|      | New proposed names                       | Parameters                                                                                                                                                                                                                                                                             | Function                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | Notes                                                                                                                                                                                                                                                                                                                                                      |
| ---- | ---------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 0000 | Nop                                      | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0001 | Dummy                                    | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Has exactly the same ASM code as Nop.                                                                                                                                                                                                                                                                                                                      |
| 0002 | End                                      | \-                                                                                                                                                                                                                                                                                     | End script execution                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0003 | WaitTime                                 | u16: Time; Var: ???                                                                                                                                                                                                                                                                    | Stop script execution for Time frames                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | The Var's purpose is unknown. Command uses ScrReg 0 as countdown.                                                                                                                                                                                                                                                                                          |
| 0004 | RegValueSet                              | u8: Script Register; u8: Value                                                                                                                                                                                                                                                         | Assigns Value to Script Register value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0005 | RegDataSet                               | u8: Script Register; u32: Value                                                                                                                                                                                                                                                        | Assigns Value to Script Register value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0006 | RegAdrsSet                               | u8: Script Register; u32: Address                                                                                                                                                                                                                                                      | Assigns data in Address offset to Script Register value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0007 | AdrsValueSet                             | u32: Address; u8: Value                                                                                                                                                                                                                                                                | Assigns Value to the Address offset                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0008 | AdrsRegSet                               | u32: Address; u8: Script Register                                                                                                                                                                                                                                                      | Assigns Script Register value to the Address offset                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0009 | RegRegSet                                | u8: Script Register 1; u8: Script Register 2                                                                                                                                                                                                                                           | Assigns Script Register 2 value to Script Register 1 value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 000A | AdrsAdrsSet                              | u32: Address 1; u32: Address 2                                                                                                                                                                                                                                                         | Assigns data in Address 2 to the Address 1 offset                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 000B | CompareRegs                              | u8: Script Register; u8: Script Register                                                                                                                                                                                                                                               | Compares two Script Register                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 000C | CompareRegValue                          | u8: Script Register; u8: Value                                                                                                                                                                                                                                                         | Compares Script Register value with Value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 000D | CompareRegAdrs                           | u8: Script Register; u32: Address                                                                                                                                                                                                                                                      | Compares Script Register value with data in Address                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 000E | CompareAdrsReg                           | u32: Address; u8: Script Register                                                                                                                                                                                                                                                      | Compares data in Address with Script Register value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 000F | CompareAdrsValue                         | u32: Address; u8: Value                                                                                                                                                                                                                                                                | Compares data in Address with Value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0010 | CompareAdrsAdrs                          | u32: Address 1; u32: Address 2                                                                                                                                                                                                                                                         | Compares data in Address 1 with data in Address 2                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0011 | CompareVarValue                          | Var: Variable; u16: Value                                                                                                                                                                                                                                                              | Compares Variable value with Value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 0012 | CompareVars                              | Var: Variable 1; Var: Variable 2                                                                                                                                                                                                                                                       | Compares Variable 1 value with Variable 2 value                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0013 | ParallelCommonScript                     | u16: ???                                                                                                                                                                                                                                                                               | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Somehow related with parallel common script execution.                                                                                                                                                                                                                                                                                                     |
| 0014 | CommonScript                             | u16: Global Script ID                                                                                                                                                                                                                                                                  | Calls Global Script ID script                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | The Common Script table is located at 0xFA48C in IPKS arm9.bin, ordered from highest to lowest with structure: u16 Global Script ID | u16 Script file | u16 Text file. The executed script inside script file is determined as: used Global Script ID \- tabulated Global Script ID.                                                                       |
| 0015 | LocalScript                              | \-                                                                                                                                                                                                                                                                                     | Returns to the invoking script/function after a Common Script                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 0016 | Jump                                     | u32: Relative Jump                                                                                                                                                                                                                                                                     | Jumps to a function, Relative Jump bytes forward or backward                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Relative Jump can have negative values (backward jump).                                                                                                                                                                                                                                                                                                    |
| 0017 | JumpIfObjID                              | u8: Event ID; u32: Relative Jump                                                                                                                                                                                                                                                       | Jumps to a function, Relative Jump bytes forward or backward, if invoking event has Event ID as ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 0018 | JumpIfBgID                               | u8: ???; u32: Relative Jump                                                                                                                                                                                                                                                            | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Maybe jumps to a function if invoking event has a specific ID.                                                                                                                                                                                                                                                                                             |
| 0019 | JumpIfPlayerDir                          | u8: Player Direction; u32: Relative Jump                                                                                                                                                                                                                                               | Jumps to a function, Relative Jump bytes forward or backward, if player is looking in Player Direction                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | Supposed. Needs to be tested in game.                                                                                                                                                                                                                                                                                                                      |
| 001A | Call                                     | u32: Relative Jump                                                                                                                                                                                                                                                                     | Calls a function, Relative Jump bytes forward or backward                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Can be used to make loops when calling the own invoking function.                                                                                                                                                                                                                                                                                          |
| 001B | Return                                   | \-                                                                                                                                                                                                                                                                                     | Returns to the invoking script/function after a Call                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 001C | JumpIf                                   | u8: Condition; u32: Relative Jump                                                                                                                                                                                                                                                      | If Condition in the condition table, jumps to a function                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | Ask AdAstra for the condition list. Condition table is updated after a IfVarValue, IfVarVar, CheckFlag...                                                                                                                                                                                                                                                  |
| 001D | CallIf                                   | u8: Condition; u32: Relative Jump                                                                                                                                                                                                                                                      | If Condition in the condition table, calls a function                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 001E | SetFlag                                  | u16: Flag                                                                                                                                                                                                                                                                              | Sets Flag to 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 001F | ClearFlag                                | u16: Flag                                                                                                                                                                                                                                                                              | Sets Flag to 0                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 0020 | CheckFlag                                | u16: Flag                                                                                                                                                                                                                                                                              | Checks if Flag is set                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | It updates the internal condition flag and maybe part of the condition table.                                                                                                                                                                                                                                                                              |
| 0021 | SetFlagFromVar                           | Var: Flag                                                                                                                                                                                                                                                                              | Sets the flag whose ID is stored in Flag                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 0022 | ClearFlagFromVar                         | Var: Flag                                                                                                                                                                                                                                                                              | Clears the flag whose ID is stored in Flag                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0023 | FlagStatusToVar                          | Var: Flag; Var: Variable                                                                                                                                                                                                                                                               | Checks if Flag is set and store the result in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0024 | SetTrainerFlag                           | Flex: Trainer ID                                                                                                                                                                                                                                                                       | Sets the flag of Trainer ID, so marks it as beaten trainer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | So this trainer will not battle against you. Used in every Gym after the leader is beaten.                                                                                                                                                                                                                                                                 |
| 0025 | ClearTrainerFlag                         | Flex: Trainer ID                                                                                                                                                                                                                                                                       | Clears the flag of Trainer ID, so marks it as unbeaten trainer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | So this trainer can be challenged again.                                                                                                                                                                                                                                                                                                                   |
| 0026 | CheckTrainerFlag                         | Flex: Trainer ID                                                                                                                                                                                                                                                                       | Checks if Trainer ID has been beaten                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | It updates the internal condition flag and maybe part of the condition table.                                                                                                                                                                                                                                                                              |
| 0027 | IncrementVar                             | Var: Variable; Flex: Operand                                                                                                                                                                                                                                                           | Stores the operation Variable \+ Operand in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0028 | DecrementVar                             | Var: Variable; Flex: Operand                                                                                                                                                                                                                                                           | Stores the operation Variable \- Operand in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0029 | SetVar                                   | Var: Variable; u16: Value                                                                                                                                                                                                                                                              | Stores Value in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 002A | SetVarFromVariable                       | Var: Variable 1; Var: Variable 2                                                                                                                                                                                                                                                       | Assigns value of Variable 2 to Variable 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 002B | SetVarFromFlexible                       | Var: Variable; Flex: Flexible Value                                                                                                                                                                                                                                                    | Stores Flexible Value (or its value if variable) in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 002C | MessageAll                               | u8: Text Slot                                                                                                                                                                                                                                                                          | Display line Text Slot from the text file, all at once                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 002D | Message                                  | u8: Text Slot                                                                                                                                                                                                                                                                          | Display line Text Slot from the text file                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 002E | MessageFlex                              | Flex: Text Slot                                                                                                                                                                                                                                                                        | Display line Text Slot from the text file                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Unlike 002D, this command also accepts a variable as the input field.                                                                                                                                                                                                                                                                                      |
| 002F | MessageNoSkip                            | Flex: Text Slot                                                                                                                                                                                                                                                                        | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0030 |                                          | u8: Text Slot                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0031 | WaitAB                                   | \-                                                                                                                                                                                                                                                                                     | Waits for button A or button B to be pressed                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Somehow it uses ScrReg 0 as countdown.                                                                                                                                                                                                                                                                                                                     |
| 0032 | WaitButton                               | \-                                                                                                                                                                                                                                                                                     | Waits for a button to be pressed                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | It seems only A, B, X and direction pad buttons work.                                                                                                                                                                                                                                                                                                      |
| 0033 | WaitABPad                                | \-                                                                                                                                                                                                                                                                                     | Waits for button A, button B or pad buttons to be pressed                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Supposed. Needs to be tested in game.                                                                                                                                                                                                                                                                                                                      |
| 0034 | OpenMessage                              | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0035 | CloseMessage                             | \-                                                                                                                                                                                                                                                                                     | Closes message box                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | SDSME name is misleading, for no button is needed to be pressed.                                                                                                                                                                                                                                                                                           |
| 0036 | FreezeMessage                            | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Probably keeps the message box alive after a script. ASM differs with CloseMessage only in a BL instruction.                                                                                                                                                                                                                                               |
| 0037 | SetIconBoard                             | u8: Text Slot; u8: Type; u16: Icon; u16: ???                                                                                                                                                                                                                                           | Prepares an icon board message box displaying Text Slot message, of Type type, and with Icon image if chosen type supports it                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Type values from 0 to 3 are: brown (with icon), green (with icon), gray and blue.                                                                                                                                                                                                                                                                          |
| 0038 | SetTextBoard                             | u8: Type; u16: Icon                                                                                                                                                                                                                                                                    | Prepares a text board message box of Type type, and with Icon image if chosen type supports it                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | Type values from 0 to 3 are: brown (with icon), green (with icon), gray and blue.                                                                                                                                                                                                                                                                          |
| 0039 | ShowBoard                                | u8: Process                                                                                                                                                                                                                                                                            | Triggers different Process processes for the board                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | Process value 0 keeps the board, value 1 creates the board, value 2 hides the board, value 3 shows the board and value 4 deletes the board.                                                                                                                                                                                                                |
| 003A | WaitBoard                                | \-                                                                                                                                                                                                                                                                                     | Waits the board last process to end                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Supposed.                                                                                                                                                                                                                                                                                                                                                  |
