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extra logging; minor server crash fix
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@@ -56,7 +56,7 @@ Server_Game::~Server_Game()
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room->removeGame(this);
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delete creatorInfo;
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qDebug("Server_Game destructor");
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qDebug() << "Server_Game destructor: gameId=" << gameId;
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}
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void Server_Game::pingClockTimeout()
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