Jubeat prop support, multi-DLL support, remove globals, dynamic UI creation, fix SDVX score

This commit is contained in:
William Toohey 2017-02-08 16:22:19 +10:00
parent 6fb581f44b
commit 2c5a91dcea
6 changed files with 154 additions and 86 deletions

View File

@ -10,7 +10,7 @@
<script type="text/javascript" src="js/dllpatcher.js"></script>
<script type="text/javascript">
window.addEventListener("load", function() {
DllPatcher("bm2dx", [
new DllPatcher("bm2dx", [
{
name : "Timer Freeze",
shortname : "freeze",
@ -78,11 +78,5 @@
</head>
<body>
<h1>IIDX Copula DLL Modder</h1>
<input class="fileInput" type="file" name="files[]" id="file" />
<label for="file"><strong>Choose a file</strong> or drag and drop.</label>
<div id="success"></div>
<div id="error"></div>
<div id="patches"></div>
<button id="save" onclick="saveDll();">Save DLL</button>
</body>
</html>

View File

@ -2,18 +2,30 @@
display: none
}
#error {
.fileLabel {
cursor: pointer;
}
.error {
color: red;
}
#success {
.success {
color: DarkGreen;
}
#success.hidden {
.success.hidden {
display: none;
}
.patchContainer {
background-color: white;
}
.dragover {
background-color: rgb(200,200,200);
}
body {
margin: 40px auto;
max-width: 650px;

