Printing Selector Bulk Editor (#5993)
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* Bulk editing dialog.

* Bulk editing dialog functionality.

* Performance fixes, hide sets which can't offer any new cards, better dragging indicators.

* Update count label.

* Add a display for modified cards.

* Include long setName in checkbox label

* Fix drag & drop.

* New layout updating?

* Re-layout, add instruction label.

* Qt version check.

* Add buttons to clear and set all to preferred printing.

* tr UI

* Add the button to the print selector instead.

* Qt5 compatibility stuff.

* Qt5 compatibility stuff again.

* Toggled works, I guess.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2025-06-22 03:15:48 +02:00 committed by GitHub
parent f4569c513f
commit 53e27ff4d3
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GPG Key ID: B5690EEEBB952194
12 changed files with 848 additions and 9 deletions

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@ -170,6 +170,7 @@ set(cockatrice_SOURCES
src/dialogs/dlg_move_top_cards_until.cpp
src/dialogs/dlg_register.cpp
src/dialogs/dlg_roll_dice.cpp
src/dialogs/dlg_select_set_for_cards.cpp
src/dialogs/dlg_settings.cpp
src/dialogs/dlg_tip_of_the_day.cpp
src/dialogs/dlg_update.cpp

View File

@ -1,5 +1,6 @@
#include "printing_selector.h"
#include "../../../../dialogs/dlg_select_set_for_cards.h"
#include "../../../../settings/cache_settings.h"
#include "../../picture_loader/picture_loader.h"
#include "printing_selector_card_display_widget.h"

View File

@ -9,6 +9,7 @@
#include <QCheckBox>
#include <QLabel>
#include <QPushButton>
#include <QTreeView>
#include <QVBoxLayout>
#include <QWidget>
@ -29,6 +30,10 @@ public:
void setCard(const CardInfoPtr &newCard, const QString &_currentZone);
void getAllSetsForCurrentCard();
DeckListModel *getDeckModel() const
{
return deckModel;
};
public slots:
void retranslateUi();

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@ -1,5 +1,7 @@
#include "printing_selector_card_selection_widget.h"
#include "../../../../dialogs/dlg_select_set_for_cards.h"
/**
* @brief Constructs a PrintingSelectorCardSelectionWidget for navigating through cards in the deck.
*
@ -16,12 +18,18 @@ PrintingSelectorCardSelectionWidget::PrintingSelectorCardSelectionWidget(Printin
previousCardButton = new QPushButton(this);
previousCardButton->setText(tr("Previous Card in Deck"));
selectSetForCardsButton = new QPushButton(this);
connect(selectSetForCardsButton, &QPushButton::clicked, this,
&PrintingSelectorCardSelectionWidget::selectSetForCards);
selectSetForCardsButton->setText(tr("Bulk Selection"));
nextCardButton = new QPushButton(this);
nextCardButton->setText(tr("Next Card in Deck"));
connectSignals();
cardSelectionBarLayout->addWidget(previousCardButton);
cardSelectionBarLayout->addWidget(selectSetForCardsButton);
cardSelectionBarLayout->addWidget(nextCardButton);
}
@ -36,3 +44,11 @@ void PrintingSelectorCardSelectionWidget::connectSignals()
connect(previousCardButton, &QPushButton::clicked, parent, &PrintingSelector::selectPreviousCard);
connect(nextCardButton, &QPushButton::clicked, parent, &PrintingSelector::selectNextCard);
}
void PrintingSelectorCardSelectionWidget::selectSetForCards()
{
DlgSelectSetForCards *setSelectionDialog = new DlgSelectSetForCards(nullptr, parent->getDeckModel());
if (!setSelectionDialog->exec()) {
return;
}
}

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@ -16,10 +16,14 @@ public:
void connectSignals();
public slots:
void selectSetForCards();
private:
PrintingSelector *parent;
QHBoxLayout *cardSelectionBarLayout;
QPushButton *previousCardButton;
QPushButton *selectSetForCardsButton;
QPushButton *nextCardButton;
};