| 003B | BoardMessage                             | u8: Text Slot; u16: Variable                                                                                                                                                                                                                                                           | Displays Text Slot message in the current text box, stores the current text box status in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 003C | CloseBoard                               | Var: Variable                                                                                                                                                                                                                                                                          | Returns 1 to Variable if the player has pressed a button so the board must close, 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Variable is stored in ScrReg 0. Command waits for a button to be pressed and stores result in Variable.                                                                                                                                                                                                                                                    |
| 003D | Menu                                     | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 003E |                                          | u8: ???; u8: ???; u8: ???; u8: ???; u8: ???; u8: ???                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 003F | YesNoBox                                 | Var: Variable                                                                                                                                                                                                                                                                          | Opens a Yes-No dialog and stores user response in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | Variable is stored in ScrReg 0.                                                                                                                                                                                                                                                                                                                            |
| 0040 | MultiStandardText                        | u8: X; u8: Y; u8: Cursor; u8: Cancel; Var: Selection                                                                                                                                                                                                                                   | Prepares a multiple selection menu at X and Y screen position, with Cursor default selected option and possibility of cancelling depending on Cancel, with text bank #321, returns selected slot ID in Selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | If Cancel is 1, the user can select the last option by pressing B button.                                                                                                                                                                                                                                                                                  |
| 0041 | MultiLocalText                           | u8: X; u8: Y; u8: Cursor; u8: Cancel; Var: Selection                                                                                                                                                                                                                                   | Prepares a multiple selection menu at X and Y screen position, with Cursor default selected option and possibility of cancelling depending on Cancel, with local texts, returns selected slot ID in Selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | If Cancel is 1, the user can select the last option by pressing B button.                                                                                                                                                                                                                                                                                  |
| 0042 | AddMultiOption                           | u8: Text Slot; u8: Multi Slot                                                                                                                                                                                                                                                          | Adds an option with Multi Slot ID showing Text Slot text                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 0043 | ShowMulti                                | \-                                                                                                                                                                                                                                                                                     | Shows the prepared multi in screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | The game will hide it when the player has selected an option.                                                                                                                                                                                                                                                                                              |
| 0044 | ListStandardText                         | u8: X; u8: Y; u8: Cursor; u8: Cancel; Var: Selection                                                                                                                                                                                                                                   | Prepares a multiple selection list at X and Y screen position, with Cursor default selected option and possibility of cancelling depending on Cancel, with text bank #321, returns selected slot ID in Selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | If Cancel is 1, the user can select the last option by pressing B button. The difference between a Multi and a List seems to be that lists are scrollable.                                                                                                                                                                                                 |
| 0045 | ListLocalText                            | u8: X; u8: Y; u8: Cursor; u8: Cancel; Var: Selection                                                                                                                                                                                                                                   | Prepares a multiple selection list at X and Y screen position, with Cursor default selected option and possibility of cancelling depending on Cancel, with local texts, returns selected slot ID in Selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | If Cancel is 1, the user can select the last option by pressing B button. The difference between a Multi and a List seems to be that lists are scrollable.                                                                                                                                                                                                 |
| 0046 | AddListOption                            | Flex: Option MSG; Flex: Highlight MSG; Flex: List Slot                                                                                                                                                                                                                                 | Adds a new option to the list, with List Slot ID and showing text line Option MSG. It also displays text line Highlight MSG when that option is highlighted.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | If Highlight MSG is set to 255 [0xFF], no message will be displayed when the option is highlighted.<br>This command relies on an open message box in order to display the highlight messages.<br><br>Trying to highlight an option with Highlight MSG different than 255 [0xFF] will result in a crash if no message box is already being displayed.       |
| 0047 | ShowList                                 | \-                                                                                                                                                                                                                                                                                     | Shows the prepared list in screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | The game will hide it when the player has selected an option.                                                                                                                                                                                                                                                                                              |
| 0048 | MultiColumn                              | u8: Columns                                                                                                                                                                                                                                                                            | Splits the multi window in Columns different columns                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0049 | PlayFanfare                              | Flex: Sound                                                                                                                                                                                                                                                                            | Plays Sound                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 004A | StopFanfare                              | Flex: Sound                                                                                                                                                                                                                                                                            | Stops Sound                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 004B | WaitFanfare                              | Flex: Sound                                                                                                                                                                                                                                                                            | Waits Sound to finish                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 004C | PlayCry                                  | Flex: Pokémon; Flex: Unused                                                                                                                                                                                                                                                            | Plays a Pokémon cry                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 004D | WaitCry                                  | \-                                                                                                                                                                                                                                                                                     | Waits the current cry to finish                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 004E | PlaySound                                | u16: Sound                                                                                                                                                                                                                                                                             | Pauses current music, then Plays Sound                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 004F | WaitSound                                | \-                                                                                                                                                                                                                                                                                     | Waits for Sound to finish, then resumes music                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 0050 | PlayMusic                                | u16: Music                                                                                                                                                                                                                                                                             | Plays Music                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 0051 | StopMusic                                | u16: Unused                                                                                                                                                                                                                                                                            | Stops current music                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Parameter is ignored because the game identifies what music is playing.                                                                                                                                                                                                                                                                                    |
| 0052 | PlayDefaultMusic                         | \-                                                                                                                                                                                                                                                                                     | Plays map default music                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0053 | SetMusic                                 | u16: Music                                                                                                                                                                                                                                                                             | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0054 | FadeOutMusic                             | u16: Volume; u16: Time                                                                                                                                                                                                                                                                 | Fades out the current music to Volume in Time frames                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0055 | FadeInMusic                              | u16: Time                                                                                                                                                                                                                                                                              | Fades in the current music to normal volume in Time frames                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0056 | SetMusicPauseStatus \*                   | u8: SSEQ Player ID; u8: Status                                                                                                                                                                                                                                                         | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0057 | TempMusic \*                             | u16: Music ID                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0058 | SetBGMFlag \*                            | u8: ???                                                                                                                                                                                                                                                                                | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Seems to set a flag related to the music system.                                                                                                                                                                                                                                                                                                           |
| 0059 | CheckChatotCry                           | Var: Variable                                                                                                                                                                                                                                                                          | Checks if Chatot has custom sound, stores answer in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Returns 0 or 1 to the specified Variable. Not for a specific Chatot but for all (they share a custom sound).                                                                                                                                                                                                                                               |
| 005A | StartChatotCry                           | Var: Variable                                                                                                                                                                                                                                                                          | Starts Chatot microphone record, stores answer in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | Returns 0 or 1 to the specified Variable depending on successful recording.                                                                                                                                                                                                                                                                                |
| 005B | StopChatotCry                            | \-                                                                                                                                                                                                                                                                                     | Stops recording Chatot custom sound                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 005C | SaveChatotCry                            | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Maybe saves the custom Chatot sound in the savegame.                                                                                                                                                                                                                                                                                                       |
| 005D |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 005E | Movement                                 | Flex: Event ID; u32: Relative Jump                                                                                                                                                                                                                                                     | Applies movement at Relative Jump to Event ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Movements must be halfword-aligned in the script file. If you're using an old tool which doesn't align them, force the alignment with a TextPlayerName 0x0 or some unnoticeable command of 3, 5, 7 or 9 bytes length.                                                                                                                                      |
| 005F | WaitMovement                             | \-                                                                                                                                                                                                                                                                                     | Waits for all movements to finish                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0060 | LockAll                                  | \-                                                                                                                                                                                                                                                                                     | Locks every event in the map                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0061 | ReleaseAll                               | \-                                                                                                                                                                                                                                                                                     | Releases every event in the map                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0062 | Lock                                     | u16: Event ID                                                                                                                                                                                                                                                                          | Locks Event ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 0063 | Release                                  | u16: Event ID                                                                                                                                                                                                                                                                          | Releases Event ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0064 | AddOW                                    | Flex: Event ID                                                                                                                                                                                                                                                                         | Add Event ID overworld in the map                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | It is probable that, if executing this having Event ID overworld already in the map, it gets duplicated.                                                                                                                                                                                                                                                   |
| 0065 | RemoveOW                                 | Flex: Event ID                                                                                                                                                                                                                                                                         | Removes Event ID overworld from the map                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0066 | LockCamera                               | Flex: X; Flex: Y                                                                                                                                                                                                                                                                       | Locks the camera at position X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Seems to place a invisible NPC at coords X and Y. It appears that both must be the current player position.                                                                                                                                                                                                                                                |
| 0067 | ReleaseCamera                            | \-                                                                                                                                                                                                                                                                                     | Releases the camera                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0068 | FacePlayer                               | \-                                                                                                                                                                                                                                                                                     | Makes the invoking event look at the player                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | In fact it simply takes the current player direction and makes the NPC look at the opposite direction.                                                                                                                                                                                                                                                     |
| 0069 | GetPlayerPosition                        | Var: X; Var: Y                                                                                                                                                                                                                                                                         | Saves the current player position in X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 006A | GetOWPosition                            | Flex: Event ID; Var: X; Var: Y                                                                                                                                                                                                                                                         | Saves the current Event ID position in X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | If Event ID is deleted (via RemoveOW) it gives 0xFF for both coordinates.                                                                                                                                                                                                                                                                                  |
| 006B | SetFollowingOverworld \*                 | Flex: X; Flex: Z; Flex: Y                                                                                                                                                                                                                                                              | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Maybe teleports the player to other coords?                                                                                                                                                                                                                                                                                                                |
| 006C | KeepOverworld                            | Flex: Event ID; u8: Value                                                                                                                                                                                                                                                              | If Value is 1, prevents Event ID from disappearing when entering on a new map header                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 006D | SetOWMovement                            | Flex: Event ID; u16: Movement                                                                                                                                                                                                                                                          | Changes the Event ID's movement number to Movement                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 006E | GiveMoney                                | u32: Money                                                                                                                                                                                                                                                                             | Adds Money to the player's money                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 006F | TakeMoney                                | u32: Money                                                                                                                                                                                                                                                                             | Subtracts Money from the player's money                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0070 | CompareMoney                             | Var: Variable; u32: Money                                                                                                                                                                                                                                                              | Stores 1 into Variable if the player has Money or more money. Stores 0 otherwise.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0071 | ShowMoney                                | Flex: X; Flex: Y                                                                                                                                                                                                                                                                       | Shows the money box at X and Y coordinates of the screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | Each X and Y unit implies 8 pixels. Values of 0 or higher than the screen may glitch the screen.                                                                                                                                                                                                                                                           |
| 0072 | HideMoney                                | \-                                                                                                                                                                                                                                                                                     | Hides the money box                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0073 | UpdateMoney                              | \-                                                                                                                                                                                                                                                                                     | Updates the current money in the money box                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0074 | ShowSpecialCurrency                      | u8: Currency; Flex: X Coord; Flex: Y Coord                                                                                                                                                                                                                                             | Shows the Currency box at X and Y coordinates of the screen.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Currency:<br><br>0 = Coins<br>1 = Battle Points<br>2 = Athlete Points                                                                                                                                                                                                                                                                                      |
| 0075 | HideSpecialCurrency                      | \-                                                                                                                                                                                                                                                                                     | Hides the currently displayed special currency box.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0076 | UpdateSpecialCurrency                    | u16: Currency                                                                                                                                                                                                                                                                          | Updates the current Currency in the currency box.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | Currency types are the same as above [0074].                                                                                                                                                                                                                                                                                                               |
