From 9e4dd4e82837e59c6464703de2261c2c1beddb5c Mon Sep 17 00:00:00 2001 From: Clansty Date: Sun, 28 Sep 2025 20:31:55 +0800 Subject: [PATCH] =?UTF-8?q?[F]=20farClipPlane=20=E5=B7=B2=E7=9F=A5?= =?UTF-8?q?=E9=97=AE=E9=A2=98=EF=BC=9A3D=20=E5=85=83=E7=B4=A0=E9=83=BD?= =?UTF-8?q?=E8=A2=AB=E9=81=AE=E6=8C=A1=E4=BA=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- AquaMai.Mods/Utils/ScreenPositionAdjust.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/AquaMai.Mods/Utils/ScreenPositionAdjust.cs b/AquaMai.Mods/Utils/ScreenPositionAdjust.cs index f4cea2f4..3cf42e69 100644 --- a/AquaMai.Mods/Utils/ScreenPositionAdjust.cs +++ b/AquaMai.Mods/Utils/ScreenPositionAdjust.cs @@ -216,6 +216,7 @@ public class ScreenPositionAdjust camera.orthographic = true; camera.orthographicSize = 960; camera.transform.position = Camera.main.transform.position; + camera.farClipPlane = Camera.main.farClipPlane; Camera.main.transform.position = new Vector3(ConfigLoader.Config.GetSectionState(typeof(SinglePlayer)).Enabled ? 11451 - 540 : 11451, 19198, -800); for (int i = 0; i < 4; i++)