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@ -312,6 +312,44 @@ QString DeckLoader::exportDeckToDecklist(DecklistWebsite website)
return deckString;
}
// This struct is here to support the forEachCard function call, defined in decklist.
// It requires a function to be called for each card, and it will set the providerId to the preferred printing.
struct SetProviderIdToPreferred
{
// Main operator for struct, allowing the foreachcard to work.
SetProviderIdToPreferred()
{
}
void operator()(const InnerDecklistNode *node, DecklistCardNode *card) const
{
Q_UNUSED(node);
CardInfoPerSet preferredSet = CardDatabaseManager::getInstance()->getSpecificSetForCard(
card->getName(),
CardDatabaseManager::getInstance()->getPreferredPrintingProviderIdForCard(card->getName()));
QString providerId = preferredSet.getProperty("uuid");
QString setShortName = preferredSet.getPtr()->getShortName();
QString collectorNumber = preferredSet.getProperty("num");
card->setCardProviderId(providerId);
card->setCardCollectorNumber(collectorNumber);
card->setCardSetShortName(setShortName);
}
};
/**
* This function iterates through each card in the decklist and sets the providerId
* on each card based on its set name and collector number.
*/
void DeckLoader::setProviderIdToPreferredPrinting()
{
// Set up the struct to call.
SetProviderIdToPreferred setProviderIdToPreferred;
// Call the forEachCard method for each card in the deck
forEachCard(setProviderIdToPreferred);
}
/**
* Sets the providerId on each card in the decklist based on its set name and collector number.
*/
@ -332,6 +370,25 @@ void DeckLoader::resolveSetNameAndNumberToProviderID()
forEachCard(setProviderId);
}
// This struct is here to support the forEachCard function call, defined in decklist.
// It requires a function to be called for each card, and it will set the providerId.
struct ClearSetNameNumberAndProviderId
{
// Main operator for struct, allowing the foreachcard to work.
ClearSetNameNumberAndProviderId()
{
}
void operator()(const InnerDecklistNode *node, DecklistCardNode *card) const
{
Q_UNUSED(node);
// Set the providerId on the card
card->setCardSetShortName(nullptr);
card->setCardCollectorNumber(nullptr);
card->setCardProviderId(nullptr);
}
};
/**
* Clears the set name and numbers on each card in the decklist.
*/

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@ -78,6 +78,7 @@ public:
bool saveToFile(const QString &fileName, FileFormat fmt);
bool updateLastLoadedTimestamp(const QString &fileName, FileFormat fmt);
QString exportDeckToDecklist(DecklistWebsite website);
void setProviderIdToPreferredPrinting();
void resolveSetNameAndNumberToProviderID();

