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015B { + get { + return ResourceManager.GetString("015B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _015C { + get { + return ResourceManager.GetString("015C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015D { + get { + return ResourceManager.GetString("015D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _015E { + get { + return ResourceManager.GetString("015E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 1. + /// + internal static string _015F { + get { + return ResourceManager.GetString("015F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0160 { + get { + return ResourceManager.GetString("0160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0161 { + get { + return ResourceManager.GetString("0161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0162 { + get { + return ResourceManager.GetString("0162", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0163 { + get { + return ResourceManager.GetString("0163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0164 { + get { + return ResourceManager.GetString("0164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0165 { + get { + return ResourceManager.GetString("0165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 1 2. + /// + internal static string _0166 { + get { + return ResourceManager.GetString("0166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0167 { + get { + return ResourceManager.GetString("0167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0168 { + get { + return ResourceManager.GetString("0168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0169 { + get { + return ResourceManager.GetString("0169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _016A { + get { + return ResourceManager.GetString("016A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016B { + get { + return ResourceManager.GetString("016B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016C { + get { + return ResourceManager.GetString("016C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _016D { + get { + return ResourceManager.GetString("016D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016E { + get { + return ResourceManager.GetString("016E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _016F { + get { + return ResourceManager.GetString("016F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0170 { + get { + return ResourceManager.GetString("0170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0171 { + get { + return ResourceManager.GetString("0171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0172 { + get { + return ResourceManager.GetString("0172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0173 { + get { + return ResourceManager.GetString("0173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0174 { + get { + return ResourceManager.GetString("0174", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0175 { + get { + return ResourceManager.GetString("0175", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0176 { + get { + return ResourceManager.GetString("0176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0177 { + get { + return ResourceManager.GetString("0177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0178 { + get { + return ResourceManager.GetString("0178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0179 { + get { + return ResourceManager.GetString("0179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017A { + get { + return ResourceManager.GetString("017A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _017B { + get { + return ResourceManager.GetString("017B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017C { + get { + return ResourceManager.GetString("017C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017D { + get { + return ResourceManager.GetString("017D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017E { + get { + return ResourceManager.GetString("017E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _017F { + get { + return ResourceManager.GetString("017F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0180 { + get { + return ResourceManager.GetString("0180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0181 { + get { + return ResourceManager.GetString("0181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0182 { + get { + return ResourceManager.GetString("0182", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0183 { + get { + return ResourceManager.GetString("0183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0184 { + get { + return ResourceManager.GetString("0184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0185 { + get { + return ResourceManager.GetString("0185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0186 { + get { + return ResourceManager.GetString("0186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0187 { + get { + return ResourceManager.GetString("0187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0188 { + get { + return ResourceManager.GetString("0188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0189 { + get { + return ResourceManager.GetString("0189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018A { + get { + return ResourceManager.GetString("018A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 8 2 2 2 2 2 2 2 2. + /// + internal static string _018B { + get { + return ResourceManager.GetString("018B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018C { + get { + return ResourceManager.GetString("018C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018D { + get { + return ResourceManager.GetString("018D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _018E { + get { + return ResourceManager.GetString("018E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _018F { + get { + return ResourceManager.GetString("018F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0190 { + get { + return ResourceManager.GetString("0190", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0191 { + get { + return ResourceManager.GetString("0191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0192 { + get { + return ResourceManager.GetString("0192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0193 { + get { + return ResourceManager.GetString("0193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0194 { + get { + return ResourceManager.GetString("0194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0195 { + get { + return ResourceManager.GetString("0195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0196 { + get { + return ResourceManager.GetString("0196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0197 { + get { + return ResourceManager.GetString("0197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0198 { + get { + return ResourceManager.GetString("0198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0199 { + get { + return ResourceManager.GetString("0199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019A { + get { + return ResourceManager.GetString("019A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019B { + get { + return ResourceManager.GetString("019B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019C { + get { + return ResourceManager.GetString("019C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _019D { + get { + return ResourceManager.GetString("019D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _019E { + get { + return ResourceManager.GetString("019E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _019F { + get { + return ResourceManager.GetString("019F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A0 { + get { + return ResourceManager.GetString("01A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A1 { + get { + return ResourceManager.GetString("01A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A2 { + get { + return ResourceManager.GetString("01A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01A3 { + get { + return ResourceManager.GetString("01A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01A4 { + get { + return ResourceManager.GetString("01A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A5 { + get { + return ResourceManager.GetString("01A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01A6 { + get { + return ResourceManager.GetString("01A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01A7 { + get { + return ResourceManager.GetString("01A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A8 { + get { + return ResourceManager.GetString("01A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01A9 { + get { + return ResourceManager.GetString("01A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AA { + get { + return ResourceManager.GetString("01AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AB { + get { + return ResourceManager.GetString("01AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AC { + get { + return ResourceManager.GetString("01AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AD { + get { + return ResourceManager.GetString("01AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AE { + get { + return ResourceManager.GetString("01AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01AF { + get { + return ResourceManager.GetString("01AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B0 { + get { + return ResourceManager.GetString("01B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B1 { + get { + return ResourceManager.GetString("01B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B2 { + get { + return ResourceManager.GetString("01B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B3 { + get { + return ResourceManager.GetString("01B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B4 { + get { + return ResourceManager.GetString("01B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B5 { + get { + return ResourceManager.GetString("01B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B6 { + get { + return ResourceManager.GetString("01B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B7 { + get { + return ResourceManager.GetString("01B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01B8 { + get { + return ResourceManager.GetString("01B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01B9 { + get { + return ResourceManager.GetString("01B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01BA { + get { + return ResourceManager.GetString("01BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01BB { + get { + return ResourceManager.GetString("01BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BC { + get { + return ResourceManager.GetString("01BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01BD { + get { + return ResourceManager.GetString("01BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BE { + get { + return ResourceManager.GetString("01BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01BF { + get { + return ResourceManager.GetString("01BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C0 { + get { + return ResourceManager.GetString("01C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C1 { + get { + return ResourceManager.GetString("01C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01C2 { + get { + return ResourceManager.GetString("01C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C3 { + get { + return ResourceManager.GetString("01C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C4 { + get { + return ResourceManager.GetString("01C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01C5 { + get { + return ResourceManager.GetString("01C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01C6 { + get { + return ResourceManager.GetString("01C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01C7 { + get { + return ResourceManager.GetString("01C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C8 { + get { + return ResourceManager.GetString("01C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01C9 { + get { + return ResourceManager.GetString("01C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01CA { + get { + return ResourceManager.GetString("01CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CB { + get { + return ResourceManager.GetString("01CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01CC { + get { + return ResourceManager.GetString("01CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01CD { + get { + return ResourceManager.GetString("01CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CE { + get { + return ResourceManager.GetString("01CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01CF { + get { + return ResourceManager.GetString("01CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01D0 { + get { + return ResourceManager.GetString("01D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01D1 { + get { + return ResourceManager.GetString("01D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D2 { + get { + return ResourceManager.GetString("01D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D3 { + get { + return ResourceManager.GetString("01D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01D4 { + get { + return ResourceManager.GetString("01D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D5 { + get { + return ResourceManager.GetString("01D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D6 { + get { + return ResourceManager.GetString("01D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01D7 { + get { + return ResourceManager.GetString("01D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D8 { + get { + return ResourceManager.GetString("01D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01D9 { + get { + return ResourceManager.GetString("01D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01DA { + get { + return ResourceManager.GetString("01DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01DB { + get { + return ResourceManager.GetString("01DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01DC { + get { + return ResourceManager.GetString("01DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01DD { + get { + return ResourceManager.GetString("01DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01DE { + get { + return ResourceManager.GetString("01DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01DF { + get { + return ResourceManager.GetString("01DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E0 { + get { + return ResourceManager.GetString("01E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E1 { + get { + return ResourceManager.GetString("01E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E2 { + get { + return ResourceManager.GetString("01E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01E3 { + get { + return ResourceManager.GetString("01E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E4 { + get { + return ResourceManager.GetString("01E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01E5 { + get { + return ResourceManager.GetString("01E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E6 { + get { + return ResourceManager.GetString("01E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E7 { + get { + return ResourceManager.GetString("01E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _01E8 { + get { + return ResourceManager.GetString("01E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01E9 { + get { + return ResourceManager.GetString("01E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EA { + get { + return ResourceManager.GetString("01EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EB { + get { + return ResourceManager.GetString("01EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01EC { + get { + return ResourceManager.GetString("01EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01ED { + get { + return ResourceManager.GetString("01ED", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01EE { + get { + return ResourceManager.GetString("01EE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _01EF { + get { + return ResourceManager.GetString("01EF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F0 { + get { + return ResourceManager.GetString("01F0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F1 { + get { + return ResourceManager.GetString("01F1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01F2 { + get { + return ResourceManager.GetString("01F2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _01F3 { + get { + return ResourceManager.GetString("01F3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F4 { + get { + return ResourceManager.GetString("01F4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01F5 { + get { + return ResourceManager.GetString("01F5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F6 { + get { + return ResourceManager.GetString("01F6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01F7 { + get { + return ResourceManager.GetString("01F7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _01F8 { + get { + return ResourceManager.GetString("01F8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _01F9 { + get { + return ResourceManager.GetString("01F9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 7 2 2 2 2 2 2 2. + /// + internal static string _01FA { + get { + return ResourceManager.GetString("01FA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FB { + get { + return ResourceManager.GetString("01FB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FC { + get { + return ResourceManager.GetString("01FC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _01FD { + get { + return ResourceManager.GetString("01FD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FE { + get { + return ResourceManager.GetString("01FE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _01FF { + get { + return ResourceManager.GetString("01FF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0200 { + get { + return ResourceManager.GetString("0200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0201 { + get { + return ResourceManager.GetString("0201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0202 { + get { + return ResourceManager.GetString("0202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0203 { + get { + return ResourceManager.GetString("0203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0204 { + get { + return ResourceManager.GetString("0204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0205 { + get { + return ResourceManager.GetString("0205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0206 { + get { + return ResourceManager.GetString("0206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0207 { + get { + return ResourceManager.GetString("0207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0208 { + get { + return ResourceManager.GetString("0208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0209 { + get { + return ResourceManager.GetString("0209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _020A { + get { + return ResourceManager.GetString("020A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _020B { + get { + return ResourceManager.GetString("020B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _020C { + get { + return ResourceManager.GetString("020C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _020D { + get { + return ResourceManager.GetString("020D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _020E { + get { + return ResourceManager.GetString("020E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _020F { + get { + return ResourceManager.GetString("020F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0210 { + get { + return ResourceManager.GetString("0210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0211 { + get { + return ResourceManager.GetString("0211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0212 { + get { + return ResourceManager.GetString("0212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0213 { + get { + return ResourceManager.GetString("0213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0214 { + get { + return ResourceManager.GetString("0214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0215 { + get { + return ResourceManager.GetString("0215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0216 { + get { + return ResourceManager.GetString("0216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0217 { + get { + return ResourceManager.GetString("0217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0218 { + get { + return ResourceManager.GetString("0218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0219 { + get { + return ResourceManager.GetString("0219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021A { + get { + return ResourceManager.GetString("021A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _021B { + get { + return ResourceManager.GetString("021B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _021C { + get { + return ResourceManager.GetString("021C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _021D { + get { + return ResourceManager.GetString("021D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _021E { + get { + return ResourceManager.GetString("021E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _021F { + get { + return ResourceManager.GetString("021F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0220 { + get { + return ResourceManager.GetString("0220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0221 { + get { + return ResourceManager.GetString("0221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0222 { + get { + return ResourceManager.GetString("0222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0223 { + get { + return ResourceManager.GetString("0223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0224 { + get { + return ResourceManager.GetString("0224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0225 { + get { + return ResourceManager.GetString("0225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0226 { + get { + return ResourceManager.GetString("0226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0227 { + get { + return ResourceManager.GetString("0227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0228 { + get { + return ResourceManager.GetString("0228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0229 { + get { + return ResourceManager.GetString("0229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022A { + get { + return ResourceManager.GetString("022A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _022B { + get { + return ResourceManager.GetString("022B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022C { + get { + return ResourceManager.GetString("022C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022D { + get { + return ResourceManager.GetString("022D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _022E { + get { + return ResourceManager.GetString("022E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _022F { + get { + return ResourceManager.GetString("022F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0230 { + get { + return ResourceManager.GetString("0230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0231 { + get { + return ResourceManager.GetString("0231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0232 { + get { + return ResourceManager.GetString("0232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0233 { + get { + return ResourceManager.GetString("0233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0234 { + get { + return ResourceManager.GetString("0234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0235 { + get { + return ResourceManager.GetString("0235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0236 { + get { + return ResourceManager.GetString("0236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0237 { + get { + return ResourceManager.GetString("0237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0238 { + get { + return ResourceManager.GetString("0238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0239 { + get { + return ResourceManager.GetString("0239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _023A { + get { + return ResourceManager.GetString("023A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023B { + get { + return ResourceManager.GetString("023B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _023C { + get { + return ResourceManager.GetString("023C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _023D { + get { + return ResourceManager.GetString("023D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023E { + get { + return ResourceManager.GetString("023E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _023F { + get { + return ResourceManager.GetString("023F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0240 { + get { + return ResourceManager.GetString("0240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0241 { + get { + return ResourceManager.GetString("0241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0242 { + get { + return ResourceManager.GetString("0242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _0243 { + get { + return ResourceManager.GetString("0243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0244 { + get { + return ResourceManager.GetString("0244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _0245 { + get { + return ResourceManager.GetString("0245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0246 { + get { + return ResourceManager.GetString("0246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0247 { + get { + return ResourceManager.GetString("0247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0248 { + get { + return ResourceManager.GetString("0248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0249 { + get { + return ResourceManager.GetString("0249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024A { + get { + return ResourceManager.GetString("024A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _024B { + get { + return ResourceManager.GetString("024B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _024C { + get { + return ResourceManager.GetString("024C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _024D { + get { + return ResourceManager.GetString("024D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _024E { + get { + return ResourceManager.GetString("024E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _024F { + get { + return ResourceManager.GetString("024F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0250 { + get { + return ResourceManager.GetString("0250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0251 { + get { + return ResourceManager.GetString("0251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0252 { + get { + return ResourceManager.GetString("0252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0253 { + get { + return ResourceManager.GetString("0253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0254 { + get { + return ResourceManager.GetString("0254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0255 { + get { + return ResourceManager.GetString("0255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0256 { + get { + return ResourceManager.GetString("0256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0257 { + get { + return ResourceManager.GetString("0257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 6 2 2 2 2 2 2. + /// + internal static string _0258 { + get { + return ResourceManager.GetString("0258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0259 { + get { + return ResourceManager.GetString("0259", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025A { + get { + return ResourceManager.GetString("025A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025B { + get { + return ResourceManager.GetString("025B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025C { + get { + return ResourceManager.GetString("025C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _025D { + get { + return ResourceManager.GetString("025D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _025E { + get { + return ResourceManager.GetString("025E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _025F { + get { + return ResourceManager.GetString("025F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0260 { + get { + return ResourceManager.GetString("0260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0261 { + get { + return ResourceManager.GetString("0261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0262 { + get { + return ResourceManager.GetString("0262", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0263 { + get { + return ResourceManager.GetString("0263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0264 { + get { + return ResourceManager.GetString("0264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0265 { + get { + return ResourceManager.GetString("0265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0266 { + get { + return ResourceManager.GetString("0266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0267 { + get { + return ResourceManager.GetString("0267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0268 { + get { + return ResourceManager.GetString("0268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0269 { + get { + return ResourceManager.GetString("0269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _026A { + get { + return ResourceManager.GetString("026A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026B { + get { + return ResourceManager.GetString("026B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _026C { + get { + return ResourceManager.GetString("026C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _026D { + get { + return ResourceManager.GetString("026D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _026E { + get { + return ResourceManager.GetString("026E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _026F { + get { + return ResourceManager.GetString("026F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0270 { + get { + return ResourceManager.GetString("0270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 1 2 2. + /// + internal static string _0271 { + get { + return ResourceManager.GetString("0271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _0272 { + get { + return ResourceManager.GetString("0272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0273 { + get { + return ResourceManager.GetString("0273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0274 { + get { + return ResourceManager.GetString("0274", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0275 { + get { + return ResourceManager.GetString("0275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0276 { + get { + return ResourceManager.GetString("0276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0277 { + get { + return ResourceManager.GetString("0277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0278 { + get { + return ResourceManager.GetString("0278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0279 { + get { + return ResourceManager.GetString("0279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027A { + get { + return ResourceManager.GetString("027A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _027B { + get { + return ResourceManager.GetString("027B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _027C { + get { + return ResourceManager.GetString("027C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027D { + get { + return ResourceManager.GetString("027D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _027E { + get { + return ResourceManager.GetString("027E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _027F { + get { + return ResourceManager.GetString("027F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0280 { + get { + return ResourceManager.GetString("0280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0281 { + get { + return ResourceManager.GetString("0281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0282 { + get { + return ResourceManager.GetString("0282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0283 { + get { + return ResourceManager.GetString("0283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0284 { + get { + return ResourceManager.GetString("0284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _0285 { + get { + return ResourceManager.GetString("0285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0286 { + get { + return ResourceManager.GetString("0286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0287 { + get { + return ResourceManager.GetString("0287", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0288 { + get { + return ResourceManager.GetString("0288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0289 { + get { + return ResourceManager.GetString("0289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028A { + get { + return ResourceManager.GetString("028A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028B { + get { + return ResourceManager.GetString("028B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _028C { + get { + return ResourceManager.GetString("028C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _028D { + get { + return ResourceManager.GetString("028D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _028E { + get { + return ResourceManager.GetString("028E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _028F { + get { + return ResourceManager.GetString("028F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 1. + /// + internal static string _0290 { + get { + return ResourceManager.GetString("0290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0291 { + get { + return ResourceManager.GetString("0291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0292 { + get { + return ResourceManager.GetString("0292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _0293 { + get { + return ResourceManager.GetString("0293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0294 { + get { + return ResourceManager.GetString("0294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0295 { + get { + return ResourceManager.GetString("0295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 1 2. + /// + internal static string _0296 { + get { + return ResourceManager.GetString("0296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 1. + /// + internal static string _0297 { + get { + return ResourceManager.GetString("0297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0298 { + get { + return ResourceManager.GetString("0298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _0299 { + get { + return ResourceManager.GetString("0299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029A { + get { + return ResourceManager.GetString("029A", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029B { + get { + return ResourceManager.GetString("029B", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _029C { + get { + return ResourceManager.GetString("029C", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _029D { + get { + return ResourceManager.GetString("029D", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029E { + get { + return ResourceManager.GetString("029E", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _029F { + get { + return ResourceManager.GetString("029F", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A0 { + get { + return ResourceManager.GetString("02A0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A1 { + get { + return ResourceManager.GetString("02A1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A2 { + get { + return ResourceManager.GetString("02A2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02A3 { + get { + return ResourceManager.GetString("02A3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A4 { + get { + return ResourceManager.GetString("02A4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A5 { + get { + return ResourceManager.GetString("02A5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A6 { + get { + return ResourceManager.GetString("02A6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A7 { + get { + return ResourceManager.GetString("02A7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A8 { + get { + return ResourceManager.GetString("02A8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02A9 { + get { + return ResourceManager.GetString("02A9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AA { + get { + return ResourceManager.GetString("02AA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AB { + get { + return ResourceManager.GetString("02AB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02AC { + get { + return ResourceManager.GetString("02AC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02AD { + get { + return ResourceManager.GetString("02AD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02AE { + get { + return ResourceManager.GetString("02AE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02AF { + get { + return ResourceManager.GetString("02AF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B0 { + get { + return ResourceManager.GetString("02B0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B1 { + get { + return ResourceManager.GetString("02B1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B2 { + get { + return ResourceManager.GetString("02B2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B3 { + get { + return ResourceManager.GetString("02B3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B4 { + get { + return ResourceManager.GetString("02B4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B5 { + get { + return ResourceManager.GetString("02B5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B6 { + get { + return ResourceManager.GetString("02B6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02B7 { + get { + return ResourceManager.GetString("02B7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02B8 { + get { + return ResourceManager.GetString("02B8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02B9 { + get { + return ResourceManager.GetString("02B9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 5 2 2 2 2 2. + /// + internal static string _02BA { + get { + return ResourceManager.GetString("02BA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BB { + get { + return ResourceManager.GetString("02BB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BC { + get { + return ResourceManager.GetString("02BC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BD { + get { + return ResourceManager.GetString("02BD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02BE { + get { + return ResourceManager.GetString("02BE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02BF { + get { + return ResourceManager.GetString("02BF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C0 { + get { + return ResourceManager.GetString("02C0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C1 { + get { + return ResourceManager.GetString("02C1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C2 { + get { + return ResourceManager.GetString("02C2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C3 { + get { + return ResourceManager.GetString("02C3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C4 { + get { + return ResourceManager.GetString("02C4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C5 { + get { + return ResourceManager.GetString("02C5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C6 { + get { + return ResourceManager.GetString("02C6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02C7 { + get { + return ResourceManager.GetString("02C7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C8 { + get { + return ResourceManager.GetString("02C8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02C9 { + get { + return ResourceManager.GetString("02C9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CA { + get { + return ResourceManager.GetString("02CA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 4 2 2 2 2. + /// + internal static string _02CB { + get { + return ResourceManager.GetString("02CB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CC { + get { + return ResourceManager.GetString("02CC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02CD { + get { + return ResourceManager.GetString("02CD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CE { + get { + return ResourceManager.GetString("02CE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02CF { + get { + return ResourceManager.GetString("02CF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D0 { + get { + return ResourceManager.GetString("02D0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D1 { + get { + return ResourceManager.GetString("02D1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D2 { + get { + return ResourceManager.GetString("02D2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D3 { + get { + return ResourceManager.GetString("02D3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02D4 { + get { + return ResourceManager.GetString("02D4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D5 { + get { + return ResourceManager.GetString("02D5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D6 { + get { + return ResourceManager.GetString("02D6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02D7 { + get { + return ResourceManager.GetString("02D7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 3 2 2 2. + /// + internal static string _02D8 { + get { + return ResourceManager.GetString("02D8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02D9 { + get { + return ResourceManager.GetString("02D9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DA { + get { + return ResourceManager.GetString("02DA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02DB { + get { + return ResourceManager.GetString("02DB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DC { + get { + return ResourceManager.GetString("02DC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DD { + get { + return ResourceManager.GetString("02DD", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DE { + get { + return ResourceManager.GetString("02DE", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02DF { + get { + return ResourceManager.GetString("02DF", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E0 { + get { + return ResourceManager.GetString("02E0", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E1 { + get { + return ResourceManager.GetString("02E1", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E2 { + get { + return ResourceManager.GetString("02E2", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E3 { + get { + return ResourceManager.GetString("02E3", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E4 { + get { + return ResourceManager.GetString("02E4", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E5 { + get { + return ResourceManager.GetString("02E5", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E6 { + get { + return ResourceManager.GetString("02E6", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E7 { + get { + return ResourceManager.GetString("02E7", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02E8 { + get { + return ResourceManager.GetString("02E8", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02E9 { + get { + return ResourceManager.GetString("02E9", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 2 2 2. + /// + internal static string _02EA { + get { + return ResourceManager.GetString("02EA", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02EB { + get { + return ResourceManager.GetString("02EB", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0. + /// + internal static string _02EC { + get { + return ResourceManager.GetString("02EC", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 1 2. + /// + internal static string _02ED { + get { + return ResourceManager.GetString("02ED", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/ScriptsV/ScriptsBWJ.resx b/DS_Map/Resources/ScriptsV/ScriptsBWJ.resx new file mode 100644 index 0000000..ce360a8 --- /dev/null +++ b/DS_Map/Resources/ScriptsV/ScriptsBWJ.resx @@ -0,0 +1,2370 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0 + + + 0 + + + 0 + + + 0 + + + 1 4 + + + 0 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 2 2 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 1 2 + + + 1 2 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 1 2 + + + 0 + + + 1 4 + + + 2 1 4 + + + 0 + + + 1 2 + + + 1 2 + + + 1 2 + + + 1 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 1 2 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 1 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 0 + + + 2 2 1 + + + 0 + + + 4 2 2 2 2 + + + 1 2 + + + 6 1 1 2 2 2 2 + + + 5 1 1 2 2 2 + + + 0 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 2 2 2 + + + 0 + + + 2 2 2 + + + 0 + + + 1 2 + + + 7 1 1 2 2 2 2 2 + + + 7 1 1 2 2 2 2 2 + + + 2 2 1 + + + 0 + + + 1 1 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 2 1 2 + + + 3 1 2 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+ 1 2 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + 2 2 2 + + + 0 + + + 0 + + + 0 + + + 0 + + + 2 2 2 + + + 2 2 2 + + + 1 2 + + + 0 + + + 1 2 + + \ No newline at end of file diff --git a/DS_Map/Resources/writeText.Designer.cs b/DS_Map/Resources/writeText.Designer.cs new file mode 100644 index 0000000..256b9be --- /dev/null +++ b/DS_Map/Resources/writeText.Designer.cs @@ -0,0 +1,25884 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.239 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WindowsFormsApplication1.Resources { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class writeText { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal writeText() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApplication1.Resources.writeText", typeof(writeText).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to 0148. + /// + internal static string _100 { + get { + return ResourceManager.GetString("100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 010A. + /// + internal static string _10052 { + get { + return ResourceManager.GetString("10052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0149. + /// + internal static string _101 { + get { + return ResourceManager.GetString("101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 014A. + /// + internal static string _102 { + get { + return ResourceManager.GetString("102", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 014B. + /// + internal static string _103 { + get { + return ResourceManager.GetString("103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 014C. + /// + internal static string _104 { + get { + return ResourceManager.GetString("104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 014D. + /// + internal static string _105 { + get { + return ResourceManager.GetString("105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 014E. + /// + internal static string _106 { + get { + return ResourceManager.GetString("106", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 014F. + /// + internal static string _107 { + get { + return ResourceManager.GetString("107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0150. + /// + internal static string _108 { + get { + return ResourceManager.GetString("108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0151. + /// + internal static string _109 { + get { + return ResourceManager.GetString("109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0152. + /// + internal static string _110 { + get { + return ResourceManager.GetString("110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0153. + /// + internal static string _111 { + get { + return ResourceManager.GetString("111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0154. + /// + internal static string _112 { + get { + return ResourceManager.GetString("112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0155. + /// + internal static string _113 { + get { + return ResourceManager.GetString("113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0156. + /// + internal static string _114 { + get { + return ResourceManager.GetString("114", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0157. + /// + internal static string _115 { + get { + return ResourceManager.GetString("115", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0158. + /// + internal static string _116 { + get { + return ResourceManager.GetString("116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0159. + /// + internal static string _117 { + get { + return ResourceManager.GetString("117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 015A. + /// + internal static string _118 { + get { + return ResourceManager.GetString("118", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 015B. + /// + internal static string _119 { + get { + return ResourceManager.GetString("119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 015C. + /// + internal static string _120 { + get { + return ResourceManager.GetString("120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 015D. + /// + internal static string _121 { + get { + return ResourceManager.GetString("121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 015E. + /// + internal static string _122 { + get { + return ResourceManager.GetString("122", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E3. + /// + internal static string _12289 { + get { + return ResourceManager.GetString("12289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E4. + /// + internal static string _12290 { + get { + return ResourceManager.GetString("12290", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B7. + /// + internal static string _12298 { + get { + return ResourceManager.GetString("12298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B8. + /// + internal static string _12299 { + get { + return ResourceManager.GetString("12299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E8. + /// + internal static string _12300 { + get { + return ResourceManager.GetString("12300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E9. + /// + internal static string _12301 { + get { + return ResourceManager.GetString("12301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00EA. + /// + internal static string _12302 { + get { + return ResourceManager.GetString("12302", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00EB. + /// + internal static string _12303 { + get { + return ResourceManager.GetString("12303", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0002. + /// + internal static string _12353 { + get { + return ResourceManager.GetString("12353", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0003. + /// + internal static string _12354 { + get { + return ResourceManager.GetString("12354", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0004. + /// + internal static string _12355 { + get { + return ResourceManager.GetString("12355", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0005. + /// + internal static string _12356 { + get { + return ResourceManager.GetString("12356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0006. + /// + internal static string _12357 { + get { + return ResourceManager.GetString("12357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0007. + /// + internal static string _12358 { + get { + return ResourceManager.GetString("12358", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0008. + /// + internal static string _12359 { + get { + return ResourceManager.GetString("12359", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0009. + /// + internal static string _12360 { + get { + return ResourceManager.GetString("12360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000A. + /// + internal static string _12361 { + get { + return ResourceManager.GetString("12361", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000B. + /// + internal static string _12362 { + get { + return ResourceManager.GetString("12362", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000C. + /// + internal static string _12363 { + get { + return ResourceManager.GetString("12363", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000D. + /// + internal static string _12364 { + get { + return ResourceManager.GetString("12364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000E. + /// + internal static string _12365 { + get { + return ResourceManager.GetString("12365", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 000F. + /// + internal static string _12366 { + get { + return ResourceManager.GetString("12366", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0010. + /// + internal static string _12367 { + get { + return ResourceManager.GetString("12367", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0011. + /// + internal static string _12368 { + get { + return ResourceManager.GetString("12368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0012. + /// + internal static string _12369 { + get { + return ResourceManager.GetString("12369", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0013. + /// + internal static string _12370 { + get { + return ResourceManager.GetString("12370", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0014. + /// + internal static string _12371 { + get { + return ResourceManager.GetString("12371", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0015. + /// + internal static string _12372 { + get { + return ResourceManager.GetString("12372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0016. + /// + internal static string _12373 { + get { + return ResourceManager.GetString("12373", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0017. + /// + internal static string _12374 { + get { + return ResourceManager.GetString("12374", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0018. + /// + internal static string _12375 { + get { + return ResourceManager.GetString("12375", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0019. + /// + internal static string _12376 { + get { + return ResourceManager.GetString("12376", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001A. + /// + internal static string _12377 { + get { + return ResourceManager.GetString("12377", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001B. + /// + internal static string _12378 { + get { + return ResourceManager.GetString("12378", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001C. + /// + internal static string _12379 { + get { + return ResourceManager.GetString("12379", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001D. + /// + internal static string _12380 { + get { + return ResourceManager.GetString("12380", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001E. + /// + internal static string _12381 { + get { + return ResourceManager.GetString("12381", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 001F. + /// + internal static string _12382 { + get { + return ResourceManager.GetString("12382", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0020. + /// + internal static string _12383 { + get { + return ResourceManager.GetString("12383", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0021. + /// + internal static string _12384 { + get { + return ResourceManager.GetString("12384", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0022. + /// + internal static string _12385 { + get { + return ResourceManager.GetString("12385", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0023. + /// + internal static string _12386 { + get { + return ResourceManager.GetString("12386", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0024. + /// + internal static string _12387 { + get { + return ResourceManager.GetString("12387", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0025. + /// + internal static string _12388 { + get { + return ResourceManager.GetString("12388", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0026. + /// + internal static string _12389 { + get { + return ResourceManager.GetString("12389", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0027. + /// + internal static string _12390 { + get { + return ResourceManager.GetString("12390", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0028. + /// + internal static string _12391 { + get { + return ResourceManager.GetString("12391", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0029. + /// + internal static string _12392 { + get { + return ResourceManager.GetString("12392", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002A. + /// + internal static string _12393 { + get { + return ResourceManager.GetString("12393", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002B. + /// + internal static string _12394 { + get { + return ResourceManager.GetString("12394", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002C. + /// + internal static string _12395 { + get { + return ResourceManager.GetString("12395", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002D. + /// + internal static string _12396 { + get { + return ResourceManager.GetString("12396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002E. + /// + internal static string _12397 { + get { + return ResourceManager.GetString("12397", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 002F. + /// + internal static string _12398 { + get { + return ResourceManager.GetString("12398", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0030. + /// + internal static string _12399 { + get { + return ResourceManager.GetString("12399", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0031. + /// + internal static string _12400 { + get { + return ResourceManager.GetString("12400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0032. + /// + internal static string _12401 { + get { + return ResourceManager.GetString("12401", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0033. + /// + internal static string _12402 { + get { + return ResourceManager.GetString("12402", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0034. + /// + internal static string _12403 { + get { + return ResourceManager.GetString("12403", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0035. + /// + internal static string _12404 { + get { + return ResourceManager.GetString("12404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0036. + /// + internal static string _12405 { + get { + return ResourceManager.GetString("12405", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0037. + /// + internal static string _12406 { + get { + return ResourceManager.GetString("12406", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0038. + /// + internal static string _12407 { + get { + return ResourceManager.GetString("12407", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0039. + /// + internal static string _12408 { + get { + return ResourceManager.GetString("12408", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003A. + /// + internal static string _12409 { + get { + return ResourceManager.GetString("12409", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003B. + /// + internal static string _12410 { + get { + return ResourceManager.GetString("12410", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003C. + /// + internal static string _12411 { + get { + return ResourceManager.GetString("12411", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003D. + /// + internal static string _12412 { + get { + return ResourceManager.GetString("12412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003E. + /// + internal static string _12413 { + get { + return ResourceManager.GetString("12413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 003F. + /// + internal static string _12414 { + get { + return ResourceManager.GetString("12414", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0040. + /// + internal static string _12415 { + get { + return ResourceManager.GetString("12415", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0041. + /// + internal static string _12416 { + get { + return ResourceManager.GetString("12416", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0042. + /// + internal static string _12417 { + get { + return ResourceManager.GetString("12417", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0043. + /// + internal static string _12418 { + get { + return ResourceManager.GetString("12418", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0044. + /// + internal static string _12419 { + get { + return ResourceManager.GetString("12419", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0045. + /// + internal static string _12420 { + get { + return ResourceManager.GetString("12420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0046. + /// + internal static string _12421 { + get { + return ResourceManager.GetString("12421", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0047. + /// + internal static string _12422 { + get { + return ResourceManager.GetString("12422", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0048. + /// + internal static string _12423 { + get { + return ResourceManager.GetString("12423", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0049. + /// + internal static string _12424 { + get { + return ResourceManager.GetString("12424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004A. + /// + internal static string _12425 { + get { + return ResourceManager.GetString("12425", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004B. + /// + internal static string _12426 { + get { + return ResourceManager.GetString("12426", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004C. + /// + internal static string _12427 { + get { + return ResourceManager.GetString("12427", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004D. + /// + internal static string _12428 { + get { + return ResourceManager.GetString("12428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004E. + /// + internal static string _12429 { + get { + return ResourceManager.GetString("12429", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 004F. + /// + internal static string _12431 { + get { + return ResourceManager.GetString("12431", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0050. + /// + internal static string _12434 { + get { + return