From aa134a6fc1a372a6d10ef57c604d5bf246d9428a Mon Sep 17 00:00:00 2001 From: Clansty Date: Fri, 10 Oct 2025 20:28:19 +0800 Subject: [PATCH] =?UTF-8?q?[O]=20=E8=B0=83=E6=95=B4=E6=B3=A8=E9=87=8A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- AquaMai.Mods/Fancy/CustomIntroCinematic.cs | 3 +-- AquaMai.Mods/GameSystem/QuickRetry.cs | 11 ++++++----- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/AquaMai.Mods/Fancy/CustomIntroCinematic.cs b/AquaMai.Mods/Fancy/CustomIntroCinematic.cs index 000ed4a3..a9dd1bf6 100644 --- a/AquaMai.Mods/Fancy/CustomIntroCinematic.cs +++ b/AquaMai.Mods/Fancy/CustomIntroCinematic.cs @@ -29,14 +29,13 @@ public class CustomIntroCinematic "Video file naming: Enter_xxx.mp4 (same video for both screens) OR Enter_xxx_L.mp4 + Enter_xxx_R.mp4 (separate videos for left/right screens)\n" + "Audio file naming: Enter_xxx.acb + Enter_xxx.awb (optional, video plays silently without audio files)\n" + "xxx = music ID, the folder can contain intro videos for multiple songs\n" + - "Easy ACB/AWB generation tool: https://github.com/ck2739046/MaiChartManager/tree/main/Audio_Convert\n" + "Demo video: https://www.bilibili.com/video/BV1jTxVzjETG", zh: "开场视频文件夹的路径\n" + "该文件夹应包含开场视频文件 (mp4/acb/awb)\n" + "视频文件命名: Enter_xxx.mp4 (左右屏播放同一视频) 或 Enter_xxx_L.mp4 + Enter_xxx_R.mp4 (左右屏播放不同的视频)\n" + "音频文件命名: Enter_xxx.acb + Enter_xxx.awb (可选, 无音频文件时静音播放)\n" + "xxx = 乐曲ID, 文件夹内可以包含多个乐曲的开场视频\n" + - "简单一键生成 ACB/AWB 工具: https://github.com/ck2739046/MaiChartManager/tree/main/Audio_Convert\n" + + "使用 MaiChartManager 中的工具可以快速转换视频\n" + "效果演示: https://www.bilibili.com/video/BV1jTxVzjETG")] private static readonly string IntroMovieDir = "LocalAssets/IntroMovies"; diff --git a/AquaMai.Mods/GameSystem/QuickRetry.cs b/AquaMai.Mods/GameSystem/QuickRetry.cs index b99eb980..c3f479d9 100644 --- a/AquaMai.Mods/GameSystem/QuickRetry.cs +++ b/AquaMai.Mods/GameSystem/QuickRetry.cs @@ -13,17 +13,18 @@ namespace AquaMai.Mods.GameSystem; [EnableGameVersion(23000)] public class QuickRetry { + [ConfigEntry( + name: "更快触发", + en: "Make quick retry faster.", + zh: "将长按时间修改为 0.5 秒")] + private static readonly bool quickerRetry = false; + [ConfigEntry( name: "宴谱启用", en: "Force enable in Utage.", zh: "在宴谱中强制启用")] private static readonly bool enableInUtage = false; - [ConfigEntry( - en: "Make quick retry faster.", - zh: "将长按时间修改为 0.5 秒")] - private static readonly bool quickerRetry = false; - [HarmonyPrefix] [HarmonyPatch(typeof(Monitor.QuickRetry), "IsQuickRetryEnable")] public static bool OnQuickRetryIsQuickRetryEnable(ref bool __result)