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@ -0,0 +1,642 @@
#include "dlg_select_set_for_cards.h"
#include "../client/ui/widgets/cards/card_info_picture_widget.h"
#include "../client/ui/widgets/general/layout_containers/flow_widget.h"
#include "../deck/deck_loader.h"
#include "../game/cards/card_database_manager.h"
#include "dlg_select_set_for_cards.h"
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QLabel>
#include <QMessageBox>
#include <QMimeData>
#include <QPainter>
#include <QPushButton>
#include <QScrollBar>
#include <QSplitter>
#include <QVBoxLayout>
#include <algorithm>
#include <qdrag.h>
#include <qevent.h>
DlgSelectSetForCards::DlgSelectSetForCards(QWidget *parent, DeckListModel *_model) : QDialog(parent), model(_model)
{
setMinimumSize(500, 500);
setAcceptDrops(true);
instructionLabel = new QLabel(this);
instructionLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
QVBoxLayout *mainLayout = new QVBoxLayout(this);
setLayout(mainLayout);
// Main vertical splitter
QSplitter *splitter = new QSplitter(Qt::Vertical, this);
// Top scroll area
scrollArea = new QScrollArea(this);
scrollArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
scrollArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
scrollArea->setWidgetResizable(true);
listContainer = new QWidget(scrollArea);
listLayout = new QVBoxLayout(listContainer);
listContainer->setLayout(listLayout);
scrollArea->setWidget(listContainer);
// Bottom horizontal splitter
QSplitter *bottomSplitter = new QSplitter(Qt::Horizontal, this);
// Left container
QWidget *leftContainer = new QWidget(this);
QVBoxLayout *leftLayout = new QVBoxLayout(leftContainer);
leftLayout->setContentsMargins(0, 0, 0, 0);
uneditedCardsLabel = new QLabel(this);
uneditedCardsArea = new QScrollArea(this);
uneditedCardsArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
uneditedCardsArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
uneditedCardsArea->setWidgetResizable(true);
uneditedCardsFlowWidget =
new FlowWidget(uneditedCardsArea, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAsNeeded);
uneditedCardsArea->setWidget(uneditedCardsFlowWidget);
leftLayout->addWidget(uneditedCardsLabel);
leftLayout->addWidget(uneditedCardsArea);
leftContainer->setLayout(leftLayout);
// Right container
QWidget *rightContainer = new QWidget(this);
QVBoxLayout *rightLayout = new QVBoxLayout(rightContainer);
rightLayout->setContentsMargins(0, 0, 0, 0);
modifiedCardsLabel = new QLabel(this);
modifiedCardsArea = new QScrollArea(this);
modifiedCardsArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
modifiedCardsArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
modifiedCardsArea->setWidgetResizable(true);
modifiedCardsFlowWidget =
new FlowWidget(modifiedCardsArea, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAsNeeded);
modifiedCardsArea->setWidget(modifiedCardsFlowWidget);
rightLayout->addWidget(modifiedCardsLabel);
rightLayout->addWidget(modifiedCardsArea);
rightContainer->setLayout(rightLayout);
// Add left and right containers to the bottom splitter
bottomSplitter->addWidget(leftContainer);
bottomSplitter->addWidget(rightContainer);
// Add widgets to the main splitter
splitter->addWidget(scrollArea);
splitter->addWidget(bottomSplitter);
cardsForSets = getCardsForSets();
sortSetsByCount();
updateCardLists();
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOK()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
clearButton = new QPushButton(buttonBox);
connect(clearButton, &QPushButton::clicked, this, &DlgSelectSetForCards::actClear);
setAllToPreferredButton = new QPushButton(buttonBox);
connect(setAllToPreferredButton, &QPushButton::clicked, this, &DlgSelectSetForCards::actSetAllToPreferred);
buttonBox->addButton(clearButton, QDialogButtonBox::ActionRole);
buttonBox->addButton(setAllToPreferredButton, QDialogButtonBox::ActionRole);