ResourceManager.GetString("12434", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0051. + /// + internal static string _12435 { + get { + return ResourceManager.GetString("12435", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0052. + /// + internal static string _12449 { + get { + return ResourceManager.GetString("12449", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0053. + /// + internal static string _12450 { + get { + return ResourceManager.GetString("12450", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0054. + /// + internal static string _12451 { + get { + return ResourceManager.GetString("12451", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0055. + /// + internal static string _12452 { + get { + return ResourceManager.GetString("12452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0056. + /// + internal static string _12453 { + get { + return ResourceManager.GetString("12453", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0057. + /// + internal static string _12454 { + get { + return ResourceManager.GetString("12454", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0058. + /// + internal static string _12455 { + get { + return ResourceManager.GetString("12455", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0059. + /// + internal static string _12456 { + get { + return ResourceManager.GetString("12456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005A. + /// + internal static string _12457 { + get { + return ResourceManager.GetString("12457", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005B. + /// + internal static string _12458 { + get { + return ResourceManager.GetString("12458", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005C. + /// + internal static string _12459 { + get { + return ResourceManager.GetString("12459", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005D. + /// + internal static string _12460 { + get { + return ResourceManager.GetString("12460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005E. + /// + internal static string _12461 { + get { + return ResourceManager.GetString("12461", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 005F. + /// + internal static string _12462 { + get { + return ResourceManager.GetString("12462", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0060. + /// + internal static string _12463 { + get { + return ResourceManager.GetString("12463", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0061. + /// + internal static string _12464 { + get { + return ResourceManager.GetString("12464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0062. + /// + internal static string _12465 { + get { + return ResourceManager.GetString("12465", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0063. + /// + internal static string _12466 { + get { + return ResourceManager.GetString("12466", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0064. + /// + internal static string _12467 { + get { + return ResourceManager.GetString("12467", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0065. + /// + internal static string _12468 { + get { + return ResourceManager.GetString("12468", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0066. + /// + internal static string _12469 { + get { + return ResourceManager.GetString("12469", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0067. + /// + internal static string _12470 { + get { + return ResourceManager.GetString("12470", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0068. + /// + internal static string _12471 { + get { + return ResourceManager.GetString("12471", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0069. + /// + internal static string _12472 { + get { + return ResourceManager.GetString("12472", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006A. + /// + internal static string _12473 { + get { + return ResourceManager.GetString("12473", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006B. + /// + internal static string _12474 { + get { + return ResourceManager.GetString("12474", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006C. + /// + internal static string _12475 { + get { + return ResourceManager.GetString("12475", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006D. + /// + internal static string _12476 { + get { + return ResourceManager.GetString("12476", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006E. + /// + internal static string _12477 { + get { + return ResourceManager.GetString("12477", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 006F. + /// + internal static string _12478 { + get { + return ResourceManager.GetString("12478", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0070. + /// + internal static string _12479 { + get { + return ResourceManager.GetString("12479", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0071. + /// + internal static string _12480 { + get { + return ResourceManager.GetString("12480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0072. + /// + internal static string _12481 { + get { + return ResourceManager.GetString("12481", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0073. + /// + internal static string _12482 { + get { + return ResourceManager.GetString("12482", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0074. + /// + internal static string _12483 { + get { + return ResourceManager.GetString("12483", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0075. + /// + internal static string _12484 { + get { + return ResourceManager.GetString("12484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0076. + /// + internal static string _12485 { + get { + return ResourceManager.GetString("12485", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0077. + /// + internal static string _12486 { + get { + return ResourceManager.GetString("12486", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0078. + /// + internal static string _12487 { + get { + return ResourceManager.GetString("12487", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0079. + /// + internal static string _12488 { + get { + return ResourceManager.GetString("12488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 007A. + /// + internal static string _12489 { + get { + return ResourceManager.GetString("12489", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 007B. + /// + internal static string _12490 { + get { + return ResourceManager.GetString("12490", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 007C. + /// + internal static string _12491 { + get { + return ResourceManager.GetString("12491", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 007D. + /// + internal static string _12492 { + get { + return ResourceManager.GetString("12492", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 007E. + /// + internal static string _12493 { + get { + return ResourceManager.GetString("12493", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 007F. + /// + internal static string _12494 { + get { + return ResourceManager.GetString("12494", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0080. + /// + internal static string _12495 { + get { + return ResourceManager.GetString("12495", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0081. + /// + internal static string _12496 { + get { + return ResourceManager.GetString("12496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0082. + /// + internal static string _12497 { + get { + return ResourceManager.GetString("12497", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0083. + /// + internal static string _12498 { + get { + return ResourceManager.GetString("12498", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0084. + /// + internal static string _12499 { + get { + return ResourceManager.GetString("12499", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0085. + /// + internal static string _12500 { + get { + return ResourceManager.GetString("12500", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0086. + /// + internal static string _12501 { + get { + return ResourceManager.GetString("12501", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0087. + /// + internal static string _12502 { + get { + return ResourceManager.GetString("12502", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0088. + /// + internal static string _12503 { + get { + return ResourceManager.GetString("12503", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0089. + /// + internal static string _12504 { + get { + return ResourceManager.GetString("12504", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008A. + /// + internal static string _12505 { + get { + return ResourceManager.GetString("12505", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008B. + /// + internal static string _12506 { + get { + return ResourceManager.GetString("12506", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008C. + /// + internal static string _12507 { + get { + return ResourceManager.GetString("12507", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008D. + /// + internal static string _12508 { + get { + return ResourceManager.GetString("12508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008E. + /// + internal static string _12509 { + get { + return ResourceManager.GetString("12509", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 008F. + /// + internal static string _12510 { + get { + return ResourceManager.GetString("12510", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0090. + /// + internal static string _12511 { + get { + return ResourceManager.GetString("12511", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0091. + /// + internal static string _12512 { + get { + return ResourceManager.GetString("12512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0092. + /// + internal static string _12513 { + get { + return ResourceManager.GetString("12513", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0093. + /// + internal static string _12514 { + get { + return ResourceManager.GetString("12514", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0094. + /// + internal static string _12515 { + get { + return ResourceManager.GetString("12515", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0095. + /// + internal static string _12516 { + get { + return ResourceManager.GetString("12516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0096. + /// + internal static string _12517 { + get { + return ResourceManager.GetString("12517", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0097. + /// + internal static string _12518 { + get { + return ResourceManager.GetString("12518", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0098. + /// + internal static string _12519 { + get { + return ResourceManager.GetString("12519", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0099. + /// + internal static string _12520 { + get { + return ResourceManager.GetString("12520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 009A. + /// + internal static string _12521 { + get { + return ResourceManager.GetString("12521", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 009B. + /// + internal static string _12522 { + get { + return ResourceManager.GetString("12522", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 009C. + /// + internal static string _12523 { + get { + return ResourceManager.GetString("12523", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 009D. + /// + internal static string _12524 { + get { + return ResourceManager.GetString("12524", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 009E. + /// + internal static string _12525 { + get { + return ResourceManager.GetString("12525", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 009F. + /// + internal static string _12527 { + get { + return ResourceManager.GetString("12527", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A0. + /// + internal static string _12530 { + get { + return ResourceManager.GetString("12530", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A1. + /// + internal static string _12531 { + get { + return ResourceManager.GetString("12531", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E6. + /// + internal static string _12539 { + get { + return ResourceManager.GetString("12539", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C3. + /// + internal static string _126 { + get { + return ResourceManager.GetString("126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00EE. + /// + internal static string _12954 { + get { + return ResourceManager.GetString("12954", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00EF. + /// + internal static string _12955 { + get { + return ResourceManager.GetString("12955", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A9. + /// + internal static string _161 { + get { + return ResourceManager.GetString("161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0112. + /// + internal static string _165 { + get { + return ResourceManager.GetString("165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A3. + /// + internal static string _170 { + get { + return ResourceManager.GetString("170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01E8. + /// + internal static string _176 { + get { + return ResourceManager.GetString("176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A6. + /// + internal static string _178 { + get { + return ResourceManager.GetString("178", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A7. + /// + internal static string _179 { + get { + return ResourceManager.GetString("179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B0. + /// + internal static string _183 { + get { + return ResourceManager.GetString("183", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A5. + /// + internal static string _185 { + get { + return ResourceManager.GetString("185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A4. + /// + internal static string _186 { + get { + return ResourceManager.GetString("186", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01AA. + /// + internal static string _191 { + get { + return ResourceManager.GetString("191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 015F. + /// + internal static string _192 { + get { + return ResourceManager.GetString("192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0160. + /// + internal static string _193 { + get { + return ResourceManager.GetString("193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0161. + /// + internal static string _194 { + get { + return ResourceManager.GetString("194", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0162. + /// + internal static string _195 { + get { + return ResourceManager.GetString("195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0163. + /// + internal static string _196 { + get { + return ResourceManager.GetString("196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0164. + /// + internal static string _197 { + get { + return ResourceManager.GetString("197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0165. + /// + internal static string _198 { + get { + return ResourceManager.GetString("198", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0166. + /// + internal static string _199 { + get { + return ResourceManager.GetString("199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0167. + /// + internal static string _200 { + get { + return ResourceManager.GetString("200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0168. + /// + internal static string _201 { + get { + return ResourceManager.GetString("201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0169. + /// + internal static string _202 { + get { + return ResourceManager.GetString("202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 016A. + /// + internal static string _203 { + get { + return ResourceManager.GetString("203", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 016B. + /// + internal static string _204 { + get { + return ResourceManager.GetString("204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 016C. + /// + internal static string _205 { + get { + return ResourceManager.GetString("205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 016D. + /// + internal static string _206 { + get { + return ResourceManager.GetString("206", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 016E. + /// + internal static string _207 { + get { + return ResourceManager.GetString("207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 016F. + /// + internal static string _208 { + get { + return ResourceManager.GetString("208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0170. + /// + internal static string _209 { + get { + return ResourceManager.GetString("209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0171. + /// + internal static string _210 { + get { + return ResourceManager.GetString("210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0172. + /// + internal static string _211 { + get { + return ResourceManager.GetString("211", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0173. + /// + internal static string _212 { + get { + return ResourceManager.GetString("212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0174. + /// + internal static string _213 { + get { + return ResourceManager.GetString("213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0175. + /// + internal static string _214 { + get { + return ResourceManager.GetString("214", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0176. + /// + internal static string _215 { + get { + return ResourceManager.GetString("215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0177. + /// + internal static string _216 { + get { + return ResourceManager.GetString("216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0178. + /// + internal static string _217 { + get { + return ResourceManager.GetString("217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0179. + /// + internal static string _218 { + get { + return ResourceManager.GetString("218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 017A. + /// + internal static string _219 { + get { + return ResourceManager.GetString("219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 017B. + /// + internal static string _220 { + get { + return ResourceManager.GetString("220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 017C. + /// + internal static string _221 { + get { + return ResourceManager.GetString("221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 017D. + /// + internal static string _222 { + get { + return ResourceManager.GetString("222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 017E. + /// + internal static string _223 { + get { + return ResourceManager.GetString("223", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 017F. + /// + internal static string _224 { + get { + return ResourceManager.GetString("224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0180. + /// + internal static string _225 { + get { + return ResourceManager.GetString("225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0181. + /// + internal static string _226 { + get { + return ResourceManager.GetString("226", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0182. + /// + internal static string _227 { + get { + return ResourceManager.GetString("227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0183. + /// + internal static string _228 { + get { + return ResourceManager.GetString("228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0184. + /// + internal static string _229 { + get { + return ResourceManager.GetString("229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0185. + /// + internal static string _230 { + get { + return ResourceManager.GetString("230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0186. + /// + internal static string _231 { + get { + return ResourceManager.GetString("231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0187. + /// + internal static string _232 { + get { + return ResourceManager.GetString("232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0188. + /// + internal static string _233 { + get { + return ResourceManager.GetString("233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0189. + /// + internal static string _234 { + get { + return ResourceManager.GetString("234", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 018A. + /// + internal static string _235 { + get { + return ResourceManager.GetString("235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 018B. + /// + internal static string _236 { + get { + return ResourceManager.GetString("236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 018C. + /// + internal static string _237 { + get { + return ResourceManager.GetString("237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 018D. + /// + internal static string _238 { + get { + return ResourceManager.GetString("238", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 018E. + /// + internal static string _239 { + get { + return ResourceManager.GetString("239", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 018F. + /// + internal static string _240 { + get { + return ResourceManager.GetString("240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0190. + /// + internal static string _241 { + get { + return ResourceManager.GetString("241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0191. + /// + internal static string _242 { + get { + return ResourceManager.GetString("242", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0192. + /// + internal static string _243 { + get { + return ResourceManager.GetString("243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0193. + /// + internal static string _244 { + get { + return ResourceManager.GetString("244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0194. + /// + internal static string _245 { + get { + return ResourceManager.GetString("245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0195. + /// + internal static string _246 { + get { + return ResourceManager.GetString("246", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0196. + /// + internal static string _247 { + get { + return ResourceManager.GetString("247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0197. + /// + internal static string _248 { + get { + return ResourceManager.GetString("248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0198. + /// + internal static string _249 { + get { + return ResourceManager.GetString("249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0199. + /// + internal static string _250 { + get { + return ResourceManager.GetString("250", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 019A. + /// + internal static string _251 { + get { + return ResourceManager.GetString("251", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 019B. + /// + internal static string _252 { + get { + return ResourceManager.GetString("252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 019C. + /// + internal static string _253 { + get { + return ResourceManager.GetString("253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 019D. + /// + internal static string _254 { + get { + return ResourceManager.GetString("254", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 019E. + /// + internal static string _255 { + get { + return ResourceManager.GetString("255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01DE. + /// + internal static string _32 { + get { + return ResourceManager.GetString("32", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01AB. + /// + internal static string _33 { + get { + return ResourceManager.GetString("33", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 019F. + /// + internal static string _338 { + get { + return ResourceManager.GetString("338", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A0. + /// + internal static string _339 { + get { + return ResourceManager.GetString("339", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C0. + /// + internal static string _35 { + get { + return ResourceManager.GetString("35", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A1. + /// + internal static string _350 { + get { + return ResourceManager.GetString("350", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A2. + /// + internal static string _351 { + get { + return ResourceManager.GetString("351", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01A8. + /// + internal static string _36 { + get { + return ResourceManager.GetString("36", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D2. + /// + internal static string _37 { + get { + return ResourceManager.GetString("37", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C2. + /// + internal static string _38 { + get { + return ResourceManager.GetString("38", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B3. + /// + internal static string _39 { + get { + return ResourceManager.GetString("39", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B9. + /// + internal static string _40 { + get { + return ResourceManager.GetString("40", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01BA. + /// + internal static string _41 { + get { + return ResourceManager.GetString("41", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01BF. + /// + internal static string _42 { + get { + return ResourceManager.GetString("42", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01BD. + /// + internal static string _43 { + get { + return ResourceManager.GetString("43", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D31. + /// + internal static string _4352 { + get { + return ResourceManager.GetString("4352", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D32. + /// + internal static string _4353 { + get { + return ResourceManager.GetString("4353", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D33. + /// + internal static string _4354 { + get { + return ResourceManager.GetString("4354", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D34. + /// + internal static string _4355 { + get { + return ResourceManager.GetString("4355", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D35. + /// + internal static string _4356 { + get { + return ResourceManager.GetString("4356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D36. + /// + internal static string _4357 { + get { + return ResourceManager.GetString("4357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D37. + /// + internal static string _4358 { + get { + return ResourceManager.GetString("4358", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D38. + /// + internal static string _4359 { + get { + return ResourceManager.GetString("4359", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D39. + /// + internal static string _4360 { + get { + return ResourceManager.GetString("4360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D3A. + /// + internal static string _4361 { + get { + return ResourceManager.GetString("4361", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D3B. + /// + internal static string _4362 { + get { + return ResourceManager.GetString("4362", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D3C. + /// + internal static string _4363 { + get { + return ResourceManager.GetString("4363", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D3D. + /// + internal static string _4364 { + get { + return ResourceManager.GetString("4364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D3E. + /// + internal static string _4365 { + get { + return ResourceManager.GetString("4365", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D3F. + /// + internal static string _4366 { + get { + return ResourceManager.GetString("4366", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D40. + /// + internal static string _4367 { + get { + return ResourceManager.GetString("4367", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D41. + /// + internal static string _4368 { + get { + return ResourceManager.GetString("4368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D42. + /// + internal static string _4369 { + get { + return ResourceManager.GetString("4369", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D43. + /// + internal static string _4370 { + get { + return ResourceManager.GetString("4370", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01AD. + /// + internal static string _44 { + get { + return ResourceManager.GetString("44", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0400. + /// + internal static string _44032 { + get { + return ResourceManager.GetString("44032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0401. + /// + internal static string _44033 { + get { + return ResourceManager.GetString("44033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0402. + /// + internal static string _44036 { + get { + return ResourceManager.GetString("44036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0403. + /// + internal static string _44039 { + get { + return ResourceManager.GetString("44039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0404. + /// + internal static string _44040 { + get { + return ResourceManager.GetString("44040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0405. + /// + internal static string _44041 { + get { + return ResourceManager.GetString("44041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0406. + /// + internal static string _44042 { + get { + return ResourceManager.GetString("44042", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0407. + /// + internal static string _44048 { + get { + return ResourceManager.GetString("44048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0408. + /// + internal static string _44049 { + get { + return ResourceManager.GetString("44049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0409. + /// + internal static string _44050 { + get { + return ResourceManager.GetString("44050", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 040A. + /// + internal static string _44051 { + get { + return ResourceManager.GetString("44051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 040B. + /// + internal static string _44052 { + get { + return ResourceManager.GetString("44052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 040C. + /// + internal static string _44053 { + get { + return ResourceManager.GetString("44053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 040D. + /// + internal static string _44054 { + get { + return ResourceManager.GetString("44054", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 040E. + /// + internal static string _44055 { + get { + return ResourceManager.GetString("44055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0410. + /// + internal static string _44057 { + get { + return ResourceManager.GetString("44057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0411. + /// + internal static string _44058 { + get { + return ResourceManager.GetString("44058", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0412. + /// + internal static string _44059 { + get { + return ResourceManager.GetString("44059", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0413. + /// + internal static string _44060 { + get { + return ResourceManager.GetString("44060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0414. + /// + internal static string _44061 { + get { + return ResourceManager.GetString("44061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0415. + /// + internal static string _44064 { + get { + return ResourceManager.GetString("44064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0416. + /// + internal static string _44068 { + get { + return ResourceManager.GetString("44068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0417. + /// + internal static string _44076 { + get { + return ResourceManager.GetString("44076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0418. + /// + internal static string _44077 { + get { + return ResourceManager.GetString("44077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0419. + /// + internal static string _44079 { + get { + return ResourceManager.GetString("44079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 041A. + /// + internal static string _44080 { + get { + return ResourceManager.GetString("44080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 041B. + /// + internal static string _44081 { + get { + return ResourceManager.GetString("44081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 041C. + /// + internal static string _44088 { + get { + return ResourceManager.GetString("44088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 041D. + /// + internal static string _44089 { + get { + return ResourceManager.GetString("44089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 041E. + /// + internal static string _44092 { + get { + return ResourceManager.GetString("44092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 041F. + /// + internal static string _44096 { + get { + return ResourceManager.GetString("44096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0420. + /// + internal static string _44107 { + get { + return ResourceManager.GetString("44107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0421. + /// + internal static string _44109 { + get { + return ResourceManager.GetString("44109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0422. + /// + internal static string _44116 { + get { + return ResourceManager.GetString("44116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0423. + /// + internal static string _44120 { + get { + return ResourceManager.GetString("44120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0424. + /// + internal static string _44124 { + get { + return ResourceManager.GetString("44124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0425. + /// + internal static string _44144 { + get { + return ResourceManager.GetString("44144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0426. + /// + internal static string _44145 { + get { + return ResourceManager.GetString("44145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0427. + /// + internal static string _44148 { + get { + return ResourceManager.GetString("44148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0428. + /// + internal static string _44151 { + get { + return ResourceManager.GetString("44151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0429. + /// + internal static string _44152 { + get { + return ResourceManager.GetString("44152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 042A. + /// + internal static string _44154 { + get { + return ResourceManager.GetString("44154", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 042B. + /// + internal static string _44160 { + get { + return ResourceManager.GetString("44160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 042C. + /// + internal static string _44161 { + get { + return ResourceManager.GetString("44161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 042D. + /// + internal static string _44163 { + get { + return ResourceManager.GetString("44163", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 042E. + /// + internal static string _44164 { + get { + return ResourceManager.GetString("44164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 042F. + /// + internal static string _44165 { + get { + return ResourceManager.GetString("44165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0430. + /// + internal static string _44166 { + get { + return ResourceManager.GetString("44166", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0431. + /// + internal static string _44169 { + get { + return ResourceManager.GetString("44169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0432. + /// + internal static string _44170 { + get { + return ResourceManager.GetString("44170", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0433. + /// + internal static string _44171 { + get { + return ResourceManager.GetString("44171", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0434. + /// + internal static string _44172 { + get { + return ResourceManager.GetString("44172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0435. + /// + internal static string _44176 { + get { + return ResourceManager.GetString("44176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0436. + /// + internal static string _44180 { + get { + return ResourceManager.GetString("44180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0437. + /// + internal static string _44188 { + get { + return ResourceManager.GetString("44188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0438. + /// + internal static string _44189 { + get { + return ResourceManager.GetString("44189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0439. + /// + internal static string _44191 { + get { + return ResourceManager.GetString("44191", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 043A. + /// + internal static string _44192 { + get { + return ResourceManager.GetString("44192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 043B. + /// + internal static string _44193 { + get { + return ResourceManager.GetString("44193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 043C. + /// + internal static string _44200 { + get { + return ResourceManager.GetString("44200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 043D. + /// + internal static string _44201 { + get { + return ResourceManager.GetString("44201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 043E. + /// + internal static string _44202 { + get { + return ResourceManager.GetString("44202", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 043F. + /// + internal static string _44204 { + get { + return ResourceManager.GetString("44204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0440. + /// + internal static string _44207 { + get { + return ResourceManager.GetString("44207", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0441. + /// + internal static string _44208 { + get { + return ResourceManager.GetString("44208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0442. + /// + internal static string _44216 { + get { + return ResourceManager.GetString("44216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0443. + /// + internal static string _44217 { + get { + return ResourceManager.GetString("44217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0444. + /// + internal static string _44219 { + get { + return ResourceManager.GetString("44219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0445. + /// + internal static string _44220 { + get { + return ResourceManager.GetString("44220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0446. + /// + internal static string _44221 { + get { + return ResourceManager.GetString("44221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0447. + /// + internal static string _44225 { + get { + return ResourceManager.GetString("44225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0448. + /// + internal static string _44228 { + get { + return ResourceManager.GetString("44228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0449. + /// + internal static string _44232 { + get { + return ResourceManager.GetString("44232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 044A. + /// + internal static string _44236 { + get { + return ResourceManager.GetString("44236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 044B. + /// + internal static string _44245 { + get { + return ResourceManager.GetString("44245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 044C. + /// + internal static string _44247 { + get { + return ResourceManager.GetString("44247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 044D. + /// + internal static string _44256 { + get { + return ResourceManager.GetString("44256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 044E. + /// + internal static string _44257 { + get { + return ResourceManager.GetString("44257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 044F. + /// + internal static string _44260 { + get { + return ResourceManager.GetString("44260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0450. + /// + internal static string _44263 { + get { + return ResourceManager.GetString("44263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0451. + /// + internal static string _44264 { + get { + return ResourceManager.GetString("44264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0452. + /// + internal static string _44266 { + get { + return ResourceManager.GetString("44266", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0453. + /// + internal static string _44268 { + get { + return ResourceManager.GetString("44268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0454. + /// + internal static string _44271 { + get { + return ResourceManager.GetString("44271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0455. + /// + internal static string _44272 { + get { + return ResourceManager.GetString("44272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0456. + /// + internal static string _44273 { + get { + return ResourceManager.GetString("44273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0457. + /// + internal static string _44275 { + get { + return ResourceManager.GetString("44275", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0458. + /// + internal static string _44277 { + get { + return ResourceManager.GetString("44277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0459. + /// + internal static string _44278 { + get { + return ResourceManager.GetString("44278", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 045A. + /// + internal static string _44284 { + get { + return ResourceManager.GetString("44284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 045B. + /// + internal static string _44285 { + get { + return ResourceManager.GetString("44285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 045C. + /// + internal static string _44288 { + get { + return ResourceManager.GetString("44288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 045D. + /// + internal static string _44292 { + get { + return ResourceManager.GetString("44292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 045E. + /// + internal static string _44294 { + get { + return ResourceManager.GetString("44294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 045F. + /// + internal static string _44300 { + get { + return ResourceManager.GetString("44300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0460. + /// + internal static string _44301 { + get { + return ResourceManager.GetString("44301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0461. + /// + internal static string _44303 { + get { + return ResourceManager.GetString("44303", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0462. + /// + internal static string _44305 { + get { + return ResourceManager.GetString("44305", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0463. + /// + internal static string _44312 { + get { + return ResourceManager.GetString("44312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0464. + /// + internal static string _44316 { + get { + return ResourceManager.GetString("44316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0465. + /// + internal static string _44320 { + get { + return ResourceManager.GetString("44320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0466. + /// + internal static string _44329 { + get { + return ResourceManager.GetString("44329", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0467. + /// + internal static string _44332 { + get { + return ResourceManager.GetString("44332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0468. + /// + internal static string _44333 { + get { + return ResourceManager.GetString("44333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0469. + /// + internal static string _44340 { + get { + return ResourceManager.GetString("44340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 046A. + /// + internal static string _44341 { + get { + return ResourceManager.GetString("44341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 046B. + /// + internal static string _44344 { + get { + return ResourceManager.GetString("44344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 046C. + /// + internal static string _44348 { + get { + return ResourceManager.GetString("44348", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 046D. + /// + internal static string _44356 { + get { + return ResourceManager.GetString("44356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 046E. + /// + internal static string _44357 { + get { + return ResourceManager.GetString("44357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 046F. + /// + internal static string _44359 { + get { + return ResourceManager.GetString("44359", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0470. + /// + internal static string _44361 { + get { + return ResourceManager.GetString("44361", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0471. + /// + internal static string _44368 { + get { + return ResourceManager.GetString("44368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0472. + /// + internal static string _44372 { + get { + return ResourceManager.GetString("44372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0473. + /// + internal static string _44376 { + get { + return ResourceManager.GetString("44376", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0474. + /// + internal static string _44385 { + get { + return ResourceManager.GetString("44385", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0475. + /// + internal static string _44387 { + get { + return ResourceManager.GetString("44387", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0476. + /// + internal static string _44396 { + get { + return ResourceManager.GetString("44396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0477. + /// + internal static string _44397 { + get { + return ResourceManager.GetString("44397", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0478. + /// + internal static string _44400 { + get { + return ResourceManager.GetString("44400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0479. + /// + internal static string _44403 { + get { + return ResourceManager.GetString("44403", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 047A. + /// + internal static string _44404 { + get { + return ResourceManager.GetString("44404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 047B. + /// + internal static string _44405 { + get { + return ResourceManager.GetString("44405", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 047C. + /// + internal static string _44406 { + get { + return ResourceManager.GetString("44406", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 047D. + /// + internal static string _44411 { + get { + return ResourceManager.GetString("44411", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 047E. + /// + internal static string _44412 { + get { + return ResourceManager.GetString("44412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 047F. + /// + internal static string _44413 { + get { + return ResourceManager.GetString("44413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0480. + /// + internal static string _44415 { + get { + return ResourceManager.GetString("44415", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0481. + /// + internal static string _44417 { + get { + return ResourceManager.GetString("44417", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0482. + /// + internal static string _44418 { + get { + return ResourceManager.GetString("44418", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0483. + /// + internal static string _44424 { + get { + return ResourceManager.GetString("44424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0484. + /// + internal static string _44425 { + get { + return ResourceManager.GetString("44425", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0485. + /// + internal static string _44428 { + get { + return ResourceManager.GetString("44428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0486. + /// + internal static string _44432 { + get { + return ResourceManager.GetString("44432", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0487. + /// + internal static string _44444 { + get { + return ResourceManager.GetString("44444", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0488. + /// + internal static string _44445 { + get { + return ResourceManager.GetString("44445", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0489. + /// + internal static string _44452 { + get { + return ResourceManager.GetString("44452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 048A. + /// + internal static string _44471 { + get { + return ResourceManager.GetString("44471", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 048B. + /// + internal static string _44480 { + get { + return ResourceManager.GetString("44480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 048C. + /// + internal static string _44481 { + get { + return ResourceManager.GetString("44481", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 048D. + /// + internal static string _44484 { + get { + return ResourceManager.GetString("44484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 048E. + /// + internal static string _44488 { + get { + return ResourceManager.GetString("44488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D44. + /// + internal static string _4449 { + get { + return ResourceManager.GetString("4449", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 048F. + /// + internal static string _44496 { + get { + return ResourceManager.GetString("44496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0490. + /// + internal static string _44497 { + get { + return ResourceManager.GetString("44497", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0491. + /// + internal static string _44499 { + get { + return ResourceManager.GetString("44499", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D45. + /// + internal static string _4450 { + get { + return ResourceManager.GetString("4450", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0492. + /// + internal static string _44508 { + get { + return ResourceManager.GetString("44508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D46. + /// + internal static string _4451 { + get { + return ResourceManager.GetString("4451", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0493. + /// + internal static string _44512 { + get { + return ResourceManager.GetString("44512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0494. + /// + internal static string _44516 { + get { + return ResourceManager.GetString("44516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D47. + /// + internal static string _4452 { + get { + return ResourceManager.GetString("4452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D48. + /// + internal static string _4453 { + get { + return ResourceManager.GetString("4453", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0495. + /// + internal static string _44536 { + get { + return ResourceManager.GetString("44536", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0496. + /// + internal static string _44537 { + get { + return ResourceManager.GetString("44537", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D49. + /// + internal static string _4454 { + get { + return ResourceManager.GetString("4454", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0497. + /// + internal static string _44540 { + get { + return ResourceManager.GetString("44540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0498. + /// + internal static string _44543 { + get { + return ResourceManager.GetString("44543", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0499. + /// + internal static string _44544 { + get { + return ResourceManager.GetString("44544", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 049A. + /// + internal static string _44545 { + get { + return ResourceManager.GetString("44545", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D4A. + /// + internal static string _4455 { + get { + return ResourceManager.GetString("4455", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 049B. + /// + internal static string _44552 { + get { + return ResourceManager.GetString("44552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 049C. + /// + internal static string _44553 { + get { + return ResourceManager.GetString("44553", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 049D. + /// + internal static string _44555 { + get { + return ResourceManager.GetString("44555", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 049E. + /// + internal static string _44557 { + get { + return ResourceManager.GetString("44557", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D4B. + /// + internal static string _4456 { + get { + return ResourceManager.GetString("4456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 049F. + /// + internal static string _44564 { + get { + return ResourceManager.GetString("44564", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D4C. + /// + internal static string _4457 { + get { + return ResourceManager.GetString("4457", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A0. + /// + internal static string _44592 { + get { + return ResourceManager.GetString("44592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A1. + /// + internal static string _44593 { + get { + return ResourceManager.GetString("44593", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A2. + /// + internal static string _44596 { + get { + return ResourceManager.GetString("44596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A3. + /// + internal static string _44599 { + get { + return ResourceManager.GetString("44599", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A4. + /// + internal static string _44600 { + get { + return ResourceManager.GetString("44600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A5. + /// + internal static string _44602 { + get { + return ResourceManager.GetString("44602", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A6. + /// + internal static string _44608 { + get { + return ResourceManager.GetString("44608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A7. + /// + internal static string _44609 { + get { + return ResourceManager.GetString("44609", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D4D. + /// + internal static string _4461 { + get { + return ResourceManager.GetString("4461", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A8. + /// + internal static string _44611 { + get { + return ResourceManager.GetString("44611", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04A9. + /// + internal static string _44613 { + get { + return ResourceManager.GetString("44613", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04AA. + /// + internal static string _44614 { + get { + return ResourceManager.GetString("44614", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04AB. + /// + internal static string _44618 { + get { + return ResourceManager.GetString("44618", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D4E. + /// + internal static string _4462 { + get { + return ResourceManager.GetString("4462", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04AC. + /// + internal static string _44620 { + get { + return ResourceManager.GetString("44620", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04AD. + /// + internal static string _44621 { + get { + return ResourceManager.GetString("44621", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04AE. + /// + internal static string _44622 { + get { + return ResourceManager.GetString("44622", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04AF. + /// + internal static string _44624 { + get { + return ResourceManager.GetString("44624", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B0. + /// + internal static string _44628 { + get { + return ResourceManager.GetString("44628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B1. + /// + internal static string _44630 { + get { + return ResourceManager.GetString("44630", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B2. + /// + internal static string _44636 { + get { + return ResourceManager.GetString("44636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B3. + /// + internal static string _44637 { + get { + return ResourceManager.GetString("44637", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B4. + /// + internal static string _44639 { + get { + return ResourceManager.GetString("44639", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B5. + /// + internal static string _44640 { + get { + return ResourceManager.GetString("44640", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B6. + /// + internal static string _44641 { + get { + return ResourceManager.GetString("44641", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B7. + /// + internal static string _44645 { + get { + return ResourceManager.GetString("44645", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B8. + /// + internal static string _44648 { + get { + return ResourceManager.GetString("44648", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04B9. + /// + internal static string _44649 { + get { + return ResourceManager.GetString("44649", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04BA. + /// + internal static string _44652 { + get { + return ResourceManager.GetString("44652", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04BB. + /// + internal static string _44656 { + get { + return ResourceManager.GetString("44656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D4F. + /// + internal static string _4466 { + get { + return ResourceManager.GetString("4466", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04BC. + /// + internal static string _44664 { + get { + return ResourceManager.GetString("44664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04BD. + /// + internal static string _44665 { + get { + return ResourceManager.GetString("44665", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04BE. + /// + internal static string _44667 { + get { + return ResourceManager.GetString("44667", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04BF. + /// + internal static string _44668 { + get { + return ResourceManager.GetString("44668", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C0. + /// + internal static string _44669 { + get { + return ResourceManager.GetString("44669", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D50. + /// + internal static string _4467 { + get { + return ResourceManager.GetString("4467", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C1. + /// + internal static string _44676 { + get { + return ResourceManager.GetString("44676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C2. + /// + internal static string _44677 { + get { + return ResourceManager.GetString("44677", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C3. + /// + internal static string _44684 { + get { + return ResourceManager.GetString("44684", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D51. + /// + internal static string _4469 { + get { + return ResourceManager.GetString("4469", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C4. + /// + internal static string _44732 { + get { + return ResourceManager.GetString("44732", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C5. + /// + internal static string _44733 { + get { + return ResourceManager.GetString("44733", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C6. + /// + internal static string _44734 { + get { + return ResourceManager.GetString("44734", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C7. + /// + internal static string _44736 { + get { + return ResourceManager.GetString("44736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C8. + /// + internal static string _44740 { + get { + return ResourceManager.GetString("44740", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04C9. + /// + internal static string _44748 { + get { + return ResourceManager.GetString("44748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04CA. + /// + internal static string _44749 { + get { + return ResourceManager.GetString("44749", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04CB. + /// + internal static string _44751 { + get { + return ResourceManager.GetString("44751", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04CC. + /// + internal static string _44752 { + get { + return ResourceManager.GetString("44752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04CD. + /// + internal static string _44753 { + get { + return ResourceManager.GetString("44753", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04CE. + /// + internal static string _44760 { + get { + return ResourceManager.GetString("44760", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04CF. + /// + internal static string _44761 { + get { + return ResourceManager.GetString("44761", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D0. + /// + internal static string _44764 { + get { + return ResourceManager.GetString("44764", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D1. + /// + internal static string _44776 { + get { + return ResourceManager.GetString("44776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D2. + /// + internal static string _44779 { + get { + return ResourceManager.GetString("44779", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D3. + /// + internal static string _44781 { + get { + return ResourceManager.GetString("44781", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D4. + /// + internal static string _44788 { + get { + return ResourceManager.GetString("44788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D5. + /// + internal static string _44792 { + get { + return ResourceManager.GetString("44792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D6. + /// + internal static string _44796 { + get { + return ResourceManager.GetString("44796", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D7. + /// + internal