Cockatrice/common/server/game/server_arrow.h
ebbit1q f0c3860032
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squash #6156 (#6161)
* move common server files

* update includes with move

* create participant, move code

* fix linker errors

* fix regressions

* mark function as override to make clang happy

* split out spectator to new file

* forgot to add to cmakelists

* autocompleter picking wrong casing for var name

* clean up forwards declarations in player

* fix includes in game
2025-09-20 14:37:12 +02:00

53 lines
979 B
C++

#ifndef SERVER_ARROW_H
#define SERVER_ARROW_H
#include "pb/color.pb.h"
class Server_Card;
class Server_ArrowTarget;
class ServerInfo_Arrow;
class Server_Arrow
{
private:
int id;
Server_Card *startCard;
Server_ArrowTarget *targetItem;
color arrowColor;
public:
Server_Arrow(int _id, Server_Card *_startCard, Server_ArrowTarget *_targetItem, const color &_arrowColor);
int getId() const
{
return id;
}
void setId(int _id)
{
id = _id;
}
Server_Card *getStartCard() const
{
return startCard;
}
void setStartCard(Server_Card *startCard_)
{
startCard = startCard_;
}
Server_ArrowTarget *getTargetItem() const
{
return targetItem;
}
void setTargetItem(Server_ArrowTarget *targetItem_)
{
targetItem = targetItem_;
}
const color &getColor() const
{
return arrowColor;
}
void getInfo(ServerInfo_Arrow *info);
};
#endif