// Set stretch factors
splitter->setStretchFactor(0, 6); // Scroll area gets more space
splitter->setStretchFactor(1, 2); // Bottom part gets less space
splitter->setStretchFactor(2, 1); // Buttons take minimal space
bottomSplitter->setStretchFactor(0, 1); // Left and right equally split
bottomSplitter->setStretchFactor(1, 1);
connect(this, &DlgSelectSetForCards::orderChanged, this, &DlgSelectSetForCards::updateLayoutOrder);
connect(this, &DlgSelectSetForCards::widgetOrderChanged, this, &DlgSelectSetForCards::updateCardLists);
mainLayout->addWidget(instructionLabel);
mainLayout->addWidget(splitter);
mainLayout->addWidget(buttonBox);
retranslateUi();
setWindowFlags(Qt::Window);
showMaximized();
}
void DlgSelectSetForCards::retranslateUi()
{
uneditedCardsLabel->setText(tr("Unmodified Cards:"));
modifiedCardsLabel->setText(tr("Modified Cards:"));
instructionLabel->setText(tr("Check Sets to enable them. Drag-and-Drop to reorder them and change their "
"priority. Cards will use the printing of the highest priority enabled set."));
clearButton->setText(tr("Clear all set information"));
setAllToPreferredButton->setText(tr("Set all to preferred"));
}
void DlgSelectSetForCards::actOK()
{
QMap<QString, QStringList> modifiedSetsAndCardsMap = getModifiedCards();
for (QString modifiedSet : modifiedSetsAndCardsMap.keys()) {
for (QString card : modifiedSetsAndCardsMap.value(modifiedSet)) {
QModelIndex find_card = model->findCard(card, DECK_ZONE_MAIN);
if (!find_card.isValid()) {
continue;
}
model->removeRow(find_card.row(), find_card.parent());
model->addCard(card, CardDatabaseManager::getInstance()->getSpecificSetForCard(card, modifiedSet, ""),
DECK_ZONE_MAIN);
}
}
accept();
}
void DlgSelectSetForCards::actClear()
{
model->getDeckList()->clearSetNamesAndNumbers();
accept();
}
void DlgSelectSetForCards::actSetAllToPreferred()
{
model->getDeckList()->clearSetNamesAndNumbers();
model->getDeckList()->setProviderIdToPreferredPrinting();
accept();
}
void DlgSelectSetForCards::sortSetsByCount()
{
QMap<QString, int> setsForCards = getSetsForCards();
// Convert map to a sortable list
QVector<QPair<QString, int>> setList;
for (auto it = setsForCards.begin(); it != setsForCards.end(); ++it) {
setList.append(qMakePair(it.key(), it.value()));
}
// Sort in descending order of count
std::sort(setList.begin(), setList.end(),
[](const QPair<QString, int> &a, const QPair<QString, int> &b) { return a.second > b.second; });
// Clear existing entries
qDeleteAll(setEntries);
setEntries.clear();
// Populate with sorted entries
for (const auto &entry : setList) {
SetEntryWidget *widget = new SetEntryWidget(this, entry.first, entry.second);
listLayout->addWidget(widget);
setEntries.insert(entry.first, widget);
}
}
QMap<QString, int> DlgSelectSetForCards::getSetsForCards()
{
QMap<QString, int> setCounts;
if (!model)
return setCounts;
DeckList *decklist = model->getDeckList();
if (!decklist)
return setCounts;
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return setCounts;
for (auto *i : *listRoot) {
auto *countCurrentZone = dynamic_cast<InnerDecklistNode *>(i);
if (!countCurrentZone)
continue;
for (auto *cardNode : *countCurrentZone) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(cardNode);
if (!currentCard)
continue;
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCard(currentCard->getName());
if (!infoPtr)
continue;
CardInfoPerSetMap infoPerSetMap = infoPtr->getSets();
for (auto it = infoPerSetMap.begin(); it != infoPerSetMap.end(); ++it) {
setCounts[it.key()]++;
}
}
}
return setCounts;
}
void DlgSelectSetForCards::updateCardLists()
{
for (SetEntryWidget *entryWidget : entry_widgets) {
entryWidget->populateCardList();
if (entryWidget->expanded) {
entryWidget->updateCardDisplayWidgets();
}
entryWidget->checkVisibility();
}
uneditedCardsFlowWidget->clearLayout();
modifiedCardsFlowWidget->clearLayout();