static string _44807 { + get { + return ResourceManager.GetString("44807", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D8. + /// + internal static string _44808 { + get { + return ResourceManager.GetString("44808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04D9. + /// + internal static string _44813 { + get { + return ResourceManager.GetString("44813", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04DA. + /// + internal static string _44816 { + get { + return ResourceManager.GetString("44816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04DB. + /// + internal static string _44844 { + get { + return ResourceManager.GetString("44844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04DC. + /// + internal static string _44845 { + get { + return ResourceManager.GetString("44845", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04DD. + /// + internal static string _44848 { + get { + return ResourceManager.GetString("44848", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04DE. + /// + internal static string _44850 { + get { + return ResourceManager.GetString("44850", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04DF. + /// + internal static string _44852 { + get { + return ResourceManager.GetString("44852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E0. + /// + internal static string _44860 { + get { + return ResourceManager.GetString("44860", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E1. + /// + internal static string _44861 { + get { + return ResourceManager.GetString("44861", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E2. + /// + internal static string _44863 { + get { + return ResourceManager.GetString("44863", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E3. + /// + internal static string _44865 { + get { + return ResourceManager.GetString("44865", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E4. + /// + internal static string _44866 { + get { + return ResourceManager.GetString("44866", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E5. + /// + internal static string _44867 { + get { + return ResourceManager.GetString("44867", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E6. + /// + internal static string _44872 { + get { + return ResourceManager.GetString("44872", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E7. + /// + internal static string _44873 { + get { + return ResourceManager.GetString("44873", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E8. + /// + internal static string _44880 { + get { + return ResourceManager.GetString("44880", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04E9. + /// + internal static string _44892 { + get { + return ResourceManager.GetString("44892", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04EA. + /// + internal static string _44893 { + get { + return ResourceManager.GetString("44893", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04EB. + /// + internal static string _44900 { + get { + return ResourceManager.GetString("44900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04EC. + /// + internal static string _44901 { + get { + return ResourceManager.GetString("44901", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04ED. + /// + internal static string _44921 { + get { + return ResourceManager.GetString("44921", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04EE. + /// + internal static string _44928 { + get { + return ResourceManager.GetString("44928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04EF. + /// + internal static string _44932 { + get { + return ResourceManager.GetString("44932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F0. + /// + internal static string _44936 { + get { + return ResourceManager.GetString("44936", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F1. + /// + internal static string _44944 { + get { + return ResourceManager.GetString("44944", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F2. + /// + internal static string _44945 { + get { + return ResourceManager.GetString("44945", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F3. + /// + internal static string _44949 { + get { + return ResourceManager.GetString("44949", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F4. + /// + internal static string _44956 { + get { + return ResourceManager.GetString("44956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F5. + /// + internal static string _44984 { + get { + return ResourceManager.GetString("44984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F6. + /// + internal static string _44985 { + get { + return ResourceManager.GetString("44985", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F7. + /// + internal static string _44988 { + get { + return ResourceManager.GetString("44988", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F8. + /// + internal static string _44992 { + get { + return ResourceManager.GetString("44992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04F9. + /// + internal static string _44999 { + get { + return ResourceManager.GetString("44999", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01BE. + /// + internal static string _45 { + get { + return ResourceManager.GetString("45", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04FA. + /// + internal static string _45000 { + get { + return ResourceManager.GetString("45000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04FB. + /// + internal static string _45001 { + get { + return ResourceManager.GetString("45001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04FC. + /// + internal static string _45003 { + get { + return ResourceManager.GetString("45003", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04FD. + /// + internal static string _45005 { + get { + return ResourceManager.GetString("45005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04FE. + /// + internal static string _45006 { + get { + return ResourceManager.GetString("45006", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 04FF. + /// + internal static string _45012 { + get { + return ResourceManager.GetString("45012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0500. + /// + internal static string _45020 { + get { + return ResourceManager.GetString("45020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0501. + /// + internal static string _45032 { + get { + return ResourceManager.GetString("45032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0502. + /// + internal static string _45033 { + get { + return ResourceManager.GetString("45033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0503. + /// + internal static string _45040 { + get { + return ResourceManager.GetString("45040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0504. + /// + internal static string _45041 { + get { + return ResourceManager.GetString("45041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0505. + /// + internal static string _45044 { + get { + return ResourceManager.GetString("45044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0506. + /// + internal static string _45048 { + get { + return ResourceManager.GetString("45048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0507. + /// + internal static string _45056 { + get { + return ResourceManager.GetString("45056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0508. + /// + internal static string _45057 { + get { + return ResourceManager.GetString("45057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0509. + /// + internal static string _45060 { + get { + return ResourceManager.GetString("45060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 050A. + /// + internal static string _45068 { + get { + return ResourceManager.GetString("45068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 050B. + /// + internal static string _45072 { + get { + return ResourceManager.GetString("45072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 050C. + /// + internal static string _45076 { + get { + return ResourceManager.GetString("45076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 050D. + /// + internal static string _45084 { + get { + return ResourceManager.GetString("45084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 050E. + /// + internal static string _45085 { + get { + return ResourceManager.GetString("45085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 050F. + /// + internal static string _45096 { + get { + return ResourceManager.GetString("45096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0510. + /// + internal static string _45124 { + get { + return ResourceManager.GetString("45124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0511. + /// + internal static string _45125 { + get { + return ResourceManager.GetString("45125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0512. + /// + internal static string _45128 { + get { + return ResourceManager.GetString("45128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0513. + /// + internal static string _45130 { + get { + return ResourceManager.GetString("45130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0514. + /// + internal static string _45132 { + get { + return ResourceManager.GetString("45132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0515. + /// + internal static string _45134 { + get { + return ResourceManager.GetString("45134", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0516. + /// + internal static string _45139 { + get { + return ResourceManager.GetString("45139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0517. + /// + internal static string _45140 { + get { + return ResourceManager.GetString("45140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0518. + /// + internal static string _45141 { + get { + return ResourceManager.GetString("45141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0519. + /// + internal static string _45143 { + get { + return ResourceManager.GetString("45143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 051A. + /// + internal static string _45145 { + get { + return ResourceManager.GetString("45145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 051B. + /// + internal static string _45149 { + get { + return ResourceManager.GetString("45149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 051C. + /// + internal static string _45180 { + get { + return ResourceManager.GetString("45180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 051D. + /// + internal static string _45181 { + get { + return ResourceManager.GetString("45181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 051E. + /// + internal static string _45184 { + get { + return ResourceManager.GetString("45184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 051F. + /// + internal static string _45188 { + get { + return ResourceManager.GetString("45188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0520. + /// + internal static string _45196 { + get { + return ResourceManager.GetString("45196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0521. + /// + internal static string _45197 { + get { + return ResourceManager.GetString("45197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0522. + /// + internal static string _45199 { + get { + return ResourceManager.GetString("45199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0523. + /// + internal static string _45201 { + get { + return ResourceManager.GetString("45201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0524. + /// + internal static string _45208 { + get { + return ResourceManager.GetString("45208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0525. + /// + internal static string _45209 { + get { + return ResourceManager.GetString("45209", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0526. + /// + internal static string _45210 { + get { + return ResourceManager.GetString("45210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0527. + /// + internal static string _45212 { + get { + return ResourceManager.GetString("45212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0528. + /// + internal static string _45215 { + get { + return ResourceManager.GetString("45215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0529. + /// + internal static string _45216 { + get { + return ResourceManager.GetString("45216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 052A. + /// + internal static string _45217 { + get { + return ResourceManager.GetString("45217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 052B. + /// + internal static string _45218 { + get { + return ResourceManager.GetString("45218", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 052C. + /// + internal static string _45224 { + get { + return ResourceManager.GetString("45224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 052D. + /// + internal static string _45225 { + get { + return ResourceManager.GetString("45225", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 052E. + /// + internal static string _45227 { + get { + return ResourceManager.GetString("45227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 052F. + /// + internal static string _45228 { + get { + return ResourceManager.GetString("45228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0530. + /// + internal static string _45229 { + get { + return ResourceManager.GetString("45229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0531. + /// + internal static string _45230 { + get { + return ResourceManager.GetString("45230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0532. + /// + internal static string _45231 { + get { + return ResourceManager.GetString("45231", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0533. + /// + internal static string _45233 { + get { + return ResourceManager.GetString("45233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0534. + /// + internal static string _45235 { + get { + return ResourceManager.GetString("45235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0535. + /// + internal static string _45236 { + get { + return ResourceManager.GetString("45236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0536. + /// + internal static string _45237 { + get { + return ResourceManager.GetString("45237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0537. + /// + internal static string _45240 { + get { + return ResourceManager.GetString("45240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0538. + /// + internal static string _45244 { + get { + return ResourceManager.GetString("45244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0539. + /// + internal static string _45252 { + get { + return ResourceManager.GetString("45252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 053A. + /// + internal static string _45253 { + get { + return ResourceManager.GetString("45253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 053B. + /// + internal static string _45255 { + get { + return ResourceManager.GetString("45255", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 053C. + /// + internal static string _45256 { + get { + return ResourceManager.GetString("45256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 053D. + /// + internal static string _45257 { + get { + return ResourceManager.GetString("45257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 053E. + /// + internal static string _45264 { + get { + return ResourceManager.GetString("45264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 053F. + /// + internal static string _45265 { + get { + return ResourceManager.GetString("45265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0540. + /// + internal static string _45268 { + get { + return ResourceManager.GetString("45268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0541. + /// + internal static string _45272 { + get { + return ResourceManager.GetString("45272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0542. + /// + internal static string _45280 { + get { + return ResourceManager.GetString("45280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0543. + /// + internal static string _45285 { + get { + return ResourceManager.GetString("45285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0544. + /// + internal static string _45320 { + get { + return ResourceManager.GetString("45320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0545. + /// + internal static string _45321 { + get { + return ResourceManager.GetString("45321", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0546. + /// + internal static string _45323 { + get { + return ResourceManager.GetString("45323", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0547. + /// + internal static string _45324 { + get { + return ResourceManager.GetString("45324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0548. + /// + internal static string _45328 { + get { + return ResourceManager.GetString("45328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0549. + /// + internal static string _45330 { + get { + return ResourceManager.GetString("45330", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 054A. + /// + internal static string _45331 { + get { + return ResourceManager.GetString("45331", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 054B. + /// + internal static string _45336 { + get { + return ResourceManager.GetString("45336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 054C. + /// + internal static string _45337 { + get { + return ResourceManager.GetString("45337", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 054D. + /// + internal static string _45339 { + get { + return ResourceManager.GetString("45339", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 054E. + /// + internal static string _45340 { + get { + return ResourceManager.GetString("45340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 054F. + /// + internal static string _45341 { + get { + return ResourceManager.GetString("45341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0550. + /// + internal static string _45347 { + get { + return ResourceManager.GetString("45347", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0551. + /// + internal static string _45348 { + get { + return ResourceManager.GetString("45348", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0552. + /// + internal static string _45349 { + get { + return ResourceManager.GetString("45349", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0553. + /// + internal static string _45352 { + get { + return ResourceManager.GetString("45352", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0554. + /// + internal static string _45356 { + get { + return ResourceManager.GetString("45356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0555. + /// + internal static string _45364 { + get { + return ResourceManager.GetString("45364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0556. + /// + internal static string _45365 { + get { + return ResourceManager.GetString("45365", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0557. + /// + internal static string _45367 { + get { + return ResourceManager.GetString("45367", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0558. + /// + internal static string _45368 { + get { + return ResourceManager.GetString("45368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0559. + /// + internal static string _45369 { + get { + return ResourceManager.GetString("45369", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 055A. + /// + internal static string _45376 { + get { + return ResourceManager.GetString("45376", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 055B. + /// + internal static string _45377 { + get { + return ResourceManager.GetString("45377", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 055C. + /// + internal static string _45380 { + get { + return ResourceManager.GetString("45380", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 055D. + /// + internal static string _45384 { + get { + return ResourceManager.GetString("45384", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 055E. + /// + internal static string _45392 { + get { + return ResourceManager.GetString("45392", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 055F. + /// + internal static string _45393 { + get { + return ResourceManager.GetString("45393", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0560. + /// + internal static string _45396 { + get { + return ResourceManager.GetString("45396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0561. + /// + internal static string _45397 { + get { + return ResourceManager.GetString("45397", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0562. + /// + internal static string _45400 { + get { + return ResourceManager.GetString("45400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0563. + /// + internal static string _45404 { + get { + return ResourceManager.GetString("45404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0564. + /// + internal static string _45408 { + get { + return ResourceManager.GetString("45408", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0565. + /// + internal static string _45432 { + get { + return ResourceManager.GetString("45432", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0566. + /// + internal static string _45433 { + get { + return ResourceManager.GetString("45433", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0567. + /// + internal static string _45436 { + get { + return ResourceManager.GetString("45436", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0568. + /// + internal static string _45440 { + get { + return ResourceManager.GetString("45440", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0569. + /// + internal static string _45442 { + get { + return ResourceManager.GetString("45442", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 056A. + /// + internal static string _45448 { + get { + return ResourceManager.GetString("45448", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 056B. + /// + internal static string _45449 { + get { + return ResourceManager.GetString("45449", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 056C. + /// + internal static string _45451 { + get { + return ResourceManager.GetString("45451", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 056D. + /// + internal static string _45453 { + get { + return ResourceManager.GetString("45453", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 056E. + /// + internal static string _45458 { + get { + return ResourceManager.GetString("45458", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 056F. + /// + internal static string _45459 { + get { + return ResourceManager.GetString("45459", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0570. + /// + internal static string _45460 { + get { + return ResourceManager.GetString("45460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0571. + /// + internal static string _45464 { + get { + return ResourceManager.GetString("45464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0572. + /// + internal static string _45468 { + get { + return ResourceManager.GetString("45468", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0573. + /// + internal static string _45480 { + get { + return ResourceManager.GetString("45480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0574. + /// + internal static string _45516 { + get { + return ResourceManager.GetString("45516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0575. + /// + internal static string _45520 { + get { + return ResourceManager.GetString("45520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0576. + /// + internal static string _45524 { + get { + return ResourceManager.GetString("45524", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0577. + /// + internal static string _45532 { + get { + return ResourceManager.GetString("45532", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0578. + /// + internal static string _45533 { + get { + return ResourceManager.GetString("45533", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0579. + /// + internal static string _45535 { + get { + return ResourceManager.GetString("45535", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 057A. + /// + internal static string _45544 { + get { + return ResourceManager.GetString("45544", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 057B. + /// + internal static string _45545 { + get { + return ResourceManager.GetString("45545", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 057C. + /// + internal static string _45548 { + get { + return ResourceManager.GetString("45548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 057D. + /// + internal static string _45552 { + get { + return ResourceManager.GetString("45552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 057E. + /// + internal static string _45561 { + get { + return ResourceManager.GetString("45561", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 057F. + /// + internal static string _45563 { + get { + return ResourceManager.GetString("45563", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0580. + /// + internal static string _45565 { + get { + return ResourceManager.GetString("45565", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0581. + /// + internal static string _45572 { + get { + return ResourceManager.GetString("45572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0582. + /// + internal static string _45573 { + get { + return ResourceManager.GetString("45573", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0583. + /// + internal static string _45576 { + get { + return ResourceManager.GetString("45576", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0584. + /// + internal static string _45579 { + get { + return ResourceManager.GetString("45579", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0585. + /// + internal static string _45580 { + get { + return ResourceManager.GetString("45580", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0586. + /// + internal static string _45588 { + get { + return ResourceManager.GetString("45588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0587. + /// + internal static string _45589 { + get { + return ResourceManager.GetString("45589", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0588. + /// + internal static string _45591 { + get { + return ResourceManager.GetString("45591", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0589. + /// + internal static string _45593 { + get { + return ResourceManager.GetString("45593", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 058A. + /// + internal static string _45600 { + get { + return ResourceManager.GetString("45600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 058B. + /// + internal static string _45620 { + get { + return ResourceManager.GetString("45620", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 058C. + /// + internal static string _45628 { + get { + return ResourceManager.GetString("45628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 058D. + /// + internal static string _45656 { + get { + return ResourceManager.GetString("45656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 058E. + /// + internal static string _45660 { + get { + return ResourceManager.GetString("45660", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 058F. + /// + internal static string _45664 { + get { + return ResourceManager.GetString("45664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0590. + /// + internal static string _45672 { + get { + return ResourceManager.GetString("45672", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0591. + /// + internal static string _45673 { + get { + return ResourceManager.GetString("45673", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0592. + /// + internal static string _45684 { + get { + return ResourceManager.GetString("45684", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0593. + /// + internal static string _45685 { + get { + return ResourceManager.GetString("45685", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0594. + /// + internal static string _45692 { + get { + return ResourceManager.GetString("45692", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0595. + /// + internal static string _45700 { + get { + return ResourceManager.GetString("45700", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0596. + /// + internal static string _45701 { + get { + return ResourceManager.GetString("45701", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0597. + /// + internal static string _45705 { + get { + return ResourceManager.GetString("45705", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0598. + /// + internal static string _45712 { + get { + return ResourceManager.GetString("45712", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0599. + /// + internal static string _45713 { + get { + return ResourceManager.GetString("45713", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 059A. + /// + internal static string _45716 { + get { + return ResourceManager.GetString("45716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 059B. + /// + internal static string _45720 { + get { + return ResourceManager.GetString("45720", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 059C. + /// + internal static string _45721 { + get { + return ResourceManager.GetString("45721", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 059D. + /// + internal static string _45722 { + get { + return ResourceManager.GetString("45722", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 059E. + /// + internal static string _45728 { + get { + return ResourceManager.GetString("45728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 059F. + /// + internal static string _45729 { + get { + return ResourceManager.GetString("45729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A0. + /// + internal static string _45731 { + get { + return ResourceManager.GetString("45731", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A1. + /// + internal static string _45733 { + get { + return ResourceManager.GetString("45733", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A2. + /// + internal static string _45734 { + get { + return ResourceManager.GetString("45734", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A3. + /// + internal static string _45738 { + get { + return ResourceManager.GetString("45738", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A4. + /// + internal static string _45740 { + get { + return ResourceManager.GetString("45740", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A5. + /// + internal static string _45744 { + get { + return ResourceManager.GetString("45744", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A6. + /// + internal static string _45748 { + get { + return ResourceManager.GetString("45748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A7. + /// + internal static string _45768 { + get { + return ResourceManager.GetString("45768", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A8. + /// + internal static string _45769 { + get { + return ResourceManager.GetString("45769", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05A9. + /// + internal static string _45772 { + get { + return ResourceManager.GetString("45772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05AA. + /// + internal static string _45776 { + get { + return ResourceManager.GetString("45776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05AB. + /// + internal static string _45778 { + get { + return ResourceManager.GetString("45778", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05AC. + /// + internal static string _45784 { + get { + return ResourceManager.GetString("45784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05AD. + /// + internal static string _45785 { + get { + return ResourceManager.GetString("45785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05AE. + /// + internal static string _45787 { + get { + return ResourceManager.GetString("45787", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05AF. + /// + internal static string _45789 { + get { + return ResourceManager.GetString("45789", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B0. + /// + internal static string _45794 { + get { + return ResourceManager.GetString("45794", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B1. + /// + internal static string _45796 { + get { + return ResourceManager.GetString("45796", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B2. + /// + internal static string _45797 { + get { + return ResourceManager.GetString("45797", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B3. + /// + internal static string _45798 { + get { + return ResourceManager.GetString("45798", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B4. + /// + internal static string _45800 { + get { + return ResourceManager.GetString("45800", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B5. + /// + internal static string _45803 { + get { + return ResourceManager.GetString("45803", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B6. + /// + internal static string _45804 { + get { + return ResourceManager.GetString("45804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B7. + /// + internal static string _45805 { + get { + return ResourceManager.GetString("45805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B8. + /// + internal static string _45806 { + get { + return ResourceManager.GetString("45806", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05B9. + /// + internal static string _45807 { + get { + return ResourceManager.GetString("45807", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05BA. + /// + internal static string _45811 { + get { + return ResourceManager.GetString("45811", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05BB. + /// + internal static string _45812 { + get { + return ResourceManager.GetString("45812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05BC. + /// + internal static string _45813 { + get { + return ResourceManager.GetString("45813", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05BD. + /// + internal static string _45815 { + get { + return ResourceManager.GetString("45815", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05BE. + /// + internal static string _45816 { + get { + return ResourceManager.GetString("45816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05BF. + /// + internal static string _45817 { + get { + return ResourceManager.GetString("45817", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C0. + /// + internal static string _45818 { + get { + return ResourceManager.GetString("45818", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C1. + /// + internal static string _45819 { + get { + return ResourceManager.GetString("45819", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C2. + /// + internal static string _45823 { + get { + return ResourceManager.GetString("45823", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C3. + /// + internal static string _45824 { + get { + return ResourceManager.GetString("45824", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C4. + /// + internal static string _45825 { + get { + return ResourceManager.GetString("45825", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C5. + /// + internal static string _45828 { + get { + return ResourceManager.GetString("45828", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C6. + /// + internal static string _45832 { + get { + return ResourceManager.GetString("45832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C7. + /// + internal static string _45840 { + get { + return ResourceManager.GetString("45840", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C8. + /// + internal static string _45841 { + get { + return ResourceManager.GetString("45841", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05C9. + /// + internal static string _45843 { + get { + return ResourceManager.GetString("45843", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05CA. + /// + internal static string _45844 { + get { + return ResourceManager.GetString("45844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05CB. + /// + internal static string _45845 { + get { + return ResourceManager.GetString("45845", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05CC. + /// + internal static string _45852 { + get { + return ResourceManager.GetString("45852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05CD. + /// + internal static string _45908 { + get { + return ResourceManager.GetString("45908", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05CE. + /// + internal static string _45909 { + get { + return ResourceManager.GetString("45909", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05CF. + /// + internal static string _45910 { + get { + return ResourceManager.GetString("45910", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D0. + /// + internal static string _45912 { + get { + return ResourceManager.GetString("45912", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D1. + /// + internal static string _45915 { + get { + return ResourceManager.GetString("45915", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D2. + /// + internal static string _45916 { + get { + return ResourceManager.GetString("45916", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D3. + /// + internal static string _45918 { + get { + return ResourceManager.GetString("45918", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D4. + /// + internal static string _45919 { + get { + return ResourceManager.GetString("45919", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D5. + /// + internal static string _45924 { + get { + return ResourceManager.GetString("45924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D6. + /// + internal static string _45925 { + get { + return ResourceManager.GetString("45925", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D7. + /// + internal static string _45927 { + get { + return ResourceManager.GetString("45927", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D8. + /// + internal static string _45929 { + get { + return ResourceManager.GetString("45929", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05D9. + /// + internal static string _45931 { + get { + return ResourceManager.GetString("45931", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05DA. + /// + internal static string _45934 { + get { + return ResourceManager.GetString("45934", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05DB. + /// + internal static string _45936 { + get { + return ResourceManager.GetString("45936", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05DC. + /// + internal static string _45937 { + get { + return ResourceManager.GetString("45937", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05DD. + /// + internal static string _45940 { + get { + return ResourceManager.GetString("45940", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05DE. + /// + internal static string _45944 { + get { + return ResourceManager.GetString("45944", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05DF. + /// + internal static string _45952 { + get { + return ResourceManager.GetString("45952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E0. + /// + internal static string _45953 { + get { + return ResourceManager.GetString("45953", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E1. + /// + internal static string _45955 { + get { + return ResourceManager.GetString("45955", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E2. + /// + internal static string _45956 { + get { + return ResourceManager.GetString("45956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E3. + /// + internal static string _45957 { + get { + return ResourceManager.GetString("45957", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E4. + /// + internal static string _45964 { + get { + return ResourceManager.GetString("45964", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E5. + /// + internal static string _45968 { + get { + return ResourceManager.GetString("45968", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E6. + /// + internal static string _45972 { + get { + return ResourceManager.GetString("45972", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E7. + /// + internal static string _45984 { + get { + return ResourceManager.GetString("45984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E8. + /// + internal static string _45985 { + get { + return ResourceManager.GetString("45985", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05E9. + /// + internal static string _45992 { + get { + return ResourceManager.GetString("45992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05EA. + /// + internal static string _45996 { + get { + return ResourceManager.GetString("45996", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01AE. + /// + internal static string _46 { + get { + return ResourceManager.GetString("46", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05EB. + /// + internal static string _46020 { + get { + return ResourceManager.GetString("46020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05EC. + /// + internal static string _46021 { + get { + return ResourceManager.GetString("46021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05ED. + /// + internal static string _46024 { + get { + return ResourceManager.GetString("46024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05EE. + /// + internal static string _46027 { + get { + return ResourceManager.GetString("46027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05EF. + /// + internal static string _46028 { + get { + return ResourceManager.GetString("46028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F0. + /// + internal static string _46030 { + get { + return ResourceManager.GetString("46030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F1. + /// + internal static string _46032 { + get { + return ResourceManager.GetString("46032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F2. + /// + internal static string _46036 { + get { + return ResourceManager.GetString("46036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F3. + /// + internal static string _46037 { + get { + return ResourceManager.GetString("46037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F4. + /// + internal static string _46039 { + get { + return ResourceManager.GetString("46039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F5. + /// + internal static string _46041 { + get { + return ResourceManager.GetString("46041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F6. + /// + internal static string _46043 { + get { + return ResourceManager.GetString("46043", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F7. + /// + internal static string _46045 { + get { + return ResourceManager.GetString("46045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F8. + /// + internal static string _46048 { + get { + return ResourceManager.GetString("46048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05F9. + /// + internal static string _46052 { + get { + return ResourceManager.GetString("46052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05FA. + /// + internal static string _46056 { + get { + return ResourceManager.GetString("46056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05FB. + /// + internal static string _46076 { + get { + return ResourceManager.GetString("46076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05FC. + /// + internal static string _46096 { + get { + return ResourceManager.GetString("46096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05FD. + /// + internal static string _46104 { + get { + return ResourceManager.GetString("46104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05FE. + /// + internal static string _46108 { + get { + return ResourceManager.GetString("46108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 05FF. + /// + internal static string _46112 { + get { + return ResourceManager.GetString("46112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0600. + /// + internal static string _46120 { + get { + return ResourceManager.GetString("46120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0601. + /// + internal static string _46121 { + get { + return ResourceManager.GetString("46121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0602. + /// + internal static string _46123 { + get { + return ResourceManager.GetString("46123", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0603. + /// + internal static string _46132 { + get { + return ResourceManager.GetString("46132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0604. + /// + internal static string _46160 { + get { + return ResourceManager.GetString("46160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0605. + /// + internal static string _46161 { + get { + return ResourceManager.GetString("46161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0606. + /// + internal static string _46164 { + get { + return ResourceManager.GetString("46164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0607. + /// + internal static string _46168 { + get { + return ResourceManager.GetString("46168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0608. + /// + internal static string _46176 { + get { + return ResourceManager.GetString("46176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0609. + /// + internal static string _46177 { + get { + return ResourceManager.GetString("46177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 060A. + /// + internal static string _46179 { + get { + return ResourceManager.GetString("46179", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 060B. + /// + internal static string _46181 { + get { + return ResourceManager.GetString("46181", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 060C. + /// + internal static string _46188 { + get { + return ResourceManager.GetString("46188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 060D. + /// + internal static string _46208 { + get { + return ResourceManager.GetString("46208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 060E. + /// + internal static string _46216 { + get { + return ResourceManager.GetString("46216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 060F. + /// + internal static string _46237 { + get { + return ResourceManager.GetString("46237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0610. + /// + internal static string _46244 { + get { + return ResourceManager.GetString("46244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0611. + /// + internal static string _46248 { + get { + return ResourceManager.GetString("46248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0612. + /// + internal static string _46252 { + get { + return ResourceManager.GetString("46252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0613. + /// + internal static string _46261 { + get { + return ResourceManager.GetString("46261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0614. + /// + internal static string _46263 { + get { + return ResourceManager.GetString("46263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0615. + /// + internal static string _46265 { + get { + return ResourceManager.GetString("46265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0616. + /// + internal static string _46272 { + get { + return ResourceManager.GetString("46272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0617. + /// + internal static string _46276 { + get { + return ResourceManager.GetString("46276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0618. + /// + internal static string _46280 { + get { + return ResourceManager.GetString("46280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0619. + /// + internal static string _46288 { + get { + return ResourceManager.GetString("46288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 061A. + /// + internal static string _46293 { + get { + return ResourceManager.GetString("46293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 061B. + /// + internal static string _46300 { + get { + return ResourceManager.GetString("46300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 061C. + /// + internal static string _46301 { + get { + return ResourceManager.GetString("46301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 061D. + /// + internal static string _46304 { + get { + return ResourceManager.GetString("46304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 061E. + /// + internal static string _46307 { + get { + return ResourceManager.GetString("46307", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 061F. + /// + internal static string _46308 { + get { + return ResourceManager.GetString("46308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0620. + /// + internal static string _46310 { + get { + return ResourceManager.GetString("46310", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0621. + /// + internal static string _46316 { + get { + return ResourceManager.GetString("46316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0622. + /// + internal static string _46317 { + get { + return ResourceManager.GetString("46317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0623. + /// + internal static string _46319 { + get { + return ResourceManager.GetString("46319", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0624. + /// + internal static string _46321 { + get { + return ResourceManager.GetString("46321", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0625. + /// + internal static string _46328 { + get { + return ResourceManager.GetString("46328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0626. + /// + internal static string _46356 { + get { + return ResourceManager.GetString("46356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0627. + /// + internal static string _46357 { + get { + return ResourceManager.GetString("46357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0628. + /// + internal static string _46360 { + get { + return ResourceManager.GetString("46360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0629. + /// + internal static string _46363 { + get { + return ResourceManager.GetString("46363", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 062A. + /// + internal static string _46364 { + get { + return ResourceManager.GetString("46364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 062B. + /// + internal static string _46372 { + get { + return ResourceManager.GetString("46372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 062C. + /// + internal static string _46373 { + get { + return ResourceManager.GetString("46373", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 062D. + /// + internal static string _46375 { + get { + return ResourceManager.GetString("46375", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 062E. + /// + internal static string _46376 { + get { + return ResourceManager.GetString("46376", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 062F. + /// + internal static string _46377 { + get { + return ResourceManager.GetString("46377", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0630. + /// + internal static string _46378 { + get { + return ResourceManager.GetString("46378", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0631. + /// + internal static string _46384 { + get { + return ResourceManager.GetString("46384", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0632. + /// + internal static string _46385 { + get { + return ResourceManager.GetString("46385", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0633. + /// + internal static string _46388 { + get { + return ResourceManager.GetString("46388", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0634. + /// + internal static string _46392 { + get { + return ResourceManager.GetString("46392", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0635. + /// + internal static string _46400 { + get { + return ResourceManager.GetString("46400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0636. + /// + internal static string _46401 { + get { + return ResourceManager.GetString("46401", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0637. + /// + internal static string _46403 { + get { + return ResourceManager.GetString("46403", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0638. + /// + internal static string _46404 { + get { + return ResourceManager.GetString("46404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0639. + /// + internal static string _46405 { + get { + return ResourceManager.GetString("46405", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 063A. + /// + internal static string _46411 { + get { + return ResourceManager.GetString("46411", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 063B. + /// + internal static string _46412 { + get { + return ResourceManager.GetString("46412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 063C. + /// + internal static string _46413 { + get { + return ResourceManager.GetString("46413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 063D. + /// + internal static string _46416 { + get { + return ResourceManager.GetString("46416", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 063E. + /// + internal static string _46420 { + get { + return ResourceManager.GetString("46420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 063F. + /// + internal static string _46428 { + get { + return ResourceManager.GetString("46428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0640. + /// + internal static string _46429 { + get { + return ResourceManager.GetString("46429", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0641. + /// + internal static string _46431 { + get { + return ResourceManager.GetString("46431", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0642. + /// + internal static string _46432 { + get { + return ResourceManager.GetString("46432", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0643. + /// + internal static string _46433 { + get { + return ResourceManager.GetString("46433", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0644. + /// + internal static string _46496 { + get { + return ResourceManager.GetString("46496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0645. + /// + internal static string _46497 { + get { + return ResourceManager.GetString("46497", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0646. + /// + internal static string _46500 { + get { + return ResourceManager.GetString("46500", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0647. + /// + internal static string _46504 { + get { + return ResourceManager.GetString("46504", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0648. + /// + internal static string _46506 { + get { + return ResourceManager.GetString("46506", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0649. + /// + internal static string _46507 { + get { + return ResourceManager.GetString("46507", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 064A. + /// + internal static string _46512 { + get { + return ResourceManager.GetString("46512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 064B. + /// + internal static string _46513 { + get { + return ResourceManager.GetString("46513", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 064C. + /// + internal static string _46515 { + get { + return ResourceManager.GetString("46515", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 064D. + /// + internal static string _46516 { + get { + return ResourceManager.GetString("46516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 064E. + /// + internal static string _46517 { + get { + return ResourceManager.GetString("46517", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 064F. + /// + internal static string _46523 { + get { + return ResourceManager.GetString("46523", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0650. + /// + internal static string _46524 { + get { + return ResourceManager.GetString("46524", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0651. + /// + internal static string _46525 { + get { + return ResourceManager.GetString("46525", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0652. + /// + internal static string _46528 { + get { + return ResourceManager.GetString("46528", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0653. + /// + internal static string _46532 { + get { + return ResourceManager.GetString("46532", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0654. + /// + internal static string _46540 { + get { + return ResourceManager.GetString("46540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0655. + /// + internal static string _46541 { + get { + return ResourceManager.GetString("46541", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0656. + /// + internal static string _46543 { + get { + return ResourceManager.GetString("46543", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0657. + /// + internal static string _46544 { + get { + return ResourceManager.GetString("46544", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0658. + /// + internal static string _46545 { + get { + return ResourceManager.GetString("46545", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0659. + /// + internal static string _46552 { + get { + return ResourceManager.GetString("46552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 065A. + /// + internal static string _46572 { + get { + return ResourceManager.GetString("46572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 065B. + /// + internal static string _46608 { + get { + return ResourceManager.GetString("46608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 065C. + /// + internal static string _46609 { + get { + return ResourceManager.GetString("46609", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 065D. + /// + internal static string _46612 { + get { + return ResourceManager.GetString("46612", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 065E. + /// + internal static string _46616 { + get { + return ResourceManager.GetString("46616", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 065F. + /// + internal static string _46629 { + get { + return ResourceManager.GetString("46629", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0660. + /// + internal static string _46636 { + get { + return ResourceManager.GetString("46636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0661. + /// + internal static string _46644 { + get { + return ResourceManager.GetString("46644", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0662. + /// + internal static string _46664 { + get { + return ResourceManager.GetString("46664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0663. + /// + internal static string _46692 { + get { + return ResourceManager.GetString("46692", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0664. + /// + internal static string _46696 { + get { + return ResourceManager.GetString("46696", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0665. + /// + internal static string _46748 { + get { + return ResourceManager.GetString("46748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0666. + /// + internal static string _46749 { + get { + return ResourceManager.GetString("46749", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0667. + /// + internal static string _46752 { + get { + return ResourceManager.GetString("46752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0668. + /// + internal static string _46756 { + get { + return ResourceManager.GetString("46756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0669. + /// + internal static string _46763 { + get { + return ResourceManager.GetString("46763", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 066A. + /// + internal static string _46764 { + get { + return ResourceManager.GetString("46764", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 066B. + /// + internal static string _46769 { + get { + return ResourceManager.GetString("46769", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 066C. + /// + internal static string _46804 { + get { + return ResourceManager.GetString("46804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 066D. + /// + internal static string _46832 { + get { + return ResourceManager.GetString("46832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 066E. + /// + internal static string _46836 { + get { + return ResourceManager.GetString("46836", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 066F. + /// + internal static string _46840 { + get { + return ResourceManager.GetString("46840", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0670. + /// + internal static string _46848 { + get { + return ResourceManager.GetString("46848", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0671. + /// + internal static string _46849 { + get { + return ResourceManager.GetString("46849", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0672. + /// + internal static string _46853 { + get { + return ResourceManager.GetString("46853", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0673. + /// + internal static string _46888 { + get { + return ResourceManager.GetString("46888", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0674. + /// + internal static string _46889 { + get { + return ResourceManager.GetString("46889", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0675. + /// + internal static string _46892 { + get { + return ResourceManager.GetString("46892", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0676. + /// + internal static string _46895 { + get { + return ResourceManager.GetString("46895", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0677. + /// + internal static string _46896 { + get { + return ResourceManager.GetString("46896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0678. + /// + internal