| 0077 | CheckCoins                               | Var: Variable                                                                                                                                                                                                                                                                          | Stores the current casino coin amount in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0078 | GiveCoins                                | Flex: Coins                                                                                                                                                                                                                                                                            | Adds Coins to the player's casino coins                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0079 | TakeCoins                                | Flex: Coins                                                                                                                                                                                                                                                                            | Subtracts Coins from the player's casino coins                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 007A | GiveAthletePoints                        | Flex: Amount                                                                                                                                                                                                                                                                           | Adds the given Amount to the player's Athlete Points                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 007B | TakeAthletePoints                        | Flex: Amount                                                                                                                                                                                                                                                                           | Subtracts the given Amount from the player's Athlete Points                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 007C | CompareAthletePoints                     | Var: Result; Flex: Amount                                                                                                                                                                                                                                                              | Stores 1 into Variable if the player has the given Amount of Athlete Points or more. Stores 0 otherwise.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 007D | GiveItem                                 | Flex: Item; Flex: Amount; Var: Variable                                                                                                                                                                                                                                                | Adds Amount of Item item, stores 1 in Variable if the player had less than 1000 - Amount (100 - Amount if TM/HM), stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Both Item and Amount are flexible, but if you use CommonScript 0x7F1 after that (as it is meant to be) you must place these two values in 0x8004 and 0x8005 in order to make the script work properly.                                                                                                                                                     |
| 007E | TakeItem                                 | Flex: Item; Flex: Amount; Var: Variable                                                                                                                                                                                                                                                | Subs Amount of Item item, stores 1 in Variable if the player had at least Amount items in the bag, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 007F | CheckItemSpace                           | Flex: Item; Flex: Amount; Var: Variable                                                                                                                                                                                                                                                | Stores 1 in Variable if the player has less than 1000 - Amount of Item items (100 - Amount if TM/HM), stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 0080 | CheckItem                                | Flex: Item; Flex: Amount; Var: Variable                                                                                                                                                                                                                                                | Stores 1 in Variable if the player has at least Amount of Item items in the bag, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Even if the Amount to check for is 0, the check will return 0 if you don't have the item at all.                                                                                                                                                                                                                                                           |
| 0081 | CheckItemIsMachine                       | Flex: Item; Var: Variable                                                                                                                                                                                                                                                              | Stores 1 in Variable if Item is TM or HM, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0082 | GetItemPocket                            | Flex: Item; Var: Variable                                                                                                                                                                                                                                                              | Stores the bag pocket of Item in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 0083 | SetStarter                               | Flex: Pokémon                                                                                                                                                                                                                                                                          | Stores Pokémon as the starting Pokémon in the game save data                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0084 | GenderMessage                            | u8: Male Text; u8: Female Text                                                                                                                                                                                                                                                         | Displays Male Text or Female Text message depending on player's gender                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0085 | CheckSeals \*                            | Flex: Seal ID; Var: Number of Seals in Seal Case                                                                                                                                                                                                                                       | Checks the number of a certain type of Ball Seals that the player has. The variable is the output of how many Seals you have.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Example: Farmhouse on Route 39                                                                                                                                                                                                                                                                                                                             |
| 0086 | GiveSeals \*                             | Flex: Seal ID; Flex: Number of Seals to be Given                                                                                                                                                                                                                                       | Gives the player Ball Seals.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Example: Farmhouse on Route 39                                                                                                                                                                                                                                                                                                                             |
| 0087 | GiveRandomSeals \*                       | Var: Random Seal ID 1; Var: Random Seal ID 2; Var: Random Seal ID 3                                                                                                                                                                                                                    | Generates three random types of Ball Seals and gives them to the player (repeats are possible). Each variable will yield a 0 if the player has no more room for the Seal(s) in the Seal Case.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Example: House in top right of Olivine City                                                                                                                                                                                                                                                                                                                |
| 0088 | CheckPokemonForm \*                      | Flex: Party Position; Var: Variable                                                                                                                                                                                                                                                    | Checks the form of the Pokemon in party slot Party Position and returns the form ID in Variable.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 0089 | GivePokemon                              | Flex: Pokémon; Flex: Level; Flex: Item ID; Flex: Form; Flex: Ability; Var: Variable                                                                                                                                                                                                    | Gives Pokémon at level Level, store 1 in Variable if succeed and 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 008A | GivePokemonEgg                           | Flex: Pokémon; Flex: Location                                                                                                                                                                                                                                                          | Gives a Pokémon egg received from Location text slot at text bank #281                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 008B | ReplaceMove                              | Flex: Party Slot; Flex: Move Slot; u16: Move ID                                                                                                                                                                                                                                        | Overwrites Move Slot of the Pokémon at the specified Party Slot with Move ID.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Party slot and move slot start at 0 rather than 1, so the ranges are 0-5 and 0-3 respectively.<br>[https://bulbapedia.bulbagarden.net/wiki/List_of_moves](https://bulbapedia.bulbagarden.net/wiki/List_of_moves)                                                                                                                                           |
| 008C | CheckPokemonHasMove                      | Var: Variable; Flex: Move ID; Flex: Party Slot                                                                                                                                                                                                                                         | Checks if a Pokémon at the specified Party Slot knows a move with given Move ID.<br>Stores 1 into Variable if yes, 0 otherwise.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Example: Headbutt tutor in Ilex Forest (Script File 92, Script 3)                                                                                                                                                                                                                                                                                          |
| 008D | CheckMoveInParty                         | Var: Variable; Flex: Move ID                                                                                                                                                                                                                                                           | Checks if any Pokémon in the party knows Move ID move, stores in Variable the position of the first Pokémon that knows it or stores 6 if no Pokémon in the party knows the move                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 008E | CheckPokeGearRematch \*                  | Flex: Phone Number; Var: Variable                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Has something to do with rematches but not sure if it's checking if a rematch is active or the # the rematch is on. Gets used when deciding when to let Gym Leaders appear in the overworld for a photo shoot after they are defeated in the Dojo.                                                                                                         |
| 008F | ChooseRivalName                          | Var: Variable                                                                                                                                                                                                                                                                          | Opens the keyboard for naming the rival, stores 1 in Variable if user cancels the proccess                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0090 | GetCounterpartSprite                     | Var: Variable                                                                                                                                                                                                                                                                          | Stores 97 (Lyra sprite ID) into the Variable if you're playing as Ethan;<br>Stores 0 (Ethan sprite ID) into the Variable if you're playing as Lyra.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Remember that Overworld Entities with sprite IDs 101 to 116 refer to the value of vars 0x4020-0x402F for the sprite to display.                                                                                                                                                                                                                            |
| 0091 | UpgradePokegear                          | u8: Module                                                                                                                                                                                                                                                                             | Adds the worldmap to the Pokegear if Module is 1, adds the radio if Module is 2                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0092 | RecordPokegearNumber                     | Flex: ???                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0093 | CheckPokegearNumberRegistered \*         | Flex: Phone Number; Var: Variable                                                                                                                                                                                                                                                      | Stores 0 into Variable if Phone Number has not been registered, and 1 if it has been registered.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | Example: Sabrina in Olivine Harbor (Script File 153, Script 7). Used frequently by Gym Leaders appearing in the overworld.                                                                                                                                                                                                                                 |
| 0094 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0095 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0096 | ReturnScreen                             | \-                                                                                                                                                                                                                                                                                     | Restores the normal overworld screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0097 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0098 |                                          | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0099 | DressPokemon \*                          | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 009A | ContestDressupScreen \*                  | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 009B | DressUpArtworkScreen \*                  | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 009C | SealCapsuleScreen \*                     | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 009D | WorldMapScreen                           | \-                                                                                                                                                                                                                                                                                     | Opens the worldmap screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 009E | PCBoxScreen \*                           | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 009F | DrawScreenUnion \*                       | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A0 | TrainerCaseUnion \*                      | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A1 | TradeScreenUnion \*                      | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A2 | RecordMixingUnion \*                     | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A3 | EndGameScreen                            | \-                                                                                                                                                                                                                                                                                     | Opens the Hall of Fame and game ending screens                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 00A4 | HallOfFameData \*                        | \-                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A5 | StoreGTSStatus \*                        | ???                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A6 | InitWFC \*                               | ???                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A7 | StarterSelectionScreen                   | \-                                                                                                                                                                                                                                                                                     | Opens the starter Pokémon selection screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 00A8 | GetTrainerPathToPlayer \*                | Flex: ???                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00A9 | TrainerStepTowardsPlayer \*              | Flex: ???; Var: Variable                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00AA | GetTrainerEyeType \*                     | Var: Variable                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00AB | GetEyeTrainerNum \*                      | Flex: ???; Var: Variable                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00AC | WritePlayerName                          | Var: Variable                                                                                                                                                                                                                                                                          | Opens the keyboard for naming the player, stores 1 in Variable if user cancels the proccess                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 00AD | WritePokemonName                         | Flex: Party Position; Var: Variable                                                                                                                                                                                                                                                    | Opens the keyboard for naming a Pokémon in Party Position, stores 1 in Variable if user cancels the proccess                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 00AE | FadeScreen                               | u16: Frame Count; u16: Duration; u16: Fade Style; u16: Color                                                                                                                                                                                                                           | Fades screen to chosen 15-bit Color, using the chosen Fade Style. The transition will render Frame Count images, of Duration length each.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Type 0 for fade in, Type 1 for fade out. Color has 15-bit format. Transition is the number of color changes that the game does in the fading.                                                                                                                                                                                                              |
| 00AF | WaitFadeScreen                           | \-                                                                                                                                                                                                                                                                                     | Waits for the screen fade to end                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 00B0 | Warp                                     | Flex: Map; u16: Door; Flex: X; Flex: Y; Flex: Dir                                                                                                                                                                                                                                      | Warps to X and Y position of Map header with initial Dir direction, using Door warp                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | When Door is 0 it doesn't use any door animation.                                                                                                                                                                                                                                                                                                          |
| 00B1 | RockClimbAnimation                       | Flex: Party Position                                                                                                                                                                                                                                                                   | Uses rock climb with the Pokémon at Party Position position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 00B2 | SurfAnimation                            | Flex: Party Position                                                                                                                                                                                                                                                                   | Uses surf with the Pokémon at Party Position position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00B3 | WaterfallAnimation                       | Flex: Party Position                                                                                                                                                                                                                                                                   | Uses waterfall with the Pokémon at Party Position position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 00B4 | FlyAnimation                             | u16: Map; Flex: X; Flex: Y                                                                                                                                                                                                                                                             | Flies to Map header map, to coordinates X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00B5 | FlashAnimation                           | \-                                                                                                                                                                                                                                                                                     | Sets weather to 12 (darkness after flash) and then updates the weather graphics                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00B6 | WhirlpoolAnimation                       | Flex: Party Position                                                                                                                                                                                                                                                                   | Uses whirlpool with the Pokémon at Party Position position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 00B7 | CutAnimation                             | Flex: Party Position                                                                                                                                                                                                                                                                   | Uses cut with the Pokémon at Party Position position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 00B8 | CheckBike                                | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if player is riding the bike, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00B9 | RideBike                                 | u8: Action                                                                                                                                                                                                                                                                             | Changes player form from normal to riding the bike if Action is 1, otherwise it sets the normal form to the player                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 00BA | CyclingRoad                              | u8: Action                                                                                                                                                                                                                                                                             | If Action is 1, the game sets the cycling road flag and moves the player down. Otherwise the flag is deactivated.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 00BB | CheckPlayerForm                          | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current player form                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | Values 0 is for normal form, value 1 for riding the bike, value 2 for surfing, value 3 for Rocket clothing                                                                                                                                                                                                                                                 |
| 00BC | SetPlayerForm                            | u16: Form                                                                                                                                                                                                                                                                              | Activates the Form bit in the internal player form data                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | The purpose of the different bits still needs to be researched.                                                                                                                                                                                                                                                                                            |
| 00BD | UpdatePlayerForm                         | \-                                                                                                                                                                                                                                                                                     | Updates changes in the internal player form data in the screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 00BE | TextPlayerName                           | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores player's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00BF | TextRivalName                            | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores rival's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 00C0 | TextCounterpart                          | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores counterpart's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 00C1 | TextPartyPokemon                         | u8: String Buffer; Flex: Party Position                                                                                                                                                                                                                                                | Stores the name of the Pokémon in Party Position in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 00C2 | TextItem                                 | u8: String Buffer; Flex: Item                                                                                                                                                                                                                                                          | Stores Item's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 00C3 | TextPocket                               | u8: String Buffer; Flex: Pocket                                                                                                                                                                                                                                                        | Stores Pocket's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00C4 | TextMachineMove                          | u8: String Buffer; Flex: Item                                                                                                                                                                                                                                                          | Stores the name of the move contained in Item TM/HM in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 00C5 | TextMove                                 | u8: String Buffer; Flex: Move                                                                                                                                                                                                                                                          | Stores battle Move's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 00C6 | TextNumber                               | u8: String Buffer; Flex: Number                                                                                                                                                                                                                                                        | Stores a Number in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 00C7 | TextPokeNickname                         | u8: String Buffer; Flex: Party Position                                                                                                                                                                                                                                                | Stores the nickname of the Pokémon in Party Position in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00C8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00C9 | TextPlayerTrainerType                    | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores player's Union Room trainer type in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 00CA | TextPokemon                              | u8: String Buffer; Flex: Pokémon; u16: Unused; u8: Unused                                                                                                                                                                                                                              | Stores Pokémon's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | The two Unused parameters are for defining male/female nouns and singular/plural nouns respectively. However both don't apply in this command.                                                                                                                                                                                                             |
