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* big move * also move game_specific_terms * fix imports * alphabetize cmake * fix build failure * create database folder and move files into it * fix includes * run formatter
24 lines
591 B
C++
24 lines
591 B
C++
/*
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* Beware of this preprocessor hack used to redefine the settingCache class
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* instead of including it and all of its dependencies.
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* Always set header guards of mocked objects before including any headers
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* with mocked objects.
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*/
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#include <QObject>
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#include <QString>
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#define PICTURELOADER_H
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#include "../../cockatrice/src/database/card_database.h"
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#include "../../cockatrice/src/settings/cache_settings.h"
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#include "../../cockatrice/src/utility/macros.h"
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extern SettingsCache *settingsCache;
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class PictureLoader
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{
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public:
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static void clearPixmapCache(CardInfoPtr card);
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};
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