// Map from set name to a set of selected cards in that set
QMap<QString, QSet<QString>> selectedCardsBySet;
for (SetEntryWidget *entryWidget : entry_widgets) {
if (entryWidget->isChecked()) {
QStringList cardsInSet = entryWidget->getAllCardsForSet();
QSet<QString> cardSet = QSet<QString>(cardsInSet.begin(), cardsInSet.end()); // Convert list to set
selectedCardsBySet.insert(entryWidget->setName, cardSet);
}
}
DeckList *decklist = model->getDeckList();
if (!decklist)
return;
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return;
for (auto *i : *listRoot) {
auto *countCurrentZone = dynamic_cast<InnerDecklistNode *>(i);
if (!countCurrentZone)
continue;
for (auto *cardNode : *countCurrentZone) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(cardNode);
if (!currentCard)
continue;
bool found = false;
QString foundSetName;
// Check across all sets if the card is present
for (auto it = selectedCardsBySet.begin(); it != selectedCardsBySet.end(); ++it) {
if (it.value().contains(currentCard->getName())) {
found = true;
foundSetName = it.key(); // Store the set name where it was found
break; // Stop at the first match
}
}
if (!found) {
// The card was not in any selected set
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCard(currentCard->getName());
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(uneditedCardsFlowWidget);
picture_widget->setCard(infoPtr);
uneditedCardsFlowWidget->addWidget(picture_widget);
} else {
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCardByNameAndProviderId(
currentCard->getName(), CardDatabaseManager::getInstance()
->getSpecificSetForCard(currentCard->getName(), foundSetName, "")
.getProperty("uuid"));
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(modifiedCardsFlowWidget);
picture_widget->setCard(infoPtr);
modifiedCardsFlowWidget->addWidget(picture_widget);
}
}
}
}
void DlgSelectSetForCards::dragEnterEvent(QDragEnterEvent *event)
{
if (event->mimeData()->hasFormat("application/x-setentrywidget")) {
// Highlight the drop target area
event->acceptProposedAction();
// Optionally, change cursor to indicate a valid drop area
setCursor(Qt::OpenHandCursor);
}
}
void DlgSelectSetForCards::dropEvent(QDropEvent *event)
{
QByteArray itemData = event->mimeData()->data("application/x-setentrywidget");
QString draggedSetName = QString::fromUtf8(itemData);
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
QPoint adjustedPos = event->position().toPoint() + QPoint(0, scrollArea->verticalScrollBar()->value());
#else
QPoint adjustedPos = event->pos() + QPoint(0, scrollArea->verticalScrollBar()->value());
#endif
int dropIndex = -1;
for (int i = 0; i < listLayout->count(); ++i) {
QWidget *widget = listLayout->itemAt(i)->widget();
if (widget && widget->geometry().contains(adjustedPos)) {
dropIndex = i;
break;
}
}
if (dropIndex != -1) {
// Find the dragged widget and move it to the new position
SetEntryWidget *draggedWidget = setEntries.value(draggedSetName, nullptr);
if (draggedWidget) {
listLayout->removeWidget(draggedWidget);
listLayout->insertWidget(dropIndex, draggedWidget);
}
}
event->acceptProposedAction();
// Reset cursor after drop
unsetCursor();
// We need to execute this AFTER the current event-cycle so we use a timer.
QTimer::singleShot(10, this, [this]() { emit orderChanged(); });
}
QMap<QString, QStringList> DlgSelectSetForCards::getCardsForSets()
{
QMap<QString, QStringList> setCards;
if (!model)
return setCards;
DeckList *decklist = model->getDeckList();
if (!decklist)
return setCards;
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return setCards;
for (auto *i : *listRoot) {
auto *countCurrentZone = dynamic_cast<InnerDecklistNode *>(i);
if (!countCurrentZone)
continue;
for (auto *cardNode : *countCurrentZone) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(cardNode);
if (!currentCard)
continue;