View File

@ -1,12 +1,10 @@
dllFile = null;
mods = null;
filename = null;
errorLog = "";
(function(window, document) {
"use strict";
// Each unique kind of patch should have createUI, validatePatch, applyPatch,
// updateUI
StandardPatch = function(options) {
var StandardPatch = function(options) {
this.name = options.name;
this.shortname = options.shortname;
this.patches = options.patches;
@ -37,7 +35,7 @@ StandardPatch.prototype.validatePatch = function(file) {
};
StandardPatch.prototype.applyPatch = function(file) {
id = this.shortname;
var id = this.shortname;
var enabled = document.getElementById(id).checked;
this.replaceAll(file, enabled);
return enabled ? this.shortname : "";
@ -77,7 +75,7 @@ StandardPatch.prototype.checkPatchBytes = function(file) {
// updateUI
// The DEFAULT state is always the 1st element in the patches array
UnionPatch = function(options) {
var UnionPatch = function(options) {
this.name = options.name;
this.shortname = options.shortname;
this.offset = options.offset;
@ -133,84 +131,135 @@ UnionPatch.prototype.getSelected = function() {
return null;
}
DllPatcher = function(fname, args) {
mods = [];
var DllPatcher = function(fname, args) {
this.mods = [];
for(var i = 0; i < args.length; i++) {
mod = args[i];
var mod = args[i];
if(mod.type) {
if(mod.type == "union") {
mods.push(new UnionPatch(mod));
this.mods.push(new UnionPatch(mod));
}
} else { // standard patch
mods.push(new StandardPatch(mod));
this.mods.push(new StandardPatch(mod));
}
}
filename = fname;
loadPatchUI();
this.filename = fname;
this.createUI();
this.loadPatchUI();
};
loadFile = function(file) {
var reader = new FileReader();
DllPatcher.prototype.createUI = function() {
var self = this;
var container = $("<div>", {"class": "patchContainer"});
container.html('<h3>' + this.filename + '.dll</h3>');
container.on('drag dragstart dragend dragover dragenter dragleave drop', function(e) {
e.preventDefault();
e.stopPropagation();
})
.on('drop', function(e) {
var files = e.originalEvent.dataTransfer.files;
if(files && files.length > 0)
self.loadFile(files[0]);
})
.on('dragover dragenter', function() {
container.addClass('dragover');
})
.on('dragleave dragend drop', function() {
container.removeClass('dragover');
});
this.fileInput = $("<input>",
{"class": "fileInput",
"id" : this.filename + '-file',
"type" : 'file'});
var label = $("<label>", {"class": "fileLabel", "for": this.filename + '-file'});
label.html('<strong>Choose a file</strong> or drag and drop.');
this.fileInput.on('change', function(e) {
if(this.files && this.files.length > 0)
self.loadFile(this.files[0]);
});
this.successDiv = $("<div>", {"class": "success"});
this.errorDiv = $("<div>", {"class": "error"});
this.patchDiv = $("<div>", {"class": "patches"});
var saveButton = $("<button>");
saveButton.text('Save DLL');
saveButton.on('click', this.saveDll.bind(this));
container.append(this.fileInput);
container.append(label);
container.append(this.successDiv);
container.append(this.errorDiv);
container.append(this.patchDiv);
container.append(saveButton);
$('body').append(container);
}
DllPatcher.prototype.loadFile = function(file) {
var reader = new FileReader();
var self = this;
reader.onload = function(e) {
dllFile = new Uint8Array(e.target.result);
if(validatePatches()) {
$("#success").removeClass("hidden");
$("#success").html("DLL loaded successfully!");
self.dllFile = new Uint8Array(e.target.result);
if(self.validatePatches()) {
self.successDiv.removeClass("hidden");
self.successDiv.html("DLL loaded successfully!");
} else {
$("#success").addClass("hidden");
self.successDiv.addClass("hidden");
}
$('#error').html(errorLog);
updatePatchUI();
self.errorDiv.html(self.errorLog);
self.updatePatchUI();
};
reader.readAsArrayBuffer(file);
};
saveDll = function() {
if(!dllFile || !mods || !filename)
DllPatcher.prototype.saveDll = function() {
if(!this.dllFile || !this.mods || !this.filename)
return;
var fname = filename;
var fname = this.filename;
for(var i = 0; i < mods.length; i++) {
var enabledStr = mods[i].applyPatch(dllFile);
for(var i = 0; i < this.mods.length; i++) {
var enabledStr = this.mods[i].applyPatch(this.dllFile);
if(enabledStr) {
fname += '-' + enabledStr;
}
}
fname += '.dll';
var blob = new Blob([dllFile], {type: "application/octet-stream"});
var blob = new Blob([this.dllFile], {type: "application/octet-stream"});
saveAs(blob, fname);
}
loadPatchUI = function() {
var patchDiv = $('#patches');
for(var i = 0; i < mods.length; i++) {
mods[i].createUI(patchDiv);
DllPatcher.prototype.loadPatchUI = function() {
for(var i = 0; i < this.mods.length; i++) {
this.mods[i].createUI(this.patchDiv);
}
}
updatePatchUI = function() {
for(var i = 0; i < mods.length; i++) {
mods[i].updateUI(dllFile);
DllPatcher.prototype.updatePatchUI = function() {
for(var i = 0; i < this.mods.length; i++) {
this.mods[i].updateUI(this.dllFile);
}
}
validatePatches = function() {
errorLog = "";
success = true;
for(var i = 0; i < mods.length; i++) {
var error = mods[i].validatePatch(dllFile);
DllPatcher.prototype.validatePatches = function() {
this.errorLog = "";
var success = true;
for(var i = 0; i < this.mods.length; i++) {
var error = this.mods[i].validatePatch(this.dllFile);
if(error) {
errorLog += error + "<br/>";
this.errorLog += error + "<br/>";
success = false;
}
}
return success;
}
bytesMatch = function(buffer, offset, bytes) {
var bytesMatch = function(buffer, offset, bytes) {
for(var i = 0; i < bytes.length; i++) {
if(buffer[offset+i] != bytes[i])
return false;
@ -218,13 +267,13 @@ bytesMatch = function(buffer, offset, bytes) {
return true;
};
replace = function(buffer, offset, bytes) {
var replace = function(buffer, offset, bytes) {
for(var i = 0; i < bytes.length; i++) {
buffer[offset+i] = bytes[i];
}
}
whichBytesMatch = function(buffer, offset, bytesArray) {
var whichBytesMatch = function(buffer, offset, bytesArray) {
for(var i = 0; i < bytesArray.length; i++) {
if(bytesMatch(buffer, offset, bytesArray[i]))
return i;
@ -232,19 +281,6 @@ whichBytesMatch = function(buffer, offset, bytesArray) {
return -1;
}
$( document ).ready(function() {
$('html').on('drag dragstart dragend dragover dragenter dragleave drop', function(e) {
e.preventDefault();
e.stopPropagation();
})
.on('drop', function(e) {
var files = e.originalEvent.dataTransfer.files;
if(files && files.length > 0)
loadFile(files[0]);
});
$('#file').on('change', function(e) {
if(this.files && this.files.length > 0)
loadFile(this.files[0]);
});
});
window.DllPatcher = DllPatcher;
})(window, document);

