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* Add option to share decklists on load. Took 1 hour 58 minutes Took 9 minutes Took 39 minutes * Lint. Took 14 minutes Took 2 minutes * Stuffs Took 39 minutes Took 4 seconds Took 43 minutes * Process local player first. Took 45 minutes * Consider if the setting is set on the game info first. Took 4 minutes * Save an indent level. Took 43 seconds * Don't commit logging config. Took 3 minutes * Remove a debug print. Took 10 seconds Took 7 seconds * Add another optional guard. Took 5 minutes * Hide the tab bar if only one (own deck) is visible. Took 9 minutes * Rename setting label for clarity Took 2 minutes * Capitalization. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
26 lines
908 B
Protocol Buffer
26 lines
908 B
Protocol Buffer
syntax = "proto2";
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import "serverinfo_user.proto";
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message ServerInfo_Game {
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optional sint32 server_id = 1 [default = -1];
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optional sint32 room_id = 2 [default = -1];
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optional sint32 game_id = 3 [default = -1];
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optional string description = 4;
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optional bool with_password = 5;
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optional uint32 max_players = 6;
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repeated sint32 game_types = 7;
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optional ServerInfo_User creator_info = 8;
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optional bool only_buddies = 9;
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optional bool only_registered = 10;
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optional bool spectators_allowed = 11;
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optional bool spectators_need_password = 12;
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optional bool spectators_can_chat = 13;
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optional bool spectators_omniscient = 14;
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optional bool share_decklists_on_load = 15;
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optional uint32 player_count = 30;
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optional uint32 spectators_count = 31;
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optional bool started = 50;
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optional uint32 start_time = 51;
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optional bool closed = 52;
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}
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