static string _46904 { + get { + return ResourceManager.GetString("46904", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0679. + /// + internal static string _46905 { + get { + return ResourceManager.GetString("46905", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 067A. + /// + internal static string _46907 { + get { + return ResourceManager.GetString("46907", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 067B. + /// + internal static string _46916 { + get { + return ResourceManager.GetString("46916", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 067C. + /// + internal static string _46920 { + get { + return ResourceManager.GetString("46920", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 067D. + /// + internal static string _46924 { + get { + return ResourceManager.GetString("46924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 067E. + /// + internal static string _46932 { + get { + return ResourceManager.GetString("46932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 067F. + /// + internal static string _46933 { + get { + return ResourceManager.GetString("46933", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0680. + /// + internal static string _46944 { + get { + return ResourceManager.GetString("46944", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0681. + /// + internal static string _46948 { + get { + return ResourceManager.GetString("46948", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0682. + /// + internal static string _46952 { + get { + return ResourceManager.GetString("46952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0683. + /// + internal static string _46960 { + get { + return ResourceManager.GetString("46960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0684. + /// + internal static string _46961 { + get { + return ResourceManager.GetString("46961", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0685. + /// + internal static string _46963 { + get { + return ResourceManager.GetString("46963", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0686. + /// + internal static string _46965 { + get { + return ResourceManager.GetString("46965", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0687. + /// + internal static string _46972 { + get { + return ResourceManager.GetString("46972", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0688. + /// + internal static string _46973 { + get { + return ResourceManager.GetString("46973", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0689. + /// + internal static string _46976 { + get { + return ResourceManager.GetString("46976", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 068A. + /// + internal static string _46980 { + get { + return ResourceManager.GetString("46980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 068B. + /// + internal static string _46988 { + get { + return ResourceManager.GetString("46988", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 068C. + /// + internal static string _46989 { + get { + return ResourceManager.GetString("46989", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 068D. + /// + internal static string _46991 { + get { + return ResourceManager.GetString("46991", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 068E. + /// + internal static string _46992 { + get { + return ResourceManager.GetString("46992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 068F. + /// + internal static string _46993 { + get { + return ResourceManager.GetString("46993", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0690. + /// + internal static string _46994 { + get { + return ResourceManager.GetString("46994", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0691. + /// + internal static string _46998 { + get { + return ResourceManager.GetString("46998", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0692. + /// + internal static string _46999 { + get { + return ResourceManager.GetString("46999", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B1. + /// + internal static string _47 { + get { + return ResourceManager.GetString("47", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0693. + /// + internal static string _47000 { + get { + return ResourceManager.GetString("47000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0694. + /// + internal static string _47001 { + get { + return ResourceManager.GetString("47001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0695. + /// + internal static string _47004 { + get { + return ResourceManager.GetString("47004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0696. + /// + internal static string _47008 { + get { + return ResourceManager.GetString("47008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0697. + /// + internal static string _47016 { + get { + return ResourceManager.GetString("47016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0698. + /// + internal static string _47017 { + get { + return ResourceManager.GetString("47017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0699. + /// + internal static string _47019 { + get { + return ResourceManager.GetString("47019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 069A. + /// + internal static string _47020 { + get { + return ResourceManager.GetString("47020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 069B. + /// + internal static string _47021 { + get { + return ResourceManager.GetString("47021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 069C. + /// + internal static string _47028 { + get { + return ResourceManager.GetString("47028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 069D. + /// + internal static string _47029 { + get { + return ResourceManager.GetString("47029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 069E. + /// + internal static string _47032 { + get { + return ResourceManager.GetString("47032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 069F. + /// + internal static string _47047 { + get { + return ResourceManager.GetString("47047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A0. + /// + internal static string _47049 { + get { + return ResourceManager.GetString("47049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A1. + /// + internal static string _47084 { + get { + return ResourceManager.GetString("47084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A2. + /// + internal static string _47085 { + get { + return ResourceManager.GetString("47085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A3. + /// + internal static string _47088 { + get { + return ResourceManager.GetString("47088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A4. + /// + internal static string _47092 { + get { + return ResourceManager.GetString("47092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A5. + /// + internal static string _47100 { + get { + return ResourceManager.GetString("47100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A6. + /// + internal static string _47101 { + get { + return ResourceManager.GetString("47101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A7. + /// + internal static string _47103 { + get { + return ResourceManager.GetString("47103", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A8. + /// + internal static string _47104 { + get { + return ResourceManager.GetString("47104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06A9. + /// + internal static string _47105 { + get { + return ResourceManager.GetString("47105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06AA. + /// + internal static string _47111 { + get { + return ResourceManager.GetString("47111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06AB. + /// + internal static string _47112 { + get { + return ResourceManager.GetString("47112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06AC. + /// + internal static string _47113 { + get { + return ResourceManager.GetString("47113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06AD. + /// + internal static string _47116 { + get { + return ResourceManager.GetString("47116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06AE. + /// + internal static string _47120 { + get { + return ResourceManager.GetString("47120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06AF. + /// + internal static string _47128 { + get { + return ResourceManager.GetString("47128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B0. + /// + internal static string _47129 { + get { + return ResourceManager.GetString("47129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B1. + /// + internal static string _47131 { + get { + return ResourceManager.GetString("47131", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B2. + /// + internal static string _47133 { + get { + return ResourceManager.GetString("47133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B3. + /// + internal static string _47140 { + get { + return ResourceManager.GetString("47140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B4. + /// + internal static string _47141 { + get { + return ResourceManager.GetString("47141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B5. + /// + internal static string _47144 { + get { + return ResourceManager.GetString("47144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B6. + /// + internal static string _47148 { + get { + return ResourceManager.GetString("47148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B7. + /// + internal static string _47156 { + get { + return ResourceManager.GetString("47156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B8. + /// + internal static string _47157 { + get { + return ResourceManager.GetString("47157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06B9. + /// + internal static string _47159 { + get { + return ResourceManager.GetString("47159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06BA. + /// + internal static string _47160 { + get { + return ResourceManager.GetString("47160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06BB. + /// + internal static string _47161 { + get { + return ResourceManager.GetString("47161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06BC. + /// + internal static string _47168 { + get { + return ResourceManager.GetString("47168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06BD. + /// + internal static string _47172 { + get { + return ResourceManager.GetString("47172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06BE. + /// + internal static string _47185 { + get { + return ResourceManager.GetString("47185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06BF. + /// + internal static string _47187 { + get { + return ResourceManager.GetString("47187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C0. + /// + internal static string _47196 { + get { + return ResourceManager.GetString("47196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C1. + /// + internal static string _47197 { + get { + return ResourceManager.GetString("47197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C2. + /// + internal static string _47200 { + get { + return ResourceManager.GetString("47200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C3. + /// + internal static string _47204 { + get { + return ResourceManager.GetString("47204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C4. + /// + internal static string _47212 { + get { + return ResourceManager.GetString("47212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C5. + /// + internal static string _47213 { + get { + return ResourceManager.GetString("47213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C6. + /// + internal static string _47215 { + get { + return ResourceManager.GetString("47215", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C7. + /// + internal static string _47217 { + get { + return ResourceManager.GetString("47217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C8. + /// + internal static string _47224 { + get { + return ResourceManager.GetString("47224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06C9. + /// + internal static string _47228 { + get { + return ResourceManager.GetString("47228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06CA. + /// + internal static string _47245 { + get { + return ResourceManager.GetString("47245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D61. + /// + internal static string _47252 { + get { + return ResourceManager.GetString("47252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06CB. + /// + internal static string _47272 { + get { + return ResourceManager.GetString("47272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06CC. + /// + internal static string _47280 { + get { + return ResourceManager.GetString("47280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06CD. + /// + internal static string _47284 { + get { + return ResourceManager.GetString("47284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06CE. + /// + internal static string _47288 { + get { + return ResourceManager.GetString("47288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06CF. + /// + internal static string _47296 { + get { + return ResourceManager.GetString("47296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D0. + /// + internal static string _47297 { + get { + return ResourceManager.GetString("47297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D1. + /// + internal static string _47299 { + get { + return ResourceManager.GetString("47299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D2. + /// + internal static string _47301 { + get { + return ResourceManager.GetString("47301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D3. + /// + internal static string _47308 { + get { + return ResourceManager.GetString("47308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D4. + /// + internal static string _47312 { + get { + return ResourceManager.GetString("47312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D5. + /// + internal static string _47316 { + get { + return ResourceManager.GetString("47316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D6. + /// + internal static string _47325 { + get { + return ResourceManager.GetString("47325", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D7. + /// + internal static string _47327 { + get { + return ResourceManager.GetString("47327", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D8. + /// + internal static string _47329 { + get { + return ResourceManager.GetString("47329", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06D9. + /// + internal static string _47336 { + get { + return ResourceManager.GetString("47336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06DA. + /// + internal static string _47337 { + get { + return ResourceManager.GetString("47337", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06DB. + /// + internal static string _47340 { + get { + return ResourceManager.GetString("47340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06DC. + /// + internal static string _47344 { + get { + return ResourceManager.GetString("47344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06DD. + /// + internal static string _47352 { + get { + return ResourceManager.GetString("47352", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06DE. + /// + internal static string _47353 { + get { + return ResourceManager.GetString("47353", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06DF. + /// + internal static string _47355 { + get { + return ResourceManager.GetString("47355", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E0. + /// + internal static string _47357 { + get { + return ResourceManager.GetString("47357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E1. + /// + internal static string _47364 { + get { + return ResourceManager.GetString("47364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E2. + /// + internal static string _47384 { + get { + return ResourceManager.GetString("47384", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E3. + /// + internal static string _47392 { + get { + return ResourceManager.GetString("47392", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E4. + /// + internal static string _47420 { + get { + return ResourceManager.GetString("47420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E5. + /// + internal static string _47421 { + get { + return ResourceManager.GetString("47421", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E6. + /// + internal static string _47424 { + get { + return ResourceManager.GetString("47424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E7. + /// + internal static string _47428 { + get { + return ResourceManager.GetString("47428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E8. + /// + internal static string _47436 { + get { + return ResourceManager.GetString("47436", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06E9. + /// + internal static string _47439 { + get { + return ResourceManager.GetString("47439", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06EA. + /// + internal static string _47441 { + get { + return ResourceManager.GetString("47441", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06EB. + /// + internal static string _47448 { + get { + return ResourceManager.GetString("47448", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06EC. + /// + internal static string _47449 { + get { + return ResourceManager.GetString("47449", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06ED. + /// + internal static string _47452 { + get { + return ResourceManager.GetString("47452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06EE. + /// + internal static string _47456 { + get { + return ResourceManager.GetString("47456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06EF. + /// + internal static string _47464 { + get { + return ResourceManager.GetString("47464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F0. + /// + internal static string _47465 { + get { + return ResourceManager.GetString("47465", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F1. + /// + internal static string _47467 { + get { + return ResourceManager.GetString("47467", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F2. + /// + internal static string _47469 { + get { + return ResourceManager.GetString("47469", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F3. + /// + internal static string _47476 { + get { + return ResourceManager.GetString("47476", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F4. + /// + internal static string _47477 { + get { + return ResourceManager.GetString("47477", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F5. + /// + internal static string _47480 { + get { + return ResourceManager.GetString("47480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F6. + /// + internal static string _47484 { + get { + return ResourceManager.GetString("47484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F7. + /// + internal static string _47492 { + get { + return ResourceManager.GetString("47492", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F8. + /// + internal static string _47493 { + get { + return ResourceManager.GetString("47493", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06F9. + /// + internal static string _47495 { + get { + return ResourceManager.GetString("47495", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06FA. + /// + internal static string _47497 { + get { + return ResourceManager.GetString("47497", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06FB. + /// + internal static string _47498 { + get { + return ResourceManager.GetString("47498", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06FC. + /// + internal static string _47501 { + get { + return ResourceManager.GetString("47501", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06FD. + /// + internal static string _47502 { + get { + return ResourceManager.GetString("47502", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06FE. + /// + internal static string _47532 { + get { + return ResourceManager.GetString("47532", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 06FF. + /// + internal static string _47533 { + get { + return ResourceManager.GetString("47533", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0700. + /// + internal static string _47536 { + get { + return ResourceManager.GetString("47536", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0701. + /// + internal static string _47540 { + get { + return ResourceManager.GetString("47540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0702. + /// + internal static string _47548 { + get { + return ResourceManager.GetString("47548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0703. + /// + internal static string _47549 { + get { + return ResourceManager.GetString("47549", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0704. + /// + internal static string _47551 { + get { + return ResourceManager.GetString("47551", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0705. + /// + internal static string _47553 { + get { + return ResourceManager.GetString("47553", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0706. + /// + internal static string _47560 { + get { + return ResourceManager.GetString("47560", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0707. + /// + internal static string _47561 { + get { + return ResourceManager.GetString("47561", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0708. + /// + internal static string _47564 { + get { + return ResourceManager.GetString("47564", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0709. + /// + internal static string _47566 { + get { + return ResourceManager.GetString("47566", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 070A. + /// + internal static string _47567 { + get { + return ResourceManager.GetString("47567", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 070B. + /// + internal static string _47568 { + get { + return ResourceManager.GetString("47568", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 070C. + /// + internal static string _47569 { + get { + return ResourceManager.GetString("47569", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 070D. + /// + internal static string _47570 { + get { + return ResourceManager.GetString("47570", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 070E. + /// + internal static string _47576 { + get { + return ResourceManager.GetString("47576", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 070F. + /// + internal static string _47577 { + get { + return ResourceManager.GetString("47577", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0710. + /// + internal static string _47579 { + get { + return ResourceManager.GetString("47579", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0711. + /// + internal static string _47581 { + get { + return ResourceManager.GetString("47581", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0712. + /// + internal static string _47582 { + get { + return ResourceManager.GetString("47582", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0713. + /// + internal static string _47585 { + get { + return ResourceManager.GetString("47585", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0714. + /// + internal static string _47587 { + get { + return ResourceManager.GetString("47587", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0715. + /// + internal static string _47588 { + get { + return ResourceManager.GetString("47588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0716. + /// + internal static string _47589 { + get { + return ResourceManager.GetString("47589", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0717. + /// + internal static string _47592 { + get { + return ResourceManager.GetString("47592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0718. + /// + internal static string _47596 { + get { + return ResourceManager.GetString("47596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0719. + /// + internal static string _47604 { + get { + return ResourceManager.GetString("47604", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 071A. + /// + internal static string _47605 { + get { + return ResourceManager.GetString("47605", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 071B. + /// + internal static string _47607 { + get { + return ResourceManager.GetString("47607", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 071C. + /// + internal static string _47608 { + get { + return ResourceManager.GetString("47608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 071D. + /// + internal static string _47609 { + get { + return ResourceManager.GetString("47609", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 071E. + /// + internal static string _47610 { + get { + return ResourceManager.GetString("47610", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 071F. + /// + internal static string _47616 { + get { + return ResourceManager.GetString("47616", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0720. + /// + internal static string _47617 { + get { + return ResourceManager.GetString("47617", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0721. + /// + internal static string _47624 { + get { + return ResourceManager.GetString("47624", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0722. + /// + internal static string _47637 { + get { + return ResourceManager.GetString("47637", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0723. + /// + internal static string _47672 { + get { + return ResourceManager.GetString("47672", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0724. + /// + internal static string _47673 { + get { + return ResourceManager.GetString("47673", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0725. + /// + internal static string _47676 { + get { + return ResourceManager.GetString("47676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0726. + /// + internal static string _47680 { + get { + return ResourceManager.GetString("47680", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0727. + /// + internal static string _47682 { + get { + return ResourceManager.GetString("47682", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0728. + /// + internal static string _47688 { + get { + return ResourceManager.GetString("47688", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0729. + /// + internal static string _47689 { + get { + return ResourceManager.GetString("47689", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 072A. + /// + internal static string _47691 { + get { + return ResourceManager.GetString("47691", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 072B. + /// + internal static string _47693 { + get { + return ResourceManager.GetString("47693", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 072C. + /// + internal static string _47694 { + get { + return ResourceManager.GetString("47694", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 072D. + /// + internal static string _47699 { + get { + return ResourceManager.GetString("47699", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 072E. + /// + internal static string _47700 { + get { + return ResourceManager.GetString("47700", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 072F. + /// + internal static string _47701 { + get { + return ResourceManager.GetString("47701", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0730. + /// + internal static string _47704 { + get { + return ResourceManager.GetString("47704", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0731. + /// + internal static string _47708 { + get { + return ResourceManager.GetString("47708", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0732. + /// + internal static string _47716 { + get { + return ResourceManager.GetString("47716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0733. + /// + internal static string _47717 { + get { + return ResourceManager.GetString("47717", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0734. + /// + internal static string _47719 { + get { + return ResourceManager.GetString("47719", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0735. + /// + internal static string _47720 { + get { + return ResourceManager.GetString("47720", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0736. + /// + internal static string _47721 { + get { + return ResourceManager.GetString("47721", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0737. + /// + internal static string _47728 { + get { + return ResourceManager.GetString("47728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0738. + /// + internal static string _47729 { + get { + return ResourceManager.GetString("47729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0739. + /// + internal static string _47732 { + get { + return ResourceManager.GetString("47732", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 073A. + /// + internal static string _47736 { + get { + return ResourceManager.GetString("47736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 073B. + /// + internal static string _47747 { + get { + return ResourceManager.GetString("47747", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 073C. + /// + internal static string _47748 { + get { + return ResourceManager.GetString("47748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 073D. + /// + internal static string _47749 { + get { + return ResourceManager.GetString("47749", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 073E. + /// + internal static string _47751 { + get { + return ResourceManager.GetString("47751", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 073F. + /// + internal static string _47756 { + get { + return ResourceManager.GetString("47756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0740. + /// + internal static string _47784 { + get { + return ResourceManager.GetString("47784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0741. + /// + internal static string _47785 { + get { + return ResourceManager.GetString("47785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0742. + /// + internal static string _47787 { + get { + return ResourceManager.GetString("47787", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0743. + /// + internal static string _47788 { + get { + return ResourceManager.GetString("47788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0744. + /// + internal static string _47792 { + get { + return ResourceManager.GetString("47792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0745. + /// + internal static string _47794 { + get { + return ResourceManager.GetString("47794", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0746. + /// + internal static string _47800 { + get { + return ResourceManager.GetString("47800", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0747. + /// + internal static string _47801 { + get { + return ResourceManager.GetString("47801", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0748. + /// + internal static string _47803 { + get { + return ResourceManager.GetString("47803", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0749. + /// + internal static string _47805 { + get { + return ResourceManager.GetString("47805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 074A. + /// + internal static string _47812 { + get { + return ResourceManager.GetString("47812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 074B. + /// + internal static string _47816 { + get { + return ResourceManager.GetString("47816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 074C. + /// + internal static string _47832 { + get { + return ResourceManager.GetString("47832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 074D. + /// + internal static string _47833 { + get { + return ResourceManager.GetString("47833", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 074E. + /// + internal static string _47868 { + get { + return ResourceManager.GetString("47868", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 074F. + /// + internal static string _47872 { + get { + return ResourceManager.GetString("47872", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0750. + /// + internal static string _47876 { + get { + return ResourceManager.GetString("47876", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0751. + /// + internal static string _47885 { + get { + return ResourceManager.GetString("47885", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0752. + /// + internal static string _47887 { + get { + return ResourceManager.GetString("47887", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0753. + /// + internal static string _47889 { + get { + return ResourceManager.GetString("47889", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0754. + /// + internal static string _47896 { + get { + return ResourceManager.GetString("47896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0755. + /// + internal static string _47900 { + get { + return ResourceManager.GetString("47900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0756. + /// + internal static string _47904 { + get { + return ResourceManager.GetString("47904", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0757. + /// + internal static string _47913 { + get { + return ResourceManager.GetString("47913", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0758. + /// + internal static string _47915 { + get { + return ResourceManager.GetString("47915", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0759. + /// + internal static string _47924 { + get { + return ResourceManager.GetString("47924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 075A. + /// + internal static string _47925 { + get { + return ResourceManager.GetString("47925", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 075B. + /// + internal static string _47926 { + get { + return ResourceManager.GetString("47926", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 075C. + /// + internal static string _47928 { + get { + return ResourceManager.GetString("47928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 075D. + /// + internal static string _47931 { + get { + return ResourceManager.GetString("47931", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 075E. + /// + internal static string _47932 { + get { + return ResourceManager.GetString("47932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 075F. + /// + internal static string _47933 { + get { + return ResourceManager.GetString("47933", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0760. + /// + internal static string _47934 { + get { + return ResourceManager.GetString("47934", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0761. + /// + internal static string _47940 { + get { + return ResourceManager.GetString("47940", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0762. + /// + internal static string _47941 { + get { + return ResourceManager.GetString("47941", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0763. + /// + internal static string _47943 { + get { + return ResourceManager.GetString("47943", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0764. + /// + internal static string _47945 { + get { + return ResourceManager.GetString("47945", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0765. + /// + internal static string _47949 { + get { + return ResourceManager.GetString("47949", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0766. + /// + internal static string _47951 { + get { + return ResourceManager.GetString("47951", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0767. + /// + internal static string _47952 { + get { + return ResourceManager.GetString("47952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0768. + /// + internal static string _47956 { + get { + return ResourceManager.GetString("47956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0769. + /// + internal static string _47960 { + get { + return ResourceManager.GetString("47960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 076A. + /// + internal static string _47969 { + get { + return ResourceManager.GetString("47969", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 076B. + /// + internal static string _47971 { + get { + return ResourceManager.GetString("47971", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 076C. + /// + internal static string _47980 { + get { + return ResourceManager.GetString("47980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0121. + /// + internal static string _48 { + get { + return ResourceManager.GetString("48", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 076D. + /// + internal static string _48008 { + get { + return ResourceManager.GetString("48008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 076E. + /// + internal static string _48012 { + get { + return ResourceManager.GetString("48012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 076F. + /// + internal static string _48016 { + get { + return ResourceManager.GetString("48016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0770. + /// + internal static string _48036 { + get { + return ResourceManager.GetString("48036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0771. + /// + internal static string _48040 { + get { + return ResourceManager.GetString("48040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0772. + /// + internal static string _48044 { + get { + return ResourceManager.GetString("48044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0773. + /// + internal static string _48052 { + get { + return ResourceManager.GetString("48052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0774. + /// + internal static string _48055 { + get { + return ResourceManager.GetString("48055", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0775. + /// + internal static string _48064 { + get { + return ResourceManager.GetString("48064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0776. + /// + internal static string _48068 { + get { + return ResourceManager.GetString("48068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0777. + /// + internal static string _48072 { + get { + return ResourceManager.GetString("48072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0778. + /// + internal static string _48080 { + get { + return ResourceManager.GetString("48080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0779. + /// + internal static string _48083 { + get { + return ResourceManager.GetString("48083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 077A. + /// + internal static string _48120 { + get { + return ResourceManager.GetString("48120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 077B. + /// + internal static string _48121 { + get { + return ResourceManager.GetString("48121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 077C. + /// + internal static string _48124 { + get { + return ResourceManager.GetString("48124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 077D. + /// + internal static string _48127 { + get { + return ResourceManager.GetString("48127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 077E. + /// + internal static string _48128 { + get { + return ResourceManager.GetString("48128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 077F. + /// + internal static string _48130 { + get { + return ResourceManager.GetString("48130", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0780. + /// + internal static string _48136 { + get { + return ResourceManager.GetString("48136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0781. + /// + internal static string _48137 { + get { + return ResourceManager.GetString("48137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0782. + /// + internal static string _48139 { + get { + return ResourceManager.GetString("48139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0783. + /// + internal static string _48140 { + get { + return ResourceManager.GetString("48140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0784. + /// + internal static string _48141 { + get { + return ResourceManager.GetString("48141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0785. + /// + internal static string _48143 { + get { + return ResourceManager.GetString("48143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0786. + /// + internal static string _48145 { + get { + return ResourceManager.GetString("48145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0787. + /// + internal static string _48148 { + get { + return ResourceManager.GetString("48148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0788. + /// + internal static string _48149 { + get { + return ResourceManager.GetString("48149", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0789. + /// + internal static string _48150 { + get { + return ResourceManager.GetString("48150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 078A. + /// + internal static string _48151 { + get { + return ResourceManager.GetString("48151", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 078B. + /// + internal static string _48152 { + get { + return ResourceManager.GetString("48152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 078C. + /// + internal static string _48155 { + get { + return ResourceManager.GetString("48155", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 078D. + /// + internal static string _48156 { + get { + return ResourceManager.GetString("48156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 078E. + /// + internal static string _48157 { + get { + return ResourceManager.GetString("48157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 078F. + /// + internal static string _48158 { + get { + return ResourceManager.GetString("48158", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0790. + /// + internal static string _48159 { + get { + return ResourceManager.GetString("48159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0791. + /// + internal static string _48164 { + get { + return ResourceManager.GetString("48164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0792. + /// + internal static string _48165 { + get { + return ResourceManager.GetString("48165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0793. + /// + internal static string _48167 { + get { + return ResourceManager.GetString("48167", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0794. + /// + internal static string _48169 { + get { + return ResourceManager.GetString("48169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0795. + /// + internal static string _48173 { + get { + return ResourceManager.GetString("48173", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0796. + /// + internal static string _48176 { + get { + return ResourceManager.GetString("48176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0797. + /// + internal static string _48177 { + get { + return ResourceManager.GetString("48177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0798. + /// + internal static string _48180 { + get { + return ResourceManager.GetString("48180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0799. + /// + internal static string _48184 { + get { + return ResourceManager.GetString("48184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 079A. + /// + internal static string _48192 { + get { + return ResourceManager.GetString("48192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 079B. + /// + internal static string _48193 { + get { + return ResourceManager.GetString("48193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 079C. + /// + internal static string _48195 { + get { + return ResourceManager.GetString("48195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 079D. + /// + internal static string _48196 { + get { + return ResourceManager.GetString("48196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 079E. + /// + internal static string _48197 { + get { + return ResourceManager.GetString("48197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 079F. + /// + internal static string _48201 { + get { + return ResourceManager.GetString("48201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A0. + /// + internal static string _48204 { + get { + return ResourceManager.GetString("48204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A1. + /// + internal static string _48205 { + get { + return ResourceManager.GetString("48205", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A2. + /// + internal static string _48208 { + get { + return ResourceManager.GetString("48208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A3. + /// + internal static string _48221 { + get { + return ResourceManager.GetString("48221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A4. + /// + internal static string _48260 { + get { + return ResourceManager.GetString("48260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A5. + /// + internal static string _48261 { + get { + return ResourceManager.GetString("48261", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A6. + /// + internal static string _48264 { + get { + return ResourceManager.GetString("48264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A7. + /// + internal static string _48267 { + get { + return ResourceManager.GetString("48267", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A8. + /// + internal static string _48268 { + get { + return ResourceManager.GetString("48268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07A9. + /// + internal static string _48270 { + get { + return ResourceManager.GetString("48270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07AA. + /// + internal static string _48276 { + get { + return ResourceManager.GetString("48276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07AB. + /// + internal static string _48277 { + get { + return ResourceManager.GetString("48277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07AC. + /// + internal static string _48279 { + get { + return ResourceManager.GetString("48279", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07AD. + /// + internal static string _48281 { + get { + return ResourceManager.GetString("48281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07AE. + /// + internal static string _48282 { + get { + return ResourceManager.GetString("48282", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07AF. + /// + internal static string _48288 { + get { + return ResourceManager.GetString("48288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B0. + /// + internal static string _48289 { + get { + return ResourceManager.GetString("48289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B1. + /// + internal static string _48292 { + get { + return ResourceManager.GetString("48292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B2. + /// + internal static string _48295 { + get { + return ResourceManager.GetString("48295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B3. + /// + internal static string _48296 { + get { + return ResourceManager.GetString("48296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B4. + /// + internal static string _48304 { + get { + return ResourceManager.GetString("48304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B5. + /// + internal static string _48305 { + get { + return ResourceManager.GetString("48305", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B6. + /// + internal static string _48307 { + get { + return ResourceManager.GetString("48307", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B7. + /// + internal static string _48308 { + get { + return ResourceManager.GetString("48308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B8. + /// + internal static string _48309 { + get { + return ResourceManager.GetString("48309", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07B9. + /// + internal static string _48316 { + get { + return ResourceManager.GetString("48316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07BA. + /// + internal static string _48317 { + get { + return ResourceManager.GetString("48317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07BB. + /// + internal static string _48320 { + get { + return ResourceManager.GetString("48320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07BC. + /// + internal static string _48324 { + get { + return ResourceManager.GetString("48324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07BD. + /// + internal static string _48333 { + get { + return ResourceManager.GetString("48333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07BE. + /// + internal static string _48335 { + get { + return ResourceManager.GetString("48335", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07BF. + /// + internal static string _48336 { + get { + return ResourceManager.GetString("48336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C0. + /// + internal static string _48337 { + get { + return ResourceManager.GetString("48337", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C1. + /// + internal static string _48341 { + get { + return ResourceManager.GetString("48341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C2. + /// + internal static string _48344 { + get { + return ResourceManager.GetString("48344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C3. + /// + internal static string _48348 { + get { + return ResourceManager.GetString("48348", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C4. + /// + internal static string _48372 { + get { + return ResourceManager.GetString("48372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C5. + /// + internal static string _48373 { + get { + return ResourceManager.GetString("48373", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C6. + /// + internal static string _48374 { + get { + return ResourceManager.GetString("48374", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C7. + /// + internal static string _48376 { + get { + return ResourceManager.GetString("48376", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C8. + /// + internal static string _48380 { + get { + return ResourceManager.GetString("48380", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07C9. + /// + internal static string _48388 { + get { + return ResourceManager.GetString("48388", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07CA. + /// + internal static string _48389 { + get { + return ResourceManager.GetString("48389", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07CB. + /// + internal static string _48391 { + get { + return ResourceManager.GetString("48391", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07CC. + /// + internal static string _48393 { + get { + return ResourceManager.GetString("48393", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07CD. + /// + internal static string _48400 { + get { + return ResourceManager.GetString("48400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07CE. + /// + internal static string _48404 { + get { + return ResourceManager.GetString("48404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07CF. + /// + internal static string _48420 { + get { + return ResourceManager.GetString("48420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D0. + /// + internal static string _48428 { + get { + return ResourceManager.GetString("48428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D1. + /// + internal static string _48448 { + get { + return ResourceManager.GetString("48448", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D2. + /// + internal static string _48456 { + get { + return ResourceManager.GetString("48456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D3. + /// + internal static string _48457 { + get { + return ResourceManager.GetString("48457", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D4. + /// + internal static string _48460 { + get { + return ResourceManager.GetString("48460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D5. + /// + internal static string _48464 { + get { + return ResourceManager.GetString("48464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D6. + /// + internal static string _48472 { + get { + return ResourceManager.GetString("48472", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D7. + /// + internal static string _48473 { + get { + return ResourceManager.GetString("48473", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D8. + /// + internal static string _48484 { + get { + return ResourceManager.GetString("48484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07D9. + /// + internal static string _48488 { + get { + return ResourceManager.GetString("48488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07DA. + /// + internal static string _48512 { + get { + return ResourceManager.GetString("48512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07DB. + /// + internal static string _48513 { + get { + return ResourceManager.GetString("48513", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07DC. + /// + internal static string _48516 { + get { + return ResourceManager.GetString("48516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07DD. + /// + internal static string _48519 { + get { + return ResourceManager.GetString("48519", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07DE. + /// + internal static string _48520 { + get { + return ResourceManager.GetString("48520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07DF. + /// + internal static string _48521 { + get { + return ResourceManager.GetString("48521", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E0. + /// + internal static string _48522 { + get { + return ResourceManager.GetString("48522", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E1. + /// + internal static string _48528 { + get { + return ResourceManager.GetString("48528", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E2. + /// + internal static string _48529 { + get { + return ResourceManager.GetString("48529", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E3. + /// + internal static string _48531 { + get { + return ResourceManager.GetString("48531", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E4. + /// + internal static string _48533 { + get { + return ResourceManager.GetString("48533", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E5. + /// + internal static string _48537 { + get { + return ResourceManager.GetString("48537", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E6. + /// + internal static string _48538 { + get { + return ResourceManager.GetString("48538", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E7. + /// + internal static string _48540 { + get { + return ResourceManager.GetString("48540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E8. + /// + internal static string _48548 { + get { + return ResourceManager.GetString("48548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07E9. + /// + internal static string _48560 { + get { + return ResourceManager.GetString("48560", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07EA. + /// + internal static string _48568 { + get { + return ResourceManager.GetString("48568", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07EB. + /// + internal static string _48596 { + get { + return ResourceManager.GetString("48596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07EC. + /// + internal static string _48597 { + get { + return ResourceManager.GetString("48597", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07ED. + /// + internal static string _48600 { + get { + return ResourceManager.GetString("48600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07EE. + /// + internal static string _48604 { + get { + return ResourceManager.GetString("48604", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07EF. + /// + internal static string _48617 { + get { + return ResourceManager.GetString("48617", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F0. + /// + internal static string _48624 { + get { + return ResourceManager.GetString("48624", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F1. + /// + internal static string _48628 { + get { + return ResourceManager.GetString("48628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F2. + /// + internal static string _48632 { + get { + return ResourceManager.GetString("48632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F3. + /// + internal static string _48640 { + get { + return ResourceManager.GetString("48640", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F4. + /// + internal static string _48643 { + get { + return ResourceManager.GetString("48643", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F5. + /// + internal static string _48645 { + get { + return ResourceManager.GetString("48645", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F6. + /// + internal static string _48652 { + get { + return ResourceManager.GetString("48652", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F7. + /// + internal static string _48653 { + get { + return ResourceManager.GetString("48653", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F8. + /// + internal static string _48656 { + get { + return ResourceManager.GetString("48656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07F9. + /// + internal static string _48660 { + get { + return ResourceManager.GetString("48660", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07FA. + /// + internal static string _48668 { + get { + return ResourceManager.GetString("48668", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07FB. + /// + internal static string _48669 { + get { + return ResourceManager.GetString("48669", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07FC. + /// + internal static string _48671 { + get { + return ResourceManager.GetString("48671", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07FD. + /// + internal static string _48708 { + get { + return ResourceManager.GetString("48708", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07FE. + /// + internal static string _48709 { + get { + return ResourceManager.GetString("48709", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 07FF. + /// + internal static string _48712 { + get { + return ResourceManager.GetString("48712", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0800. + /// + internal static string _48716 { + get { + return ResourceManager.GetString("48716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0801. + /// + internal static string _48718 { + get { + return ResourceManager.GetString("48718", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0802. + /// + internal static string _48724 { + get { + return ResourceManager.GetString("48724", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0803. + /// + internal static string _48725 { + get { + return ResourceManager.GetString("48725", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0804. + /// + internal static string _48727 { + get { + return ResourceManager.GetString("48727", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0805. + /// + internal static string _48729 { + get { + return ResourceManager.GetString("48729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0806. + /// + internal static string _48730 { + get { + return ResourceManager.GetString("48730", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0807. + /// + internal static string _48731 { + get { + return ResourceManager.GetString("48731", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0808. + /// + internal static string _48736 { + get { + return ResourceManager.GetString("48736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0809. + /// + internal static string _48737 { + get { + return ResourceManager.GetString("48737", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 080A. + /// + internal static string _48740 { + get { + return ResourceManager.GetString("48740", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 080B. + /// + internal static string _48744 { + get { + return ResourceManager.GetString("48744", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 080C. + /// + internal static string _48746 { + get { + return ResourceManager.GetString("48746", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 080D. + /// + internal static string _48752 { + get { + return ResourceManager.GetString("48752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 080E. + /// + internal static string _48753 { + get { + return ResourceManager.GetString("48753", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 080F. + /// + internal static string _48755 { + get { + return ResourceManager.GetString("48755", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0810. + /// + internal static string _48756 { + get { + return ResourceManager.GetString("48756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0811. + /// + internal static string _48757 { + get { + return ResourceManager.GetString("48757", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0812. + /// + internal static string _48763 { + get { + return ResourceManager.GetString("48763", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0813. + /// + internal static string _48764 { + get { + return ResourceManager.GetString("48764", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0814. + /// + internal static string _48765 { + get { + return ResourceManager.GetString("48765", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0815. + /// + internal static string _48768 { + get { + return ResourceManager.GetString("48768", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0816. + /// + internal static string _48772 { + get { + return ResourceManager.GetString("48772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0817. + /// + internal static string _48780 { + get { + return ResourceManager.GetString("48780", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0818. + /// + internal static string _48781 { + get { + return ResourceManager.GetString("48781", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0819. + /// + internal