| 00CB | TextStarterPokemon                       | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores the name of the player' starter Pokémon in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00CC | TextRivalStarter                         | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores the name of the rival' starter Pokémon in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 00CD | TextCounterpartStarter                   | u8: String Buffer                                                                                                                                                                                                                                                                      | Stores the name of the counterpart' starter Pokémon in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 00CE | CheckStarter                             | Var: Variable                                                                                                                                                                                                                                                                          | Stores the starter Pokémon ID in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 00CF | DummyTextGoods                           | u8: String Buffer; Flex: Unused                                                                                                                                                                                                                                                        | Loads an empty string in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 00D0 | DummyTextTrap                            | u8: Unused; Flex: Unused                                                                                                                                                                                                                                                               | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 00D1 | DummyTextTreasure                        | u8: Unused; Flex: Unused                                                                                                                                                                                                                                                               | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 00D2 | TextMapName                              | u8: String Buffer; Flex: Map                                                                                                                                                                                                                                                           | Stores Map header name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 00D3 | GetSwarmInfo                             | Var: Map; Var: Pokémon                                                                                                                                                                                                                                                                 | Selects a zone depending on a random seed, then stores the zone ID in Map and the corresponding swarm Pokémon of that zone in Pokémon                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | Predicted. Needs to be checked.                                                                                                                                                                                                                                                                                                                            |
| 00D4 | TrainerID                                | Var: Variable                                                                                                                                                                                                                                                                          | Stores the trainer ID number in Variable depending on the script ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | This means you shouldn't use this command in a normal script.                                                                                                                                                                                                                                                                                              |
| 00D5 | TrainerBattle                            | Flex: Trainer 1; Flex: Trainer 2; u8: Result; u8: ???                                                                                                                                                                                                                                  | Starts a battle against Trainer 1 and, if Trainer 2 is neither 0 nor the same as Trainer 1, a double battle against both. Continues without warping to Pokemon Center/home if Result is equal to 1.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Your party will also be fully healed after the battle if Result is 1. Example: Cherrygrove City fight with Rival                                                                                                                                                                                                                                           |
| 00D6 | TrainerMessage                           | Flex: Trainer ID; Flex: Type                                                                                                                                                                                                                                                           | Displays the text of Trainer ID trainer at condition Type                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | The possible Type values are the following (expand the note for see them)                                                                                                                                                                                                                                                                                  |
| 00D7 | TrainerMsgCheck                          | Var: Noticing; Var: Defeat; Var: One Pokémon                                                                                                                                                                                                                                           | If the script ID corresponds to a single battle trainer, stores 0 in Noticing, 2 in Defeat and 0 in One Pokémon. If it corresponds to a double battle, stores 3, 5 and 6 or 7, 9 and 10 depending on whether it's the first or the second trainer                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | This means you shouldn't use this command in a normal script.                                                                                                                                                                                                                                                                                              |
| 00D8 | TrainerRematchMsgCheck                   | Var: Noticing; Var: Defeat; Var: One Pokémon                                                                                                                                                                                                                                           | If the script ID corresponds to a single battle trainer, stores 17 in Noticing, 0 in Defeat and 0 in One Pokémon. If it corresponds to a double battle, stores 18, 0 and 6 or 19, 0 and 10 depending on whether it's the first or the second trainer                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | This means you shouldn't use this command in a normal script.                                                                                                                                                                                                                                                                                              |
| 00D9 | TrainerTypeCheck                         | Var: Variable                                                                                                                                                                                                                                                                          | Stores 0 in Variable if the script ID corresponds to a single battle, stores 1 if it corresponds to a double battle                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | This means you shouldn't use this command in a normal script.                                                                                                                                                                                                                                                                                              |
| 00DA | TrainerMusic                             | Flex: Trainer                                                                                                                                                                                                                                                                          | Plays Trainer's overworld music                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | It checks if player is in Johto or Kanto for that.                                                                                                                                                                                                                                                                                                         |
| 00DB | LostBattle                               | \-                                                                                                                                                                                                                                                                                     | Return to Pokémon Center or player's house after being defeated                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00DC | CheckBattleIsLost                        | Var: Variable                                                                                                                                                                                                                                                                          | Stores 0 in Variable if player has been defeated in battle, stores 1 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 00DD | CheckDefeatedPokemon                     | Var: Variable; u8: ???                                                                                                                                                                                                                                                                 | Stores 0 in Variable if player defeated or catched the wild Pokemon, stores 1 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 00DE | Check2vs2                                | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if player has at least 2 not fainted Pokémon, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00DF | DummyTrainerBattle                       | \-                                                                                                                                                                                                                                                                                     | Starts a battle against trainer with ID 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 00E0 | DummyTrainerFlag                         | \-                                                                                                                                                                                                                                                                                     | Sets the trainer flag with the same ID as the invoking event                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 00E1 | DummyTrainerFlagJump                     | u32: Relative Jump                                                                                                                                                                                                                                                                     | Jumps to a function, Relative Jump bytes forward or backward, if trainer flag with the invoking event ID is set                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E2 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E3 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E4 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E5 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E7 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00E9 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00EA |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00EB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00EC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00ED |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00EE | CheckPokerus                             | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if one or more Pokémon in the party are infected with the Pokérus                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 00EF | GetPokemonGender                         | Flex: Party Position; Var: Variable                                                                                                                                                                                                                                                    | Stores 0 in Variable if Pokémon at Party Position is male, 1 if is female and 2 if gender is unknown                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Unknown gender value is supposed and should be checked.                                                                                                                                                                                                                                                                                                    |
| 00F0 | SetElevatorWarp \*                       | Var: Variable                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00F1 | GetElevatorFloor                         | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current floor in a elevator                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 00F2 | ElevatorBox                              | u8: X; u8: Y; Var: Variable; Flex: Floor                                                                                                                                                                                                                                               | Shows the current floor number in a box at X and Y coordinates in the screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Each X and Y unit implies 8 pixels. Values of 0 or higher than the screen may glitch the screen. Variable and Floor parameters have not been tested.                                                                                                                                                                                                       |
| 00F3 | CountJohtoDexSeen                        | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the total seen Pokemon in the Johto Pokédex                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 00F4 | CountJohtoDexObtained                    | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the total obtained Pokemon in the Johto Pokédex                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 00F5 | CountNationalDexSeen                     | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the total seen Pokemon in the National Pokédex                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 00F6 | CountNationalDexObtained                 | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the total obtained Pokemon in the National Pokédex                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00F7 | DummyNationalDexCheck                    | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 00F8 | GetDexProgressMsg                        | u8: Mode; Var: Message; Var: Unknown                                                                                                                                                                                                                                                   | Checks the number of seen Pokémon in the Johto Pokédex (if Mode is 0) or the number of obtained Pokémon in the National Pokédex (otherwise) and stores the corresponding Professor message in Message, also storing 0x4AA in Unknown                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 00F9 | WildBattle                               | Flex: Pokémon; Flex: Level                                                                                                                                                                                                                                                             | Starts a wild battle against a Pokémon of level Level                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 00FA | WildBattleNoButtons                      | Flex: Pokémon; Flex: Level                                                                                                                                                                                                                                                             | Starts a first wild battle against a Pokémon of level Level                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | The difference between this and other similar commands is that Bag, Run and Pokémon buttons are disabled.                                                                                                                                                                                                                                                  |
| 00FB | CatchTutorial                            | \-                                                                                                                                                                                                                                                                                     | Starts the catch tutorial battle                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 00FC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00FD | CheckSaveGame                            | Var: Variable                                                                                                                                                                                                                                                                          | Stores 0 in Variable if a different savegame exists and it's not possible to save, stores 1 if no previous savegame exists, stores 2 if game has to save a lot of data and stores 3 if game can perform a quick save                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 00FE | SaveGame \*                              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 00FF | CheckPortrait \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0100 | SetPortraitTitle \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0101 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0102 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0103 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0104 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0105 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0106 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0107 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0108 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0109 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 010A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 010B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 010C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 010D |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 010E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 010F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0110 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0111 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0112 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0113 | MartScreen                               | Flex: Unused                                                                                                                                                                                                                                                                           | Opens the common mart shopping screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 0114 | SpMartScreen                             | Flex: Mart ID                                                                                                                                                                                                                                                                          | Opens the Mart ID mart shopping screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | Used in the Departament Store for a shop with specific fixed items. At 0x48188 of arm9.bin (IPKS) is the pointer to the shops table, each entry of the table being a pointer to an item table.                                                                                                                                                             |
| 0115 | GoodsMartScreen                          | Flex: Mart ID                                                                                                                                                                                                                                                                          | Opens the Mart ID goods mart shopping screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0116 | SealMartScreen                           | Flex: Mart ID                                                                                                                                                                                                                                                                          | Opens the Mart ID seal mart shopping screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 0117 | DummyLostBattle                          | \-                                                                                                                                                                                                                                                                                     | Return to Pokémon Center or player's house after being defeated                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Same code as LostBattle command.                                                                                                                                                                                                                                                                                                                           |
| 0118 | SetLastWarp                              | Flex: Warp ID                                                                                                                                                                                                                                                                          | Sets map's Warp ID warp as the last used warp                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Supposed. This would affect actions like Escape Rope use.                                                                                                                                                                                                                                                                                                  |
| 0119 | CheckPlayerGender                        | Var: Variable                                                                                                                                                                                                                                                                          | Stores 0 in Variable if player is male, stores 1 if female                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 011A | HealPokemon                              | \-                                                                                                                                                                                                                                                                                     | Heals every Pokémon in the player's party                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | That does not include the black fade nor the healing sound.                                                                                                                                                                                                                                                                                                |
| 011B | EndWirelessComms \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 011C | EnterBattleRoom \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 011D | SetPlayerDirComm \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 011E | UnionMapChange \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 011F | UnionRoomSpriteScreen \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0120 | StoreUnionSprite \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0121 | SetUnionSprite \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0122 | CheckPokedex                             | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if player has the Pokédex, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 0123 | GivePokedex                              | \-                                                                                                                                                                                                                                                                                     | Gives the Pokédex to the player                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0124 | CheckShoes                               | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if player has the running shoes, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 0125 | GiveShoes                                | \-                                                                                                                                                                                                                                                                                     | Gives the running shoes to the player                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 0126 | CheckBadge                               | Flex: Badge ID; Var: Variable                                                                                                                                                                                                                                                          | Checks if player has Badge ID badge, stores result in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 0127 | GiveBadge                                | Flex: Badge ID                                                                                                                                                                                                                                                                         | Gives the player Badge ID badge                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0128 | CountBadges                              | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the number of badges obtained                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 0129 | DummyCheckBag                            | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if flag 0x960 is set, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 012A | DummyGiveBag                             | \-                                                                                                                                                                                                                                                                                     | Sets flag 0x960                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 012B | CheckPartner                             | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if the following event flag is activated, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 012C | SetPartner                               | \-                                                                                                                                                                                                                                                                                     | Activates the following event flag, so you can no longer use the bike, surf, rock climb...                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 012D | ClearPartner                             | \-                                                                                                                                                                                                                                                                                     | Deactivates the following event flag, so you can use the bike, surf, rock climb... again                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 012E | CheckStepFlag \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 012F | SetStepFlag \*                           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0130 | ClearStepFlag \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0131 | DummyCheckGameCompleted                  | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if flag 0x964 is set, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | This flag is not the one that HGSS uses when the player clears the game.                                                                                                                                                                                                                                                                                   |
| 0132 | DummyGameCompleted                       | \-                                                                                                                                                                                                                                                                                     | Sets flag 0x964                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | This flag is not the one that HGSS uses when the player clears the game.                                                                                                                                                                                                                                                                                   |