33
jubeatprop.html Normal file
View File

@ -0,0 +1,33 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>jubeat prop DLL Modder</title>
<link rel="stylesheet" href="css/style.css">
<!-- don't hate -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
<script type="text/javascript" src="js/FileSaver.min.js"></script>
<script type="text/javascript" src="js/dllpatcher.js"></script>
<script type="text/javascript">
window.addEventListener("load", function() {
new DllPatcher("jubeat", [
{
name : "Disable tutorial",
shortname : "notut",
patches : [{offset : 0x81F79, off: [0x0F, 0x85, 0xC7], on : [0xE9, 0xC6, 0x01]}]
},
]);
new DllPatcher("music_db", [
{
name : "Unlock all songs",
shortname : "unlock",
patches : [{offset : 0x266D, off: [0x02], on : [0x1f]}]
},
]);
});
</script>
</head>
<body>
<h1>jubeat prop DLL Modder</h1>
</body>
</html>

View File

@ -10,7 +10,7 @@
<script type="text/javascript" src="js/dllpatcher.js"></script>
<script type="text/javascript">
window.addEventListener("load", function() {
DllPatcher("popn22", [
new DllPatcher("popn23", [
{
name : "Song/EX unlock",
shortname : "unlock",
@ -111,11 +111,5 @@
</head>
<body>
<h1>pop'n music éclale DLL Modder</h1>
<input class="fileInput" type="file" name="files[]" id="file" />
<label for="file"><strong>Choose a file</strong> or drag and drop.</label>
<div id="success"></div>
<div id="error"></div>
<div id="patches"></div>
<button id="save" onclick="saveDll();">Save DLL</button>
</body>
</html>

View File

@ -10,7 +10,8 @@
<script type="text/javascript" src="js/dllpatcher.js"></script>
<script type="text/javascript">
window.addEventListener("load", function() {
DllPatcher("soundvoltex", [
// all patches made by DJH unless specified otherwise
new DllPatcher("soundvoltex", [
{
name : "All difficulties unlocked",
shortname : "unlocked",
@ -22,6 +23,7 @@
patches : [{offset : 0x1554F7, off: [0x32, 0xC0], on : [0xB0, 0x01]}]
},
{
// Created by mon
name : "No \"Safe\" banner on jackets",
shortname : "nobanner",
patches : [{offset : 0x28F4AC, off: [0x73], on : [0x00]}]
@ -38,6 +40,7 @@
patches : [{offset : 0x170092, off : [0x00], on : [0x01]}]
},
{
// Ported from the S1 PFree by mon
name : "PFree (Unlimited plays)",
shortname : "pfree",
patches : [{offset : 0x196BDF, off : [0x00], on : [0x02]},
@ -64,6 +67,7 @@
0xD1, 0x00, 0x89, 0x85, 0x50],
},
{
// Created by mon
name : "Subtractive (NEAR+ERROR subtract score from 10,000,000)",
shortname : "subtract",
patch : [0x56, 0x57, 0x52, 0x51, 0xBE, 0x90, 0x71, 0x7C, 0x18, 0x8B, 0x46, 0x5C, 0x6A, 0x00, 0x99, 0x6A,
@ -72,9 +76,10 @@
0x21, 0x00, 0x8B, 0xFA, 0x8B, 0x56, 0x18, 0x8B, 0xC8, 0x8B, 0x82, 0x80, 0x2C, 0x00, 0x00, 0x01,
0xC0, 0x99, 0x52, 0x50, 0x57, 0x51, 0xE8, 0xAC, 0x36, 0x21, 0x00, 0xB9, 0x80, 0x96, 0x98, 0x00,
0xBF, 0x00, 0x00, 0x00, 0x00, 0x29, 0xC1, 0x19, 0xD7, 0x8B, 0xDF, 0x8B, 0xF9, 0x59, 0x5A, 0x8B,
0x45, 0x08, 0x8B, 0x40, 0x04]
0x45, 0x08, 0x8B, 0x40, 0x04, 0xEB, 0x57]
},
{
// Created by mon
name : "Average (Osu style % display)",
shortname : "avg",
patch : [0x56, 0x57, 0x52, 0x51, 0xBE, 0x90, 0x71, 0x7C, 0x18, 0x8B, 0x46, 0x54, 0x99, 0x6A, 0x00, 0x6A,
@ -94,11 +99,5 @@
</head>
<body>
<h1>SDVX III Season 2 DLL Modder</h1>
<input class="fileInput" type="file" name="files[]" id="file" />
<label for="file"><strong>Choose a file</strong> or drag and drop.</label>
<div id="success"></div>
<div id="error"></div>
<div id="patches"></div>
<button id="save" onclick="saveDll();">Save DLL</button>
</body>
</html>