static string _48783 { + get { + return ResourceManager.GetString("48783", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 081A. + /// + internal static string _48784 { + get { + return ResourceManager.GetString("48784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 081B. + /// + internal static string _48785 { + get { + return ResourceManager.GetString("48785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 081C. + /// + internal static string _48792 { + get { + return ResourceManager.GetString("48792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 081D. + /// + internal static string _48793 { + get { + return ResourceManager.GetString("48793", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 081E. + /// + internal static string _48808 { + get { + return ResourceManager.GetString("48808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 081F. + /// + internal static string _48848 { + get { + return ResourceManager.GetString("48848", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0820. + /// + internal static string _48849 { + get { + return ResourceManager.GetString("48849", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0821. + /// + internal static string _48852 { + get { + return ResourceManager.GetString("48852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0822. + /// + internal static string _48855 { + get { + return ResourceManager.GetString("48855", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0823. + /// + internal static string _48856 { + get { + return ResourceManager.GetString("48856", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0824. + /// + internal static string _48864 { + get { + return ResourceManager.GetString("48864", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0825. + /// + internal static string _48867 { + get { + return ResourceManager.GetString("48867", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0826. + /// + internal static string _48868 { + get { + return ResourceManager.GetString("48868", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0827. + /// + internal static string _48869 { + get { + return ResourceManager.GetString("48869", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0828. + /// + internal static string _48876 { + get { + return ResourceManager.GetString("48876", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0829. + /// + internal static string _48897 { + get { + return ResourceManager.GetString("48897", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 082A. + /// + internal static string _48904 { + get { + return ResourceManager.GetString("48904", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 082B. + /// + internal static string _48905 { + get { + return ResourceManager.GetString("48905", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 082C. + /// + internal static string _48920 { + get { + return ResourceManager.GetString("48920", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 082D. + /// + internal static string _48921 { + get { + return ResourceManager.GetString("48921", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 082E. + /// + internal static string _48923 { + get { + return ResourceManager.GetString("48923", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 082F. + /// + internal static string _48924 { + get { + return ResourceManager.GetString("48924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0830. + /// + internal static string _48925 { + get { + return ResourceManager.GetString("48925", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0831. + /// + internal static string _48960 { + get { + return ResourceManager.GetString("48960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0832. + /// + internal static string _48961 { + get { + return ResourceManager.GetString("48961", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0833. + /// + internal static string _48964 { + get { + return ResourceManager.GetString("48964", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0834. + /// + internal static string _48968 { + get { + return ResourceManager.GetString("48968", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0835. + /// + internal static string _48976 { + get { + return ResourceManager.GetString("48976", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0836. + /// + internal static string _48977 { + get { + return ResourceManager.GetString("48977", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0837. + /// + internal static string _48981 { + get { + return ResourceManager.GetString("48981", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0122. + /// + internal static string _49 { + get { + return ResourceManager.GetString("49", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0838. + /// + internal static string _49044 { + get { + return ResourceManager.GetString("49044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0839. + /// + internal static string _49072 { + get { + return ResourceManager.GetString("49072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 083A. + /// + internal static string _49093 { + get { + return ResourceManager.GetString("49093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 083B. + /// + internal static string _49100 { + get { + return ResourceManager.GetString("49100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 083C. + /// + internal static string _49101 { + get { + return ResourceManager.GetString("49101", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 083D. + /// + internal static string _49104 { + get { + return ResourceManager.GetString("49104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 083E. + /// + internal static string _49108 { + get { + return ResourceManager.GetString("49108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 083F. + /// + internal static string _49116 { + get { + return ResourceManager.GetString("49116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0840. + /// + internal static string _49119 { + get { + return ResourceManager.GetString("49119", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0841. + /// + internal static string _49121 { + get { + return ResourceManager.GetString("49121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0842. + /// + internal static string _49212 { + get { + return ResourceManager.GetString("49212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0843. + /// + internal static string _49233 { + get { + return ResourceManager.GetString("49233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0844. + /// + internal static string _49240 { + get { + return ResourceManager.GetString("49240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0845. + /// + internal static string _49244 { + get { + return ResourceManager.GetString("49244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0846. + /// + internal static string _49248 { + get { + return ResourceManager.GetString("49248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0847. + /// + internal static string _49256 { + get { + return ResourceManager.GetString("49256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0848. + /// + internal static string _49257 { + get { + return ResourceManager.GetString("49257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0849. + /// + internal static string _49296 { + get { + return ResourceManager.GetString("49296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 084A. + /// + internal static string _49297 { + get { + return ResourceManager.GetString("49297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 084B. + /// + internal static string _49300 { + get { + return ResourceManager.GetString("49300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 084C. + /// + internal static string _49304 { + get { + return ResourceManager.GetString("49304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 084D. + /// + internal static string _49312 { + get { + return ResourceManager.GetString("49312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 084E. + /// + internal static string _49313 { + get { + return ResourceManager.GetString("49313", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 084F. + /// + internal static string _49315 { + get { + return ResourceManager.GetString("49315", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0850. + /// + internal static string _49317 { + get { + return ResourceManager.GetString("49317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0851. + /// + internal static string _49324 { + get { + return ResourceManager.GetString("49324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0852. + /// + internal static string _49325 { + get { + return ResourceManager.GetString("49325", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0853. + /// + internal static string _49327 { + get { + return ResourceManager.GetString("49327", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0854. + /// + internal static string _49328 { + get { + return ResourceManager.GetString("49328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0855. + /// + internal static string _49331 { + get { + return ResourceManager.GetString("49331", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0856. + /// + internal static string _49332 { + get { + return ResourceManager.GetString("49332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0857. + /// + internal static string _49333 { + get { + return ResourceManager.GetString("49333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0858. + /// + internal static string _49334 { + get { + return ResourceManager.GetString("49334", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0859. + /// + internal static string _49340 { + get { + return ResourceManager.GetString("49340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 085A. + /// + internal static string _49341 { + get { + return ResourceManager.GetString("49341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 085B. + /// + internal static string _49343 { + get { + return ResourceManager.GetString("49343", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 085C. + /// + internal static string _49344 { + get { + return ResourceManager.GetString("49344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 085D. + /// + internal static string _49345 { + get { + return ResourceManager.GetString("49345", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 085E. + /// + internal static string _49349 { + get { + return ResourceManager.GetString("49349", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 085F. + /// + internal static string _49352 { + get { + return ResourceManager.GetString("49352", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0860. + /// + internal static string _49353 { + get { + return ResourceManager.GetString("49353", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0861. + /// + internal static string _49356 { + get { + return ResourceManager.GetString("49356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0862. + /// + internal static string _49360 { + get { + return ResourceManager.GetString("49360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0863. + /// + internal static string _49368 { + get { + return ResourceManager.GetString("49368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0864. + /// + internal static string _49369 { + get { + return ResourceManager.GetString("49369", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0865. + /// + internal static string _49371 { + get { + return ResourceManager.GetString("49371", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0866. + /// + internal static string _49372 { + get { + return ResourceManager.GetString("49372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0867. + /// + internal static string _49373 { + get { + return ResourceManager.GetString("49373", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0868. + /// + internal static string _49380 { + get { + return ResourceManager.GetString("49380", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0869. + /// + internal static string _49381 { + get { + return ResourceManager.GetString("49381", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 086A. + /// + internal static string _49384 { + get { + return ResourceManager.GetString("49384", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 086B. + /// + internal static string _49388 { + get { + return ResourceManager.GetString("49388", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 086C. + /// + internal static string _49396 { + get { + return ResourceManager.GetString("49396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 086D. + /// + internal static string _49397 { + get { + return ResourceManager.GetString("49397", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 086E. + /// + internal static string _49399 { + get { + return ResourceManager.GetString("49399", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 086F. + /// + internal static string _49401 { + get { + return ResourceManager.GetString("49401", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0870. + /// + internal static string _49408 { + get { + return ResourceManager.GetString("49408", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0871. + /// + internal static string _49412 { + get { + return ResourceManager.GetString("49412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0872. + /// + internal static string _49416 { + get { + return ResourceManager.GetString("49416", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0873. + /// + internal static string _49424 { + get { + return ResourceManager.GetString("49424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0874. + /// + internal static string _49429 { + get { + return ResourceManager.GetString("49429", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0875. + /// + internal static string _49436 { + get { + return ResourceManager.GetString("49436", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0876. + /// + internal static string _49437 { + get { + return ResourceManager.GetString("49437", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0877. + /// + internal static string _49438 { + get { + return ResourceManager.GetString("49438", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0878. + /// + internal static string _49439 { + get { + return ResourceManager.GetString("49439", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0879. + /// + internal static string _49440 { + get { + return ResourceManager.GetString("49440", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 087A. + /// + internal static string _49443 { + get { + return ResourceManager.GetString("49443", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 087B. + /// + internal static string _49444 { + get { + return ResourceManager.GetString("49444", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 087C. + /// + internal static string _49446 { + get { + return ResourceManager.GetString("49446", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 087D. + /// + internal static string _49447 { + get { + return ResourceManager.GetString("49447", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 087E. + /// + internal static string _49452 { + get { + return ResourceManager.GetString("49452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 087F. + /// + internal static string _49453 { + get { + return ResourceManager.GetString("49453", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0880. + /// + internal static string _49455 { + get { + return ResourceManager.GetString("49455", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0881. + /// + internal static string _49456 { + get { + return ResourceManager.GetString("49456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0882. + /// + internal static string _49457 { + get { + return ResourceManager.GetString("49457", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0883. + /// + internal static string _49462 { + get { + return ResourceManager.GetString("49462", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0884. + /// + internal static string _49464 { + get { + return ResourceManager.GetString("49464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0885. + /// + internal static string _49465 { + get { + return ResourceManager.GetString("49465", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0886. + /// + internal static string _49468 { + get { + return ResourceManager.GetString("49468", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0887. + /// + internal static string _49472 { + get { + return ResourceManager.GetString("49472", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0888. + /// + internal static string _49480 { + get { + return ResourceManager.GetString("49480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0889. + /// + internal static string _49481 { + get { + return ResourceManager.GetString("49481", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 088A. + /// + internal static string _49483 { + get { + return ResourceManager.GetString("49483", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 088B. + /// + internal static string _49484 { + get { + return ResourceManager.GetString("49484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 088C. + /// + internal static string _49485 { + get { + return ResourceManager.GetString("49485", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 088D. + /// + internal static string _49492 { + get { + return ResourceManager.GetString("49492", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 088E. + /// + internal static string _49493 { + get { + return ResourceManager.GetString("49493", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 088F. + /// + internal static string _49496 { + get { + return ResourceManager.GetString("49496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0890. + /// + internal static string _49500 { + get { + return ResourceManager.GetString("49500", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0891. + /// + internal static string _49508 { + get { + return ResourceManager.GetString("49508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0892. + /// + internal static string _49509 { + get { + return ResourceManager.GetString("49509", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0893. + /// + internal static string _49511 { + get { + return ResourceManager.GetString("49511", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0894. + /// + internal static string _49512 { + get { + return ResourceManager.GetString("49512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0895. + /// + internal static string _49513 { + get { + return ResourceManager.GetString("49513", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0896. + /// + internal static string _49520 { + get { + return ResourceManager.GetString("49520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0897. + /// + internal static string _49524 { + get { + return ResourceManager.GetString("49524", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0898. + /// + internal static string _49528 { + get { + return ResourceManager.GetString("49528", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0899. + /// + internal static string _49541 { + get { + return ResourceManager.GetString("49541", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 089A. + /// + internal static string _49548 { + get { + return ResourceManager.GetString("49548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 089B. + /// + internal static string _49549 { + get { + return ResourceManager.GetString("49549", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 089C. + /// + internal static string _49550 { + get { + return ResourceManager.GetString("49550", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 089D. + /// + internal static string _49552 { + get { + return ResourceManager.GetString("49552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 089E. + /// + internal static string _49556 { + get { + return ResourceManager.GetString("49556", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 089F. + /// + internal static string _49558 { + get { + return ResourceManager.GetString("49558", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A0. + /// + internal static string _49564 { + get { + return ResourceManager.GetString("49564", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A1. + /// + internal static string _49565 { + get { + return ResourceManager.GetString("49565", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A2. + /// + internal static string _49567 { + get { + return ResourceManager.GetString("49567", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A3. + /// + internal static string _49569 { + get { + return ResourceManager.GetString("49569", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A4. + /// + internal static string _49573 { + get { + return ResourceManager.GetString("49573", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A5. + /// + internal static string _49576 { + get { + return ResourceManager.GetString("49576", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A6. + /// + internal static string _49577 { + get { + return ResourceManager.GetString("49577", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A7. + /// + internal static string _49580 { + get { + return ResourceManager.GetString("49580", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A8. + /// + internal static string _49584 { + get { + return ResourceManager.GetString("49584", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08A9. + /// + internal static string _49597 { + get { + return ResourceManager.GetString("49597", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08AA. + /// + internal static string _49604 { + get { + return ResourceManager.GetString("49604", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08AB. + /// + internal static string _49608 { + get { + return ResourceManager.GetString("49608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08AC. + /// + internal static string _49612 { + get { + return ResourceManager.GetString("49612", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08AD. + /// + internal static string _49620 { + get { + return ResourceManager.GetString("49620", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08AE. + /// + internal static string _49623 { + get { + return ResourceManager.GetString("49623", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08AF. + /// + internal static string _49624 { + get { + return ResourceManager.GetString("49624", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B0. + /// + internal static string _49632 { + get { + return ResourceManager.GetString("49632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B1. + /// + internal static string _49636 { + get { + return ResourceManager.GetString("49636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B2. + /// + internal static string _49640 { + get { + return ResourceManager.GetString("49640", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B3. + /// + internal static string _49648 { + get { + return ResourceManager.GetString("49648", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B4. + /// + internal static string _49649 { + get { + return ResourceManager.GetString("49649", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B5. + /// + internal static string _49651 { + get { + return ResourceManager.GetString("49651", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B6. + /// + internal static string _49660 { + get { + return ResourceManager.GetString("49660", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B7. + /// + internal static string _49661 { + get { + return ResourceManager.GetString("49661", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B8. + /// + internal static string _49664 { + get { + return ResourceManager.GetString("49664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08B9. + /// + internal static string _49668 { + get { + return ResourceManager.GetString("49668", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08BA. + /// + internal static string _49676 { + get { + return ResourceManager.GetString("49676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08BB. + /// + internal static string _49677 { + get { + return ResourceManager.GetString("49677", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08BC. + /// + internal static string _49679 { + get { + return ResourceManager.GetString("49679", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08BD. + /// + internal static string _49681 { + get { + return ResourceManager.GetString("49681", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08BE. + /// + internal static string _49688 { + get { + return ResourceManager.GetString("49688", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08BF. + /// + internal static string _49689 { + get { + return ResourceManager.GetString("49689", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C0. + /// + internal static string _49692 { + get { + return ResourceManager.GetString("49692", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C1. + /// + internal static string _49695 { + get { + return ResourceManager.GetString("49695", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C2. + /// + internal static string _49696 { + get { + return ResourceManager.GetString("49696", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C3. + /// + internal static string _49704 { + get { + return ResourceManager.GetString("49704", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C4. + /// + internal static string _49705 { + get { + return ResourceManager.GetString("49705", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C5. + /// + internal static string _49707 { + get { + return ResourceManager.GetString("49707", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C6. + /// + internal static string _49709 { + get { + return ResourceManager.GetString("49709", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C7. + /// + internal static string _49711 { + get { + return ResourceManager.GetString("49711", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C8. + /// + internal static string _49713 { + get { + return ResourceManager.GetString("49713", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08C9. + /// + internal static string _49714 { + get { + return ResourceManager.GetString("49714", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08CA. + /// + internal static string _49716 { + get { + return ResourceManager.GetString("49716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08CB. + /// + internal static string _49736 { + get { + return ResourceManager.GetString("49736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08CC. + /// + internal static string _49744 { + get { + return ResourceManager.GetString("49744", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08CD. + /// + internal static string _49745 { + get { + return ResourceManager.GetString("49745", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08CE. + /// + internal static string _49748 { + get { + return ResourceManager.GetString("49748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08CF. + /// + internal static string _49752 { + get { + return ResourceManager.GetString("49752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D0. + /// + internal static string _49760 { + get { + return ResourceManager.GetString("49760", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D1. + /// + internal static string _49765 { + get { + return ResourceManager.GetString("49765", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D2. + /// + internal static string _49772 { + get { + return ResourceManager.GetString("49772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D3. + /// + internal static string _49773 { + get { + return ResourceManager.GetString("49773", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D4. + /// + internal static string _49776 { + get { + return ResourceManager.GetString("49776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D5. + /// + internal static string _49780 { + get { + return ResourceManager.GetString("49780", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D6. + /// + internal static string _49788 { + get { + return ResourceManager.GetString("49788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D7. + /// + internal static string _49789 { + get { + return ResourceManager.GetString("49789", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D8. + /// + internal static string _49791 { + get { + return ResourceManager.GetString("49791", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08D9. + /// + internal static string _49793 { + get { + return ResourceManager.GetString("49793", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08DA. + /// + internal static string _49800 { + get { + return ResourceManager.GetString("49800", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08DB. + /// + internal static string _49801 { + get { + return ResourceManager.GetString("49801", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08DC. + /// + internal static string _49808 { + get { + return ResourceManager.GetString("49808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08DD. + /// + internal static string _49816 { + get { + return ResourceManager.GetString("49816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08DE. + /// + internal static string _49819 { + get { + return ResourceManager.GetString("49819", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08DF. + /// + internal static string _49821 { + get { + return ResourceManager.GetString("49821", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E0. + /// + internal static string _49828 { + get { + return ResourceManager.GetString("49828", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E1. + /// + internal static string _49829 { + get { + return ResourceManager.GetString("49829", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E2. + /// + internal static string _49832 { + get { + return ResourceManager.GetString("49832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E3. + /// + internal static string _49836 { + get { + return ResourceManager.GetString("49836", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E4. + /// + internal static string _49837 { + get { + return ResourceManager.GetString("49837", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E5. + /// + internal static string _49844 { + get { + return ResourceManager.GetString("49844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E6. + /// + internal static string _49845 { + get { + return ResourceManager.GetString("49845", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E7. + /// + internal static string _49847 { + get { + return ResourceManager.GetString("49847", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E8. + /// + internal static string _49849 { + get { + return ResourceManager.GetString("49849", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08E9. + /// + internal static string _49884 { + get { + return ResourceManager.GetString("49884", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08EA. + /// + internal static string _49885 { + get { + return ResourceManager.GetString("49885", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08EB. + /// + internal static string _49888 { + get { + return ResourceManager.GetString("49888", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08EC. + /// + internal static string _49891 { + get { + return ResourceManager.GetString("49891", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08ED. + /// + internal static string _49892 { + get { + return ResourceManager.GetString("49892", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08EE. + /// + internal static string _49899 { + get { + return ResourceManager.GetString("49899", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08EF. + /// + internal static string _49900 { + get { + return ResourceManager.GetString("49900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F0. + /// + internal static string _49901 { + get { + return ResourceManager.GetString("49901", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F1. + /// + internal static string _49903 { + get { + return ResourceManager.GetString("49903", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F2. + /// + internal static string _49905 { + get { + return ResourceManager.GetString("49905", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F3. + /// + internal static string _49910 { + get { + return ResourceManager.GetString("49910", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F4. + /// + internal static string _49912 { + get { + return ResourceManager.GetString("49912", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F5. + /// + internal static string _49913 { + get { + return ResourceManager.GetString("49913", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F6. + /// + internal static string _49915 { + get { + return ResourceManager.GetString("49915", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F7. + /// + internal static string _49916 { + get { + return ResourceManager.GetString("49916", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F8. + /// + internal static string _49920 { + get { + return ResourceManager.GetString("49920", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08F9. + /// + internal static string _49928 { + get { + return ResourceManager.GetString("49928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08FA. + /// + internal static string _49929 { + get { + return ResourceManager.GetString("49929", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08FB. + /// + internal static string _49932 { + get { + return ResourceManager.GetString("49932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08FC. + /// + internal static string _49933 { + get { + return ResourceManager.GetString("49933", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08FD. + /// + internal static string _49939 { + get { + return ResourceManager.GetString("49939", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08FE. + /// + internal static string _49940 { + get { + return ResourceManager.GetString("49940", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 08FF. + /// + internal static string _49941 { + get { + return ResourceManager.GetString("49941", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0900. + /// + internal static string _49944 { + get { + return ResourceManager.GetString("49944", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0901. + /// + internal static string _49948 { + get { + return ResourceManager.GetString("49948", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0902. + /// + internal static string _49956 { + get { + return ResourceManager.GetString("49956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0903. + /// + internal static string _49957 { + get { + return ResourceManager.GetString("49957", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0904. + /// + internal static string _49960 { + get { + return ResourceManager.GetString("49960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0905. + /// + internal static string _49961 { + get { + return ResourceManager.GetString("49961", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D62. + /// + internal static string _49968 { + get { + return ResourceManager.GetString("49968", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0906. + /// + internal static string _49989 { + get { + return ResourceManager.GetString("49989", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0123. + /// + internal static string _50 { + get { + return ResourceManager.GetString("50", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0907. + /// + internal static string _50024 { + get { + return ResourceManager.GetString("50024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0908. + /// + internal static string _50025 { + get { + return ResourceManager.GetString("50025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0909. + /// + internal static string _50028 { + get { + return ResourceManager.GetString("50028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 090A. + /// + internal static string _50032 { + get { + return ResourceManager.GetString("50032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 090B. + /// + internal static string _50034 { + get { + return ResourceManager.GetString("50034", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 090C. + /// + internal static string _50040 { + get { + return ResourceManager.GetString("50040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 090D. + /// + internal static string _50041 { + get { + return ResourceManager.GetString("50041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 090E. + /// + internal static string _50044 { + get { + return ResourceManager.GetString("50044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 090F. + /// + internal static string _50045 { + get { + return ResourceManager.GetString("50045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0910. + /// + internal static string _50052 { + get { + return ResourceManager.GetString("50052", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0911. + /// + internal static string _50056 { + get { + return ResourceManager.GetString("50056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0912. + /// + internal static string _50060 { + get { + return ResourceManager.GetString("50060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D63. + /// + internal static string _50108 { + get { + return ResourceManager.GetString("50108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0913. + /// + internal static string _50112 { + get { + return ResourceManager.GetString("50112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0914. + /// + internal static string _50136 { + get { + return ResourceManager.GetString("50136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0915. + /// + internal static string _50137 { + get { + return ResourceManager.GetString("50137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0916. + /// + internal static string _50140 { + get { + return ResourceManager.GetString("50140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0917. + /// + internal static string _50143 { + get { + return ResourceManager.GetString("50143", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0918. + /// + internal static string _50144 { + get { + return ResourceManager.GetString("50144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0919. + /// + internal static string _50146 { + get { + return ResourceManager.GetString("50146", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 091A. + /// + internal static string _50152 { + get { + return ResourceManager.GetString("50152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 091B. + /// + internal static string _50153 { + get { + return ResourceManager.GetString("50153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 091C. + /// + internal static string _50157 { + get { + return ResourceManager.GetString("50157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 091D. + /// + internal static string _50164 { + get { + return ResourceManager.GetString("50164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 091E. + /// + internal static string _50165 { + get { + return ResourceManager.GetString("50165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 091F. + /// + internal static string _50168 { + get { + return ResourceManager.GetString("50168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0920. + /// + internal static string _50184 { + get { + return ResourceManager.GetString("50184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0921. + /// + internal static string _50192 { + get { + return ResourceManager.GetString("50192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0922. + /// + internal static string _50212 { + get { + return ResourceManager.GetString("50212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0923. + /// + internal static string _50220 { + get { + return ResourceManager.GetString("50220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0924. + /// + internal static string _50224 { + get { + return ResourceManager.GetString("50224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0925. + /// + internal static string _50228 { + get { + return ResourceManager.GetString("50228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0926. + /// + internal static string _50236 { + get { + return ResourceManager.GetString("50236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0927. + /// + internal static string _50237 { + get { + return ResourceManager.GetString("50237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0928. + /// + internal static string _50248 { + get { + return ResourceManager.GetString("50248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0929. + /// + internal static string _50276 { + get { + return ResourceManager.GetString("50276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 092A. + /// + internal static string _50277 { + get { + return ResourceManager.GetString("50277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 092B. + /// + internal static string _50280 { + get { + return ResourceManager.GetString("50280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 092C. + /// + internal static string _50284 { + get { + return ResourceManager.GetString("50284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 092D. + /// + internal static string _50292 { + get { + return ResourceManager.GetString("50292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 092E. + /// + internal static string _50293 { + get { + return ResourceManager.GetString("50293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 092F. + /// + internal static string _50297 { + get { + return ResourceManager.GetString("50297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0930. + /// + internal static string _50304 { + get { + return ResourceManager.GetString("50304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0931. + /// + internal static string _50324 { + get { + return ResourceManager.GetString("50324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0932. + /// + internal static string _50332 { + get { + return ResourceManager.GetString("50332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0933. + /// + internal static string _50360 { + get { + return ResourceManager.GetString("50360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0934. + /// + internal static string _50364 { + get { + return ResourceManager.GetString("50364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D64. + /// + internal static string _50388 { + get { + return ResourceManager.GetString("50388", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0935. + /// + internal static string _50409 { + get { + return ResourceManager.GetString("50409", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0936. + /// + internal static string _50416 { + get { + return ResourceManager.GetString("50416", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0937. + /// + internal static string _50417 { + get { + return ResourceManager.GetString("50417", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0938. + /// + internal static string _50420 { + get { + return ResourceManager.GetString("50420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0939. + /// + internal static string _50424 { + get { + return ResourceManager.GetString("50424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 093A. + /// + internal static string _50426 { + get { + return ResourceManager.GetString("50426", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 093B. + /// + internal static string _50431 { + get { + return ResourceManager.GetString("50431", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 093C. + /// + internal static string _50432 { + get { + return ResourceManager.GetString("50432", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 093D. + /// + internal static string _50433 { + get { + return ResourceManager.GetString("50433", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 093E. + /// + internal static string _50444 { + get { + return ResourceManager.GetString("50444", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 093F. + /// + internal static string _50448 { + get { + return ResourceManager.GetString("50448", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0940. + /// + internal static string _50452 { + get { + return ResourceManager.GetString("50452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0941. + /// + internal static string _50460 { + get { + return ResourceManager.GetString("50460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0942. + /// + internal static string _50472 { + get { + return ResourceManager.GetString("50472", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0943. + /// + internal static string _50473 { + get { + return ResourceManager.GetString("50473", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0944. + /// + internal static string _50476 { + get { + return ResourceManager.GetString("50476", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0945. + /// + internal static string _50480 { + get { + return ResourceManager.GetString("50480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0946. + /// + internal static string _50488 { + get { + return ResourceManager.GetString("50488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0947. + /// + internal static string _50489 { + get { + return ResourceManager.GetString("50489", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0948. + /// + internal static string _50491 { + get { + return ResourceManager.GetString("50491", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0949. + /// + internal static string _50493 { + get { + return ResourceManager.GetString("50493", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 094A. + /// + internal static string _50500 { + get { + return ResourceManager.GetString("50500", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 094B. + /// + internal static string _50501 { + get { + return ResourceManager.GetString("50501", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 094C. + /// + internal static string _50504 { + get { + return ResourceManager.GetString("50504", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 094D. + /// + internal static string _50505 { + get { + return ResourceManager.GetString("50505", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 094E. + /// + internal static string _50506 { + get { + return ResourceManager.GetString("50506", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 094F. + /// + internal static string _50508 { + get { + return ResourceManager.GetString("50508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0950. + /// + internal static string _50509 { + get { + return ResourceManager.GetString("50509", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0951. + /// + internal static string _50510 { + get { + return ResourceManager.GetString("50510", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0952. + /// + internal static string _50515 { + get { + return ResourceManager.GetString("50515", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0953. + /// + internal static string _50516 { + get { + return ResourceManager.GetString("50516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0954. + /// + internal static string _50517 { + get { + return ResourceManager.GetString("50517", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0955. + /// + internal static string _50519 { + get { + return ResourceManager.GetString("50519", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0956. + /// + internal static string _50520 { + get { + return ResourceManager.GetString("50520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0957. + /// + internal static string _50521 { + get { + return ResourceManager.GetString("50521", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0958. + /// + internal static string _50525 { + get { + return ResourceManager.GetString("50525", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0959. + /// + internal static string _50526 { + get { + return ResourceManager.GetString("50526", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 095A. + /// + internal static string _50528 { + get { + return ResourceManager.GetString("50528", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 095B. + /// + internal static string _50529 { + get { + return ResourceManager.GetString("50529", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 095C. + /// + internal static string _50532 { + get { + return ResourceManager.GetString("50532", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 095D. + /// + internal static string _50536 { + get { + return ResourceManager.GetString("50536", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 095E. + /// + internal static string _50544 { + get { + return ResourceManager.GetString("50544", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 095F. + /// + internal static string _50545 { + get { + return ResourceManager.GetString("50545", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0960. + /// + internal static string _50547 { + get { + return ResourceManager.GetString("50547", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0961. + /// + internal static string _50548 { + get { + return ResourceManager.GetString("50548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0962. + /// + internal static string _50549 { + get { + return ResourceManager.GetString("50549", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0963. + /// + internal static string _50556 { + get { + return ResourceManager.GetString("50556", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0964. + /// + internal static string _50557 { + get { + return ResourceManager.GetString("50557", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0965. + /// + internal static string _50560 { + get { + return ResourceManager.GetString("50560", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0966. + /// + internal static string _50564 { + get { + return ResourceManager.GetString("50564", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0967. + /// + internal static string _50567 { + get { + return ResourceManager.GetString("50567", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0968. + /// + internal static string _50572 { + get { + return ResourceManager.GetString("50572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0969. + /// + internal static string _50573 { + get { + return ResourceManager.GetString("50573", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 096A. + /// + internal static string _50575 { + get { + return ResourceManager.GetString("50575", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 096B. + /// + internal static string _50577 { + get { + return ResourceManager.GetString("50577", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 096C. + /// + internal static string _50581 { + get { + return ResourceManager.GetString("50581", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 096D. + /// + internal static string _50583 { + get { + return ResourceManager.GetString("50583", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 096E. + /// + internal static string _50584 { + get { + return ResourceManager.GetString("50584", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 096F. + /// + internal static string _50588 { + get { + return ResourceManager.GetString("50588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0970. + /// + internal static string _50592 { + get { + return ResourceManager.GetString("50592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0971. + /// + internal static string _50601 { + get { + return ResourceManager.GetString("50601", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0972. + /// + internal static string _50612 { + get { + return ResourceManager.GetString("50612", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0973. + /// + internal static string _50613 { + get { + return ResourceManager.GetString("50613", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0974. + /// + internal static string _50616 { + get { + return ResourceManager.GetString("50616", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0975. + /// + internal static string _50617 { + get { + return ResourceManager.GetString("50617", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0976. + /// + internal static string _50619 { + get { + return ResourceManager.GetString("50619", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0977. + /// + internal static string _50620 { + get { + return ResourceManager.GetString("50620", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0978. + /// + internal static string _50621 { + get { + return ResourceManager.GetString("50621", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0979. + /// + internal static string _50622 { + get { + return ResourceManager.GetString("50622", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 097A. + /// + internal static string _50628 { + get { + return ResourceManager.GetString("50628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 097B. + /// + internal static string _50629 { + get { + return ResourceManager.GetString("50629", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 097C. + /// + internal static string _50630 { + get { + return ResourceManager.GetString("50630", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 097D. + /// + internal static string _50631 { + get { + return ResourceManager.GetString("50631", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 097E. + /// + internal static string _50632 { + get { + return ResourceManager.GetString("50632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 097F. + /// + internal static string _50633 { + get { + return ResourceManager.GetString("50633", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0980. + /// + internal static string _50634 { + get { + return ResourceManager.GetString("50634", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0981. + /// + internal static string _50636 { + get { + return ResourceManager.GetString("50636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0982. + /// + internal static string _50638 { + get { + return ResourceManager.GetString("50638", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0983. + /// + internal static string _50640 { + get { + return ResourceManager.GetString("50640", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0984. + /// + internal static string _50641 { + get { + return ResourceManager.GetString("50641", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0985. + /// + internal static string _50644 { + get { + return ResourceManager.GetString("50644", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0986. + /// + internal static string _50648 { + get { + return ResourceManager.GetString("50648", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0987. + /// + internal static string _50656 { + get { + return ResourceManager.GetString("50656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0988. + /// + internal static string _50657 { + get { + return ResourceManager.GetString("50657", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0989. + /// + internal static string _50659 { + get { + return ResourceManager.GetString("50659", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 098A. + /// + internal static string _50661 { + get { + return ResourceManager.GetString("50661", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 098B. + /// + internal static string _50668 { + get { + return ResourceManager.GetString("50668", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 098C. + /// + internal static string _50669 { + get { + return ResourceManager.GetString("50669", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 098D. + /// + internal static string _50670 { + get { + return ResourceManager.GetString("50670", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 098E. + /// + internal static string _50672 { + get { + return ResourceManager.GetString("50672", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 098F. + /// + internal static string _50676 { + get { + return ResourceManager.GetString("50676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0990. + /// + internal static string _50678 { + get { + return ResourceManager.GetString("50678", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0991. + /// + internal static string _50679 { + get { + return ResourceManager.GetString("50679", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0992. + /// + internal static string _50684 { + get { + return ResourceManager.GetString("50684", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0993. + /// + internal static string _50685 { + get { + return ResourceManager.GetString("50685", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0994. + /// + internal static string _50686 { + get { + return ResourceManager.GetString("50686", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0995. + /// + internal static string _50687 { + get { + return ResourceManager.GetString("50687", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0996. + /// + internal static string _50688 { + get { + return ResourceManager.GetString("50688", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0997. + /// + internal static string _50689 { + get { + return ResourceManager.GetString("50689", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0998. + /// + internal static string _50693 { + get { + return ResourceManager.GetString("50693", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0999. + /// + internal static string _50694 { + get { + return ResourceManager.GetString("50694", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 099A. + /// + internal static string _50695 { + get { + return ResourceManager.GetString("50695", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 099B. + /// + internal static string _50696 { + get { + return ResourceManager.GetString("50696", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 099C. + /// + internal static string _50700 { + get { + return ResourceManager.GetString("50700", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 099D. + /// + internal static string _50704 { + get { + return ResourceManager.GetString("50704", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 099E. + /// + internal static string _50712 { + get { + return ResourceManager.GetString("50712", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 099F. + /// + internal static string _50713 { + get { + return ResourceManager.GetString("50713", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A0. + /// + internal static string _50715 { + get { + return ResourceManager.GetString("50715", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A1. + /// + internal static string _50716 { + get { + return ResourceManager.GetString("50716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A2. + /// + internal static string _50724 { + get { + return ResourceManager.GetString("50724", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A3. + /// + internal static string _50725 { + get { + return ResourceManager.GetString("50725", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A4. + /// + internal static string _50728 { + get { + return ResourceManager.GetString("50728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A5. + /// + internal static string _50732 { + get { + return ResourceManager.GetString("50732", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A6. + /// + internal static string _50733 { + get { + return ResourceManager.GetString("50733", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A7. + /// + internal static string _50734 { + get { + return ResourceManager.GetString("50734", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A8. + /// + internal static string _50736 { + get { + return ResourceManager.GetString("50736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09A9. + /// + internal static string _50739 { + get { + return ResourceManager.GetString("50739", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09AA. + /// + internal static string _50740 { + get { + return ResourceManager.GetString("50740", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09AB. + /// + internal static string _50741 { + get { + return ResourceManager.GetString("50741", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09AC. + /// + internal static string _50743 { + get { + return ResourceManager.GetString("50743", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09AD. + /// + internal static string _50745 { + get { + return ResourceManager.GetString("50745", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09AE. + /// + internal static string _50747 { + get { + return ResourceManager.GetString("50747", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09AF. + /// + internal static string _50752 { + get { + return ResourceManager.GetString("50752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B0. + /// + internal static string _50753 { + get { + return ResourceManager.GetString("50753", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B1. + /// + internal static string _50756 { + get { + return ResourceManager.GetString("50756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B2. + /// + internal static string _50760 { + get { + return ResourceManager.GetString("50760", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B3. + /// + internal static string _50768 { + get { + return ResourceManager.GetString("50768", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B4. + /// + internal static string _50769 { + get { + return ResourceManager.GetString("50769", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B5. + /// + internal static string _50771 { + get { + return ResourceManager.GetString("50771", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B6. + /// + internal static string _50772 { + get { + return ResourceManager.GetString("50772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B7. + /// + internal static string _50773 { + get { + return ResourceManager.GetString("50773", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B8. + /// + internal static string _50780 { + get { + return ResourceManager.GetString("50780", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09B9. + /// + internal static string _50781 { + get { + return ResourceManager.GetString("50781", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09BA. + /// + internal static string _50784 { + get { + return ResourceManager.GetString("50784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09BB. + /// + internal static string _50796 { + get { + return ResourceManager.GetString("50796", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09BC. + /// + internal static string _50799 { + get { + return ResourceManager.GetString("50799", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09BD. + /// + internal static string _50801 { + get { + return ResourceManager.GetString("50801", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09BE. + /// + internal static string _50808 { + get { + return ResourceManager.GetString("50808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09BF. + /// + internal static string _50809 { + get { + return ResourceManager.GetString("50809", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C0. + /// + internal static string _50812 { + get { + return ResourceManager.GetString("50812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C1. + /// + internal static string _50816 { + get { + return ResourceManager.GetString("50816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C2. + /// + internal static string _50824 { + get { + return ResourceManager.GetString("50824", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C3. + /// + internal static string _50825 { + get { + return ResourceManager.GetString("50825", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C4. + /// + internal static string _50827 { + get { + return ResourceManager.GetString("50827", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C5. + /// + internal static string _50829 { + get { + return ResourceManager.GetString("50829", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C6. + /// + internal static string _50836 { + get { + return ResourceManager.GetString("50836", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C7. + /// + internal static string _50837 { + get { + return ResourceManager.GetString("50837", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C8. + /// + internal static string _50840 { + get { + return ResourceManager.GetString("50840", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09C9. + /// + internal static string _50844 { + get { + return ResourceManager.GetString("50844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09CA. + /// + internal static string _50852 { + get { + return ResourceManager.GetString("50852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09CB. + /// + internal static string _50853 { + get { + return ResourceManager.GetString("50853", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09CC. + /// + internal static string _50855 { + get { + return ResourceManager.GetString("50855", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09CD. + /// + internal static string _50857 { + get { + return ResourceManager.GetString("50857", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09CE. + /// + internal static string _50864 { + get { + return ResourceManager.GetString("50864", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09CF. + /// + internal static string _50865 { + get { + return ResourceManager.GetString("50865", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D0. + /// + internal static string _50868 { + get { + return ResourceManager.GetString("50868", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D1. + /// + internal static string _50872 { + get { + return ResourceManager.GetString("50872", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D2. + /// + internal static string _50873 { + get { + return ResourceManager.GetString("50873", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D3. + /// + internal static string _50874 { + get { + return ResourceManager.GetString("50874", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D4. + /// + internal static string _50880 { + get { + return ResourceManager.GetString("50880", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D5. + /// + internal static string _50881 { + get { + return ResourceManager.GetString("50881", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D6. + /// + internal static string _50883 { + get { + return ResourceManager.GetString("50883", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D7. + /// + internal static string _50885 { + get { + return ResourceManager.GetString("50885", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D8. + /// + internal static string _50892 { + get { + return ResourceManager.GetString("50892", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09D9. + /// + internal static string _50893 { + get { + return ResourceManager.GetString("50893", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09DA. + /// + internal static string _50896 { + get { + return ResourceManager.GetString("50896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09DB. + /// + internal static string _50900 { + get { + return ResourceManager.GetString("50900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09DC. + /// + internal static string _50908 { + get { + return ResourceManager.GetString("50908", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09DD. + /// + internal static string _50909 { + get { + return ResourceManager.GetString("50909", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09DE. + /// + internal static string _50912 { + get { + return ResourceManager.GetString("50912", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09DF. + /// + internal static string _50913 { + get { + return ResourceManager.GetString("50913", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E0. + /// + internal static string _50920 { + get { + return ResourceManager.GetString("50920", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E1. + /// + internal static string _50921 { + get { + return ResourceManager.GetString("50921", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E2. + /// + internal static string _50924 { + get { + return ResourceManager.GetString("50924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E3. + /// + internal static string _50928 { + get { + return ResourceManager.GetString("50928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E4. + /// + internal static string _50936 { + get { + return ResourceManager.GetString("50936", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E5. + /// + internal static string _50937 { + get { + return ResourceManager.GetString("50937", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E6. + /// + internal static string _50941 { + get { + return ResourceManager.GetString("50941", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E7. + /// + internal static string _50948 { + get { + return ResourceManager.GetString("50948", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E8. + /// + internal static string _50949 { + get { + return ResourceManager.GetString("50949", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09E9. + /// + internal static string _50952 { + get { + return ResourceManager.GetString("50952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09EA. + /// + internal static string _50956 { + get { + return ResourceManager.GetString("50956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09EB. + /// + internal static string _50964 { + get { + return ResourceManager.GetString("50964", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09EC. + /// + internal static string _50965 { + get { + return ResourceManager.GetString("50965", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09ED. + /// + internal static string _50967 { + get { + return ResourceManager.GetString("50967", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09EE. + /// + internal static string _50969 { + get { + return ResourceManager.GetString("50969", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09EF. + /// + internal static string _50976 { + get { + return ResourceManager.GetString("50976", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F0. + /// + internal static string _50977 { + get { + return ResourceManager.GetString("50977", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F1. + /// + internal static string _50980 { + get { + return ResourceManager.GetString("50980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F2. + /// + internal static string _50984 { + get { + return ResourceManager.GetString("50984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F3. + /// + internal static string _50992 { + get { + return ResourceManager.GetString("50992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F4. + /// + internal static string _50993 { + get { + return ResourceManager.GetString("50993", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F5. + /// + internal static string _50995 { + get { + return ResourceManager.GetString("50995", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F6. + /// + internal static string _50997 { + get { + return ResourceManager.GetString("50997", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F7. + /// + internal static string _50999 { + get { + return ResourceManager.GetString("50999", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0124. + /// + internal static string _51 { + get { + return ResourceManager.GetString("51", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F8. + /// + internal static string _51004 { + get { + return ResourceManager.GetString("51004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09F9. + /// + internal static string _51005 { + get { + return ResourceManager.GetString("51005", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09FA. + /// + internal static string _51008 { + get { + return ResourceManager.GetString("51008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09FB. + /// + internal static string _51012 { + get { + return ResourceManager.GetString("51012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09FC. + /// + internal static string _51018 { + get { + return ResourceManager.GetString("51018", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09FD. + /// + internal static string _51020 { + get { + return ResourceManager.GetString("51020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09FE. + /// + internal static string _51021 { + get { + return ResourceManager.GetString("51021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 09FF. + /// + internal static string _51023 { + get { + return ResourceManager.GetString("51023", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A00. + /// + internal static string _51025 { + get { + return ResourceManager.GetString("51025", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A01. + /// + internal static string _51026 { + get { + return ResourceManager.GetString("51026", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A02. + /// + internal static string _51027 { + get { + return ResourceManager.GetString("51027", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A03. + /// + internal static string _51028 { + get { + return ResourceManager.GetString("51028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A04. + /// + internal static string _51029 { + get { + return ResourceManager.GetString("51029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A05. + /// + internal static string _51030 { + get { + return ResourceManager.GetString("51030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A06. + /// + internal static string _51031 { + get { + return ResourceManager.GetString("51031", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A07. + /// + internal static string _51032 { + get { + return ResourceManager.GetString("51032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A08. + /// + internal static string _51036 { + get { + return ResourceManager.GetString("51036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A09. + /// + internal static string _51040 { + get { + return ResourceManager.GetString("51040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A0A. + /// + internal static string _51048 { + get { + return ResourceManager.GetString("51048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A0B. + /// + internal static string _51051 { + get { + return ResourceManager.GetString("51051", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A0C. + /// + internal static string _51060 { + get { + return ResourceManager.GetString("51060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A0D. + /// + internal static string _51061 { + get { + return ResourceManager.GetString("51061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A0E. + /// + internal static string _51064 { + get { + return ResourceManager.GetString("51064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A0F. + /// + internal static string _51068 { + get { + return ResourceManager.GetString("51068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A10. + /// + internal static string _51069 { + get { + return ResourceManager.GetString("51069", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A11. + /// + internal static string _51070 { + get { + return ResourceManager.GetString("51070", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A12. + /// + internal static string _51075 { + get { + return ResourceManager.GetString("51075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A13. + /// + internal static string _51076 { + get { + return ResourceManager.GetString("51076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A14. + /// + internal static string _51077 { + get { + return ResourceManager.GetString("51077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A15. + /// + internal static string _51079 { + get { + return ResourceManager.GetString("51079", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A16. + /// + internal static string _51080 { + get { + return ResourceManager.GetString("51080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A17. + /// + internal static string _51081 { + get { + return ResourceManager.GetString("51081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A18. + /// + internal static string _51082 { + get { + return ResourceManager.GetString("51082", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A19. + /// + internal static string _51086 { + get { + return ResourceManager.GetString("51086", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A1A. + /// + internal static string _51088 { + get { + return ResourceManager.GetString("51088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A1B. + /// + internal static string _51089 { + get { + return ResourceManager.GetString("51089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A1C. + /// + internal static string _51092 { + get { + return ResourceManager.GetString("51092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A1D. + /// + internal static string _51094 { + get { + return ResourceManager.GetString("51094", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A1E. + /// + internal static string _51095 { + get { + return ResourceManager.GetString("51095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A1F. + /// + internal static string _51096 { + get { + return ResourceManager.GetString("51096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A20. + /// + internal static string _51098 { + get { + return ResourceManager.GetString("51098", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A21. + /// + internal static string _51104 { + get { + return ResourceManager.GetString("51104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A22. + /// + internal static string _51105 { + get { + return ResourceManager.GetString("51105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A23. + /// + internal static string _51107 { + get { + return ResourceManager.GetString("51107", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A24. + /// + internal static string _51108 { + get { + return ResourceManager.GetString("51108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A25. + /// + internal static string _51109 { + get { + return ResourceManager.GetString("51109", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A26. + /// + internal static string _51110 { + get { + return ResourceManager.GetString("51110", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A27. + /// + internal static string _51116 { + get { + return ResourceManager.GetString("51116", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A28. + /// + internal static string _51117 { + get { + return ResourceManager.GetString("51117", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A29. + /// + internal static string _51120 { + get { + return ResourceManager.GetString("51120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A2A. + /// + internal static string _51124 { + get { + return ResourceManager.GetString("51124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A2B. + /// + internal static string _51132 { + get { + return ResourceManager.GetString("51132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A2C. + /// + internal static string _51133 { + get { + return ResourceManager.GetString("51133", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A2D. + /// + internal static string _51135 { + get { + return ResourceManager.GetString("51135", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A2E. + /// + internal static string _51136 { + get { + return ResourceManager.GetString("51136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A2F. + /// + internal static string _51137 { + get { + return ResourceManager.GetString("51137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A30. + /// + internal static string _51144 { + get { + return ResourceManager.GetString("51144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A31. + /// + internal static string _51145 { + get { + return ResourceManager.GetString("51145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A32. + /// + internal static string _51148 { + get { + return ResourceManager.GetString("51148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A33. + /// + internal static string _51150 { + get { + return ResourceManager.GetString("51150", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A34. + /// + internal static string _51152 { + get { + return ResourceManager.GetString("51152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A35. + /// + internal static string _51160 { + get { + return ResourceManager.GetString("51160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A36. + /// + internal static string _51165 { + get { + return ResourceManager.GetString("51165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A37. + /// + internal static string _51172 { + get { + return ResourceManager.GetString("51172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A38. + /// + internal static string _51176 { + get { + return ResourceManager.GetString("51176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A39. + /// + internal static string _51180 { + get { + return ResourceManager.GetString("51180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A3A. + /// + internal static string _51200 { + get { + return ResourceManager.GetString("51200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A3B. + /// + internal static string _51201 { + get { + return ResourceManager.GetString("51201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A3C. + /// + internal static string _51204 { + get { + return ResourceManager.GetString("51204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A3D. + /// + internal static string _51208 { + get { + return ResourceManager.GetString("51208", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A3E. + /// + internal static string _51210 { + get { + return ResourceManager.GetString("51210", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A3F. + /// + internal static string _51216 { + get { + return ResourceManager.GetString("51216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A40. + /// + internal static string _51217 { + get { + return ResourceManager.GetString("51217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A41. + /// + internal static string _51219 { + get { + return ResourceManager.GetString("51219", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A42. + /// + internal static string _51221 { + get { + return ResourceManager.GetString("51221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A43. + /// + internal static string _51222 { + get { + return ResourceManager.GetString("51222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A44. + /// + internal static string _51228 { + get { + return ResourceManager.GetString("51228", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A45. + /// + internal static string _51229 { + get { + return ResourceManager.GetString("51229", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A46. + /// + internal static string _51232 { + get { + return ResourceManager.GetString("51232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A47. + /// + internal static string _51236 { + get { + return ResourceManager.GetString("51236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A48. + /// + internal static string _51244 { + get { + return ResourceManager.GetString("51244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A49. + /// + internal static string _51245 { + get { + return ResourceManager.GetString("51245", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A4A. + /// + internal static string _51247 { + get { + return ResourceManager.GetString("51247", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A4B. + /// + internal static string _51249 { + get { + return ResourceManager.GetString("51249", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A4C. + /// + internal static string _51256 { + get { + return ResourceManager.GetString("51256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A4D. + /// + internal static string _51260 { + get { + return ResourceManager.GetString("51260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A4E. + /// + internal static string _51264 { + get { + return ResourceManager.GetString("51264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A4F. + /// + internal static string _51272 { + get { + return ResourceManager.GetString("51272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A50. + /// + internal static string _51273 { + get { + return ResourceManager.GetString("51273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A51. + /// + internal static string _51276 { + get { + return ResourceManager.GetString("51276", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A52. + /// + internal static string _51277 { + get { + return ResourceManager.GetString("51277", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A53. + /// + internal static string _51284 { + get { + return ResourceManager.GetString("51284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A54. + /// + internal static string _51312 { + get { + return ResourceManager.GetString("51312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A55. + /// + internal static string _51313 { + get { + return ResourceManager.GetString("51313", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A56. + /// + internal static string _51316 { + get { + return ResourceManager.GetString("51316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A57. + /// + internal static string _51320 { + get { + return ResourceManager.GetString("51320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A58. + /// + internal static string _51322 { + get { + return ResourceManager.GetString("51322", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A59. + /// + internal static string _51328 { + get { + return ResourceManager.GetString("51328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A5A. + /// + internal static string _51329 { + get { + return ResourceManager.GetString("51329", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A5B. + /// + internal static string _51331 { + get { + return ResourceManager.GetString("51331", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A5C. + /// + internal static string _51333 { + get { + return ResourceManager.GetString("51333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A5D. + /// + internal static string _51334 { + get { + return ResourceManager.GetString("51334", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A5E. + /// + internal static string _51335 { + get { + return ResourceManager.GetString("51335", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A5F. + /// + internal static string _51339 { + get { + return ResourceManager.GetString("51339", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A60. + /// + internal static string _51340 { + get { + return ResourceManager.GetString("51340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A61. + /// + internal static string _51341 { + get { + return ResourceManager.GetString("51341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A62. + /// + internal static string _51348 { + get { + return ResourceManager.GetString("51348", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A63. + /// + internal static string _51357 { + get { + return ResourceManager.GetString("51357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A64. + /// + internal static string _51359 { + get { + return ResourceManager.GetString("51359", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A65. + /// + internal static string _51361 { + get { + return ResourceManager.GetString("51361", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A66. + /// + internal static string _51368 { + get { + return ResourceManager.GetString("51368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A67. + /// + internal static string _51388 { + get { + return ResourceManager.GetString("51388", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A68. + /// + internal static string _51389 { + get { + return ResourceManager.GetString("51389", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A69. + /// + internal static string _51396 { + get { + return ResourceManager.GetString("51396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A6A. + /// + internal static string _51400 { + get { + return ResourceManager.GetString("51400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A6B. + /// + internal static string _51404 { + get { + return ResourceManager.GetString("51404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A6C. + /// + internal static string _51412 { + get { + return ResourceManager.GetString("51412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A6D. + /// + internal static string _51413 { + get { + return ResourceManager.GetString("51413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A6E. + /// + internal static string _51415 { + get { + return ResourceManager.GetString("51415", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A6F. + /// + internal static string _51417 { + get { + return ResourceManager.GetString("51417", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A70. + /// + internal static string _51424 { + get { + return ResourceManager.GetString("51424", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A71. + /// + internal static string _51425 { + get { + return ResourceManager.GetString("51425", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A72. + /// + internal static string _51428 { + get { + return ResourceManager.GetString("51428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A73. + /// + internal static string _51445 { + get { + return ResourceManager.GetString("51445", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A74. + /// + internal static string _51452 { + get { + return ResourceManager.GetString("51452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A75. + /// + internal static string _51453 { + get { + return ResourceManager.GetString("51453", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A76. + /// + internal static string _51456 { + get { + return ResourceManager.GetString("51456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A77. + /// + internal static string _51460 { + get { + return ResourceManager.GetString("51460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A78. + /// + internal static string _51461 { + get { + return ResourceManager.GetString("51461", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A79. + /// + internal static string _51462 { + get { + return ResourceManager.GetString("51462", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A7A. + /// + internal static string _51468 { + get { + return ResourceManager.GetString("51468", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A7B. + /// + internal static string _51469 { + get { + return ResourceManager.GetString("51469", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A7C. + /// + internal static string _51471 { + get { + return ResourceManager.GetString("51471", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A7D. + /// + internal static string _51473 { + get { + return ResourceManager.GetString("51473", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A7E. + /// + internal static string _51480 { + get { + return ResourceManager.GetString("51480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A7F. + /// + internal static string _51500 { + get { + return ResourceManager.GetString("51500", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A80. + /// + internal static string _51508 { + get { + return ResourceManager.GetString("51508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A81. + /// + internal static string _51536 { + get { + return ResourceManager.GetString("51536", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A82. + /// + internal static string _51537 { + get { + return ResourceManager.GetString("51537", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A83. + /// + internal static string _51540 { + get { + return ResourceManager.GetString("51540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A84. + /// + internal static string _51544 { + get { + return ResourceManager.GetString("51544", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A85. + /// + internal static string _51552 { + get { + return ResourceManager.GetString("51552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A86. + /// + internal static string _51553 { + get { + return ResourceManager.GetString("51553", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A87. + /// + internal static string _51555 { + get { + return ResourceManager.GetString("51555", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A88. + /// + internal static string _51564 { + get { + return ResourceManager.GetString("51564", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A89. + /// + internal static string _51568 { + get { + return ResourceManager.GetString("51568", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A8A. + /// + internal static string _51572 { + get { + return ResourceManager.GetString("51572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A8B. + /// + internal static string _51580 { + get { + return ResourceManager.GetString("51580", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A8C. + /// + internal static string _51592 { + get { + return ResourceManager.GetString("51592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A8D. + /// + internal static string _51593 { + get { + return ResourceManager.GetString("51593", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A8E. + /// + internal static string _51596 { + get { + return ResourceManager.GetString("51596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A8F. + /// + internal static string _51600 { + get { + return ResourceManager.GetString("51600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A90. + /// + internal static string _51608 { + get { + return ResourceManager.GetString("51608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A91. + /// + internal static string _51609 { + get { + return ResourceManager.GetString("51609", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A92. + /// + internal static string _51611 { + get { + return ResourceManager.GetString("51611", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A93. + /// + internal static string _51613 { + get { + return ResourceManager.GetString("51613", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A94. + /// + internal static string _51648 { + get { + return ResourceManager.GetString("51648", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A95. + /// + internal static string _51649 { + get { + return ResourceManager.GetString("51649", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A96. + /// + internal static string _51652 { + get { + return ResourceManager.GetString("51652", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A97. + /// + internal static string _51655 { + get { + return ResourceManager.GetString("51655", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A98. + /// + internal static string _51656 { + get { + return ResourceManager.GetString("51656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A99. + /// + internal static string _51658 { + get { + return ResourceManager.GetString("51658", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A9A. + /// + internal static string _51664 { + get { + return ResourceManager.GetString("51664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A9B. + /// + internal static string _51665 { + get { + return ResourceManager.GetString("51665", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A9C. + /// + internal static string _51667 { + get { + return ResourceManager.GetString("51667", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A9D. + /// + internal static string _51669 { + get { + return ResourceManager.GetString("51669", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A9E. + /// + internal static string _51670 { + get { + return ResourceManager.GetString("51670", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0A9F. + /// + internal static string _51673 { + get { + return ResourceManager.GetString("51673", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA0. + /// + internal static string _51674 { + get { + return ResourceManager.GetString("51674", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA1. + /// + internal static string _51676 { + get { + return ResourceManager.GetString("51676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA2. + /// + internal static string _51677 { + get { + return ResourceManager.GetString("51677", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA3. + /// + internal static string _51680 { + get { + return ResourceManager.GetString("51680", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA4. + /// + internal static string _51682 { + get { + return ResourceManager.GetString("51682", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA5. + /// + internal static string _51684 { + get { + return ResourceManager.GetString("51684", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA6. + /// + internal static string _51687 { + get { + return ResourceManager.GetString("51687", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA7. + /// + internal static string _51692 { + get { + return ResourceManager.GetString("51692", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA8. + /// + internal static string _51693 { + get { + return ResourceManager.GetString("51693", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AA9. + /// + internal static string _51695 { + get { + return ResourceManager.GetString("51695", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AAA. + /// + internal static string _51696 { + get { + return ResourceManager.GetString("51696", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AAB. + /// + internal static string _51697 { + get { + return ResourceManager.GetString("51697", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AAC. + /// + internal static string _51704 { + get { + return ResourceManager.GetString("51704", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AAD. + /// + internal static string _51705 { + get { + return ResourceManager.GetString("51705", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AAE. + /// + internal static string _51708 { + get { + return ResourceManager.GetString("51708", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AAF. + /// + internal static string _51712 { + get { + return ResourceManager.GetString("51712", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB0. + /// + internal static string _51720 { + get { + return ResourceManager.GetString("51720", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB1. + /// + internal static string _51721 { + get { + return ResourceManager.GetString("51721", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB2. + /// + internal static string _51723 { + get { + return ResourceManager.GetString("51723", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB3. + /// + internal static string _51724 { + get { + return ResourceManager.GetString("51724", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB4. + /// + internal static string _51725 { + get { + return ResourceManager.GetString("51725", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB5. + /// + internal static string _51732 { + get { + return ResourceManager.GetString("51732", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB6. + /// + internal static string _51736 { + get { + return ResourceManager.GetString("51736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB7. + /// + internal static string _51753 { + get { + return ResourceManager.GetString("51753", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB8. + /// + internal static string _51788 { + get { + return ResourceManager.GetString("51788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AB9. + /// + internal static string _51789 { + get { + return ResourceManager.GetString("51789", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ABA. + /// + internal static string _51792 { + get { + return ResourceManager.GetString("51792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ABB. + /// + internal static string _51796 { + get { + return ResourceManager.GetString("51796", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ABC. + /// + internal static string _51804 { + get { + return ResourceManager.GetString("51804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ABD. + /// + internal static string _51805 { + get { + return ResourceManager.GetString("51805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ABE. + /// + internal static string _51807 { + get { + return ResourceManager.GetString("51807", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ABF. + /// + internal static string _51808 { + get { + return ResourceManager.GetString("51808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC0. + /// + internal static string _51809 { + get { + return ResourceManager.GetString("51809", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC1. + /// + internal static string _51816 { + get { + return ResourceManager.GetString("51816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC2. + /// + internal static string _51837 { + get { + return ResourceManager.GetString("51837", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC3. + /// + internal static string _51844 { + get { + return ResourceManager.GetString("51844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC4. + /// + internal static string _51864 { + get { + return ResourceManager.GetString("51864", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC5. + /// + internal static string _51900 { + get { + return ResourceManager.GetString("51900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC6. + /// + internal static string _51901 { + get { + return ResourceManager.GetString("51901", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC7. + /// + internal static string _51904 { + get { + return ResourceManager.GetString("51904", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC8. + /// + internal static string _51908 { + get { + return ResourceManager.GetString("51908", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AC9. + /// + internal static string _51916 { + get { + return ResourceManager.GetString("51916", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ACA. + /// + internal static string _51917 { + get { + return ResourceManager.GetString("51917", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ACB. + /// + internal static string _51919 { + get { + return ResourceManager.GetString("51919", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ACC. + /// + internal static string _51921 { + get { + return ResourceManager.GetString("51921", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ACD. + /// + internal static string _51923 { + get { + return ResourceManager.GetString("51923", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ACE. + /// + internal static string _51928 { + get { + return ResourceManager.GetString("51928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ACF. + /// + internal static string _51929 { + get { + return ResourceManager.GetString("51929", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD0. + /// + internal static string _51936 { + get { + return ResourceManager.GetString("51936", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD1. + /// + internal static string _51948 { + get { + return ResourceManager.GetString("51948", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD2. + /// + internal static string _51956 { + get { + return ResourceManager.GetString("51956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD3. + /// + internal static string _51976 { + get { + return ResourceManager.GetString("51976", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD4. + /// + internal static string _51984 { + get { + return ResourceManager.GetString("51984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD5. + /// + internal static string _51988 { + get { + return ResourceManager.GetString("51988", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD6. + /// + internal static string _51992 { + get { + return ResourceManager.GetString("51992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0125. + /// + internal static string _52 { + get { + return ResourceManager.GetString("52", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD7. + /// + internal static string _52000 { + get { + return ResourceManager.GetString("52000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD8. + /// + internal static string _52001 { + get { + return ResourceManager.GetString("52001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D65. + /// + internal static string _52012 { + get { + return ResourceManager.GetString("52012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AD9. + /// + internal static string _52033 { + get { + return ResourceManager.GetString("52033", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ADA. + /// + internal static string _52040 { + get { + return ResourceManager.GetString("52040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ADB. + /// + internal static string _52041 { + get { + return ResourceManager.GetString("52041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ADC. + /// + internal static string _52044 { + get { + return ResourceManager.GetString("52044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ADD. + /// + internal static string _52048 { + get { + return ResourceManager.GetString("52048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ADE. + /// + internal static string _52056 { + get { + return ResourceManager.GetString("52056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0ADF. + /// + internal static string _52057 { + get { + return ResourceManager.GetString("52057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE0. + /// + internal static string _52061 { + get { + return ResourceManager.GetString("52061", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE1. + /// + internal static string _52068 { + get { + return ResourceManager.GetString("52068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE2. + /// + internal static string _52088 { + get { + return ResourceManager.GetString("52088", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE3. + /// + internal static string _52089 { + get { + return ResourceManager.GetString("52089", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE4. + /// + internal static string _52124 { + get { + return ResourceManager.GetString("52124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE5. + /// + internal static string _52152 { + get { + return ResourceManager.GetString("52152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE6. + /// + internal static string _52180 { + get { + return ResourceManager.GetString("52180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE7. + /// + internal static string _52196 { + get { + return ResourceManager.GetString("52196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE8. + /// + internal static string _52199 { + get { + return ResourceManager.GetString("52199", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AE9. + /// + internal static string _52201 { + get { + return ResourceManager.GetString("52201", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AEA. + /// + internal static string _52236 { + get { + return ResourceManager.GetString("52236", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AEB. + /// + internal static string _52237 { + get { + return ResourceManager.GetString("52237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AEC. + /// + internal static string _52240 { + get { + return ResourceManager.GetString("52240", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AED. + /// + internal static string _52244 { + get { + return ResourceManager.GetString("52244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AEE. + /// + internal static string _52252 { + get { + return ResourceManager.GetString("52252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AEF. + /// + internal static string _52253 { + get { + return ResourceManager.GetString("52253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF0. + /// + internal static string _52257 { + get { + return ResourceManager.GetString("52257", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF1. + /// + internal static string _52258 { + get { + return ResourceManager.GetString("52258", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF2. + /// + internal static string _52263 { + get { + return ResourceManager.GetString("52263", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF3. + /// + internal static string _52264 { + get { + return ResourceManager.GetString("52264", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF4. + /// + internal static string _52265 { + get { + return ResourceManager.GetString("52265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF5. + /// + internal static string _52268 { + get { + return ResourceManager.GetString("52268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF6. + /// + internal static string _52270 { + get { + return ResourceManager.GetString("52270", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF7. + /// + internal static string _52272 { + get { + return ResourceManager.GetString("52272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF8. + /// + internal static string _52280 { + get { + return ResourceManager.GetString("52280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AF9. + /// + internal static string _52281 { + get { + return ResourceManager.GetString("52281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AFA. + /// + internal static string _52283 { + get { + return ResourceManager.GetString("52283", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AFB. + /// + internal static string _52284 { + get { + return ResourceManager.GetString("52284", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AFC. + /// + internal static string _52285 { + get { + return ResourceManager.GetString("52285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AFD. + /// + internal static string _52286 { + get { + return ResourceManager.GetString("52286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AFE. + /// + internal static string _52292 { + get { + return ResourceManager.GetString("52292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0AFF. + /// + internal static string _52293 { + get { + return ResourceManager.GetString("52293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B00. + /// + internal static string _52296 { + get { + return ResourceManager.GetString("52296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B01. + /// + internal static string _52300 { + get { + return ResourceManager.GetString("52300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B02. + /// + internal static string _52308 { + get { + return ResourceManager.GetString("52308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B03. + /// + internal static string _52309 { + get { + return ResourceManager.GetString("52309", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B04. + /// + internal static string _52311 { + get { + return ResourceManager.GetString("52311", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B05. + /// + internal static string _52312 { + get { + return ResourceManager.GetString("52312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B06. + /// + internal static string _52313 { + get { + return ResourceManager.GetString("52313", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B07. + /// + internal static string _52320 { + get { + return ResourceManager.GetString("52320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B08. + /// + internal static string _52324 { + get { + return ResourceManager.GetString("52324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B09. + /// + internal static string _52326 { + get { + return ResourceManager.GetString("52326", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B0A. + /// + internal static string _52328 { + get { + return ResourceManager.GetString("52328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B0B. + /// + internal static string _52336 { + get { + return ResourceManager.GetString("52336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B0C. + /// + internal static string _52341 { + get { + return ResourceManager.GetString("52341", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B0D. + /// + internal static string _52376 { + get { + return ResourceManager.GetString("52376", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B0E. + /// + internal static string _52377 { + get { + return ResourceManager.GetString("52377", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B0F. + /// + internal static string _52380 { + get { + return ResourceManager.GetString("52380", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B10. + /// + internal static string _52384 { + get { + return ResourceManager.GetString("52384", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B11. + /// + internal static string _52392 { + get { + return ResourceManager.GetString("52392", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B12. + /// + internal static string _52393 { + get { + return ResourceManager.GetString("52393", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B13. + /// + internal static string _52395 { + get { + return ResourceManager.GetString("52395", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B14. + /// + internal static string _52396 { + get { + return ResourceManager.GetString("52396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B15. + /// + internal static string _52397 { + get { + return ResourceManager.GetString("52397", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B16. + /// + internal static string _52404 { + get { + return ResourceManager.GetString("52404", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B17. + /// + internal static string _52405 { + get { + return ResourceManager.GetString("52405", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B18. + /// + internal static string _52408 { + get { + return ResourceManager.GetString("52408", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B19. + /// + internal static string _52412 { + get { + return ResourceManager.GetString("52412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B1A. + /// + internal static string _52420 { + get { + return ResourceManager.GetString("52420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B1B. + /// + internal static string _52421 { + get { + return ResourceManager.GetString("52421", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B1C. + /// + internal static string _52423 { + get { + return ResourceManager.GetString("52423", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B1D. + /// + internal static string _52425 { + get { + return ResourceManager.GetString("52425", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B1E. + /// + internal static string _52432 { + get { + return ResourceManager.GetString("52432", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B1F. + /// + internal static string _52436 { + get { + return ResourceManager.GetString("52436", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B20. + /// + internal static string _52452 { + get { + return ResourceManager.GetString("52452", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B21. + /// + internal static string _52460 { + get { + return ResourceManager.GetString("52460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B22. + /// + internal static string _52464 { + get { + return ResourceManager.GetString("52464", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B23. + /// + internal static string _52481 { + get { + return ResourceManager.GetString("52481", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B24. + /// + internal static string _52488 { + get { + return ResourceManager.GetString("52488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B25. + /// + internal static string _52489 { + get { + return ResourceManager.GetString("52489", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B26. + /// + internal static string _52492 { + get { + return ResourceManager.GetString("52492", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B27. + /// + internal static string _52496 { + get { + return ResourceManager.GetString("52496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B28. + /// + internal static string _52504 { + get { + return ResourceManager.GetString("52504", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B29. + /// + internal static string _52505 { + get { + return ResourceManager.GetString("52505", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B2A. + /// + internal static string _52507 { + get { + return ResourceManager.GetString("52507", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B2B. + /// + internal static string _52509 { + get { + return ResourceManager.GetString("52509", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B2C. + /// + internal static string _52516 { + get { + return ResourceManager.GetString("52516", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B2D. + /// + internal static string _52520 { + get { + return ResourceManager.GetString("52520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B2E. + /// + internal static string _52524 { + get { + return ResourceManager.GetString("52524", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B2F. + /// + internal static string _52537 { + get { + return ResourceManager.GetString("52537", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B30. + /// + internal static string _52572 { + get { + return ResourceManager.GetString("52572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B31. + /// + internal static string _52576 { + get { + return ResourceManager.GetString("52576", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B32. + /// + internal static string _52580 { + get { + return ResourceManager.GetString("52580", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B33. + /// + internal static string _52588 { + get { + return ResourceManager.GetString("52588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B34. + /// + internal static string _52589 { + get { + return ResourceManager.GetString("52589", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B35. + /// + internal static string _52591 { + get { + return ResourceManager.GetString("52591", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B36. + /// + internal static string _52593 { + get { + return ResourceManager.GetString("52593", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B37. + /// + internal static string _52600 { + get { + return ResourceManager.GetString("52600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B38. + /// + internal static string _52616 { + get { + return ResourceManager.GetString("52616", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B39. + /// + internal static string _52628 { + get { + return ResourceManager.GetString("52628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B3A. + /// + internal static string _52629 { + get { + return ResourceManager.GetString("52629", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B3B. + /// + internal static string _52632 { + get { + return ResourceManager.GetString("52632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B3C. + /// + internal static string _52636 { + get { + return ResourceManager.GetString("52636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B3D. + /// + internal static string _52644 { + get { + return ResourceManager.GetString("52644", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B3E. + /// + internal static string _52645 { + get { + return ResourceManager.GetString("52645", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B3F. + /// + internal static string _52647 { + get { + return ResourceManager.GetString("52647", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B40. + /// + internal static string _52649 { + get { + return ResourceManager.GetString("52649", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B41. + /// + internal static string _52656 { + get { + return ResourceManager.GetString("52656", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B42. + /// + internal static string _52676 { + get { + return ResourceManager.GetString("52676", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B43. + /// + internal static string _52684 { + get { + return ResourceManager.GetString("52684", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B44. + /// + internal static string _52688 { + get { + return ResourceManager.GetString("52688", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B45. + /// + internal static string _52712 { + get { + return ResourceManager.GetString("52712", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B46. + /// + internal static string _52716 { + get { + return ResourceManager.GetString("52716", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B47. + /// + internal static string _52720 { + get { + return ResourceManager.GetString("52720", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B48. + /// + internal static string _52728 { + get { + return ResourceManager.GetString("52728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B49. + /// + internal static string _52729 { + get { + return ResourceManager.GetString("52729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B4A. + /// + internal static string _52731 { + get { + return ResourceManager.GetString("52731", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B4B. + /// + internal static string _52733 { + get { + return ResourceManager.GetString("52733", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B4C. + /// + internal static string _52740 { + get { + return ResourceManager.GetString("52740", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B4D. + /// + internal static string _52744 { + get { + return ResourceManager.GetString("52744", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B4E. + /// + internal static string _52748 { + get { + return ResourceManager.GetString("52748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B4F. + /// + internal static string _52756 { + get { + return ResourceManager.GetString("52756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B50. + /// + internal static string _52761 { + get { + return ResourceManager.GetString("52761", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B51. + /// + internal static string _52768 { + get { + return ResourceManager.GetString("52768", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B52. + /// + internal static string _52769 { + get { + return ResourceManager.GetString("52769", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B53. + /// + internal static string _52772 { + get { + return ResourceManager.GetString("52772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B54. + /// + internal static string _52776 { + get { + return ResourceManager.GetString("52776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B55. + /// + internal static string _52784 { + get { + return ResourceManager.GetString("52784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B56. + /// + internal static string _52785 { + get { + return ResourceManager.GetString("52785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B57. + /// + internal static string _52787 { + get { + return ResourceManager.GetString("52787", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B58. + /// + internal static string _52789 { + get { + return ResourceManager.GetString("52789", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B59. + /// + internal static string _52824 { + get { + return ResourceManager.GetString("52824", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B5A. + /// + internal static string _52825 { + get { + return ResourceManager.GetString("52825", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B5B. + /// + internal static string _52828 { + get { + return ResourceManager.GetString("52828", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B5C. + /// + internal static string _52831 { + get { + return ResourceManager.GetString("52831", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B5D. + /// + internal static string _52832 { + get { + return ResourceManager.GetString("52832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B5E. + /// + internal static string _52833 { + get { + return ResourceManager.GetString("52833", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B5F. + /// + internal static string _52840 { + get { + return ResourceManager.GetString("52840", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B60. + /// + internal static string _52841 { + get { + return ResourceManager.GetString("52841", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B61. + /// + internal static string _52843 { + get { + return ResourceManager.GetString("52843", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B62. + /// + internal static string _52845 { + get { + return ResourceManager.GetString("52845", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B63. + /// + internal static string _52852 { + get { + return ResourceManager.GetString("52852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B64. + /// + internal static string _52853 { + get { + return ResourceManager.GetString("52853", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B65. + /// + internal static string _52856 { + get { + return ResourceManager.GetString("52856", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B66. + /// + internal static string _52860 { + get { + return ResourceManager.GetString("52860", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B67. + /// + internal static string _52868 { + get { + return ResourceManager.GetString("52868", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B68. + /// + internal static string _52869 { + get { + return ResourceManager.GetString("52869", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B69. + /// + internal static string _52871 { + get { + return ResourceManager.GetString("52871", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B6A. + /// + internal static string _52873 { + get { + return ResourceManager.GetString("52873", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B6B. + /// + internal static string _52880 { + get { + return ResourceManager.GetString("52880", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B6C. + /// + internal static string _52881 { + get { + return ResourceManager.GetString("52881", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B6D. + /// + internal static string _52884 { + get { + return ResourceManager.GetString("52884", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B6E. + /// + internal static string _52888 { + get { + return ResourceManager.GetString("52888", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B6F. + /// + internal static string _52896 { + get { + return ResourceManager.GetString("52896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B70. + /// + internal static string _52897 { + get { + return ResourceManager.GetString("52897", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B71. + /// + internal static string _52899 { + get { + return ResourceManager.GetString("52899", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B72. + /// + internal static string _52900 { + get { + return ResourceManager.GetString("52900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B73. + /// + internal static string _52901 { + get { + return ResourceManager.GetString("52901", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B74. + /// + internal static string _52908 { + get { + return ResourceManager.GetString("52908", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B75. + /// + internal static string _52909 { + get { + return ResourceManager.GetString("52909", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B76. + /// + internal static string _52929 { + get { + return ResourceManager.GetString("52929", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B77. + /// + internal static string _52964 { + get { + return ResourceManager.GetString("52964", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B78. + /// + internal static string _52965 { + get { + return ResourceManager.GetString("52965", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B79. + /// + internal static string _52968 { + get { + return ResourceManager.GetString("52968", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B7A. + /// + internal static string _52971 { + get { + return ResourceManager.GetString("52971", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B7B. + /// + internal static string _52972 { + get { + return ResourceManager.GetString("52972", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B7C. + /// + internal static string _52980 { + get { + return ResourceManager.GetString("52980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B7D. + /// + internal static string _52981 { + get { + return ResourceManager.GetString("52981", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B7E. + /// + internal static string _52983 { + get { + return ResourceManager.GetString("52983", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B7F. + /// + internal static string _52984 { + get { + return ResourceManager.GetString("52984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B80. + /// + internal static string _52985 { + get { + return ResourceManager.GetString("52985", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B81. + /// + internal static string _52992 { + get { + return ResourceManager.GetString("52992", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B82. + /// + internal static string _52993 { + get { + return ResourceManager.GetString("52993", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B83. + /// + internal static string _52996 { + get { + return ResourceManager.GetString("52996", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0126. + /// + internal static string _53 { + get { + return ResourceManager.GetString("53", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B84. + /// + internal static string _53000 { + get { + return ResourceManager.GetString("53000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B85. + /// + internal static string _53008 { + get { + return ResourceManager.GetString("53008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B86. + /// + internal static string _53009 { + get { + return ResourceManager.GetString("53009", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B87. + /// + internal static string _53011 { + get { + return ResourceManager.GetString("53011", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B88. + /// + internal static string _53013 { + get { + return ResourceManager.GetString("53013", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B89. + /// + internal static string _53020 { + get { + return ResourceManager.GetString("53020", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B8A. + /// + internal static string _53024 { + get { + return ResourceManager.GetString("53024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B8B. + /// + internal static string _53028 { + get { + return ResourceManager.GetString("53028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B8C. + /// + internal static string _53036 { + get { + return ResourceManager.GetString("53036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B8D. + /// + internal static string _53037 { + get { + return ResourceManager.GetString("53037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B8E. + /// + internal static string _53039 { + get { + return ResourceManager.GetString("53039", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B8F. + /// + internal static string _53040 { + get { + return ResourceManager.GetString("53040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B90. + /// + internal static string _53041 { + get { + return ResourceManager.GetString("53041", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B91. + /// + internal static string _53048 { + get { + return ResourceManager.GetString("53048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B92. + /// + internal static string _53076 { + get { + return ResourceManager.GetString("53076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B93. + /// + internal static string _53077 { + get { + return ResourceManager.GetString("53077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B94. + /// + internal static string _53080 { + get { + return ResourceManager.GetString("53080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B95. + /// + internal static string _53084 { + get { + return ResourceManager.GetString("53084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B96. + /// + internal static string _53092 { + get { + return ResourceManager.GetString("53092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B97. + /// + internal static string _53093 { + get { + return ResourceManager.GetString("53093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B98. + /// + internal static string _53095 { + get { + return ResourceManager.GetString("53095", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B99. + /// + internal static string _53097 { + get { + return ResourceManager.GetString("53097", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B9A. + /// + internal static string _53104 { + get { + return ResourceManager.GetString("53104", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B9B. + /// + internal static string _53105 { + get { + return ResourceManager.GetString("53105", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B9C. + /// + internal static string _53108 { + get { + return ResourceManager.GetString("53108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B9D. + /// + internal static string _53112 { + get { + return ResourceManager.GetString("53112", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B9E. + /// + internal static string _53120 { + get { + return ResourceManager.GetString("53120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0B9F. + /// + internal static string _53125 { + get { + return ResourceManager.GetString("53125", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA0. + /// + internal static string _53132 { + get { + return ResourceManager.GetString("53132", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA1. + /// + internal static string _53153 { + get { + return ResourceManager.GetString("53153", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA2. + /// + internal static string _53160 { + get { + return ResourceManager.GetString("53160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA3. + /// + internal static string _53168 { + get { + return ResourceManager.GetString("53168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA4. + /// + internal static string _53188 { + get { + return ResourceManager.GetString("53188", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA5. + /// + internal static string _53216 { + get { + return ResourceManager.GetString("53216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA6. + /// + internal static string _53217 { + get { + return ResourceManager.GetString("53217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA7. + /// + internal static string _53220 { + get { + return ResourceManager.GetString("53220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA8. + /// + internal static string _53224 { + get { + return ResourceManager.GetString("53224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BA9. + /// + internal static string _53232 { + get { + return ResourceManager.GetString("53232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BAA. + /// + internal static string _53233 { + get { + return ResourceManager.GetString("53233", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BAB. + /// + internal static string _53235 { + get { + return ResourceManager.GetString("53235", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BAC. + /// + internal static string _53237 { + get { + return ResourceManager.GetString("53237", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BAD. + /// + internal static string _53244 { + get { + return ResourceManager.GetString("53244", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BAE. + /// + internal static string _53248 { + get { + return ResourceManager.GetString("53248", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BAF. + /// + internal static string _53252 { + get { + return ResourceManager.GetString("53252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB0. + /// + internal static string _53265 { + get { + return ResourceManager.GetString("53265", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB1. + /// + internal static string _53272 { + get { + return ResourceManager.GetString("53272", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB2. + /// + internal static string _53293 { + get { + return ResourceManager.GetString("53293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB3. + /// + internal static string _53300 { + get { + return ResourceManager.GetString("53300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB4. + /// + internal static string _53301 { + get { + return ResourceManager.GetString("53301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB5. + /// + internal static string _53304 { + get { + return ResourceManager.GetString("53304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB6. + /// + internal static string _53308 { + get { + return ResourceManager.GetString("53308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB7. + /// + internal static string _53316 { + get { + return ResourceManager.GetString("53316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB8. + /// + internal static string _53317 { + get { + return ResourceManager.GetString("53317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BB9. + /// + internal static string _53319 { + get { + return ResourceManager.GetString("53319", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BBA. + /// + internal static string _53321 { + get { + return ResourceManager.GetString("53321", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BBB. + /// + internal static string _53328 { + get { + return ResourceManager.GetString("53328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BBC. + /// + internal static string _53332 { + get { + return ResourceManager.GetString("53332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BBD. + /// + internal static string _53336 { + get { + return ResourceManager.GetString("53336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BBE. + /// + internal static string _53344 { + get { + return ResourceManager.GetString("53344", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BBF. + /// + internal static string _53356 { + get { + return ResourceManager.GetString("53356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC0. + /// + internal static string _53357 { + get { + return ResourceManager.GetString("53357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC1. + /// + internal static string _53360 { + get { + return ResourceManager.GetString("53360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC2. + /// + internal static string _53364 { + get { + return ResourceManager.GetString("53364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC3. + /// + internal static string _53372 { + get { + return ResourceManager.GetString("53372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC4. + /// + internal static string _53373 { + get { + return ResourceManager.GetString("53373", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC5. + /// + internal static string _53377 { + get { + return ResourceManager.GetString("53377", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC6. + /// + internal static string _53412 { + get { + return ResourceManager.GetString("53412", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC7. + /// + internal static string _53413 { + get { + return ResourceManager.GetString("53413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC8. + /// + internal static string _53416 { + get { + return ResourceManager.GetString("53416", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BC9. + /// + internal static string _53420 { + get { + return ResourceManager.GetString("53420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BCA. + /// + internal static string _53428 { + get { + return ResourceManager.GetString("53428", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BCB. + /// + internal static string _53429 { + get { + return ResourceManager.GetString("53429", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BCC. + /// + internal static string _53431 { + get { + return ResourceManager.GetString("53431", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BCD. + /// + internal static string _53433 { + get { + return ResourceManager.GetString("53433", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BCE. + /// + internal static string _53440 { + get { + return ResourceManager.GetString("53440", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BCF. + /// + internal static string _53441 { + get { + return ResourceManager.GetString("53441", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD0. + /// + internal static string _53444 { + get { + return ResourceManager.GetString("53444", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD1. + /// + internal static string _53448 { + get { + return ResourceManager.GetString("53448", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD2. + /// + internal static string _53449 { + get { + return ResourceManager.GetString("53449", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD3. + /// + internal static string _53456 { + get { + return ResourceManager.GetString("53456", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD4. + /// + internal static string _53457 { + get { + return ResourceManager.GetString("53457", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD5. + /// + internal static string _53459 { + get { + return ResourceManager.GetString("53459", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD6. + /// + internal static string _53460 { + get { + return ResourceManager.GetString("53460", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD7. + /// + internal static string _53461 { + get { + return ResourceManager.GetString("53461", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD8. + /// + internal static string _53468 { + get { + return ResourceManager.GetString("53468", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BD9. + /// + internal static string _53469 { + get { + return ResourceManager.GetString("53469", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BDA. + /// + internal static string _53472 { + get { + return ResourceManager.GetString("53472", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BDB. + /// + internal static string _53476 { + get { + return ResourceManager.GetString("53476", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BDC. + /// + internal static string _53484 { + get { + return ResourceManager.GetString("53484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BDD. + /// + internal static string _53485 { + get { + return ResourceManager.GetString("53485", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BDE. + /// + internal static string _53487 { + get { + return ResourceManager.GetString("53487", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BDF. + /// + internal static string _53488 { + get { + return ResourceManager.GetString("53488", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE0. + /// + internal static string _53489 { + get { + return ResourceManager.GetString("53489", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE1. + /// + internal static string _53496 { + get { + return ResourceManager.GetString("53496", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE2. + /// + internal static string _53517 { + get { + return ResourceManager.GetString("53517", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE3. + /// + internal static string _53552 { + get { + return ResourceManager.GetString("53552", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE4. + /// + internal static string _53553 { + get { + return ResourceManager.GetString("53553", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE5. + /// + internal static string _53556 { + get { + return ResourceManager.GetString("53556", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE6. + /// + internal static string _53560 { + get { + return ResourceManager.GetString("53560", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE7. + /// + internal static string _53562 { + get { + return ResourceManager.GetString("53562", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE8. + /// + internal static string _53568 { + get { + return ResourceManager.GetString("53568", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BE9. + /// + internal static string _53569 { + get { + return ResourceManager.GetString("53569", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BEA. + /// + internal static string _53571 { + get { + return ResourceManager.GetString("53571", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BEB. + /// + internal static string _53572 { + get { + return ResourceManager.GetString("53572", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BEC. + /// + internal static string _53573 { + get { + return ResourceManager.GetString("53573", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BED. + /// + internal static string _53580 { + get { + return ResourceManager.GetString("53580", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BEE. + /// + internal static string _53581 { + get { + return ResourceManager.GetString("53581", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BEF. + /// + internal static string _53584 { + get { + return ResourceManager.GetString("53584", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF0. + /// + internal static string _53588 { + get { + return ResourceManager.GetString("53588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF1. + /// + internal static string _53596 { + get { + return ResourceManager.GetString("53596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF2. + /// + internal static string _53597 { + get { + return ResourceManager.GetString("53597", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF3. + /// + internal static string _53599 { + get { + return ResourceManager.GetString("53599", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF4. + /// + internal static string _53601 { + get { + return ResourceManager.GetString("53601", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF5. + /// + internal static string _53608 { + get { + return ResourceManager.GetString("53608", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF6. + /// + internal static string _53612 { + get { + return ResourceManager.GetString("53612", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF7. + /// + internal static string _53628 { + get { + return ResourceManager.GetString("53628", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF8. + /// + internal static string _53636 { + get { + return ResourceManager.GetString("53636", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BF9. + /// + internal static string _53640 { + get { + return ResourceManager.GetString("53640", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BFA. + /// + internal static string _53664 { + get { + return ResourceManager.GetString("53664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BFB. + /// + internal static string _53665 { + get { + return ResourceManager.GetString("53665", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BFC. + /// + internal static string _53668 { + get { + return ResourceManager.GetString("53668", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BFD. + /// + internal static string _53672 { + get { + return ResourceManager.GetString("53672", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BFE. + /// + internal static string _53680 { + get { + return ResourceManager.GetString("53680", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0BFF. + /// + internal static string _53681 { + get { + return ResourceManager.GetString("53681", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C00. + /// + internal static string _53683 { + get { + return ResourceManager.GetString("53683", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C01. + /// + internal static string _53685 { + get { + return ResourceManager.GetString("53685", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C02. + /// + internal static string _53690 { + get { + return ResourceManager.GetString("53690", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C03. + /// + internal static string _53692 { + get { + return ResourceManager.GetString("53692", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C04. + /// + internal static string _53696 { + get { + return ResourceManager.GetString("53696", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C05. + /// + internal static string _53720 { + get { + return ResourceManager.GetString("53720", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C06. + /// + internal static string _53748 { + get { + return ResourceManager.GetString("53748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C07. + /// + internal static string _53752 { + get { + return ResourceManager.GetString("53752", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C08. + /// + internal static string _53767 { + get { + return ResourceManager.GetString("53767", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C09. + /// + internal static string _53769 { + get { + return ResourceManager.GetString("53769", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C0A. + /// + internal static string _53776 { + get { + return ResourceManager.GetString("53776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C0B. + /// + internal static string _53804 { + get { + return ResourceManager.GetString("53804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C0C. + /// + internal static string _53805 { + get { + return ResourceManager.GetString("53805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C0D. + /// + internal static string _53808 { + get { + return ResourceManager.GetString("53808", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C0E. + /// + internal static string _53812 { + get { + return ResourceManager.GetString("53812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C0F. + /// + internal static string _53820 { + get { + return ResourceManager.GetString("53820", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C10. + /// + internal static string _53821 { + get { + return ResourceManager.GetString("53821", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C11. + /// + internal static string _53823 { + get { + return ResourceManager.GetString("53823", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C12. + /// + internal static string _53825 { + get { + return ResourceManager.GetString("53825", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C13. + /// + internal static string _53832 { + get { + return ResourceManager.GetString("53832", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C14. + /// + internal static string _53852 { + get { + return ResourceManager.GetString("53852", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C15. + /// + internal static string _53860 { + get { + return ResourceManager.GetString("53860", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C16. + /// + internal static string _53888 { + get { + return ResourceManager.GetString("53888", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C17. + /// + internal static string _53889 { + get { + return ResourceManager.GetString("53889", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C18. + /// + internal static string _53892 { + get { + return ResourceManager.GetString("53892", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C19. + /// + internal static string _53896 { + get { + return ResourceManager.GetString("53896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C1A. + /// + internal static string _53904 { + get { + return ResourceManager.GetString("53904", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C1B. + /// + internal static string _53905 { + get { + return ResourceManager.GetString("53905", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C1C. + /// + internal static string _53909 { + get { + return ResourceManager.GetString("53909", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C1D. + /// + internal static string _53916 { + get { + return ResourceManager.GetString("53916", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C1E. + /// + internal static string _53920 { + get { + return ResourceManager.GetString("53920", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C1F. + /// + internal static string _53924 { + get { + return ResourceManager.GetString("53924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C20. + /// + internal static string _53932 { + get { + return ResourceManager.GetString("53932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C21. + /// + internal static string _53937 { + get { + return ResourceManager.GetString("53937", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C22. + /// + internal static string _53944 { + get { + return ResourceManager.GetString("53944", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C23. + /// + internal static string _53945 { + get { + return ResourceManager.GetString("53945", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C24. + /// + internal static string _53948 { + get { + return ResourceManager.GetString("53948", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C25. + /// + internal static string _53951 { + get { + return ResourceManager.GetString("53951", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C26. + /// + internal static string _53952 { + get { + return ResourceManager.GetString("53952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C27. + /// + internal static string _53954 { + get { + return ResourceManager.GetString("53954", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C28. + /// + internal static string _53960 { + get { + return ResourceManager.GetString("53960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C29. + /// + internal static string _53961 { + get { + return ResourceManager.GetString("53961", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C2A. + /// + internal static string _53963 { + get { + return ResourceManager.GetString("53963", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C2B. + /// + internal static string _53972 { + get { + return ResourceManager.GetString("53972", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C2C. + /// + internal static string _53976 { + get { + return ResourceManager.GetString("53976", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C2D. + /// + internal static string _53980 { + get { + return ResourceManager.GetString("53980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C2E. + /// + internal static string _53988 { + get { + return ResourceManager.GetString("53988", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C2F. + /// + internal static string _53989 { + get { + return ResourceManager.GetString("53989", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0127. + /// + internal static string _54 { + get { + return ResourceManager.GetString("54", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C30. + /// + internal static string _54000 { + get { + return ResourceManager.GetString("54000", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C31. + /// + internal static string _54001 { + get { + return ResourceManager.GetString("54001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C32. + /// + internal static string _54004 { + get { + return ResourceManager.GetString("54004", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C33. + /// + internal static string _54008 { + get { + return ResourceManager.GetString("54008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C34. + /// + internal static string _54016 { + get { + return ResourceManager.GetString("54016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C35. + /// + internal static string _54017 { + get { + return ResourceManager.GetString("54017", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C36. + /// + internal static string _54019 { + get { + return ResourceManager.GetString("54019", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C37. + /// + internal static string _54021 { + get { + return ResourceManager.GetString("54021", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C38. + /// + internal static string _54028 { + get { + return ResourceManager.GetString("54028", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C39. + /// + internal static string _54029 { + get { + return ResourceManager.GetString("54029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C3A. + /// + internal static string _54030 { + get { + return ResourceManager.GetString("54030", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C3B. + /// + internal static string _54032 { + get { + return ResourceManager.GetString("54032", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C3C. + /// + internal static string _54036 { + get { + return ResourceManager.GetString("54036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C3D. + /// + internal static string _54038 { + get { + return ResourceManager.GetString("54038", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C3E. + /// + internal static string _54044 { + get { + return ResourceManager.GetString("54044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C3F. + /// + internal static string _54045 { + get { + return ResourceManager.GetString("54045", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C40. + /// + internal static string _54047 { + get { + return ResourceManager.GetString("54047", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C41. + /// + internal static string _54048 { + get { + return ResourceManager.GetString("54048", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C42. + /// + internal static string _54049 { + get { + return ResourceManager.GetString("54049", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C43. + /// + internal static string _54053 { + get { + return ResourceManager.GetString("54053", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C44. + /// + internal static string _54056 { + get { + return ResourceManager.GetString("54056", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C45. + /// + internal static string _54057 { + get { + return ResourceManager.GetString("54057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C46. + /// + internal static string _54060 { + get { + return ResourceManager.GetString("54060", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C47. + /// + internal static string _54064 { + get { + return ResourceManager.GetString("54064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C48. + /// + internal static string _54072 { + get { + return ResourceManager.GetString("54072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C49. + /// + internal static string _54073 { + get { + return ResourceManager.GetString("54073", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C4A. + /// + internal static string _54075 { + get { + return ResourceManager.GetString("54075", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C4B. + /// + internal static string _54076 { + get { + return ResourceManager.GetString("54076", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C4C. + /// + internal static string _54077 { + get { + return ResourceManager.GetString("54077", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C4D. + /// + internal static string _54084 { + get { + return ResourceManager.GetString("54084", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C4E. + /// + internal static string _54085 { + get { + return ResourceManager.GetString("54085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C4F. + /// + internal static string _54140 { + get { + return ResourceManager.GetString("54140", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C50. + /// + internal static string _54141 { + get { + return ResourceManager.GetString("54141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C51. + /// + internal static string _54144 { + get { + return ResourceManager.GetString("54144", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C52. + /// + internal static string _54148 { + get { + return ResourceManager.GetString("54148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C53. + /// + internal static string _54156 { + get { + return ResourceManager.GetString("54156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C54. + /// + internal static string _54157 { + get { + return ResourceManager.GetString("54157", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C55. + /// + internal static string _54159 { + get { + return ResourceManager.GetString("54159", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C56. + /// + internal static string _54160 { + get { + return ResourceManager.GetString("54160", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C57. + /// + internal static string _54161 { + get { + return ResourceManager.GetString("54161", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C58. + /// + internal static string _54168 { + get { + return ResourceManager.GetString("54168", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C59. + /// + internal static string _54169 { + get { + return ResourceManager.GetString("54169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C5A. + /// + internal static string _54172 { + get { + return ResourceManager.GetString("54172", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C5B. + /// + internal static string _54176 { + get { + return ResourceManager.GetString("54176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C5C. + /// + internal static string _54184 { + get { + return ResourceManager.GetString("54184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C5D. + /// + internal static string _54185 { + get { + return ResourceManager.GetString("54185", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C5E. + /// + internal static string _54187 { + get { + return ResourceManager.GetString("54187", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C5F. + /// + internal static string _54189 { + get { + return ResourceManager.GetString("54189", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C60. + /// + internal static string _54196 { + get { + return ResourceManager.GetString("54196", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C61. + /// + internal static string _54200 { + get { + return ResourceManager.GetString("54200", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C62. + /// + internal static string _54204 { + get { + return ResourceManager.GetString("54204", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C63. + /// + internal static string _54212 { + get { + return ResourceManager.GetString("54212", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C64. + /// + internal static string _54213 { + get { + return ResourceManager.GetString("54213", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C65. + /// + internal static string _54216 { + get { + return ResourceManager.GetString("54216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C66. + /// + internal static string _54217 { + get { + return ResourceManager.GetString("54217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C67. + /// + internal static string _54224 { + get { + return ResourceManager.GetString("54224", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C68. + /// + internal static string _54232 { + get { + return ResourceManager.GetString("54232", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C69. + /// + internal static string _54241 { + get { + return ResourceManager.GetString("54241", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C6A. + /// + internal static string _54243 { + get { + return ResourceManager.GetString("54243", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C6B. + /// + internal static string _54252 { + get { + return ResourceManager.GetString("54252", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C6C. + /// + internal static string _54253 { + get { + return ResourceManager.GetString("54253", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C6D. + /// + internal static string _54256 { + get { + return ResourceManager.GetString("54256", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C6E. + /// + internal static string _54260 { + get { + return ResourceManager.GetString("54260", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C6F. + /// + internal static string _54268 { + get { + return ResourceManager.GetString("54268", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C70. + /// + internal static string _54269 { + get { + return ResourceManager.GetString("54269", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C71. + /// + internal static string _54271 { + get { + return ResourceManager.GetString("54271", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C72. + /// + internal static string _54273 { + get { + return ResourceManager.GetString("54273", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C73. + /// + internal static string _54280 { + get { + return ResourceManager.GetString("54280", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C74. + /// + internal static string _54301 { + get { + return ResourceManager.GetString("54301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C75. + /// + internal static string _54336 { + get { + return ResourceManager.GetString("54336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C76. + /// + internal static string _54340 { + get { + return ResourceManager.GetString("54340", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C77. + /// + internal static string _54364 { + get { + return ResourceManager.GetString("54364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C78. + /// + internal static string _54368 { + get { + return ResourceManager.GetString("54368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C79. + /// + internal static string _54372 { + get { + return ResourceManager.GetString("54372", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C7A. + /// + internal static string _54381 { + get { + return ResourceManager.GetString("54381", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C7B. + /// + internal static string _54383 { + get { + return ResourceManager.GetString("54383", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C7C. + /// + internal static string _54392 { + get { + return ResourceManager.GetString("54392", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C7D. + /// + internal static string _54393 { + get { + return ResourceManager.GetString("54393", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C7E. + /// + internal static string _54396 { + get { + return ResourceManager.GetString("54396", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C7F. + /// + internal static string _54399 { + get { + return ResourceManager.GetString("54399", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C80. + /// + internal static string _54400 { + get { + return ResourceManager.GetString("54400", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C81. + /// + internal static string _54402 { + get { + return ResourceManager.GetString("54402", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C82. + /// + internal static string _54408 { + get { + return ResourceManager.GetString("54408", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C83. + /// + internal static string _54409 { + get { + return ResourceManager.GetString("54409", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C84. + /// + internal static string _54411 { + get { + return ResourceManager.GetString("54411", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C85. + /// + internal static string _54413 { + get { + return ResourceManager.GetString("54413", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C86. + /// + internal static string _54420 { + get { + return ResourceManager.GetString("54420", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C87. + /// + internal static string _54441 { + get { + return ResourceManager.GetString("54441", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C88. + /// + internal static string _54476 { + get { + return ResourceManager.GetString("54476", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C89. + /// + internal static string _54480 { + get { + return ResourceManager.GetString("54480", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C8A. + /// + internal static string _54484 { + get { + return ResourceManager.GetString("54484", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C8B. + /// + internal static string _54492 { + get { + return ResourceManager.GetString("54492", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C8C. + /// + internal static string _54495 { + get { + return ResourceManager.GetString("54495", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C8D. + /// + internal static string _54504 { + get { + return ResourceManager.GetString("54504", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C8E. + /// + internal static string _54508 { + get { + return ResourceManager.GetString("54508", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C8F. + /// + internal static string _54512 { + get { + return ResourceManager.GetString("54512", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C90. + /// + internal static string _54520 { + get { + return ResourceManager.GetString("54520", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C91. + /// + internal static string _54523 { + get { + return ResourceManager.GetString("54523", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C92. + /// + internal static string _54525 { + get { + return ResourceManager.GetString("54525", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C93. + /// + internal static string _54532 { + get { + return ResourceManager.GetString("54532", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C94. + /// + internal static string _54536 { + get { + return ResourceManager.GetString("54536", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C95. + /// + internal static string _54540 { + get { + return ResourceManager.GetString("54540", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C96. + /// + internal static string _54548 { + get { + return ResourceManager.GetString("54548", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C97. + /// + internal static string _54549 { + get { + return ResourceManager.GetString("54549", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C98. + /// + internal static string _54551 { + get { + return ResourceManager.GetString("54551", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C99. + /// + internal static string _54588 { + get { + return ResourceManager.GetString("54588", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C9A. + /// + internal static string _54589 { + get { + return ResourceManager.GetString("54589", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C9B. + /// + internal static string _54592 { + get { + return ResourceManager.GetString("54592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C9C. + /// + internal static string _54596 { + get { + return ResourceManager.GetString("54596", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C9D. + /// + internal static string _54604 { + get { + return ResourceManager.GetString("54604", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C9E. + /// + internal static string _54605 { + get { + return ResourceManager.GetString("54605", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0C9F. + /// + internal static string _54607 { + get { + return ResourceManager.GetString("54607", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA0. + /// + internal static string _54609 { + get { + return ResourceManager.GetString("54609", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA1. + /// + internal static string _54616 { + get { + return ResourceManager.GetString("54616", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA2. + /// + internal static string _54617 { + get { + return ResourceManager.GetString("54617", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA3. + /// + internal static string _54620 { + get { + return ResourceManager.GetString("54620", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA4. + /// + internal static string _54624 { + get { + return ResourceManager.GetString("54624", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA5. + /// + internal static string _54629 { + get { + return ResourceManager.GetString("54629", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA6. + /// + internal static string _54632 { + get { + return ResourceManager.GetString("54632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA7. + /// + internal static string _54633 { + get { + return ResourceManager.GetString("54633", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA8. + /// + internal static string _54635 { + get { + return ResourceManager.GetString("54635", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CA9. + /// + internal static string _54637 { + get { + return ResourceManager.GetString("54637", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CAA. + /// + internal static string _54644 { + get { + return ResourceManager.GetString("54644", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CAB. + /// + internal static string _54645 { + get { + return ResourceManager.GetString("54645", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CAC. + /// + internal static string _54648 { + get { + return ResourceManager.GetString("54648", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CAD. + /// + internal static string _54652 { + get { + return ResourceManager.GetString("54652", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CAE. + /// + internal static string _54660 { + get { + return ResourceManager.GetString("54660", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CAF. + /// + internal static string _54661 { + get { + return ResourceManager.GetString("54661", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB0. + /// + internal static string _54663 { + get { + return ResourceManager.GetString("54663", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB1. + /// + internal static string _54664 { + get { + return ResourceManager.GetString("54664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB2. + /// + internal static string _54665 { + get { + return ResourceManager.GetString("54665", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB3. + /// + internal static string _54672 { + get { + return ResourceManager.GetString("54672", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB4. + /// + internal static string _54693 { + get { + return ResourceManager.GetString("54693", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB5. + /// + internal static string _54728 { + get { + return ResourceManager.GetString("54728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB6. + /// + internal static string _54729 { + get { + return ResourceManager.GetString("54729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB7. + /// + internal static string _54732 { + get { + return ResourceManager.GetString("54732", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB8. + /// + internal static string _54736 { + get { + return ResourceManager.GetString("54736", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CB9. + /// + internal static string _54738 { + get { + return ResourceManager.GetString("54738", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CBA. + /// + internal static string _54744 { + get { + return ResourceManager.GetString("54744", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CBB. + /// + internal static string _54745 { + get { + return ResourceManager.GetString("54745", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CBC. + /// + internal static string _54747 { + get { + return ResourceManager.GetString("54747", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CBD. + /// + internal static string _54749 { + get { + return ResourceManager.GetString("54749", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CBE. + /// + internal static string _54756 { + get { + return ResourceManager.GetString("54756", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CBF. + /// + internal static string _54757 { + get { + return ResourceManager.GetString("54757", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC0. + /// + internal static string _54760 { + get { + return ResourceManager.GetString("54760", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC1. + /// + internal static string _54764 { + get { + return ResourceManager.GetString("54764", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC2. + /// + internal static string _54772 { + get { + return ResourceManager.GetString("54772", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC3. + /// + internal static string _54773 { + get { + return ResourceManager.GetString("54773", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC4. + /// + internal static string _54775 { + get { + return ResourceManager.GetString("54775", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC5. + /// + internal static string _54777 { + get { + return ResourceManager.GetString("54777", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC6. + /// + internal static string _54784 { + get { + return ResourceManager.GetString("54784", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC7. + /// + internal static string _54785 { + get { + return ResourceManager.GetString("54785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC8. + /// + internal static string _54788 { + get { + return ResourceManager.GetString("54788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CC9. + /// + internal static string _54792 { + get { + return ResourceManager.GetString("54792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CCA. + /// + internal static string _54800 { + get { + return ResourceManager.GetString("54800", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CCB. + /// + internal static string _54801 { + get { + return ResourceManager.GetString("54801", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CCC. + /// + internal static string _54803 { + get { + return ResourceManager.GetString("54803", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CCD. + /// + internal static string _54804 { + get { + return ResourceManager.GetString("54804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CCE. + /// + internal static string _54805 { + get { + return ResourceManager.GetString("54805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CCF. + /// + internal static string _54812 { + get { + return ResourceManager.GetString("54812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD0. + /// + internal static string _54816 { + get { + return ResourceManager.GetString("54816", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD1. + /// + internal static string _54820 { + get { + return ResourceManager.GetString("54820", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD2. + /// + internal static string _54829 { + get { + return ResourceManager.GetString("54829", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD3. + /// + internal static string _54840 { + get { + return ResourceManager.GetString("54840", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD4. + /// + internal static string _54841 { + get { + return ResourceManager.GetString("54841", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD5. + /// + internal static string _54844 { + get { + return ResourceManager.GetString("54844", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD6. + /// + internal static string _54848 { + get { + return ResourceManager.GetString("54848", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD7. + /// + internal static string _54853 { + get { + return ResourceManager.GetString("54853", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD8. + /// + internal static string _54856 { + get { + return ResourceManager.GetString("54856", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CD9. + /// + internal static string _54857 { + get { + return ResourceManager.GetString("54857", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CDA. + /// + internal static string _54859 { + get { + return ResourceManager.GetString("54859", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CDB. + /// + internal static string _54861 { + get { + return ResourceManager.GetString("54861", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CDC. + /// + internal static string _54865 { + get { + return ResourceManager.GetString("54865", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CDD. + /// + internal static string _54868 { + get { + return ResourceManager.GetString("54868", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CDE. + /// + internal static string _54869 { + get { + return ResourceManager.GetString("54869", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CDF. + /// + internal static string _54872 { + get { + return ResourceManager.GetString("54872", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE0. + /// + internal static string _54876 { + get { + return ResourceManager.GetString("54876", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE1. + /// + internal static string _54887 { + get { + return ResourceManager.GetString("54887", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE2. + /// + internal static string _54889 { + get { + return ResourceManager.GetString("54889", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE3. + /// + internal static string _54896 { + get { + return ResourceManager.GetString("54896", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE4. + /// + internal static string _54897 { + get { + return ResourceManager.GetString("54897", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE5. + /// + internal static string _54900 { + get { + return ResourceManager.GetString("54900", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE6. + /// + internal static string _54915 { + get { + return ResourceManager.GetString("54915", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE7. + /// + internal static string _54917 { + get { + return ResourceManager.GetString("54917", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE8. + /// + internal static string _54924 { + get { + return ResourceManager.GetString("54924", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CE9. + /// + internal static string _54925 { + get { + return ResourceManager.GetString("54925", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CEA. + /// + internal static string _54928 { + get { + return ResourceManager.GetString("54928", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CEB. + /// + internal static string _54932 { + get { + return ResourceManager.GetString("54932", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CEC. + /// + internal static string _54941 { + get { + return ResourceManager.GetString("54941", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CED. + /// + internal static string _54943 { + get { + return ResourceManager.GetString("54943", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CEE. + /// + internal static string _54945 { + get { + return ResourceManager.GetString("54945", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CEF. + /// + internal static string _54952 { + get { + return ResourceManager.GetString("54952", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF0. + /// + internal static string _54956 { + get { + return ResourceManager.GetString("54956", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF1. + /// + internal static string _54960 { + get { + return ResourceManager.GetString("54960", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF2. + /// + internal static string _54969 { + get { + return ResourceManager.GetString("54969", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF3. + /// + internal static string _54971 { + get { + return ResourceManager.GetString("54971", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF4. + /// + internal static string _54980 { + get { + return ResourceManager.GetString("54980", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF5. + /// + internal static string _54981 { + get { + return ResourceManager.GetString("54981", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF6. + /// + internal static string _54984 { + get { + return ResourceManager.GetString("54984", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF7. + /// + internal static string _54988 { + get { + return ResourceManager.GetString("54988", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF8. + /// + internal static string _54993 { + get { + return ResourceManager.GetString("54993", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CF9. + /// + internal static string _54996 { + get { + return ResourceManager.GetString("54996", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CFA. + /// + internal static string _54999 { + get { + return ResourceManager.GetString("54999", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0128. + /// + internal static string _55 { + get { + return ResourceManager.GetString("55", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CFB. + /// + internal static string _55001 { + get { + return ResourceManager.GetString("55001", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CFC. + /// + internal static string _55008 { + get { + return ResourceManager.GetString("55008", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CFD. + /// + internal static string _55012 { + get { + return ResourceManager.GetString("55012", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CFE. + /// + internal static string _55016 { + get { + return ResourceManager.GetString("55016", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0CFF. + /// + internal static string _55024 { + get { + return ResourceManager.GetString("55024", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D00. + /// + internal static string _55029 { + get { + return ResourceManager.GetString("55029", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D01. + /// + internal static string _55036 { + get { + return ResourceManager.GetString("55036", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D02. + /// + internal static string _55037 { + get { + return ResourceManager.GetString("55037", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D03. + /// + internal static string _55040 { + get { + return ResourceManager.GetString("55040", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D04. + /// + internal static string _55044 { + get { + return ResourceManager.GetString("55044", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D05. + /// + internal static string _55057 { + get { + return ResourceManager.GetString("55057", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D06. + /// + internal static string _55064 { + get { + return ResourceManager.GetString("55064", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D07. + /// + internal static string _55065 { + get { + return ResourceManager.GetString("55065", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D08. + /// + internal static string _55068 { + get { + return ResourceManager.GetString("55068", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D09. + /// + internal static string _55072 { + get { + return ResourceManager.GetString("55072", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D0A. + /// + internal static string _55080 { + get { + return ResourceManager.GetString("55080", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D0B. + /// + internal static string _55081 { + get { + return ResourceManager.GetString("55081", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D0C. + /// + internal static string _55083 { + get { + return ResourceManager.GetString("55083", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D0D. + /// + internal static string _55085 { + get { + return ResourceManager.GetString("55085", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D0E. + /// + internal static string _55092 { + get { + return ResourceManager.GetString("55092", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D0F. + /// + internal static string _55093 { + get { + return ResourceManager.GetString("55093", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D10. + /// + internal static string _55096 { + get { + return ResourceManager.GetString("55096", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D11. + /// + internal static string _55100 { + get { + return ResourceManager.GetString("55100", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D12. + /// + internal static string _55108 { + get { + return ResourceManager.GetString("55108", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D13. + /// + internal static string _55111 { + get { + return ResourceManager.GetString("55111", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D14. + /// + internal static string _55113 { + get { + return ResourceManager.GetString("55113", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D15. + /// + internal static string _55120 { + get { + return ResourceManager.GetString("55120", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D16. + /// + internal static string _55121 { + get { + return ResourceManager.GetString("55121", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D17. + /// + internal static string _55124 { + get { + return ResourceManager.GetString("55124", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D18. + /// + internal static string _55126 { + get { + return ResourceManager.GetString("55126", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D19. + /// + internal static string _55127 { + get { + return ResourceManager.GetString("55127", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D1A. + /// + internal static string _55128 { + get { + return ResourceManager.GetString("55128", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D1B. + /// + internal static string _55129 { + get { + return ResourceManager.GetString("55129", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D1C. + /// + internal static string _55136 { + get { + return ResourceManager.GetString("55136", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D1D. + /// + internal static string _55137 { + get { + return ResourceManager.GetString("55137", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D1E. + /// + internal static string _55139 { + get { + return ResourceManager.GetString("55139", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D1F. + /// + internal static string _55141 { + get { + return ResourceManager.GetString("55141", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D20. + /// + internal static string _55145 { + get { + return ResourceManager.GetString("55145", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D21. + /// + internal static string _55148 { + get { + return ResourceManager.GetString("55148", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D22. + /// + internal static string _55152 { + get { + return ResourceManager.GetString("55152", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D23. + /// + internal static string _55156 { + get { + return ResourceManager.GetString("55156", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D24. + /// + internal static string _55164 { + get { + return ResourceManager.GetString("55164", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D25. + /// + internal static string _55165 { + get { + return ResourceManager.GetString("55165", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D26. + /// + internal static string _55169 { + get { + return ResourceManager.GetString("55169", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D27. + /// + internal static string _55176 { + get { + return ResourceManager.GetString("55176", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D28. + /// + internal static string _55177 { + get { + return ResourceManager.GetString("55177", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D29. + /// + internal static string _55180 { + get { + return ResourceManager.GetString("55180", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D2A. + /// + internal static string _55184 { + get { + return ResourceManager.GetString("55184", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D2B. + /// + internal static string _55192 { + get { + return ResourceManager.GetString("55192", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D2C. + /// + internal static string _55193 { + get { + return ResourceManager.GetString("55193", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D2D. + /// + internal static string _55195 { + get { + return ResourceManager.GetString("55195", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0D2E. + /// + internal static string _55197 { + get { + return ResourceManager.GetString("55197", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0129. + /// + internal static string _56 { + get { + return ResourceManager.GetString("56", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 012A. + /// + internal static string _57 { + get { + return ResourceManager.GetString("57", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C4. + /// + internal static string _58 { + get { + return ResourceManager.GetString("58", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C5. + /// + internal static string _59 { + get { + return ResourceManager.GetString("59", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C1. + /// + internal static string _61 { + get { + return ResourceManager.GetString("61", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01AC. + /// + internal static string _63 { + get { + return ResourceManager.GetString("63", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D0. + /// + internal static string _64 { + get { + return ResourceManager.GetString("64", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 012B. + /// + internal static string _65 { + get { + return ResourceManager.GetString("65", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E1. + /// + internal static string _65281 { + get { + return ResourceManager.GetString("65281", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0106. + /// + internal static string _65285 { + get { + return ResourceManager.GetString("65285", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0120. + /// + internal static string _65286 { + get { + return ResourceManager.GetString("65286", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00EC. + /// + internal static string _65288 { + get { + return ResourceManager.GetString("65288", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00ED. + /// + internal static string _65289 { + get { + return ResourceManager.GetString("65289", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F0. + /// + internal static string _65291 { + get { + return ResourceManager.GetString("65291", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F9. + /// + internal static string _65292 { + get { + return ResourceManager.GetString("65292", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F1. + /// + internal static string _65293 { + get { + return ResourceManager.GetString("65293", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F8. + /// + internal static string _65294 { + get { + return ResourceManager.GetString("65294", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E7. + /// + internal static string _65295 { + get { + return ResourceManager.GetString("65295", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A2. + /// + internal static string _65296 { + get { + return ResourceManager.GetString("65296", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A3. + /// + internal static string _65297 { + get { + return ResourceManager.GetString("65297", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A4. + /// + internal static string _65298 { + get { + return ResourceManager.GetString("65298", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A5. + /// + internal static string _65299 { + get { + return ResourceManager.GetString("65299", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A6. + /// + internal static string _65300 { + get { + return ResourceManager.GetString("65300", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A7. + /// + internal static string _65301 { + get { + return ResourceManager.GetString("65301", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A8. + /// + internal static string _65302 { + get { + return ResourceManager.GetString("65302", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00A9. + /// + internal static string _65303 { + get { + return ResourceManager.GetString("65303", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AA. + /// + internal static string _65304 { + get { + return ResourceManager.GetString("65304", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AB. + /// + internal static string _65305 { + get { + return ResourceManager.GetString("65305", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F6. + /// + internal static string _65306 { + get { + return ResourceManager.GetString("65306", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F7. + /// + internal static string _65307 { + get { + return ResourceManager.GetString("65307", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F4. + /// + internal static string _65309 { + get { + return ResourceManager.GetString("65309", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E2. + /// + internal static string _65311 { + get { + return ResourceManager.GetString("65311", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0104. + /// + internal static string _65312 { + get { + return ResourceManager.GetString("65312", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AC. + /// + internal static string _65313 { + get { + return ResourceManager.GetString("65313", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AD. + /// + internal static string _65314 { + get { + return ResourceManager.GetString("65314", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AE. + /// + internal static string _65315 { + get { + return ResourceManager.GetString("65315", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00AF. + /// + internal static string _65316 { + get { + return ResourceManager.GetString("65316", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B0. + /// + internal static string _65317 { + get { + return ResourceManager.GetString("65317", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B1. + /// + internal static string _65318 { + get { + return ResourceManager.GetString("65318", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B2. + /// + internal static string _65319 { + get { + return ResourceManager.GetString("65319", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B3. + /// + internal static string _65320 { + get { + return ResourceManager.GetString("65320", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B4. + /// + internal static string _65321 { + get { + return ResourceManager.GetString("65321", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B5. + /// + internal static string _65322 { + get { + return ResourceManager.GetString("65322", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B6. + /// + internal static string _65323 { + get { + return ResourceManager.GetString("65323", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B7. + /// + internal static string _65324 { + get { + return ResourceManager.GetString("65324", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B8. + /// + internal static string _65325 { + get { + return ResourceManager.GetString("65325", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00B9. + /// + internal static string _65326 { + get { + return ResourceManager.GetString("65326", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00BA. + /// + internal static string _65327 { + get { + return ResourceManager.GetString("65327", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00BB. + /// + internal static string _65328 { + get { + return ResourceManager.GetString("65328", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00BC. + /// + internal static string _65329 { + get { + return ResourceManager.GetString("65329", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00BD. + /// + internal static string _65330 { + get { + return ResourceManager.GetString("65330", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00BE. + /// + internal static string _65331 { + get { + return ResourceManager.GetString("65331", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00BF. + /// + internal static string _65332 { + get { + return ResourceManager.GetString("65332", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C0. + /// + internal static string _65333 { + get { + return ResourceManager.GetString("65333", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C1. + /// + internal static string _65334 { + get { + return ResourceManager.GetString("65334", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C2. + /// + internal static string _65335 { + get { + return ResourceManager.GetString("65335", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C3. + /// + internal static string _65336 { + get { + return ResourceManager.GetString("65336", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C4. + /// + internal static string _65337 { + get { + return ResourceManager.GetString("65337", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C5. + /// + internal static string _65338 { + get { + return ResourceManager.GetString("65338", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01EA. + /// + internal static string _65343 { + get { + return ResourceManager.GetString("65343", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C6. + /// + internal static string _65345 { + get { + return ResourceManager.GetString("65345", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C7. + /// + internal static string _65346 { + get { + return ResourceManager.GetString("65346", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C8. + /// + internal static string _65347 { + get { + return ResourceManager.GetString("65347", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00C9. + /// + internal static string _65348 { + get { + return ResourceManager.GetString("65348", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00CA. + /// + internal static string _65349 { + get { + return ResourceManager.GetString("65349", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00CB. + /// + internal static string _65350 { + get { + return ResourceManager.GetString("65350", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00CC. + /// + internal static string _65351 { + get { + return ResourceManager.GetString("65351", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00CD. + /// + internal static string _65352 { + get { + return ResourceManager.GetString("65352", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00CE. + /// + internal static string _65353 { + get { + return ResourceManager.GetString("65353", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00CF. + /// + internal static string _65354 { + get { + return ResourceManager.GetString("65354", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D0. + /// + internal static string _65355 { + get { + return ResourceManager.GetString("65355", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D1. + /// + internal static string _65356 { + get { + return ResourceManager.GetString("65356", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D2. + /// + internal static string _65357 { + get { + return ResourceManager.GetString("65357", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D3. + /// + internal static string _65358 { + get { + return ResourceManager.GetString("65358", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D4. + /// + internal static string _65359 { + get { + return ResourceManager.GetString("65359", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D5. + /// + internal static string _65360 { + get { + return ResourceManager.GetString("65360", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D6. + /// + internal static string _65361 { + get { + return ResourceManager.GetString("65361", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D7. + /// + internal static string _65362 { + get { + return ResourceManager.GetString("65362", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D8. + /// + internal static string _65363 { + get { + return ResourceManager.GetString("65363", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00D9. + /// + internal static string _65364 { + get { + return ResourceManager.GetString("65364", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00DA. + /// + internal static string _65365 { + get { + return ResourceManager.GetString("65365", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00DB. + /// + internal static string _65366 { + get { + return ResourceManager.GetString("65366", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00DC. + /// + internal static string _65367 { + get { + return ResourceManager.GetString("65367", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00DD. + /// + internal static string _65368 { + get { + return ResourceManager.GetString("65368", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00DE. + /// + internal static string _65369 { + get { + return ResourceManager.GetString("65369", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F5. + /// + internal static string _65370 { + get { + return ResourceManager.GetString("65370", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 012C. + /// + internal static string _66 { + get { + return ResourceManager.GetString("66", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 012D. + /// + internal static string _67 { + get { + return ResourceManager.GetString("67", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 012E. + /// + internal static string _68 { + get { + return ResourceManager.GetString("68", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 012F. + /// + internal static string _69 { + get { + return ResourceManager.GetString("69", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0130. + /// + internal static string _70 { + get { + return ResourceManager.GetString("70", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0131. + /// + internal static string _71 { + get { + return ResourceManager.GetString("71", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0132. + /// + internal static string _72 { + get { + return ResourceManager.GetString("72", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0133. + /// + internal static string _73 { + get { + return ResourceManager.GetString("73", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0134. + /// + internal static string _74 { + get { + return ResourceManager.GetString("74", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0135. + /// + internal static string _75 { + get { + return ResourceManager.GetString("75", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0136. + /// + internal static string _76 { + get { + return ResourceManager.GetString("76", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0137. + /// + internal static string _77 { + get { + return ResourceManager.GetString("77", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0138. + /// + internal static string _78 { + get { + return ResourceManager.GetString("78", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0139. + /// + internal static string _79 { + get { + return ResourceManager.GetString("79", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 013A. + /// + internal static string _80 { + get { + return ResourceManager.GetString("80", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 013B. + /// + internal static string _81 { + get { + return ResourceManager.GetString("81", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 013C. + /// + internal static string _82 { + get { + return ResourceManager.GetString("82", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B2. + /// + internal static string _8216 { + get { + return ResourceManager.GetString("8216", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B3. + /// + internal static string _8217 { + get { + return ResourceManager.GetString("8217", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B4. + /// + internal static string _8220 { + get { + return ResourceManager.GetString("8220", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B5. + /// + internal static string _8221 { + get { + return ResourceManager.GetString("8221", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01B6. + /// + internal static string _8222 { + get { + return ResourceManager.GetString("8222", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 011F. + /// + internal static string _8227 { + get { + return ResourceManager.GetString("8227", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01AF. + /// + internal static string _8230 { + get { + return ResourceManager.GetString("8230", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 013D. + /// + internal static string _83 { + get { + return ResourceManager.GetString("83", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01DF. + /// + internal static string _8308 { + get { + return ResourceManager.GetString("8308", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 013E. + /// + internal static string _84 { + get { + return ResourceManager.GetString("84", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 013F. + /// + internal static string _85 { + get { + return ResourceManager.GetString("85", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 011B. + /// + internal static string _8592 { + get { + return ResourceManager.GetString("8592", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 011C. + /// + internal static string _8593 { + get { + return ResourceManager.GetString("8593", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 011E. + /// + internal static string _8594 { + get { + return ResourceManager.GetString("8594", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 011D. + /// + internal static string _8595 { + get { + return ResourceManager.GetString("8595", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01DB. + /// + internal static string _8599 { + get { + return ResourceManager.GetString("8599", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0140. + /// + internal static string _86 { + get { + return ResourceManager.GetString("86", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01DC. + /// + internal static string _8600 { + get { + return ResourceManager.GetString("8600", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 010F. + /// + internal static string _8663 { + get { + return ResourceManager.GetString("8663", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0110. + /// + internal static string _8664 { + get { + return ResourceManager.GetString("8664", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0141. + /// + internal static string _87 { + get { + return ResourceManager.GetString("87", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0142. + /// + internal static string _88 { + get { + return ResourceManager.GetString("88", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F2. + /// + internal static string _8855 { + get { + return ResourceManager.GetString("8855", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00F3. + /// + internal static string _8856 { + get { + return ResourceManager.GetString("8856", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0143. + /// + internal static string _89 { + get { + return ResourceManager.GetString("89", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00E5. + /// + internal static string _8943 { + get { + return ResourceManager.GetString("8943", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0144. + /// + internal static string _90 { + get { + return ResourceManager.GetString("90", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01E1. + /// + internal static string _91 { + get { + return ResourceManager.GetString("91", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01E9. + /// + internal static string _95 { + get { + return ResourceManager.GetString("95", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01CD. + /// + internal static string _9632 { + get { + return ResourceManager.GetString("9632", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0101. + /// + internal static string _9633 { + get { + return ResourceManager.GetString("9633", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01CE. + /// + internal static string _9650 { + get { + return ResourceManager.GetString("9650", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0102. + /// + internal static string _9651 { + get { + return ResourceManager.GetString("9651", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01CF. + /// + internal static string _9670 { + get { + return ResourceManager.GetString("9670", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0103. + /// + internal static string _9671 { + get { + return ResourceManager.GetString("9671", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01CB. + /// + internal static string _9673 { + get { + return ResourceManager.GetString("9673", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0100. + /// + internal static string _9675 { + get { + return ResourceManager.GetString("9675", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00FF. + /// + internal static string _9678 { + get { + return ResourceManager.GetString("9678", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01CC. + /// + internal static string _9679 { + get { + return ResourceManager.GetString("9679", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0145. + /// + internal static string _97 { + get { + return ResourceManager.GetString("97", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D3. + /// + internal static string _9728 { + get { + return ResourceManager.GetString("9728", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D4. + /// + internal static string _9729 { + get { + return ResourceManager.GetString("9729", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D5. + /// + internal static string _9730 { + get { + return ResourceManager.GetString("9730", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D6. + /// + internal static string _9731 { + get { + return ResourceManager.GetString("9731", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01CA. + /// + internal static string _9733 { + get { + return ResourceManager.GetString("9733", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00FE. + /// + internal static string _9734 { + get { + return ResourceManager.GetString("9734", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 010E. + /// + internal static string _9738 { + get { + return ResourceManager.GetString("9738", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 010B. + /// + internal static string _9739 { + get { + return ResourceManager.GetString("9739", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0108. + /// + internal static string _9748 { + get { + return ResourceManager.GetString("9748", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0109. + /// + internal static string _9776 { + get { + return ResourceManager.GetString("9776", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01DA. + /// + internal static string _9785 { + get { + return ResourceManager.GetString("9785", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D7. + /// + internal static string _9786 { + get { + return ResourceManager.GetString("9786", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0107. + /// + internal static string _9788 { + get { + return ResourceManager.GetString("9788", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01DD. + /// + internal static string _9789 { + get { + return ResourceManager.GetString("9789", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0111. + /// + internal static string _9790 { + get { + return ResourceManager.GetString("9790", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01BC. + /// + internal static string _9792 { + get { + return ResourceManager.GetString("9792", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01BB. + /// + internal static string _9794 { + get { + return ResourceManager.GetString("9794", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0146. + /// + internal static string _98 { + get { + return ResourceManager.GetString("98", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0113. + /// + internal static string _9800 { + get { + return ResourceManager.GetString("9800", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0114. + /// + internal static string _9801 { + get { + return ResourceManager.GetString("9801", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0115. + /// + internal static string _9802 { + get { + return ResourceManager.GetString("9802", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0116. + /// + internal static string _9803 { + get { + return ResourceManager.GetString("9803", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0117. + /// + internal static string _9804 { + get { + return ResourceManager.GetString("9804", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0118. + /// + internal static string _9805 { + get { + return ResourceManager.GetString("9805", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0119. + /// + internal static string _9806 { + get { + return ResourceManager.GetString("9806", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 011A. + /// + internal static string _9807 { + get { + return ResourceManager.GetString("9807", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 010C. + /// + internal static string _9812 { + get { + return ResourceManager.GetString("9812", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 010D. + /// + internal static string _9813 { + get { + return ResourceManager.GetString("9813", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D8. + /// + internal static string _9818 { + get { + return ResourceManager.GetString("9818", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D9. + /// + internal static string _9819 { + get { + return ResourceManager.GetString("9819", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C6. + /// + internal static string _9824 { + get { + return ResourceManager.GetString("9824", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00FC. + /// + internal static string _9825 { + get { + return ResourceManager.GetString("9825", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00FD. + /// + internal static string _9826 { + get { + return ResourceManager.GetString("9826", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C7. + /// + internal static string _9827 { + get { + return ResourceManager.GetString("9827", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00FA. + /// + internal static string _9828 { + get { + return ResourceManager.GetString("9828", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C8. + /// + internal static string _9829 { + get { + return ResourceManager.GetString("9829", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01C9. + /// + internal static string _9830 { + get { + return ResourceManager.GetString("9830", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 00FB. + /// + internal static string _9831 { + get { + return ResourceManager.GetString("9831", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 01D1. + /// + internal static string _9834 { + get { + return ResourceManager.GetString("9834", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0105. + /// + internal static string _9835 { + get { + return ResourceManager.GetString("9835", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to 0147. + /// + internal static string _99 { + get { + return ResourceManager.GetString("99", resourceCulture); + } + } + } +} diff --git a/DS_Map/Resources/writeText.resx b/DS_Map/Resources/writeText.resx new file mode 100644 index 0000000..1cf4545 --- /dev/null +++ b/DS_Map/Resources/writeText.resx @@ -0,0 +1,8727 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 0002 + + + 0003 + + + 0004 + + + 0005 + + + 0006 + + + 0007 + + + 0008 + + + 0009 + + + 000A + + + 000B + + + 000C + + + 000D + + + 000E + + + 000F + + + 0010 + + + 0011 + + + 0012 + + + 0013 + + + 0014 + + + 0015 + + + 0016 + + + 0017 + + + 0018 + + + 0019 + + + 001A + + + 001B + + + 001C + + + 001D + + + 001E + + + 001F + + + 0020 + + + 0021 + + + 0022 + + + 0023 + + + 0024 + + + 0025 + + + 0026 + + + 0027 + + + 0028 + + + 0029 + + + 002A + + + 002B + + + 002C + + + 002D + + + 002E + + + 002F + + + 0030 + + + 0031 + + + 0032 + + + 0033 + + + 0034 + + + 0035 + + + 0036 + + + 0037 + + + 0038 + + + 0039 + + + 003A + + + 003B + + + 003C + + + 003D + + + 003E + + + 003F + + + 0040 + + + 0041 + + + 0042 + + + 0043 + + + 0044 + + + 0045 + + + 0046 + + + 0047 + + + 0048 + + + 0049 + + + 004A + + + 004B + + + 004C + + + 004D + + + 004E + + + 004F + + + 0050 + + + 0051 + + + 0052 + + + 0053 + + + 0054 + + + 0055 + + + 0056 + + + 0057 + + + 0058 + + + 0059 + + + 005A + + + 005B + + + 005C + + + 005D + + + 005E + + + 005F + + + 0060 + + + 0061 + + + 0062 + + + 0063 + + + 0064 + + + 0065 + + + 0066 + + + 0067 + + + 0068 + + + 0069 + + + 006A + + + 006B + + + 006C + + + 006D + + + 006E + + + 006F + + + 0070 + + + 0071 + + + 0072 + + + 0073 + + + 0074 + + + 0075 + + + 0076 + + + 0077 + + + 0078 + + + 0079 + + + 007A + + + 007B + + + 007C + + + 007D + + + 007E + + + 007F + + + 0080 + + + 0081 + + + 0082 + + + 0083 + + + 0084 + + + 0085 + + + 0086 + + + 0087 + + + 0088 + + + 0089 + + + 008A + + + 008B + + + 008C + + + 008D + + + 008E + + + 008F + + + 0090 + + + 0091 + + + 0092 + 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+ + 0D01 + + + 0D02 + + + 0D03 + + + 0D04 + + + 0D05 + + + 0D06 + + + 0D07 + + + 0D08 + + + 0D09 + + + 0D0A + + + 0D0B + + + 0D0C + + + 0D0D + + + 0D0E + + + 0D0F + + + 0D10 + + + 0D11 + + + 0D12 + + + 0D13 + + + 0D14 + + + 0D15 + + + 0D16 + + + 0D17 + + + 0D18 + + + 0D19 + + + 0D1A + + + 0D1B + + + 0D1C + + + 0D1D + + + 0D1E + + + 0D1F + + + 0D20 + + + 0D21 + + + 0D22 + + + 0D23 + + + 0D24 + + + 0D25 + + + 0D26 + + + 0D27 + + + 0D28 + + + 0D29 + + + 0D2A + + + 0D2B + + + 0D2C + + + 0D2D + + + 0D2E + + + 0D31 + + + 0D32 + + + 0D33 + + + 0D34 + + + 0D35 + + + 0D36 + + + 0D37 + + + 0D38 + + + 0D39 + + + 0D3A + + + 0D3B + + + 0D3C + + + 0D3D + + + 0D3E + + + 0D3F + + + 0D40 + + + 0D41 + + + 0D42 + + + 0D43 + + + 0D44 + + + 0D45 + + + 0D46 + + + 0D47 + + + 0D48 + + + 0D49 + + + 0D4A + + + 0D4B + + + 0D4C + + + 0D4D + + + 0D4E + + + 0D4F + + + 0D50 + + + 0D51 + + + 0D61 + + + 0D62 + + + 0D63 + + + 0D64 + + + 0D65 + + + 01B3 + + \ No newline at end of file diff --git a/DS_Map/RichTextBoxExt.cs b/DS_Map/RichTextBoxExt.cs new file mode 100644 index 0000000..882305c --- /dev/null +++ b/DS_Map/RichTextBoxExt.cs @@ -0,0 +1,20 @@ +namespace System.Windows.Forms +{ + /// + /// Extension methods for System.IO.Stream. + /// + using System.Drawing; + + public static class RichTextBoxExtensions + { + public static void AppendText(this RichTextBox box, string text, Color color) + { + box.SelectionStart = box.TextLength; + box.SelectionLength = 0; + + box.SelectionColor = color; + box.AppendText(text); + box.SelectionColor = Color.Black; + } + } +} \ No newline at end of file diff --git a/DS_Map/RomInfo.cs b/DS_Map/RomInfo.cs new file mode 100644 index 0000000..863f2e9 --- /dev/null +++ b/DS_Map/RomInfo.cs @@ -0,0 +1,528 @@ +using System.IO; +using System.Collections.Generic; + +namespace DS_Map +{ + + /// + /// Class to store ROM data from GEN IV Pokmon games + /// + + public class RomInfo + { + private string romID; + private string workingFolder; + private string version; + + #region Constructors (1) + public RomInfo(string id, string workingFolder) + { + romID = id; + version = GetVersion(); + this.workingFolder = workingFolder; + } + #endregion + + #region Methods (22) + public string GetAreaDataFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\fielddata\areadata\area_data"; + break; + default: + path = @"data\a\0\4\area_data"; + break; + } + return workingFolder + path; + } + public int GetAreaDataCount() + { + return Directory.GetFiles(GetAreaDataFolderPath()).Length; ; + } + public string GetBuildingModelsFolderPath(bool interior) + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\fielddata\build_model\build_model"; + break; + default: + if (interior) path = @"data\a\1\4\building"; + else path = @"data\a\0\4\building"; + break; + } + return workingFolder + path; + } + public int GetBuildingCount(bool interior) + { + return Directory.GetFiles(GetBuildingModelsFolderPath(interior)).Length; + } + public int GetHeaderTableOffset() + { + Dictionary offsets = new Dictionary() + { + ["ADAE"] = 0xEEDBC, + ["ADAS"] = 0xEEE08, + ["ADAI"] = 0xEED70, + ["ADAF"] = 0xEEDFC, + ["ADAD"] = 0xEEDCC, + ["ADAJ"] = 0xF0C28, + ["APAE"] = 0xEEDBC, + ["APAS"] = 0xEEE08, + ["APAI"] = 0xEED70, + ["APAF"] = 0xEEDFC, + ["APAD"] = 0xEEDCC, + ["APAJ"] = 0xF0C28, + ["CPUE"] = 0xE601C, + ["CPUS"] = 0xE60B0, + ["CPUI"] = 0xE6038, + ["CPUF"] = 0xE60A4, + ["CPUD"] = 0xE6074, + ["CPUJ"] = 0xE56F0, + ["IPKE"] = 0xF6BE0, + ["IPKS"] = 0xF6BC8, + ["IPKI"] = 0xF6B58, + ["IPKF"] = 0xF6BC4, + ["IPKD"] = 0xF6B94, + ["IPKJ"] = 0xF6390, + ["IPGE"] = 0xF6BE0, + ["IPGS"] = 0xF6BD0, + ["IPGI"] = 0xF6B58, + ["IPGF"] = 0xF6BC4, + ["IPGD"] = 0xF6B94, + ["IPGJ"] = 0xF6390, + }; + return offsets[this.romID]; + } + public int GetHeaderCount() + { + return (int)new FileInfo(workingFolder + @"data\fielddata\maptable\mapname.bin").Length / 0x10; + } + public int GetAttackNamesMessageNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 588; + break; + case "Platinum": + fileNumber = 647; + break; + default: + if (GetLanguage() == "JAP") fileNumber = 739; + else fileNumber = 750; + break; + } + return fileNumber; + } + public int GetItemNamesMessageNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 344; + break; + case "Platinum": + fileNumber = 392; + break; + default: + if (GetLanguage() == "JAP") fileNumber = 219; + else fileNumber = 222; + break; + } + return fileNumber; + } + public int GetMapNamesMessageNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 382; + break; + case "Platinum": + fileNumber = 433; + break; + default: + if (GetLanguage() == "JAP") fileNumber = 272; + else fileNumber = 279; + break; + } + return fileNumber; + } + public int GetItemScriptFileNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 370; + break; + case "Platinum": + fileNumber = 404; + break; + default: + fileNumber = 141; + break; + } + return fileNumber; + } + public int GetPokmonNamesMessageNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 362; + break; + case "Platinum": + fileNumber = 412; + break; + default: + if (GetLanguage() == "JAP") fileNumber = 232; + else fileNumber = 237; + break; + } + return fileNumber; + } + public int GetTrainerNamesMessageNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 559; + break; + case "Platinum": + fileNumber = 618; + break; + default: + if (GetLanguage() == "JAP") fileNumber = 719; + else fileNumber = 729; + break; + } + return fileNumber; + } + public int GetTrainerClassMessageNumber() + { + int fileNumber; + switch (version) + { + case "Diamond": + case "Pearl": + fileNumber = 560; + break; + case "Platinum": + fileNumber = 619; + break; + default: + if (GetLanguage() == "JAP") fileNumber = 720; + else fileNumber = 730; + break; + } + return fileNumber; + } + public string GetMapTexturesFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\fielddata\areadata\area_map_tex\map_tex_set"; + break; + default: + path = @"data\a\0\4\texture"; + break; + } + return workingFolder + path; + } + public int GetMapTexturesCount() + { + return Directory.GetFiles(GetMapTexturesFolderPath()).Length; + } + public string GetBuildingTexturesFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\fielddata\areadata\area_build_model\areabm_texset"; + break; + default: + path = @"data\a\0\7\textureBld"; + break; + } + return workingFolder + path; + } + public int GetBuildingTexturesCount() + { + return Directory.GetFiles(GetBuildingTexturesFolderPath()).Length; + } + public string GetMatrixFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\fielddata\mapmatrix\map_matrix"; + break; + default: + path = @"data\a\0\4\matrix"; + break; + } + return workingFolder + path; + } + public int GetMatrixCount() + { + return Directory.GetFiles(GetMatrixFolderPath()).Length; + } + public string GetMessageFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + path = @"data\msgdata\msg"; + break; + case "Platinum": + path = @"data\msgdata\pl_msg"; + break; + default: + path = @"data\a\0\2\text"; + break; + } + return workingFolder + path; + } + public int GetMessageCount() + { + return Directory.GetFiles(GetMessageFolderPath()).Length; + } + public string GetTrainerDataFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\poketool\trainer\trdata"; + break; + default: + path = @"data\a\0\5\trdata"; + break; + } + return workingFolder + path; + } + public string GetMapFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + path = @"data\fielddata\land_data\land_data_release"; + break; + case "Platinum": + path = @"data\fielddata\land_data\land_data"; + break; + default: + path = @"data\a\0\6\map"; + break; + } + return workingFolder + path; + } + public int GetMapCount() + { + return Directory.GetFiles(GetMapFolderPath()).Length; + } + public string GetOverworldFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + case "Platinum": + path = @"data\data\mmodel\mmodel"; + break; + default: + path = @"data\a\0\8\overworlds"; + break; + } + return workingFolder + path; + } + public string GetEncounterFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + path = @"data\fielddata\encountdata\enc_data"; + break; + case "Platinum": + path = @"data\fielddata\encountdata\pl_enc_data"; + break; + default: + path = @"data\a\0\3\wild"; + break; + } + return workingFolder + path; + } + public int GetEventCount() + { + return Directory.GetFiles(GetEventFolderPath()).Length; + } + public string GetEventFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + path = @"data\fielddata\eventdata\zone_event_release"; + break; + case "Platinum": + path = @"data\fielddata\eventdata\zone_event"; + break; + default: + path = @"data\a\0\3\event"; + break; + } + return workingFolder + path; + } + public string GetLanguage() + { + string language; + switch (romID) + { + case "ADAE": + case "APAE": + case "CPUE": + case "IPKE": + case "IPGE": + language = "USA"; + break; + case "ADAS": + case "APAS": + case "CPUS": + case "IPKS": + case "IPGS": + language = "ESP"; + break; + case "ADAI": + case "APAI": + case "CPUI": + case "IPKI": + case "IPGI": + language = "ITA"; + break; + case "ADAF": + case "APAF": + case "CPUF": + case "IPKF": + case "IPGF": + language = "FRA"; + break; + case "ADAD": + case "APAD": + case "CPUD": + case "IPKD": + case "IPGD": + language = "GER"; + break; + default: + language = "JAP"; + break; + } + return language; + } + public string GetVersion() + { + Dictionary versions = new Dictionary() + { + ["ADAE"] = "Diamond", + ["ADAS"] = "Diamond", + ["ADAI"] = "Diamond", + ["ADAF"] = "Diamond", + ["ADAD"] = "Diamond", + ["ADAJ"] = "Diamond", + ["APAE"] = "Pearl", + ["APAS"] = "Pearl", + ["APAI"] = "Pearl", + ["APAF"] = "Pearl", + ["APAD"] = "Pearl", + ["APAJ"] = "Pearl", + ["CPUE"] = "Platinum", + ["CPUS"] = "Platinum", + ["CPUI"] = "Platinum", + ["CPUF"] = "Platinum", + ["CPUD"] = "Platinum", + ["CPUJ"] = "Platinum", + ["IPKE"] = "HeartGold", + ["IPKS"] = "HeartGold", + ["IPKI"] = "HeartGold", + ["IPKF"] = "HeartGold", + ["IPKD"] = "HeartGold", + ["IPKJ"] = "HeartGold", + ["IPGE"] = "SoulSilver", + ["IPGS"] = "SoulSilver", + ["IPGI"] = "SoulSilver", + ["IPGF"] = "SoulSilver", + ["IPGD"] = "SoulSilver", + ["IPGJ"] = "SoulSilver", + }; + return versions[this.romID]; + } + public int GetScriptCount() + { + return Directory.GetFiles(GetScriptFolderPath()).Length; + } + public string GetScriptFolderPath() + { + string path; + switch (version) + { + case "Diamond": + case "Pearl": + path = @"data\fielddata\script\scr_seq_release"; + break; + case "Platinum": + path = @"data\fielddata\script\scr_seq"; + break; + default: + path = @"data\a\0\1\script"; + break; + } + return workingFolder + path; + } + + + + #endregion + + } +} \ No newline at end of file diff --git a/DS_Map/SPK.Designer.cs b/DS_Map/SPK.Designer.cs new file mode 100644 index 0000000..e65128b --- /dev/null +++ b/DS_Map/SPK.Designer.cs @@ -0,0 +1,202 @@ +namespace WindowsFormsApplication1 +{ + partial class SPK + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SPK)); + this.tabControl1 = new System.Windows.Forms.TabControl(); + this.tabPage1 = new System.Windows.Forms.TabPage(); + this.checkedListBox1 = new System.Windows.Forms.CheckedListBox(); + this.textBox2 = new System.Windows.Forms.TextBox(); + this.button2 = new System.Windows.Forms.Button(); + this.button1 = new System.Windows.Forms.Button(); + this.textBox1 = new System.Windows.Forms.TextBox(); + this.tabPage2 = new System.Windows.Forms.TabPage(); + this.checkedListBox2 = new System.Windows.Forms.CheckedListBox(); + this.listBox1 = new System.Windows.Forms.ListBox(); + this.button5 = new System.Windows.Forms.Button(); + this.button4 = new System.Windows.Forms.Button(); + this.button3 = new System.Windows.Forms.Button(); + this.textBox4 = new System.Windows.Forms.TextBox(); + this.textBox3 = new System.Windows.Forms.TextBox(); + this.tabControl1.SuspendLayout(); + this.tabPage1.SuspendLayout(); + this.tabPage2.SuspendLayout(); + this.SuspendLayout(); + // + // tabControl1 + // + this.tabControl1.Controls.Add(this.tabPage1); + this.tabControl1.Controls.Add(this.tabPage2); + resources.ApplyResources(this.tabControl1, "tabControl1"); + this.tabControl1.Name = "tabControl1"; + this.tabControl1.SelectedIndex = 0; + // + // tabPage1 + // + this.tabPage1.Controls.Add(this.checkedListBox1); + this.tabPage1.Controls.Add(this.textBox2); + this.tabPage1.Controls.Add(this.button2); + this.tabPage1.Controls.Add(this.button1); + this.tabPage1.Controls.Add(this.textBox1); + resources.ApplyResources(this.tabPage1, "tabPage1"); + this.tabPage1.Name = "tabPage1"; + this.tabPage1.UseVisualStyleBackColor = true; + // + // checkedListBox1 + // + this.checkedListBox1.FormattingEnabled = true; + resources.ApplyResources(this.checkedListBox1, "checkedListBox1"); + this.checkedListBox1.Name = "checkedListBox1"; + // + // textBox2 + // + this.textBox2.BackColor = System.Drawing.SystemColors.ButtonHighlight; + this.textBox2.Cursor = System.Windows.Forms.Cursors.Arrow; + resources.ApplyResources(this.textBox2, "textBox2"); + this.textBox2.Name = "textBox2"; + this.textBox2.ReadOnly = true; + // + // button2 + // + resources.ApplyResources(this.button2, "button2"); + this.button2.Name = "button2"; + this.button2.UseVisualStyleBackColor = true; + // + // button1 + // + resources.ApplyResources(this.button1, "button1"); + this.button1.Name = "button1"; + this.button1.UseVisualStyleBackColor = true; + this.button1.Click += new System.EventHandler(this.button1_Click); + // + // textBox1 + // + this.textBox1.BackColor = System.Drawing.SystemColors.ButtonHighlight; + this.textBox1.Cursor = System.Windows.Forms.Cursors.Arrow; + resources.ApplyResources(this.textBox1, "textBox1"); + this.textBox1.Name = "textBox1"; + this.textBox1.ReadOnly = true; + // + // tabPage2 + // + this.tabPage2.Controls.Add(this.checkedListBox2); + this.tabPage2.Controls.Add(this.listBox1); + this.tabPage2.Controls.Add(this.button5); + this.tabPage2.Controls.Add(this.button4); + this.tabPage2.Controls.Add(this.button3); + this.tabPage2.Controls.Add(this.textBox4); + this.tabPage2.Controls.Add(this.textBox3); + resources.ApplyResources(this.tabPage2, "tabPage2"); + this.tabPage2.Name = "tabPage2"; + this.tabPage2.UseVisualStyleBackColor = true; + // + // checkedListBox2 + // + resources.ApplyResources(this.checkedListBox2, "checkedListBox2"); + this.checkedListBox2.FormattingEnabled = true; + this.checkedListBox2.MultiColumn = true; + this.checkedListBox2.Name = "checkedListBox2"; + // + // listBox1 + // + this.listBox1.FormattingEnabled = true; + resources.ApplyResources(this.listBox1, "listBox1"); + this.listBox1.Name = "listBox1"; + // + // button5 + // + resources.ApplyResources(this.button5, "button5"); + this.button5.Name = "button5"; + this.button5.UseVisualStyleBackColor = true; + // + // button4 + // + resources.ApplyResources(this.button4, "button4"); + this.button4.Name = "button4"; + this.button4.UseVisualStyleBackColor = true; + // + // button3 + // + resources.ApplyResources(this.button3, "button3"); + this.button3.Name = "button3"; + this.button3.UseVisualStyleBackColor = true; + // + // textBox4 + // + this.textBox4.BackColor = System.Drawing.SystemColors.ButtonHighlight; + this.textBox4.Cursor = System.Windows.Forms.Cursors.Arrow; + resources.ApplyResources(this.textBox4, "textBox4"); + this.textBox4.Name = "textBox4"; + this.textBox4.ReadOnly = true; + // + // textBox3 + // + this.textBox3.BackColor = System.Drawing.SystemColors.ButtonHighlight; + this.textBox3.Cursor = System.Windows.Forms.Cursors.Arrow; + resources.ApplyResources(this.textBox3, "textBox3"); + this.textBox3.Name = "textBox3"; + // + // SPK + // + resources.ApplyResources(this, "$this"); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.Controls.Add(this.tabControl1); + this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; + this.MaximizeBox = false; + this.MinimizeBox = false; + this.Name = "SPK"; + this.Load += new System.EventHandler(this.SPK_Load); + this.tabControl1.ResumeLayout(false); + this.tabPage1.ResumeLayout(false); + this.tabPage1.PerformLayout(); + this.tabPage2.ResumeLayout(false); + this.tabPage2.PerformLayout(); + this.ResumeLayout(false); + + } + + #endregion + + private System.Windows.Forms.TabControl tabControl1; + private System.Windows.Forms.TabPage tabPage1; + private System.Windows.Forms.TabPage tabPage2; + private System.Windows.Forms.Button button1; + private System.Windows.Forms.TextBox textBox1; + private System.Windows.Forms.Button button2; + private System.Windows.Forms.TextBox textBox2; + private System.Windows.Forms.CheckedListBox checkedListBox1; + private System.Windows.Forms.TextBox textBox3; + private System.Windows.Forms.TextBox textBox4; + private System.Windows.Forms.Button button3; + private System.Windows.Forms.Button button5; + private System.Windows.Forms.Button button4; + private System.Windows.Forms.ListBox listBox1; + private System.Windows.Forms.CheckedListBox checkedListBox2; + } +} \ No newline at end of file diff --git a/DS_Map/SPK.cs b/DS_Map/SPK.cs new file mode 100644 index 0000000..ef99f7a --- /dev/null +++ b/DS_Map/SPK.cs @@ -0,0 +1,204 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Windows.Forms; +using System.IO; +using System.Resources; +using System.Reflection; + +namespace WindowsFormsApplication1 +{ + public partial class SPK : Form + { + ResourceManager rm = new ResourceManager("WindowsFormsApplication1.WinFormStrings", Assembly.GetExecutingAssembly()); + #region DPPt Flags + bool adae = false; + bool adas = false; + bool adaf = false; + bool adai = false; + bool adag = false; + bool adaj = false; + bool adak = false; + bool apae = false; + bool apas = false; + bool apaf = false; + bool apai = false; + bool apag = false; + bool apaj = false; + bool apak = false; + bool cpue = false; + bool cpus = false; + bool cpuf = false; + bool cpui = false; + bool cpug = false; + bool cpuj = false; + bool cpuk = false; + #endregion + #region HGSS Flags + bool ipke = false; + bool ipks = false; + bool ipkf = false; + bool ipki = false; + bool ipkg = false; + bool ipkj = false; + bool ipkk = false; + bool ipge = false; + bool ipgs = false; + bool ipgf = false; + bool ipgi = false; + bool ipgg = false; + bool ipgj = false; + bool ipgk = false; + #endregion + + public SPK() + { + InitializeComponent(); + } + + private void SPK_Load(object sender, EventArgs e) + { + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("diamondb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("pearlb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("platinumb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("heartgoldb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("soulsilverb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("blackb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("whiteb") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("black2b") + " " + rm.GetString("kor"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("usa"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("spa"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("fra"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("ita"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("ger"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("jap"), true); + checkedListBox2.Items.Add(rm.GetString("white2b") + " " + rm.GetString("kor"), true); + } + + private void button1_Click(object sender, EventArgs e) + { + OpenFileDialog openSPK = new OpenFileDialog(); + if (openSPK.ShowDialog() == DialogResult.OK) + { + textBox1.Text = openSPK.FileName; + BinaryReader readSPK = new BinaryReader(File.OpenRead(openSPK.FileName)); + #region Flags + int flagD = readSPK.ReadByte(); + if ((flagD & (1 << 0)) != 0) adae = true; + if ((flagD & (1 << 1)) != 0) adas = true; + if ((flagD & (1 << 2)) != 0) adaf = true; + if ((flagD & (1 << 3)) != 0) adai = true; + if ((flagD & (1 << 4)) != 0) adag = true; + if ((flagD & (1 << 5)) != 0) adaj = true; + if ((flagD & (1 << 6)) != 0) adak = true; + int flagP = readSPK.ReadByte(); + if ((flagP & (1 << 0)) != 0) apae = true; + if ((flagP & (1 << 1)) != 0) apas = true; + if ((flagP & (1 << 2)) != 0) apaf = true; + if ((flagP & (1 << 3)) != 0) apai = true; + if ((flagP & (1 << 4)) != 0) apag = true; + if ((flagP & (1 << 5)) != 0) apaj = true; + if ((flagP & (1 << 6)) != 0) apak = true; + int flagPt = readSPK.ReadByte(); + if ((flagPt & (1 << 0)) != 0) cpue = true; + if ((flagPt & (1 << 1)) != 0) cpus = true; + if ((flagPt & (1 << 2)) != 0) cpuf = true; + if ((flagPt & (1 << 3)) != 0) cpui = true; + if ((flagPt & (1 << 4)) != 0) cpug = true; + if ((flagPt & (1 << 5)) != 0) cpuj = true; + if ((flagPt & (1 << 6)) != 0) cpuk = true; + int flagHG = readSPK.ReadByte(); + if ((flagHG & (1 << 0)) != 0) ipke = true; + if ((flagHG & (1 << 1)) != 0) ipks = true; + if ((flagHG & (1 << 2)) != 0) ipkf = true; + if ((flagHG & (1 << 3)) != 0) ipki = true; + if ((flagHG & (1 << 4)) != 0) ipkg = true; + if ((flagHG & (1 << 5)) != 0) ipkj = true; + if ((flagHG & (1 << 6)) != 0) ipkk = true; + int flagSS = readSPK.ReadByte(); + if ((flagSS & (1 << 0)) != 0) ipge = true; + if ((flagSS & (1 << 1)) != 0) ipgs = true; + if ((flagSS & (1 << 2)) != 0) ipgf = true; + if ((flagSS & (1 << 3)) != 0) ipgi = true; + if ((flagSS & (1 << 4)) != 0) ipgg = true; + if ((flagSS & (1 << 5)) != 0) ipgj = true; + if ((flagSS & (1 << 6)) != 0) ipgk = true; + int flagB = readSPK.ReadByte(); + int flagW = readSPK.ReadByte(); + int flagB2 = readSPK.ReadByte(); + int flagW2 = readSPK.ReadByte(); + #endregion + readSPK.BaseStream.Position = 0xD; + string description = ""; + int titleLength = readSPK.ReadUInt16(); + description += Encoding.UTF8.GetString(readSPK.ReadBytes(titleLength)) + "\r\n\r\n"; + int descriptionLength = readSPK.ReadUInt16(); + description += Encoding.UTF8.GetString(readSPK.ReadBytes(descriptionLength)); + //byte[] test = Encoding.UTF8.GetBytes(description); + textBox2.Text = description; + int count = readSPK.ReadUInt16(); + for (int i = 0; i < count; i++) + { + int filenameLength = (int)readSPK.ReadUInt32(); + checkedListBox1.Items.Add(Encoding.UTF8.GetString(readSPK.ReadBytes(filenameLength))); + checkedListBox1.SetItemChecked(i, true); + } + readSPK.Close(); + button2.Enabled = true; + } + } + + } +} diff --git a/DS_Map/SPK.resx b/DS_Map/SPK.resx new file mode 100644 index 0000000..a42927e --- /dev/null +++ b/DS_Map/SPK.resx @@ -0,0 +1,582 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + checkedListBox1 + + + System.Windows.Forms.CheckedListBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 0 + + + textBox2 + + + System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 1 + + + button2 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 2 + + + button1 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 3 + + + textBox1 + + + System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 4 + + + + 4, 22 + + + + 3, 3, 3, 3 + + + 470, 276 + + + + 0 + + + Patch SPK Package + + + tabPage1 + + + System.Windows.Forms.TabPage, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabControl1 + + + 0 + + + 160 + + + True + + + False + + + 205, 144 + + + 165, 129 + + + 12 + + + checkedListBox2 + + + System.Windows.Forms.CheckedListBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 0 + + + False + + + 6, 144 + + + 193, 129 + + + 11 + + + listBox1 + + + System.Windows.Forms.ListBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 1 + + + False + + + NoControl + + + 376, 173 + + + 88, 23 + + + 10 + + + Remove + + + button5 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 2 + + + 376, 144 + + + 88, 23 + + + 9 + + + Add + + + button4 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 3 + + + False + + + 376, 250 + + + 88, 23 + + + 8 + + + Create + + + button3 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 4 + + + 6, 35 + + + True + + + Vertical + + + 458, 103 + + + 5 + + + textBox4 + + + System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 5 + + + 6, 9 + + + 458, 20 + + + 2 + + + textBox3 + + + System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage2 + + + 6 + + + 4, 22 + + + 3, 3, 3, 3 + + + 470, 276 + + + 1 + + + Create SPK Package + + + tabPage2 + + + System.Windows.Forms.TabPage, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabControl1 + + + 1 + + + 13, 13 + + + 478, 302 + + + 0 + + + tabControl1 + + + System.Windows.Forms.TabControl, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + $this + + + 0 + + + 6, 144 + + + 365, 124 + + + 6 + + + checkedListBox1 + + + System.Windows.Forms.CheckedListBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 0 + + + 6, 35 + + + True + + + Vertical + + + 458, 103 + + + 4 + + + textBox2 + + + System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 1 + + + False + + + 377, 245 + + + 87, 23 + + + 3 + + + Patch + + + button2 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 2 + + + 377, 6 + + + 87, 23 + + + 2 + + + Open + + + button1 + + + System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 3 + + + 6, 8 + + + 365, 20 + + + 1 + + + textBox1 + + + System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + tabPage1 + + + 4 + + + True + + + 6, 13 + + + 503, 327 + + + CenterScreen + + + SPK Packages + + + SPK + + + System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DS_Map/ScriptFile.cs b/DS_Map/ScriptFile.cs new file mode 100644 index 0000000..0ca339a --- /dev/null +++ b/DS_Map/ScriptFile.cs @@ -0,0 +1,997 @@ +using System; +using System.Collections.Generic; +using System.Globalization; +using System.Reflection; +using System.Resources; +using System.IO; +using System.Linq; + +namespace DS_Map +{ + /// + /// Class to store script file data in Pokmon NDS games + /// + public class ScriptFile + { + #regionFields(3) + public List