Cockatrice/common/pb
BruebachL 245d51caea
New printing selector (#5182)
* Squashed Commits

Lint things.

Set focus back to deckView after selecting a card to enable keyboard navigation.

Bump scrollbar to top when selecting a new card.

Update card info on hover.

Layout cleanups

Add +- to buttons.

Merge buttons into card picture.

Cleanup size, min 2 cards by default in rows

Support layout settings config and set min to 525 so two cols are visible by default for printings, when opened

Move Printing Selector to before Deck, and visible true

Null safety for setCard.

Turn down the dropshadow a little.

Make PrintingSelector dockable, don't duplicate sets when bumping them to the front of the list.

When swapping cards between mainboard and sideboard, use preferred printing if no uuid is available (i.e. null).

Reorder includes...

Unwonk an include.

Give the card widget a snazzy drop shadow, appease the linter gods.

Handle jumping between segments

Remember scale factor when initializing new widgets.

Cleanup

Select Card works (Not M->SB tho)

Resize word-wrapped label properly.

Fix the layouting, mostly.

remove tx

Build Fix

Squashed Commits

Load and store redirects properly.

Layouting is fun :)

* Group PrintingSelectorCardDisplayWidgets into distinct containers for alignment purposes.

Override resizeEvent() properly.

Word wrap properly.

Keep widget sizes uniform for aesthetic reasons (grid pattern).

Label stuff, center card picture widget, allow cardSizeSlider to scale down.

Replace cards which have no uuid in the decklist when first selecting a printing.

Add buttons for previous and next card in DeckList.

Add a card size slider.

Move sort options initialization to implementation file.

Explicitly nullptr the parent for the PrintingSelector.

Address PR comments (minor cleanups).

Hook up to the rows removed signal to update card counts properly.

Include QDebug.

Add labels to the mainboard/sideboard button boxes.

Implement a search bar.

Expand node recursively when we add a new card.

Only create image widgets for the printing selector if it is visible in order to not slow down image loading.

Minor Tweaks

Invert decklist export logic to write out setName, collectorNumber, providerId value if it is NOT empty.

Linting.

Update CardCounts properly, update PrintingSelector on Database selection.

Initialize sideboard card count label properly.

Split mainboard/sideboard display and increment/decrement buttons.

Add button to sort all sortOptions by ascending or descending order.

Add option to sort by release date in ascending or descending order.

Add PrintingSelector to database view.

Display placeholder image before loading.

Fix deckEditor crash on mainboard/sideboard swap by correcting column index to providerId instead of shortName.

Include currentZoneName, fix the column when updating from DeckView indexChanged to be UUID and not setShortName so cards are properly fetched again.

The most minor linter change you've ever seen.

Null checks are important.

Linter again.

Linter and refactor to providerId.

Sort properly, (We don't need a map, we need a list, a map won't be ordered right [i.e. 1, 10, 11, 2, 3, 4, ..., 9])

Sort alphabetically or by preference.

Hook printingSelector up to the CardInfoFrameWidget.

Allow info from CardFrame to be retrieved, properly initialize PrintingSelector again.

Refactors to reflect CardInfoPicture becoming CardInfoPictureWidget.

Make PrintingSelector re-usable by introducing setCard().

Make PrintingSelector use the CardFrame, not the database index.

Add a new selector widget for printings.

* Support multiple <set> tags per card within the database

This will allow us to show off all different printings for cards that might appear multiple times in a set (alt arts, Secret Lairs, etc.)

* Support Flip Cards with related art

* Minor Cleanup

* Minor Cleanup

* Release Date DESC default

* Load widgets in batches.

* Refactor local batch variables to be class variables/defines.

* Clear timer on updateDisplay.

* Fix Timer & Builds on Qt5

* Not Override

* Yes Override

* Yes Override

* Lint

* Can't override in function definition.

* Resize setName to picture width on initialization.

Also add a new signal to card_info_picture_widget to emit when the scale factor changes.

Hook this up to the setName resizing method to ensure card size updates trigger it appropriately after initialization.

Clean up unused enter and resize methods that just delegated to base-class.

* Add ability to force preferred set art to be loaded for every card.

* Show related cards from printing selector by right-clicking card image.

* fix build

* Fix UST cards

* Inc QDebug

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix cards being able to jump between side and mainboard

* Don't hide PrintingSelector button widgets if the deck contains a card from the set.

* Update PrintingSelector properly on DeckListModel::dataChanged

* Add option to disable bumping sets to the front of the list if the deck contains cards from the set.

* Linter behave.

* Linter behave.

* Fix mocks.

* Fix cards without providerIds being counted for all cards.

* Flip preference sort so descending means "Most to least preferred".

* Set the index correctly when removing a non-providerId printing for a providerId printing to avoid jumping to the next card.

* Move the "Next/Previous" card buttons to their own widget.

* Move the card size slider to its own widget.

* Lint the makelist.

* Linter

* Crash fix

* Move the sorting options to their own widget.

* Move the search bar to its own widget.

* Minor cleanup

* Minor cleanup

* Minor cleanup

* Only overwrite card in deck if UUID _and_ Number missing

* Adjust font size when adjusting card size.

* Clean up some imports.

* Pivot to a view options toolbar.

* Persist sort options and change default to 'preference'.

* Lint.