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCard(currentCard->getName());
if (!infoPtr)
continue;
CardInfoPerSetMap infoPerSetMap = infoPtr->getSets();
for (auto it = infoPerSetMap.begin(); it != infoPerSetMap.end(); ++it) {
setCards[it.key()].append(currentCard->getName());
}
}
}
return setCards;
}
QMap<QString, QStringList> DlgSelectSetForCards::getModifiedCards()
{
QMap<QString, QStringList> modifiedCards;
for (int i = 0; i < listLayout->count(); ++i) {
QWidget *widget = listLayout->itemAt(i)->widget();
if (auto entry = qobject_cast<SetEntryWidget *>(widget)) {
if (entry->isChecked()) {
QStringList cardsInSet = entry->getAllCardsForSet();
for (QString cardInSet : cardsInSet) {
bool alreadyContained = false;
for (QString key : modifiedCards.keys()) {
if (modifiedCards[key].contains(cardInSet)) {
alreadyContained = true;
}
}
if (!alreadyContained) {
modifiedCards[entry->setName].append(cardInSet);
}
}
}
}
}
return modifiedCards;
}
void DlgSelectSetForCards::updateLayoutOrder()
{
entry_widgets.clear();
for (int i = 0; i < listLayout->count(); ++i) {
QWidget *widget = listLayout->itemAt(i)->widget();
if (auto entry = qobject_cast<SetEntryWidget *>(widget)) {
entry_widgets.append(entry);
}
}
emit widgetOrderChanged();
}
SetEntryWidget::SetEntryWidget(DlgSelectSetForCards *_parent, const QString &_setName, int count)
: QWidget(_parent), parent(_parent), setName(_setName), expanded(false)
{
layout = new QVBoxLayout(this);
setLayout(layout);
QHBoxLayout *headerLayout = new QHBoxLayout();
CardSetPtr set = CardDatabaseManager::getInstance()->getSet(setName);
checkBox = new QCheckBox("(" + set->getShortName() + ") - " + set->getLongName(), this);
connect(checkBox, &QCheckBox::toggled, parent, &DlgSelectSetForCards::updateLayoutOrder);
expandButton = new QPushButton("+", this);
countLabel = new QLabel(QString::number(count), this);
connect(expandButton, &QPushButton::clicked, this, &SetEntryWidget::toggleExpansion);
headerLayout->addWidget(checkBox);
headerLayout->addWidget(countLabel);
headerLayout->addWidget(expandButton);
layout->addLayout(headerLayout);
possibleCardsLabel = new QLabel(this);
possibleCardsLabel->setText("Unselected cards in set:");
possibleCardsLabel->hide();
cardListContainer = new FlowWidget(this, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAlwaysOff);
cardListContainer->hide();
alreadySelectedCardsLabel = new QLabel(this);
alreadySelectedCardsLabel->setText("Cards in set already selected in higher priority set:");
alreadySelectedCardsLabel->hide();
alreadySelectedCardListContainer =
new FlowWidget(this, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAlwaysOff);
alreadySelectedCardListContainer->hide();
layout->addWidget(possibleCardsLabel);
layout->addWidget(cardListContainer);
layout->addWidget(alreadySelectedCardsLabel);
layout->addWidget(alreadySelectedCardListContainer);
setAttribute(Qt::WA_DeleteOnClose, false);
setAttribute(Qt::WA_StyledBackground, true);
}
void SetEntryWidget::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
// Create a drag object and set up mime data
QDrag *drag = new QDrag(this);
QMimeData *mimeData = new QMimeData;
// Set the mime data to store the dragged set's name
mimeData->setData("application/x-setentrywidget", setName.toUtf8());
drag->setMimeData(mimeData);
// Create a "ghost" pixmap to represent the widget during dragging
QPixmap pixmap = this->grab();
// Ensure pixmap has a transparent background
QImage image = pixmap.toImage();
for (int y = 0; y < image.height(); ++y) {
for (int x = 0; x < image.width(); ++x) {
if (image.pixel(x, y) == Qt::transparent) {
image.setPixel(x, y, QColor(0, 0, 0, 0).rgba()); // Set transparency where needed
}
}
}
pixmap = QPixmap::fromImage(image); // Convert back to pixmap after transparency manipulation
// Set the pixmap for the drag object
drag->setPixmap(pixmap);
