From bd88d035ccfeb693185d65e9407c79fa8cf9d9c8 Mon Sep 17 00:00:00 2001 From: Clansty Date: Fri, 24 Jan 2025 00:36:56 +0800 Subject: [PATCH] [O] HidInput -> AdxHidInput --- AquaMai.Mods/GameSystem/{HidInput.cs => AdxHidInput.cs} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename AquaMai.Mods/GameSystem/{HidInput.cs => AdxHidInput.cs} (99%) diff --git a/AquaMai.Mods/GameSystem/HidInput.cs b/AquaMai.Mods/GameSystem/AdxHidInput.cs similarity index 99% rename from AquaMai.Mods/GameSystem/HidInput.cs rename to AquaMai.Mods/GameSystem/AdxHidInput.cs index 82bf480e..9112a26b 100644 --- a/AquaMai.Mods/GameSystem/HidInput.cs +++ b/AquaMai.Mods/GameSystem/AdxHidInput.cs @@ -14,7 +14,7 @@ namespace AquaMai.Mods.GameSystem; [ConfigSection( en: "Input using ADX HID firmware (do not enable if you are not using ADX's HID firmware, be sure to delete the existing HID related DLL when enabled)", zh: "使用 ADX HID 固件的自定义输入(如果你没有使用 ADX 的 HID 固件,请不要启用。启用时请务必删除现有 HID 相关 DLL)")] -public class HidInput +public class AdxHidInput { private static HidDevice adxController1P = null; private static HidDevice adxController2P = null;