* Remember how many cards were originally in deck when replacing with uuid version.

* Relabel buttons for clarity.

* Fix tests.

* Fix tests properly.

* Fix dbconverter mock.

* Try to wrangle font sizes.

* Update mainboard/sideboard labels correctly.

* Initialize button sizes correctly.

* Label texts are supposed to be white.

* Adjust another deckModel->findCard call to include number parameter.

* Style buttons again.

* Negative currentSize means we don't render the widget yet, return a default value.

* Clean up debug statements.

* Boop the mainboard/sideboard label and the cardCount after a little bit of delay to make sure they initialize at the right size.

* Persist card size slider selection in SettingsCache.

* Good Lint Inc.

* updateCardCount to get white color in initializer

* Make the view display options functional.

* Comment ALL the things.

* Lint the things.

* Brief accidentally nuked some constants.

* Proper Qt slot for checkboxes.

* Don't use timers, Qt provides ShowEvent for anything necessary before the widget is shown.

* Cleanup from Reading

* Cleanup Lints

* Minor

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach Halpern <zahalpern+github@gmail.com>
2024-12-19 02:40:34 +00:00
..
admin_commands.proto
card_attributes.proto
CMakeLists.txt
color.proto
command_attach_card.proto
command_change_zone_properties.proto
command_concede.proto
command_create_arrow.proto
command_create_counter.proto
command_create_token.proto
command_deck_del_dir.proto
command_deck_del.proto
command_deck_download.proto
command_deck_list.proto
command_deck_new_dir.proto
command_deck_select.proto
command_deck_upload.proto
command_del_counter.proto
command_delete_arrow.proto
command_draw_cards.proto
command_dump_zone.proto
command_flip_card.proto
command_game_say.proto
command_inc_card_counter.proto
command_inc_counter.proto
command_kick_from_game.proto
command_leave_game.proto
command_move_card.proto
command_mulligan.proto
command_next_turn.proto
command_ready_start.proto
command_replay_delete_match.proto
command_replay_download.proto
command_replay_list.proto
command_replay_modify_match.proto
command_reveal_cards.proto
command_reverse_turn.proto
command_roll_die.proto
command_set_active_phase.proto
command_set_card_attr.proto
command_set_card_counter.proto
command_set_counter.proto
command_set_sideboard_lock.proto
command_set_sideboard_plan.proto
command_shuffle.proto
command_undo_draw.proto
commands.proto
context_concede.proto
context_connection_state_changed.proto
context_deck_select.proto
context_move_card.proto
context_mulligan.proto
context_ping_changed.proto
context_ready_start.proto
context_set_sideboard_lock.proto
context_undo_draw.proto
event_add_to_list.proto
event_attach_card.proto
event_change_zone_properties.proto
event_connection_closed.proto
event_create_arrow.proto
event_create_counter.proto
event_create_token.proto
event_del_counter.proto
event_delete_arrow.proto
event_destroy_card.proto
event_draw_cards.proto
event_dump_zone.proto
event_flip_card.proto
event_game_closed.proto
event_game_host_changed.proto
event_game_joined.proto
event_game_say.proto
event_game_state_changed.proto
event_join_room.proto
event_join.proto
event_kicked.proto
event_leave_room.proto
event_leave.proto
event_list_games.proto
event_list_rooms.proto
event_move_card.proto
event_notify_user.proto
event_player_properties_changed.proto
event_remove_from_list.proto
event_remove_messages.proto
event_replay_added.proto
event_reveal_cards.proto
event_reverse_turn.proto
event_roll_die.proto
event_room_say.proto
event_server_complete_list.proto
event_server_identification.proto
event_server_message.proto
event_server_shutdown.proto
event_set_active_phase.proto
event_set_active_player.proto
event_set_card_attr.proto
event_set_card_counter.proto
event_set_counter.proto
event_shuffle.proto
event_user_joined.proto
event_user_left.proto
event_user_message.proto
game_commands.proto
game_event_container.proto
game_event_context.proto
game_event.proto
game_replay.proto
isl_message.proto
moderator_commands.proto
move_card_to_zone.proto
response_activate.proto
response_adjust_mod.proto
response_ban_history.proto
response_deck_download.proto
response_deck_list.proto
response_deck_upload.proto
response_dump_zone.proto
response_forgotpasswordrequest.proto
response_get_games_of_user.proto
response_get_user_info.proto
response_join_room.proto
response_list_users.proto
response_login.proto
response_password_salt.proto
response_register.proto
response_replay_download.proto
response_replay_list.proto
response_viewlog_history.proto
response_warn_history.proto
response_warn_list.proto
response.proto
room_commands.proto
room_event.proto
server_message.proto
serverinfo_arrow.proto
serverinfo_ban.proto
serverinfo_card.proto
serverinfo_cardcounter.proto
serverinfo_chat_message.proto
serverinfo_counter.proto
serverinfo_deckstorage.proto
serverinfo_game.proto
serverinfo_gametype.proto
serverinfo_player.proto
serverinfo_playerping.proto
serverinfo_playerproperties.proto
serverinfo_replay_match.proto
serverinfo_replay.proto
serverinfo_room.proto
serverinfo_user.proto
serverinfo_warning.proto
serverinfo_zone.proto
session_commands.proto
session_event.proto