// Optionally adjust the pixmap position offset to align with the cursor
drag->setHotSpot(event->pos());
drag->exec(Qt::MoveAction);
}
}
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
void SetEntryWidget::enterEvent(QEnterEvent *event)
#else
void SetEntryWidget::enterEvent(QEvent *event)
#endif
{
QWidget::enterEvent(event); // Call the base class handler
// Highlight the widget by changing the background color only for the widget itself
setStyleSheet("SetEntryWidget { background: gray; }");
// Change cursor to open hand
setCursor(Qt::OpenHandCursor);
repaint();
}
void SetEntryWidget::leaveEvent(QEvent *event)
{
QWidget::leaveEvent(event); // Call the base class handler
// Reset the background color only for the widget itself
setStyleSheet("SetEntryWidget { background: none; }");
// Reset cursor to default
setCursor(Qt::ArrowCursor);
repaint();
}
void SetEntryWidget::dragMoveEvent(QDragMoveEvent *event)
{
// Check if the mime data is of the correct type
if (event->mimeData()->hasFormat("application/x-setentrywidget")) {
setCursor(Qt::ClosedHandCursor); // Hand cursor to indicate move
// Get the current position of the widget being dragged
// For now, we will just highlight the widget when dragged.
QPainter painter(this);
QColor highlightColor(255, 255, 255, 128); // Semi-transparent white
painter.setBrush(QBrush(highlightColor));
painter.setPen(Qt::NoPen);
painter.drawRect(this->rect()); // Highlight the widget area
// Allow the widget to be moved to the new position
event->acceptProposedAction();
} else {
event->ignore();
}
}
bool SetEntryWidget::isChecked() const
{
return checkBox->isChecked();
}
void SetEntryWidget::toggleExpansion()
{
expanded = !expanded;
possibleCardsLabel->setVisible(expanded);
cardListContainer->setVisible(expanded);
alreadySelectedCardsLabel->setVisible(expanded);
alreadySelectedCardListContainer->setVisible(expanded);
expandButton->setText(expanded ? "-" : "+");
populateCardList();
updateCardDisplayWidgets();
parent->updateCardLists();
}
void SetEntryWidget::checkVisibility()
{
if (possibleCards.empty()) {
setHidden(true);
} else {
setVisible(true);
}
}
QStringList SetEntryWidget::getAllCardsForSet()
{
QStringList list;
QMap<QString, QStringList> setCards = parent->cardsForSets;
if (setCards.contains(setName)) {
for (const QString &cardName : setCards[setName]) {
list << cardName;
}
}
return list;
}
void SetEntryWidget::populateCardList()
{
possibleCards = getAllCardsForSet();
for (SetEntryWidget *entryWidget : parent->entry_widgets) {
if (entryWidget == this) {
break;
}
if (entryWidget->isChecked()) {
for (const QString &cardName : entryWidget->possibleCards) {
possibleCards.removeAll(cardName);
}
}
}
unusedCards = getAllCardsForSet();
for (const QString &cardName : possibleCards) {
unusedCards.removeAll(cardName);
}
checkVisibility();
countLabel->setText(QString::number(possibleCards.size()) + " (" +
QString::number(possibleCards.size() + unusedCards.size()) + ")");
}
void SetEntryWidget::updateCardDisplayWidgets()
{
cardListContainer->clearLayout();
alreadySelectedCardListContainer->clearLayout();
for (const QString &cardName : possibleCards) {
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(cardListContainer);
picture_widget->setCard(CardDatabaseManager::getInstance()->getCardByNameAndProviderId(
cardName,
CardDatabaseManager::getInstance()->getSpecificSetForCard(cardName, setName, nullptr).getProperty("uuid")));
cardListContainer->addWidget(picture_widget);
}
for (const QString &cardName : unusedCards) {
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(alreadySelectedCardListContainer);
picture_widget->setCard(CardDatabaseManager::getInstance()->getCardByNameAndProviderId(
cardName,
CardDatabaseManager::getInstance()->getSpecificSetForCard(cardName, setName, nullptr).getProperty("uuid")));
alreadySelectedCardListContainer->addWidget(picture_widget);
}
}

