Cemu/src
bslhq 4d1be950e3
Fix various issues related to title names (#192)
Fixed various issues related to title names:
1. If console language is set to non-English, the title names in Title Manager may be empty.
2. Game list do not show custom names if list style set to icon or small icon.
3. Custom title names for some languages (like JP or CN) appear confusing if re-edited.
4. Unexpected overrides of variable values in ParsedMetaXml.h
2022-09-07 19:58:56 +02:00
..
asm build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
audio Miscellaneous translatable strings improvements and fixes (#159) 2022-09-03 22:55:58 +02:00
Cafe Fix various issues related to title names (#192) 2022-09-07 19:58:56 +02:00
Cemu Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
Common Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
config Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
gui Fix various issues related to title names (#192) 2022-09-07 19:58:56 +02:00
imgui build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
input build: minor refactoring and fixes 2022-09-02 13:05:15 +02:00
resource Use ANSI encoding for cemu.rc (#184) 2022-09-05 15:36:06 +02:00
tools Add all the files 2022-08-22 22:21:23 +02:00
util Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
CMakeLists.txt Name output binary Cemu_<CONFIG> and always place it in bin/ (#179) 2022-09-04 22:23:24 +02:00
main.cpp Wait for gfx pack init before loading shaders (#168) 2022-09-04 01:27:44 +02:00
mainLLE.cpp Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00