| 0133 | DoorAnimation                            | u16: Matrix X; u16: Matrix Y; Flex: Map X; Flex: Map Y; u8: Door ID                                                                                                                                                                                                                    | Prepares a building located at Map X and Map Y coordinates in a map located at Matrix X and Matrix Y in the current matrix for animation, with Door ID animation ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0134 | WaitDoor                                 | u8: Door ID                                                                                                                                                                                                                                                                            | Wait animation of building with Door ID animation ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0135 | FreeDoor                                 | u8: Door ID                                                                                                                                                                                                                                                                            | Free animation of building with Door ID animation ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0136 | OpenDoor                                 | u8: Door ID                                                                                                                                                                                                                                                                            | Triggers first animation of building with Door ID animation ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 0137 | CloseDoor                                | u8: Door ID                                                                                                                                                                                                                                                                            | Triggers second animation of building with Door ID animation ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0138 | GetDaycareNames                          | \-                                                                                                                                                                                                                                                                                     | Stores first daycare Pokémon nickname in string buffer 0, the second daycare Pokémon nickname in string buffer 1 and the first Pokémon trainer's name in buffer 2                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | If there's only one Pokémon in the daycare, string buffer 1 does not change. If no Pokémon is in the daycare, commands does nothing.                                                                                                                                                                                                                       |
| 0139 | GetDaycareStatus                         | Var: Variable                                                                                                                                                                                                                                                                          | If daycare Pokémon have an egg, stores 1 in Variable. Otherwise it stores 0 if no Pokémon is in the daycare, 2 if only one Pokémon is in the daycare or 3 if there are two Pokémon                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 013A | InitEcruteakGym \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 013B |                                          |                                                                                                                                                                                                                                                                                        | ??? Something to do with the Goldenrod Dept. Store Basement, probably moving around blocks or opening access to doors.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 013C |                                          |                                                                                                                                                                                                                                                                                        | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 013D |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 013E | CianwoodGymInit \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 013F | CianwoodGymTurnWinch \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0140 | VermilionGymInit \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0141 | VermilionGymLockAction \*                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0142 | VermilionGymCanCheck \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0143 | ResetVermilionGymCans \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0144 | InitVioletGym                            | \-                                                                                                                                                                                                                                                                                     | Initializes Violet Gym internal data and 3D model animations                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0145 | VioletGymElevator                        | \-                                                                                                                                                                                                                                                                                     | Triggers model #111 to move up or down                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0146 | InitAzaleaGym \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0147 | AzaleaGymSpinarak \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0148 | AzaleaGymSwitch \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0149 | BlackthornGymInit \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 014A | FuchsiaGymInit \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 014B | ViridianGymInit \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 014C | GetPartyCount                            | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current number of Pokémon in the party                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 014D | BagScreen \*                             |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 014E | BagScreenSelection \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 014F | CheckPocketItems \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0150 | DummyTextBerry \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0151 | TextNature? \*                           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0152 | SetOWDefaultPosition                     | Flex: Event ID; Flex: X; Flex: Y                                                                                                                                                                                                                                                       | Sets Event ID spawn position to global coords X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 0153 | SetOWPosition                            | Flex: Event ID; Flex: X; Flex: Z; Flex: Y; Flex: Dir                                                                                                                                                                                                                                   | Moves Event ID to global coords X, Y, Z with Dir direction                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | Even though some maps are higher, the Z parameter is often 0. Game seems to calculate the correct Z position if it is wrong.                                                                                                                                                                                                                               |
| 0154 | SetOWDefaultMovement                     | Flex: Event ID; Flex: Movement ID                                                                                                                                                                                                                                                      | Sets Event ID's default move code to Movement ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 0155 | SetOWDefaultDirection                    | Flex: Event ID; Flex: Direction ID                                                                                                                                                                                                                                                     | Sets Event ID's default direction to Direction ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0156 | SetWarpPosition                          | Flex: Warp ID; Flex: X; Flex: Y                                                                                                                                                                                                                                                        | Moves Warp ID to global coords X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0157 | SetSpawnablePosition                     | Flex: Spawnable ID; Flex: X; Flex: Y                                                                                                                                                                                                                                                   | Moves Spawnable ID to global coords X and Y                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 0158 | SetOWDirection                           | Flex: Event ID; Flex: Direction ID                                                                                                                                                                                                                                                     | Sets Event ID's current direction to Direction ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0159 | AddWaitingIcon \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 015A | RemoveWaitingIcon \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 015B | ReturnScriptWkSet \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 015C | WaitTimeOrAB                             | Flex: Time                                                                                                                                                                                                                                                                             | Stops script execution until Time frames have passed or until user presses A or B buttons                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 015D | ChoosePKMNSelection \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 015E | UnionChoosePKMNSelection\*               |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 015F | GetSelectedPartySlot                     | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the selected party slot in a party Pokémon screen, or 0xFF is user cancelled the selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 0160 | SelectMove \*                            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0161 | GetMoveSelection \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0162 | GetPartyPokemonID                        | Var: Party Position; Var: Variable                                                                                                                                                                                                                                                     | Stores in Variable the ID of the Pokémon at Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | It will return 0 if Pokémon is an egg.                                                                                                                                                                                                                                                                                                                     |
| 0163 | CheckTradedPokemon                       | Var: Party Position; Var: Variable                                                                                                                                                                                                                                                     | Stores 0 in Variable if trainer ID and secret ID of the Pokémon at Party Position are the player's ones, stores 1 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 0164 | CountPartyBornPokemon                    | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the number of Pokémon in the Pokémon party, excluding the eggs                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 0165 | CountAlivePokemonExceptFirst             | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | Stores in Variable how many alive Pokémon would remain in the Pokémon party if Pokémon at Party Position disappeared                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Eggs are excluded from the count.                                                                                                                                                                                                                                                                                                                          |
| 0166 | CountTotalAlivePokemon                   | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the number of Pokémon in the Pokémon party and PC boxes, excluding the eggs and fainted Pokémon                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | As Pokémon can't be fainted in the PC boxes, only eggs are not taken into account in the PC boxes count.                                                                                                                                                                                                                                                   |
| 0167 | CountPartyEggs                           | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the number of eggs in the Pokémon party                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0168 | TakeMoneyFlex                            | Flex: Money                                                                                                                                                                                                                                                                            | Subtracts Money from the player's money                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0169 | RetrieveDayCareMon \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 016A | GiveLoanMon \*                           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 016B | CheckReturnLoanMon \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 016C | DeletePartyPokemon                       | Flex: Party Position                                                                                                                                                                                                                                                                   | Deletes the Pokémon at Party Position from the party                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | The Pokémon data is destroyed.                                                                                                                                                                                                                                                                                                                             |
| 016D | RemoveDayCareEgg \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 016E | GiveDayCareEgg \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 016F | TextDayCareCost \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0170 | CompareMoneyFlex                         | Var: Variable; Flex: Money                                                                                                                                                                                                                                                             | Returns 1 to Variable if the player has Money or more money, returns 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 0171 | EggHatchScreen                           | \-                                                                                                                                                                                                                                                                                     | Opens the egg hatching screen with an egg in the Pokémon party that has 0 steps left for hatching                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | This may crash if there's no ready egg in the Pokémon party. It's better not to use this command unless you know what are you doing.                                                                                                                                                                                                                       |
| 0172 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0173 | CheckDaycareLevelGain \*                 | Var: Variable; Flex: Position                                                                                                                                                                                                                                                          | Stores the amount of levels a Pokémon in the Daycare has gained from being in the Daycare                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 0174 | GetDayCareSpeciesandNick \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0175 | GiveDayCareMon \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0176 | UnvanishOverworld                        | Flex: Event ID                                                                                                                                                                                                                                                                         | Makes Event ID visible again if it was invisible                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | Can be used on Following Pokémon. Useful for scripting events that happen as soon as the player walks into a buidling and their Following Pokémon hasn't spawned yet. The Following Pokémon will "unvanish" on the same tile as the player, so account for this in movement scripts.                                                                       |
| 0177 | VanishOverworld                          | Flex: Event ID                                                                                                                                                                                                                                                                         | Makes Event ID invisible, but still collisionable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | It's a great idea to use this command in a level script for blocking doors with invisible events.                                                                                                                                                                                                                                                          |
| 0178 | MailScreen                               | \-                                                                                                                                                                                                                                                                                     | Opens the mail screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 0179 | CountMail                                | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current amount of mails in the mailbox                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 017A | RankingView \*                           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 017B | GetTimePeriod                            | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current time period of the day                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | The different values are:<br>0: From 04:00 AM to 09:59 AM (Morning)<br>1: From 10:00 AM to 04:59 PM (Noon)<br>2: From 05:00 PM to 07:59 PM (Evening)<br>3: From 08:00 PM to 11:59 PM (Night)<br>4: From 00:00 AM to 03:59 AM (Midnight)                                                                                                                    |
| 017C | GetRandom                                | Var: Variable; Flex: Range                                                                                                                                                                                                                                                             | Generates a random number between 0 and Range \- 1, and stores it in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 017D | DummyGetRandom                           | Var: Variable; Flex: Range                                                                                                                                                                                                                                                             | Generates a random number between 0 and Range \- 1, and stores it in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Exactly the same code as the command above.                                                                                                                                                                                                                                                                                                                |
| 017E | GetPokemonHappiness                      | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | Stores in Variable the happiness of Pokémon in Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 017F | AddHappiness                             | Flex: Happiness; Flex: Party Position                                                                                                                                                                                                                                                  | Adds Happiness to the happiness of Pokémon in Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0180 | SubHappiness                             | Flex: Happiness; Flex: Party Position                                                                                                                                                                                                                                                  | Subs Happiness to the happiness of Pokémon in Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0181 | TextDayCareMonStats \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0182 | GetPlayerDirection                       | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the direction the player is looking at                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Predicted. Seeing up gives 0, seeing down gives 1, seeing left gives 2 and seeing right gives 3.                                                                                                                                                                                                                                                           |
| 0183 | GetDayCareMonCompatibility \*            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0184 | CheckDayCareEgg \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0185 | CheckBornPokemonInParty                  | Flex: Pokémon; Var: Variable                                                                                                                                                                                                                                                           | Stores 1 in Variable if Pokémon is currently in the Pokémon party, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | Eggs do not count as Pokémon, so they will be ignored.                                                                                                                                                                                                                                                                                                     |
| 0186 | CheckPokemonSizeRecord                   | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | Stores 0 in Variable if Pokémon at Party Position does not have a bigger relative size than player's record, stores 1 if it's the same size and stores 2 if it has a bigger relative size                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 0187 | SetPokemonSizeRecord                     | Flex: Party Position                                                                                                                                                                                                                                                                   | Stores the relative size of Pokémon at Party Position as player's record                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 0188 | TextPartyPokemonSize                     | Flex: Integer String Buffer; Flex: Decimal String Buffer; Flex: Party Position                                                                                                                                                                                                         | Stores the integer part of Pokémon at Party Position size in Integer String Buffer (1 to 3 digits) and the decimal part of the size in Decimal String Buffer (1 digit)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0189 | TextPokemonRecordSize                    | Flex: Integer String Buffer; Flex: Decimal String Buffer; Flex: Pokémon ID                                                                                                                                                                                                             | Stores the integer part of player's record size, normalized to Pokémon ID range, in Integer String Buffer (1 to 3 digits) and the decimal part of the size in Decimal String Buffer (1 digit)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 018A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 018B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 018C | CountPokemonMoves                        | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | Stores in Variable the total amount of moves that the Pokémon at Party Position currently has                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 018D | DeleteMove                               | Flex: Party Position; Flex: Move Slot                                                                                                                                                                                                                                                  | Deletes the move in Move Slot from the Pokémon at Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 018E | GetPartyPokemonMove                      | Var: Variable; Flex: Party Position; Flex: Move Slot                                                                                                                                                                                                                                   | Stores in Variable the ID of the move in Move Slot from the Pokémon at Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 018F | TextPartyPokemonMove                     | u8: String Buffer; Flex: Party Position; Flex: Move Slot                                                                                                                                                                                                                               | Stores the name of the move in Move Slot from the Pokémon at Party Position in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0190 | Strength                                 | Command format depends on the first parameter:<br>u8: 0<br>u8: 1<br>u8: 2; Var: Variable                                                                                                                                                                                               | Function depends on the first parameter:<br>0: Disables Strength so player can no longer move boulders<br>1: Allows the player to automatically move Strength boulders<br>2: Checks if Strength is activated, store answer in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0191 | FlashAction \*                           | Command format depends on the first parameter:<br>u8: 0<br>u8: 1<br>u8: 2; Var: Variable                                                                                                                                                                                               | Function depends on the first parameter:<br>0: Clears the Flash system flag<br>1: Sets the Flash system flag<br>2: Checks if Flash is activated, store answer in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 0192 | DefogAction \*                           | Command format depends on the first parameter:<br>u8: 0<br>u8: 1<br>u8: 2; Var: Variable                                                                                                                                                                                               | Function depends on the first parameter:<br>0: Clears the Defog system flag<br>1: Sets the Defog system flag<br>2: Checks if Defog is activated, store answer in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 0193 | GiveAccessory \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0194 | CheckGivenAccessory \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0195 | CheckAccessory \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0196 | GiveBGAccessory \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0197 | CheckBGAccessory \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0198 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0199 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 019A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 019B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 019C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 019D |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 019E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 019F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A0 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A1 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A2 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A3 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A4 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A5 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01A7 | CheckCompleteJohtoDex                    | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if every Pokémon in the Johto Pokédex has been seen, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 01A8 | CheckCompleteNationalDex                 | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if every Pokémon in the National Pokédex has been caught, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 01A9 | OpenPokedexScreen \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01AA | CheckPokemonMail \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01AB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01AC | TakePokemonMail \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01AD | CountFossils                             | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current amount of fossils in the bag                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | Technically it's the number of items in the bag whose ID is between 99 and 105.                                                                                                                                                                                                                                                                            |
