From 0a0eda33ecd15bfe83fef061e2ea83dde083591f Mon Sep 17 00:00:00 2001
From: AdAstra-LD <76622070+AdAstra-LD@users.noreply.github.com>
Date: Sun, 5 May 2024 16:49:15 +0200
Subject: [PATCH] Extracted NSBUtils and OverlayUtils from DSUtils
---
DS_Map/BuildingEditor.cs | 6 +-
DS_Map/DSPRE.csproj | 2 +
DS_Map/DSUtils.cs | 258 ++---------------------------------
DS_Map/Main Window.cs | 54 ++++----
DS_Map/NSBUtils.cs | 142 +++++++++++++++++++
DS_Map/OverlayUtils.cs | 112 +++++++++++++++
DS_Map/PatchToolboxDialog.cs | 22 +--
DS_Map/ROMFiles/MapFile.cs | 2 +-
DS_Map/RomInfo.cs | 18 +--
DS_Map/SpawnEditor.cs | 10 +-
10 files changed, 323 insertions(+), 303 deletions(-)
create mode 100644 DS_Map/NSBUtils.cs
create mode 100644 DS_Map/OverlayUtils.cs
diff --git a/DS_Map/BuildingEditor.cs b/DS_Map/BuildingEditor.cs
index 3988b65..24453ad 100644
--- a/DS_Map/BuildingEditor.cs
+++ b/DS_Map/BuildingEditor.cs
@@ -62,7 +62,7 @@ namespace DSPRE {
string readingPath = folder + rom.GetBuildingModelsDirPath(interior) + "\\" + modelID.ToString("D4");
byte[] txFile = File.ReadAllBytes(readingPath);
- byte[] texData = DSUtils.GetTexturesFromTexturedNSBMD(txFile);
+ byte[] texData = NSBUtils.GetTexturesFromTexturedNSBMD(txFile);
if (texData.Length <= 4) {
Console.WriteLine("No textures found");
@@ -76,7 +76,7 @@ namespace DSPRE {
string filePath = folder + rom.GetBuildingModelsDirPath(interior) + "\\" + currentIndex.ToString("D4");
using (DSUtils.EasyReader reader = new DSUtils.EasyReader(filePath, 0x14)) {
- string nsbmdName = DSUtils.ReadNSBMDname(reader);
+ string nsbmdName = NSBUtils.ReadNSBMDname(reader);
buildingEditorBldListBox.Items.Add("[" + currentIndex.ToString("D3") + "] " + nsbmdName);
}
}
@@ -207,7 +207,7 @@ namespace DSPRE {
int currentIndex = buildingEditorBldListBox.SelectedIndex;
File.Copy(im.FileName, folder + rom.GetBuildingModelsDirPath(interiorCheckBox.Checked) + "\\" + currentIndex.ToString("D4"), true);
- buildingEditorBldListBox.Items[currentIndex] = "[" + currentIndex.ToString("D3") + "] " + DSUtils.ReadNSBMDname(reader, 0x14);
+ buildingEditorBldListBox.Items[currentIndex] = "[" + currentIndex.ToString("D3") + "] " + NSBUtils.ReadNSBMDname(reader, 0x14);
buildingEditorListBox_SelectedIndexChanged(null, null);
}
}
diff --git a/DS_Map/DSPRE.csproj b/DS_Map/DSPRE.csproj
index b568f9f..67a1782 100644
--- a/DS_Map/DSPRE.csproj
+++ b/DS_Map/DSPRE.csproj
@@ -136,6 +136,8 @@
LearnsetEditor.cs
+
+
Form
diff --git a/DS_Map/DSUtils.cs b/DS_Map/DSUtils.cs
index 882e741..003f189 100644
--- a/DS_Map/DSUtils.cs
+++ b/DS_Map/DSUtils.cs
@@ -16,6 +16,12 @@ using static DSPRE.RomInfo;
namespace DSPRE {
public static class DSUtils {
+
+ public const int ERR_OVERLAY_NOTFOUND = -1;
+ public const int ERR_OVERLAY_ALREADY_UNCOMPRESSED = -2;
+
+ public const string backupSuffix = ".backup";
+
public static readonly string NDSRomFilter = "NDS File (*.nds)|*.nds";
public class EasyReader : BinaryReader {
public EasyReader(string path, long pos = 0) : base(File.OpenRead(path)) {
@@ -31,28 +37,6 @@ namespace DSPRE {
}
}
- public const int NSBMD_DOESNTHAVE_TEXTURE = 0;
- public const int NSBMD_HAS_TEXTURE = 1;
-
- public const int ERR_OVERLAY_NOTFOUND = -1;
- public const int ERR_OVERLAY_ALREADY_UNCOMPRESSED = -2;
-
- public const string backupSuffix = ".backup";
-
- public static string ReadNSBMDname(BinaryReader reader, long? startPos = null) {
- if (startPos != null) {
- reader.BaseStream.Position = (long)startPos;
- }
-
- if (reader.ReadUInt32() == NSBMD.NDS_TYPE_MDL0) { //MDL0
- reader.BaseStream.Position += 0x1c;
- } else {
- reader.BaseStream.Position += 0x1c + 4;
- }
-
- return Encoding.UTF8.GetString(reader.ReadBytes(16));
- }
-
public static void ModelToDAE(string modelName, byte[] modelData, byte[] textureData) {
MessageBox.Show("Choose output folder.\nDSPRE will automatically create a sub-folder in it.", "Awaiting user input", MessageBoxButtons.OK, MessageBoxIcon.Information);
@@ -82,14 +66,14 @@ namespace DSPRE {
string tempNSBMDPath = outDir + "_temp.nsbmd";
if (textureData != null && textureData.Length > 0) {
- modelData = DSUtils.BuildNSBMDwithTextures(modelData, textureData);
+ modelData = NSBUtils.BuildNSBMDwithTextures(modelData, textureData);
}
File.WriteAllBytes(tempNSBMDPath, modelData);
/* Check correct creation of temp NSBMD file*/
if (!File.Exists(tempNSBMDPath)) {
- MessageBox.Show("NSBMD file corresponding to this map could not be found.\nAborting", "Error", MessageBoxButtons.OK, MessageBoxIcon.Information);
+ MessageBox.Show("Expected NSBMD file could not be found.\nAborting", "Error", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
@@ -147,7 +131,7 @@ namespace DSPRE {
string tempNSBMDPath = outDir + "_temp.nsbmd";
if (textureData != null && textureData.Length > 0) {
- modelData = DSUtils.BuildNSBMDwithTextures(modelData, textureData);
+ modelData = NSBUtils.BuildNSBMDwithTextures(modelData, textureData);
}
File.WriteAllBytes(tempNSBMDPath, modelData);
@@ -219,29 +203,6 @@ namespace DSPRE {
}
return buffer;
}