View File

@ -0,0 +1,104 @@
#ifndef DLG_SELECT_SET_FOR_CARDS_H
#define DLG_SELECT_SET_FOR_CARDS_H
#include "../client/ui/widgets/general/layout_containers/flow_widget.h"
#include "../deck/deck_list_model.h"
#include <QCheckBox>
#include <QDialog>
#include <QLabel>
#include <QListWidget>
#include <QMap>
#include <QScrollArea>
#include <QVBoxLayout>
class SetEntryWidget; // Forward declaration
class DlgSelectSetForCards : public QDialog
{
Q_OBJECT
public:
explicit DlgSelectSetForCards(QWidget *parent, DeckListModel *_model);
void retranslateUi();
void sortSetsByCount();
QMap<QString, QStringList> getCardsForSets();
QMap<QString, QStringList> getModifiedCards();
QVBoxLayout *listLayout;
QList<SetEntryWidget *> entry_widgets;
QMap<QString, QStringList> cardsForSets;
signals:
void widgetOrderChanged();
void orderChanged();
public slots:
void actOK();
void actClear();
void actSetAllToPreferred();
void updateLayoutOrder();
void updateCardLists();
void dragEnterEvent(QDragEnterEvent *event) override;
void dropEvent(QDropEvent *event) override;
private:
QVBoxLayout *layout;
QLabel *instructionLabel;
QScrollArea *scrollArea;
QScrollArea *uneditedCardsArea;
FlowWidget *uneditedCardsFlowWidget;
QLabel *uneditedCardsLabel;
QScrollArea *modifiedCardsArea;
FlowWidget *modifiedCardsFlowWidget;
QLabel *modifiedCardsLabel;
QWidget *listContainer;
QListWidget *listWidget;
DeckListModel *model;
QMap<QString, SetEntryWidget *> setEntries;
QPushButton *clearButton;
QPushButton *setAllToPreferredButton;
QMap<QString, int> getSetsForCards();
};
class SetEntryWidget : public QWidget
{
Q_OBJECT
public:
explicit SetEntryWidget(DlgSelectSetForCards *parent, const QString &setName, int count);
void toggleExpansion();
void checkVisibility();
QStringList getAllCardsForSet();
void populateCardList();
void updateCardDisplayWidgets();
bool isChecked() const;
DlgSelectSetForCards *parent;
QString setName;
bool expanded;
public slots:
void mousePressEvent(QMouseEvent *event) override;
#if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0))
void enterEvent(QEnterEvent *event) override;
#else
void enterEvent(QEvent *event) override;
#endif
void leaveEvent(QEvent *event) override;
void dragMoveEvent(QDragMoveEvent *event) override;
private:
QVBoxLayout *layout;
QCheckBox *checkBox;
QPushButton *expandButton;
QLabel *countLabel;
QLabel *possibleCardsLabel;
FlowWidget *cardListContainer;
QLabel *alreadySelectedCardsLabel;
FlowWidget *alreadySelectedCardListContainer;
QVBoxLayout *cardListLayout;
QStringList possibleCards;
QStringList unusedCards;
};
#endif // DLG_SELECT_SET_FOR_CARDS_H

View File

@ -384,8 +384,13 @@ CardInfoPerSet CardDatabase::getSpecificSetForCard(const QString &cardName,
for (const auto &cardInfoPerSetList : setMap) {
for (auto &cardInfoForSet : cardInfoPerSetList) {
if (cardInfoForSet.getPtr()->getShortName() == setShortName) {
if (cardInfoForSet.getProperty("num") == collectorNumber || collectorNumber.isEmpty()) {
if (collectorNumber != nullptr) {
if (cardInfoForSet.getPtr()->getShortName() == setShortName &&
cardInfoForSet.getProperty("num") == collectorNumber) {
return cardInfoForSet;
}
} else {
if (cardInfoForSet.getPtr()->getShortName() == setShortName) {
return cardInfoForSet;
}
}

View File

@ -166,13 +166,16 @@ AbstractDecklistNode *InnerDecklistNode::findCardChildByNameProviderIdAndNumber(
const QString &_cardNumber)
{
for (const auto &i : *this) {
if (i != nullptr && i->getName() == _name) {
if (i->getCardCollectorNumber() == _cardNumber) {
if (i->getCardProviderId() == _providerId) {
return i;
}
}
if (!i || i->getName() != _name) {
continue;
}
if (_cardNumber != "" && i->getCardCollectorNumber() != _cardNumber) {
continue;
}
if (_providerId != "" && i->getCardProviderId() != _providerId) {
continue;
}
return i;
}
return nullptr;
}

View File

@ -137,7 +137,7 @@ public:
void clearTree();
AbstractDecklistNode *findChild(const QString &_name);
AbstractDecklistNode *findCardChildByNameProviderIdAndNumber(const QString &_name,
const QString &_providerId,
const QString &_providerId = "",
const QString &_cardNumber = "");
int height() const override;
int recursiveCount(bool countTotalCards = false) const;