| 01AE | PreparePokeGearCall                      | Var: ???; Var: ???; Var: ???                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01AF | StartPokeGearCall                        | \-                                                                                                                                                                                                                                                                                     | Starts the PokéGear phone call that was previously set.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 01B0 | CheckFossilPokemon                       | Var: Variable; Flex: Item ID                                                                                                                                                                                                                                                           | Stores in Variable the ID of the Pokémon to which Item ID fossil belongs                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 01B1 | CheckFossil                              | Var: Position; Var: Item ID; Flex: Amount                                                                                                                                                                                                                                              | Stores in Item ID the ID of the first fossil item in the bag that the player has at least Amount quantity of, and stores in Position the amount of fossils in the bag before the first fossil that met the quantity condition                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Stores 0 in both variables if there's no fossil in the bag.                                                                                                                                                                                                                                                                                                |
| 01B2 | CountPokemonUnderLevel                   | Var: Variable; Flex: Level                                                                                                                                                                                                                                                             | Stores in Variable the amount of Pokémon in party whose level is equal or lower than Level                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | Eggs are completely ignored.                                                                                                                                                                                                                                                                                                                               |
| 01B3 | SurvivePoison                            | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | If Pokémon at Party Position is poisoned and at 1 HP, it cures the poison and stores 1 in Variable, otherwise it stores 0                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 01B4 | FinishOverworldScreen \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01B5 | DebugPoketch \*                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01B6 | MessageAllFromArchive \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01B7 | MessageFromArchive \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01B8 | MessageAllPutPMS \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01B9 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01BA |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01BB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01BC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01BD | GetPreviousHeaderID                      | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the header ID of the previous accessed map                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 01BE | GetCurrentHeaderID                       | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the header ID of the map the player is in                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 01BF | SetSafariFlag                            | u8: Flag; u8: Mode                                                                                                                                                                                                                                                                     | If Flag is 0 safari encounters are activated, if Flag is 1 safari encounters are deactivated, being the own safari encounters if Mode is 0 or using the Safari Zone link if 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 01C0 | BattleRoomWarp \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01C1 | ExitBattleRoom \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01C2 | GeonetScreen                             | \-                                                                                                                                                                                                                                                                                     | Opens the Geonet screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 01C3 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01C4 | ShowPokemonPic                           | Flex: Pokémon; Flex: Gender                                                                                                                                                                                                                                                            | Opens a window with the picture of Pokémon with Gender gender and registers the Pokémon in the Pokédex as seen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | 0 = Male or Genderless; 1 = Female                                                                                                                                                                                                                                                                                                                         |
| 01C5 | HidePokemonPic                           | \-                                                                                                                                                                                                                                                                                     | Hides the window of a Pokémon picture                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 01C6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01C7 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01C8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01C9 | GetPokemonNature \*                      | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01CA | CheckPartyNature \*                      | Var: Variable; Flex: Nature ID                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01CB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01CC | LoadPokegearData \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01CD | SetRebattleTrainerID \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01CE | SetRebattleGymLeaderID \*                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01CF | EnableMassOutbreaks \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01D0 | AddRoamingPokemon                        | u8: ID                                                                                                                                                                                                                                                                                 | Activates a roaming Pokemon depending on the ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Uses ID to determine which roaming Pokémon must appear: 0 for Entei, 1 for Raikou, 2 for Latias and 3 for Latios.                                                                                                                                                                                                                                          |
| 01D1 | UnionGroup                               | Command format depends on the first parameter:<br>u16: 0; Flex: ID; Var: Variable<br>u16: 1; Flex: ID; Var: Variable<br>u16: 2; Flex: ID; Flex: String Buffer<br>u16: 3; Flex: ID; Flex: String Buffer<br>u16: 4; Var: Variable<br>u16: 5; Flex: ID<br>u16: 6<br>u16: 7; Var: Variable | Function depends on the first parameter:<br>0: Checks if group ID exists, returns answer in Variable<br>1: Checks if group ID is accesible, returns answer in Variable<br>2: Writes group ID name in String Buffer<br>3: Writes leader's name of Group ID in String Buffer<br>4: Opens keyboard, stores 1 in Variable if user cancels, 2 if group name already exists, 0 otherwise<br>5: Enter in group ID<br>6: Creates a group<br>7: ???                                                                                                                                                                                                                                                                               | This command is the devil.                                                                                                                                                                                                                                                                                                                                 |
| 01D2 | CheckEggMoves \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01D3 | RememberMoveScreen \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01D4 | TeachMovesScreen \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01D5 | ResponseTeachMove \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01D6 | InitTrade                                | u8: Trade ID                                                                                                                                                                                                                                                                           | Initializes Trade ID trade data                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01D7 | GetOfferedPokemon                        | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the ID of the offered Pokémon of the current trade data                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 01D8 | GetRequestedPokemon                      | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the ID of the requested Pokémon of the current trade data                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 01D9 | TradePokemonScreen                       | Flex: Party Position                                                                                                                                                                                                                                                                   | Opens the trade Pokémon screen, giving the Pokémon at Party Position and receiving the offered Pokémon of the current trade data                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 01DA | EndTrade                                 | \-                                                                                                                                                                                                                                                                                     | Frees the current trade data from the memory                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 01DB | DummyInternationalDex                    | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 01DC | DummyDimorphismDex                       | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | In fact it does activate a dimorphism flag in the Pokédex data, but since the HGSS Pokédex has the gender comparision by default, command's actual purpose is not noticeable.                                                                                                                                                                              |
| 01DD | NationalDex                              | Command format depends on the first parameter:<br>u8: 1; Var: Unused<br>u8: 2; Var: Variable                                                                                                                                                                                           | Function depends on the first parameter:<br>1: Activates the National Pokédex mode<br>2: Stores 1 in Variable if player has the National Pokédex, otherwise it stores 0                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 01DE | CountPokemonRibbons                      | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | Stores in Variable the amount of ribbons that the Pokémon in Party Position has                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01DF | CountPartyRibbons                        | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the total amount of different ribbons in the current Pokémon party                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 01E0 | CheckRibbon                              | Var: Variable; Flex: Party Position; Flex: Ribbon                                                                                                                                                                                                                                      | Stores 1 in Variable if the Pokémon in Party Position has the Ribbon ribbon, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01E1 | GiveRibbon                               | Flex: Party Position; Flex: Ribbon                                                                                                                                                                                                                                                     | Gives the Ribbon ribbon to Pokémon in Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 01E2 | TextRibbon                               | u8: String Buffer; Flex: Ribbon                                                                                                                                                                                                                                                        | Stores the name of the Ribbon in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 01E3 | CountPokemonEVs                          | Var: Variable; Flex: Party Position                                                                                                                                                                                                                                                    | Stores in Variable the total amount of effort values of Pokémon in Party Position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | Predicted.                                                                                                                                                                                                                                                                                                                                                 |
| 01E4 | GetDayOfWeek                             | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current day of the week                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | Value 0 is the first possible value and it's for Sunday.                                                                                                                                                                                                                                                                                                   |
| 01E5 | ShowRulesList                            | Var: Variable                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 01E6 | DummyGetPokemonFootprint                 | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 01E7 | PCHealAnimation                          | Flex: PokéBalls                                                                                                                                                                                                                                                                        | Triggers the Pokémon Center healing animation with PokéBalls number of player's Pokémon                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 01E8 | ElevatorAnimation                        | Flex: Direction; Flex: Count                                                                                                                                                                                                                                                           | Triggers the animation of building #208 up (if Direction is 0) or down (if Direction is 1) Count consecutive times                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 01E9 | MysteryGiftGive                          | Command format depends on the first parameter:<br>u16: 0<br>u16: 1; Var: Variable<br>u16: 2; Var: Variable<br>u16: 3; Var: Variable<br>u16: 4<br>u16: 5; Var: Text File; Var: Text Line<br>u16: 6; Var: Text File; Var: Text Line<br>u16: 7<br>u16: 8                                  | Function depends on the first parameter:<br>0: Initializes the data for receiving a Mystery Gift<br>1: Checks if there is a Mystery Gift, stores answer in Variable<br>2: Stores the Mystery Gift ID in Variable<br>3: Checks if player can receive the Mystery Gift, stores answer in Variable<br>4: Gives the Mystery Gift to the player<br>5: Shows the succeed text at Text File file and Text Line slot<br>6: Shows the unable text at Text File file and Text Line slot<br>7: Ends the Mystery Gift process<br>8: Saves data and ends the Mystery Gift process                                                                                                                                                     | This one too.                                                                                                                                                                                                                                                                                                                                              |
| 01EA |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01EB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01EC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01ED |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01EE |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01EF | CheckVersion                             | Var: Variable                                                                                                                                                                                                                                                                          | Returns 0x7 to Variable if game is HeartGold, 0x8 if SoulSilver                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F0 | FirstPokemonInParty                      | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the slot of the first Pokémon in the party that is not an egg                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 01F1 | CheckPokemonType \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F2 | FirstPrimoPassword \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F3 | SecondPrimoPassword \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F4 | PreparePCAnimation \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F5 | OpenPCAnimation \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F6 | ClosePCAnimation \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01F7 | GetLottoNumber                           | Var: Variable                                                                                                                                                                                                                                                                          | Stores Lotto random number in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | Supposed by analogy with Platinum.                                                                                                                                                                                                                                                                                                                         |
| 01F8 | CheckWinLotto                            | Var: MatchPos; Var: Digits; Var: PC; Flex: Winning Number                                                                                                                                                                                                                              | Takes a Winning Number as input and responds as follows.<br>If no matching Pokémon could be found or an error occurs:<br>MatchPos: 0; Digits: 0; PC: 0.<br><br>For all other cases:<br><br>If the matching Pokémon is in the Player's party, PC will be assigned 0.<br>Otherwise, if it's in the Player's Storage System, PC will be assigned 1.<br><br>MatchPos stores the zero-based position of the winning Pokémon (either as Party pos or Storage System pos, depending on the value of PC).<br><br>When there's a match, the Digits var is assigned the number of matching digits of the Winning Pokémon's PID.<br>In case of multiple matches, priority is always given to the one with the most matching digits. | Supposed by analogy with Platinum.<br><br>To retrieve the exact position of a winning Pokémon in the Storage System, first make sure PC equals 1.<br><br>The zero-based PC Page and Position indices can be calculated:<br><br>PC Page index = MatchPos / 30<br>Position in page = MatchPos % 30<br><br>where % is the modulo operator.                    |
| 01F9 | InitLotto                                | \-                                                                                                                                                                                                                                                                                     | Generates two random numbers and assigns them to two system lottery variables.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | Supposed by analogy with Platinum.                                                                                                                                                                                                                                                                                                                         |
| 01FA | BufferBoxPokemonNick \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01FB | CountPCFreeSpace                         | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the amount of free Pokémon slots in PC boxes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01FC | PalParkControl \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01FD | PalParkDepositCountCheck \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01FE | PalParkBoxPokemonCaught \*               |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 01FF | PalParkScoreResult \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0200 | PlayerMovementSavingSet \*               |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0201 | PlayerMovementSavingClear \*             |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0202 | HallOfFameAnime \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0203 | AddTrainerScore \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0204 | TextAccessory                            | u8: String Buffer; Flex: Accesory                                                                                                                                                                                                                                                      | Stores Accesory's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0205 | CheckPokemonInParty                      | Flex: Pokémon; Var: Variable                                                                                                                                                                                                                                                           | Stores 1 in Variable if Pokémon (or its egg) is currently in the Pokémon party, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 0206 | SetDeoxysForm                            | Flex: Form                                                                                                                                                                                                                                                                             | Sets every Deoxys in the Pokémon party the Form form                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Form 0 is Normal, form 1 is Attack, form 2 is Defense and form 3 is Speed.                                                                                                                                                                                                                                                                                 |
| 0207 | CheckBurmyForms                          | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the number of current different Burmy forms in the Pokémon party                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Returns 0 if player has no Burmy in the party, 1 if only one different form, 2 if two different forms and 3 if has three or more Burmy with three different forms.                                                                                                                                                                                         |
| 0208 |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Sets a internal flag.                                                                                                                                                                                                                                                                                                                                      |
| 0209 |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Resets a internal flag.                                                                                                                                                                                                                                                                                                                                    |
| 020A | GetHour                                  | Var: Variable                                                                                                                                                                                                                                                                          | Stores current hour from RTC in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |                                                                                                                                                                                                                                                                                                                                                            |
| 020B | ShakeOverworld                           | Flex: Event ID; Flex: Count; Flex: Time; Flex: X; Flex: Y                                                                                                                                                                                                                              | Makes Event ID overworld shake Count times in Time frames, moving X horizontally and Y vertically each shake                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Event ID must be released before this command in order to see the animation.                                                                                                                                                                                                                                                                               |
| 020C | BlinkOverworld                           | Flex: ???; Flex: ???; Flex: ???; Flex: ???; Flex: ???                                                                                                                                                                                                                                  | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 020D | CheckRegis                               | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if player has the 3 Regis in the party, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 020E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 020F | MessageUnown                             | u16: Text Slot                                                                                                                                                                                                                                                                         | Display line Text Slot from the text file with the Unown font                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Predicted.                                                                                                                                                                                                                                                                                                                                                 |
| 0210 | CheckGBACartidge                         | Var: Variable                                                                                                                                                                                                                                                                          | Stores the current GBA cartridge ID in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Stores 0 if no cartridge, 1 if Pokémon Sapphire, 2 if Pokémon Ruby, 3 if Pokémon Emerald, 4 if Pokémon FireRed and 5 if Pokémon LeafGreen. Somehow it could also set 7 if Pokémon Gold, 8 if Pokémon Silver, 10 if Pokémon Diamond, 11 if Pokémon Pearl, 12 if Pokémon Platinum and 15 if Pokémon Colosseum.                                               |
| 0211 | GetFirstAlivePokemonSlot                 | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the slot of the first Pokémon in the party that is not an egg nor is fainted                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Predicted.                                                                                                                                                                                                                                                                                                                                                 |
| 0212 | SetMatrixAlternativeMap                  | Flex: Alternative ID; u8: Status                                                                                                                                                                                                                                                       | Permanently changes a worldmap matrix cell corresponding to Alternative ID if Status is 1, reverts the change if 0                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | It only changes the map file value in the matrix, not the map header nor the map height. Seems that the only Alternative ID available values are 0 and 1, corresponding to Mahogany Town and to the Lake of Rage.                                                                                                                                          |
| 0213 | TextBackgroundName \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0214 | CheckCoinsImmediate \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0215 | CheckCoins \*                            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0216 | AddCoins \*                              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0217 | GetPokemonLevel                          | Var: Result; Flex: Party Slot                                                                                                                                                                                                                                                          | Stores into Result the level of the Pokémon at a given Party Slot.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 0218 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0219 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 021A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 021B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 021C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 021D | TextNumberSp                             | u8: String Buffer; Flex: Number; u8: Alignment Type; u8: Digits                                                                                                                                                                                                                        | Stores a Number in String Buffer with Alignment Type alignment and Digits length                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | Predicted. Alignment Type 0 is left-alignment, 1 is right alignment padded with spaces and 2 is right alignment padded with zeros. Digits is used only in these last two types.                                                                                                                                                                            |