- public static int DecompressOverlay(string overlayFilePath, bool makeBackup = true) {
- if (!File.Exists(overlayFilePath)) {
- MessageBox.Show($"File to decompress \"{overlayFilePath}\" doesn't exist",
- "Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error);
- return ERR_OVERLAY_NOTFOUND;
- }
-
- if (makeBackup) {
- if (File.Exists(overlayFilePath + backupSuffix)) {
- File.Delete(overlayFilePath + backupSuffix);
- }
- File.Copy(overlayFilePath, overlayFilePath + backupSuffix);
- }
-
- Process decompress = DSUtils.CreateDecompressProcess(overlayFilePath);
- decompress.Start();
- decompress.WaitForExit();
- return decompress.ExitCode;
- }
- public static int DecompressOverlay(int overlayNumber, bool makeBackup = true) {
- return DecompressOverlay(GetOverlayPath(overlayNumber), makeBackup);
- }
-
public static Process CreateDecompressProcess(string path) {
Process decompress = new Process();
decompress.StartInfo.FileName = @"Tools\blz.exe";
@@ -252,87 +213,6 @@ namespace DSPRE {
}
- public static int CompressOverlay(int overlayNumber) {
- string overlayFilePath = GetOverlayPath(overlayNumber);
-
- if (!File.Exists(overlayFilePath)) {
- MessageBox.Show("Overlay to decompress #" + overlayNumber + " doesn't exist",
- "Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error);
- return ERR_OVERLAY_NOTFOUND;
- }
-
- Process compress = new Process();
- compress.StartInfo.FileName = @"Tools\blz.exe";
- compress.StartInfo.Arguments = "-en " + '"' + overlayFilePath + '"';
- Application.DoEvents();
- compress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
- compress.StartInfo.CreateNoWindow = true;
- compress.Start();
- compress.WaitForExit();
- return compress.ExitCode;
- }
- public static string GetOverlayPath(int overlayNumber) {
- return $"{workDir}overlay\\overlay_{overlayNumber:D4}.bin";
- }
- public static void RestoreOverlayFromCompressedBackup(int overlayNumber, bool eventEditorIsReady) {
- String overlayFilePath = GetOverlayPath(overlayNumber);
-
- if (File.Exists(overlayFilePath + backupSuffix)) {
- if (new FileInfo(overlayFilePath).Length <= new FileInfo(overlayFilePath + backupSuffix).Length) { //if overlay is bigger than its backup
- Console.WriteLine("Overlay " + overlayNumber + " is already compressed.");
- return;
- } else {
- File.Delete(overlayFilePath);
- File.Move(overlayFilePath + backupSuffix, overlayFilePath);
- }
- } else {
- string msg = "Overlay File " + '"' + overlayFilePath + backupSuffix + '"' + " couldn't be found and restored.";
- Console.WriteLine(msg);
-
- if (eventEditorIsReady) {
- MessageBox.Show(msg, "Can't restore overlay from backup", MessageBoxButtons.OK, MessageBoxIcon.Error);
- }
- }
- }
-
- /**
- * Only checks if the overlay is CONFIGURED as compressed
- **/
- public static bool CheckOverlayHasCompressionFlag(int ovNumber) {
- using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) {
- f.BaseStream.Position = ovNumber * 32 + 31; //overlayNumber * size of entry + offset
- return f.ReadByte() % 2 != 0;
- }
- }
-
- /**
- * Checks the actual size of the overlay file
- **/
- public static bool OverlayIsCompressed(int ovNumber) {
- return (new FileInfo(GetOverlayPath(ovNumber)).Length < GetOverlayUncompressedSize(ovNumber));
- }
- public static uint GetOverlayUncompressedSize(int ovNumber) {
- using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) {
- f.BaseStream.Position = ovNumber * 32 + 8; //overlayNumber * size of entry + offset
- return f.ReadUInt32();
- }
- }
- public static uint GetOverlayRAMAddress(int ovNumber) {
- using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) {
- f.BaseStream.Position = ovNumber * 32 + 4; //overlayNumber * size of entry + offset
- return f.ReadUInt32();
- }
- }
- public static void SetOverlayCompressionInTable(int ovNumber, byte compressStatus) {
- if (compressStatus < 0 || compressStatus > 3) {
- Console.WriteLine("Compression status " + compressStatus + " is invalid. No operation performed.");
- return;
- }
- using (BinaryWriter f = new BinaryWriter(File.OpenWrite(RomInfo.overlayTablePath))) {
- f.BaseStream.Position = ovNumber * 32 + 31; //overlayNumber * size of entry + offset
- f.Write(compressStatus);
- }
- }
public static void RepackROM(string ndsFileName) {
Process repack = new Process();
repack.StartInfo.FileName = @"Tools\ndstool.exe";
@@ -413,122 +293,6 @@ namespace DSPRE {
});
}
- public static byte[] GetModelWithoutTextures(byte[] modelFile) {
- byte[] nsbmdHeaderData;
- uint mdl0Size;
- byte[] mdl0Data;
-
- using (BinaryReader modelReader = new BinaryReader(new MemoryStream(modelFile))) {
- modelReader.BaseStream.Position = 0x0;
- nsbmdHeaderData = modelReader.ReadBytes(0x8);
-
- modelReader.BaseStream.Position = 0x1C;
- mdl0Size = modelReader.ReadUInt32(); // Read mdl0 file size
-
- modelReader.BaseStream.Position = 0x18;
- mdl0Data = modelReader.ReadBytes((int)mdl0Size);
- }
-
- MemoryStream output = new MemoryStream();
- using (BinaryWriter writer = new BinaryWriter(output)) {
-
- writer.Write(nsbmdHeaderData); // Write first header bytes, same for all NSBMD.
