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Infrastructure for shipping and auto-updating experimental releases (#131)
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@@ -111,7 +111,7 @@ void checkForWine()
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void infoLog_cemuStartup()
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{
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cemuLog_force("------- Init {} {}.{}{} -------", EMULATOR_NAME, EMULATOR_VERSION_LEAD, EMULATOR_VERSION_MAJOR, EMULATOR_VERSION_SUFFIX);
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cemuLog_force("------- Init {} -------", BUILD_VERSION_WITH_NAME_STRING);
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cemuLog_force("Init Wii U memory space (base: 0x{:016x})", (size_t)memory_base);
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cemuLog_force(u8"mlc01 path: {}", ActiveSettings::GetMlcPath().generic_u8string());
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// check for wine version
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