| 021E | MonGetContestValue \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 021F | CheckBirthday                            | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if the current day is the player's birthday, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0220 | MusicVolumeSet                           | Flex: Music ID; Flex: Volume                                                                                                                                                                                                                                                           | Identifies the BGM Player which is playing Music ID and sets its Volume                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0221 | CountSeenUnown                           | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the number of different seen Unown forms                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 0222 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0223 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0224 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0225 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0226 | CountHallOfFameEntries \*                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0227 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0228 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0229 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 022A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 022B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 022C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Related to move tutor? Possibly BP price check?                                                                                                                                                                                                                                                                                                            |
| 022D | CheckBattlePoints \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 022E | GiveBP \*                                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 022F | TakeBP \*                                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0230 | CompareBP \*                             | Flex: ???; Var: ???                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0231 | ShakeCamera                              | Flex: X Magnitude; Flex: Y Magnitude; Flex: Count; Flex: Time                                                                                                                                                                                                                          | Shakes the screen vertically and/or horizontally, moving the camera X Magnitude pixels horizontally and Y Magnitude pixels vertically in each shake, with Count total shakes of Time frames each one                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Don't abuse this command, as it seems that camera might end up 1 pixel up or down in each animation, especially when Count is an odd number.                                                                                                                                                                                                               |
| 0232 | Battle2vs2                               | Flex: Partner Trainer ID; Flex: Trainer 1 ID; Flex: Trainer 2 ID; u8: ???                                                                                                                                                                                                              | Starts a double battle with Partner Trainer ID versus Trainer 1 ID and Trainer 2 ID                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Last parameter seems to always be 0x1.                                                                                                                                                                                                                                                                                                                     |
| 0233 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0234 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0235 |                                          | Var: ???                                                                                                                                                                                                                                                                               | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0236 | PartyPokemonTradeScreen                  | \-                                                                                                                                                                                                                                                                                     | Opens the party Pokémon screen for a trade                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0237 | GetDPPtPrizeItemIdAndCost \*             |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0238 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0239 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 023A | CheckCoinsVar \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 023B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 023C | GetUniqueSealsQuantity \*                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 023D | DummyActivateMysteryGift \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 023E | GetOWMovement \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 023F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0240 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0241 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0242 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0243 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0244 | TextSealSingular \*                      | u8: String Buffer; Flex: Seal ID                                                                                                                                                                                                                                                       | Stores Seal's singular noun in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | International release exclusive(supposed). Text archive 15.                                                                                                                                                                                                                                                                                                |
| 0245 | DummyLockAll \*                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0246 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0247 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0248 | PartyLegalCheck \*                       | var: Result                                                                                                                                                                                                                                                                            | Checks legality of party, at least for WIFI stuff. If RESULT is 1, party check failed and you have an "illegal" mon                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Used by the attendants in the PC to check your Pokemon before going into the Union Room, may be used elsewhere too                                                                                                                                                                                                                                         |
| 0249 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 024A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 024B |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 024C | LastBattleCheckCaught \*                 | Var ???                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 024D | WildBattleSp                             | Flex: Pokémon; Flex: Level; u8: Shiny Flag                                                                                                                                                                                                                                             | Starts a wild battle against a Pokémon of level Level, and shiny if Shiny Flag is 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 024E | CheckTrainerCardLevel                    | Var: Variable                                                                                                                                                                                                                                                                          | Stores in Variable the current trainer card level                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                            |
| 024F | DummyRideBike                            | \-                                                                                                                                                                                                                                                                                     | Nothing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Seems to allocate the bike music in the RAM but doesn't play it.                                                                                                                                                                                                                                                                                           |
| 0250 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0251 | ShowSaveBox                              | \-                                                                                                                                                                                                                                                                                     | Displays the save data box (current map name, player's name, the amount of badges, the Pokédex counter and the play time)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |                                                                                                                                                                                                                                                                                                                                                            |
| 0252 | HideSaveBox                              | \-                                                                                                                                                                                                                                                                                     | Hides the save data box                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |                                                                                                                                                                                                                                                                                                                                                            |
| 0253 | ScopeMode                                | u8: Mode                                                                                                                                                                                                                                                                               | If Mode is 1, activates the scope mode, otherwise the command deactivates the scope mode                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | The scope mode prevents the game to do certain actions (like reseting system flags) when changing map, and probably it's related with more things.                                                                                                                                                                                                         |
| 0254 | GetFollowingPokeSize                     | Var: Variable                                                                                                                                                                                                                                                                          | Stores 0 in Variable if the current following Pokémon is small and can follow the player indoors, stores 1 if it's big and can't follow the player indoors                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | In fact it returns the second byte of the following Pokémon data files, stored in a/1/4/1.narc, which is the one that the game reads for allowing Pokémon entering in buildings. This command will work even if a SendBackFollowingPoke is used and the following Pokémon is hidden at that moment.                                                        |
| 0255 |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Draws a heart icon above the following Pokémon. Maybe a dummy command?                                                                                                                                                                                                                                                                                     |
| 0256 |                                          | u16: ???                                                                                                                                                                                                                                                                               | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Parameter must be 1 or 2, otherwise command won't do anything. Seems to trigger a default movement for switching current player's and following Pokémon positions (for example, when using a HM).                                                                                                                                                          |
| 0257 | FollowingPokePCAnimation                 | \-                                                                                                                                                                                                                                                                                     | Triggers the animation of sending the current following Pokémon back to its PokéBall over the Pokémon Center healing counter                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 0258 | SendBackFollowingPoke                    | \-                                                                                                                                                                                                                                                                                     | Triggers the animation of sending the current following Pokémon back to its PokéBall and deactivates the following Pokémon until the game is reset or a warp is used                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |                                                                                                                                                                                                                                                                                                                                                            |
| 0259 | FollowingPokeFacePlayer                  | \-                                                                                                                                                                                                                                                                                     | Makes the invoking event look at the player, but with a size limitation                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | When the following Pokemon has a big size, it won't turn to the player if there is an overworld on the opposite side so it would collide. The checked flag is the second byte of the Parameter 1 field, which could be called "double size overworlds" flag, as it is also used for drawing two grass patches in the tall grass for the following Pokemon. |
| 025A | LockFollowingPoke                        | u16: Operation                                                                                                                                                                                                                                                                         | Releases the following Pokemon animation if Operation is 0, locks the animation otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Predicted comparing ASM with Lock and Release commands.                                                                                                                                                                                                                                                                                                    |
| 025B | WaitFollowingPoke                        | \-                                                                                                                                                                                                                                                                                     | Waits the following Pokemon to end its last movement                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | Predicted comparing ASM with Lock and Release commands.                                                                                                                                                                                                                                                                                                    |
| 025C | SetFollowingPokeMovement                 | u16: Move Code                                                                                                                                                                                                                                                                         | Changes the following Pokemon default movement to Move Code                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | The most important movement IDs are 0x30 and 0x38 (following and ghost-following behaviours respectively).                                                                                                                                                                                                                                                 |
| 025D | SetFollowingPokePosition                 | u8: Position; u8: Direction                                                                                                                                                                                                                                                            | Moves the following Pokémon to one tile Position next to player and facing at Direction                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | For both parameters, up is 0, down is 1, left is 2 and right is 3.                                                                                                                                                                                                                                                                                         |
| 025E | BallResetFollowingPoke                   | \-                                                                                                                                                                                                                                                                                     | Moves the following Pokémon to the current player's position, and triggers the animation of sending the Pokémon out of its PokéBall after the player walks a step                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | This is commonly used after a different event following the player, so the player sends out the following Pokémon in the next step (instead of forcing it automatically with SendOutFollowingPoke).                                                                                                                                                        |
| 025F | NoBallResetFollowingPoke                 | \-                                                                                                                                                                                                                                                                                     | Moves the following Pokémon to the current player's position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Almost same as BallResetFollowingPoke, but without the PokéBall animation (exactly like when a small Pokémon spawns after the player uses a warp).                                                                                                                                                                                                         |
| 0260 | SendOutFollowingPoke                     | \-                                                                                                                                                                                                                                                                                     | Triggers the animation of sending the first non-fainted Pokémon out of its PokéBall and spawns it on the last player position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | Seems to be needed for refreshing/forcing its apparition after a Warp on the same map.                                                                                                                                                                                                                                                                     |
| 0261 |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | It's used in a lot of scripts that involve following Pokémon movements, placed at the top of them. Seems that it resets a lot of following Pokémon movement parameters and data.                                                                                                                                                                           |
| 0262 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0263 | Pokeathlon \*                            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0264 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0265 | GetPokegearContactRandomGiftBerry \*     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0266 | GetPokegearContactGiftItem \*            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0267 | CameronPhotoScreen \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0268 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0269 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 026A | CheckAlbumIfFull \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 026B | CheckRocketCostume \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 026C | ActivateRocketCostume \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 026D |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 026E | GetOWDirection                           | u16: Event ID; Var: Variable                                                                                                                                                                                                                                                           | Stores in Variable the current direction which Event ID is facing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | Up is 0, Down is 1, Left is 2 and Right is 3.                                                                                                                                                                                                                                                                                                              |
| 026F | ApricornTreeAnimation \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0270 | ApricornTreeGetApricorn \*               |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0271 | GiveApricornFromTree \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0272 | TextApricornName \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0273 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0274 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0275 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0276 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0277 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0278 | CountPartyMonsOfSpecies \*               |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0279 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 027A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 027B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 027C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 027D |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 027E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 027F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0280 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0281 | SaveWipeExtraChunks \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0282 |                                          | Var: Variable                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0283 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0284 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0285 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0286 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0287 | GetPartySlotWithSpecies \*               | var: Slot; u16 or Flex(???): Pokemon ID                                                                                                                                                                                                                                                | Checks party for the presence of a Pokemon, and returns which slot they are in.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Assume that it checks for the first instance and then stops, so if you have multiple of the same Pokemon, it stops at the first instance and returns which slot it is in (0-5). Used in Silph Co. for Rotom                                                                                                                                                |
| 0288 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0289 | OpenScratchCardScreen \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 028A | CloseScratchCard \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 028B | GetScratchCardPrize \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 028C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 028D | MoveTutorChooseMove \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 028E | TutorMoveTeachInSlot \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 028F | TutorMoveGetPrice \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0290 | CheckHeadbuttCompatibility               | Flex: Party Slot; Var: Variable                                                                                                                                                                                                                                                        | Stores 1 into Variable if the Pokémon at the given Party Slot can learn Headbutt.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | Ilex Forest Tutor: Script File 92, Script 3                                                                                                                                                                                                                                                                                                                |
| 0291 | IVCheckerJudge \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0292 | BufferStatName \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0293 | SetMonForme \*                           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0294 | TextTrainerName \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0295 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0296 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0297 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0298 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0299 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 029A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 029B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 029C | TextTypeName \*                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 029D | GetItemQuantity \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 029E | GetHiddenPowerType \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 029F | SetFavoriteMon \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A0 | GetFavoriteMon \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A1 | GetOwnedRotomFormes \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A2 | CountTranformedRotomsInParty \*          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A3 | UpdateRotomForme \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A4 | GetPartyPokemonForm \*                   |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A5 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A7 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02A9 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02AA |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02AB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02AC | GetCurrentWeather                        | Var: Variable                                                                                                                                                                                                                                                                          | Stores the current weather in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 02AD | GetPlayerCoordinates \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02AE |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02AF |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B0 | CheckFatefulEncounter \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B1 | CommSanitizeParty \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B2 | DayCareSanitizeMon \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B3 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B4 | TextBattleHallStreak \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B5 | BattleHallCountUsedSpecies \*            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B6 | BattleHallGetTotalStreak \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B7 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02B9 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02BA | FollowingPokemonIsEventTrigger \*        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02BB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02BC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02BD | PokemonHasItem \*                        |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02BE | BattleTowerSetUpMultiBattle \*           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02BF | SetPlayerVolume \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C0 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C1 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C2 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C3 | CheckPokemonIsSeen \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C4 | FloorTrapAnimation                       |                                                                                                                                                                                                                                                                                        | Triggers Team Rocket HQ trap-floor's graphical effect in the player's current position                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 02C5 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C7 | TalkFollowingPoke                        | \-                                                                                                                                                                                                                                                                                     | The following Pokémon triggers a random movement, and then a random following message                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | This seems to be the command that executes when the player talks to the following Pokémon (at script #163). Files in a/2/2/0.narc link map names to possible texts. The following Pokémon ends up locked, so a Release should be used after this command.                                                                                                  |