- writer.Write(mdl0Size + 0x14);
- writer.Write((short)0x10); // Writes BMD0 header size (always 16)
- writer.Write((short)0x1); // Write new number of sub-files, since embedded textures are removed
- writer.Write((uint)0x14); // Writes new start offset of MDL0
-
- writer.Write(mdl0Data); // Writes MDL0;
- }
- return output.ToArray();
- }
-
- public static byte[] GetTexturesFromTexturedNSBMD(byte[] modelFile) {
- using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) {
- byteArrReader.BaseStream.Position = 14;
- if (byteArrReader.ReadUInt16() < 2) //No textures
- return new byte[0];
-
- byteArrReader.BaseStream.Position = 20;
- int texAbsoluteOffset = byteArrReader.ReadInt32();
-
- byteArrReader.BaseStream.Position = texAbsoluteOffset + 4;
- uint textureSize = byteArrReader.ReadUInt32();
-
- byte[] nsbtxHeader = DSUtils.BuildNSBTXHeader(20 + textureSize);
- byte[] texData = DSUtils.ReadFromByteArray(modelFile, readFrom: texAbsoluteOffset);
-
- byte[] output = new byte[nsbtxHeader.Length + texData.Length];
- Buffer.BlockCopy(nsbtxHeader, 0, output, 0, nsbtxHeader.Length);
- Buffer.BlockCopy(texData, 0, output, nsbtxHeader.Length, texData.Length);
- return output;
- }
- }
- public static int CheckNSBMDHeader(byte[] modelFile) {
- using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) {
- if (byteArrReader.ReadUInt32() != NSBMD.NDS_TYPE_BMD0) {
- MessageBox.Show("Please select an NSBMD file.", "Invalid File", MessageBoxButtons.OK, MessageBoxIcon.Error);
- return -1;
- }
-
- byteArrReader.BaseStream.Position = 0xE;
- return byteArrReader.ReadInt16() >= 2 ? NSBMD_HAS_TEXTURE : NSBMD_DOESNTHAVE_TEXTURE;
- }
- }
- public static byte[] BuildNSBTXHeader(uint texturesSize) {
- MemoryStream ms = new MemoryStream();
-
- using (BinaryWriter bw = new BinaryWriter(ms)) {
- bw.Write(Encoding.UTF8.GetBytes("BTX0")); // Write magic code BTX0
- bw.Write((ushort)0xFEFF); // Byte order
- bw.Write((ushort)0x0001); // ???
- bw.Write(texturesSize); // Write size of textures block
- bw.Write((short)0x10); //Header size
- bw.Write((short)0x01); //Number of sub-files???
- bw.Write((uint)0x14); // Offset to sub-file
- }
- return ms.ToArray();
- }
- public static byte[] BuildNSBMDwithTextures(byte[] nsbmd, byte[] nsbtx) {
- byte[] wholeMDL0 = GetFirstBlock(nsbmd);
- byte[] wholeTEX0 = GetFirstBlock(nsbtx);
-
- MemoryStream ms = new MemoryStream();
- using (BinaryWriter msWriter = new BinaryWriter(ms)) {
- msWriter.Write(NSBMD.NDS_TYPE_BMD0);
- msWriter.Write(NSBMD.NDS_TYPE_BYTEORDER);
- msWriter.Write(NSBMD.NDS_TYPE_UNK2);
-
- ushort nBlocks = 2;
- uint modelLength = (uint)(wholeMDL0.Length + NSBMD.HEADERSIZE + 4 * nBlocks);
- msWriter.Write((uint)(modelLength + wholeTEX0.Length));
- msWriter.Write(NSBMD.HEADERSIZE); //Header size, always 16
- msWriter.Write(nBlocks); //Number of blocks, now it's 2 because we are inserting textures
-
- msWriter.Write((uint)(msWriter.BaseStream.Position + 4 * nBlocks)); //Absolute offset to model data. We are gonna have to write two offsets
-
- msWriter.Write(modelLength); //Copy offset to TEX0
- msWriter.Write(wholeMDL0);
- msWriter.Write(wholeTEX0);
- }
- return ms.ToArray();
- }
- private static byte[] GetFirstBlock(byte[] NSBFile) {
- int blockSize;
- uint offsetToMainBlock;
- using (BinaryReader reader = new BinaryReader(new MemoryStream(NSBFile))) {
- reader.BaseStream.Position = 16;
- offsetToMainBlock = reader.ReadUInt32();
-
- reader.BaseStream.Position = offsetToMainBlock + 4;
- blockSize = reader.ReadInt32();
- }
- byte[] blockData = new byte[blockSize];
- Buffer.BlockCopy(NSBFile, (int)offsetToMainBlock, blockData, 0, blockSize);
-
- return blockData;
- }
-
public static Image GetPokePic(int species, int w, int h) {
PaletteBase paletteBase;
bool fiveDigits = false; // some extreme future proofing
@@ -547,10 +311,10 @@ namespace DSPRE {
string iconTablePath;
int iconPalTableOffsetFromFileStart;
- string ov129path = DSUtils.GetOverlayPath(129);
+ string ov129path = OverlayUtils.GetPath(129);
if (File.Exists(ov129path)) {
// if overlay 129 exists, read it from there
- iconPalTableOffsetFromFileStart = (int)(RomInfo.monIconPalTableAddress - DSUtils.GetOverlayRAMAddress(129));
+ iconPalTableOffsetFromFileStart = (int)(RomInfo.monIconPalTableAddress - OverlayUtils.OverlayTable.GetRAMAddress(129));
iconTablePath = ov129path;
} else if ((int)(RomInfo.monIconPalTableAddress - RomInfo.synthOverlayLoadAddress) >= 0) {
// if there is a synthetic overlay, read it from there
diff --git a/DS_Map/Main Window.cs b/DS_Map/Main Window.cs
index a3c9b5c..f88a6d3 100644
--- a/DS_Map/Main Window.cs
+++ b/DS_Map/Main Window.cs
@@ -355,7 +355,7 @@ namespace DSPRE {
}
byte[] modelFile = DSUtils.ReadFromFile(of.FileName);
- if (DSUtils.CheckNSBMDHeader(modelFile) == DSUtils.NSBMD_DOESNTHAVE_TEXTURE) {
+ if (NSBUtils.CheckNSBMDHeader(modelFile) == NSBUtils.NSBMD_DOESNTHAVE_TEXTURE) {
MessageBox.Show("This NSBMD file is untextured.", "No textures to extract", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
@@ -370,7 +370,7 @@ namespace DSPRE {
return;
}
- DSUtils.WriteToFile(texSf.FileName, DSUtils.GetTexturesFromTexturedNSBMD(modelFile));
+ DSUtils.WriteToFile(texSf.FileName, NSBUtils.GetTexturesFromTexturedNSBMD(modelFile));
MessageBox.Show("The textures of " + of.FileName + " have been extracted and saved.", "Textures saved", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
@@ -384,7 +384,7 @@ namespace DSPRE {
}
byte[] modelFile = DSUtils.ReadFromFile(of.FileName);
- if (DSUtils.CheckNSBMDHeader(modelFile) == DSUtils.NSBMD_DOESNTHAVE_TEXTURE) {
+ if (NSBUtils.CheckNSBMDHeader(modelFile) == NSBUtils.NSBMD_DOESNTHAVE_TEXTURE) {
MessageBox.Show("This NSBMD file is already untextured.", "No textures to remove", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
@@ -400,7 +400,7 @@ namespace DSPRE {
};
if (texSf.ShowDialog() == DialogResult.OK) {
- DSUtils.WriteToFile(texSf.FileName, DSUtils.GetTexturesFromTexturedNSBMD(modelFile));
+ DSUtils.WriteToFile(texSf.FileName, NSBUtils.GetTexturesFromTexturedNSBMD(modelFile));
extramsg = " exported and";
}
}
@@ -415,7 +415,7 @@ namespace DSPRE {
return;
}
- DSUtils.WriteToFile(sf.FileName, DSUtils.GetModelWithoutTextures(modelFile));
+ DSUtils.WriteToFile(sf.FileName, NSBUtils.GetModelWithoutTextures(modelFile));
MessageBox.Show("Textures correctly" + extramsg + " removed!", "Success!", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
private void nsbmdAddTexButton_Click(object sender, EventArgs e) {
@@ -426,7 +426,7 @@ namespace DSPRE {
return;
byte[] modelFile = File.ReadAllBytes(of.FileName);
- if (DSUtils.CheckNSBMDHeader(modelFile) == DSUtils.NSBMD_HAS_TEXTURE) {
+ if (NSBUtils.CheckNSBMDHeader(modelFile) == NSBUtils.NSBMD_HAS_TEXTURE) {
DialogResult d = MessageBox.Show("This NSBMD file is already textured.\nDo you want to overwrite its textures?", "Textures found", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (d.Equals(DialogResult.No)) {
return;
@@ -461,7 +461,7 @@ namespace DSPRE {
if (sf.ShowDialog(this) != DialogResult.OK)
return;
- DSUtils.WriteToFile(sf.FileName, DSUtils.BuildNSBMDwithTextures(modelFile, textureFile), fmode: FileMode.Create);
+ DSUtils.WriteToFile(sf.FileName, NSBUtils.BuildNSBMDwithTextures(modelFile, textureFile), fmode: FileMode.Create);
MessageBox.Show("Textures correctly written to NSBMD file.", "Success!", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
private void OpenCommandsDatabase(Dictionary namesDict, Dictionary paramsDict, Dictionary actionsDict,
@@ -730,19 +730,19 @@ namespace DSPRE {
statusLabelMessage("Repacking ROM...");
- if (DSUtils.CheckOverlayHasCompressionFlag(1)) {
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(1)) {
if (PatchToolboxDialog.overlay1MustBeRestoredFromBackup) {
- DSUtils.RestoreOverlayFromCompressedBackup(1, eventEditorIsReady);
+ OverlayUtils.RestoreFromCompressedBackup(1, eventEditorIsReady);
} else {
- if (!DSUtils.OverlayIsCompressed(1)) {
- DSUtils.CompressOverlay(1);
+ if (!OverlayUtils.IsCompressed(1)) {
+ OverlayUtils.Compress(1);
}
}
}
- if (DSUtils.CheckOverlayHasCompressionFlag(RomInfo.initialMoneyOverlayNumber)) {
- if (!DSUtils.OverlayIsCompressed(RomInfo.initialMoneyOverlayNumber)) {
- DSUtils.CompressOverlay(RomInfo.initialMoneyOverlayNumber);
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(RomInfo.initialMoneyOverlayNumber)) {
+ if (!OverlayUtils.IsCompressed(RomInfo.initialMoneyOverlayNumber)) {
+ OverlayUtils.Compress(RomInfo.initialMoneyOverlayNumber);
}
}
@@ -753,8 +753,8 @@ namespace DSPRE {
if (RomInfo.gameFamily != gFamEnum.DP && RomInfo.gameFamily != gFamEnum.Plat) {
if (eventEditorIsReady) {
- if (DSUtils.OverlayIsCompressed(1)) {
- DSUtils.DecompressOverlay(1);
+ if (OverlayUtils.IsCompressed(1)) {
+ OverlayUtils.Decompress(1);
}
}
}
@@ -3237,7 +3237,7 @@ namespace DSPRE {
};
reader.BaseStream.Position += 0x14;
- selectMapComboBox.Items.Add(i.ToString("D3") + MapHeader.nameSeparator + DSUtils.ReadNSBMDname(reader));
+ selectMapComboBox.Items.Add(i.ToString("D3") + MapHeader.nameSeparator + NSBUtils.ReadNSBMDname(reader));
}
}
@@ -4681,7 +4681,7 @@ namespace DSPRE {
string texturePath = RomInfo.gameDirs[DirNames.mapTextures].unpackedDir + "\\" + (mapTextureComboBox.SelectedIndex - 1).ToString("D4");
byte[] texturesToEmbed = File.ReadAllBytes(texturePath);
- modelToWrite = DSUtils.BuildNSBMDwithTextures(currentMapFile.mapModelData, texturesToEmbed);
+ modelToWrite = NSBUtils.BuildNSBMDwithTextures(currentMapFile.mapModelData, texturesToEmbed);
} else { /* Untextured NSBMD file */
em.Filter = MapFile.UntexturedNSBMDFilter;
if (em.ShowDialog(this) != DialogResult.OK) {
@@ -5315,9 +5315,9 @@ namespace DSPRE {
break;
default:
// HGSS Overlay 1 must be decompressed in order to read the overworld table
- if (DSUtils.CheckOverlayHasCompressionFlag(1)) {
- if (DSUtils.OverlayIsCompressed(1)) {
- if (DSUtils.DecompressOverlay(1) < 0) {
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(1)) {
+ if (OverlayUtils.IsCompressed(1)) {
+ if (OverlayUtils.Decompress(1) < 0) {
MessageBox.Show("Overlay 1 couldn't be decompressed.\nOverworld sprites in the Event Editor will be " +
"displayed incorrectly or not displayed at all.", "Unexpected EOF", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
@@ -8500,7 +8500,7 @@ namespace DSPRE {
RomInfo.PrepareCameraData();
cameraEditorDataGridView.Rows.Clear();
- if (DSUtils.CheckOverlayHasCompressionFlag(RomInfo.cameraTblOverlayNumber)) {
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(RomInfo.cameraTblOverlayNumber)) {
DialogResult d1 = MessageBox.Show("It is STRONGLY recommended to configure Overlay1 as uncompressed before proceeding.\n\n" +
"More details in the following dialog.\n\n" + "Do you want to know more?",
"Confirm to proceed", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
@@ -8513,15 +8513,15 @@ namespace DSPRE {
"If you change your mind, you can apply it later by accessing the Patch Toolbox.",
"Caution", MessageBoxButtons.OK, MessageBoxIcon.Information);
- if (DSUtils.OverlayIsCompressed(RomInfo.cameraTblOverlayNumber)) {
- DSUtils.DecompressOverlay(RomInfo.cameraTblOverlayNumber);
+ if (OverlayUtils.IsCompressed(RomInfo.cameraTblOverlayNumber)) {
+ OverlayUtils.Decompress(RomInfo.cameraTblOverlayNumber);
}
}
}
uint[] RAMaddresses = new uint[RomInfo.cameraTblOffsetsToRAMaddress.Length];
- string camOverlayPath = DSUtils.GetOverlayPath(RomInfo.cameraTblOverlayNumber);
+ string camOverlayPath = OverlayUtils.GetPath(RomInfo.cameraTblOverlayNumber);
using (DSUtils.EasyReader br = new DSUtils.EasyReader(camOverlayPath)) {
for (int i = 0; i < RomInfo.cameraTblOffsetsToRAMaddress.Length; i++) {
br.BaseStream.Position = RomInfo.cameraTblOffsetsToRAMaddress[i];
@@ -8538,7 +8538,7 @@ namespace DSPRE {
}
}
- overlayCameraTblOffset = RAMaddresses[0] - DSUtils.GetOverlayRAMAddress(RomInfo.cameraTblOverlayNumber);
+ overlayCameraTblOffset = RAMaddresses[0] - OverlayUtils.OverlayTable.GetRAMAddress(RomInfo.cameraTblOverlayNumber);
using (DSUtils.EasyReader br = new DSUtils.EasyReader(camOverlayPath, overlayCameraTblOffset)) {
if (RomInfo.gameFamily == gFamEnum.HGSS) {
currentCameraTable = new GameCamera[17];
@@ -8568,7 +8568,7 @@ namespace DSPRE {
}
}
private void saveCameraTableButton_Click(object sender, EventArgs e) {
- SaveCameraTable(DSUtils.GetOverlayPath(RomInfo.cameraTblOverlayNumber), overlayCameraTblOffset);
+ SaveCameraTable(OverlayUtils.GetPath(RomInfo.cameraTblOverlayNumber), overlayCameraTblOffset);
}
private void cameraEditorDataGridView_CellValidated(object sender, DataGridViewCellEventArgs e) {
currentCameraTable[e.RowIndex][e.ColumnIndex] = cameraEditorDataGridView.Rows[e.RowIndex].Cells[e.ColumnIndex].Value;
diff --git a/DS_Map/NSBUtils.cs b/DS_Map/NSBUtils.cs
new file mode 100644
index 0000000..3026d8e
--- /dev/null
+++ b/DS_Map/NSBUtils.cs
@@ -0,0 +1,142 @@
+using LibNDSFormats.NSBMD;
+using System;
+using System.IO;
+using System.Text;
+using System.Windows.Forms;
+
+namespace DSPRE {
+ public static class NSBUtils {
+ public const int NSBMD_DOESNTHAVE_TEXTURE = 0;
+ public const int NSBMD_HAS_TEXTURE = 1;
+
+ public static string ReadNSBMDname(BinaryReader reader, long? startPos = null) {
+ if (startPos != null) {
+ reader.BaseStream.Position = (long)startPos;
+ }
+
+ if (reader.ReadUInt32() == NSBMD.NDS_TYPE_MDL0) { //MDL0
+ reader.BaseStream.Position += 0x1c;
+ } else {
+ reader.BaseStream.Position += 0x1c + 4;
+ }
+
+ return Encoding.UTF8.GetString(reader.ReadBytes(16));
+ }
+ public static byte[] BuildNSBMDwithTextures(byte[] nsbmd, byte[] nsbtx) {
+ byte[] wholeMDL0 = GetFirstBlock(nsbmd);
+ byte[] wholeTEX0 = GetFirstBlock(nsbtx);
+
+ MemoryStream ms = new MemoryStream();
+ using (BinaryWriter msWriter = new BinaryWriter(ms)) {
+ msWriter.Write(NSBMD.NDS_TYPE_BMD0);
+ msWriter.Write(NSBMD.NDS_TYPE_BYTEORDER);
+ msWriter.Write(NSBMD.NDS_TYPE_UNK2);
+
+ ushort nBlocks = 2;
+ uint modelLength = (uint)(wholeMDL0.Length + NSBMD.HEADERSIZE + 4 * nBlocks);
+ msWriter.Write((uint)(modelLength + wholeTEX0.Length));
+ msWriter.Write(NSBMD.HEADERSIZE); //Header size, always 16
+ msWriter.Write(nBlocks); //Number of blocks, now it's 2 because we are inserting textures
+
+ msWriter.Write((uint)(msWriter.BaseStream.Position + 4 * nBlocks)); //Absolute offset to model data. We are gonna have to write two offsets
+
+ msWriter.Write(modelLength); //Copy offset to TEX0
+ msWriter.Write(wholeMDL0);
+ msWriter.Write(wholeTEX0);
+ }
+ return ms.ToArray();
+ }
+ public static byte[] BuildNSBTXHeader(uint texturesSize) {
+ MemoryStream ms = new MemoryStream();
+
+ using (BinaryWriter bw = new BinaryWriter(ms)) {
+ bw.Write(Encoding.UTF8.GetBytes("BTX0")); // Write magic code BTX0
+ bw.Write((ushort)0xFEFF); // Byte order
+ bw.Write((ushort)0x0001); // ???
+ bw.Write(texturesSize); // Write size of textures block
+ bw.Write((short)0x10); //Header size
+ bw.Write((short)0x01); //Number of sub-files???
+ bw.Write((uint)0x14); // Offset to sub-file
+ }
+ return ms.ToArray();
+ }
+ public static int CheckNSBMDHeader(byte[] modelFile) {
+ using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) {
+ if (byteArrReader.ReadUInt32() != NSBMD.NDS_TYPE_BMD0) {
+ MessageBox.Show("Please select an NSBMD file.", "Invalid File", MessageBoxButtons.OK, MessageBoxIcon.Error);
+ return -1;
+ }
+
+ byteArrReader.BaseStream.Position = 0xE;
+ return byteArrReader.ReadInt16() >= 2 ? NSBMD_HAS_TEXTURE : NSBMD_DOESNTHAVE_TEXTURE;
+ }
+ }
+
+ public static byte[] GetModelWithoutTextures(byte[] modelFile) {
+ byte[] nsbmdHeaderData;
+ uint mdl0Size;
+ byte[] mdl0Data;
+
+ using (BinaryReader modelReader = new BinaryReader(new MemoryStream(modelFile))) {
+ modelReader.BaseStream.Position = 0x0;
+ nsbmdHeaderData = modelReader.ReadBytes(0x8);
+
+ modelReader.BaseStream.Position = 0x1C;
+ mdl0Size = modelReader.ReadUInt32(); // Read mdl0 file size
+
+ modelReader.BaseStream.Position = 0x18;
+ mdl0Data = modelReader.ReadBytes((int)mdl0Size);
+ }
+
+ MemoryStream output = new MemoryStream();
+ using (BinaryWriter writer = new BinaryWriter(output)) {
+
+ writer.Write(nsbmdHeaderData); // Write first header bytes, same for all NSBMD.
+ writer.Write(mdl0Size + 0x14);
+ writer.Write((short)0x10); // Writes BMD0 header size (always 16)
+ writer.Write((short)0x1); // Write new number of sub-files, since embedded textures are removed
+ writer.Write((uint)0x14); // Writes new start offset of MDL0
+
+ writer.Write(mdl0Data); // Writes MDL0;
+ }
+ return output.ToArray();
+ }
+
+ public static byte[] GetTexturesFromTexturedNSBMD(byte[] modelFile) {
+ using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) {
+ byteArrReader.BaseStream.Position = 14;
+ if (byteArrReader.ReadUInt16() < 2) //No textures
+ return new byte[0];
+
+ byteArrReader.BaseStream.Position = 20;
+ int texAbsoluteOffset = byteArrReader.ReadInt32();
+
+ byteArrReader.BaseStream.Position = texAbsoluteOffset + 4;
+ uint textureSize = byteArrReader.ReadUInt32();
+
+ byte[] nsbtxHeader = NSBUtils.BuildNSBTXHeader(20 + textureSize);
+ byte[] texData = DSUtils.ReadFromByteArray(modelFile, readFrom: texAbsoluteOffset);
+
+ byte[] output = new byte[nsbtxHeader.Length + texData.Length];
+ Buffer.BlockCopy(nsbtxHeader, 0, output, 0, nsbtxHeader.Length);
+ Buffer.BlockCopy(texData, 0, output, nsbtxHeader.Length, texData.Length);
+ return output;
+ }
+ }
+ private static byte[] GetFirstBlock(byte[] NSBFile) {
+ int blockSize;
+ uint offsetToMainBlock;
+ using (BinaryReader reader = new BinaryReader(new MemoryStream(NSBFile))) {
+ reader.BaseStream.Position = 16;
+ offsetToMainBlock = reader.ReadUInt32();
+
+ reader.BaseStream.Position = offsetToMainBlock + 4;
+ blockSize = reader.ReadInt32();
+ }
+ byte[] blockData = new byte[blockSize];
+ Buffer.BlockCopy(NSBFile, (int)offsetToMainBlock, blockData, 0, blockSize);
+
+ return blockData;
+ }
+ }
+}
\ No newline at end of file
diff --git a/DS_Map/OverlayUtils.cs b/DS_Map/OverlayUtils.cs
new file mode 100644
index 0000000..c2a598d
--- /dev/null
+++ b/DS_Map/OverlayUtils.cs
@@ -0,0 +1,112 @@
+using System;
+using System.Diagnostics;
+using System.IO;
+using System.Windows.Forms;
+using static DSPRE.DSUtils;
+using static DSPRE.RomInfo;
+
+namespace DSPRE {
+ public static class OverlayUtils {
+ public static class OverlayTable {
+ private const int ENTRY_LEN = 32;
+
+ /**
+ * Only checks if the overlay is CONFIGURED as compressed
+ **/
+ public static bool IsDefaultCompressed(int ovNumber) {
+ using (DSUtils.EasyReader f = new EasyReader(RomInfo.overlayTablePath, ovNumber * ENTRY_LEN + 31)) {
+ return (f.ReadByte() & 1) == 1;
+ }
+ }
+ public static void SetDefaultCompressed(int ovNumber, bool compressStatus) {
+ DSUtils.WriteToFile(RomInfo.overlayTablePath, new byte[] { compressStatus ? (byte)1 : (byte)0 }, (uint)(ovNumber * ENTRY_LEN + 31)); //overlayNumber * size of entry + offset
+ }
+
+ public static uint GetRAMAddress(int ovNumber) {
+ using (DSUtils.EasyReader f = new EasyReader(RomInfo.overlayTablePath, ovNumber * ENTRY_LEN + 4)) {
+ return f.ReadUInt32();
+ }
+ }
+ public static uint GetUncompressedSize(int ovNumber) {
+ using (DSUtils.EasyReader f = new EasyReader(RomInfo.overlayTablePath, ovNumber * ENTRY_LEN + 8)) {
+ return f.ReadUInt32();
+ }
+ }
+ }
+
+
+ public static string GetPath(int overlayNumber) {
+ return $"{workDir}overlay\\overlay_{overlayNumber:D4}.bin";
+ }
+
+ /**
+ * Checks the actual size of the overlay file
+ **/
+ public static bool IsCompressed(int ovNumber) {
+ return (new FileInfo(GetPath(ovNumber)).Length < OverlayTable.GetUncompressedSize(ovNumber));
+ }
+ public static void RestoreFromCompressedBackup(int overlayNumber, bool eventEditorIsReady) {
+ String overlayFilePath = GetPath(overlayNumber);
+
+ if (File.Exists(overlayFilePath + DSUtils.backupSuffix)) {
+ if (new FileInfo(overlayFilePath).Length <= new FileInfo(overlayFilePath + DSUtils.backupSuffix).Length) { //if overlay is bigger than its backup
+ Console.WriteLine($"Overlay {overlayNumber} is already compressed.");
+ return;
+ } else {
+ File.Delete(overlayFilePath);
+ File.Move(overlayFilePath + DSUtils.backupSuffix, overlayFilePath);
+ }
+ } else {
+ string msg = $"Overlay File {overlayFilePath}{DSUtils.backupSuffix} couldn't be found and restored.";
+ Console.WriteLine(msg);
+
+ if (eventEditorIsReady) {
+ MessageBox.Show(msg, "Can't restore overlay from backup", MessageBoxButtons.OK, MessageBoxIcon.Error);
+ }
+ }
+ }
+ public static int Compress(int overlayNumber) {
+ string overlayFilePath = GetPath(overlayNumber);
+
+ if (!File.Exists(overlayFilePath)) {
+ MessageBox.Show("Overlay to decompress #" + overlayNumber + " doesn't exist",
+ "Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error);
+ return ERR_OVERLAY_NOTFOUND;
+ }
+
+ Process compress = new Process();
+ compress.StartInfo.FileName = @"Tools\blz.exe";
+ compress.StartInfo.Arguments = "-en " + '"' + overlayFilePath + '"';
+ Application.DoEvents();
+ compress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
+ compress.StartInfo.CreateNoWindow = true;
+ compress.Start();
+ compress.WaitForExit();
+ return compress.ExitCode;
+ }
+
+ public static int Decompress(string overlayFilePath, bool makeBackup = true) {
+ if (!File.Exists(overlayFilePath)) {
+ MessageBox.Show($"File to decompress \"{overlayFilePath}\" doesn't exist",
+ "Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error);
+ return ERR_OVERLAY_NOTFOUND;
+ }
+
+ if (makeBackup) {
+ if (File.Exists(overlayFilePath + backupSuffix)) {
+ File.Delete(overlayFilePath + backupSuffix);
+ }
+ File.Copy(overlayFilePath, overlayFilePath + backupSuffix);
+ }
+
+ Process decompress = DSUtils.CreateDecompressProcess(overlayFilePath);
+ decompress.Start();
+ decompress.WaitForExit();
+ return decompress.ExitCode;
+ }
+ public static int Decompress(int overlayNumber, bool makeBackup = true) {
+ return Decompress(GetPath(overlayNumber), makeBackup);
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/DS_Map/PatchToolboxDialog.cs b/DS_Map/PatchToolboxDialog.cs
index 81c416c..4b7c50f 100644
--- a/DS_Map/PatchToolboxDialog.cs
+++ b/DS_Map/PatchToolboxDialog.cs
@@ -69,7 +69,7 @@ namespace DSPRE {
CheckDynamicHeadersPatchApplied();
break;
case gFamEnum.HGSS:
- if (!DSUtils.CheckOverlayHasCompressionFlag(1)) {
+ if (!OverlayUtils.OverlayTable.IsDefaultCompressed(1)) {
DisableOverlay1patch("Already applied");
overlay1CB.Visible = true;
}
@@ -174,8 +174,8 @@ namespace DSPRE {
return false;
}
- string overlayFilePath = DSUtils.GetOverlayPath(data.overlayNumber);
- DSUtils.DecompressOverlay(data.overlayNumber);
+ string overlayFilePath = OverlayUtils.GetPath(data.overlayNumber);
+ OverlayUtils.Decompress(data.overlayNumber);
byte[] overlayCode1 = DSUtils.HexStringToByteArray(data.overlayString1);
byte[] overlayCode1Read = DSUtils.ReadFromFile(overlayFilePath, data.overlayOffset1, overlayCode1.Length);
@@ -365,7 +365,7 @@ namespace DSPRE {
BDHCAMPatchData data = new BDHCAMPatchData();
if (RomInfo.gameFamily == gFamEnum.HGSS) {
- if (DSUtils.CheckOverlayHasCompressionFlag(data.overlayNumber)) {
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(data.overlayNumber)) {
DialogResult d1 = MessageBox.Show("It is STRONGLY recommended to configure Overlay1 as uncompressed before proceeding.\n\n" +
"More details in the following dialog.\n\n" + "Do you want to know more?",
"Confirm to proceed", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
@@ -394,9 +394,9 @@ namespace DSPRE {
ARM9.WriteBytes(DSUtils.HexStringToByteArray(data.branchString), data.branchOffset); //Write new branchOffset
/* Write to overlayfile */
- string overlayFilePath = DSUtils.GetOverlayPath(data.overlayNumber);
- if (DSUtils.OverlayIsCompressed(data.overlayNumber)) {
- DSUtils.DecompressOverlay(data.overlayNumber);
+ string overlayFilePath = OverlayUtils.GetPath(data.overlayNumber);
+ if (OverlayUtils.IsCompressed(data.overlayNumber)) {
+ OverlayUtils.Decompress(data.overlayNumber);
}
DSUtils.WriteToFile(overlayFilePath, DSUtils.HexStringToByteArray(data.overlayString1), data.overlayOffset1); //Write new overlayCode1
@@ -434,7 +434,7 @@ namespace DSPRE {
bool isCompressed = false;
string stringDecompressOverlay = "";
- if (DSUtils.OverlayIsCompressed(1)) {
+ if (OverlayUtils.IsCompressed(1)) {
isCompressed = true;
stringDecompressOverlay = "- Overlay 1 will be decompressed.\n\n";
}
@@ -446,9 +446,9 @@ namespace DSPRE {
"Confirm to proceed", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
if (d == DialogResult.Yes) {
- DSUtils.SetOverlayCompressionInTable(1, 0);
+ OverlayUtils.OverlayTable.SetDefaultCompressed(1, false);
if (isCompressed) {
- DSUtils.DecompressOverlay(1);
+ OverlayUtils.Decompress(1);
}
MessageBox.Show("Overlay1 is now configured as uncompressed.", "Operation successful", MessageBoxButtons.OK, MessageBoxIcon.Information);
@@ -514,7 +514,7 @@ namespace DSPRE {
//Distortion world - turnback cave Griseous Orb fix
if (gameFamily.Equals(gFamEnum.Plat)) {
- string ow9path = DSUtils.GetOverlayPath(9);
+ string ow9path = OverlayUtils.GetPath(9);
int ow9offs = 0x8E20 + 10;
int itemScriptID;
diff --git a/DS_Map/ROMFiles/MapFile.cs b/DS_Map/ROMFiles/MapFile.cs
index bced3aa..2919e76 100644
--- a/DS_Map/ROMFiles/MapFile.cs
+++ b/DS_Map/ROMFiles/MapFile.cs
@@ -185,7 +185,7 @@ namespace DSPRE.ROMFiles {
modelReader.BaseStream.Position = 0xE;
if (modelReader.ReadInt16() > 1) { // If NSBMD contains more than one segment, it means there are embedded textures we must remove
- mapModelData = DSUtils.GetModelWithoutTextures(newData);
+ mapModelData = NSBUtils.GetModelWithoutTextures(newData);
} else {
modelReader.BaseStream.Position = 0x0;
mapModelData = modelReader.ReadBytes((int)modelReader.BaseStream.Length);
diff --git a/DS_Map/RomInfo.cs b/DS_Map/RomInfo.cs
index bab3562..7ee44ca 100644
--- a/DS_Map/RomInfo.cs
+++ b/DS_Map/RomInfo.cs
@@ -467,7 +467,7 @@ namespace DSPRE {
public static void SetOWtable() {
switch (gameFamily) {
case gFamEnum.DP:
- OWtablePath = DSUtils.GetOverlayPath(5);
+ OWtablePath = OverlayUtils.GetPath(5);
switch (gameLanguage) { // Go to the beginning of the overworld table
case gLangEnum.English:
OWTableOffset = 0x22BCC;
@@ -481,7 +481,7 @@ namespace DSPRE {
}
break;
case gFamEnum.Plat:
- OWtablePath = DSUtils.GetOverlayPath(5);
+ OWtablePath = OverlayUtils.GetPath(5);
switch (gameLanguage) { // Go to the beginning of the overworld table
case gLangEnum.Italian:
OWTableOffset = 0x2BC44;
@@ -502,17 +502,17 @@ namespace DSPRE {
}
break;
case gFamEnum.HGSS:
- if (DSUtils.CheckOverlayHasCompressionFlag(1)) {
- if (DSUtils.OverlayIsCompressed(1)) {
- if (DSUtils.DecompressOverlay(1) < 0) {
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(1)) {
+ if (OverlayUtils.IsCompressed(1)) {
+ if (OverlayUtils.Decompress(1) < 0) {
MessageBox.Show("Overlay 1 couldn't be decompressed.\nOverworld sprites in the Event Editor will be " +
"displayed incorrectly or not displayed at all.", "Decompression error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
- string ov1Path = DSUtils.GetOverlayPath(1);
- uint ov1Address = DSUtils.GetOverlayRAMAddress(1);
+ string ov1Path = OverlayUtils.GetPath(1);
+ uint ov1Address = OverlayUtils.OverlayTable.GetRAMAddress(1);
int ramAddrOfPointer;
switch (gameLanguage) {
@@ -542,10 +542,10 @@ namespace DSPRE {
return;
}
- string ov131path = DSUtils.GetOverlayPath(131);
+ string ov131path = OverlayUtils.GetPath(131);
if (File.Exists(ov131path)) {
// if HGE field extension overlay exists
- OWTableOffset = ramAddressOfTable - DSUtils.GetOverlayRAMAddress(131);
+ OWTableOffset = ramAddressOfTable - OverlayUtils.OverlayTable.GetRAMAddress(131);
OWtablePath = ov131path;
} else if (ramAddressOfTable >= RomInfo.synthOverlayLoadAddress) {
// if the pointer shows the table was moved to the synthetic overlay
diff --git a/DS_Map/SpawnEditor.cs b/DS_Map/SpawnEditor.cs
index 63a2672..e0a5c6f 100644
--- a/DS_Map/SpawnEditor.cs
+++ b/DS_Map/SpawnEditor.cs
@@ -52,7 +52,7 @@ namespace DSPRE {
Environment.NewLine + "\nProceed?", "Confirmation required", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (d == DialogResult.Yes) {
- string moneyOverlayPath = DSUtils.GetOverlayPath(RomInfo.initialMoneyOverlayNumber);
+ string moneyOverlayPath = OverlayUtils.GetPath(RomInfo.initialMoneyOverlayNumber);
ushort headerNumber = ushort.Parse(spawnHeaderComboBox.SelectedItem.ToString().Split()[0]);
ARM9.WriteBytes(BitConverter.GetBytes(headerNumber), RomInfo.arm9spawnOffset);
@@ -95,13 +95,13 @@ namespace DSPRE {
playerDirCombobox.SelectedIndex = BitConverter.ToUInt16(ARM9.ReadBytes(RomInfo.arm9spawnOffset + 16, 2), 0);
}
private void ReadDefaultMoney() {
- if (DSUtils.CheckOverlayHasCompressionFlag(RomInfo.initialMoneyOverlayNumber)) {
- if (DSUtils.OverlayIsCompressed(RomInfo.initialMoneyOverlayNumber)) {
- DSUtils.DecompressOverlay(RomInfo.initialMoneyOverlayNumber);
+ if (OverlayUtils.OverlayTable.IsDefaultCompressed(RomInfo.initialMoneyOverlayNumber)) {
+ if (OverlayUtils.IsCompressed(RomInfo.initialMoneyOverlayNumber)) {
+ OverlayUtils.Decompress(RomInfo.initialMoneyOverlayNumber);
}
}
- string pathToMoneyOverlay = DSUtils.GetOverlayPath(RomInfo.initialMoneyOverlayNumber);
+ string pathToMoneyOverlay = OverlayUtils.GetPath(RomInfo.initialMoneyOverlayNumber);
initialMoneyUpDown.Value = BitConverter.ToUInt32(DSUtils.ReadFromFile(pathToMoneyOverlay, RomInfo.initialMoneyOverlayOffset, 4), 0);
}