| 02C8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02C9 | OpenAlphPuzzle \*                        | u8: Puzzle ID                                                                                                                                                                                                                                                                          | Loads the stone-panel puzzle of Puzzle ID.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | ID 0 = Kabuto, ID 1 = Aerodactyl, ID 2 = Omanyte, ID 3 = Ho-Oh<br>Appears to check Flag 2423, 2424, 2425, 2426 for the completion of puzzles 0 to 3 respectively.                                                                                                                                                                                          |
| 02CA | OpenRuinsofAlphHiddenRoom \*             | u8: Room ID                                                                                                                                                                                                                                                                            | Something to do with the secret room, not the puzzle trapdoor.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | ID 0 = Kabuto Room, ID 1 = Aerodactyl Room, ID 2 = Omanyte Room, ID 3 = Ho-Oh Room                                                                                                                                                                                                                                                                         |
| 02CB | UpdateDayCareMonOverworlds \*            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02CC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02CD |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02CE |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02CF |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02D0 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02D1 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02D2 |                                          | u8: ???; u8: ???; u16: ???; u16: ???; u16: ???                                                                                                                                                                                                                                         | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02D3 | BoatAnimation                            | u8: Animation; u8: ???; u16: Header; u16: X coord; u16: Y coord                                                                                                                                                                                                                        | Plays the S.S. Aqua animation of leaving the port. Animation is either 0 or 1, with 0 being Olivine and 1 being Vermilion. X and Y coordinates are for the destination map                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 02D4 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02D5 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02D6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02D7 |                                          | Var: Variable                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02D8 |                                          | u8: ???; u8: ???                                                                                                                                                                                                                                                                       | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02D9 | CheckAlivePokemon                        | Var: Variable                                                                                                                                                                                                                                                                          | Checks if player has at least 1 not fainted Pokémon, stores the result in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | Predicted.                                                                                                                                                                                                                                                                                                                                                 |
| 02DA | CheckFollowingPoke                       | Var: Variable                                                                                                                                                                                                                                                                          | Checks if player has a following Pokémon, stores the result in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Supposed.                                                                                                                                                                                                                                                                                                                                                  |
| 02DB |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02DC |                                          | u8: ???                                                                                                                                                                                                                                                                                | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02DD |                                          | u8: ???; Var: ???                                                                                                                                                                                                                                                                      | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02DE |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02DF | CheckKurtApricorn \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | If not 0, script continues to check if daily flag is reset, then gives you the apricorns                                                                                                                                                                                                                                                                   |
| 02E0 | ClearKurtApricorn \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E1 | GiveApricornBalls \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E2 | CheckApricornCount \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E3 | KurtApricornMenuScreen \*                |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E4 | StoreApricornJuice \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E5 | CheckJuice \*                            |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E7 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E8 | CreatePokeathlonFriendshipRoomStatues \* |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02E9 | TextPokeathlonCourseName \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02EA | OpenTouchScreen                          | \-                                                                                                                                                                                                                                                                                     | Changes the low screen design to the green Pokéball background                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |                                                                                                                                                                                                                                                                                                                                                            |
| 02EB | CloseTouchScreen                         | \-                                                                                                                                                                                                                                                                                     | Sets the default low screen design                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |                                                                                                                                                                                                                                                                                                                                                            |
| 02EC | YesNoTouchScreen                         | Var: Variable                                                                                                                                                                                                                                                                          | Opens a Yes-No selection, stores player's answer in Variable                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Crashes if OpenTouchScreen is not used previously.                                                                                                                                                                                                                                                                                                         |
| 02ED | MultiTouchStandardText                   | u8: ???; u8: ???; u8: ???; u8: ???; Var: Selection                                                                                                                                                                                                                                     | Prepares a multiple selection menu with text bank #191, returns selected slot ID in Selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |                                                                                                                                                                                                                                                                                                                                                            |
| 02EE | MultiTouchLocalText                      | u8: ???; u8: ???; u8: ???; u8: ???; Var: Selection                                                                                                                                                                                                                                     | Prepares a multiple selection menu with local texts, returns selected slot ID in Selection                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 02EF | CreateMultiTouchBox                      | Flex: Text Slot; Flex: Top Screen Text;<br>Flex: Multi Box Slot                                                                                                                                                                                                                        | Adds a box with Multi Box Slot ID showing Text Slot text on the bottom screen and Top Screen Text on the top in a message box. Text depends on whether you use MultiTouchStandardText or MultiTouchLocalText                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |                                                                                                                                                                                                                                                                                                                                                            |
| 02F0 | CloseMultiTouch                          | \-                                                                                                                                                                                                                                                                                     | Closes the multiple selection boxes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02F1 | RockSmashItemCheck \*                    | Flex: ???; Var: ???; Var: ???                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02F2 |                                          | Var: ???                                                                                                                                                                                                                                                                               | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 02F3 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02F4 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02F5 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02F6 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02F7 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02F8 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02F9 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02FA |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02FB |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02FC |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02FD |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02FE |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 02FF |                                          | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0300 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0301 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0302 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0303 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0304 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0305 | RenderCutscene \*                        | ???: ???                                                                                                                                                                                                                                                                               | Renders a cutscene<br>2 = Arceus stock image cutscene                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 0306 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0307 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0308 | GiveTogepiEgg \*                         |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0309 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 030A | GiveSpikyEaredPichu \*                   | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 030B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 030C | OpenVoltorbFlip \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 030D | KenyaCheckPartyOrMailbox \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 030E | MartSell \*                              | \-                                                                                                                                                                                                                                                                                     | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Related with the mart interface.                                                                                                                                                                                                                                                                                                                           |
| 030F | SetFollowPokeInhibitState \*             |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0310 | ScriptOverlayCmd \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0311 | BugContestAction \*                      |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0312 | TextBugContestWinner \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0313 | JudgeBugContest \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0314 | TextBugContestMonNick \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0315 | BugContestGetTimeLeft \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0316 | IsBugContestantRegistered \*             |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0317 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0318 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0319 | TakeMomMoney \*                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 031A | CheckMomMoneyBalance \*                  |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 031B | ShowMomMoney                             | Flex: X; Flex: Y                                                                                                                                                                                                                                                                       | Shows mom savings money box at X and Y coordinates of the screen                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |                                                                                                                                                                                                                                                                                                                                                            |
| 031C | HideMomMoney                             | \-                                                                                                                                                                                                                                                                                     | Hides mom savings money box                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              |                                                                                                                                                                                                                                                                                                                                                            |
| 031D |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 031E | TextRulesetName \*                       |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 031F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0320 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0321 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0322 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0323 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0324 | UpdateTownMap \*                         | u8(?): Map Type                                                                                                                                                                                                                                                                        | Updates the town map to include Kanto<br>1 = Normal, Johto-only view<br>2 = Whole map, Kanto included                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |                                                                                                                                                                                                                                                                                                                                                            |
| 0325 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0326 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0327 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0328 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0329 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 032A | CelebiTimeTravelAnimation \*             |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 032B |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 032C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 032D | MomGiftCheck \*                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 032E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 032F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0330 | UnownCircle \*                           |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0331 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0332 | InitMystriStageAnimation \*              |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0333 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0334 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0335 | GetBuenasPassword \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0336 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0337 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0338 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0339 | GetShinyLeafCount \*                     |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 033A | TryGiveShinyLeafCrown \*                 |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 033B | CheckPokemonNickname \*                  | Flex: Party Slot; Var: Variable                                                                                                                                                                                                                                                        | Checks to see if the Pokémon at Party Slot position has a nickname. The variable will return 0 if the Pokémon does have a nickname.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | Example: Script File 913, Function 35                                                                                                                                                                                                                                                                                                                      |
| 033C |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 033D |                                          | Var: ???                                                                                                                                                                                                                                                                               | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 033E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 033F |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0340 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0341 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0342 |                                          | Var: Variable                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0343 |                                          | Var: Variable                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0344 | CheckJadeOrbRequirements                 | Var: Variable                                                                                                                                                                                                                                                                          | Stores 1 in Variable if player has both Kyogre and Groudon in the Pokémon party and they have been caught in Johto, stores 0 otherwise                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |                                                                                                                                                                                                                                                                                                                                                            |
| 0345 |                                          | Var: Variable                                                                                                                                                                                                                                                                          | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |                                                                                                                                                                                                                                                                                                                                                            |
| 0346 | CheckMoneyFull                           | u16: Money Account; Var: Variable                                                                                                                                                                                                                                                      | Stores 1 in Variable if the chosen money account is full.<br>Money account 0 = Mom's savings;<br>Money account 1 = Player;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |                                                                                                                                                                                                                                                                                                                                                            |
| 0347 | SystemSetSleepFlag \*                    |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0348 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 0349 |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 034A |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |                                                                                                                                                                                                                                                                                                                                                            |
| 034B | TextItemLowercase                        | u8: String Buffer; Flex: Item                                                                                                                                                                                                                                                          | Stores Item's lowercase name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 034C | TextItemPlural                           | u8: String Buffer; Flex: Item                                                                                                                                                                                                                                                          | Stores Item's plural noun in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 034D | TextPartyPokemonDefault                  | u8: String Buffer; Flex: Party position                                                                                                                                                                                                                                                | Stores the name of the Pokémon in Party Position in String Buffer with default color tags encoding                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | International release exclusive. Names stored at text file 238.                                                                                                                                                                                                                                                                                            |
| 034E |                                          |                                                                                                                                                                                                                                                                                        |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 034F |                                          | u8: String Buffer                                                                                                                                                                                                                                                                      | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 0350 |                                          | u8: String Buffer; Flex: Accesory                                                                                                                                                                                                                                                      | ???                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 0351 | TextTrainerClass                         | u8: String Buffer; Flex: Trainer class                                                                                                                                                                                                                                                 | Stores Trainer class' lowercase noun in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 0352 | TextSealPlural                           | u8: String Buffer; Flex: Seal                                                                                                                                                                                                                                                          | Stores Seal's plural noun in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | International release exclusive. Text archive 16.                                                                                                                                                                                                                                                                                                          |
| 0353 | TextCapitalize                           | u8: String Buffer                                                                                                                                                                                                                                                                      | Capitalizes the string currently stored in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | International release exclusive.                                                                                                                                                                                                                                                                                                                           |
| 0354 | TextFloor                                | u8: String Buffer; u8: Floor                                                                                                                                                                                                                                                           | Stores Floor's name in String Buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | International release exclusive. Names stored at text file 191, lines 0x74 to 0x7A.                                                                